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Share ResourceManager vertex vertex A and B shaders (#5181)
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@ -39,9 +39,9 @@ namespace Ryujinx.Graphics.Shader.Translation
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public TranslationOptions Options { get; }
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public ShaderProperties Properties { get; }
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public ShaderProperties Properties => ResourceManager.Properties;
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public ResourceManager ResourceManager { get; }
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public ResourceManager ResourceManager { get; set; }
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public bool TransformFeedbackEnabled { get; }
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@ -159,8 +159,7 @@ namespace Ryujinx.Graphics.Shader.Translation
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_sbSlots = new Dictionary<int, int>();
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_sbSlotsReverse = new Dictionary<int, int>();
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Properties = new ShaderProperties();
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ResourceManager = new ResourceManager(stage, gpuAccessor, Properties);
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ResourceManager = new ResourceManager(stage, gpuAccessor, new ShaderProperties());
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}
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public ShaderConfig(
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@ -429,8 +428,6 @@ namespace Ryujinx.Graphics.Shader.Translation
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public void InheritFrom(ShaderConfig other)
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{
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ResourceManager.InheritFrom(other.ResourceManager);
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ClipDistancesWritten |= other.ClipDistancesWritten;
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UsedFeatures |= other.UsedFeatures;
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