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Move logging to Ryujinx.Common and make it a static class (#413)
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@ -1,9 +1,9 @@
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using Ryujinx.Common.Logging;
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using Ryujinx.Graphics.Gal;
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using Ryujinx.Graphics.Memory;
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using Ryujinx.HLE.HOS.Kernel;
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using Ryujinx.HLE.HOS.Services.Nv.NvGpuAS;
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using Ryujinx.HLE.HOS.Services.Nv.NvMap;
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using Ryujinx.HLE.Logging;
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using System;
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using System.Collections.Generic;
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using System.IO;
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@ -114,7 +114,7 @@ namespace Ryujinx.HLE.HOS.Services.Android
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if (Commands.TryGetValue((InterfaceName, Code), out ServiceProcessParcel ProcReq))
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{
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Context.Device.Log.PrintDebug(LogClass.ServiceVi, $"{InterfaceName} {ProcReq.Method.Name}");
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Logger.PrintDebug(LogClass.ServiceVi, $"{InterfaceName} {ProcReq.Method.Name}");
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return ProcReq(Context, Reader);
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}
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