diff --git a/src/Ryujinx.Graphics.Shader/CodeGen/Msl/MslGenerator.cs b/src/Ryujinx.Graphics.Shader/CodeGen/Msl/MslGenerator.cs index 0196164e8d..94801b96b0 100644 --- a/src/Ryujinx.Graphics.Shader/CodeGen/Msl/MslGenerator.cs +++ b/src/Ryujinx.Graphics.Shader/CodeGen/Msl/MslGenerator.cs @@ -106,7 +106,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl } else if (stage == ShaderStage.Fragment) { - args = args.Prepend("FragmentIn in [[stage_in]]").ToArray(); + args = args.Prepend("FragmentIn in").ToArray(); } else if (stage == ShaderStage.Compute) {