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Use index fragment shader output when dual source blend is enabled (#4404)
* Use index fragment shader output when dual source blend is enabled * Shader cache version bump * Actually set DualSourceBlendEnabled to true * Fix XML doc --------- Co-authored-by: Ac_K <Acoustik666@gmail.com>
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@ -205,6 +205,15 @@ namespace Ryujinx.Graphics.Shader
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return false;
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}
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/// <summary>
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/// Queries dual source blend state.
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/// </summary>
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/// <returns>True if blending is enabled with a dual source blend equation, false otherwise</returns>
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bool QueryDualSourceBlendEnable()
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{
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return false;
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}
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/// <summary>
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/// Queries host about the presence of the FrontFacing built-in variable bug.
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/// </summary>
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