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Added Generic Math to BitUtils (#3929)
* Generic Math Update Updated Several functions in Ryujinx.Common/Utilities/BitUtils to use generic math * Updated BitUtil calls * Removed Whitespace * Switched decrement * Fixed changed method calls. The method calls were originally changed on accident due to me relying too much on intellisense doing stuff for me * Update Ryujinx.Common/Utilities/BitUtils.cs Co-authored-by: gdkchan <gab.dark.100@gmail.com> Co-authored-by: gdkchan <gab.dark.100@gmail.com>
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@ -48,7 +48,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Memory
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{
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int diff = 1 << (NextShift - Shift);
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offset = BitUtils.AlignDown(offset, diff);
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offset = BitUtils.AlignDown(offset, (ulong)diff);
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if (_bitmap.ClearRange(offset, diff))
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{
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