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https://github.com/Ryujinx/Ryujinx.git
synced 2025-08-02 02:52:25 -07:00
Thread scheduler rewrite (#393)
* Started to rewrite the thread scheduler * Add a single core-like scheduling mode, enabled by default * Clear exclusive monitor on context switch * Add SetThreadActivity, misc fixes * Implement WaitForAddress and SignalToAddress svcs, misc fixes * Misc fixes (on SetActivity and Arbiter), other tweaks * Rebased * Add missing null check * Rename multicore key on config, fix UpdatePriorityInheritance * Make scheduling data MLQs private * nit: Ordering
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@@ -28,14 +28,14 @@ namespace Ryujinx.HLE.HOS.Services.Am
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public long GetCommonStateGetter(ServiceCtx Context)
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{
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MakeObject(Context, new ICommonStateGetter());
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MakeObject(Context, new ICommonStateGetter(Context.Device.System));
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return 0;
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}
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public long GetSelfController(ServiceCtx Context)
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{
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MakeObject(Context, new ISelfController());
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MakeObject(Context, new ISelfController(Context.Device.System));
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return 0;
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}
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@@ -70,7 +70,7 @@ namespace Ryujinx.HLE.HOS.Services.Am
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public long GetHomeMenuFunctions(ServiceCtx Context)
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{
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MakeObject(Context, new IHomeMenuFunctions());
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MakeObject(Context, new IHomeMenuFunctions(Context.Device.System));
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return 0;
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}
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