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Allow any shader SSBO constant buffer slot and offset (#2237)
* Allow any shader SSBO constant buffer slot and offset * Fix slot value passed to SetUsedStorageBuffer on fallback case * Shader cache version * Ensure that the storage buffer source constant buffer offset is word aligned * Fix FirstBinding on GetUniformBufferDescriptors
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@ -6,7 +6,7 @@ namespace Ryujinx.Graphics.Shader
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/// Flags that indicate how a buffer will be used in a shader.
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/// </summary>
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[Flags]
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public enum BufferUsageFlags
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public enum BufferUsageFlags : byte
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{
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None = 0,
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