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Explicitly label class visibility
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@ -1,6 +1,6 @@
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namespace Ryujinx.HLE.FileSystem.Content
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{
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static class ContentPath
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internal static class ContentPath
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{
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public const string SystemContent = "@SystemContent";
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public const string UserContent = "@UserContent";
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@ -1,6 +1,6 @@
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namespace Ryujinx.HLE.FileSystem.Content
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{
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enum TitleType
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internal enum TitleType
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{
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SystemPrograms = 0x01,
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SystemDataArchive = 0x02,
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