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Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection
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@ -2,7 +2,7 @@ using System.Collections.Generic;
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namespace Ryujinx.Graphics.Gal.Shader
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{
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struct GlslProgram
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public struct GlslProgram
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{
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public string Code { get; private set; }
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