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Fix Vertex Attributes in Wonder & Kirby
This commit is contained in:
committed by
Isaac Marovitz
parent
20e1d1cd33
commit
a7e5c26011
@@ -19,7 +19,6 @@ namespace Ryujinx.Graphics.Metal
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public Dictionary<ulong, MTLTexture> VertexTextures = new();
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public Dictionary<ulong, MTLSamplerState> VertexSamplers = new();
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public List<BufferInfo> VertexBuffers = [];
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public List<BufferInfo> UniformBuffers = [];
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public List<BufferInfo> StorageBuffers = [];
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@@ -47,10 +46,12 @@ namespace Ryujinx.Graphics.Metal
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// Changes to attachments take recreation!
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public MTLTexture DepthStencil = default;
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public MTLTexture[] RenderTargets = new MTLTexture[MaxColorAttachments];
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public MTLVertexDescriptor VertexDescriptor = new();
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public Dictionary<int, BlendDescriptor> BlendDescriptors = new();
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public ColorF BlendColor = new();
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public VertexBufferDescriptor[] VertexBuffers = [];
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public VertexAttribDescriptor[] VertexAttribs = [];
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public EncoderState() { }
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}
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}
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