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Add copy dependency for some incompatible texture formats (#4380)
* Add copy dependency for some incompatible texture formats * Simplify compatibility check
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@ -127,6 +127,12 @@ namespace Ryujinx.Graphics.OpenGL.Image
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int layers = Math.Min(Info.GetLayers(), destinationView.Info.GetLayers() - firstLayer);
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_renderer.TextureCopyMS.CopyNonMSToMS(this, destinationView, 0, firstLayer, layers);
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}
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else if (destinationView.Info.BytesPerPixel != Info.BytesPerPixel)
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{
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int layers = Math.Min(Info.GetLayers(), destinationView.Info.GetLayers() - firstLayer);
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int levels = Math.Min(Info.Levels, destinationView.Info.Levels - firstLevel);
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_renderer.TextureCopyIncompatible.CopyIncompatibleFormats(this, destinationView, 0, firstLayer, 0, firstLevel, layers, levels);
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}
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else
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{
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_renderer.TextureCopy.CopyUnscaled(this, destinationView, 0, firstLayer, 0, firstLevel);
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@ -145,6 +151,10 @@ namespace Ryujinx.Graphics.OpenGL.Image
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{
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_renderer.TextureCopyMS.CopyNonMSToMS(this, destinationView, srcLayer, dstLayer, 1);
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}
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else if (destinationView.Info.BytesPerPixel != Info.BytesPerPixel)
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{
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_renderer.TextureCopyIncompatible.CopyIncompatibleFormats(this, destinationView, srcLayer, dstLayer, srcLevel, dstLevel, 1, 1);
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}
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else
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{
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_renderer.TextureCopy.CopyUnscaled(this, destinationView, srcLayer, dstLayer, srcLevel, dstLevel, 1, 1);
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