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Vulkan: Properly reset barrier batch when splitting due to mismatching flags (#6345)
Forgot to set the end variable here. Should stop it from crashing when this path is taken.
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@ -144,6 +144,7 @@ namespace Ryujinx.Graphics.Vulkan
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i -= deleteCount;
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i -= deleteCount;
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firstMatch = -1;
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firstMatch = -1;
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end = list.Count;
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}
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}
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}
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}
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}
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}
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