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ns/nim: Stub eShop related calls (#1420)
* ns/nim: Stub eShop related calls As we aren't able to process purchase on the eShop throught the emulator, I have: - Stub IPurchaseEventManager::SetDefaultDeliveryTarget (with RE check). - Implement IPurchaseEventManager::GetPurchasedEventReadableHandle (with RE check). As we can't do any eShop async call throught the emulator, I have: - Stub IShopServiceAccessServerInterface::CreateServerInterface - Stub IShopServiceAccessServer::CreateAccessorInterface - Stub IShopServiceAccessor::IShopServiceAsync Close #1084 and #1322 * fix handle copy * Fix align * Fix readonly event
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@ -165,7 +165,7 @@ namespace Ryujinx.HLE.HOS.Services.Ns
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// CreateEcPurchasedEventManager() -> object<nn::ec::IPurchaseEventManager>
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public ResultCode CreateEcPurchasedEventManager(ServiceCtx context)
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{
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MakeObject(context, new IPurchaseEventManager());
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MakeObject(context, new IPurchaseEventManager(context.Device.System));
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Logger.PrintStub(LogClass.ServiceNs);
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@ -178,7 +178,7 @@ namespace Ryujinx.HLE.HOS.Services.Ns
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{
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// Very similar to CreateEcPurchasedEventManager but with some extra code
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MakeObject(context, new IPurchaseEventManager());
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MakeObject(context, new IPurchaseEventManager(context.Device.System));
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Logger.PrintStub(LogClass.ServiceNs);
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