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Initial Apple Hypervisor based CPU emulation (#4332)
* Initial Apple Hypervisor based CPU emulation implementation * Add UseHypervisor Setting * Add basic MacOS support to Avalonia * Fix initialization * Fix GTK build * Fix/silence warnings * Change exceptions to asserts on HvAddressSpaceRange * Replace DllImport with LibraryImport * Fix LibraryImport * Remove unneeded usings * Revert outdated change * Set DiskCacheLoadState when using hypervisor too * Fix HvExecutionContext PC value * Address PR feedback * Use existing entitlements.xml file on distribution folder --------- Co-authored-by: riperiperi <rhy3756547@hotmail.com>
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Ryujinx.Cpu/AppleHv/HvEngine.cs
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Ryujinx.Cpu/AppleHv/HvEngine.cs
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using ARMeilleure.Memory;
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namespace Ryujinx.Cpu.AppleHv
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{
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public class HvEngine : ICpuEngine
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{
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private readonly ITickSource _tickSource;
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public HvEngine(ITickSource tickSource)
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{
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_tickSource = tickSource;
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}
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/// <inheritdoc/>
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public ICpuContext CreateCpuContext(IMemoryManager memoryManager, bool for64Bit)
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{
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return new HvCpuContext(_tickSource, memoryManager, for64Bit);
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}
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}
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}
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