mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2025-06-30 11:00:47 -07:00
Thread scheduler rewrite (#393)
* Started to rewrite the thread scheduler * Add a single core-like scheduling mode, enabled by default * Clear exclusive monitor on context switch * Add SetThreadActivity, misc fixes * Implement WaitForAddress and SignalToAddress svcs, misc fixes * Misc fixes (on SetActivity and Arbiter), other tweaks * Rebased * Add missing null check * Rename multicore key on config, fix UpdatePriorityInheritance * Make scheduling data MLQs private * nit: Ordering
This commit is contained in:
@ -10,11 +10,9 @@ namespace ChocolArm64
|
||||
public AThreadState ThreadState { get; private set; }
|
||||
public AMemory Memory { get; private set; }
|
||||
|
||||
private long EntryPoint;
|
||||
|
||||
private ATranslator Translator;
|
||||
|
||||
private Thread Work;
|
||||
public Thread Work;
|
||||
|
||||
public event EventHandler WorkFinished;
|
||||
|
||||
@ -24,13 +22,21 @@ namespace ChocolArm64
|
||||
{
|
||||
this.Translator = Translator;
|
||||
this.Memory = Memory;
|
||||
this.EntryPoint = EntryPoint;
|
||||
|
||||
ThreadState = new AThreadState();
|
||||
|
||||
ThreadState.ExecutionMode = AExecutionMode.AArch64;
|
||||
|
||||
ThreadState.Running = true;
|
||||
|
||||
Work = new Thread(delegate()
|
||||
{
|
||||
Translator.ExecuteSubroutine(this, EntryPoint);
|
||||
|
||||
Memory.RemoveMonitor(ThreadState.Core);
|
||||
|
||||
WorkFinished?.Invoke(this, EventArgs.Empty);
|
||||
});
|
||||
}
|
||||
|
||||
public bool Execute()
|
||||
@ -40,14 +46,7 @@ namespace ChocolArm64
|
||||
return false;
|
||||
}
|
||||
|
||||
Work = new Thread(delegate()
|
||||
{
|
||||
Translator.ExecuteSubroutine(this, EntryPoint);
|
||||
|
||||
Memory.RemoveMonitor(ThreadState);
|
||||
|
||||
WorkFinished?.Invoke(this, EventArgs.Empty);
|
||||
});
|
||||
Work.Name = "cpu_thread_" + Work.ManagedThreadId;
|
||||
|
||||
Work.Start();
|
||||
|
||||
@ -59,6 +58,11 @@ namespace ChocolArm64
|
||||
ThreadState.Running = false;
|
||||
}
|
||||
|
||||
public void RequestInterrupt()
|
||||
{
|
||||
ThreadState.RequestInterrupt();
|
||||
}
|
||||
|
||||
public bool IsCurrentThread()
|
||||
{
|
||||
return Thread.CurrentThread == Work;
|
||||
|
Reference in New Issue
Block a user