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Add support for shader constant buffer slot indexing (#1608)
* Add support for shader constant buffer slot indexing * Fix typo
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@@ -12,7 +12,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
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{
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public static GlslProgram Generate(StructuredProgramInfo info, ShaderConfig config)
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{
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CodeGenContext context = new CodeGenContext(config);
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CodeGenContext context = new CodeGenContext(config, info.UsesCbIndexing);
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Declarations.Declare(context, info);
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