Move solution and projects to src

This commit is contained in:
TSR Berry
2023-04-08 01:22:00 +02:00
committed by Mary
parent cd124bda58
commit cee7121058
3466 changed files with 55 additions and 55 deletions

View File

@ -0,0 +1,9 @@
<Application
x:Class="Ryujinx.Ava.App"
xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:sty="using:FluentAvalonia.Styling">
<Application.Styles>
<sty:FluentAvaloniaTheme PreferSystemTheme="False" />
</Application.Styles>
</Application>

View File

@ -0,0 +1,154 @@
using Avalonia;
using Avalonia.Controls.ApplicationLifetimes;
using Avalonia.Markup.Xaml;
using Avalonia.Styling;
using Avalonia.Threading;
using FluentAvalonia.Styling;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.Windows;
using Ryujinx.Common;
using Ryujinx.Common.Logging;
using Ryujinx.Ui.Common.Configuration;
using Ryujinx.Ui.Common.Helper;
using System;
using System.Diagnostics;
using System.IO;
namespace Ryujinx.Ava
{
public class App : Application
{
public override void Initialize()
{
Name = $"Ryujinx {Program.Version}";
AvaloniaXamlLoader.Load(this);
}
public override void OnFrameworkInitializationCompleted()
{
if (ApplicationLifetime is IClassicDesktopStyleApplicationLifetime desktop)
{
desktop.MainWindow = new MainWindow();
}
base.OnFrameworkInitializationCompleted();
if (Program.PreviewerDetached)
{
ApplyConfiguredTheme();
ConfigurationState.Instance.Ui.BaseStyle.Event += ThemeChanged_Event;
ConfigurationState.Instance.Ui.CustomThemePath.Event += ThemeChanged_Event;
ConfigurationState.Instance.Ui.EnableCustomTheme.Event += CustomThemeChanged_Event;
}
}
private void CustomThemeChanged_Event(object sender, ReactiveEventArgs<bool> e)
{
ApplyConfiguredTheme();
}
private void ShowRestartDialog()
{
#pragma warning disable CS4014 // Because this call is not awaited, execution of the current method continues before the call is completed
Dispatcher.UIThread.InvokeAsync(async () =>
{
if (ApplicationLifetime is IClassicDesktopStyleApplicationLifetime desktop)
{
var result = await ContentDialogHelper.CreateConfirmationDialog(
LocaleManager.Instance[LocaleKeys.DialogThemeRestartMessage],
LocaleManager.Instance[LocaleKeys.DialogThemeRestartSubMessage],
LocaleManager.Instance[LocaleKeys.InputDialogYes],
LocaleManager.Instance[LocaleKeys.InputDialogNo],
LocaleManager.Instance[LocaleKeys.DialogRestartRequiredMessage]);
if (result == UserResult.Yes)
{
var path = Process.GetCurrentProcess().MainModule.FileName;
var proc = Process.Start(path, CommandLineState.Arguments);
desktop.Shutdown();
Environment.Exit(0);
}
}
});
#pragma warning restore CS4014 // Because this call is not awaited, execution of the current method continues before the call is completed
}
private void ThemeChanged_Event(object sender, ReactiveEventArgs<string> e)
{
ApplyConfiguredTheme();
}
private void ApplyConfiguredTheme()
{
try
{
string baseStyle = ConfigurationState.Instance.Ui.BaseStyle;
string themePath = ConfigurationState.Instance.Ui.CustomThemePath;
bool enableCustomTheme = ConfigurationState.Instance.Ui.EnableCustomTheme;
const string BaseStyleUrl = "avares://Ryujinx.Ava/Assets/Styles/Base{0}.xaml";
if (string.IsNullOrWhiteSpace(baseStyle))
{
ConfigurationState.Instance.Ui.BaseStyle.Value = "Dark";
baseStyle = ConfigurationState.Instance.Ui.BaseStyle;
}
var theme = AvaloniaLocator.Current.GetService<FluentAvaloniaTheme>();
theme.RequestedTheme = baseStyle;
var currentStyles = this.Styles;
// Remove all styles except the base style.
if (currentStyles.Count > 1)
{
currentStyles.RemoveRange(1, currentStyles.Count - 1);
}
IStyle newStyles = null;
// Load requested style, and fallback to Dark theme if loading failed.
try
{
newStyles = (Styles)AvaloniaXamlLoader.Load(new Uri(string.Format(BaseStyleUrl, baseStyle), UriKind.Absolute));
}
catch (XamlLoadException)
{
newStyles = (Styles)AvaloniaXamlLoader.Load(new Uri(string.Format(BaseStyleUrl, "Dark"), UriKind.Absolute));
}
currentStyles.Add(newStyles);
if (enableCustomTheme)
{
if (!string.IsNullOrWhiteSpace(themePath))
{
try
{
var themeContent = File.ReadAllText(themePath);
var customStyle = AvaloniaRuntimeXamlLoader.Parse<IStyle>(themeContent);
currentStyles.Add(customStyle);
}
catch (Exception ex)
{
Logger.Error?.Print(LogClass.Application, $"Failed to Apply Custom Theme. Error: {ex.Message}");
}
}
}
}
catch (Exception)
{
Logger.Warning?.Print(LogClass.Application, "Failed to Apply Theme. A restart is needed to apply the selected theme");
ShowRestartDialog();
}
}
}
}

1136
src/Ryujinx.Ava/AppHost.cs Normal file

File diff suppressed because it is too large Load Diff

Binary file not shown.

View File

@ -0,0 +1,614 @@
{
"Language": "Deutsch",
"MenuBarFileOpenApplet": "Applet öffnen",
"MenuBarFileOpenAppletOpenMiiAppletToolTip": "Öffnet das Mii Editor Applet im Standalone Modus",
"SettingsTabInputDirectMouseAccess": "Direkter Mauszugriff",
"SettingsTabSystemMemoryManagerMode": "Speichermanagermodus:",
"SettingsTabSystemMemoryManagerModeSoftware": "Software",
"SettingsTabSystemMemoryManagerModeHost": "Host (schnell)",
"SettingsTabSystemMemoryManagerModeHostUnchecked": "Host ungeprüft (am schnellsten, unsicher)",
"MenuBarFile": "_Datei",
"MenuBarFileOpenFromFile": "_Datei öffnen",
"MenuBarFileOpenUnpacked": "_Entpacktes Spiel öffnen",
"MenuBarFileOpenEmuFolder": "Ryujinx-Ordner öffnen",
"MenuBarFileOpenLogsFolder": "Logs-Ordner öffnen",
"MenuBarFileExit": "_Beenden",
"MenuBarOptions": "Optionen",
"MenuBarOptionsToggleFullscreen": "Vollbild",
"MenuBarOptionsStartGamesInFullscreen": "Spiele im Vollbildmodus starten",
"MenuBarOptionsStopEmulation": "Emulation beenden",
"MenuBarOptionsSettings": "_Einstellungen",
"MenuBarOptionsManageUserProfiles": "_Profilverwaltung",
"MenuBarActions": "_Aktionen",
"MenuBarOptionsSimulateWakeUpMessage": "Aufwachnachricht",
"MenuBarActionsScanAmiibo": "Scanne ein Amiibo",
"MenuBarTools": "_Werkzeuge",
"MenuBarToolsInstallFirmware": "Firmware installieren",
"MenuBarFileToolsInstallFirmwareFromFile": "Installiere Firmware von einer XCI oder einer ZIP Datei",
"MenuBarFileToolsInstallFirmwareFromDirectory": "Installiere Firmware aus einem Verzeichnis",
"MenuBarHelp": "Hilfe",
"MenuBarHelpCheckForUpdates": "Nach Updates suchen",
"MenuBarHelpAbout": "Über Ryujinx",
"MenuSearch": "Suchen...",
"GameListHeaderFavorite": "Favorit",
"GameListHeaderIcon": "Icon",
"GameListHeaderApplication": "Name",
"GameListHeaderDeveloper": "Entwickler",
"GameListHeaderVersion": "Version",
"GameListHeaderTimePlayed": "Spielzeit",
"GameListHeaderLastPlayed": "Zuletzt gespielt",
"GameListHeaderFileExtension": "Dateiformat",
"GameListHeaderFileSize": "Dateigröße",
"GameListHeaderPath": "Pfad",
"GameListContextMenuOpenUserSaveDirectory": "Spielstand-Verzeichnis öffnen",
"GameListContextMenuOpenUserSaveDirectoryToolTip": "Öffnet das Verzeichnis, welches den Benutzer-Spielstand beinhaltet",
"GameListContextMenuOpenDeviceSaveDirectory": "Benutzer-Geräte-Verzeichnis öffnen",
"GameListContextMenuOpenDeviceSaveDirectoryToolTip": "Öffnet das Verzeichnis, welches den Geräte-Spielstände beinhaltet",
"GameListContextMenuOpenBcatSaveDirectory": "Benutzer-BCAT-Vezeichnis öffnen",
"GameListContextMenuOpenBcatSaveDirectoryToolTip": "Öffnet das Verzeichnis, welches den BCAT Cache des Spiels beinhaltet",
"GameListContextMenuManageTitleUpdates": "Verwalten von Spiel Updates",
"GameListContextMenuManageTitleUpdatesToolTip": "Öffnet den Spiel-Update-Manager",
"GameListContextMenuManageDlc": "Verwalten von DLC",
"GameListContextMenuManageDlcToolTip": "Öffnet den DLC-Manager",
"GameListContextMenuOpenModsDirectory": "Mod-Verzeichnis öffnen",
"GameListContextMenuOpenModsDirectoryToolTip": "Öffnet das Verzeichnis, welches Mods für die Spiele beinhaltet",
"GameListContextMenuCacheManagement": "Cache Verwaltung",
"GameListContextMenuCacheManagementPurgePptc": "PPTC als ungültig markieren",
"GameListContextMenuCacheManagementPurgePptcToolTip": "Markiert den PPTC als ungültig, sodass dieser beim nächsten Spielstart neu erstellt wird",
"GameListContextMenuCacheManagementPurgeShaderCache": "Shader Cache löschen",
"GameListContextMenuCacheManagementPurgeShaderCacheToolTip": "Löscht den Shader Cache der Anwendung",
"GameListContextMenuCacheManagementOpenPptcDirectory": "PPTC Verzeichnis öffnen",
"GameListContextMenuCacheManagementOpenPptcDirectoryToolTip": "Öffnet das Verzeichnis, das den PPTC Cache der Anwendung beinhaltet",
"GameListContextMenuCacheManagementOpenShaderCacheDirectory": "Shader Cache Verzeichnis öffnen",
"GameListContextMenuCacheManagementOpenShaderCacheDirectoryToolTip": "Öffnet das Verzeichnis, das den Shader Cache der Anwendung beinhaltet",
"GameListContextMenuExtractData": "Daten extrahieren",
"GameListContextMenuExtractDataExeFS": "ExeFS",
"GameListContextMenuExtractDataExeFSToolTip": "Extrahiert das ExeFS aus der aktuellen Anwendungskonfiguration (einschließlich Updates)",
"GameListContextMenuExtractDataRomFS": "RomFS",
"GameListContextMenuExtractDataRomFSToolTip": "Extrahiert das RomFS aus der aktuellen Anwendungskonfiguration (einschließlich Updates)",
"GameListContextMenuExtractDataLogo": "Logo",
"GameListContextMenuExtractDataLogoToolTip": "Extrahiert das Logo aus der aktuellen Anwendungskonfiguration (einschließlich Updates)",
"StatusBarGamesLoaded": "{0}/{1} Spiele geladen",
"StatusBarSystemVersion": "Systemversion: {0}",
"Settings": "Einstellungen",
"SettingsTabGeneral": "Allgemein",
"SettingsTabGeneralGeneral": "Allgemein",
"SettingsTabGeneralEnableDiscordRichPresence": "Aktiviere Discord Rich Presence",
"SettingsTabGeneralCheckUpdatesOnLaunch": "Beim Start nach Updates suchen",
"SettingsTabGeneralShowConfirmExitDialog": "Zeige den \"Beenden bestätigen\" Dialog",
"SettingsTabGeneralHideCursorOnIdle": "Mauszeiger bei Inaktivität ausblenden",
"SettingsTabGeneralGameDirectories": "Spielverzeichnisse",
"SettingsTabGeneralAdd": "Hinzufügen",
"SettingsTabGeneralRemove": "Entfernen",
"SettingsTabSystem": "System",
"SettingsTabSystemCore": "Kern",
"SettingsTabSystemSystemRegion": "Systemregion:",
"SettingsTabSystemSystemRegionJapan": "Japan",
"SettingsTabSystemSystemRegionUSA": "USA",
"SettingsTabSystemSystemRegionEurope": "Europa",
"SettingsTabSystemSystemRegionAustralia": "Australien",
"SettingsTabSystemSystemRegionChina": "China",
"SettingsTabSystemSystemRegionKorea": "Korea",
"SettingsTabSystemSystemRegionTaiwan": "Taiwan",
"SettingsTabSystemSystemLanguage": "Systemsprache:",
"SettingsTabSystemSystemLanguageJapanese": "Japanisch",
"SettingsTabSystemSystemLanguageAmericanEnglish": "Amerikanisches Englisch",
"SettingsTabSystemSystemLanguageFrench": "Französisch",
"SettingsTabSystemSystemLanguageGerman": "Deutsch",
"SettingsTabSystemSystemLanguageItalian": "Italienisch",
"SettingsTabSystemSystemLanguageSpanish": "Spanisch",
"SettingsTabSystemSystemLanguageChinese": "Chinesisch",
"SettingsTabSystemSystemLanguageKorean": "Koreanisch",
"SettingsTabSystemSystemLanguageDutch": "Niederländisch",
"SettingsTabSystemSystemLanguagePortuguese": "Portugiesisch",
"SettingsTabSystemSystemLanguageRussian": "Russisch",
"SettingsTabSystemSystemLanguageTaiwanese": "Taiwanesisch",
"SettingsTabSystemSystemLanguageBritishEnglish": "Britisches Englisch",
"SettingsTabSystemSystemLanguageCanadianFrench": "Kanadisches Französisch",
"SettingsTabSystemSystemLanguageLatinAmericanSpanish": "Lateinamerikanisches Spanisch",
"SettingsTabSystemSystemLanguageSimplifiedChinese": "Vereinfachtes Chinesisch",
"SettingsTabSystemSystemLanguageTraditionalChinese": "Traditionelles Chinesisch",
"SettingsTabSystemSystemTimeZone": "System Zeitzone:",
"SettingsTabSystemSystemTime": "System Zeit:",
"SettingsTabSystemEnableVsync": "VSync",
"SettingsTabSystemEnablePptc": "PPTC Cache (Profiled Persistent Translation Cache)",
"SettingsTabSystemEnableFsIntegrityChecks": "FS Integritätsprüfung",
"SettingsTabSystemAudioBackend": "Audio-Backend:",
"SettingsTabSystemAudioBackendDummy": "Ohne Funktion",
"SettingsTabSystemAudioBackendOpenAL": "OpenAL",
"SettingsTabSystemAudioBackendSoundIO": "SoundIO",
"SettingsTabSystemAudioBackendSDL2": "SDL2",
"SettingsTabSystemHacks": "Hacks",
"SettingsTabSystemHacksNote": " (Kann Fehler verursachen)",
"SettingsTabSystemExpandDramSize": "Erweitere DRAM Größe auf 6GiB",
"SettingsTabSystemIgnoreMissingServices": "Ignoriere fehlende Dienste",
"SettingsTabGraphics": "Grafik",
"SettingsTabGraphicsAPI": "Grafik-API",
"SettingsTabGraphicsEnableShaderCache": "Shader Cache",
"SettingsTabGraphicsAnisotropicFiltering": "Anisotrope Filterung:",
"SettingsTabGraphicsAnisotropicFilteringAuto": "Auto",
"SettingsTabGraphicsAnisotropicFiltering2x": "2x",
"SettingsTabGraphicsAnisotropicFiltering4x": "4x",
"SettingsTabGraphicsAnisotropicFiltering8x": "8x",
"SettingsTabGraphicsAnisotropicFiltering16x": "16x",
"SettingsTabGraphicsResolutionScale": "Auflösungsskalierung:",
"SettingsTabGraphicsResolutionScaleCustom": "Benutzerdefiniert (nicht empfohlen)",
"SettingsTabGraphicsResolutionScaleNative": "Nativ (720p/1080p)",
"SettingsTabGraphicsResolutionScale2x": "2x (1440p/2160p)",
"SettingsTabGraphicsResolutionScale3x": "3x (2160p/3240p)",
"SettingsTabGraphicsResolutionScale4x": "4x (2880p/4320p)",
"SettingsTabGraphicsAspectRatio": "Bildseitenverhältnis:",
"SettingsTabGraphicsAspectRatio4x3": "4:3",
"SettingsTabGraphicsAspectRatio16x9": "16:9",
"SettingsTabGraphicsAspectRatio16x10": "16:10",
"SettingsTabGraphicsAspectRatio21x9": "21:9",
"SettingsTabGraphicsAspectRatio32x9": "32:9",
"SettingsTabGraphicsAspectRatioStretch": "Dehnen, um sich an das Fenster anzupassen",
"SettingsTabGraphicsDeveloperOptions": "Optionen für Entwickler",
"SettingsTabGraphicsShaderDumpPath": "Grafik-Shader Dump Pfad:",
"SettingsTabLogging": "Logs",
"SettingsTabLoggingLogging": "Logs",
"SettingsTabLoggingEnableLoggingToFile": "Aktiviere Erstellung von Log-Datei",
"SettingsTabLoggingEnableStubLogs": "Aktiviere Stub-Logs",
"SettingsTabLoggingEnableInfoLogs": "Aktiviere Info-Logs",
"SettingsTabLoggingEnableWarningLogs": "Aktiviere Warn-Logs",
"SettingsTabLoggingEnableErrorLogs": "Aktiviere Fehler-Logs",
"SettingsTabLoggingEnableTraceLogs": "Aktiviere Trace-Logs",
"SettingsTabLoggingEnableGuestLogs": "Aktiviere Gast-Logs",
"SettingsTabLoggingEnableFsAccessLogs": "Aktiviere Fs Zugriff-Logs",
"SettingsTabLoggingFsGlobalAccessLogMode": "Fs Globaler Zugriff-Log-Modus:",
"SettingsTabLoggingDeveloperOptions": "Entwickleroptionen (WARNUNG: Beeinträchtigt die Leistung)",
"SettingsTabLoggingGraphicsBackendLogLevel": "Graphics Backend Log Level:",
"SettingsTabLoggingGraphicsBackendLogLevelNone": "Keine",
"SettingsTabLoggingGraphicsBackendLogLevelError": "Fehler",
"SettingsTabLoggingGraphicsBackendLogLevelPerformance": "Verlangsamungen",
"SettingsTabLoggingGraphicsBackendLogLevelAll": "Alle",
"SettingsTabLoggingEnableDebugLogs": "Aktiviere Debug-Log",
"SettingsTabInput": "Eingabe",
"SettingsTabInputEnableDockedMode": "Docked Modus",
"SettingsTabInputDirectKeyboardAccess": "Direkter Tastaturzugriff",
"SettingsButtonSave": "Speichern",
"SettingsButtonClose": "Schließen",
"SettingsButtonOk": "OK",
"SettingsButtonCancel": "Abbrechen",
"SettingsButtonApply": "Übernehmen",
"ControllerSettingsPlayer": "Spieler",
"ControllerSettingsPlayer1": "Spieler 1",
"ControllerSettingsPlayer2": "Spieler 2",
"ControllerSettingsPlayer3": "Spieler 3",
"ControllerSettingsPlayer4": "Spieler 4",
"ControllerSettingsPlayer5": "Spieler 5",
"ControllerSettingsPlayer6": "Spieler 6",
"ControllerSettingsPlayer7": "Spieler 7",
"ControllerSettingsPlayer8": "Spieler 8",
"ControllerSettingsHandheld": "Handheld",
"ControllerSettingsInputDevice": "Eingabegerät",
"ControllerSettingsRefresh": "Aktualisieren",
"ControllerSettingsDeviceDisabled": "Deaktiviert",
"ControllerSettingsControllerType": "Controller Typ",
"ControllerSettingsControllerTypeHandheld": "Handheld",
"ControllerSettingsControllerTypeProController": "Pro Controller",
"ControllerSettingsControllerTypeJoyConPair": "Joy-Con Paar",
"ControllerSettingsControllerTypeJoyConLeft": "Joy-Con Links",
"ControllerSettingsControllerTypeJoyConRight": "Joy-Con Rechts",
"ControllerSettingsProfile": "Profil",
"ControllerSettingsProfileDefault": "Standard",
"ControllerSettingsLoad": "Laden",
"ControllerSettingsAdd": "Hinzufügen",
"ControllerSettingsRemove": "Entfernen",
"ControllerSettingsButtons": "Aktionstasten",
"ControllerSettingsButtonA": "A",
"ControllerSettingsButtonB": "B",
"ControllerSettingsButtonX": "X",
"ControllerSettingsButtonY": "Y",
"ControllerSettingsButtonPlus": "+",
"ControllerSettingsButtonMinus": "-",
"ControllerSettingsDPad": "Steuerkreuz",
"ControllerSettingsDPadUp": "Hoch",
"ControllerSettingsDPadDown": "Runter",
"ControllerSettingsDPadLeft": "Links",
"ControllerSettingsDPadRight": "Rechts",
"ControllerSettingsLStick": "Linker Analogstick",
"ControllerSettingsLStickButton": "L3",
"ControllerSettingsLStickUp": "Hoch",
"ControllerSettingsLStickDown": "Runter",
"ControllerSettingsLStickLeft": "Links",
"ControllerSettingsLStickRight": "Rechts",
"ControllerSettingsLStickStick": "Analogstick",
"ControllerSettingsLStickInvertXAxis": "X-Achse invertieren",
"ControllerSettingsLStickInvertYAxis": "Y-Achse invertieren",
"ControllerSettingsLStickDeadzone": "Deadzone:",
"ControllerSettingsRStick": "Rechter Analogstick",
"ControllerSettingsRStickButton": "R3",
"ControllerSettingsRStickUp": "Hoch",
"ControllerSettingsRStickDown": "Runter",
"ControllerSettingsRStickLeft": "Links",
"ControllerSettingsRStickRight": "Rechts",
"ControllerSettingsRStickStick": "Analogstick",
"ControllerSettingsRStickInvertXAxis": "X-Achse invertieren",
"ControllerSettingsRStickInvertYAxis": "Y-Achse invertieren",
"ControllerSettingsRStickDeadzone": "Deadzone:",
"ControllerSettingsTriggersLeft": "Linker Trigger",
"ControllerSettingsTriggersRight": "Rechter Trigger",
"ControllerSettingsTriggersButtonsLeft": "Linke Schultertaste",
"ControllerSettingsTriggersButtonsRight": "Rechte Schultertaste",
"ControllerSettingsTriggers": "Trigger",
"ControllerSettingsTriggerL": "L",
"ControllerSettingsTriggerR": "R",
"ControllerSettingsTriggerZL": "ZL",
"ControllerSettingsTriggerZR": "ZR",
"ControllerSettingsLeftSL": "SL",
"ControllerSettingsLeftSR": "SR",
"ControllerSettingsRightSL": "SL",
"ControllerSettingsRightSR": "SR",
"ControllerSettingsExtraButtonsLeft": "Linke Aktionstasten",
"ControllerSettingsExtraButtonsRight": "Rechte Aktionstasten",
"ControllerSettingsMisc": "Verschiedenes",
"ControllerSettingsTriggerThreshold": "Empfindlichkeit:",
"ControllerSettingsMotion": "Bewegung",
"ControllerSettingsMotionUseCemuhookCompatibleMotion": "CemuHook kompatible Bewegungssteuerung",
"ControllerSettingsMotionControllerSlot": "Kontroller Slot:",
"ControllerSettingsMotionMirrorInput": "Spiegele Eingabe",
"ControllerSettingsMotionRightJoyConSlot": "Rechter Joy-Con Slot:",
"ControllerSettingsMotionServerHost": "Server Host:",
"ControllerSettingsMotionGyroSensitivity": "Gyro Empfindlichkeit:",
"ControllerSettingsMotionGyroDeadzone": "Gyro Deadzone:",
"ControllerSettingsSave": "Speichern",
"ControllerSettingsClose": "Schließen",
"UserProfilesSelectedUserProfile": "Ausgewähltes Profil:",
"UserProfilesSaveProfileName": "Profilname speichern",
"UserProfilesChangeProfileImage": "Profilbild ändern",
"UserProfilesAvailableUserProfiles": "Verfügbare Profile:",
"UserProfilesAddNewProfile": "Neues Profil",
"UserProfilesDelete": "Löschen",
"UserProfilesClose": "Schließen",
"ProfileImageSelectionTitle": "Auswahl des Profilbildes",
"ProfileImageSelectionHeader": "Wähle ein Profilbild aus",
"ProfileImageSelectionNote": "Es kann ein eigenes Profilbild importiert werden oder ein Avatar aus der System-Firmware",
"ProfileImageSelectionImportImage": "Bilddatei importieren",
"ProfileImageSelectionSelectAvatar": "Firmware Avatar auswählen",
"InputDialogTitle": "Eingabe Dialog",
"InputDialogOk": "OK",
"InputDialogCancel": "Abbrechen",
"InputDialogAddNewProfileTitle": "Wähle den Profilnamen",
"InputDialogAddNewProfileHeader": "Bitte gebe einen Profilnamen ein",
"InputDialogAddNewProfileSubtext": "(Maximale Länge: {0})",
"AvatarChoose": "Bestätigen",
"AvatarSetBackgroundColor": "Hintergrundfarbe einstellen",
"AvatarClose": "Schließen",
"ControllerSettingsLoadProfileToolTip": "Lädt ein Profil",
"ControllerSettingsAddProfileToolTip": "Fügt ein Profil hinzu",
"ControllerSettingsRemoveProfileToolTip": "Entfernt ein Profil",
"ControllerSettingsSaveProfileToolTip": "Speichert ein Profil",
"MenuBarFileToolsTakeScreenshot": "Screenshot aufnehmen",
"MenuBarFileToolsHideUi": "Hide UI",
"GameListContextMenuToggleFavorite": "Als Favoriten hinzufügen/entfernen",
"GameListContextMenuToggleFavoriteToolTip": "Aktiviert den Favoriten-Status des Spiels",
"SettingsTabGeneralTheme": "Design",
"SettingsTabGeneralThemeCustomTheme": "Pfad für das benutzerdefinierte Design",
"SettingsTabGeneralThemeBaseStyle": "Farbschema",
"SettingsTabGeneralThemeBaseStyleDark": "Dunkel",
"SettingsTabGeneralThemeBaseStyleLight": "Hell",
"SettingsTabGeneralThemeEnableCustomTheme": "Design für die Emulator-Benutzeroberfläche",
"ButtonBrowse": "Durchsuchen",
"ControllerSettingsConfigureGeneral": "Konfigurieren",
"ControllerSettingsRumble": "Vibration",
"ControllerSettingsRumbleStrongMultiplier": "Starker Vibrations-Multiplikator",
"ControllerSettingsRumbleWeakMultiplier": "Schwacher Vibrations-Multiplikator",
"DialogMessageSaveNotAvailableMessage": "Es existieren keine Speicherdaten für {0} [{1:x16}]",
"DialogMessageSaveNotAvailableCreateSaveMessage": "Soll Ryujinx Speicherdaten für dieses Spiel erstellen?",
"DialogConfirmationTitle": "Ryujinx - Bestätigung",
"DialogUpdaterTitle": "Ryujinx - Updater",
"DialogErrorTitle": "Ryujinx - Fehler",
"DialogWarningTitle": "Ryujinx - Warnung",
"DialogExitTitle": "Ryujinx - Beenden",
"DialogErrorMessage": "Ein Fehler ist aufgetreten",
"DialogExitMessage": "Ryujinx wirklich schließen?",
"DialogExitSubMessage": "Alle nicht gespeicherten Daten gehen verloren!",
"DialogMessageCreateSaveErrorMessage": "Es ist ein Fehler bei der Erstellung der angegebenen Speicherdaten aufgetreten: {0}",
"DialogMessageFindSaveErrorMessage": "Es ist ein Fehler beim Auffinden der angegebenen Speicherdaten aufgetreten: {0}",
"FolderDialogExtractTitle": "Wähle den Ordner, in welchen die Dateien entpackt werden sollen",
"DialogNcaExtractionMessage": "Extrahiert {0} abschnitt von {1}...",
"DialogNcaExtractionTitle": "Ryujinx - NCA-Abschnitt-Extraktor",
"DialogNcaExtractionMainNcaNotFoundErrorMessage": "Extraktion fehlgeschlagen. Der Hauptheader der NCA war in der ausgewählten Datei nicht vorhanden.",
"DialogNcaExtractionCheckLogErrorMessage": "Extraktion fehlgeschlagen. Überprüfe die Logs für weitere Informationen.",
"DialogNcaExtractionSuccessMessage": "Extraktion erfolgreich abgeschlossen.",
"DialogUpdaterConvertFailedMessage": "Die Konvertierung der aktuellen Ryujinx Version ist fehlgeschlagen.",
"DialogUpdaterCancelUpdateMessage": "Download wird abgebrochen!",
"DialogUpdaterAlreadyOnLatestVersionMessage": "Es wird bereits die aktuellste Version von Ryujinx benutzt",
"DialogUpdaterFailedToGetVersionMessage": "An error has occurred when trying to get release information from GitHub Release. This can be caused if a new release is being compiled by GitHub Actions. Try again in a few minutes.",
"DialogUpdaterConvertFailedGithubMessage": "Failed to convert the received Ryujinx version from Github Release.",
"DialogUpdaterDownloadingMessage": "Update wird Heruntergeladen...",
"DialogUpdaterExtractionMessage": "Update wird entpackt...",
"DialogUpdaterRenamingMessage": "Update wird umbenannt...",
"DialogUpdaterAddingFilesMessage": "Update wird hinzugefügt...",
"DialogUpdaterCompleteMessage": "Update abgeschlossen!",
"DialogUpdaterRestartMessage": "Ryujinx jetzt neu starten?",
"DialogUpdaterArchNotSupportedMessage": "Eine nicht unterstützte Systemarchitektur wird benutzt!",
"DialogUpdaterArchNotSupportedSubMessage": "Nur x64 Systeme werden unterstützt!",
"DialogUpdaterNoInternetMessage": "Es besteht keine Verbindung mit dem Internet!",
"DialogUpdaterNoInternetSubMessage": "Bitte vergewissern, dass eine funktionierende Internetverbindung existiert!",
"DialogUpdaterDirtyBuildMessage": "Inoffizielle Versionen von Ryujinx können nicht aktualisiert werden",
"DialogUpdaterDirtyBuildSubMessage": "Lade Ryujinx bitte von hier herunter, um eine unterstützte Version zu erhalten: https://ryujinx.org/",
"DialogRestartRequiredMessage": "Neustart erforderlich",
"DialogThemeRestartMessage": "Das Design wurde gespeichert. Ein Neustart ist erforderlich, um das Design anzuwenden.",
"DialogThemeRestartSubMessage": "Jetzt neu starten?",
"DialogFirmwareInstallEmbeddedMessage": "Die in diesem Spiel enthaltene Firmware installieren? (Firmware {0})",
"DialogFirmwareInstallEmbeddedSuccessMessage": "Es wurde keine installierte Firmware gefunden, aber Ryujinx konnte die Firmware {0} aus dem bereitgestellten Spiel installieren.\nRyujinx wird nun gestartet.",
"DialogFirmwareNoFirmwareInstalledMessage": "Keine Firmware installiert",
"DialogFirmwareInstalledMessage": "Firmware {0} wurde installiert",
"DialogOpenSettingsWindowLabel": "Fenster-Einstellungen öffnen",
"DialogControllerAppletTitle": "Controller-Applet",
"DialogMessageDialogErrorExceptionMessage": "Fehler bei der Anzeige des Meldungs-Dialogs: {0}",
"DialogSoftwareKeyboardErrorExceptionMessage": "Fehler bei der Anzeige der Software-Tastatur: {0}",
"DialogErrorAppletErrorExceptionMessage": "Fehler beim Anzeigen des ErrorApplet-Dialogs: {0}",
"DialogUserErrorDialogMessage": "{0}: {1}",
"DialogUserErrorDialogInfoMessage": "\nWeitere Informationen zur Behebung dieses Fehlers können in unserem Setup-Guide gefunden werden.",
"DialogUserErrorDialogTitle": "Ryujinx Fehler ({0})",
"DialogAmiiboApiTitle": "Amiibo API",
"DialogAmiiboApiFailFetchMessage": "Beim Abrufen von Informationen aus der API ist ein Fehler aufgetreten.",
"DialogAmiiboApiConnectErrorMessage": "Verbindung zum Amiibo API Server kann nicht hergestellt werden. Der Dienst ist möglicherweise nicht verfügbar oder es existiert keine Internetverbindung.",
"DialogProfileInvalidProfileErrorMessage": "Das Profil {0} ist mit dem aktuellen Eingabekonfigurationssystem nicht kompatibel.",
"DialogProfileDefaultProfileOverwriteErrorMessage": "Das Standardprofil kann nicht überschrieben werden",
"DialogProfileDeleteProfileTitle": "Profil löschen",
"DialogProfileDeleteProfileMessage": "Diese Aktion kann nicht rückgängig gemacht werden. Wirklich fortfahren?",
"DialogWarning": "Warnung",
"DialogPPTCDeletionMessage": "Du bist dabei den PPTC für das folgende Spiel als ungültig zu markieren:\n\n{0}\n\nWirklich fortfahren?",
"DialogPPTCDeletionErrorMessage": "Fehler bei der Löschung des PPTC Caches bei {0}: {1}",
"DialogShaderDeletionMessage": "Du bist dabei, den Shader Cache zu löschen für :\n\n{0}\n\nWirklich fortfahren?",
"DialogShaderDeletionErrorMessage": "Es ist ein Fehler bei der Löschung des Shader Caches bei {0}: {1} aufgetreten",
"DialogRyujinxErrorMessage": "Ein Fehler ist aufgetreten",
"DialogInvalidTitleIdErrorMessage": "UI Fehler: Das ausgewählte Spiel hat keine gültige Titel-ID",
"DialogFirmwareInstallerFirmwareNotFoundErrorMessage": "Es wurde keine gültige System-Firmware gefunden in {0}.",
"DialogFirmwareInstallerFirmwareInstallTitle": "Installiere Firmware {0}",
"DialogFirmwareInstallerFirmwareInstallMessage": "Systemversion {0} wird jetzt installiert.",
"DialogFirmwareInstallerFirmwareInstallSubMessage": "\n\nDies wird die aktuelle Systemversion {0} ersetzen.",
"DialogFirmwareInstallerFirmwareInstallConfirmMessage": "\n\nMöchtest du fortfahren?",
"DialogFirmwareInstallerFirmwareInstallWaitMessage": "Firmware wird installiert...",
"DialogFirmwareInstallerFirmwareInstallSuccessMessage": "Systemversion {0} wurde erfolgreich installiert.",
"DialogUserProfileDeletionWarningMessage": "Es können keine anderen Profile geöffnet werden, wenn das ausgewählte Profil gelöscht wird.",
"DialogUserProfileDeletionConfirmMessage": "Möchtest du das ausgewählte Profil löschen?",
"DialogControllerSettingsModifiedConfirmMessage": "Die aktuellen Controller-Einstellungen wurden aktualisiert.",
"DialogControllerSettingsModifiedConfirmSubMessage": "Controller-Einstellungen speichern?",
"DialogLoadNcaErrorMessage": "{0}. Fehlerhafte Datei: {1}",
"DialogDlcNoDlcErrorMessage": "Die angegebene Datei enthält keinen DLC für den ausgewählten Titel!",
"DialogPerformanceCheckLoggingEnabledMessage": "Es wurde die Debug Protokollierung aktiviert",
"DialogPerformanceCheckLoggingEnabledConfirmMessage": "Um eine optimale Leistung zu erzielen, wird empfohlen, die Debug Protokollierung zu deaktivieren. Debug Protokollierung jetzt deaktivieren?",
"DialogPerformanceCheckShaderDumpEnabledMessage": "Es wurde das Shader Dumping aktiviert, das nur von Entwicklern verwendet werden soll.",
"DialogPerformanceCheckShaderDumpEnabledConfirmMessage": "Für eine optimale Leistung wird empfohlen, das Shader Dumping zu deaktivieren. Shader Dumping jetzt deaktivieren?",
"DialogLoadAppGameAlreadyLoadedMessage": "Es wurde bereits ein Spiel gestartet",
"DialogLoadAppGameAlreadyLoadedSubMessage": "Bitte beende die Emulation oder schließe den Emulator, vor dem Starten eines neuen Spiels",
"DialogUpdateAddUpdateErrorMessage": "Die angegebene Datei enthält keine Updates für den ausgewählten Titel!",
"DialogSettingsBackendThreadingWarningTitle": "Warnung - Render Threading",
"DialogSettingsBackendThreadingWarningMessage": "Ryujinx muss muss neu gestartet werden, damit die Änderungen wirksam werden. Abhängig von dem Betriebssystem muss möglicherweise das Multithreading des Treibers manuell deaktiviert werden, wenn Ryujinx verwendet wird.",
"SettingsTabGraphicsFeaturesOptions": "Erweiterungen",
"SettingsTabGraphicsBackendMultithreading": "Grafik-Backend Multithreading:",
"CommonAuto": "Auto",
"CommonOff": "Aus",
"CommonOn": "An",
"InputDialogYes": "Ja",
"InputDialogNo": "Nein",
"DialogProfileInvalidProfileNameErrorMessage": "Der Dateiname enthält ungültige Zeichen. Bitte erneut versuchen.",
"MenuBarOptionsPauseEmulation": "Pause",
"MenuBarOptionsResumeEmulation": "Fortsetzen",
"AboutUrlTooltipMessage": "Klicke hier, um die Ryujinx Website im Standardbrowser zu öffnen.",
"AboutDisclaimerMessage": "Ryujinx ist in keinster Weise weder mit Nintendo™, \nnoch mit deren Partnern verbunden.",
"AboutAmiiboDisclaimerMessage": "AmiiboAPI (www.amiiboapi.com) wird in unserer Amiibo \nEmulation benutzt.",
"AboutPatreonUrlTooltipMessage": "Klicke hier, um die Ryujinx Patreon Seite im Standardbrowser zu öffnen.",
"AboutGithubUrlTooltipMessage": "Klicke hier, um die Ryujinx GitHub Seite im Standardbrowser zu öffnen.",
"AboutDiscordUrlTooltipMessage": "Klicke hier, um eine Einladung zum Ryujinx Discord Server im Standardbrowser zu öffnen.",
"AboutTwitterUrlTooltipMessage": "Klicke hier, um die Ryujinx Twitter Seite im Standardbrowser zu öffnen.",
"AboutRyujinxAboutTitle": "Über:",
"AboutRyujinxAboutContent": "Ryujinx ist ein Nintendo Switch™ Emulator.\nBitte unterstütze uns auf Patreon.\nAuf Twitter oder Discord erfährst du alle Neuigkeiten.\nEntwickler, die an einer Mitarbeit interessiert sind, können auf GitHub oder Discord mehr erfahren.",
"AboutRyujinxMaintainersTitle": "Entwickelt von:",
"AboutRyujinxMaintainersContentTooltipMessage": "Klicke hier, um die Liste der Mitwirkenden im Standardbrowser zu öffnen.",
"AboutRyujinxSupprtersTitle": "Unterstützt auf Patreon von:",
"AmiiboSeriesLabel": "Amiibo Serie",
"AmiiboCharacterLabel": "Charakter",
"AmiiboScanButtonLabel": "Einscannen",
"AmiiboOptionsShowAllLabel": "Zeige alle Amiibos",
"AmiiboOptionsUsRandomTagLabel": "Hack: Benutze zufällige Tag-UUID",
"DlcManagerTableHeadingEnabledLabel": "Aktiviert",
"DlcManagerTableHeadingTitleIdLabel": "Title-ID",
"DlcManagerTableHeadingContainerPathLabel": "Container-Pfad",
"DlcManagerTableHeadingFullPathLabel": "Vollständiger-Pfad",
"DlcManagerRemoveAllButton": "Entferne alle",
"DlcManagerEnableAllButton": "Alle aktivieren",
"DlcManagerDisableAllButton": "Alle deaktivieren",
"MenuBarOptionsChangeLanguage": "Sprache ändern",
"CommonSort": "Sortieren",
"CommonShowNames": "Spiel-Namen anzeigen",
"CommonFavorite": "Favoriten",
"OrderAscending": "Aufsteigend",
"OrderDescending": "Absteigend",
"SettingsTabGraphicsFeatures": "Erweiterungen",
"ErrorWindowTitle": "Fehler-Fenster",
"ToggleDiscordTooltip": "Zeige momentanes Spiel auf Discord",
"AddGameDirBoxTooltip": "Gibt das Spielverzeichnis an, das der Liste hinzuzufügt wird",
"AddGameDirTooltip": "Fügt ein neues Spielverzeichnis hinzu",
"RemoveGameDirTooltip": "Entfernt das ausgewähltes Spielverzeichnis",
"CustomThemeCheckTooltip": "Verwende ein eigenes Design für die Emulator-Benutzeroberfläche",
"CustomThemePathTooltip": "Gibt den Pfad zum Design für die Emulator-Benutzeroberfläche an",
"CustomThemeBrowseTooltip": "Ermöglicht die Suche nach einem benutzerdefinierten Design für die Emulator-Benutzeroberfläche",
"DockModeToggleTooltip": "Im gedockten Modus verhält sich das emulierte System wie eine Nintendo Switch im TV Modus. Dies verbessert die grafische Qualität der meisten Spiele. Umgekehrt führt die Deaktivierung dazu, dass sich das emulierte System wie eine Nintendo Switch im Handheld Modus verhält, was die Grafikqualität beeinträchtigt.\n\nKonfiguriere das Eingabegerät für Spieler 1, um im Docked Modus zu spielen; konfiguriere das Controllerprofil via der Handheld Option, wenn geplant wird den Handheld Modus zu nutzen.\n\nIm Zweifelsfall AN lassen.",
"DirectKeyboardTooltip": "Aktiviert/Deaktiviert den \"Direkter Tastaturzugriff (HID) Unterstützung\" (Ermöglicht die Benutzung der Tastaur als Eingabegerät in Spielen)",
"DirectMouseTooltip": "Aktiviert/Deaktiviert den \"Direkten Mauszugriff (HID) Unterstützung\" (Ermöglicht die Benutzung der Maus als Eingabegerät in Spielen)",
"RegionTooltip": "Ändert die Systemregion",
"LanguageTooltip": "Ändert die Systemsprache",
"TimezoneTooltip": "Ändert die Systemzeitzone",
"TimeTooltip": "Ändert die Systemzeit",
"VSyncToggleTooltip": "Vertikale Synchronisierung der emulierten Konsole. Diese Option ist ein Frame-Limiter für die meisten Spiele; die Deaktivierung kann dazu führen, dass Spiele mit höherer Geschwindigkeit laufen, Ladebildschirme länger benötigen oder hängen bleiben.\n\nKann beim Spielen mit einem frei wählbaren Hotkey ein- und ausgeschaltet werden.\n\nIm Zweifelsfall AN lassen.",
"PptcToggleTooltip": "Speichert übersetzte JIT-Funktionen, sodass jene nicht jedes Mal übersetzt werden müssen, wenn das Spiel geladen wird.\n\nVerringert Stottern und die Zeit beim zweiten und den darauffolgenden Startvorgängen eines Spiels erheblich.\n\nIm Zweifelsfall AN lassen.",
"FsIntegrityToggleTooltip": "Prüft beim Startvorgang auf beschädigte Dateien und zeigt bei beschädigten Dateien einen Hash-Fehler (Hash Error) im Log an.\n\nDiese Einstellung hat keinen Einfluss auf die Leistung und hilft bei der Fehlersuche.\n\nIm Zweifelsfall AN lassen.",
"AudioBackendTooltip": "Ändert das Backend, das zum Rendern von Audio verwendet wird.\n\nSDL2 ist das bevorzugte Audio-Backend, OpenAL und SoundIO sind als Alternativen vorhanden. Dummy wird keinen Audio-Output haben.\n\nIm Zweifelsfall SDL2 auswählen.",
"MemoryManagerTooltip": "Ändert wie der Gastspeicher abgebildet wird und wie auf ihn zugegriffen wird. Beinflusst die Leistung der emulierten CPU erheblich.\n\nIm Zweifelsfall Host ungeprüft auswählen.",
"MemoryManagerSoftwareTooltip": "Verwendung einer Software-Seitentabelle für die Adressumsetzung. Höchste Genauigkeit, aber langsamste Leistung.",
"MemoryManagerHostTooltip": "Direkte Zuordnung von Speicher im Host-Adressraum. Viel schnellere JIT-Kompilierung und Ausführung.",
"MemoryManagerUnsafeTooltip": "Direkte Zuordnung des Speichers, aber keine Maskierung der Adresse innerhalb des Gastadressraums vor dem Zugriff. Schneller, aber auf Kosten der Sicherheit. Die Gastanwendung kann von überall in Ryujinx auf den Speicher zugreifen, daher sollte in diesem Modus nur Programme ausgeführt werden denen vertraut wird.",
"DRamTooltip": "Erhöht den Arbeitsspeicher des emulierten Systems von 4 GiB auf 6 GiB.\n\nDies ist nur für Texturenpakete mit höherer Auflösung oder Mods mit 4K-Auflösung nützlich. Diese Option verbessert NICHT die Leistung.\n\nIm Zweifelsfall AUS lassen.",
"IgnoreMissingServicesTooltip": "Durch diese Option werden nicht implementierte Dienste der Switch-Firmware ignoriert. Dies kann dabei helfen, Abstürze beim Starten bestimmter Spiele zu umgehen.\n\nIm Zweifelsfall AUS lassen.",
"GraphicsBackendThreadingTooltip": "Führt Grafik-Backend Befehle auf einem zweiten Thread aus.\n\nDies beschleunigt die Shader-Kompilierung, reduziert Stottern und verbessert die Leistung auf GPU-Treibern ohne eigene Multithreading-Unterstützung. Geringfügig bessere Leistung bei Treibern mit Multithreading.\n\nIm Zweifelsfall auf AUTO stellen.",
"GalThreadingTooltip": "Führt Grafik-Backend Befehle auf einem zweiten Thread aus.\n\nDies Beschleunigt die Shader-Kompilierung, reduziert Stottern und verbessert die Leistung auf GPU-Treibern ohne eigene Multithreading-Unterstützung. Geringfügig bessere Leistung bei Treibern mit Multithreading.\n\nIm Zweifelsfall auf auf AUTO stellen.",
"ShaderCacheToggleTooltip": "Speichert einen persistenten Shader Cache, der das Stottern bei nachfolgenden Durchläufen reduziert.\n\nIm Zweifelsfall AN lassen.",
"ResolutionScaleTooltip": "Wendet die Auflösungsskalierung auf anwendbare Render Ziele",
"ResolutionScaleEntryTooltip": "Fließkomma Auflösungsskalierung, wie 1,5.\n Bei nicht ganzzahligen Werten ist die Wahrscheinlichkeit größer, dass Probleme entstehen, die auch zum Absturz führen können.",
"AnisotropyTooltip": "Stufe der Anisotropen Filterung (Auf Auto setzen, um den vom Spiel geforderten Wert zu verwenden)",
"AspectRatioTooltip": "Auf das Renderer-Fenster angewandtes Seitenverhältnis.",
"ShaderDumpPathTooltip": "Grafik-Shader-Dump-Pfad",
"FileLogTooltip": "Speichert die Konsolenausgabe in einer Log-Datei auf der Festplatte. Hat keinen Einfluss auf die Leistung.",
"StubLogTooltip": "Ausgabe von Stub-Logs in der Konsole. Hat keinen Einfluss auf die Leistung.",
"InfoLogTooltip": "Ausgabe von Info-Logs in der Konsole. Hat keinen Einfluss auf die Leistung.",
"WarnLogTooltip": "Ausgabe von Warn-Logs in der Konsole. Hat keinen Einfluss auf die Leistung.",
"ErrorLogTooltip": "Ausgabe von Fehler-Logs in der Konsole. Hat keinen Einfluss auf die Leistung.",
"TraceLogTooltip": "Ausgabe von Trace-Log in der Konsole. Hat keinen Einfluss auf die Leistung.",
"GuestLogTooltip": "Ausgabe von Gast-Logs in der Konsole. Hat keinen Einfluss auf die Leistung.",
"FileAccessLogTooltip": "Ausgabe von FS-Zugriff-Logs in der Konsole.",
"FSAccessLogModeTooltip": "Aktiviert die Ausgabe des FS-Zugriff-Logs in der Konsole. Mögliche Modi sind 0-3",
"DeveloperOptionTooltip": "Mit Vorsicht verwenden",
"OpenGlLogLevel": "Erfordert die Aktivierung der entsprechenden Log-Level",
"DebugLogTooltip": "Ausgabe von Debug-Logs in der Konsole.\n\nVerwende diese Option nur auf ausdrückliche Anweisung von Ryujinx Entwicklern, da sie das Lesen der Protokolle erschwert und die Leistung des Emulators verschlechtert.",
"LoadApplicationFileTooltip": "Öffnet die Dateiauswahl um Datei zu laden, welche mit der Switch kompatibel ist",
"LoadApplicationFolderTooltip": "Öffnet die Dateiauswahl um ein Spiel zu laden, welches mit der Switch kompatibel ist",
"OpenRyujinxFolderTooltip": "Öffnet den Ordner, der das Ryujinx Dateisystem enthält",
"OpenRyujinxLogsTooltip": "Öffnet den Ordner, in welchem die Logs gespeichert werden",
"ExitTooltip": "Beendet Ryujinx",
"OpenSettingsTooltip": "Öffnet das Einstellungsfenster",
"OpenProfileManagerTooltip": "Öffnet das Profilverwaltungsfenster",
"StopEmulationTooltip": "Beendet die Emulation des derzeitigen Spiels und kehrt zu der Spielauswahl zurück",
"CheckUpdatesTooltip": "Sucht nach Updates für Ryujinx",
"OpenAboutTooltip": "Öffnet das 'Über Ryujinx'-Fenster",
"GridSize": "Rastergröße",
"GridSizeTooltip": "Ändert die Größe der Rasterelemente",
"SettingsTabSystemSystemLanguageBrazilianPortuguese": "Brasilianisches Portugiesisch",
"AboutRyujinxContributorsButtonHeader": "Alle Mitwirkenden anzeigen",
"SettingsTabSystemAudioVolume": "Lautstärke: ",
"AudioVolumeTooltip": "Ändert die Lautstärke",
"SettingsTabSystemEnableInternetAccess": "Gast-Internet-Zugang/LAN Modus",
"EnableInternetAccessTooltip": "Erlaubt es der emulierten Anwendung sich mit dem Internet zu verbinden.\n\nSpiele die den LAN-Modus unterstützen, ermöglichen es Ryujinx sich sowohl mit anderen Ryujinx-Systemen, als auch mit offiziellen Nintendo Switch Konsolen zu verbinden. Allerdings nur, wenn diese Option aktiviert ist und die Systeme mit demselben lokalen Netzwerk verbunden sind.\n\nDies erlaubt KEINE Verbindung zu Nintendo-Servern. Kann bei bestimmten Spielen die versuchen sich mit dem Internet zu verbinden zum Absturz führen.\n\nIm Zweifelsfall AUS lassen",
"GameListContextMenuManageCheatToolTip": "Öffnet den Cheat-Manager",
"GameListContextMenuManageCheat": "Cheats verwalten",
"ControllerSettingsStickRange": "Bereich:",
"DialogStopEmulationTitle": "Ryujinx - Beende Emulation",
"DialogStopEmulationMessage": "Emulation wirklich beenden?",
"SettingsTabCpu": "CPU",
"SettingsTabAudio": "Audio",
"SettingsTabNetwork": "Netzwerk",
"SettingsTabNetworkConnection": "Netwerkverbindung",
"SettingsTabCpuCache": "CPU-Cache",
"SettingsTabCpuMemory": "CPU-Speicher",
"DialogUpdaterFlatpakNotSupportedMessage": "Bitte aktualisiere Ryujinx mit FlatHub",
"UpdaterDisabledWarningTitle": "Updater deaktiviert!",
"GameListContextMenuOpenSdModsDirectory": "Atmosphere-Mod-Verzeichnis öffnen",
"GameListContextMenuOpenSdModsDirectoryToolTip": "Öffnet das alternative SD-Karten-Atmosphere-Verzeichnis, das die Mods der Anwendung enthält. Dieser Ordner ist nützlich für Mods, die für einen gemoddete Switch erstellt worden sind.",
"ControllerSettingsRotate90": "Um 90° rotieren",
"IconSize": "Cover Größe",
"IconSizeTooltip": "Ändert die Größe der Spiel-Cover",
"MenuBarOptionsShowConsole": "Zeige Konsole",
"ShaderCachePurgeError": "Es ist ein Fehler beim löschen des Shader Caches aufgetreten bei {0}: {1}",
"UserErrorNoKeys": "Keys nicht gefunden",
"UserErrorNoFirmware": "Firmware nicht gefunden",
"UserErrorFirmwareParsingFailed": "Firmware-Analysierung-Fehler",
"UserErrorApplicationNotFound": "Anwendung nicht gefunden",
"UserErrorUnknown": "Unbekannter Fehler",
"UserErrorUndefined": "Undefinierter Fehler",
"UserErrorNoKeysDescription": "Ryujinx konnte deine 'prod.keys' Datei nicht finden",
"UserErrorNoFirmwareDescription": "Ryujinx konnte keine installierte Firmware finden!",
"UserErrorFirmwareParsingFailedDescription": "Ryujinx konnte die zu verfügung gestellte Firmware nicht analysieren. Ein möglicher Grund dafür sind veraltete keys.",
"UserErrorApplicationNotFoundDescription": "Ryujinx konnte keine valide Anwendung an dem gegeben Pfad finden.",
"UserErrorUnknownDescription": "Ein unbekannter Fehler ist aufgetreten!",
"UserErrorUndefinedDescription": "Ein undefinierter Fehler ist aufgetreten! Dies sollte nicht passieren. Bitte kontaktiere einen Entwickler!",
"OpenSetupGuideMessage": "Öffne den 'Setup Guide'",
"NoUpdate": "Kein Update",
"TitleUpdateVersionLabel": "Version {0} - {1}",
"RyujinxInfo": "Ryujinx - Info",
"RyujinxConfirm": "Ryujinx - Bestätigung",
"FileDialogAllTypes": "Alle Typen",
"Never": "Niemals",
"SwkbdMinCharacters": "Muss mindestens {0} Zeichen lang sein",
"SwkbdMinRangeCharacters": "Muss {0}-{1} Zeichen lang sein",
"SoftwareKeyboard": "Software-Tastatur",
"DialogControllerAppletMessagePlayerRange": "Die Anwendung benötigt {0} Spieler mit:\n\nTYPEN: {1}\n\nSPIELER: {2}\n\n{3}Bitte öffne die Einstellungen und rekonfiguriere die Controller Einstellungen oder drücke auf schließen.",
"DialogControllerAppletMessage": "Die Anwendung benötigt genau {0} Speieler mit:\n\nTYPEN: {1}\n\nSPIELER: {2}\n\n{3}Bitte öffne die Einstellungen und rekonfiguriere die Controller Einstellungen oder drücke auf schließen.",
"DialogControllerAppletDockModeSet": "Der 'Docked Modus' ist ausgewählt. Handheld ist ebenfalls ungültig.\n\n",
"UpdaterRenaming": "Alte Dateien umbenennen...",
"UpdaterRenameFailed": "Der Updater konnte die folgende Datei nicht umbenennen: {0}",
"UpdaterAddingFiles": "Neue Dateien hinzufügen...",
"UpdaterExtracting": "Update extrahieren...",
"UpdaterDownloading": "Update herunterladen...",
"Game": "Spiel",
"Docked": "Docked",
"Handheld": "Handheld",
"ConnectionError": "Verbindungsfehler.",
"AboutPageDeveloperListMore": "{0} und mehr...",
"ApiError": "API Fehler.",
"LoadingHeading": "{0} wird gestartet",
"CompilingPPTC": "PTC wird kompiliert",
"CompilingShaders": "Shader werden kompiliert",
"AllKeyboards": "Alle Tastaturen",
"OpenFileDialogTitle": "Wähle eine unterstützte Datei",
"OpenFolderDialogTitle": "Wähle einen Ordner mit einem entpackten Spiel",
"AllSupportedFormats": "Alle unterstützten Formate",
"RyujinxUpdater": "Ryujinx - Updater",
"SettingsTabHotkeys": "Tastatur Hotkeys",
"SettingsTabHotkeysHotkeys": "Tastatur Hotkeys",
"SettingsTabHotkeysToggleVsyncHotkey": "VSync:",
"SettingsTabHotkeysScreenshotHotkey": "Screenshot:",
"SettingsTabHotkeysShowUiHotkey": "Zeige UI:",
"SettingsTabHotkeysPauseHotkey": "Pausieren:",
"SettingsTabHotkeysToggleMuteHotkey": "Stummschalten:",
"ControllerMotionTitle": "Bewegungssteuerung - Einstellungen",
"ControllerRumbleTitle": "Vibration - Einstellungen",
"SettingsSelectThemeFileDialogTitle": "Wähle ein Design für die Emulator-Benutzeroberfläche",
"SettingsXamlThemeFile": "Xaml Design-Datei",
"AvatarWindowTitle": "Profile verwalten - Avatar",
"Amiibo": "Amiibo",
"Unknown": "Unbekannt",
"Usage": "Nutzung",
"Writable": "Beschreibbar",
"SelectDlcDialogTitle": "DLC-Dateien auswählen",
"SelectUpdateDialogTitle": "Update-Datei auswählen",
"UserProfileWindowTitle": "Benutzerprofile verwalten",
"CheatWindowTitle": "Spiel-Cheats verwalten",
"DlcWindowTitle": "Spiel-DLC verwalten",
"UpdateWindowTitle": "Spiel-Updates verwalten",
"CheatWindowHeading": "Cheats verfügbar für {0} [{1}]",
"DlcWindowHeading": "DLC verfügbar für {0} [{1}]",
"UserProfilesEditProfile": "Profil bearbeiten",
"Cancel": "Abbrechen",
"Save": "Speichern",
"Discard": "Verwerfen",
"UserProfilesSetProfileImage": "Profilbild einrichten",
"UserProfileEmptyNameError": "Name ist erforderlich",
"UserProfileNoImageError": "Bitte ein Profilbild auswählen",
"GameUpdateWindowHeading": "Update verfügbar für {0} [{1}]",
"SettingsTabHotkeysResScaleUpHotkey": "Auflösung erhöhen:",
"SettingsTabHotkeysResScaleDownHotkey": "Auflösung verringern:",
"UserProfilesName": "Name:",
"UserProfilesUserId": "Benutzer Id:",
"SettingsTabGraphicsBackend": "Grafik-Backend:",
"SettingsTabGraphicsBackendTooltip": "Verwendendetes Grafik-Backend",
"SettingsEnableTextureRecompression": "Textur-Rekompression",
"SettingsEnableTextureRecompressionTooltip": "Komprimiert bestimmte Texturen, um den VRAM-Verbrauch zu reduzieren.\n\nEmpfohlen für die Verwendung von GPUs, die weniger als 4 GiB VRAM haben.\n\nIm Zweifelsfall AUS lassen",
"SettingsTabGraphicsPreferredGpu": "Bevorzugte GPU:",
"SettingsTabGraphicsPreferredGpuTooltip": "Wähle die Grafikkarte aus, die mit dem Vulkan Grafik-Backend verwendet werden soll.\n\nDies hat keinen Einfluss auf die GPU die OpenGL verwendet.\n\nIm Zweifelsfall die als \"dGPU\" gekennzeichnete GPU auswählen. Diese Einstellung unberührt lassen, wenn keine zur Auswahl steht.",
"SettingsAppRequiredRestartMessage": "Ein Neustart von Ryujinx ist erforderlich",
"SettingsGpuBackendRestartMessage": "Das Grafik-Backend oder die Grafikkarteneinstellungen wurden geändert. Ein Neustart ist erforderlich um diese Einstellungen anzuwenden.",
"SettingsGpuBackendRestartSubMessage": "Ryujinx jetzt neu starten?",
"RyujinxUpdaterMessage": "Möchtest du Ryujinx auf die neueste Version aktualisieren?",
"SettingsTabHotkeysVolumeUpHotkey": "Lautstärke erhöhen:",
"SettingsTabHotkeysVolumeDownHotkey": "Lautstärke verringern:",
"SettingsEnableMacroHLE": "HLE Makros aktivieren",
"SettingsEnableMacroHLETooltip": "High-level emulation of GPU Macro code.\n\nImproves performance, but may cause graphical glitches in some games.\n\nLeave ON if unsure.",
"VolumeShort": "Vol",
"UserProfilesManageSaves": "Speicherstände verwalten",
"DeleteUserSave": "Möchtest du den Spielerstand für dieses Spiel löschen?",
"IrreversibleActionNote": "Diese Option kann nicht rückgängig gemacht werden.",
"SaveManagerHeading": "Spielstände für {0} verwalten",
"SaveManagerTitle": "Speicherdaten Manager",
"Name": "Name",
"Size": "Größe",
"Search": "Suche",
"UserProfilesRecoverLostAccounts": "Konto wiederherstellen",
"Recover": "Wiederherstellen",
"UserProfilesRecoverHeading": "Speicherstände wurden für die folgenden Konten gefunden"
}

View File

@ -0,0 +1,614 @@
{
"Language": "Ελληνικά",
"MenuBarFileOpenApplet": "Άνοιγμα Applet",
"MenuBarFileOpenAppletOpenMiiAppletToolTip": "Άνοιγμα του Mii Editor Applet σε Αυτόνομη λειτουργία",
"SettingsTabInputDirectMouseAccess": "Άμεση Πρόσβαση Ποντικιού",
"SettingsTabSystemMemoryManagerMode": "Λειτουργία Διαχείρισης Μνήμης:",
"SettingsTabSystemMemoryManagerModeSoftware": "Λογισμικό",
"SettingsTabSystemMemoryManagerModeHost": "Υπολογιστής (γρήγορο)",
"SettingsTabSystemMemoryManagerModeHostUnchecked": "Χωρίς Ελέγχους (γρηγορότερο, μη ασφαλές)",
"MenuBarFile": "_Αρχείο",
"MenuBarFileOpenFromFile": "_Φόρτωση Αρχείου Εφαρμογής",
"MenuBarFileOpenUnpacked": "Φόρτωση Απακετάριστου _Παιχνιδιού",
"MenuBarFileOpenEmuFolder": "Άνοιγμα Φακέλου Ryujinx",
"MenuBarFileOpenLogsFolder": "Άνοιγμα Φακέλου Καταγραφής",
"MenuBarFileExit": "_Έξοδος",
"MenuBarOptions": "Επιλογές",
"MenuBarOptionsToggleFullscreen": "Λειτουργία Πλήρους Οθόνης",
"MenuBarOptionsStartGamesInFullscreen": "Εκκίνηση Παιχνιδιών σε Πλήρη Οθόνη",
"MenuBarOptionsStopEmulation": "Διακοπή Εξομοίωσης",
"MenuBarOptionsSettings": "_Ρυθμίσεις",
"MenuBarOptionsManageUserProfiles": "Διαχείριση Προφίλ _Χρηστών",
"MenuBarActions": "_Δράσεις",
"MenuBarOptionsSimulateWakeUpMessage": "Προσομοίωση Μηνύματος Αφύπνισης",
"MenuBarActionsScanAmiibo": "Σάρωση Amiibo",
"MenuBarTools": "Εργα_λεία",
"MenuBarToolsInstallFirmware": "Εγκατάσταση Firmware",
"MenuBarFileToolsInstallFirmwareFromFile": "Εγκατάσταση Firmware από XCI ή ZIP",
"MenuBarFileToolsInstallFirmwareFromDirectory": "Εγκατάσταση Firmware από τοποθεσία",
"MenuBarHelp": "Βοήθεια",
"MenuBarHelpCheckForUpdates": "Έλεγχος για Ενημερώσεις",
"MenuBarHelpAbout": "Σχετικά με",
"MenuSearch": "Αναζήτηση...",
"GameListHeaderFavorite": "Αγαπημένο",
"GameListHeaderIcon": "Εικονίδιο",
"GameListHeaderApplication": "Όνομα",
"GameListHeaderDeveloper": "Προγραμματιστής",
"GameListHeaderVersion": "Έκδοση",
"GameListHeaderTimePlayed": "Χρόνος",
"GameListHeaderLastPlayed": "Παίχτηκε",
"GameListHeaderFileExtension": "Κατάληξη",
"GameListHeaderFileSize": "Μέγεθος",
"GameListHeaderPath": "Τοποθεσία",
"GameListContextMenuOpenUserSaveDirectory": "Άνοιγμα Τοποθεσίας Αποθήκευσης Χρήστη",
"GameListContextMenuOpenUserSaveDirectoryToolTip": "Ανοίγει την τοποθεσία που περιέχει την Αποθήκευση Χρήστη της εφαρμογής",
"GameListContextMenuOpenDeviceSaveDirectory": "Άνοιγμα Τοποθεσίας Συσκευής Χρήστη",
"GameListContextMenuOpenDeviceSaveDirectoryToolTip": "Ανοίγει την τοποθεσία που περιέχει την Αποθήκευση Συσκευής της εφαρμογής",
"GameListContextMenuOpenBcatSaveDirectory": "Άνοιγμα Τοποθεσίας BCAT",
"GameListContextMenuOpenBcatSaveDirectoryToolTip": "Ανοίγει την τοποθεσία που περιέχει την Αποθήκευση BCAT της εφαρμογής",
"GameListContextMenuManageTitleUpdates": "Διαχείριση Ενημερώσεων Παιχνιδιού",
"GameListContextMenuManageTitleUpdatesToolTip": "Ανοίγει το παράθυρο διαχείρισης Ενημερώσεων Παιχνιδιού",
"GameListContextMenuManageDlc": "Διαχείριση DLC",
"GameListContextMenuManageDlcToolTip": "Ανοίγει το παράθυρο διαχείρισης DLC",
"GameListContextMenuOpenModsDirectory": "Άνοιγμα Τοποθεσίας Τροποποιήσεων",
"GameListContextMenuOpenModsDirectoryToolTip": "Ανοίγει την τοποθεσία που περιέχει τις Τροποποιήσεις της εφαρμογής",
"GameListContextMenuCacheManagement": "Διαχείριση Προσωρινής Μνήμης",
"GameListContextMenuCacheManagementPurgePptc": "Εκκαθάριση Προσωρινής Μνήμης PPTC",
"GameListContextMenuCacheManagementPurgePptcToolTip": "Διαγράφει την προσωρινή μνήμη PPTC της εφαρμογής",
"GameListContextMenuCacheManagementPurgeShaderCache": "Εκκαθάριση Προσωρινής Μνήμης Shader",
"GameListContextMenuCacheManagementPurgeShaderCacheToolTip": "Διαγράφει την προσωρινή μνήμη Shader της εφαρμογής",
"GameListContextMenuCacheManagementOpenPptcDirectory": "Άνοιγμα Τοποθεσίας PPTC",
"GameListContextMenuCacheManagementOpenPptcDirectoryToolTip": "Ανοίγει την τοποθεσία που περιέχει τη προσωρινή μνήμη PPTC της εφαρμογής",
"GameListContextMenuCacheManagementOpenShaderCacheDirectory": "Άνοιγμα τοποθεσίας προσωρινής μνήμης Shader",
"GameListContextMenuCacheManagementOpenShaderCacheDirectoryToolTip": "Ανοίγει την τοποθεσία που περιέχει την προσωρινή μνήμη Shader της εφαρμογής",
"GameListContextMenuExtractData": "Εξαγωγή Δεδομένων",
"GameListContextMenuExtractDataExeFS": "ExeFS",
"GameListContextMenuExtractDataExeFSToolTip": "Εξαγωγή της ενότητας ExeFS από την τρέχουσα διαμόρφωση της εφαρμογής (συμπεριλαμβανομένου ενημερώσεων)",
"GameListContextMenuExtractDataRomFS": "RomFS",
"GameListContextMenuExtractDataRomFSToolTip": "Εξαγωγή της ενότητας RomFS από την τρέχουσα διαμόρφωση της εφαρμογής (συμπεριλαμβανομένου ενημερώσεων)",
"GameListContextMenuExtractDataLogo": "Λογότυπο",
"GameListContextMenuExtractDataLogoToolTip": "Εξαγωγή της ενότητας Logo από την τρέχουσα διαμόρφωση της εφαρμογής (συμπεριλαμβανομένου ενημερώσεων)",
"StatusBarGamesLoaded": "{0}/{1} Φορτωμένα Παιχνίδια",
"StatusBarSystemVersion": "Έκδοση Συστήματος: {0}",
"Settings": "Ρυθμίσεις",
"SettingsTabGeneral": "Εμφάνιση",
"SettingsTabGeneralGeneral": "Γενικά",
"SettingsTabGeneralEnableDiscordRichPresence": "Ενεργοποίηση Εμπλουτισμένης Παρουσίας Discord",
"SettingsTabGeneralCheckUpdatesOnLaunch": "Έλεγχος για Ενημερώσεις στην Εκκίνηση",
"SettingsTabGeneralShowConfirmExitDialog": "Εμφάνιση διαλόγου \"Επιβεβαίωση Εξόδου\".",
"SettingsTabGeneralHideCursorOnIdle": "Απόκρυψη Δρομέα στην Αδράνεια",
"SettingsTabGeneralGameDirectories": "Τοποθεσίες παιχνιδιών",
"SettingsTabGeneralAdd": "Προσθήκη",
"SettingsTabGeneralRemove": "Αφαίρεση",
"SettingsTabSystem": "Σύστημα",
"SettingsTabSystemCore": "Πυρήνας",
"SettingsTabSystemSystemRegion": "Περιοχή Συστήματος:",
"SettingsTabSystemSystemRegionJapan": "Ιαπωνία",
"SettingsTabSystemSystemRegionUSA": "ΗΠΑ",
"SettingsTabSystemSystemRegionEurope": "Ευρώπη",
"SettingsTabSystemSystemRegionAustralia": "Αυστραλία",
"SettingsTabSystemSystemRegionChina": "Κίνα",
"SettingsTabSystemSystemRegionKorea": "Κορέα",
"SettingsTabSystemSystemRegionTaiwan": "Ταϊβάν",
"SettingsTabSystemSystemLanguage": "Γλώσσα Συστήματος:",
"SettingsTabSystemSystemLanguageJapanese": "Ιαπωνικά",
"SettingsTabSystemSystemLanguageAmericanEnglish": "Αμερικάνικα Αγγλικά",
"SettingsTabSystemSystemLanguageFrench": "Γαλλικά",
"SettingsTabSystemSystemLanguageGerman": "Γερμανικά",
"SettingsTabSystemSystemLanguageItalian": "Ιταλικά",
"SettingsTabSystemSystemLanguageSpanish": "Ισπανικά",
"SettingsTabSystemSystemLanguageChinese": "Κινέζικα",
"SettingsTabSystemSystemLanguageKorean": "Κορεάτικα",
"SettingsTabSystemSystemLanguageDutch": "Ολλανδικά",
"SettingsTabSystemSystemLanguagePortuguese": "Πορτογαλικά",
"SettingsTabSystemSystemLanguageRussian": "Ρώσικα",
"SettingsTabSystemSystemLanguageTaiwanese": "Ταϊβανέζικα",
"SettingsTabSystemSystemLanguageBritishEnglish": "Βρετανικά Αγγλικά",
"SettingsTabSystemSystemLanguageCanadianFrench": "Καναδικά Γαλλικά",
"SettingsTabSystemSystemLanguageLatinAmericanSpanish": "Λατινοαμερικάνικα Ισπανικά",
"SettingsTabSystemSystemLanguageSimplifiedChinese": "Απλοποιημένα Κινέζικα",
"SettingsTabSystemSystemLanguageTraditionalChinese": "Παραδοσιακά Κινεζικά",
"SettingsTabSystemSystemTimeZone": "Ζώνη Ώρας Συστήματος:",
"SettingsTabSystemSystemTime": "Ώρα Συστήματος:",
"SettingsTabSystemEnableVsync": "Ενεργοποίηση Κατακόρυφου Συγχρονισμού",
"SettingsTabSystemEnablePptc": "Ενεργοποίηση PPTC (Profiled Persistent Translation Cache)",
"SettingsTabSystemEnableFsIntegrityChecks": "Ενεργοποίηση Ελέγχων Ακεραιότητας FS",
"SettingsTabSystemAudioBackend": "Backend Ήχου:",
"SettingsTabSystemAudioBackendDummy": "Απενεργοποιημένο",
"SettingsTabSystemAudioBackendOpenAL": "OpenAL",
"SettingsTabSystemAudioBackendSoundIO": "SoundIO",
"SettingsTabSystemAudioBackendSDL2": "SDL2",
"SettingsTabSystemHacks": "Μικροδιορθώσεις",
"SettingsTabSystemHacksNote": " (Μπορεί να προκαλέσουν αστάθεια)",
"SettingsTabSystemExpandDramSize": "Επέκταση μεγέθους DRAM στα 6GiB",
"SettingsTabSystemIgnoreMissingServices": "Αγνόηση υπηρεσιών που λείπουν",
"SettingsTabGraphics": "Γραφικά",
"SettingsTabGraphicsAPI": "API Γραφικά",
"SettingsTabGraphicsEnableShaderCache": "Ενεργοποίηση Προσωρινής Μνήμης Shader",
"SettingsTabGraphicsAnisotropicFiltering": "Ανισότροπο Φιλτράρισμα:",
"SettingsTabGraphicsAnisotropicFilteringAuto": "Αυτόματο",
"SettingsTabGraphicsAnisotropicFiltering2x": "2x",
"SettingsTabGraphicsAnisotropicFiltering4x": "4x",
"SettingsTabGraphicsAnisotropicFiltering8x": "8x",
"SettingsTabGraphicsAnisotropicFiltering16x": "16x",
"SettingsTabGraphicsResolutionScale": "Κλίμακα Ανάλυσης:",
"SettingsTabGraphicsResolutionScaleCustom": "Προσαρμοσμένο (Δεν συνιστάται)",
"SettingsTabGraphicsResolutionScaleNative": "Εγγενής (720p/1080p)",
"SettingsTabGraphicsResolutionScale2x": "2x (1440p/2160p)",
"SettingsTabGraphicsResolutionScale3x": "3x (2160p/3240p)",
"SettingsTabGraphicsResolutionScale4x": "4x (2880p/4320p)",
"SettingsTabGraphicsAspectRatio": "Αναλογία Απεικόνισης:",
"SettingsTabGraphicsAspectRatio4x3": "4:3",
"SettingsTabGraphicsAspectRatio16x9": "16:9",
"SettingsTabGraphicsAspectRatio16x10": "16:10",
"SettingsTabGraphicsAspectRatio21x9": "21:9",
"SettingsTabGraphicsAspectRatio32x9": "32:9",
"SettingsTabGraphicsAspectRatioStretch": "Έκταση σε όλο το παράθυρο",
"SettingsTabGraphicsDeveloperOptions": "Επιλογές Προγραμματιστή",
"SettingsTabGraphicsShaderDumpPath": "Τοποθεσία Shaders Γραφικών:",
"SettingsTabLogging": "Καταγραφή",
"SettingsTabLoggingLogging": "Καταγραφή",
"SettingsTabLoggingEnableLoggingToFile": "Ενεργοποίηση Καταγραφής Αρχείου",
"SettingsTabLoggingEnableStubLogs": "Ενεργοποίηση Καταγραφής Stub",
"SettingsTabLoggingEnableInfoLogs": "Ενεργοποίηση Καταγραφής Πληροφοριών",
"SettingsTabLoggingEnableWarningLogs": "Ενεργοποίηση Καταγραφής Προειδοποίησης",
"SettingsTabLoggingEnableErrorLogs": "Ενεργοποίηση Καταγραφής Σφαλμάτων",
"SettingsTabLoggingEnableTraceLogs": "Ενεργοποίηση Καταγραφής Ιχνών",
"SettingsTabLoggingEnableGuestLogs": "Ενεργοποίηση Καταγραφής Επισκεπτών",
"SettingsTabLoggingEnableFsAccessLogs": "Ενεργοποίηση Καταγραφής Πρόσβασης FS",
"SettingsTabLoggingFsGlobalAccessLogMode": "Λειτουργία Καταγραφής Καθολικής Πρόσβασης FS:",
"SettingsTabLoggingDeveloperOptions": "Επιλογές Προγραμματιστή (ΠΡΟΕΙΔΟΠΟΙΗΣΗ: Η απόδοση Θα μειωθεί)",
"SettingsTabLoggingGraphicsBackendLogLevel": "Επίπεδο Καταγραφής Διεπαφής Γραφικών:",
"SettingsTabLoggingGraphicsBackendLogLevelNone": "Κανένα",
"SettingsTabLoggingGraphicsBackendLogLevelError": "Σφάλμα",
"SettingsTabLoggingGraphicsBackendLogLevelPerformance": "Επιβραδύνσεις",
"SettingsTabLoggingGraphicsBackendLogLevelAll": "Όλα",
"SettingsTabLoggingEnableDebugLogs": "Ενεργοποίηση Αρχείων Καταγραφής Εντοπισμού Σφαλμάτων",
"SettingsTabInput": "Χειρισμός",
"SettingsTabInputEnableDockedMode": "Ενεργοποίηση Docked Mode",
"SettingsTabInputDirectKeyboardAccess": "Άμεση Πρόσβαση στο Πληκτρολόγιο",
"SettingsButtonSave": "Αποθήκευση",
"SettingsButtonClose": "Κλείσιμο",
"SettingsButtonOk": "ΟΚ",
"SettingsButtonCancel": "Ακύρωση",
"SettingsButtonApply": "Εφαρμογή",
"ControllerSettingsPlayer": "Παίχτης",
"ControllerSettingsPlayer1": "Παίχτης 1",
"ControllerSettingsPlayer2": "Παίχτης 2",
"ControllerSettingsPlayer3": "Παίχτης 3",
"ControllerSettingsPlayer4": "Παίχτης 4",
"ControllerSettingsPlayer5": "Παίχτης 5",
"ControllerSettingsPlayer6": "Παίχτης 6",
"ControllerSettingsPlayer7": "Παίχτης 7",
"ControllerSettingsPlayer8": "Παίχτης 8",
"ControllerSettingsHandheld": "Χειροκίνητο",
"ControllerSettingsInputDevice": "Συσκευή Χειρισμού",
"ControllerSettingsRefresh": "Ανανέωση",
"ControllerSettingsDeviceDisabled": "Απενεργοποιημένο",
"ControllerSettingsControllerType": "Τύπος Χειριστηρίου",
"ControllerSettingsControllerTypeHandheld": "Φορητό",
"ControllerSettingsControllerTypeProController": "Pro Controller",
"ControllerSettingsControllerTypeJoyConPair": "Ζεύγος JoyCon",
"ControllerSettingsControllerTypeJoyConLeft": "Αριστερό JoyCon",
"ControllerSettingsControllerTypeJoyConRight": "Δεξί JoyCon",
"ControllerSettingsProfile": "Προφίλ",
"ControllerSettingsProfileDefault": "Προκαθορισμένο",
"ControllerSettingsLoad": "Φόρτωση",
"ControllerSettingsAdd": "Προσθήκη",
"ControllerSettingsRemove": "Αφαίρεση",
"ControllerSettingsButtons": "Κουμπιά",
"ControllerSettingsButtonA": "Α",
"ControllerSettingsButtonB": "B",
"ControllerSettingsButtonX": "X",
"ControllerSettingsButtonY": "Y",
"ControllerSettingsButtonPlus": "+",
"ControllerSettingsButtonMinus": "-",
"ControllerSettingsDPad": "Κατευθυντικό Pad",
"ControllerSettingsDPadUp": "Πάνω",
"ControllerSettingsDPadDown": "Κάτω",
"ControllerSettingsDPadLeft": "Αριστερά",
"ControllerSettingsDPadRight": "Δεξιά",
"ControllerSettingsLStick": "Αριστερός Μοχλός",
"ControllerSettingsLStickButton": "Κουμπί",
"ControllerSettingsLStickUp": "Πάνω",
"ControllerSettingsLStickDown": "Κάτω",
"ControllerSettingsLStickLeft": "Αριστερά",
"ControllerSettingsLStickRight": "Δεξιά",
"ControllerSettingsLStickStick": "Μοχλός",
"ControllerSettingsLStickInvertXAxis": "Αντιστροφή Μοχλού X",
"ControllerSettingsLStickInvertYAxis": "Αντιστροφή Μοχλού Y",
"ControllerSettingsLStickDeadzone": "Νεκρή Ζώνη:",
"ControllerSettingsRStick": "Δεξιός Μοχλός",
"ControllerSettingsRStickButton": "Κουμπί",
"ControllerSettingsRStickUp": "Πάνω",
"ControllerSettingsRStickDown": "Κάτω",
"ControllerSettingsRStickLeft": "Αριστερά",
"ControllerSettingsRStickRight": "Δεξιά",
"ControllerSettingsRStickStick": "Μοχλός",
"ControllerSettingsRStickInvertXAxis": "Αντιστροφή Μοχλού X",
"ControllerSettingsRStickInvertYAxis": "Αντιστροφή Μοχλού Y",
"ControllerSettingsRStickDeadzone": "Νεκρή Ζώνη:",
"ControllerSettingsTriggersLeft": "Αριστερή Σκανδάλη",
"ControllerSettingsTriggersRight": "Δεξιά Σκανδάλη",
"ControllerSettingsTriggersButtonsLeft": "Αριστερά Κουμπιά Σκανδάλης",
"ControllerSettingsTriggersButtonsRight": "Δεξιά Κουμπιά Σκανδάλης",
"ControllerSettingsTriggers": "Σκανδάλες",
"ControllerSettingsTriggerL": "L",
"ControllerSettingsTriggerR": "R",
"ControllerSettingsTriggerZL": "ZL",
"ControllerSettingsTriggerZR": "ZR",
"ControllerSettingsLeftSL": "SL",
"ControllerSettingsLeftSR": "SR",
"ControllerSettingsRightSL": "SL",
"ControllerSettingsRightSR": "SR",
"ControllerSettingsExtraButtonsLeft": "Αριστερά Κουμπιά",
"ControllerSettingsExtraButtonsRight": "Δεξιά Κουμπιά",
"ControllerSettingsMisc": "Διάφορα",
"ControllerSettingsTriggerThreshold": "Κατώφλι Σκανδάλης:",
"ControllerSettingsMotion": "Κίνηση",
"ControllerSettingsMotionUseCemuhookCompatibleMotion": "Κίνηση συμβατή με CemuHook",
"ControllerSettingsMotionControllerSlot": "Υποδοχή Χειριστηρίου:",
"ControllerSettingsMotionMirrorInput": "Καθρεπτισμός Χειρισμού",
"ControllerSettingsMotionRightJoyConSlot": "Δεξιά Υποδοχή JoyCon:",
"ControllerSettingsMotionServerHost": "Κεντρικός Υπολογιστής Διακομιστή:",
"ControllerSettingsMotionGyroSensitivity": "Ευαισθησία Γυροσκοπίου:",
"ControllerSettingsMotionGyroDeadzone": "Νεκρή Ζώνη Γυροσκοπίου:",
"ControllerSettingsSave": "Αποθήκευση",
"ControllerSettingsClose": "Κλείσιμο",
"UserProfilesSelectedUserProfile": "Επιλεγμένο Προφίλ Χρήστη:",
"UserProfilesSaveProfileName": "Αποθήκευση Ονόματος Προφίλ",
"UserProfilesChangeProfileImage": "Αλλαγή Εικόνας Προφίλ",
"UserProfilesAvailableUserProfiles": "Διαθέσιμα Προφίλ Χρηστών:",
"UserProfilesAddNewProfile": "Προσθήκη Νέου Προφίλ",
"UserProfilesDelete": "Διαγράφω",
"UserProfilesClose": "Κλείσιμο",
"ProfileImageSelectionTitle": "Επιλογή Εικόνας Προφίλ",
"ProfileImageSelectionHeader": "Επιλέξτε μία Εικόνα Προφίλ",
"ProfileImageSelectionNote": "Μπορείτε να εισαγάγετε μία προσαρμοσμένη εικόνα προφίλ ή να επιλέξετε ένα avatar από το Firmware",
"ProfileImageSelectionImportImage": "Εισαγωγή Αρχείου Εικόνας",
"ProfileImageSelectionSelectAvatar": "Επιλέξτε Avatar από Firmware",
"InputDialogTitle": "Διάλογος Εισαγωγής",
"InputDialogOk": "ΟΚ",
"InputDialogCancel": "Ακύρωση",
"InputDialogAddNewProfileTitle": "Επιλογή Ονόματος Προφίλ",
"InputDialogAddNewProfileHeader": "Εισαγωγή Ονόματος Προφίλ",
"InputDialogAddNewProfileSubtext": "(Σύνολο Χαρακτήρων: {0})",
"AvatarChoose": "Επιλογή",
"AvatarSetBackgroundColor": "Ορισμός Χρώματος Φόντου",
"AvatarClose": "Κλείσιμο",
"ControllerSettingsLoadProfileToolTip": "Φόρτωση Προφίλ",
"ControllerSettingsAddProfileToolTip": "Προσθήκη Προφίλ",
"ControllerSettingsRemoveProfileToolTip": "Κατάργηση Προφίλ",
"ControllerSettingsSaveProfileToolTip": "Αποθήκευση Προφίλ",
"MenuBarFileToolsTakeScreenshot": "Λήψη Στιγμιότυπου",
"MenuBarFileToolsHideUi": "Απόκρυψη UI",
"GameListContextMenuToggleFavorite": "Εναλλαγή Αγαπημένου",
"GameListContextMenuToggleFavoriteToolTip": "Εναλλαγή της Κατάστασης Αγαπημένο του Παιχνιδιού",
"SettingsTabGeneralTheme": "Θέμα",
"SettingsTabGeneralThemeCustomTheme": "Προσαρμοσμένη Τοποθεσία Θέματος",
"SettingsTabGeneralThemeBaseStyle": "Βασικό Στυλ",
"SettingsTabGeneralThemeBaseStyleDark": "Σκούρο",
"SettingsTabGeneralThemeBaseStyleLight": "Ανοιχτό",
"SettingsTabGeneralThemeEnableCustomTheme": "Ενεργοποίηση Προσαρμοσμένου Θέματος",
"ButtonBrowse": "Αναζήτηση",
"ControllerSettingsConfigureGeneral": "Παραμέτρων",
"ControllerSettingsRumble": "Δόνηση",
"ControllerSettingsRumbleStrongMultiplier": "Ισχυρός Πολλαπλασιαστής Δόνησης",
"ControllerSettingsRumbleWeakMultiplier": "Αδύναμος Πολλαπλασιαστής Δόνησης",
"DialogMessageSaveNotAvailableMessage": "Δεν υπάρχουν αποθηκευμένα δεδομένα για το {0} [{1:x16}]",
"DialogMessageSaveNotAvailableCreateSaveMessage": "Θέλετε να αποθηκεύσετε δεδομένα για αυτό το παιχνίδι;",
"DialogConfirmationTitle": "Ryujinx - Επιβεβαίωση",
"DialogUpdaterTitle": "Ryujinx - Ενημερωτής",
"DialogErrorTitle": "Ryujinx - Σφάλμα",
"DialogWarningTitle": "Ryujinx - Προειδοποίηση",
"DialogExitTitle": "Ryujinx - Έξοδος",
"DialogErrorMessage": "Το Ryujinx αντιμετώπισε σφάλμα",
"DialogExitMessage": "Είστε βέβαιοι ότι θέλετε να κλείσετε το Ryujinx;",
"DialogExitSubMessage": "Όλα τα μη αποθηκευμένα δεδομένα θα χαθούν!",
"DialogMessageCreateSaveErrorMessage": "Σφάλμα κατά τη δημιουργία των αποθηκευμένων δεδομένων: {0}",
"DialogMessageFindSaveErrorMessage": "Σφάλμα κατά την εύρεση των αποθηκευμένων δεδομένων: {0}",
"FolderDialogExtractTitle": "Επιλέξτε τον φάκελο στον οποίο θέλετε να εξαγάγετε",
"DialogNcaExtractionMessage": "Εξαγωγή ενότητας {0} από {1}...",
"DialogNcaExtractionTitle": "Ryujinx - NCA Εξαγωγέας Τμημάτων",
"DialogNcaExtractionMainNcaNotFoundErrorMessage": "Αποτυχία εξαγωγής. Η κύρια NCA δεν υπήρχε στο επιλεγμένο αρχείο.",
"DialogNcaExtractionCheckLogErrorMessage": "Αποτυχία εξαγωγής. Διαβάστε το αρχείο καταγραφής για περισσότερες πληροφορίες.",
"DialogNcaExtractionSuccessMessage": "Η εξαγωγή ολοκληρώθηκε με επιτυχία.",
"DialogUpdaterConvertFailedMessage": "Αποτυχία μετατροπής της τρέχουσας έκδοσης Ryujinx.",
"DialogUpdaterCancelUpdateMessage": "Ακύρωση Ενημέρωσης!",
"DialogUpdaterAlreadyOnLatestVersionMessage": "Χρησιμοποιείτε ήδη την πιο ενημερωμένη έκδοση του Ryujinx!",
"DialogUpdaterFailedToGetVersionMessage": "Προέκυψε ένα σφάλμα στη λήψη πληροφοριών έκδοσης από τα GitHub Releases. Αυτό δύναται να συμβεί αν μία έκδοση χτίζεται αυτή τη στιγμή στα GitHub Actions. Παρακαλούμε προσπαθήστε αργότερα.",
"DialogUpdaterConvertFailedGithubMessage": "Αποτυχία μετατροπής της ληφθείσας έκδοσης Ryujinx από την έκδοση GitHub.",
"DialogUpdaterDownloadingMessage": "Λήψη Ενημέρωσης...",
"DialogUpdaterExtractionMessage": "Εξαγωγή Ενημέρωσης...",
"DialogUpdaterRenamingMessage": "Μετονομασία Ενημέρωσης...",
"DialogUpdaterAddingFilesMessage": "Προσθήκη Νέας Ενημέρωσης...",
"DialogUpdaterCompleteMessage": "Η Ενημέρωση Ολοκληρώθηκε!",
"DialogUpdaterRestartMessage": "Θέλετε να επανεκκινήσετε το Ryujinx τώρα;",
"DialogUpdaterArchNotSupportedMessage": "Δεν υπάρχει υποστηριζόμενη αρχιτεκτονική συστήματος!",
"DialogUpdaterArchNotSupportedSubMessage": "(Υποστηρίζονται μόνο συστήματα x64!)",
"DialogUpdaterNoInternetMessage": "Δεν είστε συνδεδεμένοι στο Διαδίκτυο!",
"DialogUpdaterNoInternetSubMessage": "Επαληθεύστε ότι έχετε σύνδεση στο Διαδίκτυο που λειτουργεί!",
"DialogUpdaterDirtyBuildMessage": "Δεν μπορείτε να ενημερώσετε μία Πρόχειρη Έκδοση του Ryujinx!",
"DialogUpdaterDirtyBuildSubMessage": "Κάντε λήψη του Ryujinx στη διεύθυνση https://ryujinx.org/ εάν αναζητάτε μία υποστηριζόμενη έκδοση.",
"DialogRestartRequiredMessage": "Απαιτείται Επανεκκίνηση",
"DialogThemeRestartMessage": "Το θέμα έχει αποθηκευτεί. Απαιτείται επανεκκίνηση για την εφαρμογή του θέματος.",
"DialogThemeRestartSubMessage": "Θέλετε να κάνετε επανεκκίνηση",
"DialogFirmwareInstallEmbeddedMessage": "Θα θέλατε να εγκαταστήσετε το Firmware που είναι ενσωματωμένο σε αυτό το παιχνίδι; (Firmware {0})",
"DialogFirmwareInstallEmbeddedSuccessMessage": "Δεν βρέθηκε εγκατεστημένο Firmware, αλλά το Ryujinx μπόρεσε να εγκαταστήσει το Firmware {0} από το παρεχόμενο παιχνίδι.\nΟ εξομοιωτής θα ξεκινήσει τώρα.",
"DialogFirmwareNoFirmwareInstalledMessage": "Δεν έχει εγκατασταθεί Firmware",
"DialogFirmwareInstalledMessage": "Το Firmware {0} εγκαταστάθηκε",
"DialogOpenSettingsWindowLabel": "Άνοιγμα Παραθύρου Ρυθμίσεων",
"DialogControllerAppletTitle": "Applet Χειρισμού",
"DialogMessageDialogErrorExceptionMessage": "Σφάλμα εμφάνισης του διαλόγου Μηνυμάτων: {0}",
"DialogSoftwareKeyboardErrorExceptionMessage": "Σφάλμα εμφάνισης Λογισμικού Πληκτρολογίου: {0}",
"DialogErrorAppletErrorExceptionMessage": "Σφάλμα εμφάνισης του διαλόγου ErrorApplet: {0}",
"DialogUserErrorDialogMessage": "{0}: {1}",
"DialogUserErrorDialogInfoMessage": "\nΓια πληροφορίες σχετικά με τον τρόπο διόρθωσης του σφάλματος, ακολουθήστε τον Οδηγό Εγκατάστασης.",
"DialogUserErrorDialogTitle": "Σφάλμα Ryujinx ({0})",
"DialogAmiiboApiTitle": "Amiibo API",
"DialogAmiiboApiFailFetchMessage": "Παρουσιάστηκε σφάλμα κατά την ανάκτηση πληροφοριών από το API.",
"DialogAmiiboApiConnectErrorMessage": "Δεν είναι δυνατή η σύνδεση με τον διακομιστή Amiibo API. Η υπηρεσία μπορεί να είναι εκτός λειτουργίας ή μπορεί να χρειαστεί να επαληθεύσετε ότι έχετε ενεργή σύνδεσή στο Διαδίκτυο.",
"DialogProfileInvalidProfileErrorMessage": "Το προφίλ {0} δεν είναι συμβατό με το τρέχον σύστημα χειρισμού.",
"DialogProfileDefaultProfileOverwriteErrorMessage": "Το προεπιλεγμένο προφίλ δεν μπορεί να αντικατασταθεί",
"DialogProfileDeleteProfileTitle": "Διαγραφή Προφίλ",
"DialogProfileDeleteProfileMessage": "Αυτή η ενέργεια είναι μη αναστρέψιμη, είστε βέβαιοι ότι θέλετε να συνεχίσετε;",
"DialogWarning": "Προειδοποίηση",
"DialogPPTCDeletionMessage": "Πρόκειται να διαγράψετε την προσωρινή μνήμη PPTC για :\n\n{0}\n\nΕίστε βέβαιοι ότι θέλετε να συνεχίσετε;",
"DialogPPTCDeletionErrorMessage": "Σφάλμα κατά την εκκαθάριση προσωρινής μνήμης PPTC στο {0}: {1}",
"DialogShaderDeletionMessage": "Πρόκειται να διαγράψετε την προσωρινή μνήμη Shader για :\n\n{0}\n\nΕίστε βέβαιοι ότι θέλετε να συνεχίσετε;",
"DialogShaderDeletionErrorMessage": "Σφάλμα κατά την εκκαθάριση προσωρινής μνήμης Shader στο {0}: {1}",
"DialogRyujinxErrorMessage": "Το Ryujinx αντιμετώπισε σφάλμα",
"DialogInvalidTitleIdErrorMessage": "Σφάλμα UI: Το επιλεγμένο παιχνίδι δεν έχει έγκυρο αναγνωριστικό τίτλου",
"DialogFirmwareInstallerFirmwareNotFoundErrorMessage": "Δεν βρέθηκε έγκυρο Firmware συστήματος στο {0}.",
"DialogFirmwareInstallerFirmwareInstallTitle": "Εγκατάσταση Firmware {0}",
"DialogFirmwareInstallerFirmwareInstallMessage": "Θα εγκατασταθεί η έκδοση συστήματος {0}.",
"DialogFirmwareInstallerFirmwareInstallSubMessage": "\n\nΑυτό θα αντικαταστήσει την τρέχουσα έκδοση συστήματος {0}.",
"DialogFirmwareInstallerFirmwareInstallConfirmMessage": "\n\nΘέλετε να συνεχίσετε;",
"DialogFirmwareInstallerFirmwareInstallWaitMessage": "Εγκατάσταση Firmware...",
"DialogFirmwareInstallerFirmwareInstallSuccessMessage": "Η έκδοση συστήματος {0} εγκαταστάθηκε με επιτυχία.",
"DialogUserProfileDeletionWarningMessage": "Δεν θα υπάρχουν άλλα προφίλ εάν διαγραφεί το επιλεγμένο",
"DialogUserProfileDeletionConfirmMessage": "Θέλετε να διαγράψετε το επιλεγμένο προφίλ",
"DialogControllerSettingsModifiedConfirmMessage": "Οι τρέχουσες ρυθμίσεις χειρισμού έχουν ενημερωθεί.",
"DialogControllerSettingsModifiedConfirmSubMessage": "Θέλετε να αποθηκεύσετε;",
"DialogLoadNcaErrorMessage": "{0}. Σφάλμα Αρχείου: {1}",
"DialogDlcNoDlcErrorMessage": "Το αρχείο δεν περιέχει DLC για τον επιλεγμένο τίτλο!",
"DialogPerformanceCheckLoggingEnabledMessage": "Έχετε ενεργοποιημένη την καταγραφή εντοπισμού σφαλμάτων, η οποία έχει σχεδιαστεί για χρήση μόνο από προγραμματιστές.",
"DialogPerformanceCheckLoggingEnabledConfirmMessage": "Για βέλτιστη απόδοση, συνιστάται η απενεργοποίηση καταγραφής εντοπισμού σφαλμάτων. Θέλετε να απενεργοποιήσετε την καταγραφή τώρα;",
"DialogPerformanceCheckShaderDumpEnabledMessage": "Έχετε ενεργοποιήσει το Shader Dumping, το οποίο έχει σχεδιαστεί για χρήση μόνο από προγραμματιστές.",
"DialogPerformanceCheckShaderDumpEnabledConfirmMessage": "Για βέλτιστη απόδοση, συνιστάται να απενεργοποιήσετε το Shader Dumping. Θέλετε να απενεργοποιήσετε τώρα το Shader Dumping;",
"DialogLoadAppGameAlreadyLoadedMessage": "Ένα παιχνίδι έχει ήδη φορτωθεί",
"DialogLoadAppGameAlreadyLoadedSubMessage": "Σταματήστε την εξομοίωση ή κλείστε τον εξομοιωτή πριν ξεκινήσετε ένα άλλο παιχνίδι.",
"DialogUpdateAddUpdateErrorMessage": "Το αρχείο δεν περιέχει ενημέρωση για τον επιλεγμένο τίτλο!",
"DialogSettingsBackendThreadingWarningTitle": "Προειδοποίηση - Backend Threading",
"DialogSettingsBackendThreadingWarningMessage": "Το Ryujinx πρέπει να επανεκκινηθεί αφού αλλάξει αυτή η επιλογή για να εφαρμοστεί πλήρως. Ανάλογα με την πλατφόρμα σας, μπορεί να χρειαστεί να απενεργοποιήσετε με μη αυτόματο τρόπο το multithreading του ίδιου του προγράμματος οδήγησης όταν χρησιμοποιείτε το Ryujinx.",
"SettingsTabGraphicsFeaturesOptions": "Χαρακτηριστικά",
"SettingsTabGraphicsBackendMultithreading": "Πολυνηματική Επεξεργασία Γραφικών:",
"CommonAuto": "Αυτόματο",
"CommonOff": "Ανενεργό",
"CommonOn": "Ενεργό",
"InputDialogYes": "Ναί",
"InputDialogNo": "Όχι",
"DialogProfileInvalidProfileNameErrorMessage": "Το όνομα αρχείου περιέχει μη έγκυρους χαρακτήρες. Παρακαλώ προσπαθήστε ξανά.",
"MenuBarOptionsPauseEmulation": "Παύση",
"MenuBarOptionsResumeEmulation": "Συνέχιση",
"AboutUrlTooltipMessage": "Κάντε κλικ για να ανοίξετε τον ιστότοπο Ryujinx στο προεπιλεγμένο πρόγραμμα περιήγησης.",
"AboutDisclaimerMessage": "Το Ryujinx δεν είναι συνδεδεμένο με τη Nintendo™,\nούτε με κανέναν από τους συνεργάτες της, με οποιονδήποτε τρόπο.",
"AboutAmiiboDisclaimerMessage": "Το AmiiboAPI (www.amiiboapi.com) χρησιμοποιείται\nστην προσομοίωση Amiibo.",
"AboutPatreonUrlTooltipMessage": "Κάντε κλικ για να ανοίξετε τη σελίδα Ryujinx Patreon στο προεπιλεγμένο πρόγραμμα περιήγησης.",
"AboutGithubUrlTooltipMessage": "Κάντε κλικ για να ανοίξετε τη σελίδα Ryujinx GitHub στο προεπιλεγμένο πρόγραμμα περιήγησης.",
"AboutDiscordUrlTooltipMessage": "Κάντε κλικ για να ανοίξετε μία πρόσκληση στον διακομιστή Ryujinx Discord στο προεπιλεγμένο πρόγραμμα περιήγησης.",
"AboutTwitterUrlTooltipMessage": "Κάντε κλικ για να ανοίξετε τη σελίδα Ryujinx Twitter στο προεπιλεγμένο πρόγραμμα περιήγησης.",
"AboutRyujinxAboutTitle": "Σχετικά με:",
"AboutRyujinxAboutContent": "Το Ryujinx είναι ένας εξομοιωτής για το Nintendo Switch™.\nΥποστηρίξτε μας στο Patreon.\nΛάβετε όλα τα τελευταία νέα στο Twitter ή στο Discord.\nΟι προγραμματιστές που ενδιαφέρονται να συνεισφέρουν μπορούν να μάθουν περισσότερα στο GitHub ή στο Discord μας.",
"AboutRyujinxMaintainersTitle": "Συντηρείται από:",
"AboutRyujinxMaintainersContentTooltipMessage": "Κάντε κλικ για να ανοίξετε τη σελίδα Συνεισφέροντες στο προεπιλεγμένο πρόγραμμα περιήγησης.",
"AboutRyujinxSupprtersTitle": "Υποστηρίζεται στο Patreon από:",
"AmiiboSeriesLabel": "Σειρά Amiibo",
"AmiiboCharacterLabel": "Χαρακτήρας",
"AmiiboScanButtonLabel": "Σαρώστε το",
"AmiiboOptionsShowAllLabel": "Εμφάνιση όλων των Amiibo",
"AmiiboOptionsUsRandomTagLabel": "Hack: Χρησιμοποιήστε τυχαίο αναγνωριστικό UUID",
"DlcManagerTableHeadingEnabledLabel": "Ενεργοποιήθηκε",
"DlcManagerTableHeadingTitleIdLabel": "Αναγνωριστικό τίτλου",
"DlcManagerTableHeadingContainerPathLabel": "Τοποθεσία DLC",
"DlcManagerTableHeadingFullPathLabel": "Πλήρης τοποθεσία",
"DlcManagerRemoveAllButton": "Αφαίρεση όλων",
"DlcManagerEnableAllButton": "Ενεργοποίηση Όλων",
"DlcManagerDisableAllButton": "Απενεργοποίηση Όλων",
"MenuBarOptionsChangeLanguage": "Αλλαξε γλώσσα",
"CommonSort": "Κατάταξη",
"CommonShowNames": "Εμφάνιση ονομάτων",
"CommonFavorite": "Αγαπημένα",
"OrderAscending": "Αύξουσα",
"OrderDescending": "Φθίνουσα",
"SettingsTabGraphicsFeatures": "Χαρακτηριστικά & Βελτιώσεις",
"ErrorWindowTitle": "Παράθυρο σφάλματος",
"ToggleDiscordTooltip": "Ενεργοποιεί ή απενεργοποιεί την Εμπλουτισμένη Παρουσία σας στο Discord",
"AddGameDirBoxTooltip": "Εισαγάγετε μία τοποθεσία παιχνιδιών για προσθήκη στη λίστα",
"AddGameDirTooltip": "Προσθέστε μία τοποθεσία παιχνιδιών στη λίστα",
"RemoveGameDirTooltip": "Αφαιρέστε την επιλεγμένη τοποθεσία παιχνιδιών",
"CustomThemeCheckTooltip": "Ενεργοποίηση ή απενεργοποίηση προσαρμοσμένων θεμάτων στο GUI",
"CustomThemePathTooltip": "Διαδρομή προς το προσαρμοσμένο θέμα GUI",
"CustomThemeBrowseTooltip": "Αναζητήστε ένα προσαρμοσμένο θέμα GUI",
"DockModeToggleTooltip": "Ενεργοποιήστε ή απενεργοποιήστε τη λειτουργία σύνδεσης",
"DirectKeyboardTooltip": "Ενεργοποίηση ή απενεργοποίηση της \"υποστήριξης άμεσης πρόσβασης πληκτρολογίου (HID)\" (Παρέχει πρόσβαση στα παιχνίδια στο πληκτρολόγιό σας ως συσκευή εισαγωγής κειμένου)",
"DirectMouseTooltip": "Ενεργοποίηση ή απενεργοποίηση της \"υποστήριξης άμεσης πρόσβασης ποντικιού (HID)\" (Παρέχει πρόσβαση στα παιχνίδια στο ποντίκι σας ως συσκευή κατάδειξης)",
"RegionTooltip": "Αλλαγή Περιοχής Συστήματος",
"LanguageTooltip": "Αλλαγή Γλώσσας Συστήματος",
"TimezoneTooltip": "Αλλαγή Ζώνης Ώρας Συστήματος",
"TimeTooltip": "Αλλαγή Ώρας Συστήματος",
"VSyncToggleTooltip": "Ενεργοποιεί ή απενεργοποιεί τον κατακόρυφο συγχρονισμό",
"PptcToggleTooltip": "Ενεργοποιεί ή απενεργοποιεί το PPTC",
"FsIntegrityToggleTooltip": "Ενεργοποιεί τους ελέγχους ακεραιότητας σε αρχεία περιεχομένου παιχνιδιού",
"AudioBackendTooltip": "Αλλαγή ήχου υποστήριξης",
"MemoryManagerTooltip": "Αλλάξτε τον τρόπο αντιστοίχισης και πρόσβασης στη μνήμη επισκέπτη. Επηρεάζει σε μεγάλο βαθμό την απόδοση της προσομοίωσης της CPU.",
"MemoryManagerSoftwareTooltip": "Χρησιμοποιήστε έναν πίνακα σελίδων λογισμικού για τη μετάφραση διευθύνσεων. Υψηλότερη ακρίβεια αλλά πιο αργή απόδοση.",
"MemoryManagerHostTooltip": "Απευθείας αντιστοίχιση της μνήμης στον χώρο διευθύνσεων υπολογιστή υποδοχής. Πολύ πιο γρήγορη μεταγλώττιση και εκτέλεση JIT.",
"MemoryManagerUnsafeTooltip": "Απευθείας χαρτογράφηση της μνήμης, αλλά μην καλύπτετε τη διεύθυνση εντός του χώρου διευθύνσεων επισκέπτη πριν από την πρόσβαση. Πιο γρήγορα, αλλά με κόστος ασφάλειας. Η εφαρμογή μπορεί να έχει πρόσβαση στη μνήμη από οπουδήποτε στο Ryujinx, επομένως εκτελείτε μόνο προγράμματα που εμπιστεύεστε με αυτήν τη λειτουργία.",
"DRamTooltip": "Επεκτείνει την ποσότητα της μνήμης στο εξομοιούμενο σύστημα από 4 GiB σε 6 GiB",
"IgnoreMissingServicesTooltip": "Ενεργοποίηση ή απενεργοποίηση της αγνοώησης για υπηρεσίες που λείπουν",
"GraphicsBackendThreadingTooltip": "Ενεργοποίηση Πολυνηματικής Επεξεργασίας Γραφικών",
"GalThreadingTooltip": "Εκτελεί εντολές γραφικών σε ένα δεύτερο νήμα. Επιτρέπει την πολυνηματική μεταγλώττιση Shader σε χρόνο εκτέλεσης, μειώνει το τρεμόπαιγμα και βελτιώνει την απόδοση των προγραμμάτων οδήγησης χωρίς τη δική τους υποστήριξη πολλαπλών νημάτων. Ποικίλες κορυφαίες επιδόσεις σε προγράμματα οδήγησης με multithreading. Μπορεί να χρειαστεί επανεκκίνηση του Ryujinx για να απενεργοποιήσετε σωστά την ενσωματωμένη λειτουργία πολλαπλών νημάτων του προγράμματος οδήγησης ή ίσως χρειαστεί να το κάνετε χειροκίνητα για να έχετε την καλύτερη απόδοση.",
"ShaderCacheToggleTooltip": "Ενεργοποιεί ή απενεργοποιεί την Προσωρινή Μνήμη Shader",
"ResolutionScaleTooltip": "Κλίμακα ανάλυσης που εφαρμόστηκε σε ισχύοντες στόχους απόδοσης",
"ResolutionScaleEntryTooltip": "Κλίμακα ανάλυσης κινητής υποδιαστολής, όπως 1,5. Οι μη αναπόσπαστες τιμές είναι πιθανό να προκαλέσουν προβλήματα ή σφάλματα.",
"AnisotropyTooltip": "Επίπεδο Ανισότροπου Φιλτραρίσματος (ρυθμίστε το στο Αυτόματο για να χρησιμοποιηθεί η τιμή που ζητήθηκε από το παιχνίδι)",
"AspectRatioTooltip": "Λόγος διαστάσεων που εφαρμόστηκε στο παράθυρο απόδοσης.",
"ShaderDumpPathTooltip": "Τοποθεσία Εναπόθεσης Προσωρινής Μνήμης Shaders",
"FileLogTooltip": "Ενεργοποιεί ή απενεργοποιεί την καταγραφή σε ένα αρχείο στο δίσκο",
"StubLogTooltip": "Ενεργοποιεί την εκτύπωση μηνυμάτων καταγραφής ατελειών",
"InfoLogTooltip": "Ενεργοποιεί την εκτύπωση μηνυμάτων αρχείου καταγραφής πληροφοριών",
"WarnLogTooltip": "Ενεργοποιεί την εκτύπωση μηνυμάτων καταγραφής προειδοποιήσεων",
"ErrorLogTooltip": "Ενεργοποιεί την εκτύπωση μηνυμάτων αρχείου καταγραφής σφαλμάτων",
"TraceLogTooltip": "Ενεργοποιεί την εκτύπωση μηνυμάτων αρχείου καταγραφής ιχνών",
"GuestLogTooltip": "Ενεργοποιεί την εκτύπωση μηνυμάτων καταγραφής επισκεπτών",
"FileAccessLogTooltip": "Ενεργοποιεί την εκτύπωση μηνυμάτων αρχείου καταγραφής πρόσβασης",
"FSAccessLogModeTooltip": "Ενεργοποιεί την έξοδο καταγραφής πρόσβασης FS στην κονσόλα. Οι πιθανοί τρόποι λειτουργίας είναι 0-3",
"DeveloperOptionTooltip": "Χρησιμοποιήστε με προσοχή",
"OpenGlLogLevel": "Απαιτεί τα κατάλληλα επίπεδα καταγραφής ενεργοποιημένα",
"DebugLogTooltip": "Ενεργοποιεί την εκτύπωση μηνυμάτων αρχείου καταγραφής εντοπισμού σφαλμάτων",
"LoadApplicationFileTooltip": "Ανοίξτε έναν επιλογέα αρχείων για να επιλέξετε ένα αρχείο συμβατό με το Switch για φόρτωση",
"LoadApplicationFolderTooltip": "Ανοίξτε έναν επιλογέα αρχείων για να επιλέξετε μία μη συσκευασμένη εφαρμογή, συμβατή με το Switch για φόρτωση",
"OpenRyujinxFolderTooltip": "Ανοίξτε το φάκελο συστήματος αρχείων Ryujinx",
"OpenRyujinxLogsTooltip": "Ανοίξτε το φάκελο στον οποίο διατηρούνται τα αρχεία καταγραφής",
"ExitTooltip": "Έξοδος από το Ryujinx",
"OpenSettingsTooltip": "Ανοίξτε το παράθυρο Ρυθμίσεων",
"OpenProfileManagerTooltip": "Ανοίξτε το παράθυρο Διαχείρισης Προφίλ Χρήστη",
"StopEmulationTooltip": "Σταματήστε την εξομοίωση του τρέχοντος παιχνιδιού και επιστρέψτε στην επιλογή παιχνιδιού",
"CheckUpdatesTooltip": "Ελέγξτε για ενημερώσεις του Ryujinx",
"OpenAboutTooltip": "Ανοίξτε το Παράθυρο Σχετικά",
"GridSize": "Μέγεθος Πλέγματος",
"GridSizeTooltip": "Αλλαγή μεγέθους στοιχείων πλέγματος",
"SettingsTabSystemSystemLanguageBrazilianPortuguese": "Πορτογαλικά Βραζιλίας",
"AboutRyujinxContributorsButtonHeader": "Δείτε Όλους τους Συντελεστές",
"SettingsTabSystemAudioVolume": "Ενταση Ήχου: ",
"AudioVolumeTooltip": "Αλλαγή Έντασης Ήχου",
"SettingsTabSystemEnableInternetAccess": "Ενεργοποίηση πρόσβασης επισκέπτη στο Διαδίκτυο",
"EnableInternetAccessTooltip": "Επιτρέπει την πρόσβαση επισκέπτη στο Διαδίκτυο. Εάν ενεργοποιηθεί, η εξομοιωμένη κονσόλα Switch θα συμπεριφέρεται σαν να είναι συνδεδεμένη στο Διαδίκτυο. Λάβετε υπόψη ότι σε ορισμένες περιπτώσεις, οι εφαρμογές ενδέχεται να εξακολουθούν να έχουν πρόσβαση στο Διαδίκτυο, ακόμη και όταν αυτή η επιλογή είναι απενεργοποιημένη",
"GameListContextMenuManageCheatToolTip": "Διαχείριση Κόλπων",
"GameListContextMenuManageCheat": "Διαχείριση Κόλπων",
"ControllerSettingsStickRange": "Εύρος:",
"DialogStopEmulationTitle": "Ryujinx - Διακοπή εξομοίωσης",
"DialogStopEmulationMessage": "Είστε βέβαιοι ότι θέλετε να σταματήσετε την εξομοίωση;",
"SettingsTabCpu": "Επεξεργαστής",
"SettingsTabAudio": "Ήχος",
"SettingsTabNetwork": "Δίκτυο",
"SettingsTabNetworkConnection": "Σύνδεση δικτύου",
"SettingsTabCpuCache": "Προσωρινή Μνήμη CPU",
"SettingsTabCpuMemory": "Μνήμη CPU",
"DialogUpdaterFlatpakNotSupportedMessage": "Παρακαλούμε ενημερώστε το Ryujinx μέσω FlatHub.",
"UpdaterDisabledWarningTitle": "Ο Διαχειριστής Ενημερώσεων Είναι Απενεργοποιημένος!",
"GameListContextMenuOpenSdModsDirectory": "Άνοιγμα Της Τοποθεσίας Των Atmosphere Mods",
"GameListContextMenuOpenSdModsDirectoryToolTip": "Opens the alternative SD card Atmosphere directory which contains Application's Mods. Useful for mods that are packaged for real hardware.",
"ControllerSettingsRotate90": "Rotate 90° Clockwise",
"IconSize": "Icon Size",
"IconSizeTooltip": "Change the size of game icons",
"MenuBarOptionsShowConsole": "Show Console",
"ShaderCachePurgeError": "Error purging shader cache at {0}: {1}",
"UserErrorNoKeys": "Keys not found",
"UserErrorNoFirmware": "Firmware not found",
"UserErrorFirmwareParsingFailed": "Firmware parsing error",
"UserErrorApplicationNotFound": "Application not found",
"UserErrorUnknown": "Unknown error",
"UserErrorUndefined": "Undefined error",
"UserErrorNoKeysDescription": "Ryujinx was unable to find your 'prod.keys' file",
"UserErrorNoFirmwareDescription": "Ryujinx was unable to find any firmwares installed",
"UserErrorFirmwareParsingFailedDescription": "Ryujinx was unable to parse the provided firmware. This is usually caused by outdated keys.",
"UserErrorApplicationNotFoundDescription": "Ryujinx couldn't find a valid application at the given path.",
"UserErrorUnknownDescription": "An unknown error occured!",
"UserErrorUndefinedDescription": "An undefined error occured! This shouldn't happen, please contact a dev!",
"OpenSetupGuideMessage": "Open the Setup Guide",
"NoUpdate": "No Update",
"TitleUpdateVersionLabel": "Version {0} - {1}",
"RyujinxInfo": "Ryujinx - Info",
"RyujinxConfirm": "Ryujinx - Confirmation",
"FileDialogAllTypes": "All types",
"Never": "Never",
"SwkbdMinCharacters": "Must be at least {0} characters long",
"SwkbdMinRangeCharacters": "Must be {0}-{1} characters long",
"SoftwareKeyboard": "Software Keyboard",
"DialogControllerAppletMessagePlayerRange": "Application requests {0} player(s) with:\n\nTYPES: {1}\n\nPLAYERS: {2}\n\n{3}Please open Settings and reconfigure Input now or press Close.",
"DialogControllerAppletMessage": "Application requests exactly {0} player(s) with:\n\nTYPES: {1}\n\nPLAYERS: {2}\n\n{3}Please open Settings and reconfigure Input now or press Close.",
"DialogControllerAppletDockModeSet": "Docked mode set. Handheld is also invalid.\n\n",
"UpdaterRenaming": "Renaming Old Files...",
"UpdaterRenameFailed": "Updater was unable to rename file: {0}",
"UpdaterAddingFiles": "Adding New Files...",
"UpdaterExtracting": "Extracting Update...",
"UpdaterDownloading": "Downloading Update...",
"Game": "Game",
"Docked": "Docked",
"Handheld": "Handheld",
"ConnectionError": "Connection Error.",
"AboutPageDeveloperListMore": "{0} and more...",
"ApiError": "API Error.",
"LoadingHeading": "Loading {0}",
"CompilingPPTC": "Compiling PTC",
"CompilingShaders": "Compiling Shaders",
"AllKeyboards": "All keyboards",
"OpenFileDialogTitle": "Select a supported file to open",
"OpenFolderDialogTitle": "Select a folder with an unpacked game",
"AllSupportedFormats": "All Supported Formats",
"RyujinxUpdater": "Ryujinx Updater",
"SettingsTabHotkeys": "Keyboard Hotkeys",
"SettingsTabHotkeysHotkeys": "Keyboard Hotkeys",
"SettingsTabHotkeysToggleVsyncHotkey": "Toggle VSync:",
"SettingsTabHotkeysScreenshotHotkey": "Screenshot:",
"SettingsTabHotkeysShowUiHotkey": "Show UI:",
"SettingsTabHotkeysPauseHotkey": "Pause:",
"SettingsTabHotkeysToggleMuteHotkey": "Mute:",
"ControllerMotionTitle": "Motion Control Settings",
"ControllerRumbleTitle": "Rumble Settings",
"SettingsSelectThemeFileDialogTitle": "Select Theme File",
"SettingsXamlThemeFile": "Xaml Theme File",
"AvatarWindowTitle": "Manage Accounts - Avatar",
"Amiibo": "Amiibo",
"Unknown": "Unknown",
"Usage": "Usage",
"Writable": "Writable",
"SelectDlcDialogTitle": "Select DLC files",
"SelectUpdateDialogTitle": "Select update files",
"UserProfileWindowTitle": "User Profiles Manager",
"CheatWindowTitle": "Cheats Manager",
"DlcWindowTitle": "Downloadable Content Manager",
"UpdateWindowTitle": "Title Update Manager",
"CheatWindowHeading": "Cheats Available for {0} [{1}]",
"DlcWindowHeading": "{0} Downloadable Content(s) available for {1} ({2})",
"UserProfilesEditProfile": "Edit Selected",
"Cancel": "Cancel",
"Save": "Save",
"Discard": "Discard",
"UserProfilesSetProfileImage": "Set Profile Image",
"UserProfileEmptyNameError": "Name is required",
"UserProfileNoImageError": "Profile image must be set",
"GameUpdateWindowHeading": "{0} Update(s) available for {1} ({2})",
"SettingsTabHotkeysResScaleUpHotkey": "Increase resolution:",
"SettingsTabHotkeysResScaleDownHotkey": "Decrease resolution:",
"UserProfilesName": "Name:",
"UserProfilesUserId": "User Id:",
"SettingsTabGraphicsBackend": "Graphics Backend",
"SettingsTabGraphicsBackendTooltip": "Graphics Backend to use",
"SettingsEnableTextureRecompression": "Enable Texture Recompression",
"SettingsEnableTextureRecompressionTooltip": "Compresses certain textures in order to reduce VRAM usage.\n\nRecommended for use with GPUs that have less than 4GiB VRAM.\n\nLeave OFF if unsure.",
"SettingsTabGraphicsPreferredGpu": "Preferred GPU",
"SettingsTabGraphicsPreferredGpuTooltip": "Select the graphics card that will be used with the Vulkan graphics backend.\n\nDoes not affect the GPU that OpenGL will use.\n\nSet to the GPU flagged as \"dGPU\" if unsure. If there isn't one, leave untouched.",
"SettingsAppRequiredRestartMessage": "Ryujinx Restart Required",
"SettingsGpuBackendRestartMessage": "Graphics Backend or GPU settings have been modified. This will require a restart to be applied",
"SettingsGpuBackendRestartSubMessage": "Do you want to restart now?",
"RyujinxUpdaterMessage": "Do you want to update Ryujinx to the latest version?",
"SettingsTabHotkeysVolumeUpHotkey": "Increase Volume:",
"SettingsTabHotkeysVolumeDownHotkey": "Decrease Volume:",
"SettingsEnableMacroHLE": "Enable Macro HLE",
"SettingsEnableMacroHLETooltip": "High-level emulation of GPU Macro code.\n\nImproves performance, but may cause graphical glitches in some games.\n\nLeave ON if unsure.",
"VolumeShort": "Vol",
"UserProfilesManageSaves": "Manage Saves",
"DeleteUserSave": "Do you want to delete user save for this game?",
"IrreversibleActionNote": "This action is not reversible.",
"SaveManagerHeading": "Manage Saves for {0}",
"SaveManagerTitle": "Save Manager",
"Name": "Name",
"Size": "Size",
"Search": "Search",
"UserProfilesRecoverLostAccounts": "Recover Lost Accounts",
"Recover": "Recover",
"UserProfilesRecoverHeading": "Saves were found for the following accounts"
}

View File

@ -0,0 +1,645 @@
{
"Language": "English (US)",
"MenuBarFileOpenApplet": "Open Applet",
"MenuBarFileOpenAppletOpenMiiAppletToolTip": "Open Mii Editor Applet in Standalone mode",
"SettingsTabInputDirectMouseAccess": "Direct Mouse Access",
"SettingsTabSystemMemoryManagerMode": "Memory Manager Mode:",
"SettingsTabSystemMemoryManagerModeSoftware": "Software",
"SettingsTabSystemMemoryManagerModeHost": "Host (fast)",
"SettingsTabSystemMemoryManagerModeHostUnchecked": "Host Unchecked (fastest, unsafe)",
"SettingsTabSystemUseHypervisor": "Use Hypervisor",
"MenuBarFile": "_File",
"MenuBarFileOpenFromFile": "_Load Application From File",
"MenuBarFileOpenUnpacked": "Load _Unpacked Game",
"MenuBarFileOpenEmuFolder": "Open Ryujinx Folder",
"MenuBarFileOpenLogsFolder": "Open Logs Folder",
"MenuBarFileExit": "_Exit",
"MenuBarOptions": "Options",
"MenuBarOptionsToggleFullscreen": "Toggle Fullscreen",
"MenuBarOptionsStartGamesInFullscreen": "Start Games in Fullscreen Mode",
"MenuBarOptionsStopEmulation": "Stop Emulation",
"MenuBarOptionsSettings": "_Settings",
"MenuBarOptionsManageUserProfiles": "_Manage User Profiles",
"MenuBarActions": "_Actions",
"MenuBarOptionsSimulateWakeUpMessage": "Simulate Wake-up message",
"MenuBarActionsScanAmiibo": "Scan An Amiibo",
"MenuBarTools": "_Tools",
"MenuBarToolsInstallFirmware": "Install Firmware",
"MenuBarFileToolsInstallFirmwareFromFile": "Install a firmware from XCI or ZIP",
"MenuBarFileToolsInstallFirmwareFromDirectory": "Install a firmware from a directory",
"MenuBarToolsManageFileTypes": "Manage file types",
"MenuBarToolsInstallFileTypes": "Install file types",
"MenuBarToolsUninstallFileTypes": "Uninstall file types",
"MenuBarHelp": "Help",
"MenuBarHelpCheckForUpdates": "Check for Updates",
"MenuBarHelpAbout": "About",
"MenuSearch": "Search...",
"GameListHeaderFavorite": "Fav",
"GameListHeaderIcon": "Icon",
"GameListHeaderApplication": "Name",
"GameListHeaderDeveloper": "Developer",
"GameListHeaderVersion": "Version",
"GameListHeaderTimePlayed": "Play Time",
"GameListHeaderLastPlayed": "Last Played",
"GameListHeaderFileExtension": "File Ext",
"GameListHeaderFileSize": "File Size",
"GameListHeaderPath": "Path",
"GameListContextMenuOpenUserSaveDirectory": "Open User Save Directory",
"GameListContextMenuOpenUserSaveDirectoryToolTip": "Opens the directory which contains Application's User Save",
"GameListContextMenuOpenDeviceSaveDirectory": "Open Device Save Directory",
"GameListContextMenuOpenDeviceSaveDirectoryToolTip": "Opens the directory which contains Application's Device Save",
"GameListContextMenuOpenBcatSaveDirectory": "Open BCAT Save Directory",
"GameListContextMenuOpenBcatSaveDirectoryToolTip": "Opens the directory which contains Application's BCAT Save",
"GameListContextMenuManageTitleUpdates": "Manage Title Updates",
"GameListContextMenuManageTitleUpdatesToolTip": "Opens the Title Update management window",
"GameListContextMenuManageDlc": "Manage DLC",
"GameListContextMenuManageDlcToolTip": "Opens the DLC management window",
"GameListContextMenuOpenModsDirectory": "Open Mods Directory",
"GameListContextMenuOpenModsDirectoryToolTip": "Opens the directory which contains Application's Mods",
"GameListContextMenuCacheManagement": "Cache Management",
"GameListContextMenuCacheManagementPurgePptc": "Queue PPTC Rebuild",
"GameListContextMenuCacheManagementPurgePptcToolTip": "Trigger PPTC to rebuild at boot time on the next game launch",
"GameListContextMenuCacheManagementPurgeShaderCache": "Purge Shader Cache",
"GameListContextMenuCacheManagementPurgeShaderCacheToolTip": "Deletes Application's shader cache",
"GameListContextMenuCacheManagementOpenPptcDirectory": "Open PPTC Directory",
"GameListContextMenuCacheManagementOpenPptcDirectoryToolTip": "Opens the directory which contains Application's PPTC cache",
"GameListContextMenuCacheManagementOpenShaderCacheDirectory": "Open Shader Cache Directory",
"GameListContextMenuCacheManagementOpenShaderCacheDirectoryToolTip": "Opens the directory which contains Application's shader cache",
"GameListContextMenuExtractData": "Extract Data",
"GameListContextMenuExtractDataExeFS": "ExeFS",
"GameListContextMenuExtractDataExeFSToolTip": "Extract the ExeFS section from Application's current config (including updates)",
"GameListContextMenuExtractDataRomFS": "RomFS",
"GameListContextMenuExtractDataRomFSToolTip": "Extract the RomFS section from Application's current config (including updates)",
"GameListContextMenuExtractDataLogo": "Logo",
"GameListContextMenuExtractDataLogoToolTip": "Extract the Logo section from Application's current config (including updates)",
"StatusBarGamesLoaded": "{0}/{1} Games Loaded",
"StatusBarSystemVersion": "System Version: {0}",
"Settings": "Settings",
"SettingsTabGeneral": "User Interface",
"SettingsTabGeneralGeneral": "General",
"SettingsTabGeneralEnableDiscordRichPresence": "Enable Discord Rich Presence",
"SettingsTabGeneralCheckUpdatesOnLaunch": "Check for Updates on Launch",
"SettingsTabGeneralShowConfirmExitDialog": "Show \"Confirm Exit\" Dialog",
"SettingsTabGeneralHideCursorOnIdle": "Hide Cursor on Idle",
"SettingsTabGeneralGameDirectories": "Game Directories",
"SettingsTabGeneralAdd": "Add",
"SettingsTabGeneralRemove": "Remove",
"SettingsTabSystem": "System",
"SettingsTabSystemCore": "Core",
"SettingsTabSystemSystemRegion": "System Region:",
"SettingsTabSystemSystemRegionJapan": "Japan",
"SettingsTabSystemSystemRegionUSA": "USA",
"SettingsTabSystemSystemRegionEurope": "Europe",
"SettingsTabSystemSystemRegionAustralia": "Australia",
"SettingsTabSystemSystemRegionChina": "China",
"SettingsTabSystemSystemRegionKorea": "Korea",
"SettingsTabSystemSystemRegionTaiwan": "Taiwan",
"SettingsTabSystemSystemLanguage": "System Language:",
"SettingsTabSystemSystemLanguageJapanese": "Japanese",
"SettingsTabSystemSystemLanguageAmericanEnglish": "American English",
"SettingsTabSystemSystemLanguageFrench": "French",
"SettingsTabSystemSystemLanguageGerman": "German",
"SettingsTabSystemSystemLanguageItalian": "Italian",
"SettingsTabSystemSystemLanguageSpanish": "Spanish",
"SettingsTabSystemSystemLanguageChinese": "Chinese",
"SettingsTabSystemSystemLanguageKorean": "Korean",
"SettingsTabSystemSystemLanguageDutch": "Dutch",
"SettingsTabSystemSystemLanguagePortuguese": "Portuguese",
"SettingsTabSystemSystemLanguageRussian": "Russian",
"SettingsTabSystemSystemLanguageTaiwanese": "Taiwanese",
"SettingsTabSystemSystemLanguageBritishEnglish": "British English",
"SettingsTabSystemSystemLanguageCanadianFrench": "Canadian French",
"SettingsTabSystemSystemLanguageLatinAmericanSpanish": "Latin American Spanish",
"SettingsTabSystemSystemLanguageSimplifiedChinese": "Simplified Chinese",
"SettingsTabSystemSystemLanguageTraditionalChinese": "Traditional Chinese",
"SettingsTabSystemSystemTimeZone": "System TimeZone:",
"SettingsTabSystemSystemTime": "System Time:",
"SettingsTabSystemEnableVsync": "VSync",
"SettingsTabSystemEnablePptc": "PPTC (Profiled Persistent Translation Cache)",
"SettingsTabSystemEnableFsIntegrityChecks": "FS Integrity Checks",
"SettingsTabSystemAudioBackend": "Audio Backend:",
"SettingsTabSystemAudioBackendDummy": "Dummy",
"SettingsTabSystemAudioBackendOpenAL": "OpenAL",
"SettingsTabSystemAudioBackendSoundIO": "SoundIO",
"SettingsTabSystemAudioBackendSDL2": "SDL2",
"SettingsTabSystemHacks": "Hacks",
"SettingsTabSystemHacksNote": "May cause instability",
"SettingsTabSystemExpandDramSize": "Use alternative memory layout (Developers)",
"SettingsTabSystemIgnoreMissingServices": "Ignore Missing Services",
"SettingsTabGraphics": "Graphics",
"SettingsTabGraphicsAPI": "Graphics API",
"SettingsTabGraphicsEnableShaderCache": "Enable Shader Cache",
"SettingsTabGraphicsAnisotropicFiltering": "Anisotropic Filtering:",
"SettingsTabGraphicsAnisotropicFilteringAuto": "Auto",
"SettingsTabGraphicsAnisotropicFiltering2x": "2x",
"SettingsTabGraphicsAnisotropicFiltering4x": "4x",
"SettingsTabGraphicsAnisotropicFiltering8x": "8x",
"SettingsTabGraphicsAnisotropicFiltering16x": "16x",
"SettingsTabGraphicsResolutionScale": "Resolution Scale:",
"SettingsTabGraphicsResolutionScaleCustom": "Custom (Not recommended)",
"SettingsTabGraphicsResolutionScaleNative": "Native (720p/1080p)",
"SettingsTabGraphicsResolutionScale2x": "2x (1440p/2160p)",
"SettingsTabGraphicsResolutionScale3x": "3x (2160p/3240p)",
"SettingsTabGraphicsResolutionScale4x": "4x (2880p/4320p)",
"SettingsTabGraphicsAspectRatio": "Aspect Ratio:",
"SettingsTabGraphicsAspectRatio4x3": "4:3",
"SettingsTabGraphicsAspectRatio16x9": "16:9",
"SettingsTabGraphicsAspectRatio16x10": "16:10",
"SettingsTabGraphicsAspectRatio21x9": "21:9",
"SettingsTabGraphicsAspectRatio32x9": "32:9",
"SettingsTabGraphicsAspectRatioStretch": "Stretch to Fit Window",
"SettingsTabGraphicsDeveloperOptions": "Developer Options",
"SettingsTabGraphicsShaderDumpPath": "Graphics Shader Dump Path:",
"SettingsTabLogging": "Logging",
"SettingsTabLoggingLogging": "Logging",
"SettingsTabLoggingEnableLoggingToFile": "Enable Logging to File",
"SettingsTabLoggingEnableStubLogs": "Enable Stub Logs",
"SettingsTabLoggingEnableInfoLogs": "Enable Info Logs",
"SettingsTabLoggingEnableWarningLogs": "Enable Warning Logs",
"SettingsTabLoggingEnableErrorLogs": "Enable Error Logs",
"SettingsTabLoggingEnableTraceLogs": "Enable Trace Logs",
"SettingsTabLoggingEnableGuestLogs": "Enable Guest Logs",
"SettingsTabLoggingEnableFsAccessLogs": "Enable Fs Access Logs",
"SettingsTabLoggingFsGlobalAccessLogMode": "Fs Global Access Log Mode:",
"SettingsTabLoggingDeveloperOptions": "Developer Options",
"SettingsTabLoggingDeveloperOptionsNote": "WARNING: Will reduce performance",
"SettingsTabLoggingGraphicsBackendLogLevel": "Graphics Backend Log Level:",
"SettingsTabLoggingGraphicsBackendLogLevelNone": "None",
"SettingsTabLoggingGraphicsBackendLogLevelError": "Error",
"SettingsTabLoggingGraphicsBackendLogLevelPerformance": "Slowdowns",
"SettingsTabLoggingGraphicsBackendLogLevelAll": "All",
"SettingsTabLoggingEnableDebugLogs": "Enable Debug Logs",
"SettingsTabInput": "Input",
"SettingsTabInputEnableDockedMode": "Docked Mode",
"SettingsTabInputDirectKeyboardAccess": "Direct Keyboard Access",
"SettingsButtonSave": "Save",
"SettingsButtonClose": "Close",
"SettingsButtonOk": "OK",
"SettingsButtonCancel": "Cancel",
"SettingsButtonApply": "Apply",
"ControllerSettingsPlayer": "Player",
"ControllerSettingsPlayer1": "Player 1",
"ControllerSettingsPlayer2": "Player 2",
"ControllerSettingsPlayer3": "Player 3",
"ControllerSettingsPlayer4": "Player 4",
"ControllerSettingsPlayer5": "Player 5",
"ControllerSettingsPlayer6": "Player 6",
"ControllerSettingsPlayer7": "Player 7",
"ControllerSettingsPlayer8": "Player 8",
"ControllerSettingsHandheld": "Handheld",
"ControllerSettingsInputDevice": "Input Device",
"ControllerSettingsRefresh": "Refresh",
"ControllerSettingsDeviceDisabled": "Disabled",
"ControllerSettingsControllerType": "Controller Type",
"ControllerSettingsControllerTypeHandheld": "Handheld",
"ControllerSettingsControllerTypeProController": "Pro Controller",
"ControllerSettingsControllerTypeJoyConPair": "JoyCon Pair",
"ControllerSettingsControllerTypeJoyConLeft": "JoyCon Left",
"ControllerSettingsControllerTypeJoyConRight": "JoyCon Right",
"ControllerSettingsProfile": "Profile",
"ControllerSettingsProfileDefault": "Default",
"ControllerSettingsLoad": "Load",
"ControllerSettingsAdd": "Add",
"ControllerSettingsRemove": "Remove",
"ControllerSettingsButtons": "Buttons",
"ControllerSettingsButtonA": "A",
"ControllerSettingsButtonB": "B",
"ControllerSettingsButtonX": "X",
"ControllerSettingsButtonY": "Y",
"ControllerSettingsButtonPlus": "+",
"ControllerSettingsButtonMinus": "-",
"ControllerSettingsDPad": "Directional Pad",
"ControllerSettingsDPadUp": "Up",
"ControllerSettingsDPadDown": "Down",
"ControllerSettingsDPadLeft": "Left",
"ControllerSettingsDPadRight": "Right",
"ControllerSettingsLStick": "Left Stick",
"ControllerSettingsLStickButton": "Button",
"ControllerSettingsLStickUp": "Up",
"ControllerSettingsLStickDown": "Down",
"ControllerSettingsLStickLeft": "Left",
"ControllerSettingsLStickRight": "Right",
"ControllerSettingsLStickStick": "Stick",
"ControllerSettingsLStickInvertXAxis": "Invert Stick X",
"ControllerSettingsLStickInvertYAxis": "Invert Stick Y",
"ControllerSettingsLStickDeadzone": "Deadzone:",
"ControllerSettingsRStick": "Right Stick",
"ControllerSettingsRStickButton": "Button",
"ControllerSettingsRStickUp": "Up",
"ControllerSettingsRStickDown": "Down",
"ControllerSettingsRStickLeft": "Left",
"ControllerSettingsRStickRight": "Right",
"ControllerSettingsRStickStick": "Stick",
"ControllerSettingsRStickInvertXAxis": "Invert Stick X",
"ControllerSettingsRStickInvertYAxis": "Invert Stick Y",
"ControllerSettingsRStickDeadzone": "Deadzone:",
"ControllerSettingsTriggersLeft": "Triggers Left",
"ControllerSettingsTriggersRight": "Triggers Right",
"ControllerSettingsTriggersButtonsLeft": "Trigger Buttons Left",
"ControllerSettingsTriggersButtonsRight": "Trigger Buttons Right",
"ControllerSettingsTriggers": "Triggers",
"ControllerSettingsTriggerL": "L",
"ControllerSettingsTriggerR": "R",
"ControllerSettingsTriggerZL": "ZL",
"ControllerSettingsTriggerZR": "ZR",
"ControllerSettingsLeftSL": "SL",
"ControllerSettingsLeftSR": "SR",
"ControllerSettingsRightSL": "SL",
"ControllerSettingsRightSR": "SR",
"ControllerSettingsExtraButtonsLeft": "Buttons Left",
"ControllerSettingsExtraButtonsRight": "Buttons Right",
"ControllerSettingsMisc": "Miscellaneous",
"ControllerSettingsTriggerThreshold": "Trigger Threshold:",
"ControllerSettingsMotion": "Motion",
"ControllerSettingsMotionUseCemuhookCompatibleMotion": "Use CemuHook compatible motion",
"ControllerSettingsMotionControllerSlot": "Controller Slot:",
"ControllerSettingsMotionMirrorInput": "Mirror Input",
"ControllerSettingsMotionRightJoyConSlot": "Right JoyCon Slot:",
"ControllerSettingsMotionServerHost": "Server Host:",
"ControllerSettingsMotionGyroSensitivity": "Gyro Sensitivity:",
"ControllerSettingsMotionGyroDeadzone": "Gyro Deadzone:",
"ControllerSettingsSave": "Save",
"ControllerSettingsClose": "Close",
"UserProfilesSelectedUserProfile": "Selected User Profile:",
"UserProfilesSaveProfileName": "Save Profile Name",
"UserProfilesChangeProfileImage": "Change Profile Image",
"UserProfilesAvailableUserProfiles": "Available User Profiles:",
"UserProfilesAddNewProfile": "Create Profile",
"UserProfilesDelete": "Delete",
"UserProfilesClose": "Close",
"ProfileNameSelectionWatermark": "Choose a nickname",
"ProfileImageSelectionTitle": "Profile Image Selection",
"ProfileImageSelectionHeader": "Choose a profile Image",
"ProfileImageSelectionNote": "You may import a custom profile image, or select an avatar from system firmware",
"ProfileImageSelectionImportImage": "Import Image File",
"ProfileImageSelectionSelectAvatar": "Select Firmware Avatar",
"InputDialogTitle": "Input Dialog",
"InputDialogOk": "OK",
"InputDialogCancel": "Cancel",
"InputDialogAddNewProfileTitle": "Choose the Profile Name",
"InputDialogAddNewProfileHeader": "Please Enter a Profile Name",
"InputDialogAddNewProfileSubtext": "(Max Length: {0})",
"AvatarChoose": "Choose Avatar",
"AvatarSetBackgroundColor": "Set Background Color",
"AvatarClose": "Close",
"ControllerSettingsLoadProfileToolTip": "Load Profile",
"ControllerSettingsAddProfileToolTip": "Add Profile",
"ControllerSettingsRemoveProfileToolTip": "Remove Profile",
"ControllerSettingsSaveProfileToolTip": "Save Profile",
"MenuBarFileToolsTakeScreenshot": "Take Screenshot",
"MenuBarFileToolsHideUi": "Hide UI",
"GameListContextMenuToggleFavorite": "Toggle Favorite",
"GameListContextMenuToggleFavoriteToolTip": "Toggle Favorite status of Game",
"SettingsTabGeneralTheme": "Theme",
"SettingsTabGeneralThemeCustomTheme": "Custom Theme Path",
"SettingsTabGeneralThemeBaseStyle": "Base Style",
"SettingsTabGeneralThemeBaseStyleDark": "Dark",
"SettingsTabGeneralThemeBaseStyleLight": "Light",
"SettingsTabGeneralThemeEnableCustomTheme": "Enable Custom Theme",
"ButtonBrowse": "Browse",
"ControllerSettingsConfigureGeneral": "Configure",
"ControllerSettingsRumble": "Rumble",
"ControllerSettingsRumbleStrongMultiplier": "Strong Rumble Multiplier",
"ControllerSettingsRumbleWeakMultiplier": "Weak Rumble Multiplier",
"DialogMessageSaveNotAvailableMessage": "There is no savedata for {0} [{1:x16}]",
"DialogMessageSaveNotAvailableCreateSaveMessage": "Would you like to create savedata for this game?",
"DialogConfirmationTitle": "Ryujinx - Confirmation",
"DialogUpdaterTitle": "Ryujinx - Updater",
"DialogErrorTitle": "Ryujinx - Error",
"DialogWarningTitle": "Ryujinx - Warning",
"DialogExitTitle": "Ryujinx - Exit",
"DialogErrorMessage": "Ryujinx has encountered an error",
"DialogExitMessage": "Are you sure you want to close Ryujinx?",
"DialogExitSubMessage": "All unsaved data will be lost!",
"DialogMessageCreateSaveErrorMessage": "There was an error creating the specified savedata: {0}",
"DialogMessageFindSaveErrorMessage": "There was an error finding the specified savedata: {0}",
"FolderDialogExtractTitle": "Choose the folder to extract into",
"DialogNcaExtractionMessage": "Extracting {0} section from {1}...",
"DialogNcaExtractionTitle": "Ryujinx - NCA Section Extractor",
"DialogNcaExtractionMainNcaNotFoundErrorMessage": "Extraction failure. The main NCA was not present in the selected file.",
"DialogNcaExtractionCheckLogErrorMessage": "Extraction failure. Read the log file for further information.",
"DialogNcaExtractionSuccessMessage": "Extraction completed successfully.",
"DialogUpdaterConvertFailedMessage": "Failed to convert the current Ryujinx version.",
"DialogUpdaterCancelUpdateMessage": "Cancelling Update!",
"DialogUpdaterAlreadyOnLatestVersionMessage": "You are already using the most updated version of Ryujinx!",
"DialogUpdaterFailedToGetVersionMessage": "An error has occurred when trying to get release information from GitHub Release. This can be caused if a new release is being compiled by GitHub Actions. Try again in a few minutes.",
"DialogUpdaterConvertFailedGithubMessage": "Failed to convert the received Ryujinx version from Github Release.",
"DialogUpdaterDownloadingMessage": "Downloading Update...",
"DialogUpdaterExtractionMessage": "Extracting Update...",
"DialogUpdaterRenamingMessage": "Renaming Update...",
"DialogUpdaterAddingFilesMessage": "Adding New Update...",
"DialogUpdaterCompleteMessage": "Update Complete!",
"DialogUpdaterRestartMessage": "Do you want to restart Ryujinx now?",
"DialogUpdaterArchNotSupportedMessage": "You are not running a supported system architecture!",
"DialogUpdaterArchNotSupportedSubMessage": "(Only x64 systems are supported!)",
"DialogUpdaterNoInternetMessage": "You are not connected to the Internet!",
"DialogUpdaterNoInternetSubMessage": "Please verify that you have a working Internet connection!",
"DialogUpdaterDirtyBuildMessage": "You Cannot update a Dirty build of Ryujinx!",
"DialogUpdaterDirtyBuildSubMessage": "Please download Ryujinx at https://ryujinx.org/ if you are looking for a supported version.",
"DialogRestartRequiredMessage": "Restart Required",
"DialogThemeRestartMessage": "Theme has been saved. A restart is needed to apply the theme.",
"DialogThemeRestartSubMessage": "Do you want to restart",
"DialogFirmwareInstallEmbeddedMessage": "Would you like to install the firmware embedded in this game? (Firmware {0})",
"DialogFirmwareInstallEmbeddedSuccessMessage": "No installed firmware was found but Ryujinx was able to install firmware {0} from the provided game.\\nThe emulator will now start.",
"DialogFirmwareNoFirmwareInstalledMessage": "No Firmware Installed",
"DialogFirmwareInstalledMessage": "Firmware {0} was installed",
"DialogInstallFileTypesSuccessMessage": "Successfully installed file types!",
"DialogInstallFileTypesErrorMessage": "Failed to install file types.",
"DialogUninstallFileTypesSuccessMessage": "Successfully uninstalled file types!",
"DialogUninstallFileTypesErrorMessage": "Failed to uninstall file types.",
"DialogOpenSettingsWindowLabel": "Open Settings Window",
"DialogControllerAppletTitle": "Controller Applet",
"DialogMessageDialogErrorExceptionMessage": "Error displaying Message Dialog: {0}",
"DialogSoftwareKeyboardErrorExceptionMessage": "Error displaying Software Keyboard: {0}",
"DialogErrorAppletErrorExceptionMessage": "Error displaying ErrorApplet Dialog: {0}",
"DialogUserErrorDialogMessage": "{0}: {1}",
"DialogUserErrorDialogInfoMessage": "\nFor more information on how to fix this error, follow our Setup Guide.",
"DialogUserErrorDialogTitle": "Ryujinx Error ({0})",
"DialogAmiiboApiTitle": "Amiibo API",
"DialogAmiiboApiFailFetchMessage": "An error occured while fetching information from the API.",
"DialogAmiiboApiConnectErrorMessage": "Unable to connect to Amiibo API server. The service may be down or you may need to verify your internet connection is online.",
"DialogProfileInvalidProfileErrorMessage": "Profile {0} is incompatible with the current input configuration system.",
"DialogProfileDefaultProfileOverwriteErrorMessage": "Default Profile can not be overwritten",
"DialogProfileDeleteProfileTitle": "Deleting Profile",
"DialogProfileDeleteProfileMessage": "This action is irreversible, are you sure you want to continue?",
"DialogWarning": "Warning",
"DialogPPTCDeletionMessage": "You are about to queue a PPTC rebuild on the next boot of:\n\n{0}\n\nAre you sure you want to proceed?",
"DialogPPTCDeletionErrorMessage": "Error purging PPTC cache at {0}: {1}",
"DialogShaderDeletionMessage": "You are about to delete the Shader cache for :\n\n{0}\n\nAre you sure you want to proceed?",
"DialogShaderDeletionErrorMessage": "Error purging Shader cache at {0}: {1}",
"DialogRyujinxErrorMessage": "Ryujinx has encountered an error",
"DialogInvalidTitleIdErrorMessage": "UI error: The selected game did not have a valid title ID",
"DialogFirmwareInstallerFirmwareNotFoundErrorMessage": "A valid system firmware was not found in {0}.",
"DialogFirmwareInstallerFirmwareInstallTitle": "Install Firmware {0}",
"DialogFirmwareInstallerFirmwareInstallMessage": "System version {0} will be installed.",
"DialogFirmwareInstallerFirmwareInstallSubMessage": "\n\nThis will replace the current system version {0}.",
"DialogFirmwareInstallerFirmwareInstallConfirmMessage": "\n\nDo you want to continue?",
"DialogFirmwareInstallerFirmwareInstallWaitMessage": "Installing firmware...",
"DialogFirmwareInstallerFirmwareInstallSuccessMessage": "System version {0} successfully installed.",
"DialogUserProfileDeletionWarningMessage": "There would be no other profiles to be opened if selected profile is deleted",
"DialogUserProfileDeletionConfirmMessage": "Do you want to delete the selected profile",
"DialogUserProfileUnsavedChangesTitle": "Warning - Unsaved Changes",
"DialogUserProfileUnsavedChangesMessage": "You have made changes to this user profile that have not been saved.",
"DialogUserProfileUnsavedChangesSubMessage": "Do you want to discard your changes?",
"DialogControllerSettingsModifiedConfirmMessage": "The current controller settings has been updated.",
"DialogControllerSettingsModifiedConfirmSubMessage": "Do you want to save?",
"DialogLoadNcaErrorMessage": "{0}. Errored File: {1}",
"DialogDlcNoDlcErrorMessage": "The specified file does not contain a DLC for the selected title!",
"DialogPerformanceCheckLoggingEnabledMessage": "You have trace logging enabled, which is designed to be used by developers only.",
"DialogPerformanceCheckLoggingEnabledConfirmMessage": "For optimal performance, it's recommended to disable trace logging. Would you like to disable trace logging now?",
"DialogPerformanceCheckShaderDumpEnabledMessage": "You have shader dumping enabled, which is designed to be used by developers only.",
"DialogPerformanceCheckShaderDumpEnabledConfirmMessage": "For optimal performance, it's recommended to disable shader dumping. Would you like to disable shader dumping now?",
"DialogLoadAppGameAlreadyLoadedMessage": "A game has already been loaded",
"DialogLoadAppGameAlreadyLoadedSubMessage": "Please stop emulation or close the emulator before launching another game.",
"DialogUpdateAddUpdateErrorMessage": "The specified file does not contain an update for the selected title!",
"DialogSettingsBackendThreadingWarningTitle": "Warning - Backend Threading",
"DialogSettingsBackendThreadingWarningMessage": "Ryujinx must be restarted after changing this option for it to apply fully. Depending on your platform, you may need to manually disable your driver's own multithreading when using Ryujinx's.",
"SettingsTabGraphicsFeaturesOptions": "Features",
"SettingsTabGraphicsBackendMultithreading": "Graphics Backend Multithreading:",
"CommonAuto": "Auto",
"CommonOff": "Off",
"CommonOn": "On",
"InputDialogYes": "Yes",
"InputDialogNo": "No",
"DialogProfileInvalidProfileNameErrorMessage": "The file name contains invalid characters. Please try again.",
"MenuBarOptionsPauseEmulation": "Pause",
"MenuBarOptionsResumeEmulation": "Resume",
"AboutUrlTooltipMessage": "Click to open the Ryujinx website in your default browser.",
"AboutDisclaimerMessage": "Ryujinx is not affiliated with Nintendo™,\nor any of its partners, in any way.",
"AboutAmiiboDisclaimerMessage": "AmiiboAPI (www.amiiboapi.com) is used\nin our Amiibo emulation.",
"AboutPatreonUrlTooltipMessage": "Click to open the Ryujinx Patreon page in your default browser.",
"AboutGithubUrlTooltipMessage": "Click to open the Ryujinx GitHub page in your default browser.",
"AboutDiscordUrlTooltipMessage": "Click to open an invite to the Ryujinx Discord server in your default browser.",
"AboutTwitterUrlTooltipMessage": "Click to open the Ryujinx Twitter page in your default browser.",
"AboutRyujinxAboutTitle": "About:",
"AboutRyujinxAboutContent": "Ryujinx is an emulator for the Nintendo Switch™.\nPlease support us on Patreon.\nGet all the latest news on our Twitter or Discord.\nDevelopers interested in contributing can find out more on our GitHub or Discord.",
"AboutRyujinxMaintainersTitle": "Maintained By:",
"AboutRyujinxMaintainersContentTooltipMessage": "Click to open the Contributors page in your default browser.",
"AboutRyujinxSupprtersTitle": "Supported on Patreon By:",
"AmiiboSeriesLabel": "Amiibo Series",
"AmiiboCharacterLabel": "Character",
"AmiiboScanButtonLabel": "Scan It",
"AmiiboOptionsShowAllLabel": "Show All Amiibo",
"AmiiboOptionsUsRandomTagLabel": "Hack: Use Random tag Uuid",
"DlcManagerTableHeadingEnabledLabel": "Enabled",
"DlcManagerTableHeadingTitleIdLabel": "Title ID",
"DlcManagerTableHeadingContainerPathLabel": "Container Path",
"DlcManagerTableHeadingFullPathLabel": "Full Path",
"DlcManagerRemoveAllButton": "Remove All",
"DlcManagerEnableAllButton": "Enable All",
"DlcManagerDisableAllButton": "Disable All",
"MenuBarOptionsChangeLanguage": "Change Language",
"MenuBarShowFileTypes": "Show File Types",
"CommonSort": "Sort",
"CommonShowNames": "Show Names",
"CommonFavorite": "Favorite",
"OrderAscending": "Ascending",
"OrderDescending": "Descending",
"SettingsTabGraphicsFeatures": "Features & Enhancements",
"ErrorWindowTitle": "Error Window",
"ToggleDiscordTooltip": "Choose whether or not to display Ryujinx on your \"currently playing\" Discord activity",
"AddGameDirBoxTooltip": "Enter a game directory to add to the list",
"AddGameDirTooltip": "Add a game directory to the list",
"RemoveGameDirTooltip": "Remove selected game directory",
"CustomThemeCheckTooltip": "Use a custom Avalonia theme for the GUI to change the appearance of the emulator menus",
"CustomThemePathTooltip": "Path to custom GUI theme",
"CustomThemeBrowseTooltip": "Browse for a custom GUI theme",
"DockModeToggleTooltip": "Docked mode makes the emulated system behave as a docked Nintendo Switch. This improves graphical fidelity in most games. Conversely, disabling this will make the emulated system behave as a handheld Nintendo Switch, reducing graphics quality.\n\nConfigure player 1 controls if planning to use docked mode; configure handheld controls if planning to use handheld mode.\n\nLeave ON if unsure.",
"DirectKeyboardTooltip": "Direct keyboard access (HID) support. Provides games access to your keyboard as a text entry device.",
"DirectMouseTooltip": "Direct mouse access (HID) support. Provides games access to your mouse as a pointing device.",
"RegionTooltip": "Change System Region",
"LanguageTooltip": "Change System Language",
"TimezoneTooltip": "Change System TimeZone",
"TimeTooltip": "Change System Time",
"VSyncToggleTooltip": "Emulated console's Vertical Sync. Essentially a frame-limiter for the majority of games; disabling it may cause games to run at higher speed or make loading screens take longer or get stuck.\n\nCan be toggled in-game with a hotkey of your preference. We recommend doing this if you plan on disabling it.\n\nLeave ON if unsure.",
"PptcToggleTooltip": "Saves translated JIT functions so that they do not need to be translated every time the game loads.\n\nReduces stuttering and significantly speeds up boot times after the first boot of a game.\n\nLeave ON if unsure.",
"FsIntegrityToggleTooltip": "Checks for corrupt files when booting a game, and if corrupt files are detected, displays a hash error in the log.\n\nHas no impact on performance and is meant to help troubleshooting.\n\nLeave ON if unsure.",
"AudioBackendTooltip": "Changes the backend used to render audio.\n\nSDL2 is the preferred one, while OpenAL and SoundIO are used as fallbacks. Dummy will have no sound.\n\nSet to SDL2 if unsure.",
"MemoryManagerTooltip": "Change how guest memory is mapped and accessed. Greatly affects emulated CPU performance.\n\nSet to HOST UNCHECKED if unsure.",
"MemoryManagerSoftwareTooltip": "Use a software page table for address translation. Highest accuracy but slowest performance.",
"MemoryManagerHostTooltip": "Directly map memory in the host address space. Much faster JIT compilation and execution.",
"MemoryManagerUnsafeTooltip": "Directly map memory, but do not mask the address within the guest address space before access. Faster, but at the cost of safety. The guest application can access memory from anywhere in Ryujinx, so only run programs you trust with this mode.",
"UseHypervisorTooltip": "Use Hypervisor instead of JIT. Greatly improves performance when available, but can be unstable in its current state.",
"DRamTooltip": "Utilizes an alternative MemoryMode layout to mimic a Switch development model.\n\nThis is only useful for higher-resolution texture packs or 4k resolution mods. Does NOT improve performance.\n\nLeave OFF if unsure.",
"IgnoreMissingServicesTooltip": "Ignores unimplemented Horizon OS services. This may help in bypassing crashes when booting certain games.\n\nLeave OFF if unsure.",
"GraphicsBackendThreadingTooltip": "Executes graphics backend commands on a second thread.\n\nSpeeds up shader compilation, reduces stuttering, and improves performance on GPU drivers without multithreading support of their own. Slightly better performance on drivers with multithreading.\n\nSet to AUTO if unsure.",
"GalThreadingTooltip": "Executes graphics backend commands on a second thread.\n\nSpeeds up shader compilation, reduces stuttering, and improves performance on GPU drivers without multithreading support of their own. Slightly better performance on drivers with multithreading.\n\nSet to AUTO if unsure.",
"ShaderCacheToggleTooltip": "Saves a disk shader cache which reduces stuttering in subsequent runs.\n\nLeave ON if unsure.",
"ResolutionScaleTooltip": "Resolution Scale applied to applicable render targets",
"ResolutionScaleEntryTooltip": "Floating point resolution scale, such as 1.5. Non-integral scales are more likely to cause issues or crash.",
"AnisotropyTooltip": "Level of Anisotropic Filtering (set to Auto to use the value requested by the game)",
"AspectRatioTooltip": "Aspect Ratio applied to the renderer window.",
"ShaderDumpPathTooltip": "Graphics Shaders Dump Path",
"FileLogTooltip": "Saves console logging to a log file on disk. Does not affect performance.",
"StubLogTooltip": "Prints stub log messages in the console. Does not affect performance.",
"InfoLogTooltip": "Prints info log messages in the console. Does not affect performance.",
"WarnLogTooltip": "Prints warning log messages in the console. Does not affect performance.",
"ErrorLogTooltip": "Prints error log messages in the console. Does not affect performance.",
"TraceLogTooltip": "Prints trace log messages in the console. Does not affect performance.",
"GuestLogTooltip": "Prints guest log messages in the console. Does not affect performance.",
"FileAccessLogTooltip": "Prints file access log messages in the console.",
"FSAccessLogModeTooltip": "Enables FS access log output to the console. Possible modes are 0-3",
"DeveloperOptionTooltip": "Use with care",
"OpenGlLogLevel": "Requires appropriate log levels enabled",
"DebugLogTooltip": "Prints debug log messages in the console.\n\nOnly use this if specifically instructed by a staff member, as it will make logs difficult to read and worsen emulator performance.",
"LoadApplicationFileTooltip": "Open a file explorer to choose a Switch compatible file to load",
"LoadApplicationFolderTooltip": "Open a file explorer to choose a Switch compatible, unpacked application to load",
"OpenRyujinxFolderTooltip": "Open Ryujinx filesystem folder",
"OpenRyujinxLogsTooltip": "Opens the folder where logs are written to",
"ExitTooltip": "Exit Ryujinx",
"OpenSettingsTooltip": "Open settings window",
"OpenProfileManagerTooltip": "Open User Profiles Manager window",
"StopEmulationTooltip": "Stop emulation of the current game and return to game selection",
"CheckUpdatesTooltip": "Check for updates to Ryujinx",
"OpenAboutTooltip": "Open About Window",
"GridSize": "Grid Size",
"GridSizeTooltip": "Change the size of grid items",
"SettingsTabSystemSystemLanguageBrazilianPortuguese": "Brazilian Portuguese",
"AboutRyujinxContributorsButtonHeader": "See All Contributors",
"SettingsTabSystemAudioVolume": "Volume: ",
"AudioVolumeTooltip": "Change Audio Volume",
"SettingsTabSystemEnableInternetAccess": "Guest Internet Access/LAN Mode",
"EnableInternetAccessTooltip": "Allows the emulated application to connect to the Internet.\n\nGames with a LAN mode can connect to each other when this is enabled and the systems are connected to the same access point. This includes real consoles as well.\n\nDoes NOT allow connecting to Nintendo servers. May cause crashing in certain games that try to connect to the Internet.\n\nLeave OFF if unsure.",
"GameListContextMenuManageCheatToolTip": "Manage Cheats",
"GameListContextMenuManageCheat": "Manage Cheats",
"ControllerSettingsStickRange": "Range:",
"DialogStopEmulationTitle": "Ryujinx - Stop Emulation",
"DialogStopEmulationMessage": "Are you sure you want to stop emulation?",
"SettingsTabCpu": "CPU",
"SettingsTabAudio": "Audio",
"SettingsTabNetwork": "Network",
"SettingsTabNetworkConnection": "Network Connection",
"SettingsTabCpuCache": "CPU Cache",
"SettingsTabCpuMemory": "CPU Mode",
"DialogUpdaterFlatpakNotSupportedMessage": "Please update Ryujinx via FlatHub.",
"UpdaterDisabledWarningTitle": "Updater Disabled!",
"GameListContextMenuOpenSdModsDirectory": "Open Atmosphere Mods Directory",
"GameListContextMenuOpenSdModsDirectoryToolTip": "Opens the alternative SD card Atmosphere directory which contains Application's Mods. Useful for mods that are packaged for real hardware.",
"ControllerSettingsRotate90": "Rotate 90° Clockwise",
"IconSize": "Icon Size",
"IconSizeTooltip": "Change the size of game icons",
"MenuBarOptionsShowConsole": "Show Console",
"ShaderCachePurgeError": "Error purging shader cache at {0}: {1}",
"UserErrorNoKeys": "Keys not found",
"UserErrorNoFirmware": "Firmware not found",
"UserErrorFirmwareParsingFailed": "Firmware parsing error",
"UserErrorApplicationNotFound": "Application not found",
"UserErrorUnknown": "Unknown error",
"UserErrorUndefined": "Undefined error",
"UserErrorNoKeysDescription": "Ryujinx was unable to find your 'prod.keys' file",
"UserErrorNoFirmwareDescription": "Ryujinx was unable to find any firmwares installed",
"UserErrorFirmwareParsingFailedDescription": "Ryujinx was unable to parse the provided firmware. This is usually caused by outdated keys.",
"UserErrorApplicationNotFoundDescription": "Ryujinx couldn't find a valid application at the given path.",
"UserErrorUnknownDescription": "An unknown error occured!",
"UserErrorUndefinedDescription": "An undefined error occured! This shouldn't happen, please contact a dev!",
"OpenSetupGuideMessage": "Open the Setup Guide",
"NoUpdate": "No Update",
"TitleUpdateVersionLabel": "Version {0}",
"RyujinxInfo": "Ryujinx - Info",
"RyujinxConfirm": "Ryujinx - Confirmation",
"FileDialogAllTypes": "All types",
"Never": "Never",
"SwkbdMinCharacters": "Must be at least {0} characters long",
"SwkbdMinRangeCharacters": "Must be {0}-{1} characters long",
"SoftwareKeyboard": "Software Keyboard",
"DialogControllerAppletMessagePlayerRange": "Application requests {0} player(s) with:\n\nTYPES: {1}\n\nPLAYERS: {2}\n\n{3}Please open Settings and reconfigure Input now or press Close.",
"DialogControllerAppletMessage": "Application requests exactly {0} player(s) with:\n\nTYPES: {1}\n\nPLAYERS: {2}\n\n{3}Please open Settings and reconfigure Input now or press Close.",
"DialogControllerAppletDockModeSet": "Docked mode set. Handheld is also invalid.\n\n",
"UpdaterRenaming": "Renaming Old Files...",
"UpdaterRenameFailed": "Updater was unable to rename file: {0}",
"UpdaterAddingFiles": "Adding New Files...",
"UpdaterExtracting": "Extracting Update...",
"UpdaterDownloading": "Downloading Update...",
"Game": "Game",
"Docked": "Docked",
"Handheld": "Handheld",
"ConnectionError": "Connection Error.",
"AboutPageDeveloperListMore": "{0} and more...",
"ApiError": "API Error.",
"LoadingHeading": "Loading {0}",
"CompilingPPTC": "Compiling PTC",
"CompilingShaders": "Compiling Shaders",
"AllKeyboards": "All keyboards",
"OpenFileDialogTitle": "Select a supported file to open",
"OpenFolderDialogTitle": "Select a folder with an unpacked game",
"AllSupportedFormats": "All Supported Formats",
"RyujinxUpdater": "Ryujinx Updater",
"SettingsTabHotkeys": "Keyboard Hotkeys",
"SettingsTabHotkeysHotkeys": "Keyboard Hotkeys",
"SettingsTabHotkeysToggleVsyncHotkey": "Toggle VSync:",
"SettingsTabHotkeysScreenshotHotkey": "Screenshot:",
"SettingsTabHotkeysShowUiHotkey": "Show UI:",
"SettingsTabHotkeysPauseHotkey": "Pause:",
"SettingsTabHotkeysToggleMuteHotkey": "Mute:",
"ControllerMotionTitle": "Motion Control Settings",
"ControllerRumbleTitle": "Rumble Settings",
"SettingsSelectThemeFileDialogTitle": "Select Theme File",
"SettingsXamlThemeFile": "Xaml Theme File",
"AvatarWindowTitle": "Manage Accounts - Avatar",
"Amiibo": "Amiibo",
"Unknown": "Unknown",
"Usage": "Usage",
"Writable": "Writable",
"SelectDlcDialogTitle": "Select DLC files",
"SelectUpdateDialogTitle": "Select update files",
"UserProfileWindowTitle": "User Profiles Manager",
"CheatWindowTitle": "Cheats Manager",
"DlcWindowTitle": "Manage Downloadable Content for {0} ({1})",
"UpdateWindowTitle": "Title Update Manager",
"CheatWindowHeading": "Cheats Available for {0} [{1}]",
"DlcWindowHeading": "{0} Downloadable Content(s)",
"UserProfilesEditProfile": "Edit Selected",
"Cancel": "Cancel",
"Save": "Save",
"Discard": "Discard",
"UserProfilesSetProfileImage": "Set Profile Image",
"UserProfileEmptyNameError": "Name is required",
"UserProfileNoImageError": "Profile image must be set",
"GameUpdateWindowHeading": "Manage Updates for {0} ({1})",
"SettingsTabHotkeysResScaleUpHotkey": "Increase resolution:",
"SettingsTabHotkeysResScaleDownHotkey": "Decrease resolution:",
"UserProfilesName": "Name:",
"UserProfilesUserId": "User ID:",
"SettingsTabGraphicsBackend": "Graphics Backend",
"SettingsTabGraphicsBackendTooltip": "Graphics Backend to use",
"SettingsEnableTextureRecompression": "Enable Texture Recompression",
"SettingsEnableTextureRecompressionTooltip": "Compresses certain textures in order to reduce VRAM usage.\n\nRecommended for use with GPUs that have less than 4GiB VRAM.\n\nLeave OFF if unsure.",
"SettingsTabGraphicsPreferredGpu": "Preferred GPU",
"SettingsTabGraphicsPreferredGpuTooltip": "Select the graphics card that will be used with the Vulkan graphics backend.\n\nDoes not affect the GPU that OpenGL will use.\n\nSet to the GPU flagged as \"dGPU\" if unsure. If there isn't one, leave untouched.",
"SettingsAppRequiredRestartMessage": "Ryujinx Restart Required",
"SettingsGpuBackendRestartMessage": "Graphics Backend or GPU settings have been modified. This will require a restart to be applied",
"SettingsGpuBackendRestartSubMessage": "Do you want to restart now?",
"RyujinxUpdaterMessage": "Do you want to update Ryujinx to the latest version?",
"SettingsTabHotkeysVolumeUpHotkey": "Increase Volume:",
"SettingsTabHotkeysVolumeDownHotkey": "Decrease Volume:",
"SettingsEnableMacroHLE": "Enable Macro HLE",
"SettingsEnableMacroHLETooltip": "High-level emulation of GPU Macro code.\n\nImproves performance, but may cause graphical glitches in some games.\n\nLeave ON if unsure.",
"VolumeShort": "Vol",
"UserProfilesManageSaves": "Manage Saves",
"DeleteUserSave": "Do you want to delete user save for this game?",
"IrreversibleActionNote": "This action is not reversible.",
"SaveManagerHeading": "Manage Saves for {0} ({1})",
"SaveManagerTitle": "Save Manager",
"Name": "Name",
"Size": "Size",
"Search": "Search",
"UserProfilesRecoverLostAccounts": "Recover Lost Accounts",
"Recover": "Recover",
"UserProfilesRecoverHeading" : "Saves were found for the following accounts",
"UserProfilesRecoverEmptyList": "No profiles to recover",
"GraphicsAATooltip": "Applies anti-aliasing to the game render",
"GraphicsAALabel": "Anti-Aliasing:",
"GraphicsScalingFilterLabel": "Scaling Filter:",
"GraphicsScalingFilterTooltip": "Enables Framebuffer Scaling",
"GraphicsScalingFilterLevelLabel": "Level",
"GraphicsScalingFilterLevelTooltip": "Set Scaling Filter Level",
"SmaaLow": "SMAA Low",
"SmaaMedium": "SMAA Medium",
"SmaaHigh": "SMAA High",
"SmaaUltra": "SMAA Ultra",
"UserEditorTitle" : "Edit User",
"UserEditorTitleCreate" : "Create User",
"SettingsTabNetworkInterface": "Network Interface:",
"NetworkInterfaceTooltip": "The network interface used for LAN features",
"NetworkInterfaceDefault": "Default"
}

View File

@ -0,0 +1,614 @@
{
"Language": "Español (ES)",
"MenuBarFileOpenApplet": "Abrir applet",
"MenuBarFileOpenAppletOpenMiiAppletToolTip": "Abre el editor de Mii en modo autónomo",
"SettingsTabInputDirectMouseAccess": "Acceso directo al ratón",
"SettingsTabSystemMemoryManagerMode": "Modo del administrador de memoria:",
"SettingsTabSystemMemoryManagerModeSoftware": "Software",
"SettingsTabSystemMemoryManagerModeHost": "Host (rápido)",
"SettingsTabSystemMemoryManagerModeHostUnchecked": "Host sin verificación (más rápido, inseguro)",
"MenuBarFile": "_Archivo",
"MenuBarFileOpenFromFile": "_Cargar aplicación desde un archivo",
"MenuBarFileOpenUnpacked": "Cargar juego _desempaquetado",
"MenuBarFileOpenEmuFolder": "Abrir carpeta de Ryujinx",
"MenuBarFileOpenLogsFolder": "Abrir carpeta de registros",
"MenuBarFileExit": "_Salir",
"MenuBarOptions": "_Opciones",
"MenuBarOptionsToggleFullscreen": "Cambiar a pantalla completa.",
"MenuBarOptionsStartGamesInFullscreen": "Iniciar juegos en pantalla completa",
"MenuBarOptionsStopEmulation": "Detener emulación",
"MenuBarOptionsSettings": "_Configuración",
"MenuBarOptionsManageUserProfiles": "_Gestionar perfiles de usuario",
"MenuBarActions": "_Acciones",
"MenuBarOptionsSimulateWakeUpMessage": "Simular mensaje de reactivación",
"MenuBarActionsScanAmiibo": "Escanear Amiibo",
"MenuBarTools": "_Herramientas",
"MenuBarToolsInstallFirmware": "Instalar firmware",
"MenuBarFileToolsInstallFirmwareFromFile": "Instalar firmware desde un archivo XCI o ZIP",
"MenuBarFileToolsInstallFirmwareFromDirectory": "Instalar firmware desde una carpeta",
"MenuBarHelp": "Ayuda",
"MenuBarHelpCheckForUpdates": "Buscar actualizaciones",
"MenuBarHelpAbout": "Acerca de",
"MenuSearch": "Buscar...",
"GameListHeaderFavorite": "Favoritos",
"GameListHeaderIcon": "Icono",
"GameListHeaderApplication": "Nombre",
"GameListHeaderDeveloper": "Desarrollador",
"GameListHeaderVersion": "Versión",
"GameListHeaderTimePlayed": "Tiempo jugado",
"GameListHeaderLastPlayed": "Jugado por última vez",
"GameListHeaderFileExtension": "Extensión",
"GameListHeaderFileSize": "Tamaño del archivo",
"GameListHeaderPath": "Directorio",
"GameListContextMenuOpenUserSaveDirectory": "Abrir carpeta de guardado de este usuario",
"GameListContextMenuOpenUserSaveDirectoryToolTip": "Abre la carpeta que contiene la partida guardada del usuario para esta aplicación",
"GameListContextMenuOpenDeviceSaveDirectory": "Abrir carpeta de guardado del sistema para el usuario actual",
"GameListContextMenuOpenDeviceSaveDirectoryToolTip": "Abre la carpeta que contiene la partida guardada del sistema para esta aplicación",
"GameListContextMenuOpenBcatSaveDirectory": "Abrir carpeta de guardado BCAT del usuario",
"GameListContextMenuOpenBcatSaveDirectoryToolTip": "Abrir la carpeta que contiene el guardado BCAT de esta aplicación",
"GameListContextMenuManageTitleUpdates": "Gestionar actualizaciones del juego",
"GameListContextMenuManageTitleUpdatesToolTip": "Abrir la ventana de gestión de actualizaciones de esta aplicación",
"GameListContextMenuManageDlc": "Gestionar DLC",
"GameListContextMenuManageDlcToolTip": "Abrir la ventana de gestión del DLC",
"GameListContextMenuOpenModsDirectory": "Abrir carpeta de mods",
"GameListContextMenuOpenModsDirectoryToolTip": "Abrir la carpeta que contiene los mods (archivos modificantes) de esta aplicación",
"GameListContextMenuCacheManagement": "Gestión de caché ",
"GameListContextMenuCacheManagementPurgePptc": "Reconstruir PPTC en cola",
"GameListContextMenuCacheManagementPurgePptcToolTip": "Elimina la caché de PPTC de esta aplicación",
"GameListContextMenuCacheManagementPurgeShaderCache": "Limpiar caché de sombras",
"GameListContextMenuCacheManagementPurgeShaderCacheToolTip": "Eliminar la caché de sombras de esta aplicación",
"GameListContextMenuCacheManagementOpenPptcDirectory": "Abrir carpeta de PPTC",
"GameListContextMenuCacheManagementOpenPptcDirectoryToolTip": "Abrir la carpeta que contiene la caché de PPTC de esta aplicación",
"GameListContextMenuCacheManagementOpenShaderCacheDirectory": "Abrir carpeta de caché de sombras",
"GameListContextMenuCacheManagementOpenShaderCacheDirectoryToolTip": "Abrir la carpeta que contiene la caché de sombras de esta aplicación",
"GameListContextMenuExtractData": "Extraer datos",
"GameListContextMenuExtractDataExeFS": "ExeFS",
"GameListContextMenuExtractDataExeFSToolTip": "Extraer la sección ExeFS de la configuración actual de la aplicación (incluyendo actualizaciones)",
"GameListContextMenuExtractDataRomFS": "RomFS",
"GameListContextMenuExtractDataRomFSToolTip": "Extraer la sección RomFS de la configuración actual de la aplicación (incluyendo actualizaciones)",
"GameListContextMenuExtractDataLogo": "Logotipo",
"GameListContextMenuExtractDataLogoToolTip": "Extraer la sección Logo de la configuración actual de la aplicación (incluyendo actualizaciones)",
"StatusBarGamesLoaded": "{0}/{1} juegos cargados",
"StatusBarSystemVersion": "Versión del sistema: {0}",
"Settings": "Configuración",
"SettingsTabGeneral": "Interfaz de usuario",
"SettingsTabGeneralGeneral": "General",
"SettingsTabGeneralEnableDiscordRichPresence": "Habilitar estado en Discord",
"SettingsTabGeneralCheckUpdatesOnLaunch": "Buscar actualizaciones al iniciar",
"SettingsTabGeneralShowConfirmExitDialog": "Mostrar diálogo de confirmación al cerrar",
"SettingsTabGeneralHideCursorOnIdle": "Ocultar cursor cuando esté inactivo",
"SettingsTabGeneralGameDirectories": "Carpetas de juegos",
"SettingsTabGeneralAdd": "Agregar",
"SettingsTabGeneralRemove": "Quitar",
"SettingsTabSystem": "Sistema",
"SettingsTabSystemCore": "Núcleo",
"SettingsTabSystemSystemRegion": "Región del sistema:",
"SettingsTabSystemSystemRegionJapan": "Japón",
"SettingsTabSystemSystemRegionUSA": "EEUU",
"SettingsTabSystemSystemRegionEurope": "Europa",
"SettingsTabSystemSystemRegionAustralia": "Australia",
"SettingsTabSystemSystemRegionChina": "China",
"SettingsTabSystemSystemRegionKorea": "Corea",
"SettingsTabSystemSystemRegionTaiwan": "Taiwán",
"SettingsTabSystemSystemLanguage": "Idioma del sistema:",
"SettingsTabSystemSystemLanguageJapanese": "Japonés",
"SettingsTabSystemSystemLanguageAmericanEnglish": "Inglés americano",
"SettingsTabSystemSystemLanguageFrench": "Francés",
"SettingsTabSystemSystemLanguageGerman": "Alemán",
"SettingsTabSystemSystemLanguageItalian": "Italiano",
"SettingsTabSystemSystemLanguageSpanish": "Español",
"SettingsTabSystemSystemLanguageChinese": "Chino",
"SettingsTabSystemSystemLanguageKorean": "Coreano",
"SettingsTabSystemSystemLanguageDutch": "Neerlandés/Holandés",
"SettingsTabSystemSystemLanguagePortuguese": "Portugués",
"SettingsTabSystemSystemLanguageRussian": "Ruso",
"SettingsTabSystemSystemLanguageTaiwanese": "Taiwanés",
"SettingsTabSystemSystemLanguageBritishEnglish": "Inglés británico",
"SettingsTabSystemSystemLanguageCanadianFrench": "Francés canadiense",
"SettingsTabSystemSystemLanguageLatinAmericanSpanish": "Español latinoamericano",
"SettingsTabSystemSystemLanguageSimplifiedChinese": "Chino simplificado",
"SettingsTabSystemSystemLanguageTraditionalChinese": "Chino tradicional",
"SettingsTabSystemSystemTimeZone": "Zona horaria del sistema:",
"SettingsTabSystemSystemTime": "Hora del sistema:",
"SettingsTabSystemEnableVsync": "Sincronización vertical",
"SettingsTabSystemEnablePptc": "PPTC (Cache de Traducción de Perfil Persistente)",
"SettingsTabSystemEnableFsIntegrityChecks": "Comprobar integridad de los archivos",
"SettingsTabSystemAudioBackend": "Motor de audio:",
"SettingsTabSystemAudioBackendDummy": "Vacio",
"SettingsTabSystemAudioBackendOpenAL": "OpenAL",
"SettingsTabSystemAudioBackendSoundIO": "SoundIO",
"SettingsTabSystemAudioBackendSDL2": "SDL2",
"SettingsTabSystemHacks": "Hacks",
"SettingsTabSystemHacksNote": " (Pueden causar inestabilidad)",
"SettingsTabSystemExpandDramSize": "Usar diseño alternativo de memoria (Desarrolladores)",
"SettingsTabSystemIgnoreMissingServices": "Ignorar servicios no implementados",
"SettingsTabGraphics": "Gráficos",
"SettingsTabGraphicsAPI": "API de gráficos",
"SettingsTabGraphicsEnableShaderCache": "Habilitar caché de sombras",
"SettingsTabGraphicsAnisotropicFiltering": "Filtro anisotrópico:",
"SettingsTabGraphicsAnisotropicFilteringAuto": "Automático",
"SettingsTabGraphicsAnisotropicFiltering2x": "x2",
"SettingsTabGraphicsAnisotropicFiltering4x": "x4",
"SettingsTabGraphicsAnisotropicFiltering8x": "x8",
"SettingsTabGraphicsAnisotropicFiltering16x": "x16",
"SettingsTabGraphicsResolutionScale": "Escala de resolución:",
"SettingsTabGraphicsResolutionScaleCustom": "Personalizada (no recomendado)",
"SettingsTabGraphicsResolutionScaleNative": "Nativa (720p/1080p)",
"SettingsTabGraphicsResolutionScale2x": "x2 (1440p/2160p)",
"SettingsTabGraphicsResolutionScale3x": "x3 (2160p/3240p)",
"SettingsTabGraphicsResolutionScale4x": "x4 (2880p/4320p)",
"SettingsTabGraphicsAspectRatio": "Relación de aspecto:",
"SettingsTabGraphicsAspectRatio4x3": "4:3",
"SettingsTabGraphicsAspectRatio16x9": "16:9",
"SettingsTabGraphicsAspectRatio16x10": "16:10",
"SettingsTabGraphicsAspectRatio21x9": "21:9",
"SettingsTabGraphicsAspectRatio32x9": "32:9",
"SettingsTabGraphicsAspectRatioStretch": "Estirar a la ventana",
"SettingsTabGraphicsDeveloperOptions": "Opciones de desarrollador",
"SettingsTabGraphicsShaderDumpPath": "Directorio de volcado de sombras:",
"SettingsTabLogging": "Registros",
"SettingsTabLoggingLogging": "Registros",
"SettingsTabLoggingEnableLoggingToFile": "Habilitar registro a archivo",
"SettingsTabLoggingEnableStubLogs": "Habilitar registros de Stub",
"SettingsTabLoggingEnableInfoLogs": "Habilitar registros de Info",
"SettingsTabLoggingEnableWarningLogs": "Habilitar registros de Advertencia",
"SettingsTabLoggingEnableErrorLogs": "Habilitar registros de Error",
"SettingsTabLoggingEnableTraceLogs": "Habilitar registros de Rastro",
"SettingsTabLoggingEnableGuestLogs": "Habilitar registros de Guest",
"SettingsTabLoggingEnableFsAccessLogs": "Habilitar registros de Fs Access",
"SettingsTabLoggingFsGlobalAccessLogMode": "Modo de registros Fs Global Access:",
"SettingsTabLoggingDeveloperOptions": "Opciones de desarrollador (ADVERTENCIA: empeorarán el rendimiento)",
"SettingsTabLoggingGraphicsBackendLogLevel": "Nivel de registro de backend gráficos:",
"SettingsTabLoggingGraphicsBackendLogLevelNone": "Nada",
"SettingsTabLoggingGraphicsBackendLogLevelError": "Errores",
"SettingsTabLoggingGraphicsBackendLogLevelPerformance": "Ralentizaciones",
"SettingsTabLoggingGraphicsBackendLogLevelAll": "Todo",
"SettingsTabLoggingEnableDebugLogs": "Habilitar registros de debug",
"SettingsTabInput": "Entrada",
"SettingsTabInputEnableDockedMode": "Modo dock/TV",
"SettingsTabInputDirectKeyboardAccess": "Acceso directo al teclado",
"SettingsButtonSave": "Guardar",
"SettingsButtonClose": "Cerrar",
"SettingsButtonOk": "Aceptar",
"SettingsButtonCancel": "Cancelar",
"SettingsButtonApply": "Aplicar",
"ControllerSettingsPlayer": "Jugador",
"ControllerSettingsPlayer1": "Jugador 1",
"ControllerSettingsPlayer2": "Jugador 2",
"ControllerSettingsPlayer3": "Jugador 3",
"ControllerSettingsPlayer4": "Jugador 4",
"ControllerSettingsPlayer5": "Jugador 5",
"ControllerSettingsPlayer6": "Jugador 6",
"ControllerSettingsPlayer7": "Jugador 7",
"ControllerSettingsPlayer8": "Jugador 8",
"ControllerSettingsHandheld": "Portátil",
"ControllerSettingsInputDevice": "Dispositivo de entrada",
"ControllerSettingsRefresh": "Actualizar",
"ControllerSettingsDeviceDisabled": "Deshabilitado",
"ControllerSettingsControllerType": "Tipo de Mando",
"ControllerSettingsControllerTypeHandheld": "Portátil",
"ControllerSettingsControllerTypeProController": "Mando Pro",
"ControllerSettingsControllerTypeJoyConPair": "Doble Joy-Con",
"ControllerSettingsControllerTypeJoyConLeft": "Joy-Con Izquierdo",
"ControllerSettingsControllerTypeJoyConRight": "Joy-Con Derecho",
"ControllerSettingsProfile": "Perfil",
"ControllerSettingsProfileDefault": "Predeterminado",
"ControllerSettingsLoad": "Cargar",
"ControllerSettingsAdd": "Agregar",
"ControllerSettingsRemove": "Quitar",
"ControllerSettingsButtons": "Botones",
"ControllerSettingsButtonA": "A",
"ControllerSettingsButtonB": "B",
"ControllerSettingsButtonX": "X",
"ControllerSettingsButtonY": "Y",
"ControllerSettingsButtonPlus": "+",
"ControllerSettingsButtonMinus": "-",
"ControllerSettingsDPad": "Pad direccional",
"ControllerSettingsDPadUp": "Arriba",
"ControllerSettingsDPadDown": "Abajo",
"ControllerSettingsDPadLeft": "Izquierda",
"ControllerSettingsDPadRight": "Derecha",
"ControllerSettingsLStick": "Palanca izquierda",
"ControllerSettingsLStickButton": "Botón (L3)",
"ControllerSettingsLStickUp": "Arriba",
"ControllerSettingsLStickDown": "Abajo",
"ControllerSettingsLStickLeft": "Izquierda",
"ControllerSettingsLStickRight": "Derecha",
"ControllerSettingsLStickStick": "Palanca",
"ControllerSettingsLStickInvertXAxis": "Invertir eje X",
"ControllerSettingsLStickInvertYAxis": "Invertir eje Y",
"ControllerSettingsLStickDeadzone": "Zona muerta:",
"ControllerSettingsRStick": "Palanca derecha",
"ControllerSettingsRStickButton": "Botón (R3)",
"ControllerSettingsRStickUp": "Arriba",
"ControllerSettingsRStickDown": "Abajo",
"ControllerSettingsRStickLeft": "Izquierda",
"ControllerSettingsRStickRight": "Derecha",
"ControllerSettingsRStickStick": "Palanca",
"ControllerSettingsRStickInvertXAxis": "Invertir eje X",
"ControllerSettingsRStickInvertYAxis": "Invertir eje Y",
"ControllerSettingsRStickDeadzone": "Zona muerta:",
"ControllerSettingsTriggersLeft": "Gatillos izquierdos",
"ControllerSettingsTriggersRight": "Gatillos derechos",
"ControllerSettingsTriggersButtonsLeft": "Botones de gatillo izquierdos",
"ControllerSettingsTriggersButtonsRight": "Botones de gatillo derechos",
"ControllerSettingsTriggers": "Gatillos",
"ControllerSettingsTriggerL": "L",
"ControllerSettingsTriggerR": "R",
"ControllerSettingsTriggerZL": "ZL",
"ControllerSettingsTriggerZR": "ZR",
"ControllerSettingsLeftSL": "SL",
"ControllerSettingsLeftSR": "SR",
"ControllerSettingsRightSL": "SL",
"ControllerSettingsRightSR": "SR",
"ControllerSettingsExtraButtonsLeft": "Botones izquierdos",
"ControllerSettingsExtraButtonsRight": "Botones derechos",
"ControllerSettingsMisc": "Misceláneo",
"ControllerSettingsTriggerThreshold": "Límite de gatillos:",
"ControllerSettingsMotion": "Movimiento",
"ControllerSettingsMotionUseCemuhookCompatibleMotion": "Usar movimiento compatible con CemuHook",
"ControllerSettingsMotionControllerSlot": "Puerto del mando:",
"ControllerSettingsMotionMirrorInput": "Paralelizar derecho e izquierdo",
"ControllerSettingsMotionRightJoyConSlot": "Puerto del Joy-Con derecho:",
"ControllerSettingsMotionServerHost": "Host del servidor:",
"ControllerSettingsMotionGyroSensitivity": "Sensibilidad de Gyro:",
"ControllerSettingsMotionGyroDeadzone": "Zona muerta de Gyro:",
"ControllerSettingsSave": "Guardar",
"ControllerSettingsClose": "Cerrar",
"UserProfilesSelectedUserProfile": "Perfil de usuario seleccionado:",
"UserProfilesSaveProfileName": "Guardar nombre de perfil",
"UserProfilesChangeProfileImage": "Cambiar imagen de perfil",
"UserProfilesAvailableUserProfiles": "Perfiles de usuario disponibles:",
"UserProfilesAddNewProfile": "Añadir nuevo perfil",
"UserProfilesDelete": "Eliminar",
"UserProfilesClose": "Cerrar",
"ProfileImageSelectionTitle": "Selección de imagen de perfil",
"ProfileImageSelectionHeader": "Elige una imagen de perfil",
"ProfileImageSelectionNote": "Puedes importar una imagen de perfil personalizada, o seleccionar un avatar del firmware de sistema",
"ProfileImageSelectionImportImage": "Importar imagen",
"ProfileImageSelectionSelectAvatar": "Seleccionar avatar del firmware",
"InputDialogTitle": "Cuadro de diálogo de entrada",
"InputDialogOk": "Aceptar",
"InputDialogCancel": "Cancelar",
"InputDialogAddNewProfileTitle": "Introducir nombre de perfil",
"InputDialogAddNewProfileHeader": "Por favor elige un nombre de usuario",
"InputDialogAddNewProfileSubtext": "(Máximo de caracteres: {0})",
"AvatarChoose": "Escoger",
"AvatarSetBackgroundColor": "Establecer color de fondo",
"AvatarClose": "Cerrar",
"ControllerSettingsLoadProfileToolTip": "Cargar perfil",
"ControllerSettingsAddProfileToolTip": "Agregar perfil",
"ControllerSettingsRemoveProfileToolTip": "Eliminar perfil",
"ControllerSettingsSaveProfileToolTip": "Guardar perfil",
"MenuBarFileToolsTakeScreenshot": "Captura de pantalla",
"MenuBarFileToolsHideUi": "Ocultar interfaz",
"GameListContextMenuToggleFavorite": "Marcar favorito",
"GameListContextMenuToggleFavoriteToolTip": "Marca o desmarca el juego como favorito",
"SettingsTabGeneralTheme": "Tema",
"SettingsTabGeneralThemeCustomTheme": "Directorio de tema personalizado",
"SettingsTabGeneralThemeBaseStyle": "Estilo base",
"SettingsTabGeneralThemeBaseStyleDark": "Oscuro",
"SettingsTabGeneralThemeBaseStyleLight": "Claro",
"SettingsTabGeneralThemeEnableCustomTheme": "Habilitar tema personalizado",
"ButtonBrowse": "Buscar",
"ControllerSettingsConfigureGeneral": "Configurar",
"ControllerSettingsRumble": "Vibración",
"ControllerSettingsRumbleStrongMultiplier": "Multiplicador de vibraciones fuertes",
"ControllerSettingsRumbleWeakMultiplier": "Multiplicador de vibraciones débiles",
"DialogMessageSaveNotAvailableMessage": "No hay datos de guardado para {0} [{1:x16}]",
"DialogMessageSaveNotAvailableCreateSaveMessage": "¿Quieres crear datos de guardado para este juego?",
"DialogConfirmationTitle": "Ryujinx - Confirmación",
"DialogUpdaterTitle": "Ryujinx - Actualizador",
"DialogErrorTitle": "Ryujinx - Error",
"DialogWarningTitle": "Ryujinx - Advertencia",
"DialogExitTitle": "Ryujinx - Salir",
"DialogErrorMessage": "Ryujinx encontró un error",
"DialogExitMessage": "¿Seguro que quieres cerrar Ryujinx?",
"DialogExitSubMessage": "¡Se perderán los datos no guardados!",
"DialogMessageCreateSaveErrorMessage": "Hubo un error al crear los datos de guardado especificados: {0}",
"DialogMessageFindSaveErrorMessage": "Hubo un error encontrando los datos de guardado especificados: {0}",
"FolderDialogExtractTitle": "Elige la carpeta en la que deseas extraer",
"DialogNcaExtractionMessage": "Extrayendo {0} sección de {1}...",
"DialogNcaExtractionTitle": "Ryujinx - Extractor de sección NCA",
"DialogNcaExtractionMainNcaNotFoundErrorMessage": "Fallo de extracción. El NCA principal no estaba presente en el archivo seleccionado.",
"DialogNcaExtractionCheckLogErrorMessage": "Fallo de extracción. Lee el registro para más información.",
"DialogNcaExtractionSuccessMessage": "Se completó la extracción con éxito.",
"DialogUpdaterConvertFailedMessage": "No se pudo convertir la versión actual de Ryujinx.",
"DialogUpdaterCancelUpdateMessage": "¡Cancelando actualización!",
"DialogUpdaterAlreadyOnLatestVersionMessage": "¡Ya tienes la versión más reciente de Ryujinx!",
"DialogUpdaterFailedToGetVersionMessage": "Se ha producido un error al intentar obtener información de liberación de GitHub Release. Esto puede ser causado si una nueva versión está siendo compilada por GitHub Actions. Inténtalo de nuevo en unos minutos.",
"DialogUpdaterConvertFailedGithubMessage": "No se pudo convertir la versión de Ryujinx recibida de GitHub Release.",
"DialogUpdaterDownloadingMessage": "Descargando actualización...",
"DialogUpdaterExtractionMessage": "Extrayendo actualización...",
"DialogUpdaterRenamingMessage": "Renombrando actualización...",
"DialogUpdaterAddingFilesMessage": "Aplicando actualización...",
"DialogUpdaterCompleteMessage": "¡Actualización completa!",
"DialogUpdaterRestartMessage": "¿Quieres reiniciar Ryujinx?",
"DialogUpdaterArchNotSupportedMessage": "¡Tu arquitectura de sistema no es compatible!",
"DialogUpdaterArchNotSupportedSubMessage": "(¡Solo son compatibles los sistemas x64!)",
"DialogUpdaterNoInternetMessage": "¡No estás conectado a internet!",
"DialogUpdaterNoInternetSubMessage": "¡Por favor, verifica que tu conexión a Internet funciona!",
"DialogUpdaterDirtyBuildMessage": "¡No puedes actualizar una versión \"dirty\" de Ryujinx!",
"DialogUpdaterDirtyBuildSubMessage": "Por favor, descarga Ryujinx en https://ryujinx.org/ si buscas una versión con soporte.",
"DialogRestartRequiredMessage": "Se necesita reiniciar",
"DialogThemeRestartMessage": "Tema guardado. Se necesita reiniciar para aplicar el tema.",
"DialogThemeRestartSubMessage": "¿Quieres reiniciar?",
"DialogFirmwareInstallEmbeddedMessage": "¿Quieres instalar el firmware incluido en este juego? (Firmware versión {0})",
"DialogFirmwareInstallEmbeddedSuccessMessage": "No se encontró firmware instalado pero Ryujinx pudo instalar el firmware {0} a partir de este juego.\nA continuación, se iniciará el emulador.",
"DialogFirmwareNoFirmwareInstalledMessage": "No hay firmware instalado",
"DialogFirmwareInstalledMessage": "Se instaló el firmware {0}",
"DialogOpenSettingsWindowLabel": "Abrir ventana de opciones",
"DialogControllerAppletTitle": "Applet de mandos",
"DialogMessageDialogErrorExceptionMessage": "Error al mostrar cuadro de diálogo: {0}",
"DialogSoftwareKeyboardErrorExceptionMessage": "Error al mostrar teclado de software: {0}",
"DialogErrorAppletErrorExceptionMessage": "Error al mostrar díalogo ErrorApplet: {0}",
"DialogUserErrorDialogMessage": "{0}: {1}",
"DialogUserErrorDialogInfoMessage": "\nPara más información sobre cómo arreglar este error, sigue nuestra Guía de Instalación.",
"DialogUserErrorDialogTitle": "Ryujinx Error ({0})",
"DialogAmiiboApiTitle": "Amiibo API",
"DialogAmiiboApiFailFetchMessage": "Ocurrió un error al recibir información de la API.",
"DialogAmiiboApiConnectErrorMessage": "No se pudo conectar al servidor de la API Amiibo. El servicio puede estar caído o tu conexión a internet puede haberse desconectado.",
"DialogProfileInvalidProfileErrorMessage": "El perfil {0} no es compatible con el sistema actual de configuración de entrada.",
"DialogProfileDefaultProfileOverwriteErrorMessage": "El perfil predeterminado no se puede sobreescribir",
"DialogProfileDeleteProfileTitle": "Eliminando perfil",
"DialogProfileDeleteProfileMessage": "Esta acción es irreversible, ¿estás seguro de querer continuar?",
"DialogWarning": "Advertencia",
"DialogPPTCDeletionMessage": "Vas a borrar la caché de PPTC para:\n\n{0}\n\n¿Estás seguro de querer continuar?",
"DialogPPTCDeletionErrorMessage": "Error purgando la caché de PPTC en {0}: {1}",
"DialogShaderDeletionMessage": "Vas a borrar la caché de sombreadores para:\n\n{0}\n\n¿Estás seguro de querer continuar?",
"DialogShaderDeletionErrorMessage": "Error purgando la caché de sombreadores en {0}: {1}",
"DialogRyujinxErrorMessage": "Ryujinx ha encontrado un error",
"DialogInvalidTitleIdErrorMessage": "Error de interfaz: El juego seleccionado no tiene una ID válida",
"DialogFirmwareInstallerFirmwareNotFoundErrorMessage": "No se pudo encontrar un firmware válido en {0}.",
"DialogFirmwareInstallerFirmwareInstallTitle": "Instalar firmware {0}",
"DialogFirmwareInstallerFirmwareInstallMessage": "Se instalará la versión de sistema {0}.",
"DialogFirmwareInstallerFirmwareInstallSubMessage": "\n\nEsto reemplazará la versión de sistema actual, {0}.",
"DialogFirmwareInstallerFirmwareInstallConfirmMessage": "\n\n¿Continuar?",
"DialogFirmwareInstallerFirmwareInstallWaitMessage": "Instalando firmware...",
"DialogFirmwareInstallerFirmwareInstallSuccessMessage": "Versión de sistema {0} instalada con éxito.",
"DialogUserProfileDeletionWarningMessage": "Si eliminas el perfil seleccionado no quedará ningún otro perfil",
"DialogUserProfileDeletionConfirmMessage": "¿Quieres eliminar el perfil seleccionado?",
"DialogControllerSettingsModifiedConfirmMessage": "Se ha actualizado la configuración del mando actual.",
"DialogControllerSettingsModifiedConfirmSubMessage": "¿Guardar cambios?",
"DialogLoadNcaErrorMessage": "{0}. Archivo con error: {1}",
"DialogDlcNoDlcErrorMessage": "¡Ese archivo no contiene contenido descargable para el título seleccionado!",
"DialogPerformanceCheckLoggingEnabledMessage": "Has habilitado los registros debug, diseñados solo para uso de los desarrolladores.",
"DialogPerformanceCheckLoggingEnabledConfirmMessage": "Para un rendimiento óptimo, se recomienda deshabilitar los registros debug. ¿Quieres deshabilitarlos ahora?",
"DialogPerformanceCheckShaderDumpEnabledMessage": "Has habilitado el volcado de sombras, diseñado solo para uso de los desarrolladores.",
"DialogPerformanceCheckShaderDumpEnabledConfirmMessage": "Para un rendimiento óptimo, se recomienda deshabilitar el volcado de sombraa. ¿Quieres deshabilitarlo ahora?",
"DialogLoadAppGameAlreadyLoadedMessage": "Ya has cargado un juego",
"DialogLoadAppGameAlreadyLoadedSubMessage": "Por favor, detén la emulación o cierra el emulador antes de iniciar otro juego.",
"DialogUpdateAddUpdateErrorMessage": "¡Ese archivo no contiene una actualización para el título seleccionado!",
"DialogSettingsBackendThreadingWarningTitle": "Advertencia - multihilado de gráficos",
"DialogSettingsBackendThreadingWarningMessage": "Ryujinx debe reiniciarse para aplicar este cambio. Dependiendo de tu plataforma, puede que tengas que desactivar manualmente la optimización enlazada de tus controladores gráficos para usar el multihilo de Ryujinx.",
"SettingsTabGraphicsFeaturesOptions": "Funcionalidades",
"SettingsTabGraphicsBackendMultithreading": "Multihilado del motor gráfico:",
"CommonAuto": "Automático",
"CommonOff": "Desactivado",
"CommonOn": "Activado",
"InputDialogYes": "Sí",
"InputDialogNo": "No",
"DialogProfileInvalidProfileNameErrorMessage": "El nombre de archivo contiene caracteres inválidos. Por favor, inténtalo de nuevo.",
"MenuBarOptionsPauseEmulation": "Pausar",
"MenuBarOptionsResumeEmulation": "Reanudar",
"AboutUrlTooltipMessage": "Haz clic para abrir el sitio web de Ryujinx en tu navegador predeterminado.",
"AboutDisclaimerMessage": "Ryujinx no tiene afiliación alguna con Nintendo™,\nni con ninguno de sus socios.",
"AboutAmiiboDisclaimerMessage": "Utilizamos AmiiboAPI (www.amiiboapi.com)\nen nuestra emulación de Amiibo.",
"AboutPatreonUrlTooltipMessage": "Haz clic para abrir el Patreon de Ryujinx en tu navegador predeterminado.",
"AboutGithubUrlTooltipMessage": "Haz clic para abrir el GitHub de Ryujinx en tu navegador predeterminado.",
"AboutDiscordUrlTooltipMessage": "Haz clic para recibir una invitación al Discord de Ryujinx en tu navegador predeterminado.",
"AboutTwitterUrlTooltipMessage": "Haz clic para abrir el Twitter de Ryujinx en tu navegador predeterminado.",
"AboutRyujinxAboutTitle": "Acerca de:",
"AboutRyujinxAboutContent": "Ryujinx es un emulador para Nintendo Switch™.\nPor favor, apóyanos en Patreon.\nEncuentra las noticias más recientes en nuestro Twitter o Discord.\nDesarrolladores interesados en contribuir pueden encontrar más información en GitHub o Discord.",
"AboutRyujinxMaintainersTitle": "Mantenido por:",
"AboutRyujinxMaintainersContentTooltipMessage": "Haz clic para abrir la página de contribuidores en tu navegador predeterminado.",
"AboutRyujinxSupprtersTitle": "Apoyado en Patreon Por:",
"AmiiboSeriesLabel": "Serie de Amiibo",
"AmiiboCharacterLabel": "Personaje",
"AmiiboScanButtonLabel": "Escanear",
"AmiiboOptionsShowAllLabel": "Mostrar todos los Amiibo",
"AmiiboOptionsUsRandomTagLabel": "Hack: usar etiqueta aleatoria Uuid",
"DlcManagerTableHeadingEnabledLabel": "Habilitado",
"DlcManagerTableHeadingTitleIdLabel": "ID de título",
"DlcManagerTableHeadingContainerPathLabel": "Directorio del contenedor",
"DlcManagerTableHeadingFullPathLabel": "Directorio completo",
"DlcManagerRemoveAllButton": "Quitar todo",
"DlcManagerEnableAllButton": "Activar todas",
"DlcManagerDisableAllButton": "Desactivar todos",
"MenuBarOptionsChangeLanguage": "Cambiar idioma",
"CommonSort": "Orden",
"CommonShowNames": "Mostrar nombres",
"CommonFavorite": "Favorito",
"OrderAscending": "Ascendente",
"OrderDescending": "Descendente",
"SettingsTabGraphicsFeatures": "Funcionalidades Y Mejoras",
"ErrorWindowTitle": "Ventana de error",
"ToggleDiscordTooltip": "Elige si muestras Ryujinx o no en tu actividad de Discord cuando lo estés usando",
"AddGameDirBoxTooltip": "Elige un directorio de juegos para mostrar en la ventana principal",
"AddGameDirTooltip": "Agrega un directorio de juegos a la lista",
"RemoveGameDirTooltip": "Quita el directorio seleccionado de la lista",
"CustomThemeCheckTooltip": "Activa o desactiva los temas personalizados para la interfaz",
"CustomThemePathTooltip": "Carpeta que contiene los temas personalizados para la interfaz",
"CustomThemeBrowseTooltip": "Busca un tema personalizado para la interfaz",
"DockModeToggleTooltip": "El modo dock o modo TV hace que la consola emulada se comporte como una Nintendo Switch en su dock. Esto mejora la calidad gráfica en la mayoría de los juegos. Del mismo modo, si lo desactivas, el sistema emulado se comportará como una Nintendo Switch en modo portátil, reduciendo la cálidad de los gráficos.\n\nConfigura los controles de \"Jugador\" 1 si planeas jugar en modo dock/TV; configura los controles de \"Portátil\" si planeas jugar en modo portátil.\n\nActívalo si no sabes qué hacer.",
"DirectKeyboardTooltip": "Activa o desactiva \"soporte para acceso directo al teclado (HID)\" (Permite a los juegos utilizar tu teclado como entrada de texto)",
"DirectMouseTooltip": "Activa o desactiva \"soporte para acceso directo al ratón (HID)\" (Permite a los juegos utilizar tu ratón como cursor)",
"RegionTooltip": "Cambia la región del sistema",
"LanguageTooltip": "Cambia el idioma del sistema",
"TimezoneTooltip": "Cambia la zona horaria del sistema",
"TimeTooltip": "Cambia la hora del sistema",
"VSyncToggleTooltip": "Sincronización vertical del sistema emulado. A efectos prácticos es un límite de fotogramas para la mayoría de juegos; deshabilitarlo puede hacer que los juegos se aceleren o que las pantallas de carga tarden más o se atasquen.\n\nPuedes activar y desactivar esto mientras el emulador está funcionando con un atajo de teclado a tu elección. Recomendamos hacer esto en vez de deshabilitarlo.\n\nActívalo si no sabes qué hacer.",
"PptcToggleTooltip": "Guarda funciones de JIT traducidas para que no sea necesario traducirlas cada vez que el juego carga.\n\nReduce los tirones y acelera significativamente el tiempo de inicio de los juegos después de haberlos ejecutado al menos una vez.\n\nActívalo si no sabes qué hacer.",
"FsIntegrityToggleTooltip": "Comprueba si hay archivos corruptos en los juegos que ejecutes al abrirlos, y si detecta archivos corruptos, muestra un error de Hash en los registros.\n\nEsto no tiene impacto alguno en el rendimiento y está pensado para ayudar a resolver problemas.\n\nActívalo si no sabes qué hacer.",
"AudioBackendTooltip": "Cambia el motor usado para renderizar audio.\n\nSDL2 es el preferido, mientras que OpenAL y SoundIO se usan si hay problemas con este. Dummy no produce audio.\n\nSelecciona SDL2 si no sabes qué hacer.",
"MemoryManagerTooltip": "Cambia la forma de mapear y acceder a la memoria del guest. Afecta en gran medida al rendimiento de la CPU emulada.\n\nSelecciona \"Host sin verificación\" si no sabes qué hacer.",
"MemoryManagerSoftwareTooltip": "Usa una tabla de paginación de software para traducir direcciones. Ofrece la precisión más exacta pero el rendimiento más lento.",
"MemoryManagerHostTooltip": "Mapea la memoria directamente en la dirección de espacio del host. Compilación y ejecución JIT mucho más rápida.",
"MemoryManagerUnsafeTooltip": "Mapea la memoria directamente, pero no enmascara la dirección dentro del espacio de dirección del guest antes del acceso. El modo más rápido, pero a costa de seguridad. La aplicación guest puede acceder a la memoria desde cualquier parte en Ryujinx, así que ejecuta solo programas en los que confíes cuando uses este modo.",
"DRamTooltip": "Expande la memoria DRAM del sistema emulado de 4GiB a 6GiB.\n\nUtilizar solo con packs de texturas HD o mods de resolución 4K. NO mejora el rendimiento.\n\nDesactívalo si no sabes qué hacer.",
"IgnoreMissingServicesTooltip": "Hack para ignorar servicios no implementados del Horizon OS. Esto puede ayudar a sobrepasar crasheos cuando inicies ciertos juegos.\n\nDesactívalo si no sabes qué hacer.",
"GraphicsBackendThreadingTooltip": "Ejecuta los comandos del motor gráfico en un segundo hilo. Acelera la compilación de sombreadores, reduce los tirones, y mejora el rendimiento en controladores gráficos que no realicen su propio multihilado. Rendimiento máximo ligeramente superior en controladores gráficos que soporten multihilado.\n\nSelecciona \"Auto\" si no sabes qué hacer.",
"GalThreadingTooltip": "Ejecuta los comandos del motor gráfico en un segundo hilo. Acelera la compilación de sombreadores, reduce los tirones, y mejora el rendimiento en controladores gráficos que no realicen su propio multihilado. Rendimiento máximo ligeramente superior en controladores gráficos que soporten multihilado.\n\nSelecciona \"Auto\" si no sabes qué hacer.",
"ShaderCacheToggleTooltip": "Guarda una caché de sombreadores en disco, la cual reduce los tirones a medida que vas jugando.\n\nActívalo si no sabes qué hacer.",
"ResolutionScaleTooltip": "Escala de resolución aplicada a objetivos aplicables en el renderizado",
"ResolutionScaleEntryTooltip": "Escalado de resolución de coma flotante, como por ejemplo 1,5. Los valores no íntegros pueden causar errores gráficos o crashes.",
"AnisotropyTooltip": "Nivel de filtrado anisotrópico (selecciona Auto para utilizar el valor solicitado por el juego)",
"AspectRatioTooltip": "Relación de aspecto aplicada a la ventana de renderizado.",
"ShaderDumpPathTooltip": "Directorio en el cual se volcarán los sombreadores de los gráficos",
"FileLogTooltip": "Guarda los registros de la consola en archivos en disco. No afectan al rendimiento.",
"StubLogTooltip": "Escribe mensajes de Stub en la consola. No afectan al rendimiento.",
"InfoLogTooltip": "Escribe mensajes de Info en la consola. No afectan al rendimiento.",
"WarnLogTooltip": "Escribe mensajes de Advertencia en la consola. No afectan al rendimiento.",
"ErrorLogTooltip": "Escribe mensajes de Error en la consola. No afectan al rendimiento.",
"TraceLogTooltip": "Escribe mensajes de Rastro en la consola. No afectan al rendimiento.",
"GuestLogTooltip": "Escribe mensajes de Guest en la consola. No afectan al rendimiento.",
"FileAccessLogTooltip": "Activa mensajes de acceso a archivo en la consola",
"FSAccessLogModeTooltip": "Activa registros FS Access en la consola. Los modos posibles son entre 0 y 3",
"DeveloperOptionTooltip": "Usar con cuidado",
"OpenGlLogLevel": "Requiere activar los niveles de registro apropiados",
"DebugLogTooltip": "Escribe mensajes de debug en la consola\n\nActiva esto solo si un miembro del equipo te lo pide expresamente, pues hará que el registro sea difícil de leer y empeorará el rendimiento del emulador.",
"LoadApplicationFileTooltip": "Abre el explorador de archivos para elegir un archivo compatible con Switch para cargar",
"LoadApplicationFolderTooltip": "Abre el explorador de archivos para elegir un archivo desempaquetado y compatible con Switch para cargar",
"OpenRyujinxFolderTooltip": "Abre la carpeta de sistema de Ryujinx",
"OpenRyujinxLogsTooltip": "Abre la carpeta en la que se guardan los registros",
"ExitTooltip": "Cierra Ryujinx",
"OpenSettingsTooltip": "Abre la ventana de configuración",
"OpenProfileManagerTooltip": "Abre la ventana para gestionar los perfiles de usuario",
"StopEmulationTooltip": "Detiene la emulación del juego actual y regresa a la selección de juegos",
"CheckUpdatesTooltip": "Busca actualizaciones para Ryujinx",
"OpenAboutTooltip": "Abre la ventana \"Acerca de\"",
"GridSize": "Tamaño de cuadrícula",
"GridSizeTooltip": "Cambia el tamaño de los objetos en la cuadrícula",
"SettingsTabSystemSystemLanguageBrazilianPortuguese": "Portugués brasileño",
"AboutRyujinxContributorsButtonHeader": "Ver todos los contribuidores",
"SettingsTabSystemAudioVolume": "Volumen: ",
"AudioVolumeTooltip": "Ajusta el nivel de volumen",
"SettingsTabSystemEnableInternetAccess": "Conectar guest a Internet/Modo LAN",
"EnableInternetAccessTooltip": "Permite a la aplicación emulada conectarse a Internet.\n\nLos juegos que tengan modo LAN podrán conectarse entre sí habilitando esta opción y estando conectados al mismo módem. Asimismo, esto permite conexiones con consolas reales.\n\nNO permite conectar con los servidores de Nintendo Online. Puede causar que ciertos juegos crasheen al intentar conectarse a sus servidores.\n\nDesactívalo si no estás seguro.",
"GameListContextMenuManageCheatToolTip": "Activa o desactiva los cheats",
"GameListContextMenuManageCheat": "Administrar cheats",
"ControllerSettingsStickRange": "Alcance:",
"DialogStopEmulationTitle": "Ryujinx - Detener emulación",
"DialogStopEmulationMessage": "¿Seguro que quieres detener la emulación actual?",
"SettingsTabCpu": "CPU",
"SettingsTabAudio": "Sonido",
"SettingsTabNetwork": "Red",
"SettingsTabNetworkConnection": "Conexión de red",
"SettingsTabCpuCache": "Caché de CPU",
"SettingsTabCpuMemory": "Memoria de CPU",
"DialogUpdaterFlatpakNotSupportedMessage": "Por favor, actualiza Ryujinx a través de FlatHub.",
"UpdaterDisabledWarningTitle": "¡Actualizador deshabilitado!",
"GameListContextMenuOpenSdModsDirectory": "Abrir carpeta de mods Atmosphere",
"GameListContextMenuOpenSdModsDirectoryToolTip": "Abre la carpeta alternativa de mods en la que puedes insertar mods de Atmosphere. Útil para mods que vengan organizados para uso en consola.",
"ControllerSettingsRotate90": "Rotar 90° en el sentido de las agujas del reloj",
"IconSize": "Tamaño de iconos",
"IconSizeTooltip": "Cambia el tamaño de los iconos de juegos",
"MenuBarOptionsShowConsole": "Mostrar consola",
"ShaderCachePurgeError": "Error al eliminar la caché en {0}: {1}",
"UserErrorNoKeys": "No se encontraron keys",
"UserErrorNoFirmware": "No se encontró firmware",
"UserErrorFirmwareParsingFailed": "Error al analizar el firmware",
"UserErrorApplicationNotFound": "No se encontró la aplicación",
"UserErrorUnknown": "Error desconocido",
"UserErrorUndefined": "Error indefinido",
"UserErrorNoKeysDescription": "Ryujinx no pudo encontrar tus 'prod.keys'.",
"UserErrorNoFirmwareDescription": "Ryujinx no pudo encontrar un firmware instalado.",
"UserErrorFirmwareParsingFailedDescription": "Ryujinx no pudo analizar el firmware. Normalmente esto ocurre debido a keys desfasadas.",
"UserErrorApplicationNotFoundDescription": "Ryujinx no pudo encontrar una aplicación válida en ese camino.",
"UserErrorUnknownDescription": "¡Ocurrió un error desconocido!",
"UserErrorUndefinedDescription": "¡Ocurrió un error indefinido! Esto no debería pasar, por favor, ¡contacta con un desarrollador!",
"OpenSetupGuideMessage": "Abrir la guía de instalación",
"NoUpdate": "No actualizado",
"TitleUpdateVersionLabel": "Versión {0} - {1}",
"RyujinxInfo": "Ryujinx - Info",
"RyujinxConfirm": "Ryujinx - Confirmación",
"FileDialogAllTypes": "Todos los tipos",
"Never": "Nunca",
"SwkbdMinCharacters": "Debe tener al menos {0} caracteres",
"SwkbdMinRangeCharacters": "Debe tener {0}-{1} caracteres",
"SoftwareKeyboard": "Teclado de software",
"DialogControllerAppletMessagePlayerRange": "La aplicación require {0} jugador(es) con:\n\nTYPES: {1}\n\nPLAYERS: {2}\n\n{3}Por favor abre las opciones y reconfigura los dispositivos de entrada o presiona 'Cerrar'.",
"DialogControllerAppletMessage": "La aplicación require exactamente {0} jugador(es) con:\n\nTYPES: {1}\n\nPLAYERS: {2}\n\n{3}Por favor abre las opciones y reconfigura los dispositivos de entrada o presiona 'Cerrar'.",
"DialogControllerAppletDockModeSet": "Modo dock/TV activo. El control portátil también es inválido.\n\n",
"UpdaterRenaming": "Renombrando archivos viejos...",
"UpdaterRenameFailed": "El actualizador no pudo renombrar el archivo: {0}",
"UpdaterAddingFiles": "Añadiendo nuevos archivos...",
"UpdaterExtracting": "Extrayendo actualización...",
"UpdaterDownloading": "Descargando actualización...",
"Game": "Juego",
"Docked": "Dock/TV",
"Handheld": "Portátil",
"ConnectionError": "Error de conexión.",
"AboutPageDeveloperListMore": "{0} y más...",
"ApiError": "Error de API.",
"LoadingHeading": "Cargando {0}",
"CompilingPPTC": "Compilando PTC",
"CompilingShaders": "Compilando sombreadores",
"AllKeyboards": "Todos los teclados",
"OpenFileDialogTitle": "Selecciona un archivo soportado para cargar",
"OpenFolderDialogTitle": "Selecciona una carpeta con un juego desempaquetado",
"AllSupportedFormats": "Todos los formatos soportados",
"RyujinxUpdater": "Actualizador de Ryujinx",
"SettingsTabHotkeys": "Atajos de teclado",
"SettingsTabHotkeysHotkeys": "Atajos de teclado",
"SettingsTabHotkeysToggleVsyncHotkey": "Alternar la sincronización vertical:",
"SettingsTabHotkeysScreenshotHotkey": "Captura de pantalla:",
"SettingsTabHotkeysShowUiHotkey": "Mostrar interfaz:",
"SettingsTabHotkeysPauseHotkey": "Pausar:",
"SettingsTabHotkeysToggleMuteHotkey": "Silenciar:",
"ControllerMotionTitle": "Opciones de controles de movimiento",
"ControllerRumbleTitle": "Opciones de vibración",
"SettingsSelectThemeFileDialogTitle": "Selecciona un archivo de tema",
"SettingsXamlThemeFile": "Archivo de tema Xaml",
"AvatarWindowTitle": "Administrar cuentas - Avatar",
"Amiibo": "Amiibo",
"Unknown": "Desconocido",
"Usage": "Uso",
"Writable": "Escribible",
"SelectDlcDialogTitle": "Selecciona archivo(s) de DLC",
"SelectUpdateDialogTitle": "Selecciona archivo(s) de actualización",
"UserProfileWindowTitle": "Administrar perfiles de usuario",
"CheatWindowTitle": "Administrar cheats",
"DlcWindowTitle": "Administrar contenido descargable",
"UpdateWindowTitle": "Administrar actualizaciones",
"CheatWindowHeading": "Cheats disponibles para {0} [{1}]",
"DlcWindowHeading": "Contenido descargable disponible para {0} [{1}]",
"UserProfilesEditProfile": "Editar selección",
"Cancel": "Cancelar",
"Save": "Guardar",
"Discard": "Descartar",
"UserProfilesSetProfileImage": "Elegir Imagen de Perfil ",
"UserProfileEmptyNameError": "El nombre es obligatorio",
"UserProfileNoImageError": "Debe establecerse la imagen de perfil",
"GameUpdateWindowHeading": "Actualizaciones disponibles para {0} [{1}]",
"SettingsTabHotkeysResScaleUpHotkey": "Aumentar la resolución:",
"SettingsTabHotkeysResScaleDownHotkey": "Disminuir la resolución:",
"UserProfilesName": "Nombre:",
"UserProfilesUserId": "Id de Usuario:",
"SettingsTabGraphicsBackend": "Fondo de gráficos",
"SettingsTabGraphicsBackendTooltip": "Graphics Backend to use",
"SettingsEnableTextureRecompression": "Enable Texture Recompression",
"SettingsEnableTextureRecompressionTooltip": "Compresses certain textures in order to reduce VRAM usage.\n\nRecommended for use with GPUs that have less than 4GiB VRAM.\n\nLeave OFF if unsure.",
"SettingsTabGraphicsPreferredGpu": "Preferred GPU",
"SettingsTabGraphicsPreferredGpuTooltip": "Select the graphics card that will be used with the Vulkan graphics backend.\n\nDoes not affect the GPU that OpenGL will use.\n\nSet to the GPU flagged as \"dGPU\" if unsure. If there isn't one, leave untouched.",
"SettingsAppRequiredRestartMessage": "Ryujinx Restart Required",
"SettingsGpuBackendRestartMessage": "Graphics Backend or GPU settings have been modified. This will require a restart to be applied",
"SettingsGpuBackendRestartSubMessage": "Do you want to restart now?",
"RyujinxUpdaterMessage": "Do you want to update Ryujinx to the latest version?",
"SettingsTabHotkeysVolumeUpHotkey": "Increase Volume:",
"SettingsTabHotkeysVolumeDownHotkey": "Decrease Volume:",
"SettingsEnableMacroHLE": "Enable Macro HLE",
"SettingsEnableMacroHLETooltip": "High-level emulation of GPU Macro code.\n\nImproves performance, but may cause graphical glitches in some games.\n\nLeave ON if unsure.",
"VolumeShort": "Vol",
"UserProfilesManageSaves": "Manage Saves",
"DeleteUserSave": "Do you want to delete user save for this game?",
"IrreversibleActionNote": "This action is not reversible.",
"SaveManagerHeading": "Manage Saves for {0}",
"SaveManagerTitle": "Save Manager",
"Name": "Name",
"Size": "Size",
"Search": "Search",
"UserProfilesRecoverLostAccounts": "Recover Lost Accounts",
"Recover": "Recover",
"UserProfilesRecoverHeading": "Saves were found for the following accounts"
}

View File

@ -0,0 +1,614 @@
{
"Language": "Français",
"MenuBarFileOpenApplet": "Ouvrir Applet",
"MenuBarFileOpenAppletOpenMiiAppletToolTip": "Ouvrir l'Applet Mii Editor en mode Standalone",
"SettingsTabInputDirectMouseAccess": "Accès direct à la souris",
"SettingsTabSystemMemoryManagerMode": "Mode de gestion mémoire :",
"SettingsTabSystemMemoryManagerModeSoftware": "Logiciel",
"SettingsTabSystemMemoryManagerModeHost": "Hôte (rapide)",
"SettingsTabSystemMemoryManagerModeHostUnchecked": "Hôte non vérifié (plus rapide, non sécurisé)",
"MenuBarFile": "_Fichier",
"MenuBarFileOpenFromFile": "_Charger un jeu depuis un fichier",
"MenuBarFileOpenUnpacked": "Charger un jeu _extrait",
"MenuBarFileOpenEmuFolder": "Ouvrir le dossier Ryujinx",
"MenuBarFileOpenLogsFolder": "Ouvrir le dossier des journaux",
"MenuBarFileExit": "_Quitter",
"MenuBarOptions": "Options",
"MenuBarOptionsToggleFullscreen": "Basculer en plein écran",
"MenuBarOptionsStartGamesInFullscreen": "Démarrer le jeu en plein écran",
"MenuBarOptionsStopEmulation": "Arrêter l'émulation",
"MenuBarOptionsSettings": "_Paramètres",
"MenuBarOptionsManageUserProfiles": "_Gêrer les profils d'utilisateurs",
"MenuBarActions": "_Actions",
"MenuBarOptionsSimulateWakeUpMessage": "Simuler une sortie de veille",
"MenuBarActionsScanAmiibo": "Scanner un Amiibo",
"MenuBarTools": "_Outils",
"MenuBarToolsInstallFirmware": "Installer un firmware",
"MenuBarFileToolsInstallFirmwareFromFile": "Installer un firmware depuis un fichier XCI ou ZIP",
"MenuBarFileToolsInstallFirmwareFromDirectory": "Installer un firmware depuis un dossier",
"MenuBarHelp": "Aide",
"MenuBarHelpCheckForUpdates": "Vérifier les mises à jour",
"MenuBarHelpAbout": "Á propos",
"MenuSearch": "Rechercher...",
"GameListHeaderFavorite": "Favoris",
"GameListHeaderIcon": "Icône",
"GameListHeaderApplication": "Application",
"GameListHeaderDeveloper": "Développeur",
"GameListHeaderVersion": "Version",
"GameListHeaderTimePlayed": "Temps de jeu",
"GameListHeaderLastPlayed": "Dernière partie",
"GameListHeaderFileExtension": "Extension du Fichier",
"GameListHeaderFileSize": "Taille du Fichier",
"GameListHeaderPath": "Chemin",
"GameListContextMenuOpenUserSaveDirectory": "Ouvrir le dossier de sauvegarde utilisateur",
"GameListContextMenuOpenUserSaveDirectoryToolTip": "Ouvre le dossier contenant la sauvegarde utilisateur du jeu",
"GameListContextMenuOpenDeviceSaveDirectory": "Ouvrir le dossier de sauvegarde console",
"GameListContextMenuOpenDeviceSaveDirectoryToolTip": "Ouvre le dossier contenant la sauvegarde console du jeu",
"GameListContextMenuOpenBcatSaveDirectory": "Ouvrir le dossier de sauvegarde BCAT",
"GameListContextMenuOpenBcatSaveDirectoryToolTip": "Ouvre le dossier contenant la sauvegarde BCAT du jeu",
"GameListContextMenuManageTitleUpdates": "Gérer les mises à jour",
"GameListContextMenuManageTitleUpdatesToolTip": "Ouvre la fenêtre de gestion des mises à jour",
"GameListContextMenuManageDlc": "Gérer les DLC",
"GameListContextMenuManageDlcToolTip": "Ouvre la fenêtre de gestion des DLC",
"GameListContextMenuOpenModsDirectory": "Ouvrir le dossier des Mods",
"GameListContextMenuOpenModsDirectoryToolTip": "Ouvre le dossier contenant les mods du jeu",
"GameListContextMenuCacheManagement": "Gestion des caches",
"GameListContextMenuCacheManagementPurgePptc": "Purger le PPTC",
"GameListContextMenuCacheManagementPurgePptcToolTip": "Supprime le PPTC du jeu",
"GameListContextMenuCacheManagementPurgeShaderCache": "Purger le cache des Shaders",
"GameListContextMenuCacheManagementPurgeShaderCacheToolTip": "Supprime le cache des shaders du jeu",
"GameListContextMenuCacheManagementOpenPptcDirectory": "Ouvrir le dossier du PPTC",
"GameListContextMenuCacheManagementOpenPptcDirectoryToolTip": "Ouvre le dossier contenant le PPTC du jeu",
"GameListContextMenuCacheManagementOpenShaderCacheDirectory": "Ouvrir le dossier du cache des shaders",
"GameListContextMenuCacheManagementOpenShaderCacheDirectoryToolTip": "Ouvre le dossier contenant le cache des shaders du jeu",
"GameListContextMenuExtractData": "Extraire les données",
"GameListContextMenuExtractDataExeFS": "ExeFS",
"GameListContextMenuExtractDataExeFSToolTip": "Extrait la section ExeFS du jeu (mise à jour incluse)",
"GameListContextMenuExtractDataRomFS": "RomFS",
"GameListContextMenuExtractDataRomFSToolTip": "Extrait la section RomFS du jeu (mise à jour incluse)",
"GameListContextMenuExtractDataLogo": "Logo",
"GameListContextMenuExtractDataLogoToolTip": "Extrait la section Logo du jeu (mise à jour incluse)",
"StatusBarGamesLoaded": "{0}/{1} Jeux chargés",
"StatusBarSystemVersion": "Version du Firmware: {0}",
"Settings": "Paramètres",
"SettingsTabGeneral": "Général",
"SettingsTabGeneralGeneral": "Général",
"SettingsTabGeneralEnableDiscordRichPresence": "Active Discord Rich Presence",
"SettingsTabGeneralCheckUpdatesOnLaunch": "Vérifier les mises à jour au démarrage",
"SettingsTabGeneralShowConfirmExitDialog": "Afficher le message de \"Confirmation de fermeture\"",
"SettingsTabGeneralHideCursorOnIdle": "Masquer le curseur si inactif",
"SettingsTabGeneralGameDirectories": "Dossiers de Jeux",
"SettingsTabGeneralAdd": "Ajouter",
"SettingsTabGeneralRemove": "Supprimer",
"SettingsTabSystem": "Système",
"SettingsTabSystemCore": "Cœur",
"SettingsTabSystemSystemRegion": "Région du système:",
"SettingsTabSystemSystemRegionJapan": "Japon",
"SettingsTabSystemSystemRegionUSA": "USA",
"SettingsTabSystemSystemRegionEurope": "Europe",
"SettingsTabSystemSystemRegionAustralia": "Australie",
"SettingsTabSystemSystemRegionChina": "Chine",
"SettingsTabSystemSystemRegionKorea": "Corée",
"SettingsTabSystemSystemRegionTaiwan": "Taïwan",
"SettingsTabSystemSystemLanguage": "Langue du système:",
"SettingsTabSystemSystemLanguageJapanese": "Japonais",
"SettingsTabSystemSystemLanguageAmericanEnglish": "Américain",
"SettingsTabSystemSystemLanguageFrench": "Français",
"SettingsTabSystemSystemLanguageGerman": "Allemand",
"SettingsTabSystemSystemLanguageItalian": "Italien",
"SettingsTabSystemSystemLanguageSpanish": "Espagnol",
"SettingsTabSystemSystemLanguageChinese": "Chinois",
"SettingsTabSystemSystemLanguageKorean": "Coréen",
"SettingsTabSystemSystemLanguageDutch": "Néerlandais",
"SettingsTabSystemSystemLanguagePortuguese": "Portugais",
"SettingsTabSystemSystemLanguageRussian": "Russe",
"SettingsTabSystemSystemLanguageTaiwanese": "Taïwanais",
"SettingsTabSystemSystemLanguageBritishEnglish": "Anglais",
"SettingsTabSystemSystemLanguageCanadianFrench": "Canadien",
"SettingsTabSystemSystemLanguageLatinAmericanSpanish": "Espagnol latino-américain",
"SettingsTabSystemSystemLanguageSimplifiedChinese": "Chinois simplifié",
"SettingsTabSystemSystemLanguageTraditionalChinese": "Chinois traditionnel",
"SettingsTabSystemSystemTimeZone": "Fuseau horaire du système:",
"SettingsTabSystemSystemTime": "Heure du système:",
"SettingsTabSystemEnableVsync": "Activer la VSync",
"SettingsTabSystemEnablePptc": "Activer le PPTC (Profiled Persistent Translation Cache)",
"SettingsTabSystemEnableFsIntegrityChecks": "Activer la vérification de l'intégrité du système de fichiers",
"SettingsTabSystemAudioBackend": "Bibliothèque Audio :",
"SettingsTabSystemAudioBackendDummy": "Factice",
"SettingsTabSystemAudioBackendOpenAL": "OpenAL",
"SettingsTabSystemAudioBackendSoundIO": "SoundIO",
"SettingsTabSystemAudioBackendSDL2": "SDL2",
"SettingsTabSystemHacks": "Hacks",
"SettingsTabSystemHacksNote": " (Cela peut causer des instabilités)",
"SettingsTabSystemExpandDramSize": "Augmenter la taille de la DRAM à 6GiB",
"SettingsTabSystemIgnoreMissingServices": "Ignorer les services manquant",
"SettingsTabGraphics": "Graphique",
"SettingsTabGraphicsAPI": "API Graphique",
"SettingsTabGraphicsEnableShaderCache": "Activer le cache des shaders",
"SettingsTabGraphicsAnisotropicFiltering": "Filtrage anisotrope:",
"SettingsTabGraphicsAnisotropicFilteringAuto": "Auto",
"SettingsTabGraphicsAnisotropicFiltering2x": "x2",
"SettingsTabGraphicsAnisotropicFiltering4x": "x4",
"SettingsTabGraphicsAnisotropicFiltering8x": "x8",
"SettingsTabGraphicsAnisotropicFiltering16x": "x16",
"SettingsTabGraphicsResolutionScale": "Échelle de résolution:",
"SettingsTabGraphicsResolutionScaleCustom": "Customisée (Non recommandée)",
"SettingsTabGraphicsResolutionScaleNative": "Natif (720p/1080p)",
"SettingsTabGraphicsResolutionScale2x": "x2 (1440p/2160p)",
"SettingsTabGraphicsResolutionScale3x": "x3 (2160p/3240p)",
"SettingsTabGraphicsResolutionScale4x": "x4 (2880p/4320p)",
"SettingsTabGraphicsAspectRatio": "Format:",
"SettingsTabGraphicsAspectRatio4x3": "4:3",
"SettingsTabGraphicsAspectRatio16x9": "16:9",
"SettingsTabGraphicsAspectRatio16x10": "16:10",
"SettingsTabGraphicsAspectRatio21x9": "21:9",
"SettingsTabGraphicsAspectRatio32x9": "32:9",
"SettingsTabGraphicsAspectRatioStretch": "Écran étiré",
"SettingsTabGraphicsDeveloperOptions": "Options développeur",
"SettingsTabGraphicsShaderDumpPath": "Chemin du dossier de dump des shaders:",
"SettingsTabLogging": "Journaux",
"SettingsTabLoggingLogging": "Journaux",
"SettingsTabLoggingEnableLoggingToFile": "Activer la sauvegarde des journaux vers un fichier",
"SettingsTabLoggingEnableStubLogs": "Activer les journaux stub",
"SettingsTabLoggingEnableInfoLogs": "Activer les journaux d'informations",
"SettingsTabLoggingEnableWarningLogs": "Activer les journaux d'avertissements",
"SettingsTabLoggingEnableErrorLogs": "Activer les journaux d'erreurs",
"SettingsTabLoggingEnableTraceLogs": "Activer journaux d'erreurs Trace",
"SettingsTabLoggingEnableGuestLogs": "Activer les journaux du programme simulé",
"SettingsTabLoggingEnableFsAccessLogs": "Activer les journaux des accès au système de fichiers",
"SettingsTabLoggingFsGlobalAccessLogMode": "Niveau des journaux des accès au système de fichiers:",
"SettingsTabLoggingDeveloperOptions": "Options développeur (ATTENTION: Cela peut réduire les performances)",
"SettingsTabLoggingGraphicsBackendLogLevel": "Niveau du journal du backend graphique :",
"SettingsTabLoggingGraphicsBackendLogLevelNone": "Aucun",
"SettingsTabLoggingGraphicsBackendLogLevelError": "Erreur",
"SettingsTabLoggingGraphicsBackendLogLevelPerformance": "Ralentissements",
"SettingsTabLoggingGraphicsBackendLogLevelAll": "Tout",
"SettingsTabLoggingEnableDebugLogs": "Activer les journaux de debug",
"SettingsTabInput": "Contrôles",
"SettingsTabInputEnableDockedMode": "Active le mode station d'accueil",
"SettingsTabInputDirectKeyboardAccess": "Accès direct au clavier",
"SettingsButtonSave": "Enregistrer",
"SettingsButtonClose": "Fermer",
"SettingsButtonOk": "OK",
"SettingsButtonCancel": "Annuler",
"SettingsButtonApply": "Appliquer",
"ControllerSettingsPlayer": "Joueur",
"ControllerSettingsPlayer1": "Joueur 1",
"ControllerSettingsPlayer2": "Joueur 2",
"ControllerSettingsPlayer3": "Joueur 3",
"ControllerSettingsPlayer4": "Joueur 4",
"ControllerSettingsPlayer5": "Joueur 5",
"ControllerSettingsPlayer6": "Joueur 6",
"ControllerSettingsPlayer7": "Joueur 7",
"ControllerSettingsPlayer8": "Joueur 8",
"ControllerSettingsHandheld": "Portable",
"ControllerSettingsInputDevice": "Périphériques",
"ControllerSettingsRefresh": "Actualiser",
"ControllerSettingsDeviceDisabled": "Désactivé",
"ControllerSettingsControllerType": "Type de Controleur",
"ControllerSettingsControllerTypeHandheld": "Portable",
"ControllerSettingsControllerTypeProController": "Pro Controller",
"ControllerSettingsControllerTypeJoyConPair": "JoyCon Joints",
"ControllerSettingsControllerTypeJoyConLeft": "JoyCon Gauche",
"ControllerSettingsControllerTypeJoyConRight": "JoyCon Droite",
"ControllerSettingsProfile": "Profil",
"ControllerSettingsProfileDefault": "Défaut",
"ControllerSettingsLoad": "Charger",
"ControllerSettingsAdd": "Ajouter",
"ControllerSettingsRemove": "Supprimer",
"ControllerSettingsButtons": "Boutons",
"ControllerSettingsButtonA": "A",
"ControllerSettingsButtonB": "B",
"ControllerSettingsButtonX": "X",
"ControllerSettingsButtonY": "Y",
"ControllerSettingsButtonPlus": "+",
"ControllerSettingsButtonMinus": "-",
"ControllerSettingsDPad": "Croix Directionnelle",
"ControllerSettingsDPadUp": "Haut",
"ControllerSettingsDPadDown": "Bas",
"ControllerSettingsDPadLeft": "Gauche",
"ControllerSettingsDPadRight": "Droite",
"ControllerSettingsLStick": "Joystick Gauche",
"ControllerSettingsLStickButton": "Bouton",
"ControllerSettingsLStickUp": "Haut",
"ControllerSettingsLStickDown": "Bas",
"ControllerSettingsLStickLeft": "Gauche",
"ControllerSettingsLStickRight": "Droite",
"ControllerSettingsLStickStick": "Joystick",
"ControllerSettingsLStickInvertXAxis": "Inverser l'axe X",
"ControllerSettingsLStickInvertYAxis": "Inverser l'axe Y",
"ControllerSettingsLStickDeadzone": "Zone morte:",
"ControllerSettingsRStick": "Joystick Droit",
"ControllerSettingsRStickButton": "Bouton",
"ControllerSettingsRStickUp": "Haut",
"ControllerSettingsRStickDown": "Bas",
"ControllerSettingsRStickLeft": "Gauche",
"ControllerSettingsRStickRight": "Droite",
"ControllerSettingsRStickStick": "Joystick",
"ControllerSettingsRStickInvertXAxis": "Inverser l'axe X",
"ControllerSettingsRStickInvertYAxis": "Inverser l'axe Y",
"ControllerSettingsRStickDeadzone": "Zone morte:",
"ControllerSettingsTriggersLeft": "Gachettes Gauche",
"ControllerSettingsTriggersRight": "Gachettes Droite",
"ControllerSettingsTriggersButtonsLeft": "Boutons Gachettes Gauche",
"ControllerSettingsTriggersButtonsRight": "Boutons Gachettes Droite",
"ControllerSettingsTriggers": "Gachettes",
"ControllerSettingsTriggerL": "L",
"ControllerSettingsTriggerR": "R",
"ControllerSettingsTriggerZL": "ZL",
"ControllerSettingsTriggerZR": "ZR",
"ControllerSettingsLeftSL": "SL",
"ControllerSettingsLeftSR": "SR",
"ControllerSettingsRightSL": "SL",
"ControllerSettingsRightSR": "SR",
"ControllerSettingsExtraButtonsLeft": "Boutons Gauche",
"ControllerSettingsExtraButtonsRight": "Boutons Droite",
"ControllerSettingsMisc": "Divers",
"ControllerSettingsTriggerThreshold": "Seuil de gachettes:",
"ControllerSettingsMotion": "Mouvements",
"ControllerSettingsMotionUseCemuhookCompatibleMotion": "Utiliser un capteur de mouvements CemuHook",
"ControllerSettingsMotionControllerSlot": "Contrôleur ID:",
"ControllerSettingsMotionMirrorInput": "Inverser les contrôles",
"ControllerSettingsMotionRightJoyConSlot": "JoyCon Droit ID:",
"ControllerSettingsMotionServerHost": "Addresse du Server:",
"ControllerSettingsMotionGyroSensitivity": "Sensibilitée du gyroscope:",
"ControllerSettingsMotionGyroDeadzone": "Zone morte du gyroscope:",
"ControllerSettingsSave": "Enregistrer",
"ControllerSettingsClose": "Fermer",
"UserProfilesSelectedUserProfile": "Choisir un profil utilisateur:",
"UserProfilesSaveProfileName": "Enregistrer le nom du profil",
"UserProfilesChangeProfileImage": "Changer l'image du profil",
"UserProfilesAvailableUserProfiles": "Profils utilisateurs disponible:",
"UserProfilesAddNewProfile": "Ajouter un nouveau profil",
"UserProfilesDelete": "Supprimer",
"UserProfilesClose": "Fermer",
"ProfileImageSelectionTitle": "Sélection de l'image du profil",
"ProfileImageSelectionHeader": "Choisir l'image du profil",
"ProfileImageSelectionNote": "Vous pouvez importer une image de profil personnalisée ou sélectionner un avatar à partir du firmware",
"ProfileImageSelectionImportImage": "Importer une image",
"ProfileImageSelectionSelectAvatar": "Choisir un avatar du firmware",
"InputDialogTitle": "Fenêtre d'entrée de texte",
"InputDialogOk": "OK",
"InputDialogCancel": "Annuler",
"InputDialogAddNewProfileTitle": "Choisir un nom de profil",
"InputDialogAddNewProfileHeader": "Merci d'entrer un nom de profil",
"InputDialogAddNewProfileSubtext": "(Longueur max.: {0})",
"AvatarChoose": "Choisir",
"AvatarSetBackgroundColor": "Choisir une couleur de fond",
"AvatarClose": "Fermer",
"ControllerSettingsLoadProfileToolTip": "Charger un profil",
"ControllerSettingsAddProfileToolTip": "Ajouter un profil",
"ControllerSettingsRemoveProfileToolTip": "Supprimer un profil",
"ControllerSettingsSaveProfileToolTip": "Enregistrer un profil",
"MenuBarFileToolsTakeScreenshot": "Prendre une Capture d'Écran",
"MenuBarFileToolsHideUi": "Masquer l'interface utilisateur",
"GameListContextMenuToggleFavorite": "Ajouter/Retirer des favoris",
"GameListContextMenuToggleFavoriteToolTip": "Activer/désactiver le statut favori du jeu",
"SettingsTabGeneralTheme": "Thème",
"SettingsTabGeneralThemeCustomTheme": "Chemin du thème personnalisé",
"SettingsTabGeneralThemeBaseStyle": "Style par défaut",
"SettingsTabGeneralThemeBaseStyleDark": "Sombre",
"SettingsTabGeneralThemeBaseStyleLight": "Lumière",
"SettingsTabGeneralThemeEnableCustomTheme": "Activer un Thème Personnalisé",
"ButtonBrowse": "Parcourir",
"ControllerSettingsConfigureGeneral": "Configurer",
"ControllerSettingsRumble": "Vibreur",
"ControllerSettingsRumbleStrongMultiplier": "Multiplicateur de vibrations fortes",
"ControllerSettingsRumbleWeakMultiplier": "Multiplicateur de vibrations faibles",
"DialogMessageSaveNotAvailableMessage": "Il n'y a aucune sauvegarde pour {0} [{1:x16}]",
"DialogMessageSaveNotAvailableCreateSaveMessage": "Voulez-vous créer une sauvegarde pour ce jeu ?",
"DialogConfirmationTitle": "Ryujinx - Confirmation",
"DialogUpdaterTitle": "Ryujinx - Mise à Jour",
"DialogErrorTitle": "Ryujinx - Erreur",
"DialogWarningTitle": "Ryujinx - Avertissement",
"DialogExitTitle": "Ryujinx - Quitter",
"DialogErrorMessage": "Ryujinx a rencontré une erreur",
"DialogExitMessage": "Êtes-vous sûr de vouloir fermer Ryujinx ?",
"DialogExitSubMessage": "Toute progression non sauvegardée sera perdue.",
"DialogMessageCreateSaveErrorMessage": "Une erreur s'est produite lors de la création de la sauvegarde spécifiée : {0}",
"DialogMessageFindSaveErrorMessage": "Une erreur s'est produite lors de la recherche de la sauvegarde spécifiée : {0}",
"FolderDialogExtractTitle": "Choisissez le dossier dans lequel extraire",
"DialogNcaExtractionMessage": "Extraction de la section {0} depuis {1}...",
"DialogNcaExtractionTitle": "Ryujinx - Extracteur de la section NCA",
"DialogNcaExtractionMainNcaNotFoundErrorMessage": "Échec de l'extraction. Le NCA principal n'était pas présent dans le fichier sélectionné.",
"DialogNcaExtractionCheckLogErrorMessage": "Échec de l'extraction. Lisez le fichier journal pour plus d'informations.",
"DialogNcaExtractionSuccessMessage": "Extraction terminée avec succès.",
"DialogUpdaterConvertFailedMessage": "Échec de la conversion de la version actuelle de Ryujinx.",
"DialogUpdaterCancelUpdateMessage": "Annuler la mise à jour!",
"DialogUpdaterAlreadyOnLatestVersionMessage": "Vous utilisez déjà la version la plus mise à jour de Ryujinx!",
"DialogUpdaterFailedToGetVersionMessage": "Une erreur s'est produite lors de la tentative d'obtention des informations de publication de la version GitHub. Cela peut survenir lorsqu'une nouvelle version est en cours de compilation par GitHub Actions. Réessayez dans quelques minutes.",
"DialogUpdaterConvertFailedGithubMessage": "Impossible de convertir la version reçue de Ryujinx depuis Github Release.",
"DialogUpdaterDownloadingMessage": "Téléchargement de la mise à jour...",
"DialogUpdaterExtractionMessage": "Extraction de la mise à jour…",
"DialogUpdaterRenamingMessage": "Renommage de la mise à jour...",
"DialogUpdaterAddingFilesMessage": "Ajout d'une nouvelle mise à jour...",
"DialogUpdaterCompleteMessage": "Mise à jour terminée !",
"DialogUpdaterRestartMessage": "Voulez-vous redémarrer Ryujinx maintenant ?",
"DialogUpdaterArchNotSupportedMessage": "Vous n'utilisez pas d'architecture système prise en charge !",
"DialogUpdaterArchNotSupportedSubMessage": "(Seuls les systèmes x64 sont pris en charge!)",
"DialogUpdaterNoInternetMessage": "Vous n'êtes pas connecté à Internet !",
"DialogUpdaterNoInternetSubMessage": "Veuillez vérifier que vous avez une connexion Internet fonctionnelle!",
"DialogUpdaterDirtyBuildMessage": "Vous ne pouvez pas mettre à jour une version Dirty de Ryujinx!",
"DialogUpdaterDirtyBuildSubMessage": "Veuillez télécharger Ryujinx sur https://ryujinx.org/ si vous recherchez une version prise en charge.",
"DialogRestartRequiredMessage": "Redémarrage Requis",
"DialogThemeRestartMessage": "Le thème a été enregistré. Un redémarrage est requis pour appliquer le thème.",
"DialogThemeRestartSubMessage": "Voulez-vous redémarrer",
"DialogFirmwareInstallEmbeddedMessage": "Voulez-vous installer le firmware intégré dans ce jeu ? (Firmware {0})",
"DialogFirmwareInstallEmbeddedSuccessMessage": "Aucun firmware installé n'a été trouvé mais Ryujinx a pu installer le firmware {0} à partir du jeu fourni.\\nL'émulateur va maintenant démarrer.",
"DialogFirmwareNoFirmwareInstalledMessage": "Aucun Firmware installé",
"DialogFirmwareInstalledMessage": "Le firmware {0} a été installé",
"DialogOpenSettingsWindowLabel": "Ouvrir la fenêtre de configuration",
"DialogControllerAppletTitle": "Controller Applet",
"DialogMessageDialogErrorExceptionMessage": "Erreur lors de l'affichage de la boîte de dialogue : {0}",
"DialogSoftwareKeyboardErrorExceptionMessage": "Erreur lors de l'affichage du clavier logiciel: {0}",
"DialogErrorAppletErrorExceptionMessage": "Erreur lors de l'affichage de la boîte de dialogue ErrorApplet: {0}",
"DialogUserErrorDialogMessage": "{0}: {1}",
"DialogUserErrorDialogInfoMessage": "\nPour plus d'informations sur la manière de corriger cette erreur, suivez notre Guide d'Installation.",
"DialogUserErrorDialogTitle": "Erreur Ryujinx ({0})",
"DialogAmiiboApiTitle": "Amiibo API",
"DialogAmiiboApiFailFetchMessage": "Une erreur est survenue lors de la récupération des informations de l'API.",
"DialogAmiiboApiConnectErrorMessage": "Impossible de se connecter au serveur API Amiibo. Le service est peut-être hors service ou vous devriez peut-être vérifier que votre connexion internet est connectée.",
"DialogProfileInvalidProfileErrorMessage": "Le profil {0} est incompatible avec le système de configuration de manette actuel.",
"DialogProfileDefaultProfileOverwriteErrorMessage": "Le profil par défaut ne peut pas être écrasé",
"DialogProfileDeleteProfileTitle": "Supprimer le profil",
"DialogProfileDeleteProfileMessage": "Cette action est irréversible, êtes-vous sûr de vouloir continuer ?",
"DialogWarning": "Avertissement",
"DialogPPTCDeletionMessage": "Vous êtes sur le point de mettre en file d'attente une reconstruction PPTC au prochain démarrage de :\n\n{0}\n\nÊtes-vous sûr de vouloir continuer ?",
"DialogPPTCDeletionErrorMessage": "Erreur lors de la purge du cache PPTC à {0}: {1}",
"DialogShaderDeletionMessage": "Vous êtes sur le point de supprimer le cache du Shader pour :\n\n{0}\n\nÊtes-vous sûr de vouloir continuer ?",
"DialogShaderDeletionErrorMessage": "Erreur lors de la purge du cache du Shader à {0}: {1}",
"DialogRyujinxErrorMessage": "Ryujinx a rencontré une erreur",
"DialogInvalidTitleIdErrorMessage": "Erreur d'UI : le jeu sélectionné n'a pas d'ID de titre valide",
"DialogFirmwareInstallerFirmwareNotFoundErrorMessage": "Un firmware valide n'a pas été trouvé dans {0}.",
"DialogFirmwareInstallerFirmwareInstallTitle": "Installer le Firmware {0}",
"DialogFirmwareInstallerFirmwareInstallMessage": "La version {0} du système sera installée.",
"DialogFirmwareInstallerFirmwareInstallSubMessage": "\n\nCela remplacera la version actuelle du système {0}.",
"DialogFirmwareInstallerFirmwareInstallConfirmMessage": "\n\nVoulez-vous continuer ?",
"DialogFirmwareInstallerFirmwareInstallWaitMessage": "Installation du firmware...",
"DialogFirmwareInstallerFirmwareInstallSuccessMessage": "Version du système {0} installée avec succès.",
"DialogUserProfileDeletionWarningMessage": "Il n'y aurait aucun autre profil à ouvrir si le profil sélectionné est supprimé",
"DialogUserProfileDeletionConfirmMessage": "Voulez-vous supprimer le profil sélectionné ?",
"DialogControllerSettingsModifiedConfirmMessage": "Les paramètres actuels du contrôleur ont été mis à jour.",
"DialogControllerSettingsModifiedConfirmSubMessage": "Voulez-vous sauvegarder?",
"DialogLoadNcaErrorMessage": "{0}. Fichier erroné : {1}",
"DialogDlcNoDlcErrorMessage": "Le fichier spécifié ne contient pas de DLC pour le titre sélectionné !",
"DialogPerformanceCheckLoggingEnabledMessage": "Vous avez activé la journalisation des traces, conçue pour être utilisée uniquement par les développeurs.",
"DialogPerformanceCheckLoggingEnabledConfirmMessage": "Pour des performances optimales, il est recommandé de désactiver la journalisation des traces. Souhaitez-vous désactiver la journalisation des traces maintenant ?",
"DialogPerformanceCheckShaderDumpEnabledMessage": "Vous avez activé l'extraction des shaders, qui est conçu pour être utilisé par les développeurs uniquement.",
"DialogPerformanceCheckShaderDumpEnabledConfirmMessage": "Pour des performances optimales, il est recommandé de désactiver l'extraction des shaders. Souhaitez-vous désactiver l'extraction des shaders maintenant ?",
"DialogLoadAppGameAlreadyLoadedMessage": "Un jeu a déjà été chargé",
"DialogLoadAppGameAlreadyLoadedSubMessage": "Veuillez arrêter l'émulation ou fermer l'émulateur avant de lancer un autre jeu.",
"DialogUpdateAddUpdateErrorMessage": "Le fichier spécifié ne contient pas de mise à jour pour le titre sélectionné !",
"DialogSettingsBackendThreadingWarningTitle": "Avertissement - Backend Threading ",
"DialogSettingsBackendThreadingWarningMessage": "Ryujinx doit être redémarré après avoir changé cette option pour qu'elle s'applique complètement. Selon votre plate-forme, vous devrez peut-être désactiver manuellement le multithreading de votre pilote lorsque vous utilisez Ryujinx.",
"SettingsTabGraphicsFeaturesOptions": "Fonctionnalités",
"SettingsTabGraphicsBackendMultithreading": "Interface graphique multithread",
"CommonAuto": "Auto",
"CommonOff": "Désactivé",
"CommonOn": "Activé",
"InputDialogYes": "Oui",
"InputDialogNo": "Non",
"DialogProfileInvalidProfileNameErrorMessage": "Le nom du fichier contient des caractères invalides. Veuillez réessayer.",
"MenuBarOptionsPauseEmulation": "Suspendre",
"MenuBarOptionsResumeEmulation": "Reprendre",
"AboutUrlTooltipMessage": "Cliquez pour ouvrir le site de Ryujinx dans votre navigateur par défaut.",
"AboutDisclaimerMessage": "Ryujinx n'est pas affilié à Nintendo™,\nou à aucun de ses partenaires, de quelque manière que ce soit.",
"AboutAmiiboDisclaimerMessage": "AmiiboAPI (www.amiiboapi.com) est utilisé\ndans notre émulation Amiibo.",
"AboutPatreonUrlTooltipMessage": "Cliquez pour ouvrir la page Patreon de Ryujinx dans votre navigateur par défaut.",
"AboutGithubUrlTooltipMessage": "Cliquez pour ouvrir la page GitHub de Ryujinx dans votre navigateur par défaut.",
"AboutDiscordUrlTooltipMessage": "Cliquez pour ouvrir une invitation au serveur Discord de Ryujinx dans votre navigateur par défaut.",
"AboutTwitterUrlTooltipMessage": "Cliquez pour ouvrir la page Twitter de Ryujinx dans votre navigateur par défaut.",
"AboutRyujinxAboutTitle": "Á propos:",
"AboutRyujinxAboutContent": "Ryujinx est un émulateur pour la Nintendo Switch™.\nMerci de nous soutenir sur Patreon.\nObtenez toutes les dernières actualités sur notre Twitter ou notre Discord.\nLes développeurs intéressés à contribuer peuvent en savoir plus sur notre GitHub ou notre Discord.",
"AboutRyujinxMaintainersTitle": "Maintenu par :",
"AboutRyujinxMaintainersContentTooltipMessage": "Cliquez pour ouvrir la page Contributeurs dans votre navigateur par défaut.",
"AboutRyujinxSupprtersTitle": "Supporté sur Patreon par :",
"AmiiboSeriesLabel": "Séries Amiibo",
"AmiiboCharacterLabel": "Personnage",
"AmiiboScanButtonLabel": "Scanner",
"AmiiboOptionsShowAllLabel": "Afficher tous les Amiibo",
"AmiiboOptionsUsRandomTagLabel": "Hack : Utiliser un tag Uuid aléatoire",
"DlcManagerTableHeadingEnabledLabel": "Activé",
"DlcManagerTableHeadingTitleIdLabel": "ID du titre",
"DlcManagerTableHeadingContainerPathLabel": "Chemin du conteneur",
"DlcManagerTableHeadingFullPathLabel": "Chemin complet",
"DlcManagerRemoveAllButton": "Tout supprimer",
"DlcManagerEnableAllButton": "Activer Tout",
"DlcManagerDisableAllButton": "Désactiver Tout",
"MenuBarOptionsChangeLanguage": "Changer la Langue",
"CommonSort": "Trier",
"CommonShowNames": "Afficher les noms",
"CommonFavorite": "Favoris",
"OrderAscending": "Croissant",
"OrderDescending": "Décroissant",
"SettingsTabGraphicsFeatures": "Fonctionnalités & Améliorations",
"ErrorWindowTitle": "Fenêtre d'erreur",
"ToggleDiscordTooltip": "Choisissez d'afficher ou non Ryujinx sur votre activité « en cours de jeu » Discord",
"AddGameDirBoxTooltip": "Entrez un répertoire de jeux à ajouter à la liste",
"AddGameDirTooltip": "Ajouter un répertoire de jeux à la liste",
"RemoveGameDirTooltip": "Supprimer le dossier sélectionné",
"CustomThemeCheckTooltip": "Use a custom Avalonia theme for the GUI to change the appearance of the emulator menus",
"CustomThemePathTooltip": "Chemin vers le thème personnalisé de l'interface utilisateur",
"CustomThemeBrowseTooltip": "Parcourir vers un thème personnalisé pour l'interface utilisateur",
"DockModeToggleTooltip": "Le mode station d'accueil permet à la console émulée de se comporter comme une Nintendo Switch en mode station d'accueil, ce qui améliore la fidélité graphique dans la plupart des jeux. Inversement, la désactivation de cette option rendra la console émulée comme une console Nintendo Switch portable, réduisant la qualité graphique.\n\nConfigurer les controles du joueur 1 si vous prévoyez d'utiliser le mode station d'accueil; configurez les commandes portable si vous prévoyez d'utiliser le mode portable.\n\nLaissez ACTIVER si vous n'êtes pas sûr.",
"DirectKeyboardTooltip": "Direct keyboard access (HID) support. Provides games access to your keyboard as a text entry device.",
"DirectMouseTooltip": "Direct mouse access (HID) support. Provides games access to your mouse as a pointing device.",
"RegionTooltip": "Changer la région du système",
"LanguageTooltip": "Changer la langue du système",
"TimezoneTooltip": "Changer le fuseau horaire du système",
"TimeTooltip": "Changer l'heure du système",
"VSyncToggleTooltip": "Emulated console's Vertical Sync. Essentially a frame-limiter for the majority of games; disabling it may cause games to run at higher speed or make loading screens take longer or get stuck.\n\nCan be toggled in-game with a hotkey of your preference. We recommend doing this if you plan on disabling it.\n\nLeave ON if unsure.",
"PptcToggleTooltip": "Saves translated JIT functions so that they do not need to be translated every time the game loads.\n\nReduces stuttering and significantly speeds up boot times after the first boot of a game.\n\nLeave ON if unsure.",
"FsIntegrityToggleTooltip": "Checks for corrupt files when booting a game, and if corrupt files are detected, displays a hash error in the log.\n\nHas no impact on performance and is meant to help troubleshooting.\n\nLeave ON if unsure.",
"AudioBackendTooltip": "Changes the backend used to render audio.\n\nSDL2 is the preferred one, while OpenAL and SoundIO are used as fallbacks. Dummy will have no sound.\n\nSet to SDL2 if unsure.",
"MemoryManagerTooltip": "Change how guest memory is mapped and accessed. Greatly affects emulated CPU performance.\n\nSet to HOST UNCHECKED if unsure.",
"MemoryManagerSoftwareTooltip": "Use a software page table for address translation. Highest accuracy but slowest performance.",
"MemoryManagerHostTooltip": "Directly map memory in the host address space. Much faster JIT compilation and execution.",
"MemoryManagerUnsafeTooltip": "Directly map memory, but do not mask the address within the guest address space before access. Faster, but at the cost of safety. The guest application can access memory from anywhere in Ryujinx, so only run programs you trust with this mode.",
"DRamTooltip": "Utilizes an alternative MemoryMode layout to mimic a Switch development model.\n\nThis is only useful for higher-resolution texture packs or 4k resolution mods. Does NOT improve performance.\n\nLeave OFF if unsure.",
"IgnoreMissingServicesTooltip": "Ignores unimplemented Horizon OS services. This may help in bypassing crashes when booting certain games.\n\nLeave OFF if unsure.",
"GraphicsBackendThreadingTooltip": "Executes graphics backend commands on a second thread.\n\nSpeeds up shader compilation, reduces stuttering, and improves performance on GPU drivers without multithreading support of their own. Slightly better performance on drivers with multithreading.\n\nSet to AUTO if unsure.",
"GalThreadingTooltip": "Executes graphics backend commands on a second thread.\n\nSpeeds up shader compilation, reduces stuttering, and improves performance on GPU drivers without multithreading support of their own. Slightly better performance on drivers with multithreading.\n\nSet to AUTO if unsure.",
"ShaderCacheToggleTooltip": "Saves a disk shader cache which reduces stuttering in subsequent runs.\n\nLeave ON if unsure.",
"ResolutionScaleTooltip": "Resolution Scale applied to applicable render targets",
"ResolutionScaleEntryTooltip": "Floating point resolution scale, such as 1.5. Non-integral scales are more likely to cause issues or crash.",
"AnisotropyTooltip": "Level of Anisotropic Filtering (set to Auto to use the value requested by the game)",
"AspectRatioTooltip": "Ratio d'aspect appliqué à la fenêtre de rendu",
"ShaderDumpPathTooltip": "Chemin de copie des Shaders Graphiques",
"FileLogTooltip": "Sauver le journal de la console dans un fichier journal sur le disque. Cela n'affecte pas les performances.",
"StubLogTooltip": "Prints stub log messages in the console. Does not affect performance.",
"InfoLogTooltip": "Prints info log messages in the console. Does not affect performance.",
"WarnLogTooltip": "Prints warning log messages in the console. Does not affect performance.",
"ErrorLogTooltip": "Prints error log messages in the console. Does not affect performance.",
"TraceLogTooltip": "Prints trace log messages in the console. Does not affect performance.",
"GuestLogTooltip": "Prints guest log messages in the console. Does not affect performance.",
"FileAccessLogTooltip": "Prints file access log messages in the console.",
"FSAccessLogModeTooltip": "Enables FS access log output to the console. Possible modes are 0-3",
"DeveloperOptionTooltip": "Utiliser avec précaution",
"OpenGlLogLevel": "Nécessite l'activation des niveaux de journalisation appropriés",
"DebugLogTooltip": "Prints debug log messages in the console.\n\nOnly use this if specifically instructed by a staff member, as it will make logs difficult to read and worsen emulator performance.",
"LoadApplicationFileTooltip": "Ouvrir un explorateur de fichiers pour choisir un fichier compatible Switch à charger",
"LoadApplicationFolderTooltip": "Ouvrir un explorateur de fichiers pour choisir une application Switch compatible et décompressée à charger",
"OpenRyujinxFolderTooltip": "Ouvrir le dossier du système de fichiers Ryujinx",
"OpenRyujinxLogsTooltip": "Ouvre le dossier dans lequel les journaux sont écrits",
"ExitTooltip": "Quitter Ryujinx",
"OpenSettingsTooltip": "Ouvrir la fenêtre de configuration",
"OpenProfileManagerTooltip": "Ouvrir la fenêtre du gestionnaire de profils d'utilisateurs",
"StopEmulationTooltip": "Arrêter l'émulation du jeu en cours et revenir à la sélection des jeux",
"CheckUpdatesTooltip": "Vérifier les mises à jour de Ryujinx",
"OpenAboutTooltip": "Ouvrir la fenêtre À Propos",
"GridSize": "Taille de la grille",
"GridSizeTooltip": "Modifier la taille des éléments de la grille",
"SettingsTabSystemSystemLanguageBrazilianPortuguese": "Portugais brésilien",
"AboutRyujinxContributorsButtonHeader": "Voir tous les contributeurs",
"SettingsTabSystemAudioVolume": "Volume :",
"AudioVolumeTooltip": "Modifier le volume audio",
"SettingsTabSystemEnableInternetAccess": "Accès Internet Invité/Mode LAN",
"EnableInternetAccessTooltip": "Permet à l'application émulée de se connecter à Internet.\n\nLes jeux avec un mode LAN peuvent se connecter les uns aux autres lorsque cette option est cochée et que les systèmes sont connectés au même point d'accès. Cela inclut également les vrais consoles.\n\nCette option n'autorise PAS la connexion aux serveurs Nintendo. Elle peut faire planter certains jeux qui essaient de se connecter à l'Internet.\n\nLaissez DÉSACTIVÉ si vous n'êtes pas sûr.",
"GameListContextMenuManageCheatToolTip": "Gérer la triche",
"GameListContextMenuManageCheat": "Gérer la triche",
"ControllerSettingsStickRange": "Intervalle:",
"DialogStopEmulationTitle": "Ryujinx - Arrêt de l'émulation",
"DialogStopEmulationMessage": "Êtes-vous sûr de vouloir arrêter l'émulation ?",
"SettingsTabCpu": "CPU",
"SettingsTabAudio": "Audio",
"SettingsTabNetwork": "Réseau",
"SettingsTabNetworkConnection": "Connexion réseau",
"SettingsTabCpuCache": "Cache CPU",
"SettingsTabCpuMemory": "Mémoire CPU",
"DialogUpdaterFlatpakNotSupportedMessage": "Merci de mettre à jour Ryujinx via FlatHub.",
"UpdaterDisabledWarningTitle": "Mise à jour désactivée !",
"GameListContextMenuOpenSdModsDirectory": "Ouvrir le dossier Mods d'Atmosphère",
"GameListContextMenuOpenSdModsDirectoryToolTip": "Ouvre le répertoire alternatif de carte SD Atmosphère qui contient les Mods d'Application. Utile pour les mods qui sont conçu pour le vrai matériel.",
"ControllerSettingsRotate90": "Rotation 90° horaire",
"IconSize": "Taille d'icône",
"IconSizeTooltip": "Changer la taille des icônes de jeu",
"MenuBarOptionsShowConsole": "Afficher la console",
"ShaderCachePurgeError": "Erreur lors de la purge du cache du Shader à {0}: {1}",
"UserErrorNoKeys": "Clés introuvables",
"UserErrorNoFirmware": "Firmware introuvable",
"UserErrorFirmwareParsingFailed": "Erreur d'analyse du firmware",
"UserErrorApplicationNotFound": " Application introuvable",
"UserErrorUnknown": "Erreur inconnue",
"UserErrorUndefined": "Erreur non définie",
"UserErrorNoKeysDescription": "Ryujinx n'a pas trouvé votre fichier 'prod.keys'",
"UserErrorNoFirmwareDescription": "Ryujinx n'a pas trouvé de firmwares installés",
"UserErrorFirmwareParsingFailedDescription": "Ryujinx n'a pas pu analyser le firmware fourni. Cela est généralement dû à des clés obsolètes.",
"UserErrorApplicationNotFoundDescription": "Ryujinx n'a pas pu trouver une application valide dans le chemin indiqué.",
"UserErrorUnknownDescription": "Une erreur inconnue est survenue!",
"UserErrorUndefinedDescription": "Une erreur inconnue est survenue ! Cela ne devrait pas se produire, merci de contacter un développeur !",
"OpenSetupGuideMessage": "Ouvrir le guide d'installation",
"NoUpdate": "Aucune mise à jour",
"TitleUpdateVersionLabel": "Version {0} - {1}",
"RyujinxInfo": "Ryujinx - Info",
"RyujinxConfirm": "Ryujinx - Confirmation",
"FileDialogAllTypes": "Tous les types",
"Never": "Jamais",
"SwkbdMinCharacters": "Doit comporter au moins {0} caractères",
"SwkbdMinRangeCharacters": "Doit contenir {0}-{1} caractères en longueur",
"SoftwareKeyboard": "Clavier logiciel",
"DialogControllerAppletMessagePlayerRange": "L'application demande {0} joueur(s) avec :\n\nTYPES : {1}\n\nJOUEURS : {2}\n\n{3}Merci d'ouvrir les Paramètres et de reconfigurer les Périphériques maintenant ou appuyez sur Fermer.",
"DialogControllerAppletMessage": "L'application demande exactement {0} joueur(s) avec :\n\nTYPES : {1}\n\nJOUEURS : {2}\n\n{3}Merci d'ouvrir les Paramètres et de reconfigurer les Périphériques maintenant ou appuyez sur Fermer.",
"DialogControllerAppletDockModeSet": "Mode station d'accueil défini. Le portable est également invalide.\n\n",
"UpdaterRenaming": "Renommage des anciens fichiers...",
"UpdaterRenameFailed": "Impossible de renommer le fichier : {0}",
"UpdaterAddingFiles": "Ajout des nouveaux fichiers...",
"UpdaterExtracting": "Extraction de la mise à jour…",
"UpdaterDownloading": "Téléchargement de la mise à jour...",
"Game": "Jeu",
"Docked": "Attaché",
"Handheld": "Portable",
"ConnectionError": "Erreur de connexion.",
"AboutPageDeveloperListMore": "{0} et plus...",
"ApiError": "Erreur API.",
"LoadingHeading": "Chargement {0}",
"CompilingPPTC": "Compilation PTC",
"CompilingShaders": "Compilation des Shaders",
"AllKeyboards": "Tous les claviers",
"OpenFileDialogTitle": "Sélectionnez un fichier supporté à ouvrir",
"OpenFolderDialogTitle": "Sélectionnez un dossier avec un jeu décompressé",
"AllSupportedFormats": "Tous les formats supportés",
"RyujinxUpdater": "Mise à jour de Ryujinx",
"SettingsTabHotkeys": "Raccourcis clavier",
"SettingsTabHotkeysHotkeys": "Raccourcis clavier",
"SettingsTabHotkeysToggleVsyncHotkey": "Activer/désactiver la VSync :",
"SettingsTabHotkeysScreenshotHotkey": "Captures d'écran :",
"SettingsTabHotkeysShowUiHotkey": "Afficher UI :",
"SettingsTabHotkeysPauseHotkey": "Suspendre :",
"SettingsTabHotkeysToggleMuteHotkey": "Muet : ",
"ControllerMotionTitle": "Réglages du contrôle par mouvement",
"ControllerRumbleTitle": "Paramètres de Vibration",
"SettingsSelectThemeFileDialogTitle": "Sélectionnez un Fichier de Thème",
"SettingsXamlThemeFile": "Fichier thème Xaml",
"AvatarWindowTitle": "Gérer les Comptes - Avatar",
"Amiibo": "Amiibo",
"Unknown": "Inconnu",
"Usage": "Utilisation",
"Writable": "Ecriture possible",
"SelectDlcDialogTitle": "Sélectionner les fichiers DLC",
"SelectUpdateDialogTitle": "Sélectionner les fichiers de mise à jour",
"UserProfileWindowTitle": "Gestionnaire de profils utilisateur",
"CheatWindowTitle": "Gestionnaire de triches",
"DlcWindowTitle": "Gestionnaire de contenus téléchargeables",
"UpdateWindowTitle": "Gestionnaire de mises à jour",
"CheatWindowHeading": "Cheats disponibles pour {0} [{1}]",
"DlcWindowHeading": "{0} Contenu(s) téléchargeable(s) disponible pour {1} ({2})",
"UserProfilesEditProfile": "Éditer la sélection",
"Cancel": "Annuler",
"Save": "Enregistrer",
"Discard": "Abandonner",
"UserProfilesSetProfileImage": "Modifier l'image du profil",
"UserProfileEmptyNameError": "Le nom est requis",
"UserProfileNoImageError": "L'image du profil doit être définie",
"GameUpdateWindowHeading": "{0} mise(s) à jour disponible pour {1} ({2})",
"SettingsTabHotkeysResScaleUpHotkey": "Augmenter la résolution:",
"SettingsTabHotkeysResScaleDownHotkey": "Diminuer la résolution :",
"UserProfilesName": "Nom :",
"UserProfilesUserId": "Identifiant de l'utilisateur :",
"SettingsTabGraphicsBackend": "API de Rendu",
"SettingsTabGraphicsBackendTooltip": "Interface Graphique à utiliser",
"SettingsEnableTextureRecompression": "Activer la recompression des textures",
"SettingsEnableTextureRecompressionTooltip": "Compresse certaines textures afin de réduire l'utilisation de la VRAM.\n\nRecommandé pour une utilisation avec des GPU qui ont moins de 4 Go de VRAM.\n\nLaissez DÉSACTIVÉ si vous n'êtes pas sûr.",
"SettingsTabGraphicsPreferredGpu": "GPU préféré",
"SettingsTabGraphicsPreferredGpuTooltip": "Sélectionnez la carte graphique qui sera utilisée avec l'interface graphique Vulkan.\n\nCela ne change pas le GPU qu'OpenGL utilisera.\n\nChoisissez le GPU noté \"dGPU\" si vous n'êtes pas sûr. S'il n'y en a pas, ne pas modifier.",
"SettingsAppRequiredRestartMessage": "Redémarrage de Ryujinx requis",
"SettingsGpuBackendRestartMessage": "Les paramètres de l'interface graphique ou du GPU ont été modifiés. Cela nécessitera un redémarrage pour être appliqué",
"SettingsGpuBackendRestartSubMessage": "\n\nVoulez-vous redémarrer maintenant?",
"RyujinxUpdaterMessage": "Voulez-vous mettre à jour Ryujinx vers la dernière version ?",
"SettingsTabHotkeysVolumeUpHotkey": "Augmenter le volume :",
"SettingsTabHotkeysVolumeDownHotkey": "Diminuer le volume :",
"SettingsEnableMacroHLE": "Activer les macros HLE",
"SettingsEnableMacroHLETooltip": "Émulation de haut niveau du code de Macro GPU.\n\nAméliore les performances, mais peut causer des bugs graphiques dans certains jeux.\n\nLaissez ACTIVER si vous n'êtes pas sûr.",
"VolumeShort": "Vol",
"UserProfilesManageSaves": "Gérer les sauvegardes",
"DeleteUserSave": "Voulez-vous supprimer la sauvegarde de l'utilisateur pour ce jeu?",
"IrreversibleActionNote": "Cette action n'est pas réversible.",
"SaveManagerHeading": "Gérer les sauvegardes pour {0}",
"SaveManagerTitle": "Gestionnaire de sauvegarde",
"Name": "Nom ",
"Size": "Taille",
"Search": "Rechercher",
"UserProfilesRecoverLostAccounts": "Récupérer les comptes perdus",
"Recover": "Récupérer",
"UserProfilesRecoverHeading": "Des sauvegardes ont été trouvées pour les comptes suivants"
}

View File

@ -0,0 +1,614 @@
{
"Language": "Italiano",
"MenuBarFileOpenApplet": "Apri Applet",
"MenuBarFileOpenAppletOpenMiiAppletToolTip": "Apri l'applet Mii Editor in modalità Standalone",
"SettingsTabInputDirectMouseAccess": "Accesso diretto al mouse",
"SettingsTabSystemMemoryManagerMode": "Modalità di gestione della memoria:",
"SettingsTabSystemMemoryManagerModeSoftware": "Software",
"SettingsTabSystemMemoryManagerModeHost": "Host (veloce)",
"SettingsTabSystemMemoryManagerModeHostUnchecked": "Host Unchecked (più veloce, non sicura)",
"MenuBarFile": "_File",
"MenuBarFileOpenFromFile": "_Carica applicazione da un file",
"MenuBarFileOpenUnpacked": "Carica _gioco estratto",
"MenuBarFileOpenEmuFolder": "Apri cartella di Ryujinx",
"MenuBarFileOpenLogsFolder": "Apri cartella dei logs",
"MenuBarFileExit": "_Esci",
"MenuBarOptions": "Opzioni",
"MenuBarOptionsToggleFullscreen": "Schermo intero",
"MenuBarOptionsStartGamesInFullscreen": "Avvia i giochi a schermo intero",
"MenuBarOptionsStopEmulation": "Ferma emulazione",
"MenuBarOptionsSettings": "_Impostazioni",
"MenuBarOptionsManageUserProfiles": "_Gestisci i profili utente",
"MenuBarActions": "_Azioni",
"MenuBarOptionsSimulateWakeUpMessage": "Simula messaggio Wake-up",
"MenuBarActionsScanAmiibo": "Scansiona un Amiibo",
"MenuBarTools": "_Strumenti",
"MenuBarToolsInstallFirmware": "Installa firmware",
"MenuBarFileToolsInstallFirmwareFromFile": "Installa un firmware da file XCI o ZIP",
"MenuBarFileToolsInstallFirmwareFromDirectory": "Installa un firmare da una cartella",
"MenuBarHelp": "Aiuto",
"MenuBarHelpCheckForUpdates": "Controlla aggiornamenti",
"MenuBarHelpAbout": "Informazioni",
"MenuSearch": "Cerca...",
"GameListHeaderFavorite": "Pref",
"GameListHeaderIcon": "Icona",
"GameListHeaderApplication": "Nome",
"GameListHeaderDeveloper": "Sviluppatore",
"GameListHeaderVersion": "Versione",
"GameListHeaderTimePlayed": "Tempo di gioco",
"GameListHeaderLastPlayed": "Giocato l'ultima volta",
"GameListHeaderFileExtension": "Estensione",
"GameListHeaderFileSize": "Dimensione file",
"GameListHeaderPath": "Percorso",
"GameListContextMenuOpenUserSaveDirectory": "Apri la cartella salvataggi dell'utente",
"GameListContextMenuOpenUserSaveDirectoryToolTip": "Apre la cartella che contiene i salvataggi di gioco dell'utente",
"GameListContextMenuOpenDeviceSaveDirectory": "Apri la cartella dispositivo dell'utente",
"GameListContextMenuOpenDeviceSaveDirectoryToolTip": "Apre la cartella che contiene i salvataggi di gioco del dispositivo",
"GameListContextMenuOpenBcatSaveDirectory": "Apri la cartella BCAT dell'utente",
"GameListContextMenuOpenBcatSaveDirectoryToolTip": "Apre la cartella che contiene i salvataggi BCAT dell'applicazione",
"GameListContextMenuManageTitleUpdates": "Gestisci aggiornamenti del gioco",
"GameListContextMenuManageTitleUpdatesToolTip": "Apre la finestra di gestione aggiornamenti del gioco",
"GameListContextMenuManageDlc": "Gestici DLC",
"GameListContextMenuManageDlcToolTip": "Apre la finestra di gestione DLC",
"GameListContextMenuOpenModsDirectory": "Apri cartella delle mod",
"GameListContextMenuOpenModsDirectoryToolTip": "Apre la cartella che contiene le mod dell'applicazione",
"GameListContextMenuCacheManagement": "Gestione della cache",
"GameListContextMenuCacheManagementPurgePptc": "Pulisci PPTC cache",
"GameListContextMenuCacheManagementPurgePptcToolTip": "Elimina la PPTC cache dell'applicazione",
"GameListContextMenuCacheManagementPurgeShaderCache": "Pulisci shader cache",
"GameListContextMenuCacheManagementPurgeShaderCacheToolTip": "Elimina la shader cache dell'applicazione",
"GameListContextMenuCacheManagementOpenPptcDirectory": "Apri cartella PPTC",
"GameListContextMenuCacheManagementOpenPptcDirectoryToolTip": "Apre la cartella che contiene la PPTC cache dell'applicazione",
"GameListContextMenuCacheManagementOpenShaderCacheDirectory": "Apri cartella shader cache",
"GameListContextMenuCacheManagementOpenShaderCacheDirectoryToolTip": "Apre la cartella che contiene la shader cache dell'applicazione",
"GameListContextMenuExtractData": "Estrai dati",
"GameListContextMenuExtractDataExeFS": "ExeFS",
"GameListContextMenuExtractDataExeFSToolTip": "Estrae la sezione ExeFS dall'attuale configurazione dell'applicazione (includendo aggiornamenti)",
"GameListContextMenuExtractDataRomFS": "RomFS",
"GameListContextMenuExtractDataRomFSToolTip": "Estrae la sezione RomFS dall'attuale configurazione dell'applicazione (includendo aggiornamenti)",
"GameListContextMenuExtractDataLogo": "Logo",
"GameListContextMenuExtractDataLogoToolTip": "Estrae la sezione Logo dall'attuale configurazione dell'applicazione (includendo aggiornamenti)",
"StatusBarGamesLoaded": "{0}/{1} Giochi caricati",
"StatusBarSystemVersion": "Versione di sistema: {0}",
"Settings": "Impostazioni",
"SettingsTabGeneral": "Interfaccia utente",
"SettingsTabGeneralGeneral": "Generali",
"SettingsTabGeneralEnableDiscordRichPresence": "Attiva Discord Rich Presence",
"SettingsTabGeneralCheckUpdatesOnLaunch": "Controlla aggiornamenti all'avvio",
"SettingsTabGeneralShowConfirmExitDialog": "Mostra dialogo \"Conferma Uscita\"",
"SettingsTabGeneralHideCursorOnIdle": "Nascondi cursore inattivo",
"SettingsTabGeneralGameDirectories": "Cartelle dei giochi",
"SettingsTabGeneralAdd": "Aggiungi",
"SettingsTabGeneralRemove": "Rimuovi",
"SettingsTabSystem": "Sistema",
"SettingsTabSystemCore": "Principale",
"SettingsTabSystemSystemRegion": "Regione del sistema:",
"SettingsTabSystemSystemRegionJapan": "Giappone",
"SettingsTabSystemSystemRegionUSA": "Stati Uniti d'America",
"SettingsTabSystemSystemRegionEurope": "Europa",
"SettingsTabSystemSystemRegionAustralia": "Australia",
"SettingsTabSystemSystemRegionChina": "Cina",
"SettingsTabSystemSystemRegionKorea": "Corea",
"SettingsTabSystemSystemRegionTaiwan": "Tailandia",
"SettingsTabSystemSystemLanguage": "Lingua del sistema:",
"SettingsTabSystemSystemLanguageJapanese": "Giapponese",
"SettingsTabSystemSystemLanguageAmericanEnglish": "Inglese americano",
"SettingsTabSystemSystemLanguageFrench": "Francese",
"SettingsTabSystemSystemLanguageGerman": "Tedesco",
"SettingsTabSystemSystemLanguageItalian": "Italiano",
"SettingsTabSystemSystemLanguageSpanish": "Spagnolo",
"SettingsTabSystemSystemLanguageChinese": "Cinese",
"SettingsTabSystemSystemLanguageKorean": "Coreano",
"SettingsTabSystemSystemLanguageDutch": "Olandese",
"SettingsTabSystemSystemLanguagePortuguese": "Portoghese",
"SettingsTabSystemSystemLanguageRussian": "Russo",
"SettingsTabSystemSystemLanguageTaiwanese": "Taiwanese",
"SettingsTabSystemSystemLanguageBritishEnglish": "Inglese britannico",
"SettingsTabSystemSystemLanguageCanadianFrench": "Francese canadese",
"SettingsTabSystemSystemLanguageLatinAmericanSpanish": "Spagnolo latino americano",
"SettingsTabSystemSystemLanguageSimplifiedChinese": "Cinese semplificato",
"SettingsTabSystemSystemLanguageTraditionalChinese": "Cinese tradizionale",
"SettingsTabSystemSystemTimeZone": "Fuso orario del sistema:",
"SettingsTabSystemSystemTime": "Data e ora del sistema:",
"SettingsTabSystemEnableVsync": "Attiva VSync",
"SettingsTabSystemEnablePptc": "Attiva PPTC (Profiled Persistent Translation Cache)",
"SettingsTabSystemEnableFsIntegrityChecks": "Attiva controlli d'integrità FS",
"SettingsTabSystemAudioBackend": "Backend audio:",
"SettingsTabSystemAudioBackendDummy": "Manichino",
"SettingsTabSystemAudioBackendOpenAL": "OpenAL",
"SettingsTabSystemAudioBackendSoundIO": "AudioIO",
"SettingsTabSystemAudioBackendSDL2": "SDL2",
"SettingsTabSystemHacks": "Trucchi",
"SettingsTabSystemHacksNote": " (Possono causare instabilità)",
"SettingsTabSystemExpandDramSize": "Espandi dimensione DRAM a 6GiB",
"SettingsTabSystemIgnoreMissingServices": "Ignora servizi mancanti",
"SettingsTabGraphics": "Grafica",
"SettingsTabGraphicsAPI": "API Grafiche",
"SettingsTabGraphicsEnableShaderCache": "Attiva Shader Cache",
"SettingsTabGraphicsAnisotropicFiltering": "Filtro anisotropico:",
"SettingsTabGraphicsAnisotropicFilteringAuto": "Auto",
"SettingsTabGraphicsAnisotropicFiltering2x": "2x",
"SettingsTabGraphicsAnisotropicFiltering4x": "4x",
"SettingsTabGraphicsAnisotropicFiltering8x": "8x",
"SettingsTabGraphicsAnisotropicFiltering16x": "16x",
"SettingsTabGraphicsResolutionScale": "Scala della risoluzione:",
"SettingsTabGraphicsResolutionScaleCustom": "Personalizzata (Non raccomandata)",
"SettingsTabGraphicsResolutionScaleNative": "Nativa (720p/1080p)",
"SettingsTabGraphicsResolutionScale2x": "2x (1440p/2160p)",
"SettingsTabGraphicsResolutionScale3x": "3x (2160p/3240p)",
"SettingsTabGraphicsResolutionScale4x": "4x (2880p/4320p)",
"SettingsTabGraphicsAspectRatio": "Rapporto d'aspetto:",
"SettingsTabGraphicsAspectRatio4x3": "4:3",
"SettingsTabGraphicsAspectRatio16x9": "16:9",
"SettingsTabGraphicsAspectRatio16x10": "16:10",
"SettingsTabGraphicsAspectRatio21x9": "21:9",
"SettingsTabGraphicsAspectRatio32x9": "32:9",
"SettingsTabGraphicsAspectRatioStretch": "Adatta alla finestra",
"SettingsTabGraphicsDeveloperOptions": "Opzioni da sviluppatore",
"SettingsTabGraphicsShaderDumpPath": "Percorso di dump degli shaders:",
"SettingsTabLogging": "Log",
"SettingsTabLoggingLogging": "Log",
"SettingsTabLoggingEnableLoggingToFile": "Salva i log su file",
"SettingsTabLoggingEnableStubLogs": "Attiva Stub Logs",
"SettingsTabLoggingEnableInfoLogs": "Attiva Info Logs",
"SettingsTabLoggingEnableWarningLogs": "Attiva Warning Logs",
"SettingsTabLoggingEnableErrorLogs": "Attiva Error Logs",
"SettingsTabLoggingEnableTraceLogs": "Attiva Trace Logs",
"SettingsTabLoggingEnableGuestLogs": "Attiva Guest Logs",
"SettingsTabLoggingEnableFsAccessLogs": "Attiva Fs Access Logs",
"SettingsTabLoggingFsGlobalAccessLogMode": "Modalità log accesso globale Fs:",
"SettingsTabLoggingDeveloperOptions": "Opzioni da sviluppatore (AVVISO: Ridurrà le prestazioni)",
"SettingsTabLoggingGraphicsBackendLogLevel": "Livello registro backend grafico:",
"SettingsTabLoggingGraphicsBackendLogLevelNone": "Nessuno",
"SettingsTabLoggingGraphicsBackendLogLevelError": "Errore",
"SettingsTabLoggingGraphicsBackendLogLevelPerformance": "Rallentamenti",
"SettingsTabLoggingGraphicsBackendLogLevelAll": "Tutto",
"SettingsTabLoggingEnableDebugLogs": "Attiva logs di debug",
"SettingsTabInput": "Input",
"SettingsTabInputEnableDockedMode": "Attiva modalità TV",
"SettingsTabInputDirectKeyboardAccess": "Accesso diretto alla tastiera",
"SettingsButtonSave": "Salva",
"SettingsButtonClose": "Chiudi",
"SettingsButtonOk": "OK",
"SettingsButtonCancel": "Cancella",
"SettingsButtonApply": "Applica",
"ControllerSettingsPlayer": "Giocatore",
"ControllerSettingsPlayer1": "Giocatore 1",
"ControllerSettingsPlayer2": "Giocatore 2",
"ControllerSettingsPlayer3": "Giocatore 3",
"ControllerSettingsPlayer4": "Giocatore 4",
"ControllerSettingsPlayer5": "Giocatore 5",
"ControllerSettingsPlayer6": "Giocatore 6",
"ControllerSettingsPlayer7": "Giocatore 7",
"ControllerSettingsPlayer8": "Giocatore 8",
"ControllerSettingsHandheld": "Portatile",
"ControllerSettingsInputDevice": "Dispositivo di input",
"ControllerSettingsRefresh": "Ricarica",
"ControllerSettingsDeviceDisabled": "Disabilitato",
"ControllerSettingsControllerType": "Tipo di controller",
"ControllerSettingsControllerTypeHandheld": "Portatile",
"ControllerSettingsControllerTypeProController": "Pro Controller",
"ControllerSettingsControllerTypeJoyConPair": "Coppia di JoyCon",
"ControllerSettingsControllerTypeJoyConLeft": "JoyCon sinistro",
"ControllerSettingsControllerTypeJoyConRight": "JoyCon destro",
"ControllerSettingsProfile": "Profilo",
"ControllerSettingsProfileDefault": "Predefinito",
"ControllerSettingsLoad": "Carica",
"ControllerSettingsAdd": "Aggiungi",
"ControllerSettingsRemove": "Rimuovi",
"ControllerSettingsButtons": "Pulsanti",
"ControllerSettingsButtonA": "A",
"ControllerSettingsButtonB": "B",
"ControllerSettingsButtonX": "X",
"ControllerSettingsButtonY": "Y",
"ControllerSettingsButtonPlus": "+",
"ControllerSettingsButtonMinus": "-",
"ControllerSettingsDPad": "Croce direzionale",
"ControllerSettingsDPadUp": "Su",
"ControllerSettingsDPadDown": "Giù",
"ControllerSettingsDPadLeft": "Sinistra",
"ControllerSettingsDPadRight": "Destra",
"ControllerSettingsLStick": "Stick sinistro",
"ControllerSettingsLStickButton": "Pulsante",
"ControllerSettingsLStickUp": "Su",
"ControllerSettingsLStickDown": "Giù",
"ControllerSettingsLStickLeft": "Sinistra",
"ControllerSettingsLStickRight": "Destra",
"ControllerSettingsLStickStick": "Levetta",
"ControllerSettingsLStickInvertXAxis": "Inverti stick X",
"ControllerSettingsLStickInvertYAxis": "Inverti stick Y",
"ControllerSettingsLStickDeadzone": "Zona morta:",
"ControllerSettingsRStick": "Stick destro",
"ControllerSettingsRStickButton": "Pulsante",
"ControllerSettingsRStickUp": "Su",
"ControllerSettingsRStickDown": "Giù",
"ControllerSettingsRStickLeft": "Sinistra",
"ControllerSettingsRStickRight": "Destra",
"ControllerSettingsRStickStick": "Levetta",
"ControllerSettingsRStickInvertXAxis": "Inverti stick X",
"ControllerSettingsRStickInvertYAxis": "Inverti stick Y",
"ControllerSettingsRStickDeadzone": "Zona morta:",
"ControllerSettingsTriggersLeft": "Grilletto sinistro",
"ControllerSettingsTriggersRight": "Grilletto destro",
"ControllerSettingsTriggersButtonsLeft": "Pulsante dorsale sinistro",
"ControllerSettingsTriggersButtonsRight": "Pulsante dorsale destro",
"ControllerSettingsTriggers": "Grilletti",
"ControllerSettingsTriggerL": "L",
"ControllerSettingsTriggerR": "R",
"ControllerSettingsTriggerZL": "ZL",
"ControllerSettingsTriggerZR": "ZR",
"ControllerSettingsLeftSL": "SL",
"ControllerSettingsLeftSR": "SR",
"ControllerSettingsRightSL": "SL",
"ControllerSettingsRightSR": "SR",
"ControllerSettingsExtraButtonsLeft": "Tasto sinitro",
"ControllerSettingsExtraButtonsRight": "Tasto destro",
"ControllerSettingsMisc": "Varie",
"ControllerSettingsTriggerThreshold": "Sensibilità dei grilletti:",
"ControllerSettingsMotion": "Movimento",
"ControllerSettingsMotionUseCemuhookCompatibleMotion": "Usa sensore compatibile con CemuHook",
"ControllerSettingsMotionControllerSlot": "Slot del controller:",
"ControllerSettingsMotionMirrorInput": "Input specchiato",
"ControllerSettingsMotionRightJoyConSlot": "Slot JoyCon destro:",
"ControllerSettingsMotionServerHost": "Server:",
"ControllerSettingsMotionGyroSensitivity": "Sensibilità del giroscopio:",
"ControllerSettingsMotionGyroDeadzone": "Zona morta del giroscopio:",
"ControllerSettingsSave": "Salva",
"ControllerSettingsClose": "Chiudi",
"UserProfilesSelectedUserProfile": "Profilo utente selezionato:",
"UserProfilesSaveProfileName": "Salva nome del profilo",
"UserProfilesChangeProfileImage": "Cambia immagine profilo",
"UserProfilesAvailableUserProfiles": "Profili utente disponibili:",
"UserProfilesAddNewProfile": "Aggiungi nuovo profilo",
"UserProfilesDeleteSelectedProfile": "Elimina il profilo selezionato",
"UserProfilesClose": "Chiudi",
"ProfileImageSelectionTitle": "Selezione dell'immagine profilo",
"ProfileImageSelectionHeader": "Scegli un'immagine profilo",
"ProfileImageSelectionNote": "Puoi importare un'immagine profilo personalizzata o selezionare un avatar dal firmware del sistema",
"ProfileImageSelectionImportImage": "Importa file immagine",
"ProfileImageSelectionSelectAvatar": "Seleziona avatar dal firmware",
"InputDialogTitle": "Finestra di dialogo ",
"InputDialogOk": "OK",
"InputDialogCancel": "Annulla",
"InputDialogAddNewProfileTitle": "Scegli il nome profilo",
"InputDialogAddNewProfileHeader": "Digita un nome profilo",
"InputDialogAddNewProfileSubtext": "(Lunghezza massima: {0})",
"AvatarChoose": "Scegli",
"AvatarSetBackgroundColor": "Imposta colore di sfondo",
"AvatarClose": "Chiudi",
"ControllerSettingsLoadProfileToolTip": "Carica profilo",
"ControllerSettingsAddProfileToolTip": "Aggiungi profilo",
"ControllerSettingsRemoveProfileToolTip": "Rimuovi profilo",
"ControllerSettingsSaveProfileToolTip": "Salva profilo",
"MenuBarFileToolsTakeScreenshot": "Fai uno screenshot",
"MenuBarFileToolsHideUi": "Nascondi UI",
"GameListContextMenuToggleFavorite": "Preferito",
"GameListContextMenuToggleFavoriteToolTip": "Segna il gioco come preferito",
"SettingsTabGeneralTheme": "Tema",
"SettingsTabGeneralThemeCustomTheme": "Percorso del tema personalizzato",
"SettingsTabGeneralThemeBaseStyle": "Modalità",
"SettingsTabGeneralThemeBaseStyleDark": "Scura",
"SettingsTabGeneralThemeBaseStyleLight": "Chiara",
"SettingsTabGeneralThemeEnableCustomTheme": "Attiva tema personalizzato",
"ButtonBrowse": "Sfoglia",
"ControllerSettingsConfigureGeneral": "Configura",
"ControllerSettingsRumble": "Vibrazione",
"ControllerSettingsRumbleStrongMultiplier": "Moltiplicatore vibrazione forte",
"ControllerSettingsRumbleWeakMultiplier": "Moltiplicatore vibrazione debole",
"DialogMessageSaveNotAvailableMessage": "Non ci sono dati di salvataggio per {0} [{1:x16}]",
"DialogMessageSaveNotAvailableCreateSaveMessage": "Vuoi creare dei dati di salvataggio per questo gioco?",
"DialogConfirmationTitle": "Ryujinx - Conferma",
"DialogUpdaterTitle": "Ryujinx - Aggiornamento",
"DialogErrorTitle": "Ryujinx - Errore",
"DialogWarningTitle": "Ryujinx - Avviso",
"DialogExitTitle": "Ryujinx - Esci",
"DialogErrorMessage": "Ryujinx ha riscontrato un problema",
"DialogExitMessage": "Sei sicuro di voler chiudere Ryujinx?",
"DialogExitSubMessage": "Tutti i dati non salvati andranno persi!",
"DialogMessageCreateSaveErrorMessage": "C'è stato un errore durante la creazione dei dati di salvataggio: {0}",
"DialogMessageFindSaveErrorMessage": "C'è stato un errore durante la ricerca dei dati di salvataggio: {0}",
"FolderDialogExtractTitle": "Scegli una cartella in cui estrarre",
"DialogNcaExtractionMessage": "Estrazione della sezione {0} da {1}...",
"DialogNcaExtractionTitle": "Ryujinx - Estrattore sezione NCA",
"DialogNcaExtractionMainNcaNotFoundErrorMessage": "L'estrazione è fallita. L'NCA principale non era presente nel file selezionato.",
"DialogNcaExtractionCheckLogErrorMessage": "L'estrazione è fallita. Leggi il log per più informazioni.",
"DialogNcaExtractionSuccessMessage": "Estrazione completata con successo.",
"DialogUpdaterConvertFailedMessage": "La conversione dell'attuale versione di Ryujinx è fallita.",
"DialogUpdaterCancelUpdateMessage": "Annullando l'aggiornamento!",
"DialogUpdaterAlreadyOnLatestVersionMessage": "Stai già usando la versione più recente di Ryujinx!",
"DialogUpdaterFailedToGetVersionMessage": "Si è verificato un errore durante il tentativo di ottenere informazioni sulla versione da GitHub Release. Ciò può essere causato se una nuova versione viene compilata da GitHub Actions. Riprova tra qualche minuto.",
"DialogUpdaterConvertFailedGithubMessage": "La conversione della versione di Ryujinx ricevuta da Github Release è fallita.",
"DialogUpdaterDownloadingMessage": "Download dell'aggiornamento...",
"DialogUpdaterExtractionMessage": "Estrazione dell'aggiornamento...",
"DialogUpdaterRenamingMessage": "Rinominazione dell'aggiornamento...",
"DialogUpdaterAddingFilesMessage": "Aggiunta del nuovo aggiornamento...",
"DialogUpdaterCompleteMessage": "Aggiornamento completato!",
"DialogUpdaterRestartMessage": "Vuoi riavviare Ryujinx adesso?",
"DialogUpdaterArchNotSupportedMessage": "Non stai usando un'architettura di sistema supportata!",
"DialogUpdaterArchNotSupportedSubMessage": "(Solo sistemi x64 sono supportati!)",
"DialogUpdaterNoInternetMessage": "Non sei connesso ad Internet!",
"DialogUpdaterNoInternetSubMessage": "Verifica di avere una connessione ad Internet funzionante!",
"DialogUpdaterDirtyBuildMessage": "Non puoi aggiornare una Dirty build di Ryujinx!",
"DialogUpdaterDirtyBuildSubMessage": "Scarica Ryujinx da https://ryujinx.org/ se stai cercando una versione supportata.",
"DialogRestartRequiredMessage": "Riavvio richiesto",
"DialogThemeRestartMessage": "Il tema è stato salvato. E' richiesto un riavvio per applicare un tema.",
"DialogThemeRestartSubMessage": "Vuoi riavviare?",
"DialogFirmwareInstallEmbeddedMessage": "Vuoi installare il firmware incorporato in questo gioco? (Firmware {0})",
"DialogFirmwareInstallEmbeddedSuccessMessage": "Non è stato trovato alcun firmware installato, ma Ryujinx è riuscito ad installare il firmware {0} dal gioco fornito.\nL'emulatore si avvierà adesso.",
"DialogFirmwareNoFirmwareInstalledMessage": "Nessun firmware installato",
"DialogFirmwareInstalledMessage": "Il firmware {0} è stato installato",
"DialogOpenSettingsWindowLabel": "Apri finestra delle impostazioni",
"DialogControllerAppletTitle": "Applet del controller",
"DialogMessageDialogErrorExceptionMessage": "Errore nella visualizzazione del Message Dialog: {0}",
"DialogSoftwareKeyboardErrorExceptionMessage": "Errore nella visualizzazione della tastiera software: {0}",
"DialogErrorAppletErrorExceptionMessage": "Errore nella visualizzazione dell'ErrorApplet Dialog: {0}",
"DialogUserErrorDialogMessage": "{0}: {1}",
"DialogUserErrorDialogInfoMessage": "\nPer più informazioni su come risolvere questo errore, segui la nostra guida all'installazione.",
"DialogUserErrorDialogTitle": "Errore di Ryujinx ({0})",
"DialogAmiiboApiTitle": "Amiibo API",
"DialogAmiiboApiFailFetchMessage": "Si è verificato un errore durante il recupero delle informazioni dall'API.",
"DialogAmiiboApiConnectErrorMessage": "Impossibile connettersi al server Amiibo API. Il servizio potrebbe essere fuori uso o potresti dover verificare che la tua connessione internet sia online.",
"DialogProfileInvalidProfileErrorMessage": "Il profilo {0} è incompatibile con l'attuale sistema di configurazione input.",
"DialogProfileDefaultProfileOverwriteErrorMessage": "Il profilo predefinito non può essere sovrascritto",
"DialogProfileDeleteProfileTitle": "Eliminazione profilo",
"DialogProfileDeleteProfileMessage": "Quest'azione è irreversibile, sei sicuro di voler continuare?",
"DialogWarning": "Avviso",
"DialogPPTCDeletionMessage": "Stai per eliminare la PPTC cache per :\n\n{0}\n\nSei sicuro di voler proseguire?",
"DialogPPTCDeletionErrorMessage": "Errore nell'eliminazione della PPTC cache a {0}: {1}",
"DialogShaderDeletionMessage": "Stai per eliminare la Shader cache per :\n\n{0}\n\nSei sicuro di voler proseguire?",
"DialogShaderDeletionErrorMessage": "Errore nell'eliminazione della Shader cache a {0}: {1}",
"DialogRyujinxErrorMessage": "Ryujinx ha incontrato un errore",
"DialogInvalidTitleIdErrorMessage": "Errore UI: Il gioco selezionato non ha un ID titolo valido",
"DialogFirmwareInstallerFirmwareNotFoundErrorMessage": "Un firmware del sistema valido non è stato trovato in {0}.",
"DialogFirmwareInstallerFirmwareInstallTitle": "Installa firmware {0}",
"DialogFirmwareInstallerFirmwareInstallMessage": "La versione del sistema {0} sarà installata.",
"DialogFirmwareInstallerFirmwareInstallSubMessage": "\n\nQuesta sostituirà l'attuale versione di sistema {0}.",
"DialogFirmwareInstallerFirmwareInstallConfirmMessage": "\n\nVuoi continuare?",
"DialogFirmwareInstallerFirmwareInstallWaitMessage": "Installazione del firmware...",
"DialogFirmwareInstallerFirmwareInstallSuccessMessage": "La versione del sistema {0} è stata installata.",
"DialogUserProfileDeletionWarningMessage": "Non ci sarebbero altri profili da aprire se il profilo selezionato viene cancellato",
"DialogUserProfileDeletionConfirmMessage": "Vuoi eliminare il profilo selezionato?",
"DialogControllerSettingsModifiedConfirmMessage": "Le attuali impostazioni del controller sono state aggiornate.",
"DialogControllerSettingsModifiedConfirmSubMessage": "Vuoi salvare?",
"DialogLoadNcaErrorMessage": "{0}. File errato: {1}",
"DialogDlcNoDlcErrorMessage": "Il file specificato non contiene un DLC per il titolo selezionato!",
"DialogPerformanceCheckLoggingEnabledMessage": "Hai abilitato il trace logging, che è progettato per essere usato solo dagli sviluppatori.",
"DialogPerformanceCheckLoggingEnabledConfirmMessage": "Per prestazioni ottimali, si raccomanda di disabilitare il trace logging. Vuoi disabilitare il debug logging adesso?",
"DialogPerformanceCheckShaderDumpEnabledMessage": "Hai abilitato lo shader dumping, che è progettato per essere usato solo dagli sviluppatori.",
"DialogPerformanceCheckShaderDumpEnabledConfirmMessage": "Per prestazioni ottimali, si raccomanda di disabilitare lo shader dumping. Vuoi disabilitare lo shader dumping adesso?",
"DialogLoadAppGameAlreadyLoadedMessage": "Un gioco è già stato caricato",
"DialogLoadAppGameAlreadyLoadedSubMessage": "Ferma l'emulazione o chiudi l'emulatore prima di avviare un altro gioco.",
"DialogUpdateAddUpdateErrorMessage": "Il file specificato non contiene un aggiornamento per il titolo selezionato!",
"DialogSettingsBackendThreadingWarningTitle": "Avviso - Backend Threading",
"DialogSettingsBackendThreadingWarningMessage": "Ryujinx deve essere riavviato dopo aver cambiato questa opzione per applicarla completamente. A seconda della tua piattaforma, potrebbe essere necessario disabilitare manualmente il multithreading del driver quando usi quello di Ryujinx.",
"SettingsTabGraphicsFeaturesOptions": "Funzionalità",
"SettingsTabGraphicsBackendMultithreading": "Graphics Backend Multithreading",
"CommonAuto": "Auto",
"CommonOff": "Spento",
"CommonOn": "Acceso",
"InputDialogYes": "Si",
"InputDialogNo": "No",
"DialogProfileInvalidProfileNameErrorMessage": "Il nome del file contiene caratteri non validi. Riprova.",
"MenuBarOptionsPauseEmulation": "Pausa",
"MenuBarOptionsResumeEmulation": "Riprendi",
"AboutUrlTooltipMessage": "Clicca per aprire il sito web di Ryujinx nel tuo browser predefinito.",
"AboutDisclaimerMessage": "Ryujinx non è affiliato con Nintendo™,\no i suoi partner, in alcun modo.",
"AboutAmiiboDisclaimerMessage": "AmiiboAPI (www.amiiboapi.com) è usata\nnella nostra emulazione Amiibo.",
"AboutPatreonUrlTooltipMessage": "Clicca per aprire la pagina Patreon di Ryujinx nel tuo browser predefinito.",
"AboutGithubUrlTooltipMessage": "Clicca per aprire la pagina GitHub di Ryujinx nel tuo browser predefinito.",
"AboutDiscordUrlTooltipMessage": "Clicca per aprire un invito al server Discord di Ryujinx nel tuo browser predefinito.",
"AboutTwitterUrlTooltipMessage": "Clicca per aprire la pagina Twitter di Ryujinx nel tuo browser predefinito.",
"AboutRyujinxAboutTitle": "Informazioni:",
"AboutRyujinxAboutContent": "Ryujinx è un emulatore per la Nintendo Switch™.\nPer favore supportaci su Patreon.\nRicevi tutte le ultime notizie sul nostro Twitter o su Discord.\nGli sviluppatori interessati a contribuire possono trovare più informazioni sul nostro GitHub o Discord.",
"AboutRyujinxMaintainersTitle": "Mantenuto da:",
"AboutRyujinxMaintainersContentTooltipMessage": "Clicca per aprire la pagina dei Contributors nel tuo browser predefinito.",
"AboutRyujinxSupprtersTitle": "Supportato su Patreon da:",
"AmiiboSeriesLabel": "Serie Amiibo",
"AmiiboCharacterLabel": "Personaggio",
"AmiiboScanButtonLabel": "Scannerizza",
"AmiiboOptionsShowAllLabel": "Mostra tutti gli amiibo",
"AmiiboOptionsUsRandomTagLabel": "Hack: Usa un tag uuid casuale",
"DlcManagerTableHeadingEnabledLabel": "Abilitato",
"DlcManagerTableHeadingTitleIdLabel": "Titolo ID",
"DlcManagerTableHeadingContainerPathLabel": "Percorso del contenitore",
"DlcManagerTableHeadingFullPathLabel": "Percorso completo",
"DlcManagerRemoveAllButton": "Rimuovi tutti",
"DlcManagerEnableAllButton": "Abilita tutto",
"DlcManagerDisableAllButton": "Disabilita tutto",
"MenuBarOptionsChangeLanguage": "Cambia lingua",
"CommonSort": "Ordina",
"CommonShowNames": "Mostra nomi",
"CommonFavorite": "Preferito",
"OrderAscending": "Crescente",
"OrderDescending": "Decrescente",
"SettingsTabGraphicsFeatures": "Funzionalità & Miglioramenti",
"ErrorWindowTitle": "Finestra errore",
"ToggleDiscordTooltip": "Attiva o disattiva Discord Rich Presence",
"AddGameDirBoxTooltip": "Inserisci la directory di un gioco per aggiungerlo alla lista",
"AddGameDirTooltip": "Aggiungi la directory di un gioco alla lista",
"RemoveGameDirTooltip": "Rimuovi la directory di gioco selezionata",
"CustomThemeCheckTooltip": "Attiva o disattiva temi personalizzati nella GUI",
"CustomThemePathTooltip": "Percorso al tema GUI personalizzato",
"CustomThemeBrowseTooltip": "Sfoglia per cercare un tema GUI personalizzato",
"DockModeToggleTooltip": "Attiva o disabilta modalità TV",
"DirectKeyboardTooltip": "Attiva o disattiva \"il supporto all'accesso diretto alla tastiera (HID)\" (Fornisce l'accesso ai giochi alla tua tastiera come dispositivo di immissione del testo)",
"DirectMouseTooltip": "Attiva o disattiva \"il supporto all'accesso diretto al mouse (HID)\" (Fornisce l'accesso ai giochi al tuo mouse come dispositivo di puntamento)",
"RegionTooltip": "Cambia regione di sistema",
"LanguageTooltip": "Cambia lingua di sistema",
"TimezoneTooltip": "Cambia fuso orario di sistema",
"TimeTooltip": "Cambia data e ora di sistema",
"VSyncToggleTooltip": "Attiva o disattiva sincronizzazione verticale",
"PptcToggleTooltip": "Attiva o disattiva PPTC",
"FsIntegrityToggleTooltip": "Attiva controlli d'integrità sui file dei contenuti di gioco",
"AudioBackendTooltip": "Cambia backend audio",
"MemoryManagerTooltip": "Cambia il modo in cui la memoria guest è mappata e vi si accede. Influisce notevolmente sulle prestazioni della CPU emulata.",
"MemoryManagerSoftwareTooltip": "Usa una software page table per la traduzione degli indirizzi. Massima precisione ma prestazioni più lente.",
"MemoryManagerHostTooltip": "Mappa direttamente la memoria nello spazio degli indirizzi dell'host. Compilazione ed esecuzione JIT molto più veloce.",
"MemoryManagerUnsafeTooltip": "Mappa direttamente la memoria, ma non maschera l'indirizzo all'interno dello spazio degli indirizzi guest prima dell'accesso. Più veloce, ma a costo della sicurezza. L'applicazione guest può accedere alla memoria da qualsiasi punto di Ryujinx, quindi esegui solo programmi di cui ti fidi con questa modalità.",
"DRamTooltip": "Espande l'ammontare di memoria sul sistema emulato da 4GiB A 6GiB",
"IgnoreMissingServicesTooltip": "Attiva o disattiva l'opzione di ignorare i servizi mancanti",
"GraphicsBackendThreadingTooltip": "Attiva il Graphics Backend Multithreading",
"GalThreadingTooltip": "Esegue i comandi del backend grafico su un secondo thread. Permette il multithreading runtime della compilazione degli shader, riduce lo stuttering e migliora le prestazioni sui driver senza supporto multithreading proprio. Varia leggermente le prestazioni di picco sui driver con multithreading. Ryujinx potrebbe aver bisogno di essere riavviato per disabilitare correttamente il multithreading integrato nel driver, o potrebbe essere necessario farlo manualmente per ottenere le migliori prestazioni.",
"ShaderCacheToggleTooltip": "Attiva o disattiva la Shader Cache",
"ResolutionScaleTooltip": "Scala della risoluzione applicata ai render targets applicabili",
"ResolutionScaleEntryTooltip": "Scala della risoluzione in virgola mobile, come 1,5. Le scale non integrali hanno maggiori probabilità di causare problemi o crash.",
"AnisotropyTooltip": "Livello del filtro anisotropico (imposta su Auto per usare il valore richiesto dal gioco)",
"AspectRatioTooltip": "Rapporto d'aspetto applicato alla finestra del renderer.",
"ShaderDumpPathTooltip": "Percorso di dump Graphics Shaders",
"FileLogTooltip": "Attiva o disattiva il logging su file",
"StubLogTooltip": "Attiva messaggi stub log",
"InfoLogTooltip": "Attiva messaggi info log",
"WarnLogTooltip": "Attiva messaggi warning log",
"ErrorLogTooltip": "Attiva messaggi error log",
"TraceLogTooltip": "Attiva messaggi trace log",
"GuestLogTooltip": "Attiva messaggi guest log",
"FileAccessLogTooltip": "Attiva messaggi file access log",
"FSAccessLogModeTooltip": "Attiva output FS access log alla console. Le modalità possibili sono 0-3",
"DeveloperOptionTooltip": "Usa con attenzione",
"OpenGlLogLevel": "Richiede livelli di log appropriati abilitati",
"DebugLogTooltip": "Attiva messaggi debug log",
"LoadApplicationFileTooltip": "Apri un file explorer per scegliere un file compatibile Switch da caricare",
"LoadApplicationFolderTooltip": "Apri un file explorer per scegliere un file compatibile Switch, applicazione sfusa da caricare",
"OpenRyujinxFolderTooltip": "Apri la cartella del filesystem di Ryujinx",
"OpenRyujinxLogsTooltip": "Apre la cartella dove vengono scritti i log",
"ExitTooltip": "Esci da Ryujinx",
"OpenSettingsTooltip": "Apri finestra delle impostazioni",
"OpenProfileManagerTooltip": "Apri la finestra di gestione dei profili utente",
"StopEmulationTooltip": "Ferma l'emulazione del gioco attuale e torna alla selezione dei giochi",
"CheckUpdatesTooltip": "Controlla la presenza di aggiornamenti di Ryujinx",
"OpenAboutTooltip": "Apri finestra delle informazioni",
"GridSize": "Dimensione griglia",
"GridSizeTooltip": "Cambia la dimensione dei riquardi della griglia",
"SettingsTabSystemSystemLanguageBrazilianPortuguese": "Portoghese Brasiliano",
"AboutRyujinxContributorsButtonHeader": "Vedi tutti i Contributors",
"SettingsTabSystemAudioVolume": "Volume: ",
"AudioVolumeTooltip": "Cambia volume audio",
"SettingsTabSystemEnableInternetAccess": "Attiva Guest Internet Access",
"EnableInternetAccessTooltip": "Attiva il guest Internet access. Se abilitato, l'applicazione si comporterà come se la console Switch emulata fosse collegata a Internet. Si noti che in alcuni casi, le applicazioni possono comunque accedere a Internet anche con questa opzione disabilitata",
"GameListContextMenuManageCheatToolTip": "Gestisci Cheats",
"GameListContextMenuManageCheat": "Gestisci Cheats",
"ControllerSettingsStickRange": "Raggio:",
"DialogStopEmulationTitle": "Ryujinx - Ferma emulazione",
"DialogStopEmulationMessage": "Sei sicuro di voler fermare l'emulazione?",
"SettingsTabCpu": "CPU",
"SettingsTabAudio": "Audio",
"SettingsTabNetwork": "Rete",
"SettingsTabNetworkConnection": "Connessione di rete",
"SettingsTabCpuCache": "Cache CPU",
"SettingsTabCpuMemory": "Memoria CPU",
"DialogUpdaterFlatpakNotSupportedMessage": "Per favore aggiorna Ryujinx via FlatHub.",
"UpdaterDisabledWarningTitle": "Updater disabilitato!",
"GameListContextMenuOpenSdModsDirectory": "Apri cartella delle mods Atmosphere",
"GameListContextMenuOpenSdModsDirectoryToolTip": "Apre la cartella Atmosphere della scheda SD alternativa che contiene le Mod dell'applicazione. Utile per mod confezionate per hardware reale",
"ControllerSettingsRotate90": "Ruota in senso orario di 90°",
"IconSize": "Dimensioni icona",
"IconSizeTooltip": "Cambia le dimensioni dell'icona di un gioco",
"MenuBarOptionsShowConsole": "Mostra console",
"ShaderCachePurgeError": "Errore nella pulizia della shader cache a {0}: {1}",
"UserErrorNoKeys": "Chiavi non trovate",
"UserErrorNoFirmware": "Firmware non trovato",
"UserErrorFirmwareParsingFailed": "Errori di analisi del firmware",
"UserErrorApplicationNotFound": "Applicazione non trovata",
"UserErrorUnknown": "Errore sconosciuto",
"UserErrorUndefined": "Errore non definito",
"UserErrorNoKeysDescription": "Ryujinx non è riuscito a trovare il file 'prod.keys'",
"UserErrorNoFirmwareDescription": "Ryujinx non è riuscito a trovare alcun firmware installato",
"UserErrorFirmwareParsingFailedDescription": "Ryujinx non è riuscito ad analizzare il firmware. Questo di solito è causato da chiavi non aggiornate.",
"UserErrorApplicationNotFoundDescription": "Ryujinx non è riuscito a trovare un'applicazione valida nel percorso specificato.",
"UserErrorUnknownDescription": "Si è verificato un errore sconosciuto!",
"UserErrorUndefinedDescription": "Si è verificato un errore sconosciuto! Non dovrebbe succedere, per favore contatta uno sviluppatore!",
"OpenSetupGuideMessage": "Apri la guida all'installazione",
"NoUpdate": "Nessun aggiornamento",
"TitleUpdateVersionLabel": "Versione {0} - {1}",
"RyujinxInfo": "Ryujinx - Info",
"RyujinxConfirm": "Ryujinx - Conferma",
"FileDialogAllTypes": "Tutti i tipi",
"Never": "Mai",
"SwkbdMinCharacters": "Non può avere meno di {0} caratteri",
"SwkbdMinRangeCharacters": "Può avere da {0} a {1} caratteri",
"SoftwareKeyboard": "Tastiera software",
"DialogControllerAppletMessagePlayerRange": "L'applicazione richiede {0} giocatori con:\n\nTIPI: {1}\n\nGIOCATORI: {2}\n\n{3}Apri le impostazioni e riconfigura l'input adesso o premi Chiudi.",
"DialogControllerAppletMessage": "L'applicazione richiede esattamente {0} giocatori con:\n\nTIPI: {1}\n\nGIOCATORI: {2}\n\n{3}Apri le impostazioni e riconfigura l'input adesso o premi Chiudi.",
"DialogControllerAppletDockModeSet": "Modalità TV attivata. Neanche portatile è valida.\n\n",
"UpdaterRenaming": "Rinominazione dei vecchi files...",
"UpdaterRenameFailed": "L'updater non è riuscito a rinominare il file: {0}",
"UpdaterAddingFiles": "Aggiunta nuovi files...",
"UpdaterExtracting": "Estrazione aggiornamento...",
"UpdaterDownloading": "Download aggiornamento...",
"Game": "Gioco",
"Docked": "TV",
"Handheld": "Portatile",
"ConnectionError": "Errore di connessione.",
"AboutPageDeveloperListMore": "{0} e altri ancora...",
"ApiError": "Errore dell'API.",
"LoadingHeading": "Caricamento di {0}",
"CompilingPPTC": "Compilazione PTC",
"CompilingShaders": "Compilazione Shaders",
"AllKeyboards": "Tutte le tastiere",
"OpenFileDialogTitle": "Seleziona un file supportato da aprire",
"OpenFolderDialogTitle": "Seleziona una cartella con un gioco estratto",
"AllSupportedFormats": "Tutti i formati supportati",
"RyujinxUpdater": "Aggiornamento Ryujinx",
"SettingsTabHotkeys": "Tasti di scelta rapida",
"SettingsTabHotkeysHotkeys": "Tasti di scelta rapida",
"SettingsTabHotkeysToggleVsyncHotkey": "VSync:",
"SettingsTabHotkeysScreenshotHotkey": "Cattura Schermo:",
"SettingsTabHotkeysShowUiHotkey": "Mostra UI:",
"SettingsTabHotkeysPauseHotkey": "Metti in pausa:",
"SettingsTabHotkeysToggleMuteHotkey": "Muta:",
"ControllerMotionTitle": "Impostazioni dei sensori di movimento",
"ControllerRumbleTitle": "Impostazioni di vibrazione",
"SettingsSelectThemeFileDialogTitle": "Seleziona file del tema",
"SettingsXamlThemeFile": "File del tema xaml",
"AvatarWindowTitle": "Gestisci account - Avatar",
"Amiibo": "Amiibo",
"Unknown": "Sconosciuto",
"Usage": "Utilizzo",
"Writable": "Scrivibile",
"SelectDlcDialogTitle": "Seleziona file dei DLC",
"SelectUpdateDialogTitle": "Seleziona file di aggiornamento",
"UserProfileWindowTitle": "Gestisci profili degli utenti",
"CheatWindowTitle": "Gestisci cheat dei giochi",
"DlcWindowTitle": "Gestisci DLC dei giochi",
"UpdateWindowTitle": "Gestisci aggiornamenti dei giochi",
"CheatWindowHeading": "Cheat disponibiili per {0} [{1}]",
"DlcWindowHeading": "DLC disponibili per {0} [{1}]",
"UserProfilesEditProfile": "Modifica selezionati",
"Cancel": "Annulla",
"Save": "Salva",
"Discard": "Scarta",
"UserProfilesSetProfileImage": "Imposta immagine profilo",
"UserProfileEmptyNameError": "È richiesto un nome",
"UserProfileNoImageError": "Dev'essere impostata un'immagine profilo",
"GameUpdateWindowHeading": "Aggiornamenti disponibili per {0} [{1}]",
"SettingsTabHotkeysResScaleUpHotkey": "Aumentare la risoluzione:",
"SettingsTabHotkeysResScaleDownHotkey": "Diminuire la risoluzione:",
"UserProfilesName": "Nome:",
"UserProfilesUserId": "ID utente:",
"SettingsTabGraphicsBackend": "Backend grafica",
"SettingsTabGraphicsBackendTooltip": "Backend grafica da usare",
"SettingsEnableTextureRecompression": "Abilita Ricompressione Texture",
"SettingsEnableTextureRecompressionTooltip": "Comprime alcune texture per ridurre l'utilizzo della VRAM.\n\nL'utilizzo è consigliato con GPU con meno di 4GB di VRAM.\n\nLascia su OFF se non sei sicuro.",
"SettingsTabGraphicsPreferredGpu": "GPU preferita",
"SettingsTabGraphicsPreferredGpuTooltip": "Seleziona la scheda grafica che verrà usata con la backend grafica Vulkan.\n\nNon influenza la GPU che userà OpenGL.\n\nImposta la GPU contrassegnata come \"dGPU\" se non sei sicuro. Se non ce n'è una, lascia intatta quest'impostazione.",
"SettingsAppRequiredRestartMessage": "È richiesto un riavvio di Ryujinx",
"SettingsGpuBackendRestartMessage": "Le impostazioni della backend grafica o della GPU sono state modificate. Questo richiederà un riavvio perché le modifiche siano applicate",
"SettingsGpuBackendRestartSubMessage": "Vuoi riavviare ora?",
"RyujinxUpdaterMessage": "Vuoi aggiornare Ryujinx all'ultima versione?",
"SettingsTabHotkeysVolumeUpHotkey": "Aumentare il volume:",
"SettingsTabHotkeysVolumeDownHotkey": "Diminuire il volume:",
"SettingsEnableMacroHLE": "Abilita Macro HLE",
"SettingsEnableMacroHLETooltip": "Emulazione di alto livello del codice Macro GPU.\n\nMigliora le prestazioni, ma può causare anomalie grafiche in alcuni giochi.\n\nLasciare ON se non sei sicuro.",
"VolumeShort": "Vol",
"UserProfilesManageSaves": "Gestisci i salvataggi",
"DeleteUserSave": "Vuoi eliminare il salvataggio utente per questo gioco?",
"IrreversibleActionNote": "Questa azione non è reversibile.",
"SaveManagerHeading": "Gestisci i salvataggi per {0}",
"SaveManagerTitle": "Gestione Salvataggi",
"Name": "Nome",
"Size": "Dimensione",
"Search": "Cerca",
"UserProfilesRecoverLostAccounts": "Recupera il tuo account",
"Recover": "Recupera",
"UserProfilesRecoverHeading": "Sono stati trovati dei salvataggi per i seguenti account"
}

View File

@ -0,0 +1,614 @@
{
"Language": "日本語",
"MenuBarFileOpenApplet": "アプレットを開く",
"MenuBarFileOpenAppletOpenMiiAppletToolTip": "スタンドアロンモードで Mii エディタアプレットを開きます",
"SettingsTabInputDirectMouseAccess": "マウス直接アクセス",
"SettingsTabSystemMemoryManagerMode": "メモリ管理モード:",
"SettingsTabSystemMemoryManagerModeSoftware": "ソフトウェア",
"SettingsTabSystemMemoryManagerModeHost": "ホスト (高速)",
"SettingsTabSystemMemoryManagerModeHostUnchecked": "ホスト, チェックなし (最高速, 安全でない)",
"MenuBarFile": "ファイル(_F)",
"MenuBarFileOpenFromFile": "ファイルからアプリケーションをロード(_L)",
"MenuBarFileOpenUnpacked": "展開されたゲームをロード",
"MenuBarFileOpenEmuFolder": "Ryujinx フォルダを開く",
"MenuBarFileOpenLogsFolder": "ログフォルダを開く",
"MenuBarFileExit": "終了(_E)",
"MenuBarOptions": "オプション",
"MenuBarOptionsToggleFullscreen": "全画面切り替え",
"MenuBarOptionsStartGamesInFullscreen": "全画面モードでゲームを開始",
"MenuBarOptionsStopEmulation": "エミュレーションを停止",
"MenuBarOptionsSettings": "設定(_S)",
"MenuBarOptionsManageUserProfiles": "ユーザプロファイルを管理(_M)",
"MenuBarActions": "アクション(_A)",
"MenuBarOptionsSimulateWakeUpMessage": "スリープ復帰メッセージをシミュレート",
"MenuBarActionsScanAmiibo": "Amiibo をスキャン",
"MenuBarTools": "ツール(_T)",
"MenuBarToolsInstallFirmware": "ファームウェアをインストール",
"MenuBarFileToolsInstallFirmwareFromFile": "XCI または ZIP からファームウェアをインストール",
"MenuBarFileToolsInstallFirmwareFromDirectory": "ディレクトリからファームウェアをインストール",
"MenuBarHelp": "ヘルプ",
"MenuBarHelpCheckForUpdates": "アップデートを確認",
"MenuBarHelpAbout": "Ryujinx について",
"MenuSearch": "検索...",
"GameListHeaderFavorite": "お気に入り",
"GameListHeaderIcon": "アイコン",
"GameListHeaderApplication": "名称",
"GameListHeaderDeveloper": "開発元",
"GameListHeaderVersion": "バージョン",
"GameListHeaderTimePlayed": "プレイ時間",
"GameListHeaderLastPlayed": "最終プレイ日時",
"GameListHeaderFileExtension": "ファイル拡張子",
"GameListHeaderFileSize": "ファイルサイズ",
"GameListHeaderPath": "パス",
"GameListContextMenuOpenUserSaveDirectory": "セーブディレクトリを開く",
"GameListContextMenuOpenUserSaveDirectoryToolTip": "アプリケーションのユーザセーブデータを格納するディレクトリを開きます",
"GameListContextMenuOpenDeviceSaveDirectory": "デバイスディレクトリを開く",
"GameListContextMenuOpenDeviceSaveDirectoryToolTip": "アプリケーションのデバイスセーブデータを格納するディレクトリを開きます",
"GameListContextMenuOpenBcatSaveDirectory": "BCATディレクトリを開く",
"GameListContextMenuOpenBcatSaveDirectoryToolTip": "アプリケーションの BCAT セーブデータを格納するディレクトリを開きます",
"GameListContextMenuManageTitleUpdates": "アップデートを管理",
"GameListContextMenuManageTitleUpdatesToolTip": "タイトルのアップデート管理ウインドウを開きます",
"GameListContextMenuManageDlc": "DLCを管理",
"GameListContextMenuManageDlcToolTip": "DLC管理ウインドウを開きます",
"GameListContextMenuOpenModsDirectory": "Modディレクトリを開く",
"GameListContextMenuOpenModsDirectoryToolTip": "アプリケーションの Mod データを格納するディレクトリを開きます",
"GameListContextMenuCacheManagement": "キャッシュ管理",
"GameListContextMenuCacheManagementPurgePptc": "PPTC を再構築",
"GameListContextMenuCacheManagementPurgePptcToolTip": "次回のゲーム起動時に PPTC を再構築します",
"GameListContextMenuCacheManagementPurgeShaderCache": "シェーダキャッシュを破棄",
"GameListContextMenuCacheManagementPurgeShaderCacheToolTip": "アプリケーションのシェーダキャッシュを破棄します",
"GameListContextMenuCacheManagementOpenPptcDirectory": "PPTC ディレクトリを開く",
"GameListContextMenuCacheManagementOpenPptcDirectoryToolTip": "アプリケーションの PPTC キャッシュを格納するディレクトリを開きます",
"GameListContextMenuCacheManagementOpenShaderCacheDirectory": "シェーダキャッシュディレクトリを開く",
"GameListContextMenuCacheManagementOpenShaderCacheDirectoryToolTip": "アプリケーションのシェーダキャッシュを格納するディレクトリを開きます",
"GameListContextMenuExtractData": "データを展開",
"GameListContextMenuExtractDataExeFS": "ExeFS",
"GameListContextMenuExtractDataExeFSToolTip": "現在のアプリケーション設定(アップデート含む)から ExeFS セクションを展開します",
"GameListContextMenuExtractDataRomFS": "RomFS",
"GameListContextMenuExtractDataRomFSToolTip": "現在のアプリケーション設定(アップデート含む)から RomFS セクションを展開します",
"GameListContextMenuExtractDataLogo": "ロゴ",
"GameListContextMenuExtractDataLogoToolTip": "現在のアプリケーション設定(アップデート含む)からロゴセクションを展開します",
"StatusBarGamesLoaded": "{0}/{1} ゲーム",
"StatusBarSystemVersion": "システムバージョン: {0}",
"Settings": "設定",
"SettingsTabGeneral": "ユーザインタフェース",
"SettingsTabGeneralGeneral": "一般",
"SettingsTabGeneralEnableDiscordRichPresence": "Discord リッチプレゼンスを有効",
"SettingsTabGeneralCheckUpdatesOnLaunch": "起動時にアップデートを確認",
"SettingsTabGeneralShowConfirmExitDialog": "\"終了を確認\" ダイアログを表示",
"SettingsTabGeneralHideCursorOnIdle": "アイドル時にカーソルを隠す",
"SettingsTabGeneralGameDirectories": "ゲームディレクトリ",
"SettingsTabGeneralAdd": "追加",
"SettingsTabGeneralRemove": "削除",
"SettingsTabSystem": "システム",
"SettingsTabSystemCore": "コア",
"SettingsTabSystemSystemRegion": "地域:",
"SettingsTabSystemSystemRegionJapan": "日本",
"SettingsTabSystemSystemRegionUSA": "アメリカ",
"SettingsTabSystemSystemRegionEurope": "ヨーロッパ",
"SettingsTabSystemSystemRegionAustralia": "オーストラリア",
"SettingsTabSystemSystemRegionChina": "中国",
"SettingsTabSystemSystemRegionKorea": "韓国",
"SettingsTabSystemSystemRegionTaiwan": "台湾",
"SettingsTabSystemSystemLanguage": "言語:",
"SettingsTabSystemSystemLanguageJapanese": "日本語",
"SettingsTabSystemSystemLanguageAmericanEnglish": "英語(アメリカ)",
"SettingsTabSystemSystemLanguageFrench": "フランス語",
"SettingsTabSystemSystemLanguageGerman": "ドイツ語",
"SettingsTabSystemSystemLanguageItalian": "イタリア語",
"SettingsTabSystemSystemLanguageSpanish": "スペイン語",
"SettingsTabSystemSystemLanguageChinese": "中国語",
"SettingsTabSystemSystemLanguageKorean": "韓国語",
"SettingsTabSystemSystemLanguageDutch": "オランダ語",
"SettingsTabSystemSystemLanguagePortuguese": "ポルトガル語",
"SettingsTabSystemSystemLanguageRussian": "ロシア語",
"SettingsTabSystemSystemLanguageTaiwanese": "台湾語",
"SettingsTabSystemSystemLanguageBritishEnglish": "英語(イギリス)",
"SettingsTabSystemSystemLanguageCanadianFrench": "フランス語(カナダ)",
"SettingsTabSystemSystemLanguageLatinAmericanSpanish": "スペイン語(ラテンアメリカ)",
"SettingsTabSystemSystemLanguageSimplifiedChinese": "中国語",
"SettingsTabSystemSystemLanguageTraditionalChinese": "台湾語",
"SettingsTabSystemSystemTimeZone": "タイムゾーン:",
"SettingsTabSystemSystemTime": "時刻:",
"SettingsTabSystemEnableVsync": "VSync",
"SettingsTabSystemEnablePptc": "PPTC (Profiled Persistent Translation Cache)",
"SettingsTabSystemEnableFsIntegrityChecks": "ファイルシステム整合性チェック",
"SettingsTabSystemAudioBackend": "音声バックエンド:",
"SettingsTabSystemAudioBackendDummy": "ダミー",
"SettingsTabSystemAudioBackendOpenAL": "OpenAL",
"SettingsTabSystemAudioBackendSoundIO": "SoundIO",
"SettingsTabSystemAudioBackendSDL2": "SDL2",
"SettingsTabSystemHacks": "ハック",
"SettingsTabSystemHacksNote": " (挙動が不安定になる可能性があります)",
"SettingsTabSystemExpandDramSize": "DRAMサイズを6GiBに拡大",
"SettingsTabSystemIgnoreMissingServices": "未実装サービスを無視",
"SettingsTabGraphics": "グラフィックス",
"SettingsTabGraphicsAPI": "グラフィックスAPI",
"SettingsTabGraphicsEnableShaderCache": "シェーダキャッシュを有効",
"SettingsTabGraphicsAnisotropicFiltering": "異方性フィルタリング:",
"SettingsTabGraphicsAnisotropicFilteringAuto": "自動",
"SettingsTabGraphicsAnisotropicFiltering2x": "2x",
"SettingsTabGraphicsAnisotropicFiltering4x": "4x",
"SettingsTabGraphicsAnisotropicFiltering8x": "8x",
"SettingsTabGraphicsAnisotropicFiltering16x": "16x",
"SettingsTabGraphicsResolutionScale": "解像度:",
"SettingsTabGraphicsResolutionScaleCustom": "カスタム (非推奨)",
"SettingsTabGraphicsResolutionScaleNative": "ネイティブ (720p/1080p)",
"SettingsTabGraphicsResolutionScale2x": "2x (1440p/2160p)",
"SettingsTabGraphicsResolutionScale3x": "3x (2160p/3240p)",
"SettingsTabGraphicsResolutionScale4x": "4x (2880p/4320p)",
"SettingsTabGraphicsAspectRatio": "アスペクト比:",
"SettingsTabGraphicsAspectRatio4x3": "4:3",
"SettingsTabGraphicsAspectRatio16x9": "16:9",
"SettingsTabGraphicsAspectRatio16x10": "16:10",
"SettingsTabGraphicsAspectRatio21x9": "21:9",
"SettingsTabGraphicsAspectRatio32x9": "32:9",
"SettingsTabGraphicsAspectRatioStretch": "ウインドウサイズに合わせる",
"SettingsTabGraphicsDeveloperOptions": "開発者向けオプション",
"SettingsTabGraphicsShaderDumpPath": "グラフィックス シェーダダンプパス:",
"SettingsTabLogging": "ロギング",
"SettingsTabLoggingLogging": "ロギング",
"SettingsTabLoggingEnableLoggingToFile": "ファイルへのロギングを有効",
"SettingsTabLoggingEnableStubLogs": "Stub ログを有効",
"SettingsTabLoggingEnableInfoLogs": "Info ログを有効",
"SettingsTabLoggingEnableWarningLogs": "Warning ログを有効",
"SettingsTabLoggingEnableErrorLogs": "Error ログを有効",
"SettingsTabLoggingEnableTraceLogs": "Trace ログを有効",
"SettingsTabLoggingEnableGuestLogs": "Guest ログを有効",
"SettingsTabLoggingEnableFsAccessLogs": "Fs アクセスログを有効",
"SettingsTabLoggingFsGlobalAccessLogMode": "Fs グローバルアクセスログモード:",
"SettingsTabLoggingDeveloperOptions": "開発者オプション (警告: パフォーマンスが低下します)",
"SettingsTabLoggingGraphicsBackendLogLevel": "グラフィックスバックエンド ログレベル:",
"SettingsTabLoggingGraphicsBackendLogLevelNone": "なし",
"SettingsTabLoggingGraphicsBackendLogLevelError": "エラー",
"SettingsTabLoggingGraphicsBackendLogLevelPerformance": "パフォーマンス低下",
"SettingsTabLoggingGraphicsBackendLogLevelAll": "すべて",
"SettingsTabLoggingEnableDebugLogs": "デバッグログを有効",
"SettingsTabInput": "入力",
"SettingsTabInputEnableDockedMode": "ドッキングモード",
"SettingsTabInputDirectKeyboardAccess": "キーボード直接アクセス",
"SettingsButtonSave": "セーブ",
"SettingsButtonClose": "閉じる",
"SettingsButtonOk": "OK",
"SettingsButtonCancel": "キャンセル",
"SettingsButtonApply": "適用",
"ControllerSettingsPlayer": "プレイヤー",
"ControllerSettingsPlayer1": "プレイヤー 1",
"ControllerSettingsPlayer2": "プレイヤー 2",
"ControllerSettingsPlayer3": "プレイヤー 3",
"ControllerSettingsPlayer4": "プレイヤー 4",
"ControllerSettingsPlayer5": "プレイヤー 5",
"ControllerSettingsPlayer6": "プレイヤー 6",
"ControllerSettingsPlayer7": "プレイヤー 7",
"ControllerSettingsPlayer8": "プレイヤー 8",
"ControllerSettingsHandheld": "携帯",
"ControllerSettingsInputDevice": "入力デバイス",
"ControllerSettingsRefresh": "更新",
"ControllerSettingsDeviceDisabled": "無効",
"ControllerSettingsControllerType": "コントローラ種別",
"ControllerSettingsControllerTypeHandheld": "携帯",
"ControllerSettingsControllerTypeProController": "Pro コントローラ",
"ControllerSettingsControllerTypeJoyConPair": "JoyCon ペア",
"ControllerSettingsControllerTypeJoyConLeft": "JoyCon 左",
"ControllerSettingsControllerTypeJoyConRight": "JoyCon 右",
"ControllerSettingsProfile": "プロファイル",
"ControllerSettingsProfileDefault": "デフォルト",
"ControllerSettingsLoad": "ロード",
"ControllerSettingsAdd": "追加",
"ControllerSettingsRemove": "削除",
"ControllerSettingsButtons": "ボタン",
"ControllerSettingsButtonA": "A",
"ControllerSettingsButtonB": "B",
"ControllerSettingsButtonX": "X",
"ControllerSettingsButtonY": "Y",
"ControllerSettingsButtonPlus": "+",
"ControllerSettingsButtonMinus": "-",
"ControllerSettingsDPad": "十字キー",
"ControllerSettingsDPadUp": "上",
"ControllerSettingsDPadDown": "下",
"ControllerSettingsDPadLeft": "左",
"ControllerSettingsDPadRight": "右",
"ControllerSettingsLStick": "左スティック",
"ControllerSettingsLStickButton": "ボタン",
"ControllerSettingsLStickUp": "上",
"ControllerSettingsLStickDown": "下",
"ControllerSettingsLStickLeft": "左",
"ControllerSettingsLStickRight": "右",
"ControllerSettingsLStickStick": "スティック",
"ControllerSettingsLStickInvertXAxis": "X軸を反転",
"ControllerSettingsLStickInvertYAxis": "Y軸を反転",
"ControllerSettingsLStickDeadzone": "遊び:",
"ControllerSettingsRStick": "右スティック",
"ControllerSettingsRStickButton": "ボタン",
"ControllerSettingsRStickUp": "上",
"ControllerSettingsRStickDown": "下",
"ControllerSettingsRStickLeft": "左",
"ControllerSettingsRStickRight": "右",
"ControllerSettingsRStickStick": "スティック",
"ControllerSettingsRStickInvertXAxis": "X軸を反転",
"ControllerSettingsRStickInvertYAxis": "Y軸を反転",
"ControllerSettingsRStickDeadzone": "遊び:",
"ControllerSettingsTriggersLeft": "左トリガー",
"ControllerSettingsTriggersRight": "右トリガー",
"ControllerSettingsTriggersButtonsLeft": "左トリガーボタン",
"ControllerSettingsTriggersButtonsRight": "右トリガーボタン",
"ControllerSettingsTriggers": "トリガー",
"ControllerSettingsTriggerL": "L",
"ControllerSettingsTriggerR": "R",
"ControllerSettingsTriggerZL": "ZL",
"ControllerSettingsTriggerZR": "ZR",
"ControllerSettingsLeftSL": "SL",
"ControllerSettingsLeftSR": "SR",
"ControllerSettingsRightSL": "SL",
"ControllerSettingsRightSR": "SR",
"ControllerSettingsExtraButtonsLeft": "左ボタン",
"ControllerSettingsExtraButtonsRight": "右ボタン",
"ControllerSettingsMisc": "その他",
"ControllerSettingsTriggerThreshold": "トリガーしきい値:",
"ControllerSettingsMotion": "モーション",
"ControllerSettingsMotionUseCemuhookCompatibleMotion": "CemuHook 互換モーションを使用",
"ControllerSettingsMotionControllerSlot": "コントローラ スロット:",
"ControllerSettingsMotionMirrorInput": "入力反転",
"ControllerSettingsMotionRightJoyConSlot": "JoyCon 右 スロット:",
"ControllerSettingsMotionServerHost": "サーバ:",
"ControllerSettingsMotionGyroSensitivity": "ジャイロ感度:",
"ControllerSettingsMotionGyroDeadzone": "ジャイロ遊び:",
"ControllerSettingsSave": "セーブ",
"ControllerSettingsClose": "閉じる",
"UserProfilesSelectedUserProfile": "選択されたユーザプロファイル:",
"UserProfilesSaveProfileName": "プロファイル名をセーブ",
"UserProfilesChangeProfileImage": "プロファイル画像を変更",
"UserProfilesAvailableUserProfiles": "利用可能なユーザプロファイル:",
"UserProfilesAddNewProfile": "プロファイルを作成",
"UserProfilesDelete": "削除",
"UserProfilesClose": "閉じる",
"ProfileImageSelectionTitle": "プロファイル画像選択",
"ProfileImageSelectionHeader": "プロファイル画像を選択",
"ProfileImageSelectionNote": "カスタム画像をインポート, またはファームウェア内のアバターを選択できます",
"ProfileImageSelectionImportImage": "画像ファイルをインポート",
"ProfileImageSelectionSelectAvatar": "ファームウェア内のアバターを選択",
"InputDialogTitle": "入力ダイアログ",
"InputDialogOk": "OK",
"InputDialogCancel": "キャンセル",
"InputDialogAddNewProfileTitle": "プロファイル名を選択",
"InputDialogAddNewProfileHeader": "プロファイル名を入力してください",
"InputDialogAddNewProfileSubtext": "(最大長: {0})",
"AvatarChoose": "選択",
"AvatarSetBackgroundColor": "背景色を指定",
"AvatarClose": "閉じる",
"ControllerSettingsLoadProfileToolTip": "プロファイルをロード",
"ControllerSettingsAddProfileToolTip": "プロファイルを追加",
"ControllerSettingsRemoveProfileToolTip": "プロファイルを削除",
"ControllerSettingsSaveProfileToolTip": "プロファイルをセーブ",
"MenuBarFileToolsTakeScreenshot": "スクリーンショットを撮影",
"MenuBarFileToolsHideUi": "Hide UI",
"GameListContextMenuToggleFavorite": "お気に入りを切り替え",
"GameListContextMenuToggleFavoriteToolTip": "ゲームをお気に入りに含めるかどうかを切り替えます",
"SettingsTabGeneralTheme": "テーマ",
"SettingsTabGeneralThemeCustomTheme": "カスタムテーマパス",
"SettingsTabGeneralThemeBaseStyle": "基本スタイル",
"SettingsTabGeneralThemeBaseStyleDark": "ダーク",
"SettingsTabGeneralThemeBaseStyleLight": "ライト",
"SettingsTabGeneralThemeEnableCustomTheme": "カスタムテーマを有効",
"ButtonBrowse": "参照",
"ControllerSettingsConfigureGeneral": "設定",
"ControllerSettingsRumble": "振動",
"ControllerSettingsRumbleStrongMultiplier": "強振動の補正値",
"ControllerSettingsRumbleWeakMultiplier": "弱振動の補正値",
"DialogMessageSaveNotAvailableMessage": "{0} [{1:x16}] のセーブデータはありません",
"DialogMessageSaveNotAvailableCreateSaveMessage": "このゲームのセーブデータを作成してよろしいですか?",
"DialogConfirmationTitle": "Ryujinx - 確認",
"DialogUpdaterTitle": "Ryujinx - アップデータ",
"DialogErrorTitle": "Ryujinx - エラー",
"DialogWarningTitle": "Ryujinx - 警告",
"DialogExitTitle": "Ryujinx - 終了",
"DialogErrorMessage": "エラーが発生しました",
"DialogExitMessage": "Ryujinx を閉じてよろしいですか?",
"DialogExitSubMessage": "セーブされていないデータはすべて失われます!",
"DialogMessageCreateSaveErrorMessage": "セーブデータ: {0} の作成中にエラーが発生しました",
"DialogMessageFindSaveErrorMessage": "セーブデータ: {0} の検索中にエラーが発生しました",
"FolderDialogExtractTitle": "展開フォルダを選択",
"DialogNcaExtractionMessage": "{1} から {0} セクションを展開中...",
"DialogNcaExtractionTitle": "Ryujinx - NCA セクション展開",
"DialogNcaExtractionMainNcaNotFoundErrorMessage": "展開に失敗しました. 選択されたファイルにはメイン NCA が存在しません.",
"DialogNcaExtractionCheckLogErrorMessage": "展開に失敗しました. 詳細はログを確認してください.",
"DialogNcaExtractionSuccessMessage": "展開が正常終了しました",
"DialogUpdaterConvertFailedMessage": "現在の Ryujinx バージョンの変換に失敗しました.",
"DialogUpdaterCancelUpdateMessage": "アップデータをキャンセル中!",
"DialogUpdaterAlreadyOnLatestVersionMessage": "最新バージョンの Ryujinx を使用中です!",
"DialogUpdaterFailedToGetVersionMessage": "An error has occurred when trying to get release information from GitHub Release. This can be caused if a new release is being compiled by GitHub Actions. Try again in a few minutes.",
"DialogUpdaterConvertFailedGithubMessage": "Github から取得した Ryujinx バージョンの変換に失敗しました.",
"DialogUpdaterDownloadingMessage": "アップデートをダウンロード中...",
"DialogUpdaterExtractionMessage": "アップデートを展開中...",
"DialogUpdaterRenamingMessage": "アップデートをリネーム中...",
"DialogUpdaterAddingFilesMessage": "新規アップデートを追加中...",
"DialogUpdaterCompleteMessage": "アップデート完了!",
"DialogUpdaterRestartMessage": "すぐに Ryujinx を再起動しますか?",
"DialogUpdaterArchNotSupportedMessage": "サポート外のアーキテクチャです!",
"DialogUpdaterArchNotSupportedSubMessage": "(x64 システムのみサポートしています!)",
"DialogUpdaterNoInternetMessage": "インターネットに接続されていません!",
"DialogUpdaterNoInternetSubMessage": "インターネット接続が正常動作しているか確認してください!",
"DialogUpdaterDirtyBuildMessage": "Dirty ビルドの Ryujinx はアップデートできません!",
"DialogUpdaterDirtyBuildSubMessage": "サポートされているバージョンをお探しなら, https://ryujinx.org/ で Ryujinx をダウンロードしてください.",
"DialogRestartRequiredMessage": "再起動が必要",
"DialogThemeRestartMessage": "テーマがセーブされました. テーマを適用するには再起動が必要です.",
"DialogThemeRestartSubMessage": "再起動しますか",
"DialogFirmwareInstallEmbeddedMessage": "このゲームに含まれるファームウェアをインストールしてよろしいですか? (ファームウェア {0})",
"DialogFirmwareInstallEmbeddedSuccessMessage": "ファームウェアがインストールされていませんが, ゲームに含まれるファームウェア {0} をインストールできます.\\nエミュレータが開始します.",
"DialogFirmwareNoFirmwareInstalledMessage": "ファームウェアがインストールされていません",
"DialogFirmwareInstalledMessage": "ファームウェア {0} がインストールされました",
"DialogOpenSettingsWindowLabel": "設定ウインドウを開く",
"DialogControllerAppletTitle": "コントローラアプレット",
"DialogMessageDialogErrorExceptionMessage": "メッセージダイアログ表示エラー: {0}",
"DialogSoftwareKeyboardErrorExceptionMessage": "ソフトウェアキーボード表示エラー: {0}",
"DialogErrorAppletErrorExceptionMessage": "エラーアプレットダイアログ表示エラー: {0}",
"DialogUserErrorDialogMessage": "{0}: {1}",
"DialogUserErrorDialogInfoMessage": "\nこのエラーへの対処方法については, セットアップガイドを参照してください.",
"DialogUserErrorDialogTitle": "Ryujinx エラー ({0})",
"DialogAmiiboApiTitle": "Amiibo API",
"DialogAmiiboApiFailFetchMessage": "API からの情報取得中にエラーが発生しました.",
"DialogAmiiboApiConnectErrorMessage": "Amiibo API サーバに接続できませんでした. サーバがダウンしているか, インターネット接続に問題があるかもしれません.",
"DialogProfileInvalidProfileErrorMessage": "プロファイル {0} は現在の入力設定システムと互換性がありません.",
"DialogProfileDefaultProfileOverwriteErrorMessage": "デフォルトのプロファイルは上書きできません",
"DialogProfileDeleteProfileTitle": "プロファイルを削除中",
"DialogProfileDeleteProfileMessage": "このアクションは元に戻せません. 本当に続けてよろしいですか?",
"DialogWarning": "警告",
"DialogPPTCDeletionMessage": "次回起動時に PPTC を再構築します:\n\n{0}\n\n実行してよろしいですか?",
"DialogPPTCDeletionErrorMessage": "PPTC キャッシュ破棄エラー {0}: {1}",
"DialogShaderDeletionMessage": "シェーダキャッシュを破棄しようとしています:\n\n{0}\n\n実行してよろしいですか?",
"DialogShaderDeletionErrorMessage": "シェーダキャッシュ破棄エラー {0}: {1}",
"DialogRyujinxErrorMessage": "エラーが発生しました",
"DialogInvalidTitleIdErrorMessage": "UI エラー: 選択されたゲームは有効なタイトル ID を保持していません",
"DialogFirmwareInstallerFirmwareNotFoundErrorMessage": "{0} には有効なシステムファームウェアがありません.",
"DialogFirmwareInstallerFirmwareInstallTitle": "ファームウェア {0} をインストール",
"DialogFirmwareInstallerFirmwareInstallMessage": "システムバージョン {0} がインストールされます.",
"DialogFirmwareInstallerFirmwareInstallSubMessage": "\n\n現在のシステムバージョン {0} を置き換えます.",
"DialogFirmwareInstallerFirmwareInstallConfirmMessage": "\n\n続けてよろしいですか?",
"DialogFirmwareInstallerFirmwareInstallWaitMessage": "ファームウェアをインストール中...",
"DialogFirmwareInstallerFirmwareInstallSuccessMessage": "システムバージョン {0} が正常にインストールされました.",
"DialogUserProfileDeletionWarningMessage": "選択されたプロファイルを削除すると,プロファイルがひとつも存在しなくなります",
"DialogUserProfileDeletionConfirmMessage": "選択されたプロファイルを削除しますか",
"DialogControllerSettingsModifiedConfirmMessage": "現在のコントローラ設定が更新されました.",
"DialogControllerSettingsModifiedConfirmSubMessage": "セーブしますか?",
"DialogLoadNcaErrorMessage": "{0}. エラー発生ファイル: {1}",
"DialogDlcNoDlcErrorMessage": "選択されたファイルはこのタイトル用の DLC ではありません!",
"DialogPerformanceCheckLoggingEnabledMessage": "トレースロギングを有効にします. これは開発者のみに有用な機能です.",
"DialogPerformanceCheckLoggingEnabledConfirmMessage": "パフォーマンス最適化のためには,トレースロギングを無効にすることを推奨します. トレースロギングを無効にしてよろしいですか?",
"DialogPerformanceCheckShaderDumpEnabledMessage": "シェーダダンプを有効にします. これは開発者のみに有用な機能です.",
"DialogPerformanceCheckShaderDumpEnabledConfirmMessage": "パフォーマンス最適化のためには, シェーダダンプを無効にすることを推奨します. シェーダダンプを無効にしてよろしいですか?",
"DialogLoadAppGameAlreadyLoadedMessage": "ゲームはすでにロード済みです",
"DialogLoadAppGameAlreadyLoadedSubMessage": "別のゲームを起動する前に, エミュレーションを停止またはエミュレータを閉じてください.",
"DialogUpdateAddUpdateErrorMessage": "選択されたファイルはこのタイトル用のアップデートではありません!",
"DialogSettingsBackendThreadingWarningTitle": "警告 - バックエンドスレッディング",
"DialogSettingsBackendThreadingWarningMessage": "このオプションの変更を完全に適用するには Ryujinx の再起動が必要です. プラットフォームによっては, Ryujinx のものを使用する前に手動でドライバ自身のマルチスレッディングを無効にする必要があるかもしれません.",
"SettingsTabGraphicsFeaturesOptions": "機能",
"SettingsTabGraphicsBackendMultithreading": "グラフィックスバックエンドのマルチスレッド実行:",
"CommonAuto": "自動",
"CommonOff": "オフ",
"CommonOn": "オン",
"InputDialogYes": "はい",
"InputDialogNo": "いいえ",
"DialogProfileInvalidProfileNameErrorMessage": "プロファイル名に無効な文字が含まれています. 再度試してみてください.",
"MenuBarOptionsPauseEmulation": "中断",
"MenuBarOptionsResumeEmulation": "再開",
"AboutUrlTooltipMessage": "クリックするとデフォルトのブラウザで Ryujinx のウェブサイトを開きます.",
"AboutDisclaimerMessage": "Ryujinx は Nintendo™ および\nそのパートナー企業とは一切関係ありません.",
"AboutAmiiboDisclaimerMessage": "AmiiboAPI (www.amiiboapi.com) は\nAmiibo エミュレーションに使用されています.",
"AboutPatreonUrlTooltipMessage": "クリックするとデフォルトのブラウザで Ryujinx の Patreon ページを開きます.",
"AboutGithubUrlTooltipMessage": "クリックするとデフォルトのブラウザで Ryujinx の Github ページを開きます.",
"AboutDiscordUrlTooltipMessage": "クリックするとデフォルトのブラウザで Ryujinx の Discord サーバを開きます.",
"AboutTwitterUrlTooltipMessage": "クリックするとデフォルトのブラウザで Ryujinx の Twitter ページを開きます.",
"AboutRyujinxAboutTitle": "Ryujinx について:",
"AboutRyujinxAboutContent": "Ryujinx は Nintendo Switch™ のエミュレータです.\nPatreon で私達の活動を支援してください.\n最新の情報は Twitter または Discord から取得できます.\n貢献したい開発者の方は GitHub または Discord で詳細をご確認ください.",
"AboutRyujinxMaintainersTitle": "開発者:",
"AboutRyujinxMaintainersContentTooltipMessage": "クリックするとデフォルトのブラウザで 貢献者のページを開きます.",
"AboutRyujinxSupprtersTitle": "Patreon での支援者:",
"AmiiboSeriesLabel": "Amiibo シリーズ",
"AmiiboCharacterLabel": "キャラクタ",
"AmiiboScanButtonLabel": "スキャン",
"AmiiboOptionsShowAllLabel": "すべての Amiibo を表示",
"AmiiboOptionsUsRandomTagLabel": "ハック: ランダムな Uuid を使用",
"DlcManagerTableHeadingEnabledLabel": "有効",
"DlcManagerTableHeadingTitleIdLabel": "タイトルID",
"DlcManagerTableHeadingContainerPathLabel": "コンテナパス",
"DlcManagerTableHeadingFullPathLabel": "フルパス",
"DlcManagerRemoveAllButton": "すべて削除",
"DlcManagerEnableAllButton": "すべて有効",
"DlcManagerDisableAllButton": "すべて無効",
"MenuBarOptionsChangeLanguage": "言語を変更",
"CommonSort": "並べ替え",
"CommonShowNames": "名称を表示",
"CommonFavorite": "お気に入り",
"OrderAscending": "昇順",
"OrderDescending": "降順",
"SettingsTabGraphicsFeatures": "機能",
"ErrorWindowTitle": "エラーウインドウ",
"ToggleDiscordTooltip": "Discord の \"現在プレイ中\" アクティビティに Ryujinx を表示するかどうかを選択します",
"AddGameDirBoxTooltip": "リストに追加するゲームディレクトリを入力します",
"AddGameDirTooltip": "リストにゲームディレクトリを追加します",
"RemoveGameDirTooltip": "選択したゲームディレクトリを削除します",
"CustomThemeCheckTooltip": "エミュレータのメニュー外観を変更するためカスタム Avalonia テーマを使用します",
"CustomThemePathTooltip": "カスタム GUI テーマのパスです",
"CustomThemeBrowseTooltip": "カスタム GUI テーマを参照します",
"DockModeToggleTooltip": "有効にすると,ドッキングされた Nintendo Switch をエミュレートします.多くのゲームではグラフィックス品質が向上します.\n無効にすると,携帯モードの Nintendo Switch をエミュレートします.グラフィックスの品質は低下します.\n\nドッキングモード有効ならプレイヤー1の,無効なら携帯の入力を設定してください.\n\nよくわからない場合はオンのままにしてください.",
"DirectKeyboardTooltip": "キーボード直接アクセス (HID) に対応します. キーボードをテキスト入力デバイスとして使用できます.",
"DirectMouseTooltip": "マウス直接アクセス (HID) に対応します. マウスをポインティングデバイスとして使用できます.",
"RegionTooltip": "システムの地域を変更します",
"LanguageTooltip": "システムの言語を変更します",
"TimezoneTooltip": "システムのタイムゾーンを変更します",
"TimeTooltip": "システムの時刻を変更します",
"VSyncToggleTooltip": "エミュレートされたゲーム機の垂直同期です. 多くのゲームにおいて, フレームリミッタとして機能します. 無効にすると, ゲームが高速で実行されたり, ロード中に時間がかかったり, 止まったりすることがあります.\n\n設定したホットキーで, ゲーム内で切り替え可能です. 無効にする場合は, この操作を行うことをおすすめします.\n\nよくわからない場合はオンのままにしてください.",
"PptcToggleTooltip": "翻訳されたJIT関数をセーブすることで, ゲームをロードするたびに毎回翻訳する処理を不要とします.\n\n一度ゲームを起動すれば,二度目以降の起動時遅延を大きく軽減できます.\n\nよくわからない場合はオンのままにしてください.",
"FsIntegrityToggleTooltip": "ゲーム起動時にファイル破損をチェックし,破損が検出されたらログにハッシュエラーを表示します..\n\nパフォーマンスには影響なく, トラブルシューティングに役立ちます.\n\nよくわからない場合はオンのままにしてください.",
"AudioBackendTooltip": "音声レンダリングに使用するバックエンドを変更します.\n\nSDL2 が優先され, OpenAL と SoundIO はフォールバックとして使用されます. ダミーは音声出力しません.\n\nよくわからない場合は SDL2 を設定してください.",
"MemoryManagerTooltip": "ゲストメモリのマップ/アクセス方式を変更します. エミュレートされるCPUのパフォーマンスに大きな影響を与えます.\n\nよくわからない場合は「ホスト,チェックなし」を設定してください.",
"MemoryManagerSoftwareTooltip": "アドレス変換にソフトウェアページテーブルを使用します. 非常に正確ですがパフォーマンスが大きく低下します.",
"MemoryManagerHostTooltip": "ホストのアドレス空間にメモリを直接マップします.JITのコンパイルと実行速度が大きく向上します.",
"MemoryManagerUnsafeTooltip": "メモリを直接マップしますが, アクセス前にゲストのアドレス空間内のアドレスをマスクしません. より高速になりますが, 安全性が犠牲になります. ゲストアプリケーションは Ryujinx のどこからでもメモリにアクセスできるので,このモードでは信頼できるプログラムだけを実行するようにしてください.",
"DRamTooltip": "エミュレートされたシステムのメモリ容量を 4GiB から 6GiB に増加します.\n\n高解像度のテクスチャパックや 4K解像度の mod を使用する場合に有用です. パフォーマンスを改善するものではありません.\n\nよくわからない場合はオフのままにしてください.",
"IgnoreMissingServicesTooltip": "未実装の Horizon OS サービスを無視します. 特定のゲームにおいて起動時のクラッシュを回避できる場合があります.\n\nよくわからない場合はオフのままにしてください.",
"GraphicsBackendThreadingTooltip": "グラフィックスバックエンドのコマンドを別スレッドで実行します.\n\nシェーダのコンパイルを高速化し, 遅延を軽減し, マルチスレッド非対応の GPU ドライバにおいてパフォーマンスを改善します. マルチスレッド対応のドライバでも若干パフォーマンス改善が見られます.\n\nよくわからない場合は自動に設定してください.",
"GalThreadingTooltip": "グラフィックスバックエンドのコマンドを別スレッドで実行します.\n\nシェーダのコンパイルを高速化し, 遅延を軽減し, マルチスレッド非対応の GPU ドライバにおいてパフォーマンスを改善します. マルチスレッド対応のドライバでも若干パフォーマンス改善が見られます.\n\nよくわからない場合は自動に設定してください.",
"ShaderCacheToggleTooltip": "ディスクシェーダキャッシュをセーブし,次回以降の実行時遅延を軽減します.\n\nよくわからない場合はオンのままにしてください.",
"ResolutionScaleTooltip": "レンダリングに適用される解像度の倍率です",
"ResolutionScaleEntryTooltip": "1.5 のような整数でない倍率を指定すると,問題が発生したりクラッシュしたりする場合があります.",
"AnisotropyTooltip": "異方性フィルタリングのレベルです (ゲームが要求する値を使用する場合は「自動」を設定してください)",
"AspectRatioTooltip": "レンダリングに適用されるアスペクト比です.",
"ShaderDumpPathTooltip": "グラフィックス シェーダダンプのパスです",
"FileLogTooltip": "コンソール出力されるログをディスク上のログファイルにセーブします. パフォーマンスには影響を与えません.",
"StubLogTooltip": "stub ログメッセージをコンソールに出力します. パフォーマンスには影響を与えません.",
"InfoLogTooltip": "info ログメッセージをコンソールに出力します. パフォーマンスには影響を与えません.",
"WarnLogTooltip": "warning ログメッセージをコンソールに出力します. パフォーマンスには影響を与えません.",
"ErrorLogTooltip": "error ログメッセージをコンソールに出力します. パフォーマンスには影響を与えません.",
"TraceLogTooltip": "trace ログメッセージをコンソールに出力します. パフォーマンスには影響を与えません.",
"GuestLogTooltip": "guest ログメッセージをコンソールに出力します. パフォーマンスには影響を与えません.",
"FileAccessLogTooltip": "ファイルアクセスログメッセージをコンソールに出力します.",
"FSAccessLogModeTooltip": "コンソールへのファイルシステムアクセスログ出力を有効にします.0-3 のモードが有効です",
"DeveloperOptionTooltip": "使用上の注意",
"OpenGlLogLevel": "適切なログレベルを有効にする必要があります",
"DebugLogTooltip": "デバッグログメッセージをコンソールに出力します.\n\nログが読みづらくなり,エミュレータのパフォーマンスが低下するため,開発者から特別な指示がある場合のみ使用してください.",
"LoadApplicationFileTooltip": "ロードする Switch 互換のファイルを選択するためファイルエクスプローラを開きます",
"LoadApplicationFolderTooltip": "ロードする Switch 互換の展開済みアプリケーションを選択するためファイルエクスプローラを開きます",
"OpenRyujinxFolderTooltip": "Ryujinx ファイルシステムフォルダを開きます",
"OpenRyujinxLogsTooltip": "ログが格納されるフォルダを開きます",
"ExitTooltip": "Ryujinx を終了します",
"OpenSettingsTooltip": "設定ウインドウを開きます",
"OpenProfileManagerTooltip": "ユーザプロファイル管理ウインドウを開きます",
"StopEmulationTooltip": "ゲームのエミュレーションを停止してゲーム選択画面に戻ります",
"CheckUpdatesTooltip": "Ryujinx のアップデートを確認します",
"OpenAboutTooltip": "Ryujinx についてのウインドウを開きます",
"GridSize": "グリッドサイズ",
"GridSizeTooltip": "グリッドサイズを変更します",
"SettingsTabSystemSystemLanguageBrazilianPortuguese": "ポルトガル語(ブラジル)",
"AboutRyujinxContributorsButtonHeader": "すべての貢献者を確認",
"SettingsTabSystemAudioVolume": "音量: ",
"AudioVolumeTooltip": "音量を変更します",
"SettingsTabSystemEnableInternetAccess": "ゲストインターネットアクセス / LAN モード",
"EnableInternetAccessTooltip": "エミュレートしたアプリケーションをインターネットに接続できるようにします.\n\nLAN モードを持つゲーム同士は,この機能を有効にして同じアクセスポイントに接続すると接続できます. 実機も含まれます.\n\n任天堂のサーバーには接続できません. インターネットに接続しようとすると,特定のゲームでクラッシュすることがあります.\n\nよくわからない場合はオフのままにしてください.",
"GameListContextMenuManageCheatToolTip": "チートを管理します",
"GameListContextMenuManageCheat": "チートを管理",
"ControllerSettingsStickRange": "範囲:",
"DialogStopEmulationTitle": "Ryujinx - エミュレーションを停止",
"DialogStopEmulationMessage": "エミュレーションを停止してよろしいですか?",
"SettingsTabCpu": "CPU",
"SettingsTabAudio": "音声",
"SettingsTabNetwork": "ネットワーク",
"SettingsTabNetworkConnection": "ネットワーク接続",
"SettingsTabCpuCache": "CPU キャッシュ",
"SettingsTabCpuMemory": "CPU メモリ",
"DialogUpdaterFlatpakNotSupportedMessage": "FlatHub を使用して Ryujinx をアップデートしてください.",
"UpdaterDisabledWarningTitle": "アップデータは無効です!",
"GameListContextMenuOpenSdModsDirectory": "Atmosphere Mods ディレクトリを開く",
"GameListContextMenuOpenSdModsDirectoryToolTip": "アプリケーションの Mod データを格納する SD カードの Atmosphere ディレクトリを開きます. 実際のハードウェア用にパッケージされた Mod データに有用です.",
"ControllerSettingsRotate90": "時計回りに 90° 回転",
"IconSize": "アイコンサイズ",
"IconSizeTooltip": "ゲームアイコンのサイズを変更します",
"MenuBarOptionsShowConsole": "コンソールを表示",
"ShaderCachePurgeError": "シェーダキャッシュの破棄エラー {0}: {1}",
"UserErrorNoKeys": "Keys がありません",
"UserErrorNoFirmware": "ファームウェアがありません",
"UserErrorFirmwareParsingFailed": "ファームウェアのパーズエラー",
"UserErrorApplicationNotFound": "アプリケーションがありません",
"UserErrorUnknown": "不明なエラー",
"UserErrorUndefined": "未定義エラー",
"UserErrorNoKeysDescription": "'prod.keys' が見つかりませんでした",
"UserErrorNoFirmwareDescription": "インストールされたファームウェアが見つかりませんでした",
"UserErrorFirmwareParsingFailedDescription": "ファームウェアをパーズできませんでした.通常,古いキーが原因です.",
"UserErrorApplicationNotFoundDescription": "指定されたパスに有効なアプリケーションがありませんでした.",
"UserErrorUnknownDescription": "不明なエラーが発生しました!",
"UserErrorUndefinedDescription": "未定義のエラーが発生しました! 発生すべきものではないので,開発者にご連絡ください!",
"OpenSetupGuideMessage": "セットアップガイドを開く",
"NoUpdate": "アップデートなし",
"TitleUpdateVersionLabel": "バージョン {0} - {1}",
"RyujinxInfo": "Ryujinx - 情報",
"RyujinxConfirm": "Ryujinx - 確認",
"FileDialogAllTypes": "すべての種別",
"Never": "Never",
"SwkbdMinCharacters": "最低 {0} 文字必要です",
"SwkbdMinRangeCharacters": "{0}-{1} 文字にしてください",
"SoftwareKeyboard": "ソフトウェアキーボード",
"DialogControllerAppletMessagePlayerRange": "アプリケーションは {0} 名のプレイヤーを要求しています:\n\n種別: {1}\n\nプレイヤー: {2}\n\n{3}設定を開き各プレイヤーの入力設定を行ってから閉じるを押してください.",
"DialogControllerAppletMessage": "アプリケーションは {0} 名のプレイヤーを要求しています:\n\n種別: {1}\n\nプレイヤー: {2}\n\n{3}設定を開き各プレイヤーの入力設定を行ってから閉じるを押してください.",
"DialogControllerAppletDockModeSet": "ドッキングモードに設定されました. 携帯モードは無効になります.\n\n",
"UpdaterRenaming": "古いファイルをリネーム中...",
"UpdaterRenameFailed": "ファイルをリネームできませんでした: {0}",
"UpdaterAddingFiles": "新規ファイルを追加中...",
"UpdaterExtracting": "アップデートを展開中...",
"UpdaterDownloading": "アップデートをダウンロード中...",
"Game": "ゲーム",
"Docked": "ドッキング",
"Handheld": "携帯",
"ConnectionError": "接続エラー.",
"AboutPageDeveloperListMore": "{0}, その他大勢...",
"ApiError": "API エラー.",
"LoadingHeading": "ロード中: {0}",
"CompilingPPTC": "PTC をコンパイル中",
"CompilingShaders": "シェーダをコンパイル中",
"AllKeyboards": "すべてのキーボード",
"OpenFileDialogTitle": "開くファイルを選択",
"OpenFolderDialogTitle": "展開されたゲームフォルダを選択",
"AllSupportedFormats": "すべての対応フォーマット",
"RyujinxUpdater": "Ryujinx アップデータ",
"SettingsTabHotkeys": "キーボード ホットキー",
"SettingsTabHotkeysHotkeys": "キーボード ホットキー",
"SettingsTabHotkeysToggleVsyncHotkey": "VSync 切り替え:",
"SettingsTabHotkeysScreenshotHotkey": "スクリーンショット:",
"SettingsTabHotkeysShowUiHotkey": "UI表示:",
"SettingsTabHotkeysPauseHotkey": "中断:",
"SettingsTabHotkeysToggleMuteHotkey": "ミュート:",
"ControllerMotionTitle": "モーションコントロール設定",
"ControllerRumbleTitle": "振動設定",
"SettingsSelectThemeFileDialogTitle": "テーマファイルを選択",
"SettingsXamlThemeFile": "Xaml テーマファイル",
"AvatarWindowTitle": "アカウント - アバター管理",
"Amiibo": "Amiibo",
"Unknown": "不明",
"Usage": "使用法",
"Writable": "書き込み可能",
"SelectDlcDialogTitle": "DLC ファイルを選択",
"SelectUpdateDialogTitle": "アップデートファイルを選択",
"UserProfileWindowTitle": "ユーザプロファイルを管理",
"CheatWindowTitle": "チート管理",
"DlcWindowTitle": "DLC 管理",
"UpdateWindowTitle": "アップデート管理",
"CheatWindowHeading": "利用可能なチート {0} [{1}]",
"DlcWindowHeading": "利用可能な DLC {0} [{1}]",
"UserProfilesEditProfile": "編集",
"Cancel": "キャンセル",
"Save": "セーブ",
"Discard": "破棄",
"UserProfilesSetProfileImage": "プロファイル画像を設定",
"UserProfileEmptyNameError": "名称が必要です",
"UserProfileNoImageError": "プロファイル画像が必要です",
"GameUpdateWindowHeading": "利用可能なアップデート {0} [{1}]",
"SettingsTabHotkeysResScaleUpHotkey": "解像度を上げる:",
"SettingsTabHotkeysResScaleDownHotkey": "解像度を下げる:",
"UserProfilesName": "名称:",
"UserProfilesUserId": "ユーザID:",
"SettingsTabGraphicsBackend": "グラフィックスバックエンド",
"SettingsTabGraphicsBackendTooltip": "使用するグラフィックスバックエンドです",
"SettingsEnableTextureRecompression": "テクスチャの再圧縮を有効",
"SettingsEnableTextureRecompressionTooltip": "VRAMの使用量を削減するためテクスチャを圧縮します.\n\nGPUのVRAMが4GiB未満の場合は使用を推奨します.\n\nよくわからない場合はオフのままにしてください.",
"SettingsTabGraphicsPreferredGpu": "優先使用するGPU",
"SettingsTabGraphicsPreferredGpuTooltip": "Vulkanグラフィックスバックエンドで使用されるグラフィックスカードを選択します.\n\nOpenGLが使用するGPUには影響しません.\n\n不明な場合は, \"dGPU\" としてフラグが立っているGPUに設定します. ない場合はそのままにします.",
"SettingsAppRequiredRestartMessage": "Ryujinx の再起動が必要です",
"SettingsGpuBackendRestartMessage": "グラフィックスバックエンドまたはGPUの設定が変更されました. 変更を適用するには再起動する必要があります",
"SettingsGpuBackendRestartSubMessage": "今すぐ再起動しますか?",
"RyujinxUpdaterMessage": "Ryujinx を最新版にアップデートしますか?",
"SettingsTabHotkeysVolumeUpHotkey": "音量を上げる:",
"SettingsTabHotkeysVolumeDownHotkey": "音量を下げる:",
"SettingsEnableMacroHLE": "マクロの高レベルエミュレーション (HLE) を有効",
"SettingsEnableMacroHLETooltip": "GPU マクロコードの高レベルエミュレーションです.\n\nパフォーマンスを向上させますが, 一部のゲームでグラフィックに不具合が発生する可能性があります.\n\nよくわからない場合はオンのままにしてください.",
"VolumeShort": "音量",
"UserProfilesManageSaves": "セーブデータの管理",
"DeleteUserSave": "このゲームのユーザセーブデータを削除しますか?",
"IrreversibleActionNote": "この操作は元に戻せません.",
"SaveManagerHeading": "{0} のセーブデータを管理",
"SaveManagerTitle": "セーブデータマネージャ",
"Name": "名称",
"Size": "サイズ",
"Search": "検索",
"UserProfilesRecoverLostAccounts": "アカウントの復旧",
"Recover": "復旧",
"UserProfilesRecoverHeading": "以下のアカウントのセーブデータが見つかりました"
}

View File

@ -0,0 +1,614 @@
{
"Language": "한국어",
"MenuBarFileOpenApplet": "애플릿 열기",
"MenuBarFileOpenAppletOpenMiiAppletToolTip": "독립 실행형 모드에서 Mii 편집기 애플릿 열기",
"SettingsTabInputDirectMouseAccess": "직접 마우스 접속",
"SettingsTabSystemMemoryManagerMode": "메모리 관리자 모드 :",
"SettingsTabSystemMemoryManagerModeSoftware": "소프트웨어",
"SettingsTabSystemMemoryManagerModeHost": "호스트 (빠름)",
"SettingsTabSystemMemoryManagerModeHostUnchecked": "호스트가 확인되지 않음 (가장 빠르나 안전하지 않음)",
"MenuBarFile": "_파일",
"MenuBarFileOpenFromFile": "_파일에서 응용 프로그램 불러오기",
"MenuBarFileOpenUnpacked": "_압축을 푼 게임 불러오기",
"MenuBarFileOpenEmuFolder": "Ryujinx 폴더 열기",
"MenuBarFileOpenLogsFolder": "로그 폴더 열기",
"MenuBarFileExit": "_종료",
"MenuBarOptions": "옵션",
"MenuBarOptionsToggleFullscreen": "전체화면 전환",
"MenuBarOptionsStartGamesInFullscreen": "전체 화면 모드에서 게임 시작",
"MenuBarOptionsStopEmulation": "에뮬레이션 중지",
"MenuBarOptionsSettings": "_설정",
"MenuBarOptionsManageUserProfiles": "_사용자 프로파일 관리\n",
"MenuBarActions": "_동작",
"MenuBarOptionsSimulateWakeUpMessage": "모닝콜 메세지 시뮬레이션\n",
"MenuBarActionsScanAmiibo": "Amiibo 스캔",
"MenuBarTools": "_도구",
"MenuBarToolsInstallFirmware": "펌웨어 설치",
"MenuBarFileToolsInstallFirmwareFromFile": "XCI 또는 ZIP에서 펌웨어 설치",
"MenuBarFileToolsInstallFirmwareFromDirectory": "디렉토리에서 펌웨어 설치",
"MenuBarHelp": "도움",
"MenuBarHelpCheckForUpdates": "업데이트 확인",
"MenuBarHelpAbout": "정보",
"MenuSearch": "검색...",
"GameListHeaderFavorite": "즐겨찾기",
"GameListHeaderIcon": "아이콘",
"GameListHeaderApplication": "이름",
"GameListHeaderDeveloper": "개발자",
"GameListHeaderVersion": "버전",
"GameListHeaderTimePlayed": "플레이 시간",
"GameListHeaderLastPlayed": "마지막 플레이",
"GameListHeaderFileExtension": "파일 확장자",
"GameListHeaderFileSize": "파일 크기",
"GameListHeaderPath": "경로",
"GameListContextMenuOpenUserSaveDirectory": "사용자 저장 디렉토리 열기\n",
"GameListContextMenuOpenUserSaveDirectoryToolTip": "응용 프로그램의 사용자 저장이 포함된 디렉토리 열기\n",
"GameListContextMenuOpenDeviceSaveDirectory": "사용자 장치 디렉토리 열기",
"GameListContextMenuOpenDeviceSaveDirectoryToolTip": "응용 프로그램의 장치 저장이 포함된 디렉토리 열기\n",
"GameListContextMenuOpenBcatSaveDirectory": "사용자의 BCAT 디렉토리 열기\n",
"GameListContextMenuOpenBcatSaveDirectoryToolTip": "응용 프로그램의 BCAT 저장이 포함된 디렉토리 열기\n",
"GameListContextMenuManageTitleUpdates": "타이틀 업데이트 관리\n",
"GameListContextMenuManageTitleUpdatesToolTip": "타이틀 업데이트 관리 창 열기",
"GameListContextMenuManageDlc": "DLC 관리",
"GameListContextMenuManageDlcToolTip": "DLC 관리 창 열기",
"GameListContextMenuOpenModsDirectory": "Mod 디렉토리 열기",
"GameListContextMenuOpenModsDirectoryToolTip": "응용 프로그램의 Mod들이 포함된 디렉터리 열기",
"GameListContextMenuCacheManagement": "캐시 관리",
"GameListContextMenuCacheManagementPurgePptc": "대기열 PPTC 재구성",
"GameListContextMenuCacheManagementPurgePptcToolTip": "다음 게임 시작 시 부팅 시 PPTC가 다시 빌드되도록 트리거\n",
"GameListContextMenuCacheManagementPurgeShaderCache": "셰이더 캐시 제거",
"GameListContextMenuCacheManagementPurgeShaderCacheToolTip": "응용 프로그램 셰이더 캐시 삭제\n",
"GameListContextMenuCacheManagementOpenPptcDirectory": "PPTC 디렉토리 열기",
"GameListContextMenuCacheManagementOpenPptcDirectoryToolTip": "응용 프로그램 PPTC 캐시가 포함된 디렉터리 열기\n",
"GameListContextMenuCacheManagementOpenShaderCacheDirectory": "셰이더 캐시 디렉토리 열기",
"GameListContextMenuCacheManagementOpenShaderCacheDirectoryToolTip": "응용 프로그램 셰이더 캐시가 포함된 디렉터리 열기\n",
"GameListContextMenuExtractData": "데이터 추출",
"GameListContextMenuExtractDataExeFS": "ExeFS",
"GameListContextMenuExtractDataExeFSToolTip": "애플리케이션의 현재 구성에서 ExeFS 추출 (업데이트 포함)",
"GameListContextMenuExtractDataRomFS": "RomFS",
"GameListContextMenuExtractDataRomFSToolTip": "응용 프로그램의 현재 구성에서 RomFS 추출 (업데이트 포함)\n",
"GameListContextMenuExtractDataLogo": "로고",
"GameListContextMenuExtractDataLogoToolTip": "응용 프로그램의 현재 구성에서 로고 섹션 추출 (업데이트 포함)\n",
"StatusBarGamesLoaded": "불러온 {0}/{1} 개의 게임",
"StatusBarSystemVersion": "시스템 버전 : {0}",
"Settings": "설정",
"SettingsTabGeneral": "사용자 인터페이스",
"SettingsTabGeneralGeneral": "일반",
"SettingsTabGeneralEnableDiscordRichPresence": "디스코드 활동 상태 활성화\n",
"SettingsTabGeneralCheckUpdatesOnLaunch": "실행 시 업데이트 확인\n",
"SettingsTabGeneralShowConfirmExitDialog": "\"종료 확인\" 대화 상자 표시",
"SettingsTabGeneralHideCursorOnIdle": "유휴 상태에서 커서 숨기기",
"SettingsTabGeneralGameDirectories": "게임 디렉토리",
"SettingsTabGeneralAdd": "추가",
"SettingsTabGeneralRemove": "제거",
"SettingsTabSystem": "시스템",
"SettingsTabSystemCore": "코어",
"SettingsTabSystemSystemRegion": "시스템 지역 :",
"SettingsTabSystemSystemRegionJapan": "일본",
"SettingsTabSystemSystemRegionUSA": "미국",
"SettingsTabSystemSystemRegionEurope": "유럽",
"SettingsTabSystemSystemRegionAustralia": "호주",
"SettingsTabSystemSystemRegionChina": "중국",
"SettingsTabSystemSystemRegionKorea": "한국",
"SettingsTabSystemSystemRegionTaiwan": "대만",
"SettingsTabSystemSystemLanguage": "시스템 언어 :",
"SettingsTabSystemSystemLanguageJapanese": "일본어",
"SettingsTabSystemSystemLanguageAmericanEnglish": "영어(미국)",
"SettingsTabSystemSystemLanguageFrench": "프랑스어",
"SettingsTabSystemSystemLanguageGerman": "독일어",
"SettingsTabSystemSystemLanguageItalian": "이탈리아어",
"SettingsTabSystemSystemLanguageSpanish": "스페인어",
"SettingsTabSystemSystemLanguageChinese": "중국어",
"SettingsTabSystemSystemLanguageKorean": "한국어",
"SettingsTabSystemSystemLanguageDutch": "네덜란드어",
"SettingsTabSystemSystemLanguagePortuguese": "포르투갈어",
"SettingsTabSystemSystemLanguageRussian": "러시아어",
"SettingsTabSystemSystemLanguageTaiwanese": "대만어",
"SettingsTabSystemSystemLanguageBritishEnglish": "영어 (영국)",
"SettingsTabSystemSystemLanguageCanadianFrench": "프랑스어 (캐나다)",
"SettingsTabSystemSystemLanguageLatinAmericanSpanish": "스페인어 (라틴 아메리카)",
"SettingsTabSystemSystemLanguageSimplifiedChinese": "중국어 간체",
"SettingsTabSystemSystemLanguageTraditionalChinese": "중국어 번체",
"SettingsTabSystemSystemTimeZone": "시스템 시간대 :",
"SettingsTabSystemSystemTime": "시스템 시간 :",
"SettingsTabSystemEnableVsync": "수직 동기화",
"SettingsTabSystemEnablePptc": "PPTC (프로파일된 영구 번역 캐시) 활성화",
"SettingsTabSystemEnableFsIntegrityChecks": "FS 무결성 검사",
"SettingsTabSystemAudioBackend": "오디오 백엔드:",
"SettingsTabSystemAudioBackendDummy": "더미",
"SettingsTabSystemAudioBackendOpenAL": "OpenAL",
"SettingsTabSystemAudioBackendSoundIO": "사운드IO",
"SettingsTabSystemAudioBackendSDL2": "SDL2",
"SettingsTabSystemHacks": "해킹",
"SettingsTabSystemHacksNote": " (불안정을 일으킬 수 있음)",
"SettingsTabSystemExpandDramSize": "대체 메모리 레이아웃 사용 (개발자)\n",
"SettingsTabSystemIgnoreMissingServices": "누락된 서비스 무시",
"SettingsTabGraphics": "그래픽",
"SettingsTabGraphicsAPI": "그래픽 API",
"SettingsTabGraphicsEnableShaderCache": "셰이더 캐시 활성화",
"SettingsTabGraphicsAnisotropicFiltering": "이방성 필터링:",
"SettingsTabGraphicsAnisotropicFilteringAuto": "자동",
"SettingsTabGraphicsAnisotropicFiltering2x": "2 배",
"SettingsTabGraphicsAnisotropicFiltering4x": "4 배",
"SettingsTabGraphicsAnisotropicFiltering8x": "8 배",
"SettingsTabGraphicsAnisotropicFiltering16x": "16 배",
"SettingsTabGraphicsResolutionScale": "해상도 스케일:",
"SettingsTabGraphicsResolutionScaleCustom": "사용자 지정 (권장하지 않음)",
"SettingsTabGraphicsResolutionScaleNative": "기본 (720p/1080p)",
"SettingsTabGraphicsResolutionScale2x": "2 배 (1440p/2160p)",
"SettingsTabGraphicsResolutionScale3x": "3 배 (2160p/3240p)",
"SettingsTabGraphicsResolutionScale4x": "4 배 (2880p/4320p)",
"SettingsTabGraphicsAspectRatio": "화면비:",
"SettingsTabGraphicsAspectRatio4x3": "4:3",
"SettingsTabGraphicsAspectRatio16x9": "16:9",
"SettingsTabGraphicsAspectRatio16x10": "16:10",
"SettingsTabGraphicsAspectRatio21x9": "21:9",
"SettingsTabGraphicsAspectRatio32x9": "32:9",
"SettingsTabGraphicsAspectRatioStretch": "창에 맞게 늘리기",
"SettingsTabGraphicsDeveloperOptions": "개발자 옵션",
"SettingsTabGraphicsShaderDumpPath": "그래픽 쉐이더 덤프 경로:",
"SettingsTabLogging": "로깅",
"SettingsTabLoggingLogging": "로깅",
"SettingsTabLoggingEnableLoggingToFile": "파일에 로깅 활성화",
"SettingsTabLoggingEnableStubLogs": "스텁 로그 활성화",
"SettingsTabLoggingEnableInfoLogs": "정보 로그 활성화",
"SettingsTabLoggingEnableWarningLogs": "경고 로그 활성화",
"SettingsTabLoggingEnableErrorLogs": "오류 로그 활성화",
"SettingsTabLoggingEnableTraceLogs": "추적 로그 활성화",
"SettingsTabLoggingEnableGuestLogs": "게스트 로그 활성화",
"SettingsTabLoggingEnableFsAccessLogs": "Fs 접속 로그 활성화",
"SettingsTabLoggingFsGlobalAccessLogMode": "Fs 글로벌 접속 로그 모드:",
"SettingsTabLoggingDeveloperOptions": "개발자 옵션 (경고 : 성능이 저하됨)",
"SettingsTabLoggingGraphicsBackendLogLevel": "그래픽 백엔드 로그 수준:",
"SettingsTabLoggingGraphicsBackendLogLevelNone": "없음",
"SettingsTabLoggingGraphicsBackendLogLevelError": "오류",
"SettingsTabLoggingGraphicsBackendLogLevelPerformance": "감속",
"SettingsTabLoggingGraphicsBackendLogLevelAll": "모두",
"SettingsTabLoggingEnableDebugLogs": "디버그 로그 활성화",
"SettingsTabInput": "입력",
"SettingsTabInputEnableDockedMode": "도킹 모드",
"SettingsTabInputDirectKeyboardAccess": "직접 키보드 접속",
"SettingsButtonSave": "저장",
"SettingsButtonClose": "닫기",
"SettingsButtonOk": "확인",
"SettingsButtonCancel": "취소",
"SettingsButtonApply": "적용",
"ControllerSettingsPlayer": "플레이어",
"ControllerSettingsPlayer1": "플레이어 1",
"ControllerSettingsPlayer2": "플레이어 2",
"ControllerSettingsPlayer3": "플레이어 3",
"ControllerSettingsPlayer4": "플레이어 4",
"ControllerSettingsPlayer5": "플레이어 5",
"ControllerSettingsPlayer6": "플레이어 6",
"ControllerSettingsPlayer7": "플레이어 7",
"ControllerSettingsPlayer8": "플레이어 8",
"ControllerSettingsHandheld": "휴대용",
"ControllerSettingsInputDevice": "입력 장치",
"ControllerSettingsRefresh": "새로 고침",
"ControllerSettingsDeviceDisabled": "비활성화됨",
"ControllerSettingsControllerType": "컨트롤러 유형",
"ControllerSettingsControllerTypeHandheld": "휴대용",
"ControllerSettingsControllerTypeProController": "프로 컨트롤러",
"ControllerSettingsControllerTypeJoyConPair": "조이콘 페어링",
"ControllerSettingsControllerTypeJoyConLeft": "왼쪽 조이콘",
"ControllerSettingsControllerTypeJoyConRight": "오른쪽 조이콘",
"ControllerSettingsProfile": "프로파일",
"ControllerSettingsProfileDefault": "기본",
"ControllerSettingsLoad": "불러오기",
"ControllerSettingsAdd": "추가",
"ControllerSettingsRemove": "제거",
"ControllerSettingsButtons": "버튼",
"ControllerSettingsButtonA": "A 버튼",
"ControllerSettingsButtonB": "B 버튼",
"ControllerSettingsButtonX": "X 버튼",
"ControllerSettingsButtonY": "Y 버튼",
"ControllerSettingsButtonPlus": "+ 버튼",
"ControllerSettingsButtonMinus": "- 버튼",
"ControllerSettingsDPad": "방향 패드",
"ControllerSettingsDPadUp": "위쪽",
"ControllerSettingsDPadDown": "아래쪽",
"ControllerSettingsDPadLeft": "왼쪽",
"ControllerSettingsDPadRight": "오른쪽",
"ControllerSettingsLStick": "왼쪽 스틱",
"ControllerSettingsLStickButton": "버튼",
"ControllerSettingsLStickUp": "위쪽",
"ControllerSettingsLStickDown": "아래쪽",
"ControllerSettingsLStickLeft": "왼쪽",
"ControllerSettingsLStickRight": "오른쪽",
"ControllerSettingsLStickStick": "스틱",
"ControllerSettingsLStickInvertXAxis": "스틱 X 축 반전",
"ControllerSettingsLStickInvertYAxis": "스틱 Y 축 반전",
"ControllerSettingsLStickDeadzone": "데드존:",
"ControllerSettingsRStick": "오른쪽 스틱",
"ControllerSettingsRStickButton": "버튼",
"ControllerSettingsRStickUp": "위쪽",
"ControllerSettingsRStickDown": "아래쪽",
"ControllerSettingsRStickLeft": "왼쪽",
"ControllerSettingsRStickRight": "오른쪽",
"ControllerSettingsRStickStick": "스틱",
"ControllerSettingsRStickInvertXAxis": "스틱 X 축 반전",
"ControllerSettingsRStickInvertYAxis": "스틱 Y 축 반전",
"ControllerSettingsRStickDeadzone": "데드존:",
"ControllerSettingsTriggersLeft": "왼쪽 트리거",
"ControllerSettingsTriggersRight": "오른쪽 트리거",
"ControllerSettingsTriggersButtonsLeft": "왼쪽 트리거 버튼",
"ControllerSettingsTriggersButtonsRight": "오른쪽 트리거 버튼",
"ControllerSettingsTriggers": "트리거 버튼",
"ControllerSettingsTriggerL": "L 버튼",
"ControllerSettingsTriggerR": "R 버튼",
"ControllerSettingsTriggerZL": "ZL 버튼",
"ControllerSettingsTriggerZR": "ZR 버튼",
"ControllerSettingsLeftSL": "SL 버튼",
"ControllerSettingsLeftSR": "SR 버튼",
"ControllerSettingsRightSL": "SL 버튼",
"ControllerSettingsRightSR": "SR 버튼",
"ControllerSettingsExtraButtonsLeft": "왼쪽 버튼",
"ControllerSettingsExtraButtonsRight": "오른쪽 버튼",
"ControllerSettingsMisc": "기타",
"ControllerSettingsTriggerThreshold": "트리거 임계값 :",
"ControllerSettingsMotion": "동작",
"ControllerSettingsMotionUseCemuhookCompatibleMotion": "CemuHook 호환 모션 사용",
"ControllerSettingsMotionControllerSlot": "컨트롤러 슬롯:",
"ControllerSettingsMotionMirrorInput": "미러 입력",
"ControllerSettingsMotionRightJoyConSlot": "오른쪽 조이콘 슬롯 :",
"ControllerSettingsMotionServerHost": "서버 호스트:",
"ControllerSettingsMotionGyroSensitivity": "자이로 감도:",
"ControllerSettingsMotionGyroDeadzone": "자이로 데드존:",
"ControllerSettingsSave": "저장",
"ControllerSettingsClose": "닫기",
"UserProfilesSelectedUserProfile": "선택한 사용자 프로파일:",
"UserProfilesSaveProfileName": "프로파일 이름 저장",
"UserProfilesChangeProfileImage": "프로파일 이미지 변경",
"UserProfilesAvailableUserProfiles": "사용 가능한 사용자 프로파일:",
"UserProfilesAddNewProfile": "프로파일 생성",
"UserProfilesDeleteSelectedProfile": "선택한 프로파일 삭제",
"UserProfilesClose": "닫기",
"ProfileImageSelectionTitle": "프로파일 이미지 선택",
"ProfileImageSelectionHeader": "프로파일 이미지 선택",
"ProfileImageSelectionNote": "사용자 지정 프로파일 이미지를 가져오거나 시스템 펌웨어에서 아바타를 선택할 수 있음\n",
"ProfileImageSelectionImportImage": "이미지 파일 가져오기",
"ProfileImageSelectionSelectAvatar": "펌웨어 아바타 선택",
"InputDialogTitle": "입력 대화상자",
"InputDialogOk": "확인",
"InputDialogCancel": "취소",
"InputDialogAddNewProfileTitle": "프로파일 이름 선택",
"InputDialogAddNewProfileHeader": "프로파일 이름 입력",
"InputDialogAddNewProfileSubtext": "(최대 길이: {0})\n",
"AvatarChoose": "선택",
"AvatarSetBackgroundColor": "배경색 설정",
"AvatarClose": "닫기",
"ControllerSettingsLoadProfileToolTip": "프로파일 불러오기",
"ControllerSettingsAddProfileToolTip": "프로파일 추가",
"ControllerSettingsRemoveProfileToolTip": "프로파일 제거",
"ControllerSettingsSaveProfileToolTip": "프로파일 저장",
"MenuBarFileToolsTakeScreenshot": "스크린 샷 찍기",
"MenuBarFileToolsHideUi": "Hide UI",
"GameListContextMenuToggleFavorite": "즐겨찾기 전환",
"GameListContextMenuToggleFavoriteToolTip": "게임 즐겨찾기 상태 전환\n",
"SettingsTabGeneralTheme": "테마",
"SettingsTabGeneralThemeCustomTheme": "사용자 정의 테마 경로",
"SettingsTabGeneralThemeBaseStyle": "기본 스타일",
"SettingsTabGeneralThemeBaseStyleDark": "어두움",
"SettingsTabGeneralThemeBaseStyleLight": "밝음",
"SettingsTabGeneralThemeEnableCustomTheme": "사용자 정의 테마 활성화",
"ButtonBrowse": "찾아보기",
"ControllerSettingsConfigureGeneral": "구성",
"ControllerSettingsRumble": "진동",
"ControllerSettingsRumbleStrongMultiplier": "강력한 진동 증폭기",
"ControllerSettingsRumbleWeakMultiplier": "약한 진동 증폭기",
"DialogMessageSaveNotAvailableMessage": "{0} [{1:x16}]에 대한 저장 데이터가 없음\n",
"DialogMessageSaveNotAvailableCreateSaveMessage": "이 게임에 대한 저장 데이터를 생성하겠습니까?\n",
"DialogConfirmationTitle": "Ryujinx - 확인",
"DialogUpdaterTitle": "Ryujinx - 업데이터",
"DialogErrorTitle": "Ryujinx - 오류",
"DialogWarningTitle": "Ryujinx - 경고",
"DialogExitTitle": "Ryujinx - 종료",
"DialogErrorMessage": "Ryujinx 오류 발생",
"DialogExitMessage": "Ryujinx를 종료하겠습니까?",
"DialogExitSubMessage": "저장하지 않은 모든 데이터는 손실됩니다!",
"DialogMessageCreateSaveErrorMessage": "지정된 저장 데이터를 작성하는 중에 오류 발생: {0}\n",
"DialogMessageFindSaveErrorMessage": "지정된 저장 데이터를 찾는 중에 오류 발생: {0}\n",
"FolderDialogExtractTitle": "추출할 폴더 선택",
"DialogNcaExtractionMessage": "{1}에서 {0} 섹션을 추출하는 중...\n",
"DialogNcaExtractionTitle": "Ryujinx - NCA 섹션 추출기",
"DialogNcaExtractionMainNcaNotFoundErrorMessage": "추출 실패하였습니다. 선택한 파일에 기본 NCA가 없습니다.\n",
"DialogNcaExtractionCheckLogErrorMessage": "추출 실패하였습니다. 자세한 내용은 로그 파일을 읽으세요.\n",
"DialogNcaExtractionSuccessMessage": "추출이 성공적으로 완료되었습니다.",
"DialogUpdaterConvertFailedMessage": "현재 Ryujinx 버전을 변환하지 못했습니다.",
"DialogUpdaterCancelUpdateMessage": "업데이트 취소 중 입니다!",
"DialogUpdaterAlreadyOnLatestVersionMessage": "이미 최신 버전의 Ryujinx를 사용하고 있습니다!",
"DialogUpdaterFailedToGetVersionMessage": "GitHub 릴리스에서 릴리스 정보를 가져오는 중에 오류가 발생했습니다. 이는 GitHub Actions에서 새 릴리스를 컴파일하는 경우 발생할 수 있습니다. 몇 분 후에 다시 시도하세요.",
"DialogUpdaterConvertFailedGithubMessage": "Github 개정에서 받은 Ryujinx 버전을 변환하지 못했습니다.\n",
"DialogUpdaterDownloadingMessage": "업데이트 다운로드 중...\n",
"DialogUpdaterExtractionMessage": "업데이트 추출 중...\n",
"DialogUpdaterRenamingMessage": "업데이트 이름 바꾸는 중...\n",
"DialogUpdaterAddingFilesMessage": "새 업데이트 추가 중...\n",
"DialogUpdaterCompleteMessage": "업데이트 완료하였습니다!\n",
"DialogUpdaterRestartMessage": "지금 Ryujinx를 다시 시작하겠습니까?",
"DialogUpdaterArchNotSupportedMessage": "지원되는 시스템 아키텍처를 실행하고 있지 않습니다!",
"DialogUpdaterArchNotSupportedSubMessage": "(x64 시스템만 지원됩니다!)\n",
"DialogUpdaterNoInternetMessage": "인터넷에 연결되어 있지 않습니다!",
"DialogUpdaterNoInternetSubMessage": "인터넷 연결이 작동하는지 확인하세요!",
"DialogUpdaterDirtyBuildMessage": "Ryujinx의 나쁜 빌드는 업데이트할 수 없습니다!\n",
"DialogUpdaterDirtyBuildSubMessage": "지원되는 버전을 찾고 있다면 https://ryujinx.org/에서 Ryujinx를 다운로드하세요.",
"DialogRestartRequiredMessage": "재시작 필요",
"DialogThemeRestartMessage": "테마가 저장되었습니다. 테마를 적용하려면 다시 시작해야 합니다.",
"DialogThemeRestartSubMessage": "다시 시작하겠습니까?\n",
"DialogFirmwareInstallEmbeddedMessage": "이 게임에 내장된 펌웨어를 설치하겠습니까? (펌웨어 {0})",
"DialogFirmwareInstallEmbeddedSuccessMessage": "설치된 펌웨어가 없지만 Ryujinx가 제공된 게임에서 펌웨어 {0}을(를) 설치할 수 있었습니다.\\n이제 에뮬레이터가 시작됩니다.",
"DialogFirmwareNoFirmwareInstalledMessage": "설치된 펌웨어 없음",
"DialogFirmwareInstalledMessage": "펌웨어 {0}이(가) 설치됨",
"DialogOpenSettingsWindowLabel": "설정 창 열기",
"DialogControllerAppletTitle": "컨트롤러 애플릿",
"DialogMessageDialogErrorExceptionMessage": "메시지 대화상자를 표시하는 동안 오류 발생: {0}\n",
"DialogSoftwareKeyboardErrorExceptionMessage": "소프트웨어 키보드를 표시하는 동안 오류 발생: {0}",
"DialogErrorAppletErrorExceptionMessage": "오류에플릿 대화상자를 표시하는 동안 오류 발생: {0}",
"DialogUserErrorDialogMessage": "{0}: {1}",
"DialogUserErrorDialogInfoMessage": "\n이 오류를 수정하는 방법에 대한 자세한 내용은 설정 가이드를 따르세요.",
"DialogUserErrorDialogTitle": "Ryuijnx 오류 ({0})",
"DialogAmiiboApiTitle": "Amiibo API",
"DialogAmiiboApiFailFetchMessage": "API에서 정보를 가져오는 동안 오류가 발생했습니다.",
"DialogAmiiboApiConnectErrorMessage": "Amiibo API 서버에 연결할 수 없습니다. 서비스가 다운되었거나 인터넷 연결이 오프라인인지 확인해야 할 수 있습니다.",
"DialogProfileInvalidProfileErrorMessage": "{0} 프로파일은 현재 입력 구성 시스템과 호환되지 않습니다.",
"DialogProfileDefaultProfileOverwriteErrorMessage": "기본 프로파일을 덮어쓸 수 없음",
"DialogProfileDeleteProfileTitle": "프로파일 삭제",
"DialogProfileDeleteProfileMessage": "이 작업은 되돌릴 수 없습니다. 계속하겠습니까?",
"DialogWarning": "경고",
"DialogPPTCDeletionMessage": "다음에 부팅할 때 PPTC 재구축을 대기시키려고 합니다:\n\n{0}\n\n계속하겠습니까?",
"DialogPPTCDeletionErrorMessage": "{0}에서 PPTC 캐시 삭제 오류: {1}",
"DialogShaderDeletionMessage": "다음에 대한 셰이더 캐시를 삭제하려고 합니다:\n\n{0}\n\n계속하겠습니까?",
"DialogShaderDeletionErrorMessage": "{0}에서 셰이더 캐시 제거 오류: {1}",
"DialogRyujinxErrorMessage": "Ryujinx에 오류 발생",
"DialogInvalidTitleIdErrorMessage": "UI 오류: 선택한 게임에 유효한 타이틀 ID가 없음",
"DialogFirmwareInstallerFirmwareNotFoundErrorMessage": "{0}에서 유효한 시스템 펌웨어를 찾을 수 없습니다.",
"DialogFirmwareInstallerFirmwareInstallTitle": "펌웨어 {0} 설치",
"DialogFirmwareInstallerFirmwareInstallMessage": "시스템 버전 {0}이(가) 설치됩니다.",
"DialogFirmwareInstallerFirmwareInstallSubMessage": "\n\n이것은 현재 시스템 버전 {0}을(를) 대체합니다.",
"DialogFirmwareInstallerFirmwareInstallConfirmMessage": "\n\n계속하겠습니까?",
"DialogFirmwareInstallerFirmwareInstallWaitMessage": "펌웨어 설치 중...",
"DialogFirmwareInstallerFirmwareInstallSuccessMessage": "시스템 버전 {0}이(가) 성공적으로 설치되었습니다.",
"DialogUserProfileDeletionWarningMessage": "선택한 프로파일이 삭제되면 사용 가능한 다른 프로파일이 없음",
"DialogUserProfileDeletionConfirmMessage": "선택한 프로파일을 삭제하겠습니까?",
"DialogControllerSettingsModifiedConfirmMessage": "현재 컨트롤러 설정이 업데이트되었습니다.",
"DialogControllerSettingsModifiedConfirmSubMessage": "저장하겠습니까?",
"DialogLoadNcaErrorMessage": "{0}입니다. 오류 발생 파일: {1}",
"DialogDlcNoDlcErrorMessage": "지정된 파일에 선택한 타이틀에 대한 DLC가 포함되어 있지 않습니다!",
"DialogPerformanceCheckLoggingEnabledMessage": "개발자만 사용하도록 설계된 추적 로깅이 활성화되어 있습니다.",
"DialogPerformanceCheckLoggingEnabledConfirmMessage": "최적의 성능을 위해 추적 로깅을 비활성화하는 것이 좋습니다. 지금 추적 로깅을 비활성화하겠습니까?",
"DialogPerformanceCheckShaderDumpEnabledMessage": "개발자만 사용하도록 설계된 셰이더 덤프를 활성화했습니다.",
"DialogPerformanceCheckShaderDumpEnabledConfirmMessage": "최적의 성능을 위해 세이더 덤핑을 비활성화하는 것이 좋습니다. 지금 세이더 덤핑을 비활성화하겠습니까?",
"DialogLoadAppGameAlreadyLoadedMessage": "게임을 이미 불러 왔습니다.",
"DialogLoadAppGameAlreadyLoadedSubMessage": "다른 게임을 시작하기 전에 에뮬레이션을 중지하거나 에뮬레이터를 닫으세요.",
"DialogUpdateAddUpdateErrorMessage": "지정된 파일에 선택한 제목에 대한 업데이트가 포함되어 있지 않습니다!",
"DialogSettingsBackendThreadingWarningTitle": "경고 - 백엔드 스레딩",
"DialogSettingsBackendThreadingWarningMessage": "변경 사항을 완전히 적용하려면 이 옵션을 변경한 후 Ryujinx를 다시 시작해야 합니다. 플랫폼에 따라 Ryujinx를 사용할 때 드라이버 자체의 멀티스레딩을 수동으로 비활성화해야 할 수도 있습니다.",
"SettingsTabGraphicsFeaturesOptions": "기능",
"SettingsTabGraphicsBackendMultithreading": "그래픽 백엔드 멀티스레딩:",
"CommonAuto": "자동",
"CommonOff": "끔",
"CommonOn": "켬",
"InputDialogYes": "네",
"InputDialogNo": "아니오",
"DialogProfileInvalidProfileNameErrorMessage": "파일 이름에 잘못된 문자가 포함되어 있습니다. 다시 시도하세요.",
"MenuBarOptionsPauseEmulation": "일시 정지",
"MenuBarOptionsResumeEmulation": "다시 시작",
"AboutUrlTooltipMessage": "기본 브라우저에서 Ryujinx 웹사이트를 열려면 클릭하세요.",
"AboutDisclaimerMessage": "Ryujinx는 닌텐도™,\n또는 그 파트너와 제휴하지 않습니다.",
"AboutAmiiboDisclaimerMessage": "AmiiboAPI (www.amiiboapi.com)는\nAmiibo 에뮬레이션에 사용됩니다.",
"AboutPatreonUrlTooltipMessage": "기본 브라우저에서 Ryujinx Patreon 페이지를 열려면 클릭하세요.",
"AboutGithubUrlTooltipMessage": "기본 브라우저에서 Ryujinx GitHub 페이지를 열려면 클릭하세요.",
"AboutDiscordUrlTooltipMessage": "기본 브라우저에서 Ryujinx 디스코드 서버에 대한 초대를 열려면 클릭하세요.",
"AboutTwitterUrlTooltipMessage": "기본 브라우저에서 Ryujinx 트위터 페이지를 열려면 클릭하세요.",
"AboutRyujinxAboutTitle": "정보:",
"AboutRyujinxAboutContent": "Ryujinx는 닌텐도 스위치™용 에뮬레이터입니다.\nPatreon에서 지원해 주세요.\n모든 최신 뉴스는 트위터 또는 디스코드에서 확인하세요.\n기여에 관심이 있는 개발자는 GitHub 또는 디스코드에서 자세한 내용을 확인할 수 있습니다",
"AboutRyujinxMaintainersTitle": "유지 관리:",
"AboutRyujinxMaintainersContentTooltipMessage": "기본 브라우저에서 기여자 페이지를 열려면 클릭하세요.",
"AboutRyujinxSupprtersTitle": "Patreon에서 후원:",
"AmiiboSeriesLabel": "Amiibo 시리즈",
"AmiiboCharacterLabel": "캐릭터",
"AmiiboScanButtonLabel": "스캔",
"AmiiboOptionsShowAllLabel": "모든 Amiibo 표시",
"AmiiboOptionsUsRandomTagLabel": "해킹: 임의의 태그 UUID 사용",
"DlcManagerTableHeadingEnabledLabel": "활성화됨",
"DlcManagerTableHeadingTitleIdLabel": "타이틀 ID",
"DlcManagerTableHeadingContainerPathLabel": "컨테이너 경로",
"DlcManagerTableHeadingFullPathLabel": "전체 경로",
"DlcManagerRemoveAllButton": "모두 제거",
"DlcManagerEnableAllButton": "모두 활성화",
"DlcManagerDisableAllButton": "모두 비활성화",
"MenuBarOptionsChangeLanguage": "언어 변경",
"CommonSort": "정렬",
"CommonShowNames": "이름 표시",
"CommonFavorite": "즐겨찾기",
"OrderAscending": "오름차순",
"OrderDescending": "내림차순",
"SettingsTabGraphicsFeatures": "기능ㆍ개선 사항",
"ErrorWindowTitle": "오류 창",
"ToggleDiscordTooltip": "\"현재 재생 중인\" 디스코드 활동에 Ryujinx를 표시할지 여부 선택",
"AddGameDirBoxTooltip": "목록에 추가할 게임 디렉토리 입력",
"AddGameDirTooltip": "목록에 게임 디렉토리 추가",
"RemoveGameDirTooltip": "선택한 게임 디렉토리 제거",
"CustomThemeCheckTooltip": "GUI에 사용자 지정 Avalonia 테마를 사용하여 에뮬레이터 메뉴의 모양 변경",
"CustomThemePathTooltip": "사용자 정의 GUI 테마 경로",
"CustomThemeBrowseTooltip": "사용자 정의 GUI 테마 찾아보기",
"DockModeToggleTooltip": "도킹 모드에서는 에뮬레이트된 시스템이 도킹된 닌텐도 스위치처럼 작동합니다. 이것은 대부분의 게임에서 그래픽 충실도를 향상시킵니다. 반대로 이 기능을 비활성화하면 에뮬레이트된 시스템이 휴대용 닌텐도 스위치처럼 작동하여 그래픽 품질이 저하됩니다.\n\n도킹 모드를 사용하려는 경우 플레이어 1 컨트롤을 구성하세요. 휴대용 모드를 사용하려는 경우 휴대용 컨트롤을 구성합니다.\n\n확실하지 않으면 켜 두세요.",
"DirectKeyboardTooltip": "직접 키보드 접속 (HID) 지원합니다. 텍스트 입력 장치로 키보드에 대한 게임 접속을 제공합니다.",
"DirectMouseTooltip": "직접 마우스 접속 (HID) 지원합니다. 포인팅 장치로 마우스에 대한 게임 접속을 제공합니다.",
"RegionTooltip": "시스템 지역 변경",
"LanguageTooltip": "시스템 언어 변경",
"TimezoneTooltip": "시스템 시간대 변경",
"TimeTooltip": "시스템 시간 변경",
"VSyncToggleTooltip": "에뮬레이트된 콘솔의 수직 동기화입니다. 기본적으로 대부분의 게임에 대한 프레임 제한 장치입니다. 비활성화하면 게임이 더 빠른 속도로 실행되거나 로딩 화면이 더 오래 걸리거나 멈출 수 있습니다.\n\n게임 내에서 선호하는 핫키로 전환할 수 있습니다. 비활성화할 계획이라면 이 작업을 수행하는 것이 좋습니다.\n\n확실하지 않으면 켜 두세요.",
"PptcToggleTooltip": "게임이 불러올 때마다 번역할 필요가 없도록 번역된 JIT 기능을 저장합니다.\n\n게임을 처음 부팅한 후 끊김 현상을 줄이고 부팅 시간을 크게 단축합니다.\n\n확실하지 않으면 켜 두세요.",
"FsIntegrityToggleTooltip": "게임을 부팅할 때 손상된 파일을 확인하고 손상된 파일이 감지되면 로그에 해시 오류를 표시합니다.\n\n성능에 영향을 미치지 않으며 문제 해결에 도움이 됩니다.\n\n확실하지 않으면 켜 두세요.",
"AudioBackendTooltip": "오디오를 렌더링하는 데 사용되는 백엔드를 변경합니다.\n\nSDL2가 선호되는 반면 OpenAL 및 사운드IO는 폴백으로 사용됩니다. 더미는 소리가 나지 않습니다.\n\n확실하지 않으면 SDL2로 설정하세요.",
"MemoryManagerTooltip": "게스트 메모리가 매핑되고 접속되는 방식을 변경합니다. 에뮬레이트된 CPU 성능에 크게 영향을 미칩니다.\n\n확실하지 않은 경우 호스트 확인 안함으로 설정하십시오.",
"MemoryManagerSoftwareTooltip": "주소 변환을 위해 소프트웨어 페이지 테이블을 사용하세요. 정확도는 가장 높지만 성능은 가장 느립니다.",
"MemoryManagerHostTooltip": "호스트 주소 공간의 메모리를 직접 매핑합니다. 훨씬 빠른 JIT 컴파일 및 실행합니다.",
"MemoryManagerUnsafeTooltip": "메모리를 직접 매핑하지만 접속하기 전에 게스트 주소 공간 내의 주소를 마스킹하지 마십시오. 더 빠르지만 안전을 희생해야 합니다. 게스트 응용 프로그램은 Ryujinx의 어디에서나 메모리에 접속할 수 있으므로 이 모드에서는 신뢰할 수 있는 프로그램만 실행하세요.",
"DRamTooltip": "대체 메모리모드 레이아웃을 활용하여 스위치 개발 모델을 모방합니다.\n\n고해상도 텍스처 팩 또는 4k 해상도 모드에만 유용합니다. 성능을 향상시키지 않습니다.\n\n확실하지 않으면 꺼 두세요.",
"IgnoreMissingServicesTooltip": "구현되지 않은 호라이즌 OS 서비스를 무시합니다. 이것은 특정 게임을 부팅할 때 충돌을 우회하는 데 도움이 될 수 있습니다.\n\n확실하지 않으면 꺼 두세요.",
"GraphicsBackendThreadingTooltip": "두 번째 스레드에서 그래픽 백엔드 명령을 실행합니다.\n\n세이더 컴파일 속도를 높이고 끊김 현상을 줄이며 자체 멀티스레딩 지원 없이 GPU 드라이버의 성능을 향상시킵니다. 멀티스레딩이 있는 드라이버에서 성능이 약간 향상되었습니다.\n\n잘 모르겠으면 자동으로 설정하세요.",
"GalThreadingTooltip": "두 번째 스레드에서 그래픽 백엔드 명령을 실행합니다.\n\n세이더 컴파일 속도를 높이고 끊김 현상을 줄이며 자체 멀티스레딩 지원 없이 GPU 드라이버의 성능을 향상시킵니다. 멀티스레딩이 있는 드라이버에서 성능이 약간 향상되었습니다.\n\n잘 모르겠으면 자동으로 설정하세요.",
"ShaderCacheToggleTooltip": "후속 실행에서 끊김 현상을 줄이는 디스크 세이더 캐시를 저장합니다.\n\n확실하지 않으면 켜 두세요.",
"ResolutionScaleTooltip": "적용 가능한 렌더 타겟에 적용된 해상도 스케일",
"ResolutionScaleEntryTooltip": "1.5와 같은 부동 소수점 분해능 스케일입니다. 비통합 척도는 문제나 충돌을 일으킬 가능성이 더 큽니다.",
"AnisotropyTooltip": "이방성 필터링 수준 (게임에서 요청한 값을 사용하려면 자동으로 설정)",
"AspectRatioTooltip": "렌더러 창에 적용된 화면비입니다.",
"ShaderDumpPathTooltip": "그래픽 셰이더 덤프 경로",
"FileLogTooltip": "디스크의 로그 파일에 콘솔 로깅을 저장합니다. 성능에 영향을 미치지 않습니다.",
"StubLogTooltip": "콘솔에 스텁 로그 메시지를 인쇄합니다. 성능에 영향을 미치지 않습니다.",
"InfoLogTooltip": "콘솔에 정보 로그 메시지를 인쇄합니다. 성능에 영향을 미치지 않습니다.",
"WarnLogTooltip": "콘솔에 경고 로그 메시지를 인쇄합니다. 성능에 영향을 미치지 않습니다.",
"ErrorLogTooltip": "콘솔에 오류 로그 메시지를 인쇄합니다. 성능에 영향을 미치지 않습니다.",
"TraceLogTooltip": "콘솔에 추적 로그 메시지를 인쇄합니다. 성능에 영향을 미치지 않습니다.",
"GuestLogTooltip": "콘솔에 게스트 로그 메시지를 인쇄합니다. 성능에 영향을 미치지 않습니다.",
"FileAccessLogTooltip": "콘솔에 파일 액세스 로그 메시지를 인쇄합니다.",
"FSAccessLogModeTooltip": "콘솔에 대한 FS 접속 로그 출력을 활성화합니다. 가능한 모드는 0-3\t\t\t\t",
"DeveloperOptionTooltip": "주의해서 사용",
"OpenGlLogLevel": "적절한 로그 수준을 활성화해야 함",
"DebugLogTooltip": "콘솔에 디버그 로그 메시지를 인쇄합니다.\n\n로그를 읽기 어렵게 만들고 에뮬레이터 성능을 악화시키므로 직원이 구체적으로 지시한 경우에만 사용하세요.",
"LoadApplicationFileTooltip": "파일 탐색기를 열어 불러올 스위치 호환 파일 선택",
"LoadApplicationFolderTooltip": "파일 탐색기를 열어 불러올 스위치 호환 압축 해제 애플리케이션 선택",
"OpenRyujinxFolderTooltip": "Ryujinx 파일 시스템 폴더 열기",
"OpenRyujinxLogsTooltip": "로그가 기록된 폴더 열기",
"ExitTooltip": "Ryujinx 종료",
"OpenSettingsTooltip": "설정 창 열기",
"OpenProfileManagerTooltip": "사용자 프로파일 관리자 창 열기",
"StopEmulationTooltip": "현재 게임의 에뮬레이션을 중지하고 게임 선택으로 돌아감",
"CheckUpdatesTooltip": "Ryujinx 업데이트 확인",
"OpenAboutTooltip": "정보 창 열기",
"GridSize": "격자 크기",
"GridSizeTooltip": "격자 항목의 크기 변경\n",
"SettingsTabSystemSystemLanguageBrazilianPortuguese": "포르투갈어 (브라질)",
"AboutRyujinxContributorsButtonHeader": "모든 기여자 보기",
"SettingsTabSystemAudioVolume": "볼륨 : ",
"AudioVolumeTooltip": "오디오 볼륨 변경",
"SettingsTabSystemEnableInternetAccess": "게스트 인터넷 접속/LAN 모드",
"EnableInternetAccessTooltip": "에뮬레이션된 애플리케이션이 인터넷에 연결되도록 허용합니다.\n\nLAN 모드가 있는 게임은 이 모드가 활성화되고 시스템이 동일한 접속 포인트에 연결된 경우 서로 연결할 수 있습니다. 여기에는 실제 콘솔도 포함됩니다.\n\n닌텐도 서버에 연결할 수 없습니다. 인터넷에 연결을 시도하는 특정 게임에서 충돌이 발생할 수 있습니다.\n\n확실하지 않으면 꺼두세요.",
"GameListContextMenuManageCheatToolTip": "치트 관리",
"GameListContextMenuManageCheat": "치트 관리",
"ControllerSettingsStickRange": "범위:",
"DialogStopEmulationTitle": "Ryujinx - 에뮬레이션 중지",
"DialogStopEmulationMessage": "에뮬레이션을 중지하겠습니까?",
"SettingsTabCpu": "CPU",
"SettingsTabAudio": "오디오",
"SettingsTabNetwork": "네트워크",
"SettingsTabNetworkConnection": "네트워크 연결",
"SettingsTabCpuCache": "CPU 캐시",
"SettingsTabCpuMemory": "CPU 메모리",
"DialogUpdaterFlatpakNotSupportedMessage": "FlatHub를 통해 Ryujinx를 업데이트하세요.",
"UpdaterDisabledWarningTitle": "업데이터 비활성화입니다!",
"GameListContextMenuOpenSdModsDirectory": "엣모스피어 Mod 디렉토리 열기",
"GameListContextMenuOpenSdModsDirectoryToolTip": "응용 프로그램의 모드가 포함된 대체 SD 카드 Atmosphere 디렉토리를 엽니다. 실제 하드웨어용으로 패키징된 모드에 유용합니다.\n",
"ControllerSettingsRotate90": "시계 방향으로 90° 회전",
"IconSize": "아이콘 크기",
"IconSizeTooltip": "게임 아이콘 크기 변경",
"MenuBarOptionsShowConsole": "콘솔 표시",
"ShaderCachePurgeError": "{0}에서 셰이더 캐시를 제거하는 중 오류 발생: {1}",
"UserErrorNoKeys": "키를 찾을 수 없음",
"UserErrorNoFirmware": "펌웨어를 찾을 수 없음",
"UserErrorFirmwareParsingFailed": "펌웨어 구문 분석 오류",
"UserErrorApplicationNotFound": "응용 프로그램을 찾을 수 없음",
"UserErrorUnknown": "알 수 없는 오류",
"UserErrorUndefined": "정의되지 않은 오류",
"UserErrorNoKeysDescription": "Ryujinx가 'prod.keys' 파일을 찾을 수 없음",
"UserErrorNoFirmwareDescription": "Ryujinx가 설치된 펌웨어를 찾을 수 없음",
"UserErrorFirmwareParsingFailedDescription": "Ryujinx가 제공된 펌웨어를 구문 분석할 수 없습니다. 일반적으로 오래된 키가 원인입니다.\n",
"UserErrorApplicationNotFoundDescription": "Ryujinx가 지정된 경로에서 유효한 응용 프로그램을 찾을 수 없습니다.\n",
"UserErrorUnknownDescription": "알 수 없는 오류가 발생했습니다!\n",
"UserErrorUndefinedDescription": "정의되지 않은 오류가 발생했습니다! 이런 일이 발생하면 안 되므로, 개발자에게 문의하세요!\n",
"OpenSetupGuideMessage": "설정 가이드 열기",
"NoUpdate": "업데이트 없음",
"TitleUpdateVersionLabel": "버전 {0} - {1}",
"RyujinxInfo": "Ryujinx - 정보",
"RyujinxConfirm": "Ryujinx - 확인",
"FileDialogAllTypes": "모든 유형",
"Never": "절대 안 함",
"SwkbdMinCharacters": "{0} 자 이상이어야 함",
"SwkbdMinRangeCharacters": "{0}-{1} 자여야 함",
"SoftwareKeyboard": "소프트웨어 키보드",
"DialogControllerAppletMessagePlayerRange": "응용 프로그램은 다음을 사용하여 {0} 플레이어를 요청합니다:\n\n유형: {1}\n\n플레이어: {2}\n\n{3} 지금 설정을 열고 입력을 재구성하거나 닫기를 누르세요.\n",
"DialogControllerAppletMessage": "애플리케이션은 다음을 사용하여 정확히 {0}명의 플레이어를 요청합니다:\n\n유형: {1}\n\n플레이어: {2}\n\n{3} 지금 설정을 열고 입력을 재구성하거나 닫기를 누르세요.\n",
"DialogControllerAppletDockModeSet": "도킹 모드가 설정되었습니다. 휴대용도 유효하지 않습니다.\n\n\n",
"UpdaterRenaming": "이전 파일 이름 바꾸는 중...",
"UpdaterRenameFailed": "업데이터가 파일 이름을 바꿀 수 없습니다: {0}",
"UpdaterAddingFiles": "새로운 파일을 추가하는 중...",
"UpdaterExtracting": "업데이트를 추출하는 중...",
"UpdaterDownloading": "업데이트 다운로드 중...",
"Game": "게임",
"Docked": "도킹됨",
"Handheld": "휴대용",
"ConnectionError": "연결 오류입니다.",
"AboutPageDeveloperListMore": "{0} 등...",
"ApiError": "API 오류입니다.",
"LoadingHeading": "{0} 로딩 중",
"CompilingPPTC": "PTC 컴파일 중",
"CompilingShaders": "세이더 컴파일",
"AllKeyboards": "모든 키보드",
"OpenFileDialogTitle": "지원되는 파일을 선택",
"OpenFolderDialogTitle": "압축을 푼 게임이 있는 폴더 선택",
"AllSupportedFormats": "지원되는 모든 형식",
"RyujinxUpdater": "Ryujinx 업데이터",
"SettingsTabHotkeys": "키보드 단축키",
"SettingsTabHotkeysHotkeys": "키보드 단축키",
"SettingsTabHotkeysToggleVsyncHotkey": "수직 동기화 전환:",
"SettingsTabHotkeysScreenshotHotkey": "스크린샷:",
"SettingsTabHotkeysShowUiHotkey": "UI 표시:",
"SettingsTabHotkeysPauseHotkey": "일시정지:",
"SettingsTabHotkeysToggleMuteHotkey": "음소거:",
"ControllerMotionTitle": "동작 제어 설정",
"ControllerRumbleTitle": "진동 설정",
"SettingsSelectThemeFileDialogTitle": "테마 파일 선택",
"SettingsXamlThemeFile": "Xaml 테마 파일",
"AvatarWindowTitle": "계정 관리 - 아바타",
"Amiibo": "Amiibo",
"Unknown": "알 수 없음",
"Usage": "사용법",
"Writable": "쓰기 가능",
"SelectDlcDialogTitle": "DLC 파일 선택",
"SelectUpdateDialogTitle": "업데이트 파일 선택",
"UserProfileWindowTitle": "사용자 프로파일 관리자",
"CheatWindowTitle": "치트 관리자",
"DlcWindowTitle": "다운로드 가능한 콘텐츠 관리자",
"UpdateWindowTitle": "타이틀 업데이트 관리자",
"CheatWindowHeading": "{0} [{1}]에 사용할 수 있는 치트",
"DlcWindowHeading": "{1} ({2})에 사용할 수 있는 {0} 다운로드 가능한 콘텐츠",
"UserProfilesEditProfile": "선택 항목 편집",
"Cancel": "취소",
"Save": "저장",
"Discard": "삭제",
"UserProfilesSetProfileImage": "프로파일 이미지 설정",
"UserProfileEmptyNameError": "이름 필요",
"UserProfileNoImageError": "프로파일 이미지를 설정해야 함",
"GameUpdateWindowHeading": "{1} ({2})에 대한 {0} 업데이트 사용 가능",
"SettingsTabHotkeysResScaleUpHotkey": "해상도 증가:",
"SettingsTabHotkeysResScaleDownHotkey": "해상도 감소:",
"UserProfilesName": "이름:",
"UserProfilesUserId": "사용자 Id:",
"SettingsTabGraphicsBackend": "그래픽 백엔드",
"SettingsTabGraphicsBackendTooltip": "사용할 그래픽 백엔드",
"SettingsEnableTextureRecompression": "텍스처 재압축 활성화",
"SettingsEnableTextureRecompressionTooltip": "VRAM 사용량을 줄이기 위해 특정 텍스처를 압축합니다.\n\n4GiB VRAM 미만의 GPU와 함께 사용하는 것이 좋습니다.\n\n확실하지 않으면 꺼 두세요.",
"SettingsTabGraphicsPreferredGpu": "선호하는 GPU",
"SettingsTabGraphicsPreferredGpuTooltip": "Vulkan 그래픽 백엔드와 함께 사용할 그래픽 카드를 선택하세요.\n\nOpenGL이 사용할 GPU에는 영향을 미치지 않습니다.\n\n확실하지 않은 경우 \"dGPU\" 플래그가 지정된 GPU로 설정하세요. 없는 경우, 그대로 두세요.\n",
"SettingsAppRequiredRestartMessage": "Ryujinx 재시작 필요",
"SettingsGpuBackendRestartMessage": "그래픽 백엔드 또는 GPU 설정이 수정되었습니다. 적용하려면 다시 시작해야 함\n",
"SettingsGpuBackendRestartSubMessage": "지금 다시 시작하겠습니까?",
"RyujinxUpdaterMessage": "Ryujinx를 최신 버전으로 업데이트하겠습니까?",
"SettingsTabHotkeysVolumeUpHotkey": "볼륨 증가:",
"SettingsTabHotkeysVolumeDownHotkey": "볼륨 감소:",
"SettingsEnableMacroHLE": "매크로 HLE 활성화",
"SettingsEnableMacroHLETooltip": "GPU 매크로 코드의 높은 수준 에뮬레이션입니다.\n\n성능이 향상되지만 일부 게임에서 그래픽 결함이 발생할 수 있습니다.\n\n확실하지 않으면 켜 두세요.",
"VolumeShort": "볼륨",
"UserProfilesManageSaves": "저장 관리",
"DeleteUserSave": "이 게임에 대한 사용자 저장을 삭제하겠습니까?",
"IrreversibleActionNote": "이 작업은 되돌릴 수 없습니다.",
"SaveManagerHeading": "{0}의 저장 관리",
"SaveManagerTitle": "저장 관리자",
"Name": "이름",
"Size": "크기",
"Search": "검색",
"UserProfilesRecoverLostAccounts": "잃어버린 계정 복구",
"Recover": "복구",
"UserProfilesRecoverHeading": "다음 계정에 대한 저장 발견"
}

View File

@ -0,0 +1,614 @@
{
"Language": "Polski",
"MenuBarFileOpenApplet": "Otwórz Aplet",
"MenuBarFileOpenAppletOpenMiiAppletToolTip": "Otwórz aplet Mii Editor w trybie Indywidualnym",
"SettingsTabInputDirectMouseAccess": "Bezpośredni Dostęp do Myszy",
"SettingsTabSystemMemoryManagerMode": "Tryb Menedżera Pamięci:",
"SettingsTabSystemMemoryManagerModeSoftware": "Oprogramowania",
"SettingsTabSystemMemoryManagerModeHost": "Host (szybko)",
"SettingsTabSystemMemoryManagerModeHostUnchecked": "Host Niesprawdzony (najszybciej, niebezpiecznie)",
"MenuBarFile": "_Plik",
"MenuBarFileOpenFromFile": "_Załaduj Aplikację z Pliku",
"MenuBarFileOpenUnpacked": "Załaduj _Rozpakowaną Grę",
"MenuBarFileOpenEmuFolder": "Otwórz Folder Ryujinx",
"MenuBarFileOpenLogsFolder": "Otwórz Folder Logów",
"MenuBarFileExit": "_Wyjdź",
"MenuBarOptions": "Opcje",
"MenuBarOptionsToggleFullscreen": "Przełącz Tryb Pełnoekranowy",
"MenuBarOptionsStartGamesInFullscreen": "Uruchamiaj Gry w Trybie Pełnoekranowym",
"MenuBarOptionsStopEmulation": "Zatrzymaj Emulację",
"MenuBarOptionsSettings": "_Ustawienia",
"MenuBarOptionsManageUserProfiles": "_Zarządzaj Profilami Użytkowników",
"MenuBarActions": "_Akcje",
"MenuBarOptionsSimulateWakeUpMessage": "Symuluj Wiadomość Budzenia",
"MenuBarActionsScanAmiibo": "Skanuj Amiibo",
"MenuBarTools": "_Narzędzia",
"MenuBarToolsInstallFirmware": "Zainstaluj Firmware",
"MenuBarFileToolsInstallFirmwareFromFile": "Zainstaluj Firmware z XCI lub ZIP",
"MenuBarFileToolsInstallFirmwareFromDirectory": "Zainstaluj Firmware z Katalogu",
"MenuBarHelp": "Pomoc",
"MenuBarHelpCheckForUpdates": "Sprawdź Aktualizacje",
"MenuBarHelpAbout": "O Aplikacji",
"MenuSearch": "Wyszukaj...",
"GameListHeaderFavorite": "Ulub",
"GameListHeaderIcon": "Ikona",
"GameListHeaderApplication": "Nazwa",
"GameListHeaderDeveloper": "Deweloper",
"GameListHeaderVersion": "Wersja",
"GameListHeaderTimePlayed": "Czas Gry",
"GameListHeaderLastPlayed": "Ostatnio Grane",
"GameListHeaderFileExtension": "Rozsz. Pliku",
"GameListHeaderFileSize": "Rozm. Pliku",
"GameListHeaderPath": "Ścieżka",
"GameListContextMenuOpenUserSaveDirectory": "Otwórz Katalog Zapisów Użytkownika",
"GameListContextMenuOpenUserSaveDirectoryToolTip": "Otwiera katalog, który zawiera Zapis Użytkownika Aplikacji",
"GameListContextMenuOpenDeviceSaveDirectory": "Otwórz Katalog Urządzeń Użytkownika",
"GameListContextMenuOpenDeviceSaveDirectoryToolTip": "Otwiera katalog, który zawiera Zapis Urządzenia Aplikacji",
"GameListContextMenuOpenBcatSaveDirectory": "Otwórz Katalog BCAT Użytkownika",
"GameListContextMenuOpenBcatSaveDirectoryToolTip": "Otwiera katalog, który zawiera Zapis BCAT Aplikacji",
"GameListContextMenuManageTitleUpdates": "Zarządzaj Aktualizacjami Tytułów",
"GameListContextMenuManageTitleUpdatesToolTip": "Otwiera okno zarządzania Aktualizacjami Tytułu",
"GameListContextMenuManageDlc": "Zarządzaj DLC",
"GameListContextMenuManageDlcToolTip": "Otwiera okno zarządzania DLC",
"GameListContextMenuOpenModsDirectory": "Otwórz Katalog Modów",
"GameListContextMenuOpenModsDirectoryToolTip": "Otwiera katalog zawierający Mody Aplikacji",
"GameListContextMenuCacheManagement": "Zarządzanie Cache",
"GameListContextMenuCacheManagementPurgePptc": "Dodaj Rekompilację PPTC do Kolejki",
"GameListContextMenuCacheManagementPurgePptcToolTip": "Zainicjuj Rekompilację PPTC przy następnym uruchomieniu gry",
"GameListContextMenuCacheManagementPurgeShaderCache": "Wyczyść Cache Shaderów",
"GameListContextMenuCacheManagementPurgeShaderCacheToolTip": "Usuwa cache shaderów aplikacji",
"GameListContextMenuCacheManagementOpenPptcDirectory": "Otwórz Katalog PPTC",
"GameListContextMenuCacheManagementOpenPptcDirectoryToolTip": "Otwiera katalog, który zawiera cache PPTC aplikacji",
"GameListContextMenuCacheManagementOpenShaderCacheDirectory": "Otwórz Katalog Cache Shaderów",
"GameListContextMenuCacheManagementOpenShaderCacheDirectoryToolTip": "Otwiera katalog, który zawiera cache shaderów aplikacji",
"GameListContextMenuExtractData": "Wyodrębnij Dane",
"GameListContextMenuExtractDataExeFS": "ExeFS",
"GameListContextMenuExtractDataExeFSToolTip": "Wyodrębnij sekcję ExeFS z bieżącej konfiguracji aplikacji (w tym aktualizacje)",
"GameListContextMenuExtractDataRomFS": "RomFS",
"GameListContextMenuExtractDataRomFSToolTip": "Wyodrębnij sekcję RomFS z bieżącej konfiguracji aplikacji (w tym aktualizacje)",
"GameListContextMenuExtractDataLogo": "Logo",
"GameListContextMenuExtractDataLogoToolTip": "Wyodrębnij sekcję Logo z bieżącej konfiguracji aplikacji (w tym aktualizacje)",
"StatusBarGamesLoaded": "{0}/{1} Załadowane Gry",
"StatusBarSystemVersion": "Wersja Systemu: {0}",
"Settings": "Ustawienia",
"SettingsTabGeneral": "Interfejs Użytkownika",
"SettingsTabGeneralGeneral": "Ogólne",
"SettingsTabGeneralEnableDiscordRichPresence": "Włącz Bogatą Obecność Discord",
"SettingsTabGeneralCheckUpdatesOnLaunch": "Sprawdź Aktualizacje przy Uruchomieniu",
"SettingsTabGeneralShowConfirmExitDialog": "Pokaż Okno Dialogowe \"Potwierdzenia Wyjścia\"",
"SettingsTabGeneralHideCursorOnIdle": "Ukryj Kursor Podczas Bezczynności",
"SettingsTabGeneralGameDirectories": "Katalogi Gier",
"SettingsTabGeneralAdd": "Dodaj",
"SettingsTabGeneralRemove": "Usuń",
"SettingsTabSystem": "System",
"SettingsTabSystemCore": "Główne",
"SettingsTabSystemSystemRegion": "Region Systemu:",
"SettingsTabSystemSystemRegionJapan": "Japonia",
"SettingsTabSystemSystemRegionUSA": "USA",
"SettingsTabSystemSystemRegionEurope": "Europa",
"SettingsTabSystemSystemRegionAustralia": "Australia",
"SettingsTabSystemSystemRegionChina": "Chiny",
"SettingsTabSystemSystemRegionKorea": "Korea",
"SettingsTabSystemSystemRegionTaiwan": "Tajwan",
"SettingsTabSystemSystemLanguage": "Język Systemu:",
"SettingsTabSystemSystemLanguageJapanese": "Japoński",
"SettingsTabSystemSystemLanguageAmericanEnglish": "Amerykański Angielski",
"SettingsTabSystemSystemLanguageFrench": "Francuski",
"SettingsTabSystemSystemLanguageGerman": "Niemiecki",
"SettingsTabSystemSystemLanguageItalian": "Włoski",
"SettingsTabSystemSystemLanguageSpanish": "Hiszpański",
"SettingsTabSystemSystemLanguageChinese": "Chiński",
"SettingsTabSystemSystemLanguageKorean": "Koreański",
"SettingsTabSystemSystemLanguageDutch": "Holenderski",
"SettingsTabSystemSystemLanguagePortuguese": "Portugalski",
"SettingsTabSystemSystemLanguageRussian": "Rosyjski",
"SettingsTabSystemSystemLanguageTaiwanese": "Tajwański",
"SettingsTabSystemSystemLanguageBritishEnglish": "Brytyjski Angielski",
"SettingsTabSystemSystemLanguageCanadianFrench": "Kanadyjski Francuski",
"SettingsTabSystemSystemLanguageLatinAmericanSpanish": "Hiszpański Latynoamerykański",
"SettingsTabSystemSystemLanguageSimplifiedChinese": "Chiński Uproszczony",
"SettingsTabSystemSystemLanguageTraditionalChinese": "Chiński Tradycyjny",
"SettingsTabSystemSystemTimeZone": "Strefa Czasowa Systemu:",
"SettingsTabSystemSystemTime": "Czas Systemu:",
"SettingsTabSystemEnableVsync": "VSync",
"SettingsTabSystemEnablePptc": "PPTC (Profilowany Cache Trwałych Tłumaczeń)",
"SettingsTabSystemEnableFsIntegrityChecks": "Kontrole Integralności Systemu Plików",
"SettingsTabSystemAudioBackend": "Backend Dżwięku:",
"SettingsTabSystemAudioBackendDummy": "Atrapa",
"SettingsTabSystemAudioBackendOpenAL": "OpenAL",
"SettingsTabSystemAudioBackendSoundIO": "SoundIO",
"SettingsTabSystemAudioBackendSDL2": "SDL2",
"SettingsTabSystemHacks": "Hacki",
"SettingsTabSystemHacksNote": " (mogą powodować niestabilność)",
"SettingsTabSystemExpandDramSize": "Użyj alternatywnego układu pamięci (Deweloperzy)",
"SettingsTabSystemIgnoreMissingServices": "Ignoruj Brakujące Usługi",
"SettingsTabGraphics": "Grafika",
"SettingsTabGraphicsAPI": "Graficzne API",
"SettingsTabGraphicsEnableShaderCache": "Włącz Cache Shaderów",
"SettingsTabGraphicsAnisotropicFiltering": "Filtrowanie Anizotropowe:",
"SettingsTabGraphicsAnisotropicFilteringAuto": "Auto",
"SettingsTabGraphicsAnisotropicFiltering2x": "2x",
"SettingsTabGraphicsAnisotropicFiltering4x": "4x",
"SettingsTabGraphicsAnisotropicFiltering8x": "8x",
"SettingsTabGraphicsAnisotropicFiltering16x": "16x",
"SettingsTabGraphicsResolutionScale": "Skala Rozdzielczości:",
"SettingsTabGraphicsResolutionScaleCustom": "Niestandardowa (Niezalecane)",
"SettingsTabGraphicsResolutionScaleNative": "Natywna (720p/1080p)",
"SettingsTabGraphicsResolutionScale2x": "2x (1440p/2160p)",
"SettingsTabGraphicsResolutionScale3x": "3x (2160p/3240p)",
"SettingsTabGraphicsResolutionScale4x": "4x (2880p/4320p)",
"SettingsTabGraphicsAspectRatio": "Współczynnik Proporcji:",
"SettingsTabGraphicsAspectRatio4x3": "4:3",
"SettingsTabGraphicsAspectRatio16x9": "16:9",
"SettingsTabGraphicsAspectRatio16x10": "16:10",
"SettingsTabGraphicsAspectRatio21x9": "21:9",
"SettingsTabGraphicsAspectRatio32x9": "32:9",
"SettingsTabGraphicsAspectRatioStretch": "Rozciągnij do Okna",
"SettingsTabGraphicsDeveloperOptions": "Opcje Programistyczne",
"SettingsTabGraphicsShaderDumpPath": "Ścieżka Zrzutu Shaderów Grafiki:",
"SettingsTabLogging": "Logowanie",
"SettingsTabLoggingLogging": "Logowanie",
"SettingsTabLoggingEnableLoggingToFile": "Włącz Logowanie do Pliku",
"SettingsTabLoggingEnableStubLogs": "Wlącz Skróty Logów",
"SettingsTabLoggingEnableInfoLogs": "Włącz Logi Informacyjne",
"SettingsTabLoggingEnableWarningLogs": "Włącz Logi Ostrzeżeń",
"SettingsTabLoggingEnableErrorLogs": "Włącz Logi Błędów",
"SettingsTabLoggingEnableTraceLogs": "Włącz Logi Śledzenia",
"SettingsTabLoggingEnableGuestLogs": "Włącz Logi Gości",
"SettingsTabLoggingEnableFsAccessLogs": "Włącz Logi Dostępu do Systemu Plików",
"SettingsTabLoggingFsGlobalAccessLogMode": "Tryb Globalnych Logów Systemu Plików:",
"SettingsTabLoggingDeveloperOptions": "Opcje programistyczne (OSTRZEŻENIE: Zmniejszą wydajność)",
"SettingsTabLoggingGraphicsBackendLogLevel": "Ilość Logów Backendu Graficznego:",
"SettingsTabLoggingGraphicsBackendLogLevelNone": "Żadne",
"SettingsTabLoggingGraphicsBackendLogLevelError": "Błędy",
"SettingsTabLoggingGraphicsBackendLogLevelPerformance": "Spowolnienia",
"SettingsTabLoggingGraphicsBackendLogLevelAll": "Wszystkie",
"SettingsTabLoggingEnableDebugLogs": "Włącz Logi Debugowania",
"SettingsTabInput": "Sterowanie",
"SettingsTabInputEnableDockedMode": "Tryb Zadokowany",
"SettingsTabInputDirectKeyboardAccess": "Bezpośredni Dostęp do Klawiatury",
"SettingsButtonSave": "Zapisz",
"SettingsButtonClose": "Zamknij",
"SettingsButtonOk": "OK",
"SettingsButtonCancel": "Anuluj",
"SettingsButtonApply": "Zastosuj",
"ControllerSettingsPlayer": "Gracz",
"ControllerSettingsPlayer1": "Gracz 1",
"ControllerSettingsPlayer2": "Gracz 2",
"ControllerSettingsPlayer3": "Gracz 3",
"ControllerSettingsPlayer4": "Gracz 4",
"ControllerSettingsPlayer5": "Gracz 5",
"ControllerSettingsPlayer6": "Gracz 6",
"ControllerSettingsPlayer7": "Gracz 7",
"ControllerSettingsPlayer8": "Gracz 8",
"ControllerSettingsHandheld": "Przenośny",
"ControllerSettingsInputDevice": "Urządzenie Wejściowe",
"ControllerSettingsRefresh": "Odśwież",
"ControllerSettingsDeviceDisabled": "Wyłączone",
"ControllerSettingsControllerType": "Typ Kontrolera",
"ControllerSettingsControllerTypeHandheld": "Przenośny",
"ControllerSettingsControllerTypeProController": "Pro Controller",
"ControllerSettingsControllerTypeJoyConPair": "Para JoyCon-ów",
"ControllerSettingsControllerTypeJoyConLeft": "Lewy JoyCon",
"ControllerSettingsControllerTypeJoyConRight": "Prawy JoyCon",
"ControllerSettingsProfile": "Profil",
"ControllerSettingsProfileDefault": "Domyślny",
"ControllerSettingsLoad": "Wczytaj",
"ControllerSettingsAdd": "Dodaj",
"ControllerSettingsRemove": "Usuń",
"ControllerSettingsButtons": "Przyciski",
"ControllerSettingsButtonA": "A",
"ControllerSettingsButtonB": "B",
"ControllerSettingsButtonX": "X",
"ControllerSettingsButtonY": "Y",
"ControllerSettingsButtonPlus": "+",
"ControllerSettingsButtonMinus": "-",
"ControllerSettingsDPad": "Pad Kierunkowy",
"ControllerSettingsDPadUp": "Góra",
"ControllerSettingsDPadDown": "Dół",
"ControllerSettingsDPadLeft": "Lewo",
"ControllerSettingsDPadRight": "Prawo",
"ControllerSettingsLStick": "Lewa Gałka",
"ControllerSettingsLStickButton": "Przycisk",
"ControllerSettingsLStickUp": "Góra",
"ControllerSettingsLStickDown": "Dół",
"ControllerSettingsLStickLeft": "Lewo",
"ControllerSettingsLStickRight": "Prawo",
"ControllerSettingsLStickStick": "Gałka",
"ControllerSettingsLStickInvertXAxis": "Odwróć X Gałki",
"ControllerSettingsLStickInvertYAxis": "Odwróć Y Gałki",
"ControllerSettingsLStickDeadzone": "Martwa Strefa:",
"ControllerSettingsRStick": "Prawa Gałka",
"ControllerSettingsRStickButton": "Przycisk",
"ControllerSettingsRStickUp": "Góra",
"ControllerSettingsRStickDown": "Dół",
"ControllerSettingsRStickLeft": "Lewo",
"ControllerSettingsRStickRight": "Prawo",
"ControllerSettingsRStickStick": "Gałka",
"ControllerSettingsRStickInvertXAxis": "Odwróć X Gałki",
"ControllerSettingsRStickInvertYAxis": "Odwróć Y Gałki",
"ControllerSettingsRStickDeadzone": "Martwa Strefa:",
"ControllerSettingsTriggersLeft": "Lewe Triggery",
"ControllerSettingsTriggersRight": "Prawe Triggery",
"ControllerSettingsTriggersButtonsLeft": "Lewe Przyciski Triggerów",
"ControllerSettingsTriggersButtonsRight": "Prawe Przyciski Triggerów",
"ControllerSettingsTriggers": "Triggery",
"ControllerSettingsTriggerL": "L",
"ControllerSettingsTriggerR": "R",
"ControllerSettingsTriggerZL": "ZL",
"ControllerSettingsTriggerZR": "ZR",
"ControllerSettingsLeftSL": "SL",
"ControllerSettingsLeftSR": "SR",
"ControllerSettingsRightSL": "SL",
"ControllerSettingsRightSR": "SR",
"ControllerSettingsExtraButtonsLeft": "Lewe Przyciski",
"ControllerSettingsExtraButtonsRight": "Prawe Przyciski",
"ControllerSettingsMisc": "Różne",
"ControllerSettingsTriggerThreshold": "Próg Triggerów:",
"ControllerSettingsMotion": "Ruch",
"ControllerSettingsMotionUseCemuhookCompatibleMotion": "Użyj ruchu zgodnego z CemuHook",
"ControllerSettingsMotionControllerSlot": "Slot Kontrolera:",
"ControllerSettingsMotionMirrorInput": "Odzwierciedlaj Sterowanie",
"ControllerSettingsMotionRightJoyConSlot": "Prawy Slot JoyCon:",
"ControllerSettingsMotionServerHost": "Host Serwera:",
"ControllerSettingsMotionGyroSensitivity": "Czułość Żyroskopu:",
"ControllerSettingsMotionGyroDeadzone": "Deadzone Żyroskopu:",
"ControllerSettingsSave": "Zapisz",
"ControllerSettingsClose": "Zamknij",
"UserProfilesSelectedUserProfile": "Wybrany Profil Użytkownika:",
"UserProfilesSaveProfileName": "Zapisz Nazwę Profilu",
"UserProfilesChangeProfileImage": "Zmień Obraz Profilu",
"UserProfilesAvailableUserProfiles": "Dostępne Profile Użytkowników:",
"UserProfilesAddNewProfile": "Utwórz Profil",
"UserProfilesDelete": "Usuwać",
"UserProfilesClose": "Zamknij",
"ProfileImageSelectionTitle": "Wybór Obrazu Profilu",
"ProfileImageSelectionHeader": "Wybierz zdjęcie profilowe",
"ProfileImageSelectionNote": "Możesz zaimportować niestandardowy obraz profilu lub wybrać awatar z firmware'u systemowego",
"ProfileImageSelectionImportImage": "Importuj Plik Obrazu",
"ProfileImageSelectionSelectAvatar": "Wybierz Awatar z Firmware'u",
"InputDialogTitle": "Okno Dialogowe Wprowadzania",
"InputDialogOk": "OK",
"InputDialogCancel": "Anuluj",
"InputDialogAddNewProfileTitle": "Wybierz Nazwę Profilu",
"InputDialogAddNewProfileHeader": "Wprowadź Nazwę Profilu",
"InputDialogAddNewProfileSubtext": "(Maksymalna Długość: {0})",
"AvatarChoose": "Wybierz",
"AvatarSetBackgroundColor": "Ustaw Kolor Tła",
"AvatarClose": "Zamknij",
"ControllerSettingsLoadProfileToolTip": "Załaduj Profil",
"ControllerSettingsAddProfileToolTip": "Dodaj Profil",
"ControllerSettingsRemoveProfileToolTip": "Usuń Profil",
"ControllerSettingsSaveProfileToolTip": "Zapisz Profil",
"MenuBarFileToolsTakeScreenshot": "Zrób Zrzut Ekranu",
"MenuBarFileToolsHideUi": "Ukryj UI",
"GameListContextMenuToggleFavorite": "Przełącz Ulubione",
"GameListContextMenuToggleFavoriteToolTip": "Przełącz status Ulubionej Gry",
"SettingsTabGeneralTheme": "Motyw",
"SettingsTabGeneralThemeCustomTheme": "Ścieżka Niestandardowych Motywów",
"SettingsTabGeneralThemeBaseStyle": "Styl Podstawowy",
"SettingsTabGeneralThemeBaseStyleDark": "Ciemny",
"SettingsTabGeneralThemeBaseStyleLight": "Jasny",
"SettingsTabGeneralThemeEnableCustomTheme": "Włącz Niestandardowy Motyw",
"ButtonBrowse": "Przeglądaj",
"ControllerSettingsConfigureGeneral": "Konfiguruj",
"ControllerSettingsRumble": "Wibracje",
"ControllerSettingsRumbleStrongMultiplier": "Mocny Mnożnik Wibracji",
"ControllerSettingsRumbleWeakMultiplier": "Słaby Mnożnik Wibracji",
"DialogMessageSaveNotAvailableMessage": "Nie ma danych zapisu dla {0} [{1:x16}]",
"DialogMessageSaveNotAvailableCreateSaveMessage": "Czy chcesz utworzyć dane zapisu dla tej gry?",
"DialogConfirmationTitle": "Ryujinx - Potwierdzenie",
"DialogUpdaterTitle": "Ryujinx - Aktualizator",
"DialogErrorTitle": "Ryujinx - Błąd",
"DialogWarningTitle": "Ryujinx - Uwaga",
"DialogExitTitle": "Ryujinx - Wyjdź",
"DialogErrorMessage": "Ryujinx napotkał błąd",
"DialogExitMessage": "Czy na pewno chcesz zamknąć Ryujinx?",
"DialogExitSubMessage": "Wszystkie niezapisane dane zostaną utracone!",
"DialogMessageCreateSaveErrorMessage": "Wystąpił błąd podczas tworzenia określonych danych zapisu: {0}",
"DialogMessageFindSaveErrorMessage": "Wystąpił błąd podczas znajdowania określonych danych zapisu: {0}",
"FolderDialogExtractTitle": "Wybierz folder do rozpakowania",
"DialogNcaExtractionMessage": "Wyodrębnianie sekcji {0} z {1}...",
"DialogNcaExtractionTitle": "Ryujinx - Ekstraktor Sekcji NCA",
"DialogNcaExtractionMainNcaNotFoundErrorMessage": "Niepowodzenie ekstrakcji. W wybranym pliku nie było głównego NCA.",
"DialogNcaExtractionCheckLogErrorMessage": "Niepowodzenie ekstrakcji. Przeczytaj plik dziennika, aby uzyskać więcej informacji.",
"DialogNcaExtractionSuccessMessage": "Ekstrakcja zakończona pomyślnie.",
"DialogUpdaterConvertFailedMessage": "Nie udało się przekonwertować obecnej wersji Ryujinx.",
"DialogUpdaterCancelUpdateMessage": "Anulowanie Aktualizacji!",
"DialogUpdaterAlreadyOnLatestVersionMessage": "Używasz już najnowszej wersji Ryujinx!",
"DialogUpdaterFailedToGetVersionMessage": "Wystąpił błąd podczas próby uzyskania informacji o wydaniu z GitHub Release. Może to być spowodowane nową wersją kompilowaną przez GitHub Actions. Spróbuj ponownie za kilka minut.",
"DialogUpdaterConvertFailedGithubMessage": "Nie udało się przekonwertować otrzymanej wersji Ryujinx z Github Release.",
"DialogUpdaterDownloadingMessage": "Pobieranie Aktualizacji...",
"DialogUpdaterExtractionMessage": "Wypakowywanie Aktualizacji...",
"DialogUpdaterRenamingMessage": "Zmiana Nazwy Aktualizacji...",
"DialogUpdaterAddingFilesMessage": "Dodawanie Nowej Aktualizacji...",
"DialogUpdaterCompleteMessage": "Aktualizacja Zakończona!",
"DialogUpdaterRestartMessage": "Czy chcesz teraz zrestartować Ryujinx?",
"DialogUpdaterArchNotSupportedMessage": "Nie używasz obsługiwanej architektury systemu!",
"DialogUpdaterArchNotSupportedSubMessage": "(Obsługiwane są tylko systemy x64!)",
"DialogUpdaterNoInternetMessage": "Nie masz połączenia z Internetem!",
"DialogUpdaterNoInternetSubMessage": "Sprawdź, czy masz działające połączenie internetowe!",
"DialogUpdaterDirtyBuildMessage": "Nie możesz zaktualizować Dirty wersji Ryujinx!",
"DialogUpdaterDirtyBuildSubMessage": "Pobierz Ryujinx ze strony https://ryujinx.org/, jeśli szukasz obsługiwanej wersji.",
"DialogRestartRequiredMessage": "Wymagane Ponowne Uruchomienie",
"DialogThemeRestartMessage": "Motyw został zapisany. Aby zastosować motyw, konieczne jest ponowne uruchomienie.",
"DialogThemeRestartSubMessage": "Czy chcesz uruchomić ponownie?",
"DialogFirmwareInstallEmbeddedMessage": "Czy chcesz zainstalować firmware wbudowany w tę grę? (Firmware {0})",
"DialogFirmwareInstallEmbeddedSuccessMessage": "Nie znaleziono zainstalowanego firmware'u, ale Ryujinx był w stanie zainstalować firmware {0} z dostarczonej gry.\n\nEmulator uruchomi się teraz.",
"DialogFirmwareNoFirmwareInstalledMessage": "Brak Zainstalowanego Firmware'u",
"DialogFirmwareInstalledMessage": "Firmware {0} został zainstalowany",
"DialogOpenSettingsWindowLabel": "Otwórz Okno Ustawień",
"DialogControllerAppletTitle": "Aplet Kontrolera",
"DialogMessageDialogErrorExceptionMessage": "Błąd wyświetlania okna Dialogowego Wiadomości: {0}",
"DialogSoftwareKeyboardErrorExceptionMessage": "Błąd wyświetlania Klawiatury Oprogramowania: {0}",
"DialogErrorAppletErrorExceptionMessage": "Błąd wyświetlania okna Dialogowego ErrorApplet: {0}",
"DialogUserErrorDialogMessage": "{0}: {1}",
"DialogUserErrorDialogInfoMessage": "\nAby uzyskać więcej informacji o tym, jak naprawić ten błąd, zapoznaj się z naszym Przewodnikiem instalacji.",
"DialogUserErrorDialogTitle": "Błąd Ryujinxa ({0})",
"DialogAmiiboApiTitle": "API Amiibo",
"DialogAmiiboApiFailFetchMessage": "Wystąpił błąd podczas pobierania informacji z API.",
"DialogAmiiboApiConnectErrorMessage": "Nie można połączyć się z serwerem API Amiibo. Usługa może nie działać lub może być konieczne sprawdzenie, czy połączenie internetowe jest online.",
"DialogProfileInvalidProfileErrorMessage": "Profil {0} jest niezgodny z bieżącym systemem konfiguracji sterowania.",
"DialogProfileDefaultProfileOverwriteErrorMessage": "Profil Domyślny nie może zostać nadpisany",
"DialogProfileDeleteProfileTitle": "Usuwanie Profilu",
"DialogProfileDeleteProfileMessage": "Ta czynność jest nieodwracalna, czy na pewno chcesz kontynuować?",
"DialogWarning": "Uwaga",
"DialogPPTCDeletionMessage": "Masz zamiar umieścić w kolejce rekompilację PPTC przy następnym uruchomieniu:\n\n{0}\n\nCzy na pewno chcesz kontynuować?",
"DialogPPTCDeletionErrorMessage": "Błąd czyszczenia cache PPTC w {0}: {1}",
"DialogShaderDeletionMessage": "Zamierzasz usunąć cache Shaderów dla :\n\n{0}\n\nNa pewno chcesz kontynuować?",
"DialogShaderDeletionErrorMessage": "Błąd czyszczenia cache Shaderów w {0}: {1}",
"DialogRyujinxErrorMessage": "Ryujinx napotkał błąd",
"DialogInvalidTitleIdErrorMessage": "Błąd UI: Wybrana gra nie miała prawidłowego ID tytułu",
"DialogFirmwareInstallerFirmwareNotFoundErrorMessage": "Nie znaleziono prawidłowego firmware'u systemowego w {0}.",
"DialogFirmwareInstallerFirmwareInstallTitle": "Zainstaluj Firmware {0}",
"DialogFirmwareInstallerFirmwareInstallMessage": "Wersja systemu {0} zostanie zainstalowana.",
"DialogFirmwareInstallerFirmwareInstallSubMessage": "\n\nZastąpi to obecną wersję systemu {0}.",
"DialogFirmwareInstallerFirmwareInstallConfirmMessage": "\n\nCzy chcesz kontynuować?",
"DialogFirmwareInstallerFirmwareInstallWaitMessage": "Instalowanie firmware'u...",
"DialogFirmwareInstallerFirmwareInstallSuccessMessage": "Wersja systemu {0} została pomyślnie zainstalowana.",
"DialogUserProfileDeletionWarningMessage": "Nie będzie innych profili do otwarcia, jeśli wybrany profil zostanie usunięty",
"DialogUserProfileDeletionConfirmMessage": "Czy chcesz usunąć wybrany profil",
"DialogControllerSettingsModifiedConfirmMessage": "Aktualne ustawienia kontrolera zostały zaktualizowane.",
"DialogControllerSettingsModifiedConfirmSubMessage": "Czy chcesz zapisać?",
"DialogLoadNcaErrorMessage": "{0}. Błędny Plik: {1}",
"DialogDlcNoDlcErrorMessage": "Określony plik nie zawiera DLC dla wybranego tytułu!",
"DialogPerformanceCheckLoggingEnabledMessage": "Masz włączone rejestrowanie śledzenia, które jest przeznaczone tylko dla programistów.",
"DialogPerformanceCheckLoggingEnabledConfirmMessage": "Aby uzyskać optymalną wydajność, zaleca się wyłączenie rejestrowania śledzenia. Czy chcesz teraz wyłączyć rejestrowanie śledzenia?",
"DialogPerformanceCheckShaderDumpEnabledMessage": "Masz włączone zrzucanie shaderów, które jest przeznaczone tylko dla programistów.",
"DialogPerformanceCheckShaderDumpEnabledConfirmMessage": "Aby uzyskać optymalną wydajność, zaleca się wyłączenie zrzucania shaderów. Czy chcesz teraz wyłączyć zrzucanie shaderów?",
"DialogLoadAppGameAlreadyLoadedMessage": "Gra została już załadowana",
"DialogLoadAppGameAlreadyLoadedSubMessage": "Zatrzymaj emulację lub zamknij emulator przed uruchomieniem innej gry.",
"DialogUpdateAddUpdateErrorMessage": "Określony plik nie zawiera aktualizacji dla wybranego tytułu!",
"DialogSettingsBackendThreadingWarningTitle": "Ostrzeżenie — Wątki Backend",
"DialogSettingsBackendThreadingWarningMessage": "Ryujinx musi zostać ponownie uruchomiony po zmianie tej opcji, aby działał w pełni. W zależności od platformy może być konieczne ręczne wyłączenie sterownika wielowątkowości podczas korzystania z Ryujinx.",
"SettingsTabGraphicsFeaturesOptions": "Funkcje",
"SettingsTabGraphicsBackendMultithreading": "Wielowątkowość Backendu Graficznego:",
"CommonAuto": "Auto",
"CommonOff": "Wyłączone",
"CommonOn": "Włączone",
"InputDialogYes": "Tak",
"InputDialogNo": "Nie",
"DialogProfileInvalidProfileNameErrorMessage": "Nazwa pliku zawiera nieprawidłowe znaki. Proszę spróbuj ponownie.",
"MenuBarOptionsPauseEmulation": "Pauza",
"MenuBarOptionsResumeEmulation": "Wznów",
"AboutUrlTooltipMessage": "Kliknij, aby otworzyć stronę Ryujinx w domyślnej przeglądarce.",
"AboutDisclaimerMessage": "Ryujinx nie jest w żaden sposób powiązany z Nintendo™,\nani z żadnym z jej partnerów.",
"AboutAmiiboDisclaimerMessage": "AmiiboAPI (www.amiiboapi.com) jest używane\nw naszej emulacji Amiibo.",
"AboutPatreonUrlTooltipMessage": "Kliknij, aby otworzyć stronę Patreon Ryujinx w domyślnej przeglądarce.",
"AboutGithubUrlTooltipMessage": "Kliknij, aby otworzyć stronę GitHub Ryujinx w domyślnej przeglądarce.",
"AboutDiscordUrlTooltipMessage": "Kliknij, aby otworzyć zaproszenie na serwer Discord Ryujinx w domyślnej przeglądarce.",
"AboutTwitterUrlTooltipMessage": "Kliknij, aby otworzyć stronę Twitter Ryujinx w domyślnej przeglądarce.",
"AboutRyujinxAboutTitle": "O Aplikacji:",
"AboutRyujinxAboutContent": "Ryujinx to emulator Nintendo Switch™.\nWspieraj nas na Patreonie.\nOtrzymuj najnowsze wiadomości na naszym Twitterze lub Discordzie.\nDeweloperzy zainteresowani współpracą mogą dowiedzieć się więcej na naszym GitHubie lub Discordzie.",
"AboutRyujinxMaintainersTitle": "Utrzymywany Przez:",
"AboutRyujinxMaintainersContentTooltipMessage": "Kliknij, aby otworzyć stronę Współtwórcy w domyślnej przeglądarce.",
"AboutRyujinxSupprtersTitle": "Wspierani na Patreonie Przez:",
"AmiiboSeriesLabel": "Seria Amiibo",
"AmiiboCharacterLabel": "Postać",
"AmiiboScanButtonLabel": "Zeskanuj",
"AmiiboOptionsShowAllLabel": "Pokaż Wszystkie Amiibo",
"AmiiboOptionsUsRandomTagLabel": "Hack: Użyj losowego UUID tagu",
"DlcManagerTableHeadingEnabledLabel": "Włączone",
"DlcManagerTableHeadingTitleIdLabel": "ID Tytułu",
"DlcManagerTableHeadingContainerPathLabel": "Ścieżka Kontenera",
"DlcManagerTableHeadingFullPathLabel": "Pełna Ścieżka",
"DlcManagerRemoveAllButton": "Usuń Wszystkie",
"DlcManagerEnableAllButton": "Włącz Wszystkie",
"DlcManagerDisableAllButton": "Wyłącz Wszystkie",
"MenuBarOptionsChangeLanguage": "Zmień Język",
"CommonSort": "Sortuj",
"CommonShowNames": "Pokaż Nazwy",
"CommonFavorite": "Ulubione",
"OrderAscending": "Rosnąco",
"OrderDescending": "Malejąco",
"SettingsTabGraphicsFeatures": "Funkcje i Ulepszenia",
"ErrorWindowTitle": "Okno Błędu",
"ToggleDiscordTooltip": "Wybierz, czy chcesz wyświetlać Ryujinx w swojej \"aktualnie grane\" aktywności Discord",
"AddGameDirBoxTooltip": "Wprowadź katalog gier aby dodać go do listy",
"AddGameDirTooltip": "Dodaj katalog gier do listy",
"RemoveGameDirTooltip": "Usuń wybrany katalog gier",
"CustomThemeCheckTooltip": "Użyj niestandardowego motywu Avalonia dla GUI, aby zmienić wygląd menu emulatora",
"CustomThemePathTooltip": "Ścieżka do niestandardowego motywu GUI",
"CustomThemeBrowseTooltip": "Wyszukaj niestandardowy motyw GUI",
"DockModeToggleTooltip": "Tryb Zadokowany sprawia, że emulowany system zachowuje się jak zadokowany Nintendo Switch. Poprawia to jakość grafiki w większości gier. I odwrotnie, wyłączenie tej opcji sprawi, że emulowany system będzie zachowywał się jak przenośny Nintendo Switch, zmniejszając jakość grafiki.\n\nSkonfiguruj sterowanie gracza 1, jeśli planujesz używać trybu Zadokowanego; Skonfiguruj sterowanie przenośne, jeśli planujesz używać trybu przenośnego.\n\nPozostaw WŁĄCZONY, jeśli nie masz pewności.",
"DirectKeyboardTooltip": "Obsługa bezpośredniego dostępu klawiatury (HID). Zapewnia dostęp gier do klawiatury jako urządzenia do wprowadzania tekstu.",
"DirectMouseTooltip": "Obsługa bezpośredniego dostępu myszy (HID). Zapewnia grom dostęp do myszy jako urządzenia wskazującego.",
"RegionTooltip": "Zmień Region Systemu",
"LanguageTooltip": "Zmień Język Systemu",
"TimezoneTooltip": "Zmień Strefę Czasową Systemu",
"TimeTooltip": "Zmień Czas Systemu",
"VSyncToggleTooltip": "Pionowa synchronizacja emulowanej konsoli. Zasadniczo ogranicznik klatek dla większości gier; wyłączenie jej może spowodować, że gry będą działać z większą szybkością, ekrany wczytywania wydłużą się lub nawet utkną.\n\nMoże być przełączana w grze za pomocą preferowanego skrótu klawiszowego. Zalecamy to zrobić, jeśli planujesz ją wyłączyć.\n\nW razie wątpliwości pozostaw WŁĄCZONĄ",
"PptcToggleTooltip": "Zapisuje przetłumaczone funkcje JIT, dzięki czemu nie muszą być tłumaczone za każdym razem, gdy gra się ładuje.\n\nZmniejsza zacinanie się i znacznie przyspiesza uruchamianie po pierwszym uruchomieniu gry.\n\nJeśli nie masz pewności, pozostaw WŁĄCZONE",
"FsIntegrityToggleTooltip": "Sprawdza pliki podczas uruchamiania gry i jeśli zostaną wykryte uszkodzone pliki, wyświetla w dzienniku błąd hash.\n\nNie ma wpływu na wydajność i ma pomóc w rozwiązywaniu problemów.\n\nPozostaw WŁĄCZONE, jeśli nie masz pewności.",
"AudioBackendTooltip": "Zmienia backend używany do renderowania dźwięku.\n\nSDL2 jest preferowany, podczas gdy OpenAL i SoundIO są używane jako rezerwy. Dummy nie będzie odtwarzać dźwięku.\n\nW razie wątpliwości ustaw SDL2.",
"MemoryManagerTooltip": "Zmień sposób mapowania i uzyskiwania dostępu do pamięci gości. Znacznie wpływa na wydajność emulowanego procesora.\n\nUstaw na HOST UNCHECKED, jeśli nie masz pewności.",
"MemoryManagerSoftwareTooltip": "Użyj tabeli stron oprogramowania do translacji adresów. Najwyższa celność, ale najwolniejsza wydajność.",
"MemoryManagerHostTooltip": "Bezpośrednio mapuj pamięć w przestrzeni adresowej hosta. Znacznie szybsza kompilacja i wykonanie JIT.",
"MemoryManagerUnsafeTooltip": "Bezpośrednio mapuj pamięć, ale nie maskuj adresu w przestrzeni adresowej gościa przed uzyskaniem dostępu. Szybciej, ale kosztem bezpieczeństwa. Aplikacja gościa może uzyskać dostęp do pamięci z dowolnego miejsca w Ryujinx, więc w tym trybie uruchamiaj tylko programy, którym ufasz.",
"DRamTooltip": "Wykorzystuje alternatywny układ MemoryMode, aby naśladować model rozwojowy Switcha.\n\nJest to przydatne tylko w przypadku pakietów tekstur o wyższej rozdzielczości lub modów w rozdzielczości 4k. NIE poprawia wydajności.\n\nW razie wątpliwości pozostaw WYŁĄCZONE.",
"IgnoreMissingServicesTooltip": "Ignoruje niezaimplementowane usługi Horizon OS. Może to pomóc w ominięciu awarii podczas uruchamiania niektórych gier.\n\nW razie wątpliwości pozostaw WYŁĄCZONE.",
"GraphicsBackendThreadingTooltip": "Wykonuje polecenia backend'u graficznego w drugim wątku.\n\nPrzyspiesza kompilację shaderów, zmniejsza zacinanie się i poprawia wydajność sterowników GPU bez własnej obsługi wielowątkowości. Nieco lepsza wydajność w sterownikach z wielowątkowością.\n\nUstaw na AUTO, jeśli nie masz pewności.",
"GalThreadingTooltip": "Wykonuje polecenia backend'u graficznego w drugim wątku.\n\nPrzyspiesza kompilację shaderów, zmniejsza zacinanie się i poprawia wydajność sterowników GPU bez własnej obsługi wielowątkowości. Nieco lepsza wydajność w sterownikach z wielowątkowością.\n\nUstaw na AUTO, jeśli nie masz pewności.",
"ShaderCacheToggleTooltip": "Zapisuje pamięć podręczną shaderów na dysku, co zmniejsza zacinanie się w kolejnych uruchomieniach.\n\nPozostaw WŁĄCZONE, jeśli nie masz pewności.",
"ResolutionScaleTooltip": "Skala Rozdzielczości zastosowana do odpowiednich celów renderowania",
"ResolutionScaleEntryTooltip": "Skala rozdzielczości zmiennoprzecinkowej, np. 1,5. Skale niecałkowite częściej powodują problemy lub awarie.",
"AnisotropyTooltip": "Poziom filtrowania anizotropowego (ustaw na Auto, aby użyć wartości wymaganej przez grę)",
"AspectRatioTooltip": "Współczynnik proporcji zastosowany do okna renderowania.",
"ShaderDumpPathTooltip": "Ścieżka Zrzutu Shaderów Grafiki",
"FileLogTooltip": "Zapisuje logowanie konsoli w pliku dziennika na dysku. Nie wpływa na wydajność.",
"StubLogTooltip": "Wyświetla w konsoli skrótowe komunikaty dziennika. Nie wpływa na wydajność.",
"InfoLogTooltip": "Wyświetla komunikaty dziennika informacyjnego w konsoli. Nie wpływa na wydajność.",
"WarnLogTooltip": "Wyświetla komunikaty dziennika ostrzeżeń w konsoli. Nie wpływa na wydajność.",
"ErrorLogTooltip": "Wyświetla w konsoli komunikaty dziennika błędów. Nie wpływa na wydajność.",
"TraceLogTooltip": "Wyświetla komunikaty dziennika śledzenia w konsoli. Nie wpływa na wydajność.",
"GuestLogTooltip": "Wyświetla komunikaty dziennika gości w konsoli. Nie wpływa na wydajność.",
"FileAccessLogTooltip": "Wyświetla w konsoli komunikaty dziennika dostępu do plików.",
"FSAccessLogModeTooltip": "Włącza wyjście dziennika dostępu FS do konsoli. Możliwe tryby to 0-3",
"DeveloperOptionTooltip": "Używaj ostrożnie",
"OpenGlLogLevel": "Wymaga włączonych odpowiednich poziomów logów",
"DebugLogTooltip": "Wyświetla komunikaty dziennika debugowania w konsoli.\n\nUżywaj tego tylko na wyraźne polecenie członka załogi, ponieważ utrudni to odczytanie dzienników i pogorszy wydajność emulatora.",
"LoadApplicationFileTooltip": "Otwórz eksplorator plików, aby wybrać plik kompatybilny z Switch do wczytania",
"LoadApplicationFolderTooltip": "Otwórz eksplorator plików, aby wybrać zgodną z Switch, rozpakowaną aplikację do załadowania",
"OpenRyujinxFolderTooltip": "Otwórz folder systemu plików Ryujinx",
"OpenRyujinxLogsTooltip": "Otwiera folder, w którym zapisywane są logi",
"ExitTooltip": "Wyjdź z Ryujinx",
"OpenSettingsTooltip": "Otwórz okno ustawień",
"OpenProfileManagerTooltip": "Otwórz okno Menedżera Profili Użytkownika",
"StopEmulationTooltip": "Zatrzymaj emulację bieżącej gry i wróć do wyboru gier",
"CheckUpdatesTooltip": "Sprawdź aktualizacje Ryujinx",
"OpenAboutTooltip": "Otwórz Okno Informacje",
"GridSize": "Wielkość siatki",
"GridSizeTooltip": "Zmień rozmiar elementów siatki",
"SettingsTabSystemSystemLanguageBrazilianPortuguese": "Brazylijski Portugalski",
"AboutRyujinxContributorsButtonHeader": "Zobacz Wszystkich Współtwórców",
"SettingsTabSystemAudioVolume": "Głośność: ",
"AudioVolumeTooltip": "Zmień Głośność Dźwięku",
"SettingsTabSystemEnableInternetAccess": "Dostęp do Internetu Gościa/Tryb LAN",
"EnableInternetAccessTooltip": "Pozwala emulowanej aplikacji na łączenie się z Internetem.\n\nGry w trybie LAN mogą łączyć się ze sobą, gdy ta opcja jest włączona, a systemy są połączone z tym samym punktem dostępu. Dotyczy to również prawdziwych konsol.\n\nNie pozwala na łączenie się z serwerami Nintendo. Może powodować awarie niektórych gier, które próbują połączyć się z Internetem.\n\nPozostaw WYŁĄCZONE, jeśli nie masz pewności.",
"GameListContextMenuManageCheatToolTip": "Zarządzaj Kodami",
"GameListContextMenuManageCheat": "Zarządzaj Kodami",
"ControllerSettingsStickRange": "Zasięg:",
"DialogStopEmulationTitle": "Ryujinx - Zatrzymaj Emulację",
"DialogStopEmulationMessage": "Czy na pewno chcesz zatrzymać emulację?",
"SettingsTabCpu": "CPU",
"SettingsTabAudio": "Dżwięk",
"SettingsTabNetwork": "Sieć",
"SettingsTabNetworkConnection": "Połączenie Sieciowe",
"SettingsTabCpuCache": "Cache CPU",
"SettingsTabCpuMemory": "Pamięć CPU",
"DialogUpdaterFlatpakNotSupportedMessage": "Zaktualizuj Ryujinx przez FlatHub.",
"UpdaterDisabledWarningTitle": "Aktualizator Wyłączony!",
"GameListContextMenuOpenSdModsDirectory": "Otwórz Katalog Modów Atmosphere",
"GameListContextMenuOpenSdModsDirectoryToolTip": "Otwiera alternatywny katalog Atmosphere na karcie SD, który zawiera modyfikacje aplikacji. Przydatne dla modów, które są pakowane dla prawdziwego sprzętu.",
"ControllerSettingsRotate90": "Obróć o 90° w Prawo",
"IconSize": "Rozmiar Ikon",
"IconSizeTooltip": "Zmień rozmiar ikon gry",
"MenuBarOptionsShowConsole": "Pokaż Konsolę",
"ShaderCachePurgeError": "Błąd podczas czyszczenia cache shaderów w {0}: {1}",
"UserErrorNoKeys": "Nie znaleziono kluczy",
"UserErrorNoFirmware": "Nie znaleziono firmware'u",
"UserErrorFirmwareParsingFailed": "Błąd parsowania firmware'u",
"UserErrorApplicationNotFound": "Aplikacja nie znaleziona",
"UserErrorUnknown": "Nieznany błąd",
"UserErrorUndefined": "Niezdefiniowany błąd",
"UserErrorNoKeysDescription": "Ryujinx nie mógł znaleźć twojego pliku 'prod.keys'",
"UserErrorNoFirmwareDescription": "Ryujinx nie mógł znaleźć żadnego zainstalowanego firmware'u",
"UserErrorFirmwareParsingFailedDescription": "Ryujinx nie był w stanie zparsować dostarczonego firmware'u. Jest to zwykle spowodowane nieaktualnymi kluczami.",
"UserErrorApplicationNotFoundDescription": "Ryujinx nie mógł znaleźć prawidłowej aplikacji na podanej ścieżce.",
"UserErrorUnknownDescription": "Wystąpił nieznany błąd!",
"UserErrorUndefinedDescription": "Wystąpił niezdefiniowany błąd! To nie powinno się zdarzyć, skontaktuj się z deweloperem!",
"OpenSetupGuideMessage": "Otwórz Podręcznik Konfiguracji",
"NoUpdate": "Brak Aktualizacji",
"TitleUpdateVersionLabel": "Wersja {0} - {1}",
"RyujinxInfo": "Ryujinx - Info",
"RyujinxConfirm": "Ryujinx - Potwierdzenie",
"FileDialogAllTypes": "Wszystkie typy",
"Never": "Nigdy",
"SwkbdMinCharacters": "Musi mieć co najmniej {0} znaków",
"SwkbdMinRangeCharacters": "Musi mieć długość od {0}-{1} znaków",
"SoftwareKeyboard": "Klawiatura Oprogramowania",
"DialogControllerAppletMessagePlayerRange": "Aplikacja żąda {0} graczy z:\n\nTYPY: {1}\n\nGRACZE: {2}\n\n{3}Otwórz Ustawienia i ponownie skonfiguruj Sterowanie lub naciśnij Zamknij.",
"DialogControllerAppletMessage": "Aplikacja żąda dokładnie {0} graczy z:\n\nTYPY: {1}\n\nGRACZE: {2}\n\n{3}Otwórz teraz Ustawienia i ponownie skonfiguruj Sterowanie lub naciśnij Zamknij.",
"DialogControllerAppletDockModeSet": "Ustawiono tryb Zadokowane. Przenośny też jest nieprawidłowy.\n\n",
"UpdaterRenaming": "Zmienianie Nazw Starych Plików...",
"UpdaterRenameFailed": "Aktualizator nie mógł zmienić nazwy pliku: {0}",
"UpdaterAddingFiles": "Dodawanie Nowych Plików...",
"UpdaterExtracting": "Wypakowywanie Aktualizacji...",
"UpdaterDownloading": "Pobieranie Aktualizacji...",
"Game": "Gra",
"Docked": "Zadokowany",
"Handheld": "Przenośny",
"ConnectionError": "Błąd Połączenia.",
"AboutPageDeveloperListMore": "{0} i więcej...",
"ApiError": "Błąd API.",
"LoadingHeading": "Wczytywanie {0}",
"CompilingPPTC": "Kompilowanie PTC",
"CompilingShaders": "Kompilowanie Shaderów",
"AllKeyboards": "Wszystkie klawiatury",
"OpenFileDialogTitle": "Wybierz obsługiwany plik do otwarcia",
"OpenFolderDialogTitle": "Wybierz folder z rozpakowaną grą",
"AllSupportedFormats": "Wszystkie Obsługiwane Formaty",
"RyujinxUpdater": "Aktualizator Ryujinx",
"SettingsTabHotkeys": "Skróty Klawiszowe Klawiatury",
"SettingsTabHotkeysHotkeys": "Skróty Klawiszowe Klawiatury",
"SettingsTabHotkeysToggleVsyncHotkey": "Przełącz VSync:",
"SettingsTabHotkeysScreenshotHotkey": "Zrzut Ekranu:",
"SettingsTabHotkeysShowUiHotkey": "Pokaż UI:",
"SettingsTabHotkeysPauseHotkey": "Pauza:",
"SettingsTabHotkeysToggleMuteHotkey": "Wycisz:",
"ControllerMotionTitle": "Ustawienia Sterowania Ruchowego",
"ControllerRumbleTitle": "Ustawienia Wibracji",
"SettingsSelectThemeFileDialogTitle": "Wybierz Plik Motywu",
"SettingsXamlThemeFile": "Plik Motywu Xaml",
"AvatarWindowTitle": "Zarządzaj Kontami — Avatar",
"Amiibo": "Amiibo",
"Unknown": "Nieznane",
"Usage": "Użycie",
"Writable": "Zapisywalne",
"SelectDlcDialogTitle": "Wybierz pliki DLC",
"SelectUpdateDialogTitle": "Wybierz pliki aktualizacji",
"UserProfileWindowTitle": "Menedżer Profili Użytkowników",
"CheatWindowTitle": "Menedżer Kodów",
"DlcWindowTitle": "Menedżer Zawartości do Pobrania",
"UpdateWindowTitle": "Menedżer Aktualizacji Tytułu",
"CheatWindowHeading": "Kody Dostępne dla {0} [{1}]",
"DlcWindowHeading": "{0} Zawartości do Pobrania dostępna dla {1} ({2})",
"UserProfilesEditProfile": "Edytuj Zaznaczone",
"Cancel": "Anuluj",
"Save": "Zapisz",
"Discard": "Odrzuć",
"UserProfilesSetProfileImage": "Ustaw Obraz Profilu",
"UserProfileEmptyNameError": "Nazwa jest wymagana",
"UserProfileNoImageError": "Należy ustawić obraz profilowy",
"GameUpdateWindowHeading": "{0} Aktualizacje dostępne dla {1} ({2})",
"SettingsTabHotkeysResScaleUpHotkey": "Zwiększ Rozdzielczość:",
"SettingsTabHotkeysResScaleDownHotkey": "Zmniejsz Rozdzielczość:",
"UserProfilesName": "Nazwa:",
"UserProfilesUserId": "ID Użytkownika:",
"SettingsTabGraphicsBackend": "Backend Graficzny",
"SettingsTabGraphicsBackendTooltip": "Używalne Backendy Graficzne",
"SettingsEnableTextureRecompression": "Włącz Rekompresję Tekstur",
"SettingsEnableTextureRecompressionTooltip": "Kompresuje niektóre tekstury w celu zmniejszenia zużycia pamięci VRAM.\n\nZalecane do użytku z GPU, które mają mniej niż 4 GiB pamięci VRAM.\n\nW razie wątpliwości pozostaw WYŁĄCZONE.",
"SettingsTabGraphicsPreferredGpu": "Preferowane GPU",
"SettingsTabGraphicsPreferredGpuTooltip": "Wybierz kartę graficzną, która będzie używana z backendem graficznym Vulkan.\n\nNie wpływa na GPU używane przez OpenGL.\n\nW razie wątpliwości ustaw flagę GPU jako \"dGPU\". Jeśli żadnej nie ma, pozostaw nietknięte.",
"SettingsAppRequiredRestartMessage": "Wymagane Zrestartowanie Ryujinx",
"SettingsGpuBackendRestartMessage": "Zmieniono ustawienia Backendu Graficznego lub GPU. Będzie to wymagało ponownego uruchomienia",
"SettingsGpuBackendRestartSubMessage": "Czy chcesz zrestartować teraz?",
"RyujinxUpdaterMessage": "Czy chcesz zaktualizować Ryujinx do najnowszej wersji?",
"SettingsTabHotkeysVolumeUpHotkey": "Zwiększ Głośność:",
"SettingsTabHotkeysVolumeDownHotkey": "Zmniejsz Głośność:",
"SettingsEnableMacroHLE": "Włącz Macro HLE",
"SettingsEnableMacroHLETooltip": "Wysokopoziomowa emulacja kodu GPU Macro.\n\nPoprawia wydajność, ale może powodować błędy graficzne w niektórych grach.\n\nW razie wątpliwości pozostaw WŁĄCZONE.",
"VolumeShort": "Głoś",
"UserProfilesManageSaves": "Zarządzaj Zapisami",
"DeleteUserSave": "Czy chcesz usunąć zapis użytkownika dla tej gry?",
"IrreversibleActionNote": "Ta czynność nie jest odwracalna.",
"SaveManagerHeading": "Zarządzaj Zapisami dla {0}",
"SaveManagerTitle": "Menedżer Zapisów",
"Name": "Nazwa",
"Size": "Rozmiar",
"Search": "Wyszukaj",
"UserProfilesRecoverLostAccounts": "Odzyskaj Utracone Konta",
"Recover": "Odzyskaj",
"UserProfilesRecoverHeading": "Znaleziono zapisy dla następujących kont"
}

View File

@ -0,0 +1,614 @@
{
"Language": "Português (BR)",
"MenuBarFileOpenApplet": "Abrir Applet",
"MenuBarFileOpenAppletOpenMiiAppletToolTip": "Abrir editor Mii em modo avulso",
"SettingsTabInputDirectMouseAccess": "Acesso direto ao mouse",
"SettingsTabSystemMemoryManagerMode": "Modo de gerenciamento de memória:",
"SettingsTabSystemMemoryManagerModeSoftware": "Software",
"SettingsTabSystemMemoryManagerModeHost": "Hóspede (rápido)",
"SettingsTabSystemMemoryManagerModeHostUnchecked": "Hóspede sem verificação (mais rápido, inseguro)",
"MenuBarFile": "_Arquivo",
"MenuBarFileOpenFromFile": "_Abrir ROM do jogo...",
"MenuBarFileOpenUnpacked": "Abrir jogo _extraído...",
"MenuBarFileOpenEmuFolder": "Abrir diretório do e_mulador...",
"MenuBarFileOpenLogsFolder": "Abrir diretório de _logs...",
"MenuBarFileExit": "_Sair",
"MenuBarOptions": "_Opções",
"MenuBarOptionsToggleFullscreen": "_Mudar para tela cheia",
"MenuBarOptionsStartGamesInFullscreen": "Iniciar jogos em tela cheia",
"MenuBarOptionsStopEmulation": "_Encerrar emulação",
"MenuBarOptionsSettings": "_Configurações",
"MenuBarOptionsManageUserProfiles": "_Gerenciar perfis de usuário",
"MenuBarActions": "_Ações",
"MenuBarOptionsSimulateWakeUpMessage": "_Simular mensagem de acordar console",
"MenuBarActionsScanAmiibo": "Escanear um Amiibo",
"MenuBarTools": "_Ferramentas",
"MenuBarToolsInstallFirmware": "_Instalar firmware",
"MenuBarFileToolsInstallFirmwareFromFile": "Instalar firmware a partir de um arquivo ZIP/XCI",
"MenuBarFileToolsInstallFirmwareFromDirectory": "Instalar firmware a partir de um diretório",
"MenuBarHelp": "A_juda",
"MenuBarHelpCheckForUpdates": "_Verificar se há atualizações",
"MenuBarHelpAbout": "_Sobre",
"MenuSearch": "Buscar...",
"GameListHeaderFavorite": "Favorito",
"GameListHeaderIcon": "Ícone",
"GameListHeaderApplication": "Nome",
"GameListHeaderDeveloper": "Desenvolvedor",
"GameListHeaderVersion": "Versão",
"GameListHeaderTimePlayed": "Tempo de jogo",
"GameListHeaderLastPlayed": "Último jogo",
"GameListHeaderFileExtension": "Extensão",
"GameListHeaderFileSize": "Tamanho",
"GameListHeaderPath": "Caminho",
"GameListContextMenuOpenUserSaveDirectory": "Abrir diretório de saves do usuário",
"GameListContextMenuOpenUserSaveDirectoryToolTip": "Abre o diretório que contém jogos salvos para o usuário atual",
"GameListContextMenuOpenDeviceSaveDirectory": "Abrir diretório de saves de dispositivo do usuário",
"GameListContextMenuOpenDeviceSaveDirectoryToolTip": "Abre o diretório que contém saves do dispositivo para o usuário atual",
"GameListContextMenuOpenBcatSaveDirectory": "Abrir diretório de saves BCAT do usuário",
"GameListContextMenuOpenBcatSaveDirectoryToolTip": "Abre o diretório que contém saves BCAT para o usuário atual",
"GameListContextMenuManageTitleUpdates": "Gerenciar atualizações do jogo",
"GameListContextMenuManageTitleUpdatesToolTip": "Abre a janela de gerenciamento de atualizações",
"GameListContextMenuManageDlc": "Gerenciar DLCs",
"GameListContextMenuManageDlcToolTip": "Abre a janela de gerenciamento de DLCs",
"GameListContextMenuOpenModsDirectory": "Abrir diretório de mods",
"GameListContextMenuOpenModsDirectoryToolTip": "Abre o diretório que contém modificações (mods) do jogo",
"GameListContextMenuCacheManagement": "Gerenciamento de cache",
"GameListContextMenuCacheManagementPurgePptc": "Limpar cache PPTC",
"GameListContextMenuCacheManagementPurgePptcToolTip": "Deleta o cache PPTC armazenado em disco do jogo",
"GameListContextMenuCacheManagementPurgeShaderCache": "Limpar cache de Shader",
"GameListContextMenuCacheManagementPurgeShaderCacheToolTip": "Deleta o cache de Shader armazenado em disco do jogo",
"GameListContextMenuCacheManagementOpenPptcDirectory": "Abrir diretório do cache PPTC",
"GameListContextMenuCacheManagementOpenPptcDirectoryToolTip": "Abre o diretório contendo os arquivos do cache PPTC",
"GameListContextMenuCacheManagementOpenShaderCacheDirectory": "Abrir diretório do cache de Shader",
"GameListContextMenuCacheManagementOpenShaderCacheDirectoryToolTip": "Abre o diretório contendo os arquivos do cache de Shader",
"GameListContextMenuExtractData": "Extrair dados",
"GameListContextMenuExtractDataExeFS": "ExeFS",
"GameListContextMenuExtractDataExeFSToolTip": "Extrai a seção ExeFS do jogo (incluindo atualizações)",
"GameListContextMenuExtractDataRomFS": "RomFS",
"GameListContextMenuExtractDataRomFSToolTip": "Extrai a seção RomFS do jogo (incluindo atualizações)",
"GameListContextMenuExtractDataLogo": "Logo",
"GameListContextMenuExtractDataLogoToolTip": "Extrai a seção Logo do jogo (incluindo atualizações)",
"StatusBarGamesLoaded": "{0}/{1} jogos carregados",
"StatusBarSystemVersion": "Versão do firmware: {0}",
"Settings": "Configurações",
"SettingsTabGeneral": "Geral",
"SettingsTabGeneralGeneral": "Geral",
"SettingsTabGeneralEnableDiscordRichPresence": "Habilitar Rich Presence do Discord",
"SettingsTabGeneralCheckUpdatesOnLaunch": "Verificar se há atualizações ao iniciar",
"SettingsTabGeneralShowConfirmExitDialog": "Exibir diálogo de confirmação ao sair",
"SettingsTabGeneralHideCursorOnIdle": "Esconder o cursor quando ocioso",
"SettingsTabGeneralGameDirectories": "Diretórios de jogo",
"SettingsTabGeneralAdd": "Adicionar",
"SettingsTabGeneralRemove": "Remover",
"SettingsTabSystem": "Sistema",
"SettingsTabSystemCore": "Principal",
"SettingsTabSystemSystemRegion": "Região do sistema:",
"SettingsTabSystemSystemRegionJapan": "Japão",
"SettingsTabSystemSystemRegionUSA": "EUA",
"SettingsTabSystemSystemRegionEurope": "Europa",
"SettingsTabSystemSystemRegionAustralia": "Austrália",
"SettingsTabSystemSystemRegionChina": "China",
"SettingsTabSystemSystemRegionKorea": "Coreia",
"SettingsTabSystemSystemRegionTaiwan": "Taiwan",
"SettingsTabSystemSystemLanguage": "Idioma do sistema:",
"SettingsTabSystemSystemLanguageJapanese": "Japonês",
"SettingsTabSystemSystemLanguageAmericanEnglish": "Inglês americano",
"SettingsTabSystemSystemLanguageFrench": "Francês",
"SettingsTabSystemSystemLanguageGerman": "Alemão",
"SettingsTabSystemSystemLanguageItalian": "Italiano",
"SettingsTabSystemSystemLanguageSpanish": "Espanhol",
"SettingsTabSystemSystemLanguageChinese": "Chinês",
"SettingsTabSystemSystemLanguageKorean": "Coreano",
"SettingsTabSystemSystemLanguageDutch": "Holandês",
"SettingsTabSystemSystemLanguagePortuguese": "Português",
"SettingsTabSystemSystemLanguageRussian": "Russo",
"SettingsTabSystemSystemLanguageTaiwanese": "Taiwanês",
"SettingsTabSystemSystemLanguageBritishEnglish": "Inglês britânico",
"SettingsTabSystemSystemLanguageCanadianFrench": "Francês canadense",
"SettingsTabSystemSystemLanguageLatinAmericanSpanish": "Espanhol latino",
"SettingsTabSystemSystemLanguageSimplifiedChinese": "Chinês simplificado",
"SettingsTabSystemSystemLanguageTraditionalChinese": "Chinês tradicional",
"SettingsTabSystemSystemTimeZone": "Fuso horário do sistema:",
"SettingsTabSystemSystemTime": "Hora do sistema:",
"SettingsTabSystemEnableVsync": "Habilitar sincronia vertical",
"SettingsTabSystemEnablePptc": "Habilitar PPTC (Profiled Persistent Translation Cache)",
"SettingsTabSystemEnableFsIntegrityChecks": "Habilitar verificação de integridade do sistema de arquivos",
"SettingsTabSystemAudioBackend": "Biblioteca de saída de áudio:",
"SettingsTabSystemAudioBackendDummy": "Nenhuma",
"SettingsTabSystemAudioBackendOpenAL": "OpenAL",
"SettingsTabSystemAudioBackendSoundIO": "SoundIO",
"SettingsTabSystemAudioBackendSDL2": "SDL2",
"SettingsTabSystemHacks": "Hacks",
"SettingsTabSystemHacksNote": " (Pode causar instabilidade)",
"SettingsTabSystemExpandDramSize": "Expandir memória para 6GiB",
"SettingsTabSystemIgnoreMissingServices": "Ignorar serviços não implementados",
"SettingsTabGraphics": "Gráficos",
"SettingsTabGraphicsAPI": "API gráfica",
"SettingsTabGraphicsEnableShaderCache": "Habilitar cache de shader",
"SettingsTabGraphicsAnisotropicFiltering": "Filtragem anisotrópica:",
"SettingsTabGraphicsAnisotropicFilteringAuto": "Automático",
"SettingsTabGraphicsAnisotropicFiltering2x": "2x",
"SettingsTabGraphicsAnisotropicFiltering4x": "4x",
"SettingsTabGraphicsAnisotropicFiltering8x": "8x",
"SettingsTabGraphicsAnisotropicFiltering16x": "16x",
"SettingsTabGraphicsResolutionScale": "Escala de resolução:",
"SettingsTabGraphicsResolutionScaleCustom": "Customizada (não recomendado)",
"SettingsTabGraphicsResolutionScaleNative": "Nativa (720p/1080p)",
"SettingsTabGraphicsResolutionScale2x": "2x (1440p/2160p)",
"SettingsTabGraphicsResolutionScale3x": "3x (2160p/3240p)",
"SettingsTabGraphicsResolutionScale4x": "4x (2880p/4320p)",
"SettingsTabGraphicsAspectRatio": "Proporção:",
"SettingsTabGraphicsAspectRatio4x3": "4:3",
"SettingsTabGraphicsAspectRatio16x9": "16:9",
"SettingsTabGraphicsAspectRatio16x10": "16:10",
"SettingsTabGraphicsAspectRatio21x9": "21:9",
"SettingsTabGraphicsAspectRatio32x9": "32:9",
"SettingsTabGraphicsAspectRatioStretch": "Esticar até caber",
"SettingsTabGraphicsDeveloperOptions": "Opções do desenvolvedor",
"SettingsTabGraphicsShaderDumpPath": "Diretório para despejo de shaders:",
"SettingsTabLogging": "Log",
"SettingsTabLoggingLogging": "Log",
"SettingsTabLoggingEnableLoggingToFile": "Salvar logs em arquivo",
"SettingsTabLoggingEnableStubLogs": "Habilitar logs de stub",
"SettingsTabLoggingEnableInfoLogs": "Habilitar logs de informação",
"SettingsTabLoggingEnableWarningLogs": "Habilitar logs de alerta",
"SettingsTabLoggingEnableErrorLogs": "Habilitar logs de erro",
"SettingsTabLoggingEnableTraceLogs": "Habilitar logs de rastreamento",
"SettingsTabLoggingEnableGuestLogs": "Habilitar logs do programa convidado",
"SettingsTabLoggingEnableFsAccessLogs": "Habilitar logs de acesso ao sistema de arquivos",
"SettingsTabLoggingFsGlobalAccessLogMode": "Modo global de logs do sistema de arquivos:",
"SettingsTabLoggingDeveloperOptions": "Opções do desenvolvedor (AVISO: Vai reduzir a performance)",
"SettingsTabLoggingGraphicsBackendLogLevel": "Nível de log do backend gráfico:",
"SettingsTabLoggingGraphicsBackendLogLevelNone": "Nenhum",
"SettingsTabLoggingGraphicsBackendLogLevelError": "Erro",
"SettingsTabLoggingGraphicsBackendLogLevelPerformance": "Lentidão",
"SettingsTabLoggingGraphicsBackendLogLevelAll": "Todos",
"SettingsTabLoggingEnableDebugLogs": "Habilitar logs de depuração",
"SettingsTabInput": "Controle",
"SettingsTabInputEnableDockedMode": "Habilitar modo TV",
"SettingsTabInputDirectKeyboardAccess": "Acesso direto ao teclado",
"SettingsButtonSave": "Salvar",
"SettingsButtonClose": "Fechar",
"SettingsButtonOk": "OK",
"SettingsButtonCancel": "Cancelar",
"SettingsButtonApply": "Aplicar",
"ControllerSettingsPlayer": "Jogador",
"ControllerSettingsPlayer1": "Jogador 1",
"ControllerSettingsPlayer2": "Jogador 2",
"ControllerSettingsPlayer3": "Jogador 3",
"ControllerSettingsPlayer4": "Jogador 4",
"ControllerSettingsPlayer5": "Jogador 5",
"ControllerSettingsPlayer6": "Jogador 6",
"ControllerSettingsPlayer7": "Jogador 7",
"ControllerSettingsPlayer8": "Jogador 8",
"ControllerSettingsHandheld": "Portátil",
"ControllerSettingsInputDevice": "Dispositivo de entrada",
"ControllerSettingsRefresh": "Atualizar",
"ControllerSettingsDeviceDisabled": "Desabilitado",
"ControllerSettingsControllerType": "Tipo do controle",
"ControllerSettingsControllerTypeHandheld": "Portátil",
"ControllerSettingsControllerTypeProController": "Pro Controller",
"ControllerSettingsControllerTypeJoyConPair": "Par de JoyCon",
"ControllerSettingsControllerTypeJoyConLeft": "JoyCon esquerdo",
"ControllerSettingsControllerTypeJoyConRight": "JoyCon direito",
"ControllerSettingsProfile": "Perfil",
"ControllerSettingsProfileDefault": "Padrão",
"ControllerSettingsLoad": "Carregar",
"ControllerSettingsAdd": "Adicionar",
"ControllerSettingsRemove": "Remover",
"ControllerSettingsButtons": "Botões",
"ControllerSettingsButtonA": "A",
"ControllerSettingsButtonB": "B",
"ControllerSettingsButtonX": "X",
"ControllerSettingsButtonY": "Y",
"ControllerSettingsButtonPlus": "+",
"ControllerSettingsButtonMinus": "-",
"ControllerSettingsDPad": "Direcional",
"ControllerSettingsDPadUp": "Cima",
"ControllerSettingsDPadDown": "Baixo",
"ControllerSettingsDPadLeft": "Esquerda",
"ControllerSettingsDPadRight": "Direita",
"ControllerSettingsLStick": "Analógico esquerdo",
"ControllerSettingsLStickButton": "Botão",
"ControllerSettingsLStickUp": "Cima",
"ControllerSettingsLStickDown": "Baixo",
"ControllerSettingsLStickLeft": "Esquerda",
"ControllerSettingsLStickRight": "Direita",
"ControllerSettingsLStickStick": "Analógico",
"ControllerSettingsLStickInvertXAxis": "Inverter eixo X",
"ControllerSettingsLStickInvertYAxis": "Inverter eixo Y",
"ControllerSettingsLStickDeadzone": "Zona morta:",
"ControllerSettingsRStick": "Analógico direito",
"ControllerSettingsRStickButton": "Botão",
"ControllerSettingsRStickUp": "Cima",
"ControllerSettingsRStickDown": "Baixo",
"ControllerSettingsRStickLeft": "Esquerda",
"ControllerSettingsRStickRight": "Direita",
"ControllerSettingsRStickStick": "Analógico",
"ControllerSettingsRStickInvertXAxis": "Inverter eixo X",
"ControllerSettingsRStickInvertYAxis": "Inverter eixo Y",
"ControllerSettingsRStickDeadzone": "Zona morta:",
"ControllerSettingsTriggersLeft": "Gatilhos esquerda",
"ControllerSettingsTriggersRight": "Gatilhos direita",
"ControllerSettingsTriggersButtonsLeft": "Botões de gatilho esquerda",
"ControllerSettingsTriggersButtonsRight": "Botões de gatilho direita",
"ControllerSettingsTriggers": "Gatilhos",
"ControllerSettingsTriggerL": "L",
"ControllerSettingsTriggerR": "R",
"ControllerSettingsTriggerZL": "ZL",
"ControllerSettingsTriggerZR": "ZR",
"ControllerSettingsLeftSL": "SL",
"ControllerSettingsLeftSR": "SR",
"ControllerSettingsRightSL": "SL",
"ControllerSettingsRightSR": "SR",
"ControllerSettingsExtraButtonsLeft": "Botões esquerda",
"ControllerSettingsExtraButtonsRight": "Botões direita",
"ControllerSettingsMisc": "Miscelâneas",
"ControllerSettingsTriggerThreshold": "Sensibilidade do gatilho:",
"ControllerSettingsMotion": "Sensor de movimento",
"ControllerSettingsMotionUseCemuhookCompatibleMotion": "Usar sensor compatível com CemuHook",
"ControllerSettingsMotionControllerSlot": "Slot do controle:",
"ControllerSettingsMotionMirrorInput": "Espelhar movimento",
"ControllerSettingsMotionRightJoyConSlot": "Slot do JoyCon direito:",
"ControllerSettingsMotionServerHost": "Endereço do servidor:",
"ControllerSettingsMotionGyroSensitivity": "Sensibilidade do giroscópio:",
"ControllerSettingsMotionGyroDeadzone": "Zona morta do giroscópio:",
"ControllerSettingsSave": "Salvar",
"ControllerSettingsClose": "Fechar",
"UserProfilesSelectedUserProfile": "Perfil de usuário selecionado:",
"UserProfilesSaveProfileName": "Salvar nome de perfil",
"UserProfilesChangeProfileImage": "Mudar imagem de perfil",
"UserProfilesAvailableUserProfiles": "Perfis de usuário disponíveis:",
"UserProfilesAddNewProfile": "Adicionar novo perfil",
"UserProfilesDelete": "Apagar",
"UserProfilesClose": "Fechar",
"ProfileImageSelectionTitle": "Seleção da imagem de perfil",
"ProfileImageSelectionHeader": "Escolha uma imagem de perfil",
"ProfileImageSelectionNote": "Você pode importar uma imagem customizada, ou selecionar um avatar do firmware",
"ProfileImageSelectionImportImage": "Importar arquivo de imagem",
"ProfileImageSelectionSelectAvatar": "Selecionar avatar do firmware",
"InputDialogTitle": "Diálogo de texto",
"InputDialogOk": "OK",
"InputDialogCancel": "Cancelar",
"InputDialogAddNewProfileTitle": "Escolha o nome de perfil",
"InputDialogAddNewProfileHeader": "Escreva o nome do perfil",
"InputDialogAddNewProfileSubtext": "(Máximo de caracteres: {0})",
"AvatarChoose": "Escolher",
"AvatarSetBackgroundColor": "Definir cor de fundo",
"AvatarClose": "Fechar",
"ControllerSettingsLoadProfileToolTip": "Carregar perfil",
"ControllerSettingsAddProfileToolTip": "Adicionar perfil",
"ControllerSettingsRemoveProfileToolTip": "Remover perfil",
"ControllerSettingsSaveProfileToolTip": "Salvar perfil",
"MenuBarFileToolsTakeScreenshot": "Salvar captura de tela",
"MenuBarFileToolsHideUi": "Hide UI",
"GameListContextMenuToggleFavorite": "Alternar favorito",
"GameListContextMenuToggleFavoriteToolTip": "Marca ou desmarca jogo como favorito",
"SettingsTabGeneralTheme": "Tema",
"SettingsTabGeneralThemeCustomTheme": "Diretório de tema customizado",
"SettingsTabGeneralThemeBaseStyle": "Estilo base",
"SettingsTabGeneralThemeBaseStyleDark": "Escuro",
"SettingsTabGeneralThemeBaseStyleLight": "Claro",
"SettingsTabGeneralThemeEnableCustomTheme": "Habilitar tema customizado",
"ButtonBrowse": "Procurar",
"ControllerSettingsConfigureGeneral": "Configurar",
"ControllerSettingsRumble": "Vibração",
"ControllerSettingsRumbleStrongMultiplier": "Multiplicador de vibração forte",
"ControllerSettingsRumbleWeakMultiplier": "Multiplicador de vibração fraca",
"DialogMessageSaveNotAvailableMessage": "Não há jogos salvos para {0} [{1:x16}]",
"DialogMessageSaveNotAvailableCreateSaveMessage": "Gostaria de criar o diretório de salvamento para esse jogo?",
"DialogConfirmationTitle": "Ryujinx - Confirmação",
"DialogUpdaterTitle": "Ryujinx - Atualizador",
"DialogErrorTitle": "Ryujinx - Erro",
"DialogWarningTitle": "Ryujinx - Alerta",
"DialogExitTitle": "Ryujinx - Sair",
"DialogErrorMessage": "Ryujinx encontrou um erro",
"DialogExitMessage": "Tem certeza que deseja fechar o Ryujinx?",
"DialogExitSubMessage": "Todos os dados que não foram salvos serão perdidos!",
"DialogMessageCreateSaveErrorMessage": "Ocorreu um erro ao criar o diretório de salvamento: {0}",
"DialogMessageFindSaveErrorMessage": "Ocorreu um erro ao tentar encontrar o diretório de salvamento: {0}",
"FolderDialogExtractTitle": "Escolha o diretório onde os arquivos serão extraídos",
"DialogNcaExtractionMessage": "Extraindo seção {0} de {1}...",
"DialogNcaExtractionTitle": "Ryujinx - Extrator de seções NCA",
"DialogNcaExtractionMainNcaNotFoundErrorMessage": "Falha na extração. O NCA principal não foi encontrado no arquivo selecionado.",
"DialogNcaExtractionCheckLogErrorMessage": "Falha na extração. Leia o arquivo de log para mais informações.",
"DialogNcaExtractionSuccessMessage": "Extração concluída com êxito.",
"DialogUpdaterConvertFailedMessage": "Falha ao converter a versão atual do Ryujinx.",
"DialogUpdaterCancelUpdateMessage": "Cancelando atualização!",
"DialogUpdaterAlreadyOnLatestVersionMessage": "Você já está usando a versão mais recente do Ryujinx!",
"DialogUpdaterFailedToGetVersionMessage": "Ocorreu um erro ao tentar obter as informações de atualização do GitHub Release. Isso pode ser causado se uma nova versão estiver sendo compilado pelas Ações do GitHub. Tente novamente em alguns minutos.",
"DialogUpdaterConvertFailedGithubMessage": "Falha ao converter a versão do Ryujinx recebida do AppVeyor.",
"DialogUpdaterDownloadingMessage": "Baixando atualização...",
"DialogUpdaterExtractionMessage": "Extraindo atualização...",
"DialogUpdaterRenamingMessage": "Renomeando atualização...",
"DialogUpdaterAddingFilesMessage": "Adicionando nova atualização...",
"DialogUpdaterCompleteMessage": "Atualização concluída!",
"DialogUpdaterRestartMessage": "Deseja reiniciar o Ryujinx agora?",
"DialogUpdaterArchNotSupportedMessage": "Você não está rodando uma arquitetura de sistema suportada!",
"DialogUpdaterArchNotSupportedSubMessage": "(Apenas sistemas x64 são suportados!)",
"DialogUpdaterNoInternetMessage": "Você não está conectado à Internet!",
"DialogUpdaterNoInternetSubMessage": "Por favor, certifique-se de que você tem uma conexão funcional à Internet!",
"DialogUpdaterDirtyBuildMessage": "Você não pode atualizar uma compilação Dirty do Ryujinx!",
"DialogUpdaterDirtyBuildSubMessage": "Por favor, baixe o Ryujinx em https://ryujinx.org/ se está procurando por uma versão suportada.",
"DialogRestartRequiredMessage": "Reinicialização necessária",
"DialogThemeRestartMessage": "O tema foi salvo. Uma reinicialização é necessária para aplicar o tema.",
"DialogThemeRestartSubMessage": "Deseja reiniciar?",
"DialogFirmwareInstallEmbeddedMessage": "Gostaria de instalar o firmware incluso neste jogo? (Firmware {0})",
"DialogFirmwareInstallEmbeddedSuccessMessage": "Nenhum firmware instalado foi encontrado, mas Ryujinx conseguiu instalar o firmware {0} do jogo fornecido.\nO emulador será reiniciado.",
"DialogFirmwareNoFirmwareInstalledMessage": "Firmware não foi instalado",
"DialogFirmwareInstalledMessage": "Firmware {0} foi instalado",
"DialogOpenSettingsWindowLabel": "Abrir janela de configurações",
"DialogControllerAppletTitle": "Applet de controle",
"DialogMessageDialogErrorExceptionMessage": "Erro ao exibir diálogo de mensagem: {0}",
"DialogSoftwareKeyboardErrorExceptionMessage": "Erro ao exibir teclado virtual: {0}",
"DialogErrorAppletErrorExceptionMessage": "Erro ao exibir applet ErrorApplet: {0}",
"DialogUserErrorDialogMessage": "{0}: {1}",
"DialogUserErrorDialogInfoMessage": "\nPara mais informações sobre como corrigir esse erro, siga nosso Guia de Configuração.",
"DialogUserErrorDialogTitle": "Erro do Ryujinx ({0})",
"DialogAmiiboApiTitle": "API Amiibo",
"DialogAmiiboApiFailFetchMessage": "Um erro ocorreu ao tentar obter informações da API.",
"DialogAmiiboApiConnectErrorMessage": "Não foi possível conectar ao servidor da API Amiibo. O serviço pode estar fora do ar ou você precisa verificar sua conexão com a Internet.",
"DialogProfileInvalidProfileErrorMessage": "Perfil {0} é incompatível com o sistema de configuração de controle atual.",
"DialogProfileDefaultProfileOverwriteErrorMessage": "O perfil Padrão não pode ser substituído",
"DialogProfileDeleteProfileTitle": "Apagando perfil",
"DialogProfileDeleteProfileMessage": "Essa ação é irreversível, tem certeza que deseja continuar?",
"DialogWarning": "Alerta",
"DialogPPTCDeletionMessage": "Você está prestes a apagar o cache PPTC para :\n\n{0}\n\nTem certeza que deseja continuar?",
"DialogPPTCDeletionErrorMessage": "Erro apagando cache PPTC em {0}: {1}",
"DialogShaderDeletionMessage": "Você está prestes a apagar o cache de Shader para :\n\n{0}\n\nTem certeza que deseja continuar?",
"DialogShaderDeletionErrorMessage": "Erro apagando o cache de Shader em {0}: {1}",
"DialogRyujinxErrorMessage": "Ryujinx encontrou um erro",
"DialogInvalidTitleIdErrorMessage": "Erro de interface: O jogo selecionado não tem um ID de título válido",
"DialogFirmwareInstallerFirmwareNotFoundErrorMessage": "Um firmware de sistema válido não foi encontrado em {0}.",
"DialogFirmwareInstallerFirmwareInstallTitle": "Instalar firmware {0}",
"DialogFirmwareInstallerFirmwareInstallMessage": "A versão do sistema {0} será instalada.",
"DialogFirmwareInstallerFirmwareInstallSubMessage": "\n\nIsso substituirá a versão do sistema atual {0}.",
"DialogFirmwareInstallerFirmwareInstallConfirmMessage": "\n\nDeseja continuar?",
"DialogFirmwareInstallerFirmwareInstallWaitMessage": "Instalando firmware...",
"DialogFirmwareInstallerFirmwareInstallSuccessMessage": "Versão do sistema {0} instalada com sucesso.",
"DialogUserProfileDeletionWarningMessage": "Não haveria nenhum perfil selecionado se o perfil atual fosse deletado",
"DialogUserProfileDeletionConfirmMessage": "Deseja deletar o perfil selecionado",
"DialogControllerSettingsModifiedConfirmMessage": "As configurações de controle atuais foram atualizadas.",
"DialogControllerSettingsModifiedConfirmSubMessage": "Deseja salvar?",
"DialogLoadNcaErrorMessage": "{0}. Arquivo com erro: {1}",
"DialogDlcNoDlcErrorMessage": "O arquivo especificado não contém DLCs para o título selecionado!",
"DialogPerformanceCheckLoggingEnabledMessage": "Os logs de depuração estão ativos, esse recurso é feito para ser usado apenas por desenvolvedores.",
"DialogPerformanceCheckLoggingEnabledConfirmMessage": "Para melhor performance, é recomendável desabilitar os logs de depuração. Gostaria de desabilitar os logs de depuração agora?",
"DialogPerformanceCheckShaderDumpEnabledMessage": "O despejo de shaders está ativo, esse recurso é feito para ser usado apenas por desenvolvedores.",
"DialogPerformanceCheckShaderDumpEnabledConfirmMessage": "Para melhor performance, é recomendável desabilitar o despejo de shaders. Gostaria de desabilitar o despejo de shaders agora?",
"DialogLoadAppGameAlreadyLoadedMessage": "Um jogo já foi carregado",
"DialogLoadAppGameAlreadyLoadedSubMessage": "Por favor, pare a emulação ou feche o emulador antes de abrir outro jogo.",
"DialogUpdateAddUpdateErrorMessage": "O arquivo especificado não contém atualizações para o título selecionado!",
"DialogSettingsBackendThreadingWarningTitle": "Alerta - Threading da API gráfica",
"DialogSettingsBackendThreadingWarningMessage": "Ryujinx precisa ser reiniciado após mudar essa opção para que ela tenha efeito. Dependendo da sua plataforma, pode ser preciso desabilitar o multithreading do driver de vídeo quando usar o Ryujinx.",
"SettingsTabGraphicsFeaturesOptions": "Recursos",
"SettingsTabGraphicsBackendMultithreading": "Multithreading da API gráfica:",
"CommonAuto": "Automático",
"CommonOff": "Desligado",
"CommonOn": "Ligado",
"InputDialogYes": "Sim",
"InputDialogNo": "Não",
"DialogProfileInvalidProfileNameErrorMessage": "O nome do arquivo contém caracteres inválidos. Por favor, tente novamente.",
"MenuBarOptionsPauseEmulation": "Pausar",
"MenuBarOptionsResumeEmulation": "Resumir",
"AboutUrlTooltipMessage": "Clique para abrir o site do Ryujinx no seu navegador padrão.",
"AboutDisclaimerMessage": "Ryujinx não é afiliado com a Nintendo™,\nou qualquer um de seus parceiros, de nenhum modo.",
"AboutAmiiboDisclaimerMessage": "AmiiboAPI (www.amiiboapi.com) é usado\nem nossa emulação de Amiibo.",
"AboutPatreonUrlTooltipMessage": "Clique para abrir a página do Patreon do Ryujinx no seu navegador padrão.",
"AboutGithubUrlTooltipMessage": "Clique para abrir a página do GitHub do Ryujinx no seu navegador padrão.",
"AboutDiscordUrlTooltipMessage": "Clique para abrir um convite ao servidor do Discord do Ryujinx no seu navegador padrão.",
"AboutTwitterUrlTooltipMessage": "Clique para abrir a página do Twitter do Ryujinx no seu navegador padrão.",
"AboutRyujinxAboutTitle": "Sobre:",
"AboutRyujinxAboutContent": "Ryujinx é um emulador de Nintendo Switch™.\nPor favor, nos dê apoio no Patreon.\nFique por dentro de todas as novidades no Twitter ou Discord.\nDesenvolvedores com interesse em contribuir podem conseguir mais informações no GitHub ou Discord.",
"AboutRyujinxMaintainersTitle": "Mantido por:",
"AboutRyujinxMaintainersContentTooltipMessage": "Clique para abrir a página de contribuidores no seu navegador padrão.",
"AboutRyujinxSupprtersTitle": "Apoiado no Patreon por:",
"AmiiboSeriesLabel": "Franquia Amiibo",
"AmiiboCharacterLabel": "Personagem",
"AmiiboScanButtonLabel": "Escanear",
"AmiiboOptionsShowAllLabel": "Exibir todos os Amiibos",
"AmiiboOptionsUsRandomTagLabel": "Hack: Usar Uuid de tag aleatório",
"DlcManagerTableHeadingEnabledLabel": "Habilitado",
"DlcManagerTableHeadingTitleIdLabel": "ID do título",
"DlcManagerTableHeadingContainerPathLabel": "Caminho do container",
"DlcManagerTableHeadingFullPathLabel": "Caminho completo",
"DlcManagerRemoveAllButton": "Remover todos",
"DlcManagerEnableAllButton": "Habilitar todos",
"DlcManagerDisableAllButton": "Desabilitar todos",
"MenuBarOptionsChangeLanguage": "Mudar idioma",
"CommonSort": "Ordenar",
"CommonShowNames": "Exibir nomes",
"CommonFavorite": "Favorito",
"OrderAscending": "Ascendente",
"OrderDescending": "Descendente",
"SettingsTabGraphicsFeatures": "Recursos & Melhorias",
"ErrorWindowTitle": "Janela de erro",
"ToggleDiscordTooltip": "Habilita ou desabilita Discord Rich Presence",
"AddGameDirBoxTooltip": "Escreva um diretório de jogo para adicionar à lista",
"AddGameDirTooltip": "Adicionar um diretório de jogo à lista",
"RemoveGameDirTooltip": "Remover diretório de jogo selecionado",
"CustomThemeCheckTooltip": "Habilita ou desabilita temas customizados na interface gráfica",
"CustomThemePathTooltip": "Diretório do tema customizado",
"CustomThemeBrowseTooltip": "Navegar até um tema customizado",
"DockModeToggleTooltip": "Habilita ou desabilita modo TV",
"DirectKeyboardTooltip": "Habilita ou desabilita \"acesso direto ao teclado (HID)\" (Permite que o jogo acesse o seu teclado como dispositivo de entrada de texto)",
"DirectMouseTooltip": "Habilita ou desabilita \"acesso direto ao mouse (HID)\" (Permite que o jogo acesse o seu mouse como dispositivo apontador)",
"RegionTooltip": "Mudar a região do sistema",
"LanguageTooltip": "Mudar o idioma do sistema",
"TimezoneTooltip": "Mudar o fuso-horário do sistema",
"TimeTooltip": "Mudar a hora do sistema",
"VSyncToggleTooltip": "Habilita ou desabilita a sincronia vertical",
"PptcToggleTooltip": "Habilita ou desabilita PPTC",
"FsIntegrityToggleTooltip": "Habilita ou desabilita verificação de integridade dos arquivos do jogo",
"AudioBackendTooltip": "Mudar biblioteca de áudio",
"MemoryManagerTooltip": "Muda como a memória do sistema convidado é acessada. Tem um grande impacto na performance da CPU emulada.",
"MemoryManagerSoftwareTooltip": "Usar uma tabela de página via software para tradução de endereços. Maior precisão, porém performance mais baixa.",
"MemoryManagerHostTooltip": "Mapeia memória no espaço de endereço hóspede diretamente. Compilação e execução do JIT muito mais rápida.",
"MemoryManagerUnsafeTooltip": "Mapeia memória diretamente, mas sem limitar o acesso ao espaço de endereçamento do sistema convidado. Mais rápido, porém menos seguro. O aplicativo convidado pode acessar memória de qualquer parte do Ryujinx, então apenas rode programas em que você confia nesse modo.",
"DRamTooltip": "Expande a memória do sistema emulado de 4GiB para 6GiB",
"IgnoreMissingServicesTooltip": "Habilita ou desabilita a opção de ignorar serviços não implementados",
"GraphicsBackendThreadingTooltip": "Habilita multithreading do backend gráfico",
"GalThreadingTooltip": "Executa comandos do backend gráfico em uma segunda thread. Permite multithreading em tempo de execução da compilação de shader, diminui os travamentos, e melhora performance em drivers sem suporte embutido a multithreading. Pequena variação na performance máxima em drivers com suporte a multithreading. Ryujinx pode precisar ser reiniciado para desabilitar adequadamente o multithreading embutido do driver, ou você pode precisar fazer isso manualmente para ter a melhor performance.",
"ShaderCacheToggleTooltip": "Habilita ou desabilita o cache de shader",
"ResolutionScaleTooltip": "Escala de resolução aplicada às texturas de renderização",
"ResolutionScaleEntryTooltip": "Escala de resolução de ponto flutuante, como 1.5. Valores não inteiros tem probabilidade maior de causar problemas ou quebras.",
"AnisotropyTooltip": "Nível de filtragem anisotrópica (deixe em Auto para usar o valor solicitado pelo jogo)",
"AspectRatioTooltip": "Taxa de proporção aplicada à janela do renderizador.",
"ShaderDumpPathTooltip": "Diretòrio de despejo de shaders",
"FileLogTooltip": "Habilita ou desabilita log para um arquivo no disco",
"StubLogTooltip": "Habilita ou desabilita exibição de mensagens de stub",
"InfoLogTooltip": "Habilita ou desabilita exibição de mensagens informativas",
"WarnLogTooltip": "Habilita ou desabilita exibição de mensagens de alerta",
"ErrorLogTooltip": "Habilita ou desabilita exibição de mensagens de erro",
"TraceLogTooltip": "Habilita ou desabilita exibição de mensagens de rastreamento",
"GuestLogTooltip": "Habilita ou desabilita exibição de mensagens do programa convidado",
"FileAccessLogTooltip": "Habilita ou desabilita exibição de mensagens do acesso de arquivos",
"FSAccessLogModeTooltip": "Habilita exibição de mensagens de acesso ao sistema de arquivos no console. Modos permitidos são 0-3",
"DeveloperOptionTooltip": "Use com cuidado",
"OpenGlLogLevel": "Requer que os níveis de log apropriados estejaam habilitados",
"DebugLogTooltip": "Habilita exibição de mensagens de depuração",
"LoadApplicationFileTooltip": "Abre o navegador de arquivos para seleção de um arquivo do Switch compatível a ser carregado",
"LoadApplicationFolderTooltip": "Abre o navegador de pastas para seleção de pasta extraída do Switch compatível a ser carregada",
"OpenRyujinxFolderTooltip": "Abre o diretório do sistema de arquivos do Ryujinx",
"OpenRyujinxLogsTooltip": "Abre o diretório onde os logs são salvos",
"ExitTooltip": "Sair do Ryujinx",
"OpenSettingsTooltip": "Abrir janela de configurações",
"OpenProfileManagerTooltip": "Abrir janela de gerenciamento de perfis",
"StopEmulationTooltip": "Parar emulação do jogo atual e voltar a seleção de jogos",
"CheckUpdatesTooltip": "Verificar por atualizações para o Ryujinx",
"OpenAboutTooltip": "Abrir janela sobre",
"GridSize": "Tamanho da grade",
"GridSizeTooltip": "Mudar tamanho dos items da grade",
"SettingsTabSystemSystemLanguageBrazilianPortuguese": "Português do Brasil",
"AboutRyujinxContributorsButtonHeader": "Ver todos os contribuidores",
"SettingsTabSystemAudioVolume": "Volume:",
"AudioVolumeTooltip": "Mudar volume do áudio",
"SettingsTabSystemEnableInternetAccess": "Habilitar acesso à internet do programa convidado",
"EnableInternetAccessTooltip": "Habilita acesso à internet do programa convidado. Se habilitado, o aplicativo vai se comportar como se o sistema Switch emulado estivesse conectado a Internet. Note que em alguns casos, aplicativos podem acessar a Internet mesmo com essa opção desabilitada",
"GameListContextMenuManageCheatToolTip": "Gerenciar Cheats",
"GameListContextMenuManageCheat": "Gerenciar Cheats",
"ControllerSettingsStickRange": "Intervalo:",
"DialogStopEmulationTitle": "Ryujinx - Parar emulação",
"DialogStopEmulationMessage": "Tem certeza que deseja parar a emulação?",
"SettingsTabCpu": "CPU",
"SettingsTabAudio": "Áudio",
"SettingsTabNetwork": "Rede",
"SettingsTabNetworkConnection": "Conexão de rede",
"SettingsTabCpuCache": "Cache da CPU",
"SettingsTabCpuMemory": "Memória da CPU",
"DialogUpdaterFlatpakNotSupportedMessage": "Por favor, atualize o Ryujinx pelo FlatHub.",
"UpdaterDisabledWarningTitle": "Atualizador desabilitado!",
"GameListContextMenuOpenSdModsDirectory": "Abrir diretório de mods Atmosphere",
"GameListContextMenuOpenSdModsDirectoryToolTip": "Abre o diretório alternativo Atmosphere no cartão SD que contém mods para o aplicativo",
"ControllerSettingsRotate90": "Rodar 90° sentido horário",
"IconSize": "Tamanho do ícone",
"IconSizeTooltip": "Muda o tamanho do ícone do jogo",
"MenuBarOptionsShowConsole": "Exibir console",
"ShaderCachePurgeError": "Erro ao deletar o shader em {0}: {1}",
"UserErrorNoKeys": "Chaves não encontradas",
"UserErrorNoFirmware": "Firmware não encontrado",
"UserErrorFirmwareParsingFailed": "Erro na leitura do Firmware",
"UserErrorApplicationNotFound": "Aplicativo não encontrado",
"UserErrorUnknown": "Erro desconhecido",
"UserErrorUndefined": "Erro indefinido",
"UserErrorNoKeysDescription": "Ryujinx não conseguiu encontrar o seu arquivo 'prod.keys'",
"UserErrorNoFirmwareDescription": "Ryujinx não conseguiu encontrar nenhum Firmware instalado",
"UserErrorFirmwareParsingFailedDescription": "Ryujinx não conseguiu ler o Firmware fornecido. Geralmente isso é causado por chaves desatualizadas.",
"UserErrorApplicationNotFoundDescription": "Ryujinx não conseguiu encontrar um aplicativo válido no caminho fornecido.",
"UserErrorUnknownDescription": "Um erro desconhecido foi encontrado!",
"UserErrorUndefinedDescription": "Um erro indefinido occoreu! Isso não deveria acontecer, por favor contate um desenvolvedor!",
"OpenSetupGuideMessage": "Abrir o guia de configuração",
"NoUpdate": "Sem atualizações",
"TitleUpdateVersionLabel": "Versão {0} - {1}",
"RyujinxInfo": "Ryujinx - Informação",
"RyujinxConfirm": "Ryujinx - Confirmação",
"FileDialogAllTypes": "Todos os tipos",
"Never": "Nunca",
"SwkbdMinCharacters": "Deve ter pelo menos {0} caracteres",
"SwkbdMinRangeCharacters": "Deve ter entre {0}-{1} caracteres",
"SoftwareKeyboard": "Teclado por Software",
"DialogControllerAppletMessagePlayerRange": "O aplicativo requer {0} jogador(es) com:\n\nTIPOS: {1}\n\nJOGADORES: {2}\n\n{3}Por favor, abra as configurações e reconfigure os controles agora ou clique em Fechar.",
"DialogControllerAppletMessage": "O aplicativo requer exatamente {0} jogador(es) com:\n\nTIPOS: {1}\n\nJOGADORES: {2}\n\n{3}Por favor, abra as configurações e reconfigure os controles agora ou clique em Fechar.",
"DialogControllerAppletDockModeSet": "Modo TV ativado. Portátil também não é válido.\n\n",
"UpdaterRenaming": "Renomeando arquivos antigos...",
"UpdaterRenameFailed": "O atualizador não conseguiu renomear o arquivo: {0}",
"UpdaterAddingFiles": "Adicionando novos arquivos...",
"UpdaterExtracting": "Extraíndo atualização...",
"UpdaterDownloading": "Baixando atualização...",
"Game": "Jogo",
"Docked": "TV",
"Handheld": "Portátil",
"ConnectionError": "Erro de conexão.",
"AboutPageDeveloperListMore": "{0} e mais...",
"ApiError": "Erro de API.",
"LoadingHeading": "Carregando {0}",
"CompilingPPTC": "Compilando PTC",
"CompilingShaders": "Compilando Shaders",
"AllKeyboards": "Todos os teclados",
"OpenFileDialogTitle": "Selecione um arquivo suportado para abrir",
"OpenFolderDialogTitle": "Selecione um diretório com um jogo extraído",
"AllSupportedFormats": "Todos os formatos suportados",
"RyujinxUpdater": "Atualizador do Ryujinx",
"SettingsTabHotkeys": "Atalhos do teclado",
"SettingsTabHotkeysHotkeys": "Atalhos do teclado",
"SettingsTabHotkeysToggleVsyncHotkey": "Mudar VSync:",
"SettingsTabHotkeysScreenshotHotkey": "Captura de tela:",
"SettingsTabHotkeysShowUiHotkey": "Exibir UI:",
"SettingsTabHotkeysPauseHotkey": "Pausar:",
"SettingsTabHotkeysToggleMuteHotkey": "Mudo:",
"ControllerMotionTitle": "Configurações do controle de movimento",
"ControllerRumbleTitle": "Configurações de vibração",
"SettingsSelectThemeFileDialogTitle": "Selecionar arquivo do tema",
"SettingsXamlThemeFile": "Arquivo de tema Xaml",
"AvatarWindowTitle": "Gerenciar contas - Avatar",
"Amiibo": "Amiibo",
"Unknown": "Desconhecido",
"Usage": "Uso",
"Writable": "Gravável",
"SelectDlcDialogTitle": "Selecionar arquivos de DLC",
"SelectUpdateDialogTitle": "Selecionar arquivos de atualização",
"UserProfileWindowTitle": "Gerenciador de perfis de usuário",
"CheatWindowTitle": "Gerenciador de Cheats",
"DlcWindowTitle": "Gerenciador de DLC",
"UpdateWindowTitle": "Gerenciador de atualizações",
"CheatWindowHeading": "Cheats disponíveis para {0} [{1}]",
"DlcWindowHeading": "{0} DLCs disponíveis para {1} ({2})",
"UserProfilesEditProfile": "Editar selecionado",
"Cancel": "Cancelar",
"Save": "Salvar",
"Discard": "Descartar",
"UserProfilesSetProfileImage": "Definir imagem de perfil",
"UserProfileEmptyNameError": "É necessário um nome",
"UserProfileNoImageError": "A imagem de perfil deve ser definida",
"GameUpdateWindowHeading": "{0} atualizações disponíveis para {1} ({2})",
"SettingsTabHotkeysResScaleUpHotkey": "Aumentar a resolução:",
"SettingsTabHotkeysResScaleDownHotkey": "Diminuir a resolução:",
"UserProfilesName": "Nome:",
"UserProfilesUserId": "ID de usuário:",
"SettingsTabGraphicsBackend": "Backend gráfico",
"SettingsTabGraphicsBackendTooltip": "Backend gráfico a ser usado",
"SettingsEnableTextureRecompression": "Habilitar recompressão de texturas",
"SettingsEnableTextureRecompressionTooltip": "Comprime certas texturas para reduzir o uso da VRAM.\n\nRecomendado para uso com GPUs com menos de 4GB VRAM.\n\nEm caso de dúvida, deixe DESLIGADO.",
"SettingsTabGraphicsPreferredGpu": "GPU preferencial",
"SettingsTabGraphicsPreferredGpuTooltip": "Selecione a placa de vídeo que será usada com o backend gráfico Vulkan.\n\nNão afeta a GPU que OpenGL usará.\n\nSelecione \"dGPU\" em caso de dúvida. Se não houver nenhuma, não mexa.",
"SettingsAppRequiredRestartMessage": "Reinicialização do Ryujinx necessária",
"SettingsGpuBackendRestartMessage": "Configurações do backend gráfico ou da GPU foram alteradas. Uma reinicialização é necessária para que as mudanças tenham efeito.",
"SettingsGpuBackendRestartSubMessage": "Deseja reiniciar agora?",
"RyujinxUpdaterMessage": "Você quer atualizar o Ryujinx para a última versão?",
"SettingsTabHotkeysVolumeUpHotkey": "Aumentar volume:",
"SettingsTabHotkeysVolumeDownHotkey": "Diminuir volume:",
"SettingsEnableMacroHLE": "Habilitar emulação de alto nível para Macros",
"SettingsEnableMacroHLETooltip": "Habilita emulação de alto nível de códigos Macro da GPU.\n\nMelhora a performance, mas pode causar problemas gráficos em alguns jogos.\n\nEm caso de dúvida, deixe ATIVADO.",
"VolumeShort": "Vol",
"UserProfilesManageSaves": "Gerenciar jogos salvos",
"DeleteUserSave": "Deseja apagar o jogo salvo do usuário para este jogo?",
"IrreversibleActionNote": "Esta ação não é reversível.",
"SaveManagerHeading": "Gerenciar jogos salvos para {0}",
"SaveManagerTitle": "Gerenciador de jogos salvos",
"Name": "Nome",
"Size": "Tamanho",
"Search": "Buscar",
"UserProfilesRecoverLostAccounts": "Recuperar contas perdidas",
"Recover": "Recuperar",
"UserProfilesRecoverHeading": "Jogos salvos foram encontrados para as seguintes contas"
}

View File

@ -0,0 +1,614 @@
{
"Language": "Русский",
"MenuBarFileOpenApplet": "Открыть апплет",
"MenuBarFileOpenAppletOpenMiiAppletToolTip": "Открыть апплет Mii Editor в автономном режиме.",
"SettingsTabInputDirectMouseAccess": "Прямой доступ с помощью мыши",
"SettingsTabSystemMemoryManagerMode": "Режим диспетчера памяти:",
"SettingsTabSystemMemoryManagerModeSoftware": "Программное обеспечение",
"SettingsTabSystemMemoryManagerModeHost": "Хост (быстро)",
"SettingsTabSystemMemoryManagerModeHostUnchecked": "Хост не установлен (самый быстрый, небезопасный)",
"MenuBarFile": "_Файл",
"MenuBarFileOpenFromFile": "_Загрузить приложение из файла",
"MenuBarFileOpenUnpacked": "Загрузить _Распакованную игру",
"MenuBarFileOpenEmuFolder": "Открыть папку Ryujinx",
"MenuBarFileOpenLogsFolder": "Открыть папку журналов",
"MenuBarFileExit": "_Выход",
"MenuBarOptions": "Опции",
"MenuBarOptionsToggleFullscreen": "Включить полноэкранный режим",
"MenuBarOptionsStartGamesInFullscreen": "Запустить игру в полноэкранном режиме",
"MenuBarOptionsStopEmulation": "Остановить эмуляцию",
"MenuBarOptionsSettings": "_Параметры",
"MenuBarOptionsManageUserProfiles": "_Управление профилями пользователей",
"MenuBarActions": "_Действия",
"MenuBarOptionsSimulateWakeUpMessage": "Имитировать сообщение пробуждения",
"MenuBarActionsScanAmiibo": "Сканировать Amiibo",
"MenuBarTools": "_Инструменты",
"MenuBarToolsInstallFirmware": "Установить прошивку",
"MenuBarFileToolsInstallFirmwareFromFile": "Установить прошивку из XCI или ZIP",
"MenuBarFileToolsInstallFirmwareFromDirectory": "Установить прошивку из каталога",
"MenuBarHelp": "Помощь",
"MenuBarHelpCheckForUpdates": "Проверить обновление",
"MenuBarHelpAbout": "О",
"MenuSearch": "Поиск...",
"GameListHeaderFavorite": "Избранные",
"GameListHeaderIcon": "Значок",
"GameListHeaderApplication": "Название",
"GameListHeaderDeveloper": "Разработчик",
"GameListHeaderVersion": "Версия",
"GameListHeaderTimePlayed": "Время воспроизведения",
"GameListHeaderLastPlayed": "Последняя игра",
"GameListHeaderFileExtension": "Расширение файла",
"GameListHeaderFileSize": "Размер файла",
"GameListHeaderPath": "Путь",
"GameListContextMenuOpenUserSaveDirectory": "Открыть каталог сохранений пользователя",
"GameListContextMenuOpenUserSaveDirectoryToolTip": "Открывает каталог, содержащий пользовательское сохранение приложения",
"GameListContextMenuOpenDeviceSaveDirectory": "Открыть каталог пользовательских устройств",
"GameListContextMenuOpenDeviceSaveDirectoryToolTip": "Открывает каталог, содержащий сохранение устройства приложения",
"GameListContextMenuOpenBcatSaveDirectory": "Открыть каталог пользователей BCAT",
"GameListContextMenuOpenBcatSaveDirectoryToolTip": "Открывает каталог, содержащий BCAT сохранения приложения.",
"GameListContextMenuManageTitleUpdates": "Управление обновлениями заголовков",
"GameListContextMenuManageTitleUpdatesToolTip": "Открывает окно управления обновлением заголовков",
"GameListContextMenuManageDlc": "Управление DLC",
"GameListContextMenuManageDlcToolTip": "Открывает окно управления DLC",
"GameListContextMenuOpenModsDirectory": "Открыть каталог модификаций",
"GameListContextMenuOpenModsDirectoryToolTip": "Открывает каталог, содержащий модификации приложения",
"GameListContextMenuCacheManagement": "Управление кэшем",
"GameListContextMenuCacheManagementPurgePptc": "Очистить кэш PPTC",
"GameListContextMenuCacheManagementPurgePptcToolTip": "Удаляет кэш PPTC приложения",
"GameListContextMenuCacheManagementPurgeShaderCache": "Очистить кэш шейдеров",
"GameListContextMenuCacheManagementPurgeShaderCacheToolTip": "Удаляет кеш шейдеров приложения",
"GameListContextMenuCacheManagementOpenPptcDirectory": "Открыть PPTC каталог",
"GameListContextMenuCacheManagementOpenPptcDirectoryToolTip": "Открывает каталог, содержащий PPTC кэш приложения",
"GameListContextMenuCacheManagementOpenShaderCacheDirectory": "Открыть каталог кэша шейдеров",
"GameListContextMenuCacheManagementOpenShaderCacheDirectoryToolTip": "Открывает каталог, содержащий кэш шейдеров приложения",
"GameListContextMenuExtractData": "Извлечь данные",
"GameListContextMenuExtractDataExeFS": "ExeFS",
"GameListContextMenuExtractDataExeFSToolTip": "Извлеrftn раздел ExeFS из текущей конфигурации приложения (включая обновления)",
"GameListContextMenuExtractDataRomFS": "RomFS",
"GameListContextMenuExtractDataRomFSToolTip": "Извлекает раздел RomFS из текущей конфигурации приложения (включая обновления)",
"GameListContextMenuExtractDataLogo": "Logo",
"GameListContextMenuExtractDataLogoToolTip": "Извлекает раздел логотипа из текущей конфигурации приложения (включая обновления)",
"StatusBarGamesLoaded": "{0}/{1} Игр загружено",
"StatusBarSystemVersion": "Версия системы: {0}",
"Settings": "Параметры",
"SettingsTabGeneral": "Пользовательский интерфейс",
"SettingsTabGeneralGeneral": "Общее",
"SettingsTabGeneralEnableDiscordRichPresence": "Включить расширенное присутствие Discord",
"SettingsTabGeneralCheckUpdatesOnLaunch": "Проверять наличие обновлений при запуске",
"SettingsTabGeneralShowConfirmExitDialog": "Показать диалоговое окно \"Подтвердить выход\"",
"SettingsTabGeneralHideCursorOnIdle": "Скрыть курсор в режиме ожидания",
"SettingsTabGeneralGameDirectories": "Каталоги игр",
"SettingsTabGeneralAdd": "Добавить",
"SettingsTabGeneralRemove": "Удалить",
"SettingsTabSystem": "Система",
"SettingsTabSystemCore": "Основные настройки",
"SettingsTabSystemSystemRegion": "Регион Системы:",
"SettingsTabSystemSystemRegionJapan": "Япония",
"SettingsTabSystemSystemRegionUSA": "США",
"SettingsTabSystemSystemRegionEurope": "Европа",
"SettingsTabSystemSystemRegionAustralia": "Австралия",
"SettingsTabSystemSystemRegionChina": "Китай",
"SettingsTabSystemSystemRegionKorea": "Корея",
"SettingsTabSystemSystemRegionTaiwan": "Тайвань",
"SettingsTabSystemSystemLanguage": "Язык системы:",
"SettingsTabSystemSystemLanguageJapanese": "Японский",
"SettingsTabSystemSystemLanguageAmericanEnglish": "Английский (США)",
"SettingsTabSystemSystemLanguageFrench": "Французский",
"SettingsTabSystemSystemLanguageGerman": "Германский",
"SettingsTabSystemSystemLanguageItalian": "Итальянский",
"SettingsTabSystemSystemLanguageSpanish": "Испанский",
"SettingsTabSystemSystemLanguageChinese": "Китайский",
"SettingsTabSystemSystemLanguageKorean": "Корейский",
"SettingsTabSystemSystemLanguageDutch": "Нидерландский",
"SettingsTabSystemSystemLanguagePortuguese": "Португальский",
"SettingsTabSystemSystemLanguageRussian": "Русский",
"SettingsTabSystemSystemLanguageTaiwanese": "Тайванский",
"SettingsTabSystemSystemLanguageBritishEnglish": "Английский (Британия)",
"SettingsTabSystemSystemLanguageCanadianFrench": "Французский (Канада)",
"SettingsTabSystemSystemLanguageLatinAmericanSpanish": "Испанский (Латиноамериканский)",
"SettingsTabSystemSystemLanguageSimplifiedChinese": "Китайский упрощённый",
"SettingsTabSystemSystemLanguageTraditionalChinese": "Китайский традиционный",
"SettingsTabSystemSystemTimeZone": "Часовой пояс системы:",
"SettingsTabSystemSystemTime": "Время системы:",
"SettingsTabSystemEnableVsync": "Включить вертикальную синхронизацию",
"SettingsTabSystemEnablePptc": "Включить PPTC (Profiled Persistent Translation Cache)",
"SettingsTabSystemEnableFsIntegrityChecks": "Включить проверку целостности FS",
"SettingsTabSystemAudioBackend": "Аудио бэкэнд:",
"SettingsTabSystemAudioBackendDummy": "Муляж",
"SettingsTabSystemAudioBackendOpenAL": "OpenAL",
"SettingsTabSystemAudioBackendSoundIO": "SoundIO",
"SettingsTabSystemAudioBackendSDL2": "SDL2",
"SettingsTabSystemHacks": "Хаки",
"SettingsTabSystemHacksNote": " (Эти многие настройки вызывают нестабильность)",
"SettingsTabSystemExpandDramSize": "Увеличение размера DRAM до 6GiB",
"SettingsTabSystemIgnoreMissingServices": "Игнорировать отсутствующие службы",
"SettingsTabGraphics": "Графика",
"SettingsTabGraphicsAPI": "Графические API",
"SettingsTabGraphicsEnableShaderCache": "Включить кэш шейдеров",
"SettingsTabGraphicsAnisotropicFiltering": "Анизотропная фильтрация:",
"SettingsTabGraphicsAnisotropicFilteringAuto": "Автоматически",
"SettingsTabGraphicsAnisotropicFiltering2x": "2x",
"SettingsTabGraphicsAnisotropicFiltering4x": "4x",
"SettingsTabGraphicsAnisotropicFiltering8x": "8x",
"SettingsTabGraphicsAnisotropicFiltering16x": "16x",
"SettingsTabGraphicsResolutionScale": "Масштаб:",
"SettingsTabGraphicsResolutionScaleCustom": "Пользовательский (не рекомендуется)",
"SettingsTabGraphicsResolutionScaleNative": "Родной (720p/1080p)",
"SettingsTabGraphicsResolutionScale2x": "2x (1440p/2160p)",
"SettingsTabGraphicsResolutionScale3x": "3x (2160p/3240p)",
"SettingsTabGraphicsResolutionScale4x": "4x (2880p/4320p)",
"SettingsTabGraphicsAspectRatio": "Соотношение сторон:",
"SettingsTabGraphicsAspectRatio4x3": "4:3",
"SettingsTabGraphicsAspectRatio16x9": "16:9",
"SettingsTabGraphicsAspectRatio16x10": "16:10",
"SettingsTabGraphicsAspectRatio21x9": "21:9",
"SettingsTabGraphicsAspectRatio32x9": "32:9",
"SettingsTabGraphicsAspectRatioStretch": "Растянуть до размеров окна",
"SettingsTabGraphicsDeveloperOptions": "Параметры разработчика",
"SettingsTabGraphicsShaderDumpPath": "Путь дампа графического шейдера:",
"SettingsTabLogging": "Журналирование",
"SettingsTabLoggingLogging": "Журналирование",
"SettingsTabLoggingEnableLoggingToFile": "Включить запись в файл",
"SettingsTabLoggingEnableStubLogs": "Включить журналы-заглушки",
"SettingsTabLoggingEnableInfoLogs": "Включить информационные журналы",
"SettingsTabLoggingEnableWarningLogs": "Включить журналы предупреждений",
"SettingsTabLoggingEnableErrorLogs": "Включить журналы ошибок",
"SettingsTabLoggingEnableTraceLogs": "Включить журнал трассировки",
"SettingsTabLoggingEnableGuestLogs": "Включить гостевые журналы",
"SettingsTabLoggingEnableFsAccessLogs": "Включить журналы доступа Fs",
"SettingsTabLoggingFsGlobalAccessLogMode": "Режим журнала глобального доступа Fs:",
"SettingsTabLoggingDeveloperOptions": "Параметры разработчика (ВНИМАНИЕ: снизит производительность)",
"SettingsTabLoggingGraphicsBackendLogLevel": "Graphics Backend Log Level:",
"SettingsTabLoggingGraphicsBackendLogLevelNone": "Ничего",
"SettingsTabLoggingGraphicsBackendLogLevelError": "Ошибка",
"SettingsTabLoggingGraphicsBackendLogLevelPerformance": "Замедления",
"SettingsTabLoggingGraphicsBackendLogLevelAll": "Всё",
"SettingsTabLoggingEnableDebugLogs": "Включить журналы отладки",
"SettingsTabInput": "Управление",
"SettingsTabInputEnableDockedMode": "Включить режим закрепления",
"SettingsTabInputDirectKeyboardAccess": "Прямой доступ с клавиатуры",
"SettingsButtonSave": "Сохранить",
"SettingsButtonClose": "Закрыть",
"SettingsButtonOk": "Ок",
"SettingsButtonCancel": "Отмена",
"SettingsButtonApply": "Применить",
"ControllerSettingsPlayer": "Игрок",
"ControllerSettingsPlayer1": "Игрок 1",
"ControllerSettingsPlayer2": "Игрок 2",
"ControllerSettingsPlayer3": "Игрок 3",
"ControllerSettingsPlayer4": "Игрок 4",
"ControllerSettingsPlayer5": "Игрок 5",
"ControllerSettingsPlayer6": "Игрок 6",
"ControllerSettingsPlayer7": "Игрок 7",
"ControllerSettingsPlayer8": "Игрок 8",
"ControllerSettingsHandheld": "Портативный",
"ControllerSettingsInputDevice": "Устройство ввода",
"ControllerSettingsRefresh": "Обновить",
"ControllerSettingsDeviceDisabled": "Отключить",
"ControllerSettingsControllerType": "Тип контроллера",
"ControllerSettingsControllerTypeHandheld": "Портативный",
"ControllerSettingsControllerTypeProController": "Pro Controller",
"ControllerSettingsControllerTypeJoyConPair": "JoyCon Пара",
"ControllerSettingsControllerTypeJoyConLeft": "JoyCon Левый",
"ControllerSettingsControllerTypeJoyConRight": "JoyCon Правый",
"ControllerSettingsProfile": "Профиль",
"ControllerSettingsProfileDefault": "По умолчанию",
"ControllerSettingsLoad": "Загрузить",
"ControllerSettingsAdd": "Добавить",
"ControllerSettingsRemove": "Удалить",
"ControllerSettingsButtons": "Кнопки",
"ControllerSettingsButtonA": "A",
"ControllerSettingsButtonB": "B",
"ControllerSettingsButtonX": "X",
"ControllerSettingsButtonY": "Y",
"ControllerSettingsButtonPlus": "+",
"ControllerSettingsButtonMinus": "-",
"ControllerSettingsDPad": "Направляющая панель",
"ControllerSettingsDPadUp": "Верх",
"ControllerSettingsDPadDown": "Низ",
"ControllerSettingsDPadLeft": "Лево",
"ControllerSettingsDPadRight": "Право",
"ControllerSettingsLStick": "Левый стик",
"ControllerSettingsLStickButton": "Кнопки",
"ControllerSettingsLStickUp": "Верх",
"ControllerSettingsLStickDown": "Низ",
"ControllerSettingsLStickLeft": "Лево",
"ControllerSettingsLStickRight": "Право",
"ControllerSettingsLStickStick": "Стик",
"ControllerSettingsLStickInvertXAxis": "Перевернуть стик X",
"ControllerSettingsLStickInvertYAxis": "Перевернуть стик Y",
"ControllerSettingsLStickDeadzone": "Мёртвая зона:",
"ControllerSettingsRStick": "Правый стик",
"ControllerSettingsRStickButton": "Кнопки",
"ControllerSettingsRStickUp": "Верх",
"ControllerSettingsRStickDown": "Низ",
"ControllerSettingsRStickLeft": "Лево",
"ControllerSettingsRStickRight": "Право",
"ControllerSettingsRStickStick": "Стик",
"ControllerSettingsRStickInvertXAxis": "Перевернуть стик X",
"ControllerSettingsRStickInvertYAxis": "Перевернуть стик Y",
"ControllerSettingsRStickDeadzone": "Мёртвая зона:",
"ControllerSettingsTriggersLeft": "Триггеры слева",
"ControllerSettingsTriggersRight": "Триггеры справа",
"ControllerSettingsTriggersButtonsLeft": "Триггерные кнопки слева",
"ControllerSettingsTriggersButtonsRight": "Триггерные кнопки справа",
"ControllerSettingsTriggers": "Триггеры",
"ControllerSettingsTriggerL": "L",
"ControllerSettingsTriggerR": "R",
"ControllerSettingsTriggerZL": "ZL",
"ControllerSettingsTriggerZR": "ZR",
"ControllerSettingsLeftSL": "SL",
"ControllerSettingsLeftSR": "SR",
"ControllerSettingsRightSL": "SL",
"ControllerSettingsRightSR": "SR",
"ControllerSettingsExtraButtonsLeft": "Левый кнопки",
"ControllerSettingsExtraButtonsRight": "Правые кнопки",
"ControllerSettingsMisc": "Разное",
"ControllerSettingsTriggerThreshold": "Порог срабатывания:",
"ControllerSettingsMotion": "Движение",
"ControllerSettingsMotionUseCemuhookCompatibleMotion": "Используйте движение, совместимое с CemuHook",
"ControllerSettingsMotionControllerSlot": "Слот контроллера:",
"ControllerSettingsMotionMirrorInput": "Зеркальный ввод",
"ControllerSettingsMotionRightJoyConSlot": "Правый JoyCon слот:",
"ControllerSettingsMotionServerHost": "Хост сервера:",
"ControllerSettingsMotionGyroSensitivity": "Чувствительность гироскопа:",
"ControllerSettingsMotionGyroDeadzone": "Мертвая зона гироскопа:",
"ControllerSettingsSave": "Сохранить",
"ControllerSettingsClose": "Закрыть",
"UserProfilesSelectedUserProfile": "Выбранный пользовательский профиль:",
"UserProfilesSaveProfileName": "Сохранить пользовательский профиль",
"UserProfilesChangeProfileImage": "Изменить изображение профиля",
"UserProfilesAvailableUserProfiles": "Доступные профили пользователей:",
"UserProfilesAddNewProfile": "Добавить новый профиль",
"UserProfilesDelete": "Удалить",
"UserProfilesClose": "Закрыть",
"ProfileImageSelectionTitle": "Выбор изображения профиля",
"ProfileImageSelectionHeader": "Выберите изображение профиля",
"ProfileImageSelectionNote": "Вы можете импортировать собственное изображение профиля или выбрать аватар из системной прошивки.",
"ProfileImageSelectionImportImage": "Импорт файла изображени",
"ProfileImageSelectionSelectAvatar": "Выберите аватар прошивки",
"InputDialogTitle": "Диалоговое окно ввода",
"InputDialogOk": "Да",
"InputDialogCancel": "Закрыть",
"InputDialogAddNewProfileTitle": "Выберите имя профиля",
"InputDialogAddNewProfileHeader": "Пожалуйста, введите имя профиля",
"InputDialogAddNewProfileSubtext": "(Максимальная длина: {0})",
"AvatarChoose": "Выбор",
"AvatarSetBackgroundColor": "Установить цвет фона",
"AvatarClose": "Закрыть",
"ControllerSettingsLoadProfileToolTip": "Загрузить профиль",
"ControllerSettingsAddProfileToolTip": "Добавить профил",
"ControllerSettingsRemoveProfileToolTip": "Удалить профиль",
"ControllerSettingsSaveProfileToolTip": "Сохранить профиль",
"MenuBarFileToolsTakeScreenshot": "Сделать снимок экрана",
"MenuBarFileToolsHideUi": "Скрыть UI",
"GameListContextMenuToggleFavorite": "Переключить Избранное",
"GameListContextMenuToggleFavoriteToolTip": "Переключить любимый статус игры",
"SettingsTabGeneralTheme": "Тема",
"SettingsTabGeneralThemeCustomTheme": "Пользовательский путь к теме",
"SettingsTabGeneralThemeBaseStyle": "Базовый стиль",
"SettingsTabGeneralThemeBaseStyleDark": "Тёмная",
"SettingsTabGeneralThemeBaseStyleLight": "Светлая",
"SettingsTabGeneralThemeEnableCustomTheme": "Включить пользовательскую тему",
"ButtonBrowse": "Обзор",
"ControllerSettingsConfigureGeneral": "Настройка",
"ControllerSettingsRumble": "Вибрация",
"ControllerSettingsRumbleStrongMultiplier": "Множитель сильной вибрации",
"ControllerSettingsRumbleWeakMultiplier": "Множитель слабой вибрации",
"DialogMessageSaveNotAvailableMessage": "Нет сохраненных данных для {0} [{1:x16}]",
"DialogMessageSaveNotAvailableCreateSaveMessage": "Хотите создать данные сохранения для этой игры?",
"DialogConfirmationTitle": "Ryujinx - Подтверждение",
"DialogUpdaterTitle": "Ryujinx - Обновление",
"DialogErrorTitle": "Ryujinx - Ошибка",
"DialogWarningTitle": "Ryujinx - Предупреждение",
"DialogExitTitle": "Ryujinx - Выход",
"DialogErrorMessage": "Ryujinx обнаружил ошибку",
"DialogExitMessage": "Вы уверены, что хотите закрыть Ryujinx?",
"DialogExitSubMessage": "Все несохраненные данные будут потеряны!",
"DialogMessageCreateSaveErrorMessage": "Произошла ошибка при создании указанных данных сохранения: {0}",
"DialogMessageFindSaveErrorMessage": "Произошла ошибка при поиске указанных данных сохранения: {0}",
"FolderDialogExtractTitle": "Выберите папку для извлечения",
"DialogNcaExtractionMessage": "Извлечение {0} раздел от {1}...",
"DialogNcaExtractionTitle": "Ryujinx - Экстрактор разделов NCA",
"DialogNcaExtractionMainNcaNotFoundErrorMessage": "Ошибка извлечения. Основной NCA не присутствовал в выбранном файле.",
"DialogNcaExtractionCheckLogErrorMessage": "Ошибка извлечения. Прочтите файл журнала для получения дополнительной информации.",
"DialogNcaExtractionSuccessMessage": "Извлечение завершено успешно.",
"DialogUpdaterConvertFailedMessage": "Не удалось преобразовать текущую версию Ryujinx.",
"DialogUpdaterCancelUpdateMessage": "Отмена обновления!",
"DialogUpdaterAlreadyOnLatestVersionMessage": "Вы уже используете самую последнюю версию Ryujinx!",
"DialogUpdaterFailedToGetVersionMessage": "Произошла ошибка при попытке получить информацию о выпуске от GitHub Release. Это может быть вызвано, если GitHub Actions компилирует новый релиз. Попробуйте ещё раз через несколько минут.",
"DialogUpdaterConvertFailedGithubMessage": "Не удалось преобразовать полученную версию Ryujinx из Github Release.",
"DialogUpdaterDownloadingMessage": "Загрузка обновления...",
"DialogUpdaterExtractionMessage": "Извлечение обновления...",
"DialogUpdaterRenamingMessage": "Переименование обновления...",
"DialogUpdaterAddingFilesMessage": "Добавление нового обновления...",
"DialogUpdaterCompleteMessage": "Обновление завершено!",
"DialogUpdaterRestartMessage": "Вы хотите перезапустить Ryujinx сейчас?",
"DialogUpdaterArchNotSupportedMessage": "Вы используете не поддерживаемую системную архитектуру!",
"DialogUpdaterArchNotSupportedSubMessage": "(Поддерживаются только системы x64!)",
"DialogUpdaterNoInternetMessage": "Вы не подключены к Интернету!",
"DialogUpdaterNoInternetSubMessage": "Убедитесь, что у вас есть работающее подключение к Интернету!",
"DialogUpdaterDirtyBuildMessage": "Вы не можете обновить Dirty Build Ryujinx!",
"DialogUpdaterDirtyBuildSubMessage": "Загрузите Ryujinx по адресу https://ryujinx.org/ , если вам нужна поддерживаемая версия.",
"DialogRestartRequiredMessage": "Требуется перезагрузка",
"DialogThemeRestartMessage": "Тема сохранена. Для применения темы требуется перезагрузка.",
"DialogThemeRestartSubMessage": "Вы хотите перезапустить?",
"DialogFirmwareInstallEmbeddedMessage": "Хотите установить прошивку, встроенную в эту игру? (Прошивка {0})",
"DialogFirmwareInstallEmbeddedSuccessMessage": "Установленная прошивка не найдена, но Ryujinx удалось установить прошивку {0} из предоставленной игры.\nЭмулятор запустится.",
"DialogFirmwareNoFirmwareInstalledMessage": "Прошивка не установлена",
"DialogFirmwareInstalledMessage": "Прошивка {0} была установлена",
"DialogOpenSettingsWindowLabel": "Открыть окно настроек",
"DialogControllerAppletTitle": "Апплет контроллера",
"DialogMessageDialogErrorExceptionMessage": "Ошибка отображения диалогового окна сообщений: {0}",
"DialogSoftwareKeyboardErrorExceptionMessage": "Ошибка отображения программной клавиатуры: {0}",
"DialogErrorAppletErrorExceptionMessage": "Ошибка отображения диалогового окна ErrorApplet: {0}",
"DialogUserErrorDialogMessage": "{0}: {1}",
"DialogUserErrorDialogInfoMessage": "\nДля получения дополнительной информации о том, как исправить эту ошибку, следуйте нашему Руководству по установке.",
"DialogUserErrorDialogTitle": "Ошибка Ryujinx! ({0})",
"DialogAmiiboApiTitle": "Amiibo API",
"DialogAmiiboApiFailFetchMessage": "Произошла ошибка при получении информации из API.",
"DialogAmiiboApiConnectErrorMessage": "Не удалось подключиться к серверу Amiibo API. Служба может быть недоступна, или вам может потребоваться проверить, подключено ли ваше интернет-соединение к сети.",
"DialogProfileInvalidProfileErrorMessage": "Профиль {0} несовместим с текущей системой конфигурации ввода.",
"DialogProfileDefaultProfileOverwriteErrorMessage": "Профиль по умолчанию не может быть перезаписан",
"DialogProfileDeleteProfileTitle": "Удаление профиля",
"DialogProfileDeleteProfileMessage": "Это действие необратимо. Вы уверены, что хотите продолжить?",
"DialogWarning": "Внимание",
"DialogPPTCDeletionMessage": "Вы собираетесь удалить кэш PPTC для:\n\n{0}\n\nВы уверены, что хотите продолжить?",
"DialogPPTCDeletionErrorMessage": "Ошибка очистки кэша PPTC в {0}: {1}",
"DialogShaderDeletionMessage": "Вы собираетесь удалить кэш шейдеров для:\n\n{0}\n\nВы уверены, что хотите продолжить?",
"DialogShaderDeletionErrorMessage": "Ошибка очистки кэша шейдеров в {0}: {1}",
"DialogRyujinxErrorMessage": "Ryujinx обнаружил ошибку",
"DialogInvalidTitleIdErrorMessage": "Ошибка пользовательского интерфейса: выбранная игра не имеет действительного идентификатора названия.",
"DialogFirmwareInstallerFirmwareNotFoundErrorMessage": "Действительная системная прошивка не найдена в {0}.",
"DialogFirmwareInstallerFirmwareInstallTitle": "Установить прошивку {0}",
"DialogFirmwareInstallerFirmwareInstallMessage": "Будет установлена версия системы {0}.",
"DialogFirmwareInstallerFirmwareInstallSubMessage": "\n\nЭто заменит текущую версию системы {0}.",
"DialogFirmwareInstallerFirmwareInstallConfirmMessage": "\n\nПродолжить?",
"DialogFirmwareInstallerFirmwareInstallWaitMessage": "Установка прошивки...",
"DialogFirmwareInstallerFirmwareInstallSuccessMessage": "Версия системы {0} успешно установлена.",
"DialogUserProfileDeletionWarningMessage": "Если выбранный профиль будет удален, другие профили не будут открываться.",
"DialogUserProfileDeletionConfirmMessage": "Вы хотите удалить выбранный профиль",
"DialogControllerSettingsModifiedConfirmMessage": "Текущие настройки контроллера обновлены.",
"DialogControllerSettingsModifiedConfirmSubMessage": "Вы хотите сохранить?",
"DialogLoadNcaErrorMessage": "{0}. Файл с ошибкой: {1}",
"DialogDlcNoDlcErrorMessage": "Указанный файл не содержит DLC для выбранной игры!",
"DialogPerformanceCheckLoggingEnabledMessage": "У вас включено ведение журнала отладки, предназначенное только для разработчиков.",
"DialogPerformanceCheckLoggingEnabledConfirmMessage": "Для оптимальной производительности рекомендуется отключить ведение журнала отладки. Вы хотите отключить ведение журнала отладки сейчас?",
"DialogPerformanceCheckShaderDumpEnabledMessage": "У вас включен сброс шейдеров, который предназначен только для разработчиков.",
"DialogPerformanceCheckShaderDumpEnabledConfirmMessage": "Для оптимальной производительности рекомендуется отключить сброс шейдеров. Вы хотите отключить сброс шейдеров сейчас?",
"DialogLoadAppGameAlreadyLoadedMessage": "Игра уже загружена",
"DialogLoadAppGameAlreadyLoadedSubMessage": "Пожалуйста, остановите эмуляцию или закройте эмулятор перед запуском другой игры.",
"DialogUpdateAddUpdateErrorMessage": "Указанный файл не содержит обновления для выбранного заголовка!",
"DialogSettingsBackendThreadingWarningTitle": "Предупреждение: многопоточность в бэкенде",
"DialogSettingsBackendThreadingWarningMessage": "Ryujinx необходимо перезапустить после изменения этой опции, чтобы она полностью применилась. В зависимости от вашей платформы вам может потребоваться вручную отключить собственную многопоточность вашего драйвера при использовании Ryujinx.",
"SettingsTabGraphicsFeaturesOptions": "Функции & Улучшения",
"SettingsTabGraphicsBackendMultithreading": "Многопоточность графического бэкенда:",
"CommonAuto": "Автоматически",
"CommonOff": "Выключен",
"CommonOn": "Включен",
"InputDialogYes": "Да",
"InputDialogNo": "Нет",
"DialogProfileInvalidProfileNameErrorMessage": "Имя файла содержит недопустимые символы. Пожалуйста, попробуйте еще раз.",
"MenuBarOptionsPauseEmulation": "Пауза",
"MenuBarOptionsResumeEmulation": "Продолжить",
"AboutUrlTooltipMessage": "Нажмите, чтобы открыть веб-сайт Ryujinx в браузере по умолчанию.",
"AboutDisclaimerMessage": "Ryujinx никоим образом не связан ни с Nintendo™, ни с кем-либо из ее партнеров.",
"AboutAmiiboDisclaimerMessage": "Amiibo API (www.amiibo api.com) используется\n нашей эмуляции Amiibo.",
"AboutPatreonUrlTooltipMessage": "Нажмите, чтобы открыть страницу Ryujinx Patreon в браузере по умолчанию.",
"AboutGithubUrlTooltipMessage": "Нажмите, чтобы открыть страницу Ryujinx GitHub в браузере по умолчанию.",
"AboutDiscordUrlTooltipMessage": "Нажмите, чтобы открыть приглашение на сервер Ryujinx Discord в браузере по умолчанию.",
"AboutTwitterUrlTooltipMessage": "Нажмите, чтобы открыть страницу Ryujinx в Twitter в браузере по умолчанию.",
"AboutRyujinxAboutTitle": "О программе:",
"AboutRyujinxAboutContent": "Ryujinx — это эмулятор Nintendo Switch™.\nПожалуйста, поддержите нас на Patreon.\nУзнавайте все последние новости в нашем Twitter или Discord.\nРазработчики, заинтересованные в участии, могут узнать больше на нашем GitHub или в Discord.",
"AboutRyujinxMaintainersTitle": "Поддерживается:",
"AboutRyujinxMaintainersContentTooltipMessage": "Нажмите, чтобы открыть страницу Contributors в браузере по умолчанию.",
"AboutRyujinxSupprtersTitle": "Поддерживается на Patreon:",
"AmiiboSeriesLabel": "Серия Amiibo",
"AmiiboCharacterLabel": "Персонаж",
"AmiiboScanButtonLabel": "Сканировать",
"AmiiboOptionsShowAllLabel": "Показать все Amiibo",
"AmiiboOptionsUsRandomTagLabel": "Хак: Использовать случайный тег Uuid",
"DlcManagerTableHeadingEnabledLabel": "Велючено",
"DlcManagerTableHeadingTitleIdLabel": "Идентификатор заголовка",
"DlcManagerTableHeadingContainerPathLabel": "Путь к контейнеру",
"DlcManagerTableHeadingFullPathLabel": "Полный путь",
"DlcManagerRemoveAllButton": "Убрать все",
"DlcManagerEnableAllButton": "Включить все",
"DlcManagerDisableAllButton": "Отключить все",
"MenuBarOptionsChangeLanguage": "Изменить язык",
"CommonSort": "Сортировать",
"CommonShowNames": "Показать названия",
"CommonFavorite": "Избранные",
"OrderAscending": "По возрастанию",
"OrderDescending": "По убыванию",
"SettingsTabGraphicsFeatures": "Функции",
"ErrorWindowTitle": "Окно ошибки",
"ToggleDiscordTooltip": "Включает или отключает Discord Rich Presenc",
"AddGameDirBoxTooltip": "Введите каталог игры, чтобы добавить его в список",
"AddGameDirTooltip": "AДобавить папку с игрой в список",
"RemoveGameDirTooltip": "Удалить выбранный каталог игры",
"CustomThemeCheckTooltip": "Включить или отключить пользовательские темы в графическом интерфейсе",
"CustomThemePathTooltip": "Путь к пользовательской теме графического интерфейса",
"CustomThemeBrowseTooltip": "Обзор пользовательской темы графического интерфейса",
"DockModeToggleTooltip": "Включить или отключить режим закрепления",
"DirectKeyboardTooltip": "Включить или отключить «поддержку прямого доступа к клавиатуре (HID)» (предоставляет играм доступ к клавиатуре как к устройству ввода текста)",
"DirectMouseTooltip": "Включить или отключить «поддержку прямого доступа к мыши (HID)» (предоставляет играм доступ к вашей мыши как указывающему устройству)",
"RegionTooltip": "Изменяет регион системы",
"LanguageTooltip": "Изменяет язык системы",
"TimezoneTooltip": "Изменяет часовой пояс системы",
"TimeTooltip": "Изменяет системное время",
"VSyncToggleTooltip": "Включает или отключает Вертикальную Синхронизацию",
"PptcToggleTooltip": "Включает или отключает PPTC",
"FsIntegrityToggleTooltip": "Включает проверку целостности файлов содержимого игры.",
"AudioBackendTooltip": "Изменяет аудио-бэкэнд",
"MemoryManagerTooltip": "Изменяет способ отображения и доступа к гостевой памяти. Сильно влияет на производительность эмулируемого процессора.",
"MemoryManagerSoftwareTooltip": "Использует таблицу страниц программного обеспечения для преобразования адресов. Самая высокая точность, но самая медленная производительность.",
"MemoryManagerHostTooltip": "Непосредственное отображение памяти в адресном пространстве хоста. Значительно более быстрая JIT-компиляция и выполнение.",
"MemoryManagerUnsafeTooltip": "Напрямую сопоставляет память, но не маскируйте адрес в гостевом адресном пространстве перед доступом. Быстрее, но ценой безопасности. Гостевое приложение может получить доступ к памяти из любой точки Ryujinx, поэтому в этом режиме запускайте только те программы, которым вы доверяете.",
"DRamTooltip": "Увеличивает объем памяти в эмулируемой системе с 4 ГБ до 6 ГБ.",
"IgnoreMissingServicesTooltip": "Включает или отключает параметр игнорирования отсутствующих служб",
"GraphicsBackendThreadingTooltip": "Включает многопоточность графического бэкенда",
"GalThreadingTooltip": "Выполняет команды графического бэкэнда во втором потоке. Обеспечивает многопоточность компиляции шейдеров во время выполнения, уменьшает заикание и повышает производительность драйверов без собственной поддержки многопоточности. Немного различается пиковая производительность на драйверах с многопоточностью. Ryujinx может потребоваться перезапустить, чтобы правильно отключить встроенную многопоточность драйвера, или вам может потребоваться сделать это вручную, чтобы получить максимальную производительность.",
"ShaderCacheToggleTooltip": "Включает или отключает кэш шейдеров",
"ResolutionScaleTooltip": "Масштаб разрешения, применяемый к применимым целям рендеринга",
"ResolutionScaleEntryTooltip": "Шкала разрешения с плавающей запятой, например 1,5. Неинтегральные весы с большей вероятностью вызовут проблемы или сбои.",
"AnisotropyTooltip": "Уровень анизотропной фильтрации (установите значение «Авто», чтобы использовать значение, запрошенное игрой)",
"AspectRatioTooltip": "Соотношение сторон, применяемое к окну рендерера.",
"ShaderDumpPathTooltip": "Путь дампа графических шейдеров",
"FileLogTooltip": "Включает или отключает ведение журнала в файл на диске",
"StubLogTooltip": "Включает печать сообщений журнала-заглушки",
"InfoLogTooltip": "Включает печать сообщений информационного журнала",
"WarnLogTooltip": "Включает печать сообщений журнала предупреждений",
"ErrorLogTooltip": "Включает печать сообщений журнала ошибок",
"TraceLogTooltip": "Выводит сообщения журнала трассировки в консоли. Не влияет на производительность.",
"GuestLogTooltip": "Включает печать сообщений гостевого журнала",
"FileAccessLogTooltip": "Включает печать сообщений журнала доступа к файлам",
"FSAccessLogModeTooltip": "Включает вывод журнала доступа к FS на консоль. Возможные режимы 0-3",
"DeveloperOptionTooltip": "Используйте с осторожностью",
"OpenGlLogLevel": "Требует включения соответствующих уровней ведения журнала",
"DebugLogTooltip": "Включает печать сообщений журнала отладки",
"LoadApplicationFileTooltip": "Загружает средство выбора файлов, чтобы выбрать файл, совместимый с Switch, для загрузки",
"LoadApplicationFolderTooltip": "Загружает средство выбора файлов, чтобы выбрать распакованное приложение, совместимое с Switch, для загрузки",
"OpenRyujinxFolderTooltip": "Открывает папку файловой системы Ryujinx. ",
"OpenRyujinxLogsTooltip": "Открывает папку, в которую записываются журналы",
"ExitTooltip": "Выходит из Ryujinx",
"OpenSettingsTooltip": "Открывает окно настроек",
"OpenProfileManagerTooltip": "Открывает окно диспетчера профилей пользователей",
"StopEmulationTooltip": "Останавливает эмуляцию текущей игры и вовращение к выбору игры",
"CheckUpdatesTooltip": "Проверяет наличие обновлений Ryujinx",
"OpenAboutTooltip": "Открывает окно «О программе»",
"GridSize": "Размер сетки",
"GridSizeTooltip": "Изменение размера элементов сетки",
"SettingsTabSystemSystemLanguageBrazilianPortuguese": "Португальский язык (Бразилия)",
"AboutRyujinxContributorsButtonHeader": "Посмотреть всех участников",
"SettingsTabSystemAudioVolume": "Громкость: ",
"AudioVolumeTooltip": "Изменяет громкость звука",
"SettingsTabSystemEnableInternetAccess": "Включить гостевой доступ в Интернет",
"EnableInternetAccessTooltip": "Включает гостевой доступ в Интернет. Если этот параметр включен, приложение будет вести себя так, как если бы эмулированная консоль Switch была подключена к Интернету. Обратите внимание, что в некоторых случаях приложения могут по-прежнему получать доступ к Интернету, даже если эта опция отключена.",
"GameListContextMenuManageCheatToolTip": "Управление читами",
"GameListContextMenuManageCheat": "Управление читами",
"ControllerSettingsStickRange": "Диапазон:",
"DialogStopEmulationTitle": "Ryujinx - Остановить эмуляцию",
"DialogStopEmulationMessage": "Вы уверены, что хотите остановить эмуляцию?",
"SettingsTabCpu": "ЦП",
"SettingsTabAudio": "Аудио",
"SettingsTabNetwork": "Сеть",
"SettingsTabNetworkConnection": "Подключение к сети",
"SettingsTabCpuCache": "Кэш ЦП",
"SettingsTabCpuMemory": "Память ЦП",
"DialogUpdaterFlatpakNotSupportedMessage": "Пожалуйста, обновите Ryujinx через FlatHub.",
"UpdaterDisabledWarningTitle": "Updater Disabled!",
"GameListContextMenuOpenSdModsDirectory": "Open Atmosphere Mods Directory",
"GameListContextMenuOpenSdModsDirectoryToolTip": "Opens the alternative SD card Atmosphere directory which contains Application's Mods. Useful for mods that are packaged for real hardware.",
"ControllerSettingsRotate90": "Rotate 90° Clockwise",
"IconSize": "Icon Size",
"IconSizeTooltip": "Change the size of game icons",
"MenuBarOptionsShowConsole": "Открыть консоль",
"ShaderCachePurgeError": "Error purging shader cache at {0}: {1}",
"UserErrorNoKeys": "Keys not found",
"UserErrorNoFirmware": "Прошивка не найдена",
"UserErrorFirmwareParsingFailed": "Firmware parsing error",
"UserErrorApplicationNotFound": "Приложение не найдено",
"UserErrorUnknown": "Неизвестная ошибка",
"UserErrorUndefined": "Неопределенная ошибка",
"UserErrorNoKeysDescription": "Ryujinx was unable to find your 'prod.keys' file",
"UserErrorNoFirmwareDescription": "Ryujinx was unable to find any firmwares installed",
"UserErrorFirmwareParsingFailedDescription": "Ryujinx was unable to parse the provided firmware. This is usually caused by outdated keys.",
"UserErrorApplicationNotFoundDescription": "Ryujinx couldn't find a valid application at the given path.",
"UserErrorUnknownDescription": "Произошла неизвестная ошибка!",
"UserErrorUndefinedDescription": "Произошла неизвестная ошибка! Такого не должно происходить. Пожалуйста, свяжитесь с разработчиками!",
"OpenSetupGuideMessage": "Open the Setup Guide",
"NoUpdate": "No Update",
"TitleUpdateVersionLabel": "Version {0} - {1}",
"RyujinxInfo": "Ryujinx - Info",
"RyujinxConfirm": "Ryujinx - Confirmation",
"FileDialogAllTypes": "Все типы",
"Never": "Никогда",
"SwkbdMinCharacters": "Must be at least {0} characters long",
"SwkbdMinRangeCharacters": "Must be {0}-{1} characters long",
"SoftwareKeyboard": "Software Keyboard",
"DialogControllerAppletMessagePlayerRange": "Application requests {0} player(s) with:\n\nTYPES: {1}\n\nPLAYERS: {2}\n\n{3}Please open Settings and reconfigure Input now or press Close.",
"DialogControllerAppletMessage": "Application requests exactly {0} player(s) with:\n\nTYPES: {1}\n\nPLAYERS: {2}\n\n{3}Please open Settings and reconfigure Input now or press Close.",
"DialogControllerAppletDockModeSet": "Docked mode set. Handheld is also invalid.\n\n",
"UpdaterRenaming": "Переименование старых файлов...",
"UpdaterRenameFailed": "Updater was unable to rename file: {0}",
"UpdaterAddingFiles": "Добавление новых файлов...",
"UpdaterExtracting": "Извлечение обновления...",
"UpdaterDownloading": "Загрузка обновления...",
"Game": "Игра",
"Docked": "Docked",
"Handheld": "Handheld",
"ConnectionError": "Connection Error.",
"AboutPageDeveloperListMore": "{0} and more...",
"ApiError": "Ошибка API.",
"LoadingHeading": "Loading {0}",
"CompilingPPTC": "Compiling PTC",
"CompilingShaders": "Компилируем шейдеры",
"AllKeyboards": "Все клавиатуры",
"OpenFileDialogTitle": "Select a supported file to open",
"OpenFolderDialogTitle": "Select a folder with an unpacked game",
"AllSupportedFormats": "Все поддерживаемые форматы",
"RyujinxUpdater": "Ryujinx Updater",
"SettingsTabHotkeys": "Keyboard Hotkeys",
"SettingsTabHotkeysHotkeys": "Keyboard Hotkeys",
"SettingsTabHotkeysToggleVsyncHotkey": "Toggle VSync:",
"SettingsTabHotkeysScreenshotHotkey": "Скриншот:",
"SettingsTabHotkeysShowUiHotkey": "Показать UI:",
"SettingsTabHotkeysPauseHotkey": "Pause:",
"SettingsTabHotkeysToggleMuteHotkey": "Mute:",
"ControllerMotionTitle": "Motion Control Settings",
"ControllerRumbleTitle": "Rumble Settings",
"SettingsSelectThemeFileDialogTitle": "Select Theme File",
"SettingsXamlThemeFile": "Xaml Theme File",
"AvatarWindowTitle": "Manage Accounts - Avatar",
"Amiibo": "Amiibo",
"Unknown": "Unknown",
"Usage": "Usage",
"Writable": "Writable",
"SelectDlcDialogTitle": "Выберите файлы DLC",
"SelectUpdateDialogTitle": "Выберите файлы обновления",
"UserProfileWindowTitle": "User Profiles Manager",
"CheatWindowTitle": "Cheats Manager",
"DlcWindowTitle": "Downloadable Content Manager",
"UpdateWindowTitle": "Title Update Manager",
"CheatWindowHeading": "Cheats Available for {0} [{1}]",
"DlcWindowHeading": "{0} Downloadable Content(s) available for {1} ({2})",
"UserProfilesEditProfile": "Edit Selected",
"Cancel": "Cancel",
"Save": "Сохранить",
"Discard": "Discard",
"UserProfilesSetProfileImage": "Set Profile Image",
"UserProfileEmptyNameError": "Name is required",
"UserProfileNoImageError": "Profile image must be set",
"GameUpdateWindowHeading": "{0} Update(s) available for {1} ({2})",
"SettingsTabHotkeysResScaleUpHotkey": "Увеличить разрешение:",
"SettingsTabHotkeysResScaleDownHotkey": "Уменьшить разрешение:",
"UserProfilesName": "Name:",
"UserProfilesUserId": "User Id:",
"SettingsTabGraphicsBackend": "Graphics Backend",
"SettingsTabGraphicsBackendTooltip": "Graphics Backend to use",
"SettingsEnableTextureRecompression": "Включить пережатие текстур",
"SettingsEnableTextureRecompressionTooltip": "Сжимает некоторые текстуры для уменьшения использования видеопамяти.\n\nРекомендуется для ГП с 4 ГиБ видеопамяти и менее.\n\nЕсли не уверены, оставьте ВЫКЛ.",
"SettingsTabGraphicsPreferredGpu": "Preferred GPU",
"SettingsTabGraphicsPreferredGpuTooltip": "Select the graphics card that will be used with the Vulkan graphics backend.\n\nDoes not affect the GPU that OpenGL will use.\n\nSet to the GPU flagged as \"dGPU\" if unsure. If there isn't one, leave untouched.",
"SettingsAppRequiredRestartMessage": "Ryujinx Restart Required",
"SettingsGpuBackendRestartMessage": "Graphics Backend or GPU settings have been modified. This will require a restart to be applied",
"SettingsGpuBackendRestartSubMessage": "Do you want to restart now?",
"RyujinxUpdaterMessage": "Вы хотите обновить Ryujinx до последней версии?",
"SettingsTabHotkeysVolumeUpHotkey": "Увеличить громкость:",
"SettingsTabHotkeysVolumeDownHotkey": "Уменьшить громкость:",
"SettingsEnableMacroHLE": "Enable Macro HLE",
"SettingsEnableMacroHLETooltip": "High-level emulation of GPU Macro code.\n\nImproves performance, but may cause graphical glitches in some games.\n\nLeave ON if unsure.",
"VolumeShort": "Vol",
"UserProfilesManageSaves": "Manage Saves",
"DeleteUserSave": "Do you want to delete user save for this game?",
"IrreversibleActionNote": "Данное действие является необратимым.",
"SaveManagerHeading": "Manage Saves for {0}",
"SaveManagerTitle": "Save Manager",
"Name": "Название",
"Size": "Размер",
"Search": "Search",
"UserProfilesRecoverLostAccounts": "Recover Lost Accounts",
"Recover": "Recover",
"UserProfilesRecoverHeading": "Saves were found for the following accounts"
}

View File

@ -0,0 +1,614 @@
{
"Language": "Türkçe",
"MenuBarFileOpenApplet": "Applet'i Aç",
"MenuBarFileOpenAppletOpenMiiAppletToolTip": "Mii Editör Applet'ini Bağımsız Mod'da Aç",
"SettingsTabInputDirectMouseAccess": "Doğrudan Mouse Erişimi",
"SettingsTabSystemMemoryManagerMode": "Hafıza Yönetim Modu:",
"SettingsTabSystemMemoryManagerModeSoftware": "Yazılım",
"SettingsTabSystemMemoryManagerModeHost": "Host (hızlı)",
"SettingsTabSystemMemoryManagerModeHostUnchecked": "Host Unchecked (en hızlısı, tehlikeli)",
"MenuBarFile": "_Dosya",
"MenuBarFileOpenFromFile": "_Dosyadan Uygulama Aç",
"MenuBarFileOpenUnpacked": "_Sıkıştırılmamış Oyun Aç",
"MenuBarFileOpenEmuFolder": "Ryujinx Klasörünü aç",
"MenuBarFileOpenLogsFolder": "Logs Klasörünü aç",
"MenuBarFileExit": "_Çıkış",
"MenuBarOptions": "Seçenekler",
"MenuBarOptionsToggleFullscreen": "Tam Ekran Modunu Aç",
"MenuBarOptionsStartGamesInFullscreen": "Oyunları Tam Ekran Modunda Başlat",
"MenuBarOptionsStopEmulation": "Emülasyonu Durdur",
"MenuBarOptionsSettings": "_Seçenekler",
"MenuBarOptionsManageUserProfiles": "_Kullanıcı Profillerini Yönet",
"MenuBarActions": "_Eylemler",
"MenuBarOptionsSimulateWakeUpMessage": "Uyandırma Mesajı Simüle Et",
"MenuBarActionsScanAmiibo": "Bir Amiibo Tara",
"MenuBarTools": "_Araçlar",
"MenuBarToolsInstallFirmware": "Yazılım Yükle",
"MenuBarFileToolsInstallFirmwareFromFile": "XCI veya ZIP'ten Yazılım Yükle",
"MenuBarFileToolsInstallFirmwareFromDirectory": "Bir Dizin Üzerinden Yazılım Yükle",
"MenuBarHelp": "Yardım",
"MenuBarHelpCheckForUpdates": "Güncellemeleri Denetle",
"MenuBarHelpAbout": "Hakkında",
"MenuSearch": "Ara...",
"GameListHeaderFavorite": "Favori",
"GameListHeaderIcon": "Simge",
"GameListHeaderApplication": "Oyun Adı",
"GameListHeaderDeveloper": "Geliştirici",
"GameListHeaderVersion": "Sürüm",
"GameListHeaderTimePlayed": "Oynama Süresi",
"GameListHeaderLastPlayed": "Son Oynama Tarihi",
"GameListHeaderFileExtension": "Dosya Uzantısı",
"GameListHeaderFileSize": "Dosya Boyutu",
"GameListHeaderPath": "Yol",
"GameListContextMenuOpenUserSaveDirectory": "Kullanıcı Kayıt Dosyası Dizinini Aç",
"GameListContextMenuOpenUserSaveDirectoryToolTip": "Uygulamanın Kullanıcı Kaydı'nın bulunduğu dizini açar",
"GameListContextMenuOpenDeviceSaveDirectory": "Kullanıcı Cihaz Dizinini Aç",
"GameListContextMenuOpenDeviceSaveDirectoryToolTip": "Uygulamanın Kullanıcı Cihaz Kaydı'nın bulunduğu dizini açar",
"GameListContextMenuOpenBcatSaveDirectory": "Kullanıcı BCAT Dizinini Aç",
"GameListContextMenuOpenBcatSaveDirectoryToolTip": "Uygulamanın Kullanıcı BCAT Kaydı'nın bulunduğu dizini açar",
"GameListContextMenuManageTitleUpdates": "Oyun Güncellemelerini Yönet",
"GameListContextMenuManageTitleUpdatesToolTip": "Oyun Güncelleme Yönetim Penceresini Açar",
"GameListContextMenuManageDlc": "DLC'leri Yönet",
"GameListContextMenuManageDlcToolTip": "DLC yönetim penceresini açar",
"GameListContextMenuOpenModsDirectory": "Mod Dizinini Aç",
"GameListContextMenuOpenModsDirectoryToolTip": "Uygulamanın modlarının bulunduğu dizini açar",
"GameListContextMenuCacheManagement": "Önbellek Yönetimi",
"GameListContextMenuCacheManagementPurgePptc": "PPTC Yeniden Yapılandırmasını Başlat",
"GameListContextMenuCacheManagementPurgePptcToolTip": "Oyunun bir sonraki açılışında PPTC'yi yeniden yapılandır",
"GameListContextMenuCacheManagementPurgeShaderCache": "Shader Önbelleğini Temizle",
"GameListContextMenuCacheManagementPurgeShaderCacheToolTip": "Uygulamanın shader önbelleğini temizler",
"GameListContextMenuCacheManagementOpenPptcDirectory": "PPTC Dizinini Aç",
"GameListContextMenuCacheManagementOpenPptcDirectoryToolTip": "Uygulamanın PPTC Önbelleğinin bulunduğu dizini açar",
"GameListContextMenuCacheManagementOpenShaderCacheDirectory": "Shader Önbelleği Dizinini Aç",
"GameListContextMenuCacheManagementOpenShaderCacheDirectoryToolTip": "Uygulamanın shader önbelleğinin bulunduğu dizini açar",
"GameListContextMenuExtractData": "Veriyi Ayıkla",
"GameListContextMenuExtractDataExeFS": "ExeFS",
"GameListContextMenuExtractDataExeFSToolTip": "Uygulamanın geçerli yapılandırmasından ExeFS kısmını ayıkla (Güncellemeler dahil)",
"GameListContextMenuExtractDataRomFS": "RomFS",
"GameListContextMenuExtractDataRomFSToolTip": "Uygulamanın geçerli yapılandırmasından RomFS kısmını ayıkla (Güncellemeler dahil)",
"GameListContextMenuExtractDataLogo": "Logo",
"GameListContextMenuExtractDataLogoToolTip": "Uygulamanın geçerli yapılandırmasından Logo kısmını ayıkla (Güncellemeler dahil)",
"StatusBarGamesLoaded": "{0}/{1} Oyun Yüklendi",
"StatusBarSystemVersion": "Sistem Sürümü: {0}",
"Settings": "Ayarlar",
"SettingsTabGeneral": "Kullancı Arayüzü",
"SettingsTabGeneralGeneral": "Genel",
"SettingsTabGeneralEnableDiscordRichPresence": "Discord Zengin İçerik'i Etkinleştir",
"SettingsTabGeneralCheckUpdatesOnLaunch": "Her Açılışta Güncellemeleri Denetle",
"SettingsTabGeneralShowConfirmExitDialog": "\"Çıkışı Onayla\" Diyaloğunu Göster",
"SettingsTabGeneralHideCursorOnIdle": "Hareketsizlik durumunda imleci gizle",
"SettingsTabGeneralGameDirectories": "Oyun Dizinleri",
"SettingsTabGeneralAdd": "Ekle",
"SettingsTabGeneralRemove": "Kaldır",
"SettingsTabSystem": "Sistem",
"SettingsTabSystemCore": "Çekirdek",
"SettingsTabSystemSystemRegion": "Sistem Bölgesi:",
"SettingsTabSystemSystemRegionJapan": "Japonya",
"SettingsTabSystemSystemRegionUSA": "ABD",
"SettingsTabSystemSystemRegionEurope": "Avrupa",
"SettingsTabSystemSystemRegionAustralia": "Avustralya",
"SettingsTabSystemSystemRegionChina": "Çin",
"SettingsTabSystemSystemRegionKorea": "Kore",
"SettingsTabSystemSystemRegionTaiwan": "Tayvan",
"SettingsTabSystemSystemLanguage": "Sistem Dili:",
"SettingsTabSystemSystemLanguageJapanese": "Japonca",
"SettingsTabSystemSystemLanguageAmericanEnglish": "Amerikan İngilizcesi",
"SettingsTabSystemSystemLanguageFrench": "Fransızca",
"SettingsTabSystemSystemLanguageGerman": "Almanca",
"SettingsTabSystemSystemLanguageItalian": "İtalyanca",
"SettingsTabSystemSystemLanguageSpanish": "İspanyolca",
"SettingsTabSystemSystemLanguageChinese": "Çince",
"SettingsTabSystemSystemLanguageKorean": "Korece",
"SettingsTabSystemSystemLanguageDutch": "Flemenkçe",
"SettingsTabSystemSystemLanguagePortuguese": "Portekizce",
"SettingsTabSystemSystemLanguageRussian": "Rusça",
"SettingsTabSystemSystemLanguageTaiwanese": "Tayvanca",
"SettingsTabSystemSystemLanguageBritishEnglish": "İngiliz İngilizcesi",
"SettingsTabSystemSystemLanguageCanadianFrench": "Kanada Fransızcası",
"SettingsTabSystemSystemLanguageLatinAmericanSpanish": "Latin Amerika İspanyolcası",
"SettingsTabSystemSystemLanguageSimplifiedChinese": "Basitleştirilmiş Çince",
"SettingsTabSystemSystemLanguageTraditionalChinese": "Geleneksel Çince",
"SettingsTabSystemSystemTimeZone": "Sistem Saat Dilimi:",
"SettingsTabSystemSystemTime": "Sistem Saati:",
"SettingsTabSystemEnableVsync": "VSync",
"SettingsTabSystemEnablePptc": "PPTC (Profilli Sürekli Çeviri Önbelleği)",
"SettingsTabSystemEnableFsIntegrityChecks": "FS Bütünlük Kontrolleri",
"SettingsTabSystemAudioBackend": "Ses Motoru:",
"SettingsTabSystemAudioBackendDummy": "Yapay",
"SettingsTabSystemAudioBackendOpenAL": "OpenAL",
"SettingsTabSystemAudioBackendSoundIO": "SoundIO",
"SettingsTabSystemAudioBackendSDL2": "SDL2",
"SettingsTabSystemHacks": "Hack'ler",
"SettingsTabSystemHacksNote": " (dengesizlik oluşturabilir)",
"SettingsTabSystemExpandDramSize": "Alternatif bellek düzeni kullan (Geliştirici)",
"SettingsTabSystemIgnoreMissingServices": "Eksik Servisleri Görmezden Gel",
"SettingsTabGraphics": "Grafikler",
"SettingsTabGraphicsAPI": "Grafikler API",
"SettingsTabGraphicsEnableShaderCache": "Shader Önbelleğini Etkinleştir",
"SettingsTabGraphicsAnisotropicFiltering": "Eşyönsüz Doku Süzmesi:",
"SettingsTabGraphicsAnisotropicFilteringAuto": "Otomatik",
"SettingsTabGraphicsAnisotropicFiltering2x": "2x",
"SettingsTabGraphicsAnisotropicFiltering4x": "4x",
"SettingsTabGraphicsAnisotropicFiltering8x": "8x",
"SettingsTabGraphicsAnisotropicFiltering16x": "16x",
"SettingsTabGraphicsResolutionScale": "Çözünürlük Ölçeği:",
"SettingsTabGraphicsResolutionScaleCustom": "Özel (Tavsiye Edilmez)",
"SettingsTabGraphicsResolutionScaleNative": "Yerel (720p/1080p)",
"SettingsTabGraphicsResolutionScale2x": "2x (1440p/2160p)",
"SettingsTabGraphicsResolutionScale3x": "3x (2160p/3240p)",
"SettingsTabGraphicsResolutionScale4x": "4x (2880p/4320p)",
"SettingsTabGraphicsAspectRatio": "En-Boy Oranı:",
"SettingsTabGraphicsAspectRatio4x3": "4:3",
"SettingsTabGraphicsAspectRatio16x9": "16:9",
"SettingsTabGraphicsAspectRatio16x10": "16:10",
"SettingsTabGraphicsAspectRatio21x9": "21:9",
"SettingsTabGraphicsAspectRatio32x9": "32:9",
"SettingsTabGraphicsAspectRatioStretch": "Pencereye Sığdırmak İçin Genişlet",
"SettingsTabGraphicsDeveloperOptions": "Geliştirici Seçenekleri",
"SettingsTabGraphicsShaderDumpPath": "Grafik Shader Döküm Yolu:",
"SettingsTabLogging": "Loglama",
"SettingsTabLoggingLogging": "Loglama",
"SettingsTabLoggingEnableLoggingToFile": "Logları Dosyaya Kaydetmeyi Etkinleştir",
"SettingsTabLoggingEnableStubLogs": "Stub Loglarını Etkinleştir",
"SettingsTabLoggingEnableInfoLogs": "Bilgi Loglarını Etkinleştir",
"SettingsTabLoggingEnableWarningLogs": "Uyarı Loglarını Etkinleştir",
"SettingsTabLoggingEnableErrorLogs": "Hata Loglarını Etkinleştir",
"SettingsTabLoggingEnableTraceLogs": "Trace Loglarını Etkinleştir",
"SettingsTabLoggingEnableGuestLogs": "Guest Loglarını Etkinleştir",
"SettingsTabLoggingEnableFsAccessLogs": "Fs Erişim Loglarını Etkinleştir",
"SettingsTabLoggingFsGlobalAccessLogMode": "Fs Evrensel Erişim Log Modu:",
"SettingsTabLoggingDeveloperOptions": "Geliştirici Seçenekleri (UYARI: Performansı düşürecektir)",
"SettingsTabLoggingGraphicsBackendLogLevel": "Grafik Arka Uç Günlük Düzeyi",
"SettingsTabLoggingGraphicsBackendLogLevelNone": "Hiçbiri",
"SettingsTabLoggingGraphicsBackendLogLevelError": "Hata",
"SettingsTabLoggingGraphicsBackendLogLevelPerformance": "Yavaşlamalar",
"SettingsTabLoggingGraphicsBackendLogLevelAll": "Hepsi",
"SettingsTabLoggingEnableDebugLogs": "Hata Ayıklama Loglarını Etkinleştir",
"SettingsTabInput": "Giriş Yöntemi",
"SettingsTabInputEnableDockedMode": "Docked Modu Etkinleştir",
"SettingsTabInputDirectKeyboardAccess": "Doğrudan Klavye Erişimi",
"SettingsButtonSave": "Kaydet",
"SettingsButtonClose": "Kapat",
"SettingsButtonOk": "Tamam",
"SettingsButtonCancel": "İptal",
"SettingsButtonApply": "Uygula",
"ControllerSettingsPlayer": "Oyuncu",
"ControllerSettingsPlayer1": "Oyuncu 1",
"ControllerSettingsPlayer2": "Oyuncu 2",
"ControllerSettingsPlayer3": "Oyuncu 3",
"ControllerSettingsPlayer4": "Oyuncu 4",
"ControllerSettingsPlayer5": "Oyuncu 5",
"ControllerSettingsPlayer6": "Oyuncu 6",
"ControllerSettingsPlayer7": "Oyuncu 7",
"ControllerSettingsPlayer8": "Oyuncu 8",
"ControllerSettingsHandheld": "Portatif Mod",
"ControllerSettingsInputDevice": "Giriş Cihazı",
"ControllerSettingsRefresh": "Yenile",
"ControllerSettingsDeviceDisabled": "Devre Dışı",
"ControllerSettingsControllerType": "Kontrolcü Tipi",
"ControllerSettingsControllerTypeHandheld": "Portatif Mod",
"ControllerSettingsControllerTypeProController": "Profesyonel Denetleyici",
"ControllerSettingsControllerTypeJoyConPair": "JoyCon Çifti",
"ControllerSettingsControllerTypeJoyConLeft": "JoyCon Sol",
"ControllerSettingsControllerTypeJoyConRight": "JoyCon Sağ",
"ControllerSettingsProfile": "Profil",
"ControllerSettingsProfileDefault": "Varsayılan",
"ControllerSettingsLoad": "Yükle",
"ControllerSettingsAdd": "Ekle",
"ControllerSettingsRemove": "Kaldır",
"ControllerSettingsButtons": "Tuşlar",
"ControllerSettingsButtonA": "A",
"ControllerSettingsButtonB": "B",
"ControllerSettingsButtonX": "X",
"ControllerSettingsButtonY": "Y",
"ControllerSettingsButtonPlus": "+",
"ControllerSettingsButtonMinus": "-",
"ControllerSettingsDPad": "Yön Tuşları",
"ControllerSettingsDPadUp": "Yukarı",
"ControllerSettingsDPadDown": "Aşağı",
"ControllerSettingsDPadLeft": "Sol",
"ControllerSettingsDPadRight": "Sağ",
"ControllerSettingsLStick": "Sol Analog",
"ControllerSettingsLStickButton": "Tuş",
"ControllerSettingsLStickUp": "Yukarı",
"ControllerSettingsLStickDown": "Aşağı",
"ControllerSettingsLStickLeft": "Sol",
"ControllerSettingsLStickRight": "Sağ",
"ControllerSettingsLStickStick": "Analog",
"ControllerSettingsLStickInvertXAxis": "X Eksenini Tersine Çevir",
"ControllerSettingsLStickInvertYAxis": "Y Eksenini Tersine Çevir",
"ControllerSettingsLStickDeadzone": "Ölü Bölge:",
"ControllerSettingsRStick": "Sağ Analog",
"ControllerSettingsRStickButton": "Tuş",
"ControllerSettingsRStickUp": "Yukarı",
"ControllerSettingsRStickDown": "Aşağı",
"ControllerSettingsRStickLeft": "Sol",
"ControllerSettingsRStickRight": "Sağ",
"ControllerSettingsRStickStick": "Analog",
"ControllerSettingsRStickInvertXAxis": "X Eksenini Tersine Çevir",
"ControllerSettingsRStickInvertYAxis": "Y Eksenini Tersine Çevir",
"ControllerSettingsRStickDeadzone": "Ölü Bölge:",
"ControllerSettingsTriggersLeft": "Tetikler Sol",
"ControllerSettingsTriggersRight": "Tetikler Sağ",
"ControllerSettingsTriggersButtonsLeft": "Tetik Tuşları Sol",
"ControllerSettingsTriggersButtonsRight": "Tetik Tuşları Sağ",
"ControllerSettingsTriggers": "Tetikler",
"ControllerSettingsTriggerL": "L",
"ControllerSettingsTriggerR": "R",
"ControllerSettingsTriggerZL": "ZL",
"ControllerSettingsTriggerZR": "ZR",
"ControllerSettingsLeftSL": "SL",
"ControllerSettingsLeftSR": "SR",
"ControllerSettingsRightSL": "SL",
"ControllerSettingsRightSR": "SR",
"ControllerSettingsExtraButtonsLeft": "Tuşlar Sol",
"ControllerSettingsExtraButtonsRight": "Tuşlar Sağ",
"ControllerSettingsMisc": "Diğer",
"ControllerSettingsTriggerThreshold": "Tetik Eşiği:",
"ControllerSettingsMotion": "Hareket",
"ControllerSettingsMotionUseCemuhookCompatibleMotion": "CemuHook uyumlu hareket kullan",
"ControllerSettingsMotionControllerSlot": "Kontrolcü Yuvası:",
"ControllerSettingsMotionMirrorInput": "Girişi Aynala",
"ControllerSettingsMotionRightJoyConSlot": "Sağ JoyCon Yuvası:",
"ControllerSettingsMotionServerHost": "Sunucu Sahibi:",
"ControllerSettingsMotionGyroSensitivity": "Gyro Hassasiyeti:",
"ControllerSettingsMotionGyroDeadzone": "Gyro Ölü Bölgesi:",
"ControllerSettingsSave": "Kaydet",
"ControllerSettingsClose": "Kapat",
"UserProfilesSelectedUserProfile": "Seçili Kullanıcı Profili:",
"UserProfilesSaveProfileName": "Profil İsmini Kaydet",
"UserProfilesChangeProfileImage": "Profil Resmini Değiştir",
"UserProfilesAvailableUserProfiles": "Mevcut Kullanıcı Profilleri:",
"UserProfilesAddNewProfile": "Yeni Profil Ekle",
"UserProfilesDelete": "Sil",
"UserProfilesClose": "Kapat",
"ProfileImageSelectionTitle": "Profil Resmi Seçimi",
"ProfileImageSelectionHeader": "Profil Resmi Seç",
"ProfileImageSelectionNote": "Özel bir profil resmi içeri aktarabilir veya sistem avatarlarından birini seçebilirsiniz",
"ProfileImageSelectionImportImage": "Resim İçeri Aktar",
"ProfileImageSelectionSelectAvatar": "Yazılım Avatarı Seç",
"InputDialogTitle": "Giriş Yöntemi Diyaloğu",
"InputDialogOk": "Tamam",
"InputDialogCancel": "İptal",
"InputDialogAddNewProfileTitle": "Profil İsmini Seç",
"InputDialogAddNewProfileHeader": "Lütfen Bir Profil İsmi Girin",
"InputDialogAddNewProfileSubtext": "(Maksimum Uzunluk: {0})",
"AvatarChoose": "Seç",
"AvatarSetBackgroundColor": "Arka Plan Rengi Ayarla",
"AvatarClose": "Kapat",
"ControllerSettingsLoadProfileToolTip": "Profil Yükle",
"ControllerSettingsAddProfileToolTip": "Profil Ekle",
"ControllerSettingsRemoveProfileToolTip": "Profili Kaldır",
"ControllerSettingsSaveProfileToolTip": "Profili Kaydet",
"MenuBarFileToolsTakeScreenshot": "Ekran Görüntüsü Al",
"MenuBarFileToolsHideUi": "Arayüzü Gizle",
"GameListContextMenuToggleFavorite": "Favori Ayarla",
"GameListContextMenuToggleFavoriteToolTip": "Oyunu Favorilere Ekle/Çıkar",
"SettingsTabGeneralTheme": "Tema",
"SettingsTabGeneralThemeCustomTheme": "Özel Tema Yolu",
"SettingsTabGeneralThemeBaseStyle": "Temel Stil",
"SettingsTabGeneralThemeBaseStyleDark": "Karanlık",
"SettingsTabGeneralThemeBaseStyleLight": "Aydınlık",
"SettingsTabGeneralThemeEnableCustomTheme": "Özel Tema Etkinleştir",
"ButtonBrowse": "Göz At",
"ControllerSettingsConfigureGeneral": "Ayarla",
"ControllerSettingsRumble": "Titreşim",
"ControllerSettingsRumbleStrongMultiplier": "Güçlü Titreşim Çoklayıcı",
"ControllerSettingsRumbleWeakMultiplier": "Zayıf Titreşim Seviyesi",
"DialogMessageSaveNotAvailableMessage": "{0} [{1:x16}] için kayıt verisi bulunamadı",
"DialogMessageSaveNotAvailableCreateSaveMessage": "Bu oyun için kayıt verisi oluşturmak ister misiniz?",
"DialogConfirmationTitle": "Ryujinx - Onay",
"DialogUpdaterTitle": "Ryujinx - Güncelleyici",
"DialogErrorTitle": "Ryujinx - Hata",
"DialogWarningTitle": "Ryujinx - Uyarı",
"DialogExitTitle": "Ryujinx - Çıkış",
"DialogErrorMessage": "Ryujinx bir hata ile karşılaştı",
"DialogExitMessage": "Ryujinx'i kapatmak istediğinizden emin misiniz?",
"DialogExitSubMessage": "Kaydedilmeyen bütün veriler kaybedilecek!",
"DialogMessageCreateSaveErrorMessage": "Belirtilen kayıt verisi oluşturulurken bir hata oluştu: {0}",
"DialogMessageFindSaveErrorMessage": "Belirtilen kayıt verisi bulunmaya çalışırken hata: {0}",
"FolderDialogExtractTitle": "İçine ayıklanacak klasörü seç",
"DialogNcaExtractionMessage": "{1} den {0} kısmı ayıklanıyor...",
"DialogNcaExtractionTitle": "Ryujinx - NCA Kısmı Ayıklayıcısı",
"DialogNcaExtractionMainNcaNotFoundErrorMessage": "Ayıklama hatası. Ana NCA seçilen dosyada bulunamadı.",
"DialogNcaExtractionCheckLogErrorMessage": "Ayıklama hatası. Ek bilgi için kayıt dosyasını okuyun.",
"DialogNcaExtractionSuccessMessage": "Ayıklama başarıyla tamamlandı.",
"DialogUpdaterConvertFailedMessage": "Güncel Ryujinx sürümü dönüştürülemedi.",
"DialogUpdaterCancelUpdateMessage": "Güncelleme iptal ediliyor!",
"DialogUpdaterAlreadyOnLatestVersionMessage": "Zaten Ryujinx'in en güncel sürümünü kullanıyorsunuz!",
"DialogUpdaterFailedToGetVersionMessage": "GitHub tarafından sürüm bilgileri alınırken bir hata oluştu. Eğer yeni sürüm için hazırlıklar yapılıyorsa bu hatayı almanız olasıdır. Lütfen birkaç dakika sonra tekrar deneyiniz.",
"DialogUpdaterConvertFailedGithubMessage": "Github Release'den alınan Ryujinx sürümü dönüştürülemedi.",
"DialogUpdaterDownloadingMessage": "Güncelleme İndiriliyor...",
"DialogUpdaterExtractionMessage": "Güncelleme Ayıklanıyor...",
"DialogUpdaterRenamingMessage": "Güncelleme Yeniden Adlandırılıyor...",
"DialogUpdaterAddingFilesMessage": "Yeni Güncelleme Ekleniyor...",
"DialogUpdaterCompleteMessage": "Güncelleme Tamamlandı!",
"DialogUpdaterRestartMessage": "Ryujinx'i şimdi yeniden başlatmak istiyor musunuz?",
"DialogUpdaterArchNotSupportedMessage": "Sistem mimariniz desteklenmemektedir!",
"DialogUpdaterArchNotSupportedSubMessage": "(Sadece x64 sistemleri desteklenmektedir!)",
"DialogUpdaterNoInternetMessage": "İnternete bağlı değilsiniz!",
"DialogUpdaterNoInternetSubMessage": "Lütfen aktif bir internet bağlantınız olduğunu kontrol edin!",
"DialogUpdaterDirtyBuildMessage": "Ryujinx'in Dirty build'lerini güncelleyemezsiniz!",
"DialogUpdaterDirtyBuildSubMessage": "Desteklenen bir sürüm için lütfen Ryujinx'i https://ryujinx.org/ sitesinden indirin.",
"DialogRestartRequiredMessage": "Yeniden Başlatma Gerekli",
"DialogThemeRestartMessage": "Tema kaydedildi. Temayı uygulamak için yeniden başlatma gerekiyor.",
"DialogThemeRestartSubMessage": "Yeniden başlatmak ister misiniz",
"DialogFirmwareInstallEmbeddedMessage": "Bu oyunun içine gömülü olan yazılımı yüklemek ister misiniz? (Firmware {0})",
"DialogFirmwareInstallEmbeddedSuccessMessage": "Yüklü firmware bulunamadı ancak Ryujinx sağlanan oyundan {0} firmware sürümünü yükledi.\nEmülatör şimdi başlatılacak.",
"DialogFirmwareNoFirmwareInstalledMessage": "Yazılım Yüklü Değil",
"DialogFirmwareInstalledMessage": "Yazılım {0} yüklendi",
"DialogOpenSettingsWindowLabel": "Seçenekler Penceresini Aç",
"DialogControllerAppletTitle": "Kontrolcü Applet'i",
"DialogMessageDialogErrorExceptionMessage": "Mesaj diyaloğu gösterilirken hata: {0}",
"DialogSoftwareKeyboardErrorExceptionMessage": "Mesaj diyaloğu gösterilirken hata: {0}",
"DialogErrorAppletErrorExceptionMessage": "Applet diyaloğu gösterilirken hata: {0}",
"DialogUserErrorDialogMessage": "{0}: {1}",
"DialogUserErrorDialogInfoMessage": "\nBu hatayı düzeltmek adına daha fazla bilgi için kurulum kılavuzumuzu takip edin.",
"DialogUserErrorDialogTitle": "Ryujinx Hatası ({0})",
"DialogAmiiboApiTitle": "Amiibo API",
"DialogAmiiboApiFailFetchMessage": "API'dan bilgi alırken bir hata oluştu.",
"DialogAmiiboApiConnectErrorMessage": "Amiibo API sunucusuna bağlanılamadı. Sunucu çevrimdışı olabilir veya uygun bir internet bağlantınızın olduğunu kontrol etmeniz gerekebilir.",
"DialogProfileInvalidProfileErrorMessage": "Profil {0} güncel giriş konfigürasyon sistemi ile uyumlu değil.",
"DialogProfileDefaultProfileOverwriteErrorMessage": "Varsayılan Profil'in üstüne yazılamaz",
"DialogProfileDeleteProfileTitle": "Profil Siliniyor",
"DialogProfileDeleteProfileMessage": "Bu eylem geri döndürülemez, devam etmek istediğinizden emin misiniz?",
"DialogWarning": "Uyarı",
"DialogPPTCDeletionMessage": "Belirtilen PPTC cache silinecek :\n\n{0}\n\nDevam etmek istediğinizden emin misiniz?",
"DialogPPTCDeletionErrorMessage": "Belirtilen PPTC cache temizlenirken hata {0}: {1}",
"DialogShaderDeletionMessage": "Belirtilen Shader cache silinecek :\n\n{0}\n\nDevam etmek istediğinizden emin misiniz?",
"DialogShaderDeletionErrorMessage": "Belirtilen Shader cache temizlenirken hata {0}: {1}",
"DialogRyujinxErrorMessage": "Ryujinx bir hata ile karşılaştı",
"DialogInvalidTitleIdErrorMessage": "Arayüz hatası: Seçilen oyun geçerli bir title ID'ye sahip değil",
"DialogFirmwareInstallerFirmwareNotFoundErrorMessage": "{0} da geçerli bir sistem firmware'i bulunamadı.",
"DialogFirmwareInstallerFirmwareInstallTitle": "Firmware {0} Yükle",
"DialogFirmwareInstallerFirmwareInstallMessage": "Sistem sürümü {0} yüklenecek.",
"DialogFirmwareInstallerFirmwareInstallSubMessage": "\n\nBu şimdiki sistem sürümünün yerini alacak {0}.",
"DialogFirmwareInstallerFirmwareInstallConfirmMessage": "\n\nDevam etmek istiyor musunuz?",
"DialogFirmwareInstallerFirmwareInstallWaitMessage": "Firmware yükleniyor...",
"DialogFirmwareInstallerFirmwareInstallSuccessMessage": "Sistem sürümü {0} başarıyla yüklendi.",
"DialogUserProfileDeletionWarningMessage": "Seçilen profil silinirse kullanılabilen başka profil kalmayacak",
"DialogUserProfileDeletionConfirmMessage": "Seçilen profili silmek istiyor musunuz",
"DialogControllerSettingsModifiedConfirmMessage": "Güncel kontrolcü seçenekleri güncellendi.",
"DialogControllerSettingsModifiedConfirmSubMessage": "Kaydetmek istiyor musunuz?",
"DialogLoadNcaErrorMessage": "{0}. Hatalı Dosya: {1}",
"DialogDlcNoDlcErrorMessage": "Belirtilen dosya seçilen oyun için DLC içermiyor!",
"DialogPerformanceCheckLoggingEnabledMessage": "Sadece geliştiriler için dizayn edilen Trace Loglama seçeneği etkin.",
"DialogPerformanceCheckLoggingEnabledConfirmMessage": "En iyi performans için trace loglama'nın devre dışı bırakılması tavsiye edilir. Trace loglama seçeneğini şimdi devre dışı bırakmak ister misiniz?",
"DialogPerformanceCheckShaderDumpEnabledMessage": "Sadece geliştiriler için dizayn edilen Shader Dumping seçeneği etkin.",
"DialogPerformanceCheckShaderDumpEnabledConfirmMessage": "En iyi performans için Shader Dumping'in devre dışı bırakılması tavsiye edilir. Shader Dumping seçeneğini şimdi devre dışı bırakmak ister misiniz?",
"DialogLoadAppGameAlreadyLoadedMessage": "Bir oyun zaten yüklendi",
"DialogLoadAppGameAlreadyLoadedSubMessage": "Lütfen yeni bir oyun açmadan önce emülasyonu durdurun veya emülatörü kapatın.",
"DialogUpdateAddUpdateErrorMessage": "Belirtilen dosya seçilen oyun için güncelleme içermiyor!",
"DialogSettingsBackendThreadingWarningTitle": "Uyarı - Backend Threading",
"DialogSettingsBackendThreadingWarningMessage": "Bu seçeneğin tamamen uygulanması için Ryujinx'in kapatıp açılması gerekir. Kullandığınız işletim sistemine bağlı olarak, Ryujinx'in multithreading'ini kullanırken driver'ınızın multithreading seçeneğini kapatmanız gerekebilir.",
"SettingsTabGraphicsFeaturesOptions": "Özellikler",
"SettingsTabGraphicsBackendMultithreading": "Grafik Backend Multithreading:",
"CommonAuto": "Otomatik",
"CommonOff": "Kapalı",
"CommonOn": "Açık",
"InputDialogYes": "Evet",
"InputDialogNo": "Hayır",
"DialogProfileInvalidProfileNameErrorMessage": "Dosya adı geçersiz karakter içeriyor. Lütfen tekrar deneyin.",
"MenuBarOptionsPauseEmulation": "Durdur",
"MenuBarOptionsResumeEmulation": "Devam Et",
"AboutUrlTooltipMessage": "Ryujinx'in websitesini varsayılan tarayıcınızda açmak için tıklayın.",
"AboutDisclaimerMessage": "Ryujinx, Nintendo™ veya ortaklarıyla herhangi bir şekilde bağlantılı değildir.",
"AboutAmiiboDisclaimerMessage": "Amiibo emülasyonumuzda \nAmiiboAPI (www.amiiboapi.com) kullanılmaktadır.",
"AboutPatreonUrlTooltipMessage": "Ryujinx'in Patreon sayfasını varsayılan tarayıcınızda açmak için tıklayın.",
"AboutGithubUrlTooltipMessage": "Ryujinx'in GitHub sayfasını varsayılan tarayıcınızda açmak için tıklayın.",
"AboutDiscordUrlTooltipMessage": "Varsayılan tarayıcınızda Ryujinx'in Discord'una bir davet açmak için tıklayın.",
"AboutTwitterUrlTooltipMessage": "Ryujinx'in Twitter sayfasını varsayılan tarayıcınızda açmak için tıklayın.",
"AboutRyujinxAboutTitle": "Hakkında:",
"AboutRyujinxAboutContent": "Ryujinx bir Nintendo Switch™ emülatörüdür.\nLütfen bizi Patreon'da destekleyin.\nEn son haberleri Twitter veya Discord'umuzdan alın.\nKatkıda bulunmak isteyen geliştiriciler GitHub veya Discord üzerinden daha fazla bilgi edinebilir.",
"AboutRyujinxMaintainersTitle": "Geliştiriciler:",
"AboutRyujinxMaintainersContentTooltipMessage": "Katkıda bulunanlar sayfasını varsayılan tarayıcınızda açmak için tıklayın.",
"AboutRyujinxSupprtersTitle": "Patreon Destekleyicileri:",
"AmiiboSeriesLabel": "Amiibo Serisi",
"AmiiboCharacterLabel": "Karakter",
"AmiiboScanButtonLabel": "Tarat",
"AmiiboOptionsShowAllLabel": "Tüm Amiibo'ları Göster",
"AmiiboOptionsUsRandomTagLabel": "Hack: Rastgele bir Uuid kullan",
"DlcManagerTableHeadingEnabledLabel": "Etkin",
"DlcManagerTableHeadingTitleIdLabel": "Başlık ID",
"DlcManagerTableHeadingContainerPathLabel": "Container Yol",
"DlcManagerTableHeadingFullPathLabel": "Tam Yol",
"DlcManagerRemoveAllButton": "Tümünü kaldır",
"DlcManagerEnableAllButton": "Tümünü Aktif Et",
"DlcManagerDisableAllButton": "Tümünü Devre Dışı Bırak",
"MenuBarOptionsChangeLanguage": "Dili Değiştir",
"CommonSort": "Sırala",
"CommonShowNames": "İsimleri Göster",
"CommonFavorite": "Favori",
"OrderAscending": "Artan",
"OrderDescending": "Azalan",
"SettingsTabGraphicsFeatures": "Özellikler & İyileştirmeler",
"ErrorWindowTitle": "Hata Penceresi",
"ToggleDiscordTooltip": "Ryujinx'i \"şimdi oynanıyor\" Discord aktivitesinde göstermeyi veya göstermemeyi seçin",
"AddGameDirBoxTooltip": "Listeye eklemek için oyun dizini seçin",
"AddGameDirTooltip": "Listeye oyun dizini ekle",
"RemoveGameDirTooltip": "Seçili oyun dizinini kaldır",
"CustomThemeCheckTooltip": "Emülatör pencerelerinin görünümünü değiştirmek için özel bir Avalonia teması kullan",
"CustomThemePathTooltip": "Özel arayüz temasının yolu",
"CustomThemeBrowseTooltip": "Özel arayüz teması için göz at",
"DockModeToggleTooltip": "Docked modu emüle edilen sistemin yerleşik Nintendo Switch gibi davranmasını sağlar. Bu çoğu oyunda grafik kalitesini arttırır. Diğer yandan, bu seçeneği devre dışı bırakmak emüle edilen sistemin elde Ninendo Switch gibi davranmasını sağlayıp grafik kalitesini düşürür.\n\nDocked modu kullanmayı düşünüyorsanız 1. Oyuncu kontrollerini; Handheld modunu kullanmak istiyorsanız Handheld kontrollerini konfigüre edin.\n\nEmin değilseniz aktif halde bırakın.",
"DirectKeyboardTooltip": "Doğrudan Klavye Erişimi (HID) desteği. Oyunların klavyenizi metin giriş cihazı olarak kullanmasını sağlar.",
"DirectMouseTooltip": "Doğrudan Fare Erişimi (HID) desteği. Oyunların farenizi işaret aygıtı olarak kullanmasını sağlar.",
"RegionTooltip": "Sistem Bölgesini Değiştir",
"LanguageTooltip": "Sistem Dilini Değiştir",
"TimezoneTooltip": "Sistem Saat Dilimini Değiştir",
"TimeTooltip": "Sistem Saatini Değiştir",
"VSyncToggleTooltip": "Emüle edilen konsolun Dikey Senkronizasyonu. Çoğu oyun için kare sınırlayıcı işlevi görür, bu seçeneği devre dışı bırakmak bazı oyunların normalden yüksek hızda çalışmasını ve yükleme ekranlarının daha uzun sürmesini veya sıkışıp kalmasını sağlar.\n\nTercih ettiğiniz bir kısayol ile oyun içindeyken etkinleştirilip devre dışı bırakılabilir. Bu seçeneği devre dışı bırakmayı düşünüyorsanız bir kısayol atamanızı öneririz.\n\nEmin değilseniz aktif halde bırakın.",
"PptcToggleTooltip": "Çevrilen JIT fonksiyonlarını oyun her açıldığında çevrilmek zorunda kalmaması için kaydeder.\n\nTeklemeyi azaltır ve ilk açılıştan sonra oyunların ilk açılış süresini ciddi biçimde hızlandırır.\n\nEmin değilseniz aktif halde bırakın.",
"FsIntegrityToggleTooltip": "Oyun açarken hatalı dosyaların olup olmadığını kontrol eder, ve hatalı dosya bulursa log dosyasında hash hatası görüntüler.\n\nPerformansa herhangi bir etkisi yoktur ve sorun gidermeye yardımcı olur.\n\nEmin değilseniz aktif halde bırakın.",
"AudioBackendTooltip": "Ses çıkış motorunu değiştirir.\n\nSDL2 tercih edilen seçenektir, OpenAL ve SoundIO ise alternatif olarak kullanılabilir. Dummy seçeneğinde ses çıkışı olmayacaktır.\n\nEmin değilseniz SDL2 seçeneğine ayarlayın.",
"MemoryManagerTooltip": "Guest hafızasının nasıl tahsis edilip erişildiğini değiştirir. Emüle edilen CPU performansını ciddi biçimde etkiler.\n\nEmin değilseniz HOST UNCHECKED seçeneğine ayarlayın.",
"MemoryManagerSoftwareTooltip": "Adres çevirisi için bir işlemci sayfası kullanır. En yüksek doğruluğu ve en yavaş performansı sunar.",
"MemoryManagerHostTooltip": "Hafızayı doğrudan host adres aralığında tahsis eder. Çok daha hızlı JIT derleme ve işletimi sunar.",
"MemoryManagerUnsafeTooltip": "Hafızayı doğrudan tahsis eder, ancak host aralığına erişimden önce adresi maskelemez. Daha iyi performansa karşılık emniyetten ödün verir. Misafir uygulama Ryujinx içerisinden istediği hafızaya erişebilir, bu sebeple bu seçenek ile sadece güvendiğiniz uygulamaları çalıştırın.",
"DRamTooltip": "Emüle edilen sistem hafızasını 4GiB'dan 6GiB'a yükseltir.\n\nBu seçenek yalnızca yüksek çözünürlük doku paketleri veya 4k çözünürlük modları için kullanılır. Performansı artırMAZ!\n\nEmin değilseniz devre dışı bırakın.",
"IgnoreMissingServicesTooltip": "Henüz programlanmamış Horizon işletim sistemi servislerini görmezden gelir. Bu seçenek belirli oyunların açılırken çökmesinin önüne geçmeye yardımcı olabilir.\n\nEmin değilseniz devre dışı bırakın.",
"GraphicsBackendThreadingTooltip": "Grafik arka uç komutlarını ikinci bir iş parçacığında işletir.\n\nKendi multithreading desteği olmayan sürücülerde shader derlemeyi hızlandırıp performansı artırır. Multithreading desteği olan sürücülerde çok az daha iyi performans sağlar.\n\nEmin değilseniz Otomatik seçeneğine ayarlayın.",
"GalThreadingTooltip": "Grafik arka uç komutlarını ikinci bir iş parçacığında işletir.\n\nKendi multithreading desteği olmayan sürücülerde shader derlemeyi hızlandırıp performansı artırır. Multithreading desteği olan sürücülerde çok az daha iyi performans sağlar.\n\nEmin değilseniz Otomatik seçeneğine ayarlayın.",
"ShaderCacheToggleTooltip": "Sonraki çalışmalarda takılmaları engelleyen bir gölgelendirici disk önbelleğine kaydeder.",
"ResolutionScaleTooltip": "Uygulanabilir grafik hedeflerine uygulanan çözünürlük ölçeği",
"ResolutionScaleEntryTooltip": "Küsüratlı çözünürlük ölçeği, 1.5 gibi. Küsüratlı ölçekler hata oluşturmaya ve çökmeye daha yatkındır.",
"AnisotropyTooltip": "Eşyönsüz doku süzmesi seviyesi (Oyun tarafından istenen değeri kullanmak için Otomatik seçeneğine ayarlayın)",
"AspectRatioTooltip": "Grafik penceresine uygulanan en-boy oranı.",
"ShaderDumpPathTooltip": "Grafik Shader Döküm Yolu",
"FileLogTooltip": "Konsol loglarını diskte bir log dosyasına kaydeder. Performansı etkilemez.",
"StubLogTooltip": "Stub log mesajlarını konsola yazdırır. Performansı etkilemez.",
"InfoLogTooltip": "Bilgi log mesajlarını konsola yazdırır. Performansı etkilemez.",
"WarnLogTooltip": "Uyarı log mesajlarını konsola yazdırır. Performansı etkilemez.",
"ErrorLogTooltip": "Hata log mesajlarını konsola yazdırır. Performansı etkilemez.",
"TraceLogTooltip": "Trace log mesajlarını konsola yazdırır. Performansı etkilemez.",
"GuestLogTooltip": "Guest log mesajlarını konsola yazdırır. Performansı etkilemez.",
"FileAccessLogTooltip": "Dosya sistemi erişim log mesajlarını konsola yazdırır.",
"FSAccessLogModeTooltip": "Konsola FS erişim loglarının yazılmasını etkinleştirir. Kullanılabilir modlar 0-3'tür",
"DeveloperOptionTooltip": "Dikkatli kullanın",
"OpenGlLogLevel": "Uygun log seviyesinin aktif olmasını gerektirir",
"DebugLogTooltip": "Debug log mesajlarını konsola yazdırır.\n\nBu seçeneği yalnızca geliştirici üyemiz belirtirse aktifleştirin, çünkü bu seçenek log dosyasını okumayı zorlaştırır ve emülatörün performansını düşürür.",
"LoadApplicationFileTooltip": "Switch ile uyumlu bir dosya yüklemek için dosya tarayıcısını açar",
"LoadApplicationFolderTooltip": "Switch ile uyumlu ayrıştırılmamış bir uygulama yüklemek için dosya tarayıcısını açar",
"OpenRyujinxFolderTooltip": "Ryujinx dosya sistem klasörünü açar",
"OpenRyujinxLogsTooltip": "Log dosyalarının bulunduğu klasörü açar",
"ExitTooltip": "Ryujinx'ten çıkış yapmayı sağlar",
"OpenSettingsTooltip": "Seçenekler penceresini açar",
"OpenProfileManagerTooltip": "Kullanıcı profil yöneticisi penceresini açar",
"StopEmulationTooltip": "Oynanmakta olan oyunun emülasyonunu durdurup oyun seçimine geri döndürür",
"CheckUpdatesTooltip": "Ryujinx güncellemelerini denetlemeyi sağlar",
"OpenAboutTooltip": "Hakkında penceresini açar",
"GridSize": "Öge Boyutu",
"GridSizeTooltip": "Grid ögelerinin boyutunu değiştirmeyi sağlar",
"SettingsTabSystemSystemLanguageBrazilianPortuguese": "Brezilya Portekizcesi",
"AboutRyujinxContributorsButtonHeader": "Tüm katkıda bulunanları gör",
"SettingsTabSystemAudioVolume": "Ses Seviyesi: ",
"AudioVolumeTooltip": "Ses seviyesini değiştirir",
"SettingsTabSystemEnableInternetAccess": "Guest Internet Erişimi/LAN Modu",
"EnableInternetAccessTooltip": "Emüle edilen uygulamanın internete bağlanmasını sağlar.\n\nLAN modu bulunan oyunlar bu seçenek ile birbirine bağlanabilir ve sistemler aynı access point'e bağlanır. Bu gerçek konsolları da kapsar.\n\nNintendo sunucularına bağlanmayı sağlaMAZ. Internete bağlanmaya çalışan baz oyunların çökmesine sebep olabilr.\n\nEmin değilseniz devre dışı bırakın.",
"GameListContextMenuManageCheatToolTip": "Hileleri yönetmeyi sağlar",
"GameListContextMenuManageCheat": "Hileleri Yönet",
"ControllerSettingsStickRange": "Menzil:",
"DialogStopEmulationTitle": "Ryujinx - Emülasyonu Durdur",
"DialogStopEmulationMessage": "Emülasyonu durdurmak istediğinizden emin misiniz?",
"SettingsTabCpu": "İşlemci",
"SettingsTabAudio": "Ses",
"SettingsTabNetwork": "Ağ",
"SettingsTabNetworkConnection": "Ağ Bağlantısı",
"SettingsTabCpuCache": "İşlemci Belleği",
"SettingsTabCpuMemory": "CPU Hafızası",
"DialogUpdaterFlatpakNotSupportedMessage": "Lütfen Ryujinx'i FlatHub aracılığıyla güncelleyin.",
"UpdaterDisabledWarningTitle": "Güncelleyici Devre Dışı!",
"GameListContextMenuOpenSdModsDirectory": "Atmosphere Mod Dizini",
"GameListContextMenuOpenSdModsDirectoryToolTip": "Uygulama Modlarını içeren alternatif SD kart Atmosfer dizinini açar. Gerçek donanım için paketlenmiş modlar için kullanışlıdır.",
"ControllerSettingsRotate90": "Saat yönünde 90° Döndür",
"IconSize": "Ikon Boyutu",
"IconSizeTooltip": "Oyun ikonlarının boyutunu değiştirmeyi sağlar",
"MenuBarOptionsShowConsole": "Konsol'u Göster",
"ShaderCachePurgeError": "Belirtilen shader cache temizlenirken hata {0}: {1}",
"UserErrorNoKeys": "Keys bulunamadı",
"UserErrorNoFirmware": "Firmware bulunamadı",
"UserErrorFirmwareParsingFailed": "Firmware çözümleme hatası",
"UserErrorApplicationNotFound": "Uygulama bulunamadı",
"UserErrorUnknown": "Bilinmeyen hata",
"UserErrorUndefined": "Tanımlanmayan hata",
"UserErrorNoKeysDescription": "Ryujinx 'prod.keys' dosyasını bulamadı",
"UserErrorNoFirmwareDescription": "Ryujinx yüklü herhangi firmware bulamadı",
"UserErrorFirmwareParsingFailedDescription": "Ryujinx temin edilen firmware'i çözümleyemedi. Bu durum genellikle güncel olmayan keys'den kaynaklanır.",
"UserErrorApplicationNotFoundDescription": "Ryujinx belirtilen yolda geçerli bir uygulama bulamadı.",
"UserErrorUnknownDescription": "Bilinmeyen bir hata oluştu!",
"UserErrorUndefinedDescription": "Tanımlanmayan bir hata oluştu! Bu durum ile karşılaşılmamalıydı, lütfen bir geliştirici ile iletişime geçin!",
"OpenSetupGuideMessage": "Kurulum Kılavuzunu Aç",
"NoUpdate": "Güncelleme Yok",
"TitleUpdateVersionLabel": "Sürüm {0} - {1}",
"RyujinxInfo": "Ryujinx - Bilgi",
"RyujinxConfirm": "Ryujinx - Doğrulama",
"FileDialogAllTypes": "Tüm türler",
"Never": "Hiçbir Zaman",
"SwkbdMinCharacters": "En az {0} karakter uzunluğunda olmalı",
"SwkbdMinRangeCharacters": "{0}-{1} karakter uzunluğunda olmalı",
"SoftwareKeyboard": "Yazılım Klavyesi",
"DialogControllerAppletMessagePlayerRange": "Uygulama belirtilen türde {0} oyuncu istiyor:\n\nTÜRLER: {1}\n\nOYUNCULAR: {2}\n\n{3}Lütfen şimdi seçeneklerden giriş aygıtlarını ayarlayın veya Kapat'a basın.",
"DialogControllerAppletMessage": "Uygulama belirtilen türde tam olarak {0} oyuncu istiyor:\n\nTÜRLER: {1}\n\nOYUNCULAR: {2}\n\n{3}Lütfen şimdi seçeneklerden giriş aygıtlarını ayarlayın veya Kapat'a basın.",
"DialogControllerAppletDockModeSet": "Docked mode etkin. Handheld geçersiz.\n\n",
"UpdaterRenaming": "Eski dosyalar yeniden adlandırılıyor...",
"UpdaterRenameFailed": "Güncelleyici belirtilen dosyayı yeniden adlandıramadı: {0}",
"UpdaterAddingFiles": "Yeni Dosyalar Ekleniyor...",
"UpdaterExtracting": "Güncelleme Ayrıştırılıyor...",
"UpdaterDownloading": "Güncelleme İndiriliyor...",
"Game": "Oyun",
"Docked": "Yerleştirildi",
"Handheld": "El tipi",
"ConnectionError": "Bağlantı Hatası.",
"AboutPageDeveloperListMore": "{0} ve daha fazla...",
"ApiError": "API Hatası.",
"LoadingHeading": "{0} Yükleniyor",
"CompilingPPTC": "PTC Derleniyor",
"CompilingShaders": "Shaderlar Derleniyor",
"AllKeyboards": "Tüm Klavyeler",
"OpenFileDialogTitle": "Açmak için desteklenen bir dosya seçin",
"OpenFolderDialogTitle": "Ayrıştırılmamış oyun içeren bir klasör seçin",
"AllSupportedFormats": "Tüm Desteklenen Formatlar",
"RyujinxUpdater": "Ryujinx Güncelleyicisi",
"SettingsTabHotkeys": "Klavye Kısayolları",
"SettingsTabHotkeysHotkeys": "Klavye Kısayolları",
"SettingsTabHotkeysToggleVsyncHotkey": "VSync'i Etkinleştir/Devre Dışı Bırak:",
"SettingsTabHotkeysScreenshotHotkey": "Ekran Görüntüsü Al:",
"SettingsTabHotkeysShowUiHotkey": "Arayüzü Göster:",
"SettingsTabHotkeysPauseHotkey": "Durdur:",
"SettingsTabHotkeysToggleMuteHotkey": "Sustur:",
"ControllerMotionTitle": "Hareket Kontrol Seçenekleri",
"ControllerRumbleTitle": "Titreşim Seçenekleri",
"SettingsSelectThemeFileDialogTitle": "Tema Dosyası Seç",
"SettingsXamlThemeFile": "Xaml Tema Dosyası",
"AvatarWindowTitle": "Hesapları Yönet - Avatar",
"Amiibo": "Amiibo",
"Unknown": "Bilinmeyen",
"Usage": "Kullanım",
"Writable": "Yazılabilir",
"SelectDlcDialogTitle": "DLC dosyalarını seç",
"SelectUpdateDialogTitle": "Güncelleme dosyalarını seç",
"UserProfileWindowTitle": "Kullanıcı Profillerini Yönet",
"CheatWindowTitle": "Oyun Hilelerini Yönet",
"DlcWindowTitle": "Oyun DLC'lerini Yönet",
"UpdateWindowTitle": "Oyun Güncellemelerini Yönet",
"CheatWindowHeading": "{0} için Hile mevcut [{1}]",
"DlcWindowHeading": "{0} için DLC mevcut [{1}]",
"UserProfilesEditProfile": "Seçiliyi Düzenle",
"Cancel": "İptal",
"Save": "Kaydet",
"Discard": "Iskarta",
"UserProfilesSetProfileImage": "Profil Resmi Ayarla",
"UserProfileEmptyNameError": "İsim gerekli",
"UserProfileNoImageError": "Profil resmi ayarlanmalıdır",
"GameUpdateWindowHeading": "{0} için güncellemeler mevcut [{1}]",
"SettingsTabHotkeysResScaleUpHotkey": "Çözünürlüğü artır:",
"SettingsTabHotkeysResScaleDownHotkey": "Çözünürlüğü azalt:",
"UserProfilesName": "İsim:",
"UserProfilesUserId": "Kullanıcı Adı:",
"SettingsTabGraphicsBackend": "Grafik Arka Ucu",
"SettingsTabGraphicsBackendTooltip": "Kullanılacak Grafik Arka Uç",
"SettingsEnableTextureRecompression": "Yeniden Doku Sıkıştırılmasını Aktif Et",
"SettingsEnableTextureRecompressionTooltip": "4GB VRAM'in Altında Sistemler için önerilir.\n\nEmin değilseniz kapalı bırakın",
"SettingsTabGraphicsPreferredGpu": "Kullanılan GPU",
"SettingsTabGraphicsPreferredGpuTooltip": "Vulkan Grafik Arka Ucu ile kullanılacak Ekran Kartını Seçin.\n\nOpenGL'nin kullanacağı GPU'yu etkilemez.\n\n Emin değilseniz \"dGPU\" olarak işaretlenmiş GPU'ya ayarlayın. Eğer yoksa, dokunmadan bırakın.\n",
"SettingsAppRequiredRestartMessage": "Ryujinx'i Yeniden Başlatma Gerekli",
"SettingsGpuBackendRestartMessage": "Grafik Motoru ya da GPU ayarları değiştirildi. Bu işlemin uygulanması için yeniden başlatma gerekli.",
"SettingsGpuBackendRestartSubMessage": "Şimdi yeniden başlatmak istiyor musunuz?",
"RyujinxUpdaterMessage": "Ryujinx'i en son sürüme güncellemek ister misiniz?",
"SettingsTabHotkeysVolumeUpHotkey": "Sesi Arttır:",
"SettingsTabHotkeysVolumeDownHotkey": "Sesi Azalt:",
"SettingsEnableMacroHLE": "Macro HLE'yi Aktifleştir",
"SettingsEnableMacroHLETooltip": "GPU Macro kodunun yüksek seviye emülasyonu.\n\nPerformansı arttırır, ama bazı oyunlarda grafik hatalarına yol açabilir.\n\nEmin değilseniz AÇIK bırakın.",
"VolumeShort": "Ses",
"UserProfilesManageSaves": "Kayıtları Yönet",
"DeleteUserSave": "Bu oyun için kullanıcı kaydını silmek istiyor musunuz?",
"IrreversibleActionNote": "Bu eylem geri alınamaz.",
"SaveManagerHeading": "{0} için Kayıt Dosyalarını Yönet",
"SaveManagerTitle": "Kayıt Yöneticisi",
"Name": "İsim",
"Size": "Boyut",
"Search": "Ara",
"UserProfilesRecoverLostAccounts": "Kayıp Hesapları Kurtar",
"Recover": "Kurtar",
"UserProfilesRecoverHeading": "Aşağıdaki hesaplar için kayıtlar bulundu"
}

View File

@ -0,0 +1,614 @@
{
"Language": "Yкраїнська",
"MenuBarFileOpenApplet": "Відкрити аплет",
"MenuBarFileOpenAppletOpenMiiAppletToolTip": "Відкрийте аплет Mii Editor в автономному режимі",
"SettingsTabInputDirectMouseAccess": "Прямий доступ мишею",
"SettingsTabSystemMemoryManagerMode": "Режим диспетчера пам'яті:",
"SettingsTabSystemMemoryManagerModeSoftware": "Програмне забезпечення",
"SettingsTabSystemMemoryManagerModeHost": "Хост (швидко)",
"SettingsTabSystemMemoryManagerModeHostUnchecked": "Неперевірений хост (найшвидший, небезпечний)",
"MenuBarFile": "_Файл",
"MenuBarFileOpenFromFile": "_Завантажити програму з файлу",
"MenuBarFileOpenUnpacked": "Завантажити _розпаковану гру",
"MenuBarFileOpenEmuFolder": "Відкрити теку Ryujinx",
"MenuBarFileOpenLogsFolder": "Відкрити теку журналів змін",
"MenuBarFileExit": "_Вихід",
"MenuBarOptions": "Опції",
"MenuBarOptionsToggleFullscreen": "Перемкнути на весь екран",
"MenuBarOptionsStartGamesInFullscreen": "Запускати ігри на весь екран",
"MenuBarOptionsStopEmulation": "Зупинити емуляцію",
"MenuBarOptionsSettings": "_Налаштування",
"MenuBarOptionsManageUserProfiles": "_Керування профілями користувачів",
"MenuBarActions": "_Дії",
"MenuBarOptionsSimulateWakeUpMessage": "Симулювати повідомлення про пробудження",
"MenuBarActionsScanAmiibo": "Сканувати Amiibo",
"MenuBarTools": "_Інструменти",
"MenuBarToolsInstallFirmware": "Встановити прошивку",
"MenuBarFileToolsInstallFirmwareFromFile": "Встановити прошивку з XCI або ZIP",
"MenuBarFileToolsInstallFirmwareFromDirectory": "Встановити прошивку з теки",
"MenuBarHelp": "Довідка",
"MenuBarHelpCheckForUpdates": "Перевірити оновлення",
"MenuBarHelpAbout": "Про програму",
"MenuSearch": "Пошук...",
"GameListHeaderFavorite": "Вибране",
"GameListHeaderIcon": "Значок",
"GameListHeaderApplication": "Назва",
"GameListHeaderDeveloper": "Розробник",
"GameListHeaderVersion": "Версія",
"GameListHeaderTimePlayed": "Зіграно часу",
"GameListHeaderLastPlayed": "Остання гра",
"GameListHeaderFileExtension": "Розширення файлу",
"GameListHeaderFileSize": "Розмір файлу",
"GameListHeaderPath": "Шлях",
"GameListContextMenuOpenUserSaveDirectory": "Відкрити каталог збереження користувача",
"GameListContextMenuOpenUserSaveDirectoryToolTip": "Відкриває каталог, який містить збереження користувача програми",
"GameListContextMenuOpenDeviceSaveDirectory": "Відкрити каталог пристроїв користувача",
"GameListContextMenuOpenDeviceSaveDirectoryToolTip": "Відкриває каталог, який містить збереження пристрою програми",
"GameListContextMenuOpenBcatSaveDirectory": "Відкрити каталог користувача BCAT",
"GameListContextMenuOpenBcatSaveDirectoryToolTip": "Відкриває каталог, який містить BCAT-збереження програми",
"GameListContextMenuManageTitleUpdates": "Керування оновленнями заголовків",
"GameListContextMenuManageTitleUpdatesToolTip": "Відкриває вікно керування оновленням заголовка",
"GameListContextMenuManageDlc": "Керування DLC",
"GameListContextMenuManageDlcToolTip": "Відкриває вікно керування DLC",
"GameListContextMenuOpenModsDirectory": "Відкрити каталог модифікацій",
"GameListContextMenuOpenModsDirectoryToolTip": "Відкриває каталог, який містить модифікації програм",
"GameListContextMenuCacheManagement": "Керування кешем",
"GameListContextMenuCacheManagementPurgePptc": "Очистити кеш PPTC",
"GameListContextMenuCacheManagementPurgePptcToolTip": "Видаляє кеш PPTC програми",
"GameListContextMenuCacheManagementPurgeShaderCache": "Очистити кеш шейдерів",
"GameListContextMenuCacheManagementPurgeShaderCacheToolTip": "Видаляє кеш шейдерів програми",
"GameListContextMenuCacheManagementOpenPptcDirectory": "Відкрити каталог PPTC",
"GameListContextMenuCacheManagementOpenPptcDirectoryToolTip": "Відкриває каталог, який містить кеш PPTC програми",
"GameListContextMenuCacheManagementOpenShaderCacheDirectory": "Відкрити каталог кешу шейдерів",
"GameListContextMenuCacheManagementOpenShaderCacheDirectoryToolTip": "Відкриває каталог, який містить кеш шейдерів програми",
"GameListContextMenuExtractData": "Видобути дані",
"GameListContextMenuExtractDataExeFS": "ExeFS",
"GameListContextMenuExtractDataExeFSToolTip": "Видобуває розділ ExeFS із поточної конфігурації програми (включаючи оновлення)",
"GameListContextMenuExtractDataRomFS": "RomFS",
"GameListContextMenuExtractDataRomFSToolTip": "Видобуває розділ RomFS із поточної конфігурації програми (включаючи оновлення)",
"GameListContextMenuExtractDataLogo": "Логотип",
"GameListContextMenuExtractDataLogoToolTip": "Видобуває розділ логотипу з поточної конфігурації програми (включаючи оновлення)",
"StatusBarGamesLoaded": "{0}/{1} Ігор завантажено",
"StatusBarSystemVersion": "Версія системи: {0}",
"Settings": "Налаштування",
"SettingsTabGeneral": "Інтерфейс користувача",
"SettingsTabGeneralGeneral": "Загальні",
"SettingsTabGeneralEnableDiscordRichPresence": "Увімкнути розширену присутність Discord",
"SettingsTabGeneralCheckUpdatesOnLaunch": "Перевіряти наявність оновлень під час запуску",
"SettingsTabGeneralShowConfirmExitDialog": "Показати діалогове вікно «Підтвердити вихід».",
"SettingsTabGeneralHideCursorOnIdle": "Приховати курсор у режимі очікування",
"SettingsTabGeneralGameDirectories": "Каталоги ігор",
"SettingsTabGeneralAdd": "Додати",
"SettingsTabGeneralRemove": "Видалити",
"SettingsTabSystem": "Система",
"SettingsTabSystemCore": "Ядро",
"SettingsTabSystemSystemRegion": "Регіон системи:",
"SettingsTabSystemSystemRegionJapan": "Японія",
"SettingsTabSystemSystemRegionUSA": "США",
"SettingsTabSystemSystemRegionEurope": "Європа",
"SettingsTabSystemSystemRegionAustralia": "Австралія",
"SettingsTabSystemSystemRegionChina": "Китай",
"SettingsTabSystemSystemRegionKorea": "Корея",
"SettingsTabSystemSystemRegionTaiwan": "Тайвань",
"SettingsTabSystemSystemLanguage": "Мова системи:",
"SettingsTabSystemSystemLanguageJapanese": "Японська",
"SettingsTabSystemSystemLanguageAmericanEnglish": "Англійська (США)",
"SettingsTabSystemSystemLanguageFrench": "Французька",
"SettingsTabSystemSystemLanguageGerman": "Німецька",
"SettingsTabSystemSystemLanguageItalian": "Італійська",
"SettingsTabSystemSystemLanguageSpanish": "Іспанська",
"SettingsTabSystemSystemLanguageChinese": "Китайська",
"SettingsTabSystemSystemLanguageKorean": "Корейська",
"SettingsTabSystemSystemLanguageDutch": "Нідерландська",
"SettingsTabSystemSystemLanguagePortuguese": "Португальська",
"SettingsTabSystemSystemLanguageRussian": "Російська",
"SettingsTabSystemSystemLanguageTaiwanese": "Тайванська",
"SettingsTabSystemSystemLanguageBritishEnglish": "Англійська (Великобританія)",
"SettingsTabSystemSystemLanguageCanadianFrench": "Французька (Канада)",
"SettingsTabSystemSystemLanguageLatinAmericanSpanish": "Іспанська (Латиноамериканська)",
"SettingsTabSystemSystemLanguageSimplifiedChinese": "Спрощена китайська",
"SettingsTabSystemSystemLanguageTraditionalChinese": "Традиційна китайська",
"SettingsTabSystemSystemTimeZone": "Часовий пояс системи:",
"SettingsTabSystemSystemTime": "Час системи:",
"SettingsTabSystemEnableVsync": "Вертикальна синхронізація",
"SettingsTabSystemEnablePptc": "PPTC (профільований постійний кеш перекладу)",
"SettingsTabSystemEnableFsIntegrityChecks": "Перевірка цілісності FS",
"SettingsTabSystemAudioBackend": "Аудіосистема:",
"SettingsTabSystemAudioBackendDummy": "Dummy",
"SettingsTabSystemAudioBackendOpenAL": "OpenAL",
"SettingsTabSystemAudioBackendSoundIO": "SoundIO",
"SettingsTabSystemAudioBackendSDL2": "SDL2",
"SettingsTabSystemHacks": "Хитрощі",
"SettingsTabSystemHacksNote": " (може викликати нестабільність)",
"SettingsTabSystemExpandDramSize": "Використовувати альтернативне розташування пам'яті (розробники)",
"SettingsTabSystemIgnoreMissingServices": "Ігнорувати відсутні служби",
"SettingsTabGraphics": "Графіка",
"SettingsTabGraphicsAPI": "Графічний API",
"SettingsTabGraphicsEnableShaderCache": "Увімкнути кеш шейдерів",
"SettingsTabGraphicsAnisotropicFiltering": "Анізотропна фільтрація:",
"SettingsTabGraphicsAnisotropicFilteringAuto": "Авто",
"SettingsTabGraphicsAnisotropicFiltering2x": "2x",
"SettingsTabGraphicsAnisotropicFiltering4x": "4x",
"SettingsTabGraphicsAnisotropicFiltering8x": "8x",
"SettingsTabGraphicsAnisotropicFiltering16x": "16x",
"SettingsTabGraphicsResolutionScale": "Роздільна здатність:",
"SettingsTabGraphicsResolutionScaleCustom": "Користувацька (не рекомендовано)",
"SettingsTabGraphicsResolutionScaleNative": "Стандартний (720p/1080p)",
"SettingsTabGraphicsResolutionScale2x": "2x (1440p/2160p)",
"SettingsTabGraphicsResolutionScale3x": "3x (2160p/3240p)",
"SettingsTabGraphicsResolutionScale4x": "4x (2880p/4320p)",
"SettingsTabGraphicsAspectRatio": "Співвідношення сторін:",
"SettingsTabGraphicsAspectRatio4x3": "4:3",
"SettingsTabGraphicsAspectRatio16x9": "16:9",
"SettingsTabGraphicsAspectRatio16x10": "16:10",
"SettingsTabGraphicsAspectRatio21x9": "21:9",
"SettingsTabGraphicsAspectRatio32x9": "32:9",
"SettingsTabGraphicsAspectRatioStretch": "Розтягнути до розміру вікна",
"SettingsTabGraphicsDeveloperOptions": "Налаштування виробника",
"SettingsTabGraphicsShaderDumpPath": "Шлях скидання графічного шейдера:",
"SettingsTabLogging": "Налагодження",
"SettingsTabLoggingLogging": "Налагодження",
"SettingsTabLoggingEnableLoggingToFile": "Увімкнути налагодження у файл",
"SettingsTabLoggingEnableStubLogs": "Увімкнути журнали заглушки",
"SettingsTabLoggingEnableInfoLogs": "Увімкнути інформаційні журнали",
"SettingsTabLoggingEnableWarningLogs": "Увімкнути журнали попереджень",
"SettingsTabLoggingEnableErrorLogs": "Увімкнути журнали помилок",
"SettingsTabLoggingEnableTraceLogs": "Увімкнути журнали трасування",
"SettingsTabLoggingEnableGuestLogs": "Увімкнути журнали гостей",
"SettingsTabLoggingEnableFsAccessLogs": "Увімкнути журнали доступу Fs",
"SettingsTabLoggingFsGlobalAccessLogMode": "Режим журналу глобального доступу Fs:",
"SettingsTabLoggingDeveloperOptions": "Параметри розробника (УВАГА: знизиться продуктивність)",
"SettingsTabLoggingGraphicsBackendLogLevel": "Рівень журналу графічного сервера:",
"SettingsTabLoggingGraphicsBackendLogLevelNone": "Ні",
"SettingsTabLoggingGraphicsBackendLogLevelError": "Помилка",
"SettingsTabLoggingGraphicsBackendLogLevelPerformance": "Уповільнення",
"SettingsTabLoggingGraphicsBackendLogLevelAll": "Все",
"SettingsTabLoggingEnableDebugLogs": "Увімкнути журнали налагодження",
"SettingsTabInput": "Введення",
"SettingsTabInputEnableDockedMode": "Режим док-станції",
"SettingsTabInputDirectKeyboardAccess": "Прямий доступ з клавіатури",
"SettingsButtonSave": "Зберегти",
"SettingsButtonClose": "Закрити",
"SettingsButtonOk": "Гаразд",
"SettingsButtonCancel": "Скасувати",
"SettingsButtonApply": "Застосувати",
"ControllerSettingsPlayer": "Гравець",
"ControllerSettingsPlayer1": "Гравець 1",
"ControllerSettingsPlayer2": "Гравець 2",
"ControllerSettingsPlayer3": "Гравець 3",
"ControllerSettingsPlayer4": "Гравець 4",
"ControllerSettingsPlayer5": "Гравець 5",
"ControllerSettingsPlayer6": "Гравець 6",
"ControllerSettingsPlayer7": "Гравець 7",
"ControllerSettingsPlayer8": "Гравець 8",
"ControllerSettingsHandheld": "Портативний",
"ControllerSettingsInputDevice": "Пристрій введення",
"ControllerSettingsRefresh": "Оновити",
"ControllerSettingsDeviceDisabled": "Вимкнено",
"ControllerSettingsControllerType": "Тип контролера",
"ControllerSettingsControllerTypeHandheld": "Портативний",
"ControllerSettingsControllerTypeProController": "Контролер Pro",
"ControllerSettingsControllerTypeJoyConPair": "Обидва JoyCon",
"ControllerSettingsControllerTypeJoyConLeft": "Лівий JoyCon",
"ControllerSettingsControllerTypeJoyConRight": "Правий JoyCon",
"ControllerSettingsProfile": "Профіль",
"ControllerSettingsProfileDefault": "Типовий",
"ControllerSettingsLoad": "Завантажити",
"ControllerSettingsAdd": "Додати",
"ControllerSettingsRemove": "Видалити",
"ControllerSettingsButtons": "Кнопки",
"ControllerSettingsButtonA": "A",
"ControllerSettingsButtonB": "B",
"ControllerSettingsButtonX": "X",
"ControllerSettingsButtonY": "Y",
"ControllerSettingsButtonPlus": "+",
"ControllerSettingsButtonMinus": "-",
"ControllerSettingsDPad": "Панель направлення",
"ControllerSettingsDPadUp": "Вгору",
"ControllerSettingsDPadDown": "Вниз",
"ControllerSettingsDPadLeft": "Вліво",
"ControllerSettingsDPadRight": "Вправо",
"ControllerSettingsLStick": "Лівий джойстик",
"ControllerSettingsLStickButton": "Кнопка",
"ControllerSettingsLStickUp": "Вгору",
"ControllerSettingsLStickDown": "Вниз",
"ControllerSettingsLStickLeft": "Вліво",
"ControllerSettingsLStickRight": "Вправо",
"ControllerSettingsLStickStick": "Джойстик",
"ControllerSettingsLStickInvertXAxis": "Інвертувати джойстик по X",
"ControllerSettingsLStickInvertYAxis": "Інвертувати джойстик по Y",
"ControllerSettingsLStickDeadzone": "Мертва зона:",
"ControllerSettingsRStick": "Правий джойстик",
"ControllerSettingsRStickButton": "Кнопка",
"ControllerSettingsRStickUp": "Вгору",
"ControllerSettingsRStickDown": "Вниз",
"ControllerSettingsRStickLeft": "Вліво",
"ControllerSettingsRStickRight": "Вправо",
"ControllerSettingsRStickStick": "Джойстик",
"ControllerSettingsRStickInvertXAxis": "Інвертувати джойстик по X",
"ControllerSettingsRStickInvertYAxis": "Інвертувати джойстик по Y",
"ControllerSettingsRStickDeadzone": "Мертва зона:",
"ControllerSettingsTriggersLeft": "Тригери ліворуч",
"ControllerSettingsTriggersRight": "Тригери праворуч",
"ControllerSettingsTriggersButtonsLeft": "Кнопки тригерів ліворуч",
"ControllerSettingsTriggersButtonsRight": "Кнопки тригерів праворуч",
"ControllerSettingsTriggers": "Тригери",
"ControllerSettingsTriggerL": "L",
"ControllerSettingsTriggerR": "R",
"ControllerSettingsTriggerZL": "ZL",
"ControllerSettingsTriggerZR": "ZR",
"ControllerSettingsLeftSL": "SL",
"ControllerSettingsLeftSR": "SR",
"ControllerSettingsRightSL": "SL",
"ControllerSettingsRightSR": "SR",
"ControllerSettingsExtraButtonsLeft": "Кнопки ліворуч",
"ControllerSettingsExtraButtonsRight": "Кнопки праворуч",
"ControllerSettingsMisc": "Різне",
"ControllerSettingsTriggerThreshold": "Поріг спрацьовування:",
"ControllerSettingsMotion": "Рух",
"ControllerSettingsMotionUseCemuhookCompatibleMotion": "Використовувати рух, сумісний з CemuHook",
"ControllerSettingsMotionControllerSlot": "Слот контролера:",
"ControllerSettingsMotionMirrorInput": "Дзеркальний вхід",
"ControllerSettingsMotionRightJoyConSlot": "Правий слот JoyCon:",
"ControllerSettingsMotionServerHost": "Хост сервера:",
"ControllerSettingsMotionGyroSensitivity": "Чутливість гіроскопа:",
"ControllerSettingsMotionGyroDeadzone": "Мертва зона гіроскопа:",
"ControllerSettingsSave": "Зберегти",
"ControllerSettingsClose": "Закрити",
"UserProfilesSelectedUserProfile": "Вибраний профіль користувача:",
"UserProfilesSaveProfileName": "Зберегти ім'я профілю",
"UserProfilesChangeProfileImage": "Змінити зображення профілю",
"UserProfilesAvailableUserProfiles": "Доступні профілі користувачів:",
"UserProfilesAddNewProfile": "Створити профіль",
"UserProfilesDeleteSelectedProfile": "Видалити вибране",
"UserProfilesClose": "Закрити",
"ProfileImageSelectionTitle": "Вибір зображення профілю",
"ProfileImageSelectionHeader": "Виберіть зображення профілю",
"ProfileImageSelectionNote": "Ви можете імпортувати власне зображення профілю або вибрати аватар із мікропрограми системи",
"ProfileImageSelectionImportImage": "Імпорт файлу зображення",
"ProfileImageSelectionSelectAvatar": "Виберіть аватар прошивки ",
"InputDialogTitle": "Діалог введення",
"InputDialogOk": "Гаразд",
"InputDialogCancel": "Скасувати",
"InputDialogAddNewProfileTitle": "Виберіть ім'я профілю",
"InputDialogAddNewProfileHeader": "Будь ласка, введіть ім'я профілю",
"InputDialogAddNewProfileSubtext": "(Макс. довжина: {0})",
"AvatarChoose": "Вибрати",
"AvatarSetBackgroundColor": "Встановити колір фону",
"AvatarClose": "Закрити",
"ControllerSettingsLoadProfileToolTip": "Завантажити профіль",
"ControllerSettingsAddProfileToolTip": "Додати профіль",
"ControllerSettingsRemoveProfileToolTip": "Видалити профіль",
"ControllerSettingsSaveProfileToolTip": "Зберегти профіль",
"MenuBarFileToolsTakeScreenshot": "Зробити знімок екрана",
"MenuBarFileToolsHideUi": "Сховати інтерфейс",
"GameListContextMenuToggleFavorite": "Перемкнути вибране",
"GameListContextMenuToggleFavoriteToolTip": "Перемкнути улюблений статус гри",
"SettingsTabGeneralTheme": "Тема",
"SettingsTabGeneralThemeCustomTheme": "Користувацький шлях до теми",
"SettingsTabGeneralThemeBaseStyle": "Базовий стиль",
"SettingsTabGeneralThemeBaseStyleDark": "Темна",
"SettingsTabGeneralThemeBaseStyleLight": "Світла",
"SettingsTabGeneralThemeEnableCustomTheme": "Увімкнути користуваьку тему",
"ButtonBrowse": "Огляд",
"ControllerSettingsConfigureGeneral": "Налаштування",
"ControllerSettingsRumble": "Вібрація",
"ControllerSettingsRumbleStrongMultiplier": "Множник сильної вібрації",
"ControllerSettingsRumbleWeakMultiplier": "Множник слабкої вібрації",
"DialogMessageSaveNotAvailableMessage": "Немає збережених даних для {0} [{1:x16}]",
"DialogMessageSaveNotAvailableCreateSaveMessage": "Хочете створити дані збереження для цієї гри?",
"DialogConfirmationTitle": "Ryujinx - Підтвердження",
"DialogUpdaterTitle": "Ryujinx - Програма оновлення",
"DialogErrorTitle": "Ryujinx - Помилка",
"DialogWarningTitle": "Ryujinx - Попередження",
"DialogExitTitle": "Ryujinx - Вихід",
"DialogErrorMessage": "У Ryujinx сталася помилка",
"DialogExitMessage": "Ви впевнені, що бажаєте закрити Ryujinx?",
"DialogExitSubMessage": "Усі незбережені дані буде втрачено!",
"DialogMessageCreateSaveErrorMessage": "Під час створення вказаних даних збереження сталася помилка: {0}",
"DialogMessageFindSaveErrorMessage": "Під час пошуку вказаних даних збереження сталася помилка: {0}",
"FolderDialogExtractTitle": "Виберіть папку для видобування",
"DialogNcaExtractionMessage": "Видобування розділу {0} з {1}...",
"DialogNcaExtractionTitle": "Ryujinx - Екстрактор розділів NCA",
"DialogNcaExtractionMainNcaNotFoundErrorMessage": "Помилка видобування. Основний NCA не був присутній у вибраному файлі.",
"DialogNcaExtractionCheckLogErrorMessage": "Помилка видобування. Прочитайте файл журналу для отримання додаткової інформації.",
"DialogNcaExtractionSuccessMessage": "Видобування успішно завершено.",
"DialogUpdaterConvertFailedMessage": "Не вдалося конвертувати поточну версію Ryujinx.",
"DialogUpdaterCancelUpdateMessage": "Скасування оновлення!",
"DialogUpdaterAlreadyOnLatestVersionMessage": "Ви вже використовуєте останню версію Ryujinx!",
"DialogUpdaterFailedToGetVersionMessage": "Під час спроби отримати інформацію про випуск із GitHub Release сталася помилка. Це може бути спричинено, якщо новий випуск компілюється GitHub Actions. Повторіть спробу через кілька хвилин.",
"DialogUpdaterConvertFailedGithubMessage": "Не вдалося конвертувати отриману версію Ryujinx із випуску Github.",
"DialogUpdaterDownloadingMessage": "Завантаження оновлення...",
"DialogUpdaterExtractionMessage": "Видобування оновлення...",
"DialogUpdaterRenamingMessage": "Перейменування оновлення...",
"DialogUpdaterAddingFilesMessage": "Додавання нового оновлення...",
"DialogUpdaterCompleteMessage": "Оновлення завершено!",
"DialogUpdaterRestartMessage": "Перезапустити Ryujinx зараз?",
"DialogUpdaterArchNotSupportedMessage": "Ви використовуєте не підтримувану архітектуру системи!",
"DialogUpdaterArchNotSupportedSubMessage": "(Підтримуються лише системи x64!)",
"DialogUpdaterNoInternetMessage": "Ви не підключені до Інтернету!",
"DialogUpdaterNoInternetSubMessage": "Будь ласка, переконайтеся, що у вас є робоче підключення до Інтернету!",
"DialogUpdaterDirtyBuildMessage": "Ви не можете оновити брудну збірку Ryujinx!",
"DialogUpdaterDirtyBuildSubMessage": "Будь ласка, завантажте Ryujinx на https://ryujinx.org/, якщо ви шукаєте підтримувану версію.",
"DialogRestartRequiredMessage": "Потрібен перезапуск",
"DialogThemeRestartMessage": "Тему збережено. Щоб застосувати тему, потрібен перезапуск.",
"DialogThemeRestartSubMessage": "Ви хочете перезапустити",
"DialogFirmwareInstallEmbeddedMessage": "Бажаєте встановити прошивку, вбудовану в цю гру? (Прошивка {0})",
"DialogFirmwareInstallEmbeddedSuccessMessage": "Встановлену прошивку не знайдено, але Ryujinx вдалося встановити прошивку {0} з наданої гри.\\nТепер запуститься емулятор.",
"DialogFirmwareNoFirmwareInstalledMessage": "Прошивка не встановлена",
"DialogFirmwareInstalledMessage": "Встановлено прошивку {0}",
"DialogOpenSettingsWindowLabel": "Відкрити вікно налаштувань",
"DialogControllerAppletTitle": "Аплет контролера",
"DialogMessageDialogErrorExceptionMessage": "Помилка показу діалогового вікна повідомлення: {0}",
"DialogSoftwareKeyboardErrorExceptionMessage": "Помилка показу програмної клавіатури: {0}",
"DialogErrorAppletErrorExceptionMessage": "Помилка показу діалогового вікна ErrorApplet: {0}",
"DialogUserErrorDialogMessage": "{0}: {1}",
"DialogUserErrorDialogInfoMessage": "\nДля отримання додаткової інформації про те, як виправити цю помилку, дотримуйтесь нашого посібника з налаштування.",
"DialogUserErrorDialogTitle": "Помилка Ryujinx ({0})",
"DialogAmiiboApiTitle": "Amiibo API",
"DialogAmiiboApiFailFetchMessage": "Під час отримання інформації з API сталася помилка.",
"DialogAmiiboApiConnectErrorMessage": "Неможливо підключитися до сервера Amiibo API. Можливо, служба не працює або вам потрібно перевірити, чи є підключення до Інтернету.",
"DialogProfileInvalidProfileErrorMessage": "Профіль {0} несумісний із поточною системою конфігурації вводу.",
"DialogProfileDefaultProfileOverwriteErrorMessage": "Стандартний профіль не можна перезаписати",
"DialogProfileDeleteProfileTitle": "Видалення профілю",
"DialogProfileDeleteProfileMessage": "Цю дію неможливо скасувати. Ви впевнені, що бажаєте продовжити?",
"DialogWarning": "Увага",
"DialogPPTCDeletionMessage": "Ви збираєтеся видалити кеш PPTC для:\n\n{0}\n\nВи впевнені, що бажаєте продовжити?",
"DialogPPTCDeletionErrorMessage": "Помилка очищення кешу PPTC на {0}: {1}",
"DialogShaderDeletionMessage": "Ви збираєтеся видалити кеш шейдерів для:\n\n{0}\n\nВи впевнені, що бажаєте продовжити?",
"DialogShaderDeletionErrorMessage": "Помилка очищення кешу шейдерів на {0}: {1}",
"DialogRyujinxErrorMessage": "У Ryujinx сталася помилка",
"DialogInvalidTitleIdErrorMessage": "Помилка інтерфейсу: вибрана гра не мала дійсного ідентифікатора назви",
"DialogFirmwareInstallerFirmwareNotFoundErrorMessage": "Дійсна прошивка системи не знайдена в {0}.",
"DialogFirmwareInstallerFirmwareInstallTitle": "Встановити прошивку {0}",
"DialogFirmwareInstallerFirmwareInstallMessage": "Буде встановлено версію системи {0}.",
"DialogFirmwareInstallerFirmwareInstallSubMessage": "\n\nЦе замінить поточну версію системи {0}.",
"DialogFirmwareInstallerFirmwareInstallConfirmMessage": "\n\nВи хочете продовжити?",
"DialogFirmwareInstallerFirmwareInstallWaitMessage": "Встановлення прошивки...",
"DialogFirmwareInstallerFirmwareInstallSuccessMessage": "Версію системи {0} успішно встановлено.",
"DialogUserProfileDeletionWarningMessage": "Якщо вибраний профіль буде видалено, інші профілі не відкриватимуться",
"DialogUserProfileDeletionConfirmMessage": "Ви хочете видалити вибраний профіль",
"DialogControllerSettingsModifiedConfirmMessage": "Поточні налаштування контролера оновлено.",
"DialogControllerSettingsModifiedConfirmSubMessage": "Ви хочете зберегти?",
"DialogLoadNcaErrorMessage": "{0}. Файл з помилкою: {1}",
"DialogDlcNoDlcErrorMessage": "Зазначений файл не містить DLC для вибраного заголовку!",
"DialogPerformanceCheckLoggingEnabledMessage": "Ви увімкнули журнал налагодження, призначений лише для розробників.",
"DialogPerformanceCheckLoggingEnabledConfirmMessage": "Для оптимальної продуктивності рекомендується вимкнути ведення журналу налагодження. Ви хочете вимкнути ведення журналу налагодження зараз?",
"DialogPerformanceCheckShaderDumpEnabledMessage": "Ви увімкнули скидання шейдерів, призначений лише для розробників.",
"DialogPerformanceCheckShaderDumpEnabledConfirmMessage": "Для оптимальної продуктивності рекомендується вимкнути скидання шейдерів. Ви хочете вимкнути скидання шейдерів зараз?",
"DialogLoadAppGameAlreadyLoadedMessage": "Гру вже завантажено",
"DialogLoadAppGameAlreadyLoadedSubMessage": "Зупиніть емуляцію або закрийте емулятор перед запуском іншої гри.",
"DialogUpdateAddUpdateErrorMessage": "Зазначений файл не містить оновлення для вибраного заголовка!",
"DialogSettingsBackendThreadingWarningTitle": "Попередження - потокове керування сервером",
"DialogSettingsBackendThreadingWarningMessage": "Ryujinx потрібно перезапустити після зміни цього параметра, щоб він застосовувався повністю. Залежно від вашої платформи вам може знадобитися вручну вимкнути власну багатопотоковість драйвера під час використання Ryujinx.",
"SettingsTabGraphicsFeaturesOptions": "Особливості",
"SettingsTabGraphicsBackendMultithreading": "Багатопотоковість графічного сервера:",
"CommonAuto": "Авто",
"CommonOff": "Вимкнути",
"CommonOn": "Увімкнути",
"InputDialogYes": "Так",
"InputDialogNo": "Ні",
"DialogProfileInvalidProfileNameErrorMessage": "Ім'я файлу містить неприпустимі символи. Будь ласка, спробуйте ще раз.",
"MenuBarOptionsPauseEmulation": "Пауза",
"MenuBarOptionsResumeEmulation": "Продовжити",
"AboutUrlTooltipMessage": "Натисніть, щоб відкрити сайт Ryujinx у браузері за замовчування.",
"AboutDisclaimerMessage": "Ryujinx жодним чином не пов’язано з Nintendo™,\nчи будь-яким із їхніх партнерів.",
"AboutAmiiboDisclaimerMessage": "AmiiboAPI (www.amiiboapi.com) використовується в нашій емуляції Amiibo.",
"AboutPatreonUrlTooltipMessage": "Натисніть, щоб відкрити сторінку Patreon Ryujinx у вашому браузері за замовчування.",
"AboutGithubUrlTooltipMessage": "Натисніть, щоб відкрити сторінку GitHub Ryujinx у браузері за замовчуванням.",
"AboutDiscordUrlTooltipMessage": "Натисніть, щоб відкрити запрошення на сервер Discord Ryujinx у браузері за замовчуванням.",
"AboutTwitterUrlTooltipMessage": "Натисніть, щоб відкрити сторінку Twitter Ryujinx у браузері за замовчуванням.",
"AboutRyujinxAboutTitle": "Про програму:",
"AboutRyujinxAboutContent": "Ryujinx — це емулятор для Nintendo Switch™.\nБудь ласка, підтримайте нас на Patreon.\nОтримуйте всі останні новини в нашому Twitter або Discord.\nРозробники, які хочуть зробити внесок, можуть дізнатися більше на нашому GitHub або в Discord.",
"AboutRyujinxMaintainersTitle": "Підтримується:",
"AboutRyujinxMaintainersContentTooltipMessage": "Натисніть, щоб відкрити сторінку співавторів у вашому браузері за замовчування.",
"AboutRyujinxSupprtersTitle": "Підтримується на Patreon:",
"AmiiboSeriesLabel": "Серія Amiibo",
"AmiiboCharacterLabel": "Персонаж",
"AmiiboScanButtonLabel": "Сканувати",
"AmiiboOptionsShowAllLabel": "Показати всі Amiibo",
"AmiiboOptionsUsRandomTagLabel": "Хитрість: Використовувати випадковий тег Uuid",
"DlcManagerTableHeadingEnabledLabel": "Увімкнено",
"DlcManagerTableHeadingTitleIdLabel": "ID заголовка",
"DlcManagerTableHeadingContainerPathLabel": "Шлях до контейнеру",
"DlcManagerTableHeadingFullPathLabel": "Повний шлях",
"DlcManagerRemoveAllButton": "Видалити все",
"DlcManagerEnableAllButton": "Увімкнути всі",
"DlcManagerDisableAllButton": "Вимкнути всі",
"MenuBarOptionsChangeLanguage": "Змінити мову",
"CommonSort": "Сортувати",
"CommonShowNames": "Показати назви",
"CommonFavorite": "Вибрані",
"OrderAscending": "За зростанням",
"OrderDescending": "За спаданням",
"SettingsTabGraphicsFeatures": "Функції та вдосконалення",
"ErrorWindowTitle": "Вікно помилок",
"ToggleDiscordTooltip": "Виберіть, чи відображати Ryujinx у вашій «поточній грі» в Discord",
"AddGameDirBoxTooltip": "Введіть каталог ігор, щоб додати до списку",
"AddGameDirTooltip": "Додати каталог гри до списку",
"RemoveGameDirTooltip": "Видалити вибраний каталог гри",
"CustomThemeCheckTooltip": "Використовуйте користувацьку тему Avalonia для графічного інтерфейсу, щоб змінити вигляд меню емулятора",
"CustomThemePathTooltip": "Шлях до користувацької теми графічного інтерфейсу",
"CustomThemeBrowseTooltip": "Огляд користувацької теми графічного інтерфейсу",
"DockModeToggleTooltip": "У режимі док-станції емульована система веде себе як приєднаний Nintendo Switch. Це покращує точність графіки в більшості ігор. І навпаки, вимкнення цього призведе до того, що емульована система поводитиметься як портативний комутатор Nintendo, погіршуючи якість графіки.\n\nНалаштуйте елементи керування для гравця 1, якщо плануєте використовувати режим док-станції; налаштуйте ручні елементи керування, якщо плануєте використовувати портативний режим.\n\nЗалиште увімкненим, якщо не впевнені.",
"DirectKeyboardTooltip": "Підтримка прямого доступу з клавіатури (HID). Надає іграм доступ до клавіатури як пристрою для введення тексту.",
"DirectMouseTooltip": "Підтримка прямого доступу миші (HID). Надає іграм доступ до миші як вказівного пристрою.",
"RegionTooltip": "Змінити регіон системи",
"LanguageTooltip": "Змінити мову системи",
"TimezoneTooltip": "Змінити часовий пояс системи",
"TimeTooltip": "Змінити час системи",
"VSyncToggleTooltip": "Емульована вертикальна синхронізація консолі. По суті, обмежувач кадрів для більшості ігор; його вимкнення може призвести до того, що ігри працюватимуть на вищій швидкості, екрани завантаження триватимуть довше чи зупинятимуться.\n\nМожна перемикати в грі гарячою клавішею за вашим бажанням. Ми рекомендуємо зробити це, якщо ви плануєте вимкнути його.\n\nЗалиште увімкненим, якщо не впевнені.",
"PptcToggleTooltip": "Зберігає перекладені функції JIT, щоб їх не потрібно було перекладати кожного разу, коли гра завантажується.\n\nЗменшує заїкання та значно прискорює час завантаження після першого завантаження гри.\n\nЗалиште увімкненим, якщо не впевнені.",
"FsIntegrityToggleTooltip": "Перевіряє наявність пошкоджених файлів під час завантаження гри, і якщо виявлено пошкоджені файли, показує помилку хешу в журналі.\n\nНе впливає на продуктивність і призначений для усунення несправностей.\n\nЗалиште увімкненим, якщо не впевнені.",
"AudioBackendTooltip": "Змінює серверну частину, яка використовується для відтворення аудіо.\n\nSDL2 є кращим, тоді як OpenAL і SoundIO використовуються як резервні варіанти. Dummy не матиме звуку.\n\nВстановіть SDL2, якщо не впевнені.",
"MemoryManagerTooltip": "Змінює спосіб відображення та доступу до гостьової пам’яті. Значно впливає на продуктивність емульованого ЦП.\n\nВстановіть «Неперевірений хост», якщо не впевнені.",
"MemoryManagerSoftwareTooltip": "Використовує програмну таблицю сторінок для перекладу адрес. Найвища точність, але найповільніша продуктивність.",
"MemoryManagerHostTooltip": "Пряме відображення пам'яті в адресному просторі хосту. Набагато швидша компіляція та виконання JIT.",
"MemoryManagerUnsafeTooltip": "Пряме відображення пам’яті, але не маскує адресу в гостьовому адресному просторі перед доступом. Швидше, але ціною безпеки. Гостьова програма може отримати доступ до пам’яті з будь-якого місця в Ryujinx, тому запускайте в цьому режимі лише програми, яким ви довіряєте.",
"DRamTooltip": "Використовує альтернативний макет MemoryMode для імітації моделі розробки Switch.\n\nЦе корисно лише для пакетів текстур з вищою роздільною здатністю або модифікацій із роздільною здатністю 4K. НЕ покращує продуктивність.\n\nЗалиште вимкненим, якщо не впевнені.",
"IgnoreMissingServicesTooltip": "Ігнорує нереалізовані служби Horizon OS. Це може допомогти в обході збоїв під час завантаження певних ігор.\n\nЗалиште вимкненим, якщо не впевнені.",
"GraphicsBackendThreadingTooltip": "Виконує команди графічного сервера в другому потоці.\n\nПрискорює компіляцію шейдерів, зменшує затримки та покращує продуктивність драйверів GPU без власної підтримки багатопоточності. Трохи краща продуктивність на драйверах з багатопотоковістю.\nВстановіть значення «Авто», якщо не впевнені",
"GalThreadingTooltip": "Виконує команди графічного сервера в другому потоці.\n\nПрискорює компіляцію шейдерів, зменшує затримки та покращує продуктивність драйверів GPU без власної підтримки багатопоточності. Трохи краща продуктивність на драйверах з багатопотоковістю.\n\nВстановіть значення «Авто», якщо не впевнені.",
"ShaderCacheToggleTooltip": "Зберігає кеш дискового шейдера, що зменшує затримки під час наступних запусків.\n\nЗалиште увімкненим, якщо не впевнені.",
"ResolutionScaleTooltip": "Масштаб роздільної здатності, застосована до відповідних цілей візуалізації",
"ResolutionScaleEntryTooltip": "Масштаб роздільної здатності з плаваючою комою, наприклад 1,5. Не інтегральні масштаби, швидше за все, спричинять проблеми або збій.",
"AnisotropyTooltip": "Рівень анізотропної фільтрації (встановіть на «Авто», щоб використовувати значення, яке вимагає гра)",
"AspectRatioTooltip": "Співвідношення сторін, застосоване до вікна візуалізації.",
"ShaderDumpPathTooltip": "Шлях скидання графічних шейдерів",
"FileLogTooltip": "Зберігає журнал консолі у файл журналу на диску. Не впливає на продуктивність.",
"StubLogTooltip": "Друкує повідомлення журналу-заглушки на консолі. Не впливає на продуктивність.",
"InfoLogTooltip": "Друкує повідомлення інформаційного журналу на консолі. Не впливає на продуктивність.",
"WarnLogTooltip": "Друкує повідомлення журналу попереджень у консолі. Не впливає на продуктивність.",
"ErrorLogTooltip": "Друкує повідомлення журналу помилок у консолі. Не впливає на продуктивність.",
"TraceLogTooltip": "Друкує повідомлення журналу трасування на консолі. Не впливає на продуктивність.",
"GuestLogTooltip": "Друкує повідомлення журналу гостей у консолі. Не впливає на продуктивність.",
"FileAccessLogTooltip": "Друкує повідомлення журналу доступу до файлів у консолі.",
"FSAccessLogModeTooltip": "Вмикає виведення журналу доступу до FS на консоль. Можливі режими 0-3",
"DeveloperOptionTooltip": "Використовуйте з обережністю",
"OpenGlLogLevel": "Потрібно увімкнути відповідні рівні журналу",
"DebugLogTooltip": "Друкує повідомлення журналу налагодження на консолі.\n\nВикористовуйте це лише за спеціальною вказівкою співробітника, оскільки це ускладнить читання журналів і погіршить роботу емулятора.",
"LoadApplicationFileTooltip": "Відкриває файловий провідник, щоб вибрати для завантаження сумісний файл Switch",
"LoadApplicationFolderTooltip": "Відкриває файловий провідник, щоб вибрати сумісну з комутатором розпаковану програму для завантаження",
"OpenRyujinxFolderTooltip": "Відкриває папку файлової системи Ryujinx",
"OpenRyujinxLogsTooltip": "Відкриває папку, куди записуються журнали",
"ExitTooltip": "Виходить з Ryujinx",
"OpenSettingsTooltip": "Відкриває вікно налаштувань",
"OpenProfileManagerTooltip": "Відкриває вікно диспетчера профілів користувачів",
"StopEmulationTooltip": "Зупиняє емуляцію поточної гри та повертається до вибору гри",
"CheckUpdatesTooltip": "Перевіряє наявність оновлень для Ryujinx",
"OpenAboutTooltip": "Відкриває вікно «Про програму».",
"GridSize": "Розмір сітки",
"GridSizeTooltip": "Змінити розмір елементів сітки",
"SettingsTabSystemSystemLanguageBrazilianPortuguese": "Португальська (Бразилія)",
"AboutRyujinxContributorsButtonHeader": "Переглянути всіх співавторів",
"SettingsTabSystemAudioVolume": "Гучність: ",
"AudioVolumeTooltip": "Змінити гучність звуку",
"SettingsTabSystemEnableInternetAccess": "Гостьовий доступ до Інтернету/режим LAN",
"EnableInternetAccessTooltip": "Дозволяє емульованій програмі підключатися до Інтернету.\n\nІгри з режимом локальної мережі можуть підключатися одна до одної, якщо це увімкнено, і системи підключені до однієї точки доступу. Сюди входять і справжні консолі.\n\nНЕ дозволяє підключатися до серверів Nintendo. Може призвести до збою в деяких іграх, які намагаються підключитися до Інтернету.\n\nЗалиште вимкненим, якщо не впевнені.",
"GameListContextMenuManageCheatToolTip": "Керування читами",
"GameListContextMenuManageCheat": "Керування читами",
"ControllerSettingsStickRange": "Діапазон:",
"DialogStopEmulationTitle": "Ryujinx - Зупинити емуляцію",
"DialogStopEmulationMessage": "Ви впевнені, що хочете зупинити емуляцію?",
"SettingsTabCpu": "ЦП",
"SettingsTabAudio": "Аудіо",
"SettingsTabNetwork": "Мережа",
"SettingsTabNetworkConnection": "Підключення до мережі",
"SettingsTabCpuCache": "Кеш ЦП",
"SettingsTabCpuMemory": "Пам'ять ЦП",
"DialogUpdaterFlatpakNotSupportedMessage": "Будь ласка, оновіть Ryujinx через FlatHub.",
"UpdaterDisabledWarningTitle": "Програму оновлення вимкнено!",
"GameListContextMenuOpenSdModsDirectory": "Відкрити каталог модифікацій Atmosphere",
"GameListContextMenuOpenSdModsDirectoryToolTip": "Відкриває альтернативний каталог SD-карти Atmosphere, який містить модифікації програми. Корисно для модифікацій, упакованих для реального обладнання.",
"ControllerSettingsRotate90": "Повернути на 90° за годинниковою стрілкою",
"IconSize": "Розмір значка",
"IconSizeTooltip": "Змінити розмір значків гри",
"MenuBarOptionsShowConsole": "Показати консоль",
"ShaderCachePurgeError": "Помилка очищення кешу шейдера {0}: {1}",
"UserErrorNoKeys": "Ключі не знайдено",
"UserErrorNoFirmware": "Прошивка не знайдена",
"UserErrorFirmwareParsingFailed": "Помилка аналізу прошивки",
"UserErrorApplicationNotFound": "Додаток не знайдено",
"UserErrorUnknown": "Невідома помилка",
"UserErrorUndefined": "Невизначена помилка",
"UserErrorNoKeysDescription": "Ryujinx не вдалося знайти ваш файл «prod.keys».",
"UserErrorNoFirmwareDescription": "Ryujinx не вдалося знайти встановлену прошивку",
"UserErrorFirmwareParsingFailedDescription": "Ryujinx не вдалося проаналізувати прошивку. Зазвичай це спричинено застарілими ключами.",
"UserErrorApplicationNotFoundDescription": "Ryujinx не вдалося знайти дійсний додаток за вказаним шляхом",
"UserErrorUnknownDescription": "Сталася невідома помилка!",
"UserErrorUndefinedDescription": "Сталася невизначена помилка! Цього не повинно статися, зверніться до розробника!",
"OpenSetupGuideMessage": "Відкрити посібник із налаштування",
"NoUpdate": "Немає оновлень",
"TitleUpdateVersionLabel": "Версія {0} - {1}",
"RyujinxInfo": "Ryujin x - Інформація",
"RyujinxConfirm": "Ryujinx - Підтвердження",
"FileDialogAllTypes": "Всі типи",
"Never": "Ніколи",
"SwkbdMinCharacters": "Мінімальна кількість символів: {0}",
"SwkbdMinRangeCharacters": "Має бути {0}-{1} символів",
"SoftwareKeyboard": "Програмна клавіатура",
"DialogControllerAppletMessagePlayerRange": "Програма запитує {0} гравця(ів) з:\n\nТИПИ: {1}\n\nГРАВЦІ: {2}\n\n{3}Будь ласка, відкрийте «Налаштування» та повторно налаштуйте «Введення» або натисніть «Закрити».",
"DialogControllerAppletMessage": "Програма запитує рівно стільки гравців: {0} з:\n\nТИПАМИ: {1}\n\nГРАВЦІВ: {2}\n\n{3}Будь ласка, відкрийте «Налаштування» та повторно налаштуйте «Введення» або натисніть «Закрити».",
"DialogControllerAppletDockModeSet": "Встановлено режим док-станції. Ручний також недійсний.\n",
"UpdaterRenaming": "Перейменування старих файлів...",
"UpdaterRenameFailed": "Програмі оновлення не вдалося перейменувати файл: {0}",
"UpdaterAddingFiles": "Додавання нових файлів...",
"UpdaterExtracting": "Видобування оновлення...",
"UpdaterDownloading": "Завантаження оновлення...",
"Game": "Гра",
"Docked": "Док-станція",
"Handheld": "Портативний",
"ConnectionError": "Помилка з'єднання.",
"AboutPageDeveloperListMore": "{0} та інші...",
"ApiError": "Помилка API.",
"LoadingHeading": "Завантаження {0}",
"CompilingPPTC": "Компіляція PTC",
"CompilingShaders": "Компіляція шейдерів",
"AllKeyboards": "Всі клавіатури",
"OpenFileDialogTitle": "Виберіть підтримуваний файл для відкриття",
"OpenFolderDialogTitle": "Виберіть теку з розпакованою грою",
"AllSupportedFormats": "Усі підтримувані формати",
"RyujinxUpdater": "Програма оновлення Ryujinx",
"SettingsTabHotkeys": "Гарячі клавіші клавіатури",
"SettingsTabHotkeysHotkeys": "Гарячі клавіші клавіатури",
"SettingsTabHotkeysToggleVsyncHotkey": "Увімк/вимк вертикальну синхронізацію:",
"SettingsTabHotkeysScreenshotHotkey": "Знімок екрана:",
"SettingsTabHotkeysShowUiHotkey": "Показати інтерфейс:",
"SettingsTabHotkeysPauseHotkey": "Пауза:",
"SettingsTabHotkeysToggleMuteHotkey": "Вимкнути звук:",
"ControllerMotionTitle": "Налаштування керування рухом",
"ControllerRumbleTitle": "Налаштування вібрації",
"SettingsSelectThemeFileDialogTitle": "Виберіть файл теми",
"SettingsXamlThemeFile": "Файл теми Xaml",
"AvatarWindowTitle": "Керування обліковими записами - Аватар",
"Amiibo": "Amiibo",
"Unknown": "Невідомо",
"Usage": "Використання",
"Writable": "Можливість запису",
"SelectDlcDialogTitle": "Виберіть файли DLC",
"SelectUpdateDialogTitle": "Виберіть файли оновлення",
"UserProfileWindowTitle": "Менеджер профілів користувачів",
"CheatWindowTitle": "Менеджер читів",
"DlcWindowTitle": "Менеджер вмісту для завантаження",
"UpdateWindowTitle": "Менеджер оновлення назв",
"CheatWindowHeading": "Коди доступні для {0} [{1}]",
"DlcWindowHeading": "Вміст для завантаження, доступний для {1} ({2}): {0}",
"UserProfilesEditProfile": "Редагувати вибране",
"Cancel": "Скасувати",
"Save": "Зберегти",
"Discard": "Скасувати",
"UserProfilesSetProfileImage": "Встановити зображення профілю",
"UserProfileEmptyNameError": "Назва обов'язкова",
"UserProfileNoImageError": "Зображення профілю обов'язкове",
"GameUpdateWindowHeading": "{0} Доступні оновлення для {1} ({2})",
"SettingsTabHotkeysResScaleUpHotkey": "Збільшити роздільну здатність:",
"SettingsTabHotkeysResScaleDownHotkey": "Зменшити роздільну здатність:",
"UserProfilesName": "Ім'я",
"UserProfilesUserId": "ID користувача:",
"SettingsTabGraphicsBackend": "Графічний сервер",
"SettingsTabGraphicsBackendTooltip": "Графічний сервер для використання",
"SettingsEnableTextureRecompression": "Увімкнути рекомпресію текстури",
"SettingsEnableTextureRecompressionTooltip": "Стискає певні текстури, щоб зменшити використання VRAM.\n\nРекомендовано для використання з графічними процесорами, які мають менш ніж 4 ГБ відеопам’яті.\n\nЗалиште вимкненим, якщо не впевнені.",
"SettingsTabGraphicsPreferredGpu": "Бажаний GPU",
"SettingsTabGraphicsPreferredGpuTooltip": "Виберіть відеокарту, яка використовуватиметься з графічним сервером Vulkan.\n\nНе впливає на графічний процесор, який використовуватиме OpenGL.\n\nЯкщо не впевнені, встановіть графічний процесор, позначений як «dGPU». Якщо такого немає, залиште це.",
"SettingsAppRequiredRestartMessage": "Необхідно перезапустити Ryujinx",
"SettingsGpuBackendRestartMessage": "Налаштування графічного сервера або GPU було змінено. Для цього знадобиться перезапуск",
"SettingsGpuBackendRestartSubMessage": "Ви хочете перезапустити зараз?",
"RyujinxUpdaterMessage": "Хочете оновити Ryujinx до останньої версії?",
"SettingsTabHotkeysVolumeUpHotkey": "Збільшити гучність:",
"SettingsTabHotkeysVolumeDownHotkey": "Зменшити гучність:",
"SettingsEnableMacroHLE": "Увімкнути макрос HLE",
"SettingsEnableMacroHLETooltip": "Високорівнева емуляція коду макросу GPU.\n\nПокращує продуктивність, але може викликати графічні збої в деяких іграх.\n\nЗалиште увімкненим, якщо не впевнені.",
"VolumeShort": "Гуч",
"UserProfilesManageSaves": "Керувати збереженнями",
"DeleteUserSave": "Ви хочете видалити збереження користувача для цієї гри?",
"IrreversibleActionNote": "Цю дію не можна скасувати.",
"SaveManagerHeading": "Керувати збереженнями для {0}",
"SaveManagerTitle": "Менеджер збереження",
"Name": "Назва",
"Size": "Розмір",
"Search": "Пошук",
"UserProfilesRecoverLostAccounts": "Відновлення втрачених облікових записів",
"Recover": "Відновити",
"UserProfilesRecoverHeading": "Знайдено збереження для наступних облікових записів"
}

View File

@ -0,0 +1,614 @@
{
"Language": "简体中文",
"MenuBarFileOpenApplet": "打开小程序",
"MenuBarFileOpenAppletOpenMiiAppletToolTip": "打开独立的 Mii 小程序",
"SettingsTabInputDirectMouseAccess": "直通鼠标操作",
"SettingsTabSystemMemoryManagerMode": "内存管理模式:",
"SettingsTabSystemMemoryManagerModeSoftware": "软件",
"SettingsTabSystemMemoryManagerModeHost": "本机 (快速)",
"SettingsTabSystemMemoryManagerModeHostUnchecked": "跳过检查的本机 (最快)",
"MenuBarFile": "文件",
"MenuBarFileOpenFromFile": "加载文件",
"MenuBarFileOpenUnpacked": "加载解包后的游戏",
"MenuBarFileOpenEmuFolder": "打开 Ryujinx 文件夹",
"MenuBarFileOpenLogsFolder": "打开日志文件夹",
"MenuBarFileExit": "退出",
"MenuBarOptions": "选项",
"MenuBarOptionsToggleFullscreen": "切换全屏",
"MenuBarOptionsStartGamesInFullscreen": "全屏模式启动游戏",
"MenuBarOptionsStopEmulation": "停止模拟",
"MenuBarOptionsSettings": "设置",
"MenuBarOptionsManageUserProfiles": "管理用户账户",
"MenuBarActions": "操作",
"MenuBarOptionsSimulateWakeUpMessage": "模拟唤醒消息",
"MenuBarActionsScanAmiibo": "扫描 Amiibo",
"MenuBarTools": "工具",
"MenuBarToolsInstallFirmware": "安装固件",
"MenuBarFileToolsInstallFirmwareFromFile": "从 XCI 或 ZIP 安装固件",
"MenuBarFileToolsInstallFirmwareFromDirectory": "从文件夹安装固件",
"MenuBarHelp": "帮助",
"MenuBarHelpCheckForUpdates": "检查更新",
"MenuBarHelpAbout": "关于",
"MenuSearch": "搜索……",
"GameListHeaderFavorite": "收藏",
"GameListHeaderIcon": "图标",
"GameListHeaderApplication": "名称",
"GameListHeaderDeveloper": "制作商",
"GameListHeaderVersion": "版本",
"GameListHeaderTimePlayed": "游玩时长",
"GameListHeaderLastPlayed": "最近游玩",
"GameListHeaderFileExtension": "扩展名",
"GameListHeaderFileSize": "大小",
"GameListHeaderPath": "路径",
"GameListContextMenuOpenUserSaveDirectory": "打开应用存档目录",
"GameListContextMenuOpenUserSaveDirectoryToolTip": "打开储存游戏存档的目录",
"GameListContextMenuOpenDeviceSaveDirectory": "打开应用系统目录",
"GameListContextMenuOpenDeviceSaveDirectoryToolTip": "打开包含游戏系统设置的目录",
"GameListContextMenuOpenBcatSaveDirectory": "打开 BCAT 目录",
"GameListContextMenuOpenBcatSaveDirectoryToolTip": "打开包含游戏 BCAT 数据的目录",
"GameListContextMenuManageTitleUpdates": "管理游戏更新",
"GameListContextMenuManageTitleUpdatesToolTip": "打开更新管理器",
"GameListContextMenuManageDlc": "管理 DLC",
"GameListContextMenuManageDlcToolTip": "打开 DLC 管理窗口",
"GameListContextMenuOpenModsDirectory": "打开 MOD 目录",
"GameListContextMenuOpenModsDirectoryToolTip": "打开存放游戏 MOD 的目录",
"GameListContextMenuCacheManagement": "缓存管理",
"GameListContextMenuCacheManagementPurgePptc": "清除已编译的 PPTC 文件",
"GameListContextMenuCacheManagementPurgePptcToolTip": "仅删除 PPTC 转换后的文件,下次打开游戏时将根据 .info 文件重新生成 PPTC 文件。\n如想彻底清除缓存请进入目录把 .info 文件一并删除",
"GameListContextMenuCacheManagementPurgeShaderCache": "清除着色器缓存",
"GameListContextMenuCacheManagementPurgeShaderCacheToolTip": "删除游戏的着色器缓存",
"GameListContextMenuCacheManagementOpenPptcDirectory": "打开 PPTC 目录",
"GameListContextMenuCacheManagementOpenPptcDirectoryToolTip": "打开包含游戏 PPTC 缓存的目录",
"GameListContextMenuCacheManagementOpenShaderCacheDirectory": "打开着色器缓存目录",
"GameListContextMenuCacheManagementOpenShaderCacheDirectoryToolTip": "打开包含应用程序着色器缓存的目录",
"GameListContextMenuExtractData": "提取数据",
"GameListContextMenuExtractDataExeFS": "ExeFS",
"GameListContextMenuExtractDataExeFSToolTip": "从游戏的当前状态中提取 ExeFS 分区 (包括更新)",
"GameListContextMenuExtractDataRomFS": "RomFS",
"GameListContextMenuExtractDataRomFSToolTip": "从游戏的当前状态中提取 RomFS 分区 (包括更新)",
"GameListContextMenuExtractDataLogo": "图标",
"GameListContextMenuExtractDataLogoToolTip": "从游戏的当前状态中提取图标 (包括更新)",
"StatusBarGamesLoaded": "{0}/{1} 游戏加载完成",
"StatusBarSystemVersion": "系统版本:{0}",
"Settings": "设置",
"SettingsTabGeneral": "用户界面",
"SettingsTabGeneralGeneral": "常规",
"SettingsTabGeneralEnableDiscordRichPresence": "启用 Discord 在线状态展示",
"SettingsTabGeneralCheckUpdatesOnLaunch": "自动检查更新",
"SettingsTabGeneralShowConfirmExitDialog": "显示 \"确认退出\" 对话框",
"SettingsTabGeneralHideCursorOnIdle": "自动隐藏鼠标",
"SettingsTabGeneralGameDirectories": "游戏目录",
"SettingsTabGeneralAdd": "添加",
"SettingsTabGeneralRemove": "删除",
"SettingsTabSystem": "系统",
"SettingsTabSystemCore": "核心",
"SettingsTabSystemSystemRegion": "系统区域:",
"SettingsTabSystemSystemRegionJapan": "日本",
"SettingsTabSystemSystemRegionUSA": "美国",
"SettingsTabSystemSystemRegionEurope": "欧洲",
"SettingsTabSystemSystemRegionAustralia": "澳大利亚",
"SettingsTabSystemSystemRegionChina": "中国",
"SettingsTabSystemSystemRegionKorea": "韩国",
"SettingsTabSystemSystemRegionTaiwan": "台湾地区",
"SettingsTabSystemSystemLanguage": "系统语言:",
"SettingsTabSystemSystemLanguageJapanese": "日语",
"SettingsTabSystemSystemLanguageAmericanEnglish": "美式英语",
"SettingsTabSystemSystemLanguageFrench": "法语",
"SettingsTabSystemSystemLanguageGerman": "德语",
"SettingsTabSystemSystemLanguageItalian": "意大利语",
"SettingsTabSystemSystemLanguageSpanish": "西班牙语",
"SettingsTabSystemSystemLanguageChinese": "中文(简体)——无效",
"SettingsTabSystemSystemLanguageKorean": "韩语",
"SettingsTabSystemSystemLanguageDutch": "荷兰语",
"SettingsTabSystemSystemLanguagePortuguese": "葡萄牙语",
"SettingsTabSystemSystemLanguageRussian": "俄语",
"SettingsTabSystemSystemLanguageTaiwanese": "中文(繁体)——无效",
"SettingsTabSystemSystemLanguageBritishEnglish": "英式英语",
"SettingsTabSystemSystemLanguageCanadianFrench": "加拿大法语",
"SettingsTabSystemSystemLanguageLatinAmericanSpanish": "拉美西班牙语",
"SettingsTabSystemSystemLanguageSimplifiedChinese": "简体中文(推荐)",
"SettingsTabSystemSystemLanguageTraditionalChinese": "繁体中文(推荐)",
"SettingsTabSystemSystemTimeZone": "系统时区:",
"SettingsTabSystemSystemTime": "系统时钟:",
"SettingsTabSystemEnableVsync": "启用垂直同步",
"SettingsTabSystemEnablePptc": "开启 PPTC 缓存",
"SettingsTabSystemEnableFsIntegrityChecks": "文件系统完整性检查",
"SettingsTabSystemAudioBackend": "音频后端:",
"SettingsTabSystemAudioBackendDummy": "无",
"SettingsTabSystemAudioBackendOpenAL": "OpenAL",
"SettingsTabSystemAudioBackendSoundIO": "SoundIO",
"SettingsTabSystemAudioBackendSDL2": "SDL2",
"SettingsTabSystemHacks": "修正",
"SettingsTabSystemHacksNote": " (会引起模拟器不稳定)",
"SettingsTabSystemExpandDramSize": "使用开发机的内存布局",
"SettingsTabSystemIgnoreMissingServices": "忽略缺失的服务",
"SettingsTabGraphics": "图形",
"SettingsTabGraphicsAPI": "图形 API",
"SettingsTabGraphicsEnableShaderCache": "启用着色器缓存",
"SettingsTabGraphicsAnisotropicFiltering": "各向异性过滤:",
"SettingsTabGraphicsAnisotropicFilteringAuto": "自动",
"SettingsTabGraphicsAnisotropicFiltering2x": "2x",
"SettingsTabGraphicsAnisotropicFiltering4x": "4x",
"SettingsTabGraphicsAnisotropicFiltering8x": "8x",
"SettingsTabGraphicsAnisotropicFiltering16x": "16x",
"SettingsTabGraphicsResolutionScale": "分辨率缩放:",
"SettingsTabGraphicsResolutionScaleCustom": "自定义 (不推荐)",
"SettingsTabGraphicsResolutionScaleNative": "原生 (720p/1080p)",
"SettingsTabGraphicsResolutionScale2x": "2x (1440p/2160p)",
"SettingsTabGraphicsResolutionScale3x": "3x (2160p/3240p)",
"SettingsTabGraphicsResolutionScale4x": "4x (2880p/4320p)",
"SettingsTabGraphicsAspectRatio": "宽高比:",
"SettingsTabGraphicsAspectRatio4x3": "4:3",
"SettingsTabGraphicsAspectRatio16x9": "16:9",
"SettingsTabGraphicsAspectRatio16x10": "16:10",
"SettingsTabGraphicsAspectRatio21x9": "21:9",
"SettingsTabGraphicsAspectRatio32x9": "32:9",
"SettingsTabGraphicsAspectRatioStretch": "拉伸至屏幕",
"SettingsTabGraphicsDeveloperOptions": "开发者选项",
"SettingsTabGraphicsShaderDumpPath": "图形着色器转储路径:",
"SettingsTabLogging": "日志",
"SettingsTabLoggingLogging": "日志",
"SettingsTabLoggingEnableLoggingToFile": "保存日志为文件",
"SettingsTabLoggingEnableStubLogs": "记录Stub",
"SettingsTabLoggingEnableInfoLogs": "记录Info",
"SettingsTabLoggingEnableWarningLogs": "记录Warning",
"SettingsTabLoggingEnableErrorLogs": "记录Error",
"SettingsTabLoggingEnableTraceLogs": "记录Trace",
"SettingsTabLoggingEnableGuestLogs": "记录Guest",
"SettingsTabLoggingEnableFsAccessLogs": "记录文件访问",
"SettingsTabLoggingFsGlobalAccessLogMode": "记录全局文件访问模式:",
"SettingsTabLoggingDeveloperOptions": "开发者选项 (警告: 会降低性能)",
"SettingsTabLoggingGraphicsBackendLogLevel": "图形后端日志级别:",
"SettingsTabLoggingGraphicsBackendLogLevelNone": "无",
"SettingsTabLoggingGraphicsBackendLogLevelError": "错误",
"SettingsTabLoggingGraphicsBackendLogLevelPerformance": "减速",
"SettingsTabLoggingGraphicsBackendLogLevelAll": "全部",
"SettingsTabLoggingEnableDebugLogs": "启用调试日志",
"SettingsTabInput": "输入",
"SettingsTabInputEnableDockedMode": "主机模式",
"SettingsTabInputDirectKeyboardAccess": "直通键盘控制",
"SettingsButtonSave": "保存",
"SettingsButtonClose": "取消",
"SettingsButtonOk": "保存",
"SettingsButtonCancel": "取消",
"SettingsButtonApply": "应用",
"ControllerSettingsPlayer": "玩家",
"ControllerSettingsPlayer1": "玩家 1",
"ControllerSettingsPlayer2": "玩家 2",
"ControllerSettingsPlayer3": "玩家 3",
"ControllerSettingsPlayer4": "玩家 4",
"ControllerSettingsPlayer5": "玩家 5",
"ControllerSettingsPlayer6": "玩家 6",
"ControllerSettingsPlayer7": "玩家 7",
"ControllerSettingsPlayer8": "玩家 8",
"ControllerSettingsHandheld": "掌机模式",
"ControllerSettingsInputDevice": "输入设备",
"ControllerSettingsRefresh": "刷新",
"ControllerSettingsDeviceDisabled": "关闭",
"ControllerSettingsControllerType": "手柄类型",
"ControllerSettingsControllerTypeHandheld": "掌机",
"ControllerSettingsControllerTypeProController": "Pro 手柄",
"ControllerSettingsControllerTypeJoyConPair": "JoyCon",
"ControllerSettingsControllerTypeJoyConLeft": "左 JoyCon",
"ControllerSettingsControllerTypeJoyConRight": "右 JoyCon",
"ControllerSettingsProfile": "预设",
"ControllerSettingsProfileDefault": "默认布局",
"ControllerSettingsLoad": "加载",
"ControllerSettingsAdd": "新建",
"ControllerSettingsRemove": "删除",
"ControllerSettingsButtons": "按钮",
"ControllerSettingsButtonA": "A",
"ControllerSettingsButtonB": "B",
"ControllerSettingsButtonX": "X",
"ControllerSettingsButtonY": "Y",
"ControllerSettingsButtonPlus": "+",
"ControllerSettingsButtonMinus": "-",
"ControllerSettingsDPad": "方向键",
"ControllerSettingsDPadUp": "上",
"ControllerSettingsDPadDown": "下",
"ControllerSettingsDPadLeft": "左",
"ControllerSettingsDPadRight": "右",
"ControllerSettingsLStick": "左摇杆",
"ControllerSettingsLStickButton": "按下摇杆",
"ControllerSettingsLStickUp": "上",
"ControllerSettingsLStickDown": "下",
"ControllerSettingsLStickLeft": "左",
"ControllerSettingsLStickRight": "右",
"ControllerSettingsLStickStick": "摇杆",
"ControllerSettingsLStickInvertXAxis": "反转 X 方向",
"ControllerSettingsLStickInvertYAxis": "反转 Y 方向",
"ControllerSettingsLStickDeadzone": "死区:",
"ControllerSettingsRStick": "右摇杆",
"ControllerSettingsRStickButton": "按下摇杆",
"ControllerSettingsRStickUp": "上",
"ControllerSettingsRStickDown": "下",
"ControllerSettingsRStickLeft": "左",
"ControllerSettingsRStickRight": "右",
"ControllerSettingsRStickStick": "摇杆",
"ControllerSettingsRStickInvertXAxis": "反转 X 方向",
"ControllerSettingsRStickInvertYAxis": "反转 Y 方向",
"ControllerSettingsRStickDeadzone": "死区:",
"ControllerSettingsTriggersLeft": "左扳机",
"ControllerSettingsTriggersRight": "右扳机",
"ControllerSettingsTriggersButtonsLeft": "左扳机键",
"ControllerSettingsTriggersButtonsRight": "右扳机键",
"ControllerSettingsTriggers": "扳机",
"ControllerSettingsTriggerL": "L",
"ControllerSettingsTriggerR": "R",
"ControllerSettingsTriggerZL": "ZL",
"ControllerSettingsTriggerZR": "ZR",
"ControllerSettingsLeftSL": "SL",
"ControllerSettingsLeftSR": "SR",
"ControllerSettingsRightSL": "SL",
"ControllerSettingsRightSR": "SR",
"ControllerSettingsExtraButtonsLeft": "左背键",
"ControllerSettingsExtraButtonsRight": "右背键",
"ControllerSettingsMisc": "其他",
"ControllerSettingsTriggerThreshold": "扳机阈值:",
"ControllerSettingsMotion": "体感",
"ControllerSettingsMotionUseCemuhookCompatibleMotion": "使用 CemuHook 体感协议",
"ControllerSettingsMotionControllerSlot": "手柄:",
"ControllerSettingsMotionMirrorInput": "镜像操作",
"ControllerSettingsMotionRightJoyConSlot": "右JoyCon:",
"ControllerSettingsMotionServerHost": "服务器 Host:",
"ControllerSettingsMotionGyroSensitivity": "陀螺仪敏感度:",
"ControllerSettingsMotionGyroDeadzone": "陀螺仪死区:",
"ControllerSettingsSave": "保存",
"ControllerSettingsClose": "关闭",
"UserProfilesSelectedUserProfile": "选择的用户账户:",
"UserProfilesSaveProfileName": "保存名称",
"UserProfilesChangeProfileImage": "更换头像",
"UserProfilesAvailableUserProfiles": "现有账户:",
"UserProfilesAddNewProfile": "新建账户",
"UserProfilesDeleteSelectedProfile": "删除选中账户",
"UserProfilesClose": "关闭",
"ProfileImageSelectionTitle": "头像选择",
"ProfileImageSelectionHeader": "选择合适的头像图片",
"ProfileImageSelectionNote": "您可以导入自定义头像,或从系统中选择头像",
"ProfileImageSelectionImportImage": "导入图像文件",
"ProfileImageSelectionSelectAvatar": "选择系统头像",
"InputDialogTitle": "输入对话框",
"InputDialogOk": "完成",
"InputDialogCancel": "取消",
"InputDialogAddNewProfileTitle": "选择用户名称",
"InputDialogAddNewProfileHeader": "请输入账户名称",
"InputDialogAddNewProfileSubtext": "(最大长度: {0})",
"AvatarChoose": "选择",
"AvatarSetBackgroundColor": "设置背景色",
"AvatarClose": "关闭",
"ControllerSettingsLoadProfileToolTip": "加载预设",
"ControllerSettingsAddProfileToolTip": "新增预设",
"ControllerSettingsRemoveProfileToolTip": "删除预设",
"ControllerSettingsSaveProfileToolTip": "保存预设",
"MenuBarFileToolsTakeScreenshot": "保存截图",
"MenuBarFileToolsHideUi": "Hide UI",
"GameListContextMenuToggleFavorite": "收藏",
"GameListContextMenuToggleFavoriteToolTip": "标记喜爱的游戏",
"SettingsTabGeneralTheme": "主题",
"SettingsTabGeneralThemeCustomTheme": "自选主题路径",
"SettingsTabGeneralThemeBaseStyle": "主题色调",
"SettingsTabGeneralThemeBaseStyleDark": "暗黑",
"SettingsTabGeneralThemeBaseStyleLight": "浅色",
"SettingsTabGeneralThemeEnableCustomTheme": "使用自选主题界面",
"ButtonBrowse": "浏览",
"ControllerSettingsConfigureGeneral": "配置",
"ControllerSettingsRumble": "震动",
"ControllerSettingsRumbleStrongMultiplier": "强震动幅度",
"ControllerSettingsRumbleWeakMultiplier": "弱震动幅度",
"DialogMessageSaveNotAvailableMessage": "没有{0} [{1:x16}]的游戏存档",
"DialogMessageSaveNotAvailableCreateSaveMessage": "是否创建该游戏的存档文件夹?",
"DialogConfirmationTitle": "Ryujinx - 设置",
"DialogUpdaterTitle": "Ryujinx - 更新",
"DialogErrorTitle": "Ryujinx - 错误",
"DialogWarningTitle": "Ryujinx - 警告",
"DialogExitTitle": "Ryujinx - 关闭",
"DialogErrorMessage": "Ryujinx 发生错误",
"DialogExitMessage": "是否关闭 Ryujinx",
"DialogExitSubMessage": "未保存的进度会丢失",
"DialogMessageCreateSaveErrorMessage": "创建特定的存档时出错: {0}",
"DialogMessageFindSaveErrorMessage": "查找特定的存档时出错: {0}",
"FolderDialogExtractTitle": "选择要解压到的文件夹",
"DialogNcaExtractionMessage": "提取 {1} 的 {0} 分区...",
"DialogNcaExtractionTitle": "Ryujinx - NCA分区提取",
"DialogNcaExtractionMainNcaNotFoundErrorMessage": "提取失败。所选文件中不含主NCA文件",
"DialogNcaExtractionCheckLogErrorMessage": "提取失败。请查看日志文件获取详情。",
"DialogNcaExtractionSuccessMessage": "提取成功。",
"DialogUpdaterConvertFailedMessage": "无法转换当前 Ryujinx 版本。",
"DialogUpdaterCancelUpdateMessage": "更新取消!",
"DialogUpdaterAlreadyOnLatestVersionMessage": "您使用的 Ryujinx 是最新版本。",
"DialogUpdaterFailedToGetVersionMessage": "尝试从 Github 获取版本信息时无效。\n可能由于 GitHub Actions 正在编译新版本。请过几分钟重试。",
"DialogUpdaterConvertFailedGithubMessage": "无法转换从 Github 接收到的 Ryujinx 版本。",
"DialogUpdaterDownloadingMessage": "下载新版本中...",
"DialogUpdaterExtractionMessage": "正在提取更新...",
"DialogUpdaterRenamingMessage": "正在删除旧文件...",
"DialogUpdaterAddingFilesMessage": "安装更新中...",
"DialogUpdaterCompleteMessage": "更新成功!",
"DialogUpdaterRestartMessage": "立即重启 Ryujinx 完成更新?",
"DialogUpdaterArchNotSupportedMessage": "您运行的系统架构不受支持!",
"DialogUpdaterArchNotSupportedSubMessage": "(仅支持 x64 系统)",
"DialogUpdaterNoInternetMessage": "没有连接到互联网",
"DialogUpdaterNoInternetSubMessage": "请确保互联网连接正常。",
"DialogUpdaterDirtyBuildMessage": "不能更新非官方版本的 Ryujinx",
"DialogUpdaterDirtyBuildSubMessage": "如果希望使用受支持的版本,请您在 https://ryujinx.org/ 下载。",
"DialogRestartRequiredMessage": "需要重启模拟器",
"DialogThemeRestartMessage": "主题设置已保存。需要重新启动才能生效。",
"DialogThemeRestartSubMessage": "您是否要重启?",
"DialogFirmwareInstallEmbeddedMessage": "要安装游戏内置的固件吗?(固件 {0})",
"DialogFirmwareInstallEmbeddedSuccessMessage": "未找到已安装的固件,但 Ryujinx 可以从现有的游戏安装固件{0}.\n模拟器现在可以运行。",
"DialogFirmwareNoFirmwareInstalledMessage": "未安装固件",
"DialogFirmwareInstalledMessage": "已安装固件{0}",
"DialogOpenSettingsWindowLabel": "打开设置窗口",
"DialogControllerAppletTitle": "控制器小窗口",
"DialogMessageDialogErrorExceptionMessage": "显示消息对话框时出错: {0}",
"DialogSoftwareKeyboardErrorExceptionMessage": "显示软件键盘时出错: {0}",
"DialogErrorAppletErrorExceptionMessage": "显示错误对话框时出错: {0}",
"DialogUserErrorDialogMessage": "{0}: {1}",
"DialogUserErrorDialogInfoMessage": "\n有关修复此错误的更多信息可以遵循我们的设置指南。",
"DialogUserErrorDialogTitle": "Ryujinx 错误 ({0})",
"DialogAmiiboApiTitle": "Amiibo API",
"DialogAmiiboApiFailFetchMessage": "从 API 获取信息时出错。",
"DialogAmiiboApiConnectErrorMessage": "无法连接到 Amiibo API 服务器。服务器可能已关闭,或者您没有连接网络。",
"DialogProfileInvalidProfileErrorMessage": "预设{0} 与当前输入配置系统不兼容。",
"DialogProfileDefaultProfileOverwriteErrorMessage": "默认预设不能被覆盖",
"DialogProfileDeleteProfileTitle": "删除预设",
"DialogProfileDeleteProfileMessage": "删除后不可恢复,确认删除吗?",
"DialogWarning": "警告",
"DialogPPTCDeletionMessage": "您即将删除:\n\n{0}的 PPTC 缓存\n\n确定吗",
"DialogPPTCDeletionErrorMessage": "清除位于{0}的 PPTC 缓存时出错: {1}",
"DialogShaderDeletionMessage": "您即将删除:\n\n{0}的着色器缓存\n\n确定吗",
"DialogShaderDeletionErrorMessage": "清除位于{0}的着色器缓存时出错: {1}",
"DialogRyujinxErrorMessage": "Ryujinx 遇到错误",
"DialogInvalidTitleIdErrorMessage": "UI 错误:所选游戏没有有效的标题ID",
"DialogFirmwareInstallerFirmwareNotFoundErrorMessage": "路径{0}找不到有效的系统固件。",
"DialogFirmwareInstallerFirmwareInstallTitle": "固件{0}",
"DialogFirmwareInstallerFirmwareInstallMessage": "即将安装系统版本{0}。",
"DialogFirmwareInstallerFirmwareInstallSubMessage": "\n\n会替换当前系统版本{0}。",
"DialogFirmwareInstallerFirmwareInstallConfirmMessage": "\n\n是否确认继续",
"DialogFirmwareInstallerFirmwareInstallWaitMessage": "安装固件中...",
"DialogFirmwareInstallerFirmwareInstallSuccessMessage": "成功安装系统版本{0}。",
"DialogUserProfileDeletionWarningMessage": "删除后将没有可选择的用户账户",
"DialogUserProfileDeletionConfirmMessage": "是否删除选择的账户",
"DialogControllerSettingsModifiedConfirmMessage": "目前的输入预设已更新",
"DialogControllerSettingsModifiedConfirmSubMessage": "要保存吗?",
"DialogLoadNcaErrorMessage": "{0}. 错误的文件: {1}",
"DialogDlcNoDlcErrorMessage": "选择的文件不包含所选游戏的 DLC",
"DialogPerformanceCheckLoggingEnabledMessage": "您启用了跟踪日志,仅供开发人员使用。",
"DialogPerformanceCheckLoggingEnabledConfirmMessage": "为了获得最佳性能,建议禁用跟踪日志记录。您是否要立即禁用?",
"DialogPerformanceCheckShaderDumpEnabledMessage": "您启用了着色器转储,仅供开发人员使用。",
"DialogPerformanceCheckShaderDumpEnabledConfirmMessage": "为了获得最佳性能,建议禁用着色器转储。您是否要立即禁用?",
"DialogLoadAppGameAlreadyLoadedMessage": "已有游戏正在运行",
"DialogLoadAppGameAlreadyLoadedSubMessage": "请停止模拟或关闭程序,再启动另一个游戏。",
"DialogUpdateAddUpdateErrorMessage": "选择的文件不包含所选游戏的更新!",
"DialogSettingsBackendThreadingWarningTitle": "警告 - 后端多线程",
"DialogSettingsBackendThreadingWarningMessage": "改变此选项后必须重启 Ryujinx 才能生效。\n\n取决于您的硬件可能需要手动禁用驱动面板中的线程优化。",
"SettingsTabGraphicsFeaturesOptions": "功能",
"SettingsTabGraphicsBackendMultithreading": "后端多线程:",
"CommonAuto": "自动(推荐)",
"CommonOff": "关闭",
"CommonOn": "打开",
"InputDialogYes": "是",
"InputDialogNo": "否",
"DialogProfileInvalidProfileNameErrorMessage": "文件名包含无效字符,请重试。",
"MenuBarOptionsPauseEmulation": "暂停",
"MenuBarOptionsResumeEmulation": "继续",
"AboutUrlTooltipMessage": "在浏览器中打开 Ryujinx 的官网。",
"AboutDisclaimerMessage": "Ryujinx 以任何方式与Nintendo™及其任何商业伙伴都没有关联",
"AboutAmiiboDisclaimerMessage": "我们的 Amiibo 模拟使用了\nAmiiboAPI (www.amiiboapi.com) ",
"AboutPatreonUrlTooltipMessage": "在浏览器中打开 Ryujinx 的 Patreon 赞助页。",
"AboutGithubUrlTooltipMessage": "在浏览器中打开 Ryujinx 的 GitHub 代码库。",
"AboutDiscordUrlTooltipMessage": "在浏览器中打开 Ryujinx 的 Discord 邀请链接。",
"AboutTwitterUrlTooltipMessage": "在浏览器中打开 Ryujinx 的 Twitter 主页。",
"AboutRyujinxAboutTitle": "关于:",
"AboutRyujinxAboutContent": "Ryujinx是一款Nintendo Switch™模拟器。\n您可以在 Patreon 上赞助 Ryujinx。\n关注 Twitter 或 Discord 可以获取模拟器最新动态。\n如果您对开发感兴趣欢迎来 GitHub 和 Discord 加入我们!",
"AboutRyujinxMaintainersTitle": "由以下作者维护:",
"AboutRyujinxMaintainersContentTooltipMessage": "在浏览器中打开贡献者的网页",
"AboutRyujinxSupprtersTitle": "感谢 Patreon 的赞助者:",
"AmiiboSeriesLabel": "Amiibo 系列",
"AmiiboCharacterLabel": "角色",
"AmiiboScanButtonLabel": "扫描",
"AmiiboOptionsShowAllLabel": "显示所有 Amiibo 系列",
"AmiiboOptionsUsRandomTagLabel": "修复:使用随机标记的 UUID",
"DlcManagerTableHeadingEnabledLabel": "启用",
"DlcManagerTableHeadingTitleIdLabel": "游戏ID",
"DlcManagerTableHeadingContainerPathLabel": "文件夹路径",
"DlcManagerTableHeadingFullPathLabel": "完整路径",
"DlcManagerRemoveAllButton": "全部删除",
"DlcManagerEnableAllButton": "全部选择",
"DlcManagerDisableAllButton": "全部禁用",
"MenuBarOptionsChangeLanguage": "更改语言",
"CommonSort": "排序",
"CommonShowNames": "显示名称",
"CommonFavorite": "收藏",
"OrderAscending": "从小到大",
"OrderDescending": "从大到小",
"SettingsTabGraphicsFeatures": "功能与增强",
"ErrorWindowTitle": "错误窗口",
"ToggleDiscordTooltip": "控制是否在 Discord 中显示您的游玩状态",
"AddGameDirBoxTooltip": "输入要添加的游戏目录",
"AddGameDirTooltip": "添加游戏目录到列表中",
"RemoveGameDirTooltip": "移除选中的目录",
"CustomThemeCheckTooltip": "使用自定义UI主题来更改模拟器的外观样式",
"CustomThemePathTooltip": "自定义主题的目录",
"CustomThemeBrowseTooltip": "查找自定义主题",
"DockModeToggleTooltip": "启用 Switch 的主机模式。\n绝大多数游戏画质会提高略微增加性能消耗。\n在掌机和主机模式切换的过程中您可能需要重新设置手柄类型",
"DirectKeyboardTooltip": "开启 \"直连键盘访问(HID)支持\"\n部分游戏可以使用您的键盘输入文字",
"DirectMouseTooltip": "开启 \"直连鼠标访问(HID)支持\"\n部分游戏可以使用您的鼠标导航",
"RegionTooltip": "更改系统区域",
"LanguageTooltip": "更改系统语言",
"TimezoneTooltip": "更改系统时区",
"TimeTooltip": "更改系统时钟",
"VSyncToggleTooltip": "关闭后小部分游戏可以超过60FPS帧率以获得高帧率体验。\n但是可能出现软锁或读盘时间增加。\n如不确定或没有需求请保持选项开启",
"PptcToggleTooltip": "缓存编译完成的游戏CPU指令。减少启动时间和卡顿提高游戏响应速度",
"FsIntegrityToggleTooltip": "检查游戏文件内容的完整性。\n遇到损坏的文件则记录到日志文件有助于排查错误。\n对性能没有影响。",
"AudioBackendTooltip": "默认推荐SDL但每种音频后端对各类游戏兼容性不同遇到音频问题可以尝试切换后端",
"MemoryManagerTooltip": "改变 Switch 内存映射到电脑内存的方式会影响CPU性能消耗",
"MemoryManagerSoftwareTooltip": "使用软件内存页管理,最精确但是速度最慢",
"MemoryManagerHostTooltip": "直接映射内存页到电脑内存JIT效率高",
"MemoryManagerUnsafeTooltip": "直接映射内存页但不检查内存溢出JIT效率最高。\nRyujinx可以访问任何位置的内存因而相对不安全。\n此模式下只应运行您信任的游戏或软件(即官方游戏)",
"DRamTooltip": "使用Switch开发机的内存布局。\n不会提高任何性能某些高清纹理包或 4k 分辨率 MOD 可能需要此选项。\n如果不确定请始终关闭该选项。",
"IgnoreMissingServicesTooltip": "开启后,游戏会忽略未实现的系统服务,从而继续运行。\n少部分新发布的游戏由于使用新的未知系统服务可能需要此选项来避免闪退。\n模拟器更新完善系统服务之后则无需开启选项。\n如您的游戏已经正常运行请保持此选项关闭",
"GraphicsBackendThreadingTooltip": "启用后端多线程",
"GalThreadingTooltip": "使用模拟器内置的多线程优化,减少着色器编译的卡顿,并提高驱动程序的性能(尤其是缺失多线程的AMD)。\nNVIDIA显卡需要重启模拟器才能禁用驱动本身的线程优化您也可以手动在控制面板将其禁用",
"ShaderCacheToggleTooltip": "开启后,模拟器会保存编译完成的着色器到磁盘,减少游戏渲染新特效和场景时的卡顿",
"ResolutionScaleTooltip": "缩放渲染的分辨率",
"ResolutionScaleEntryTooltip": "尽可能使用例如1.5的浮点倍数。非整数的倍率易引起 BUG",
"AnisotropyTooltip": "各向异性过滤等级。提高倾斜视角纹理的清晰度\n('自动'使用游戏默认的等级)",
"AspectRatioTooltip": "渲染窗口的宽高比",
"ShaderDumpPathTooltip": "转储图形着色器的路径",
"FileLogTooltip": "是否保存日志文件到硬盘",
"StubLogTooltip": "记录Stub消息",
"InfoLogTooltip": "记录Info消息",
"WarnLogTooltip": "记录Warning消息",
"ErrorLogTooltip": "记录Error消息",
"TraceLogTooltip": "记录Trace消息",
"GuestLogTooltip": "记录Guest消息",
"FileAccessLogTooltip": "记录文件访问消息",
"FSAccessLogModeTooltip": "记录FS访问消息输出到控制台。可选的模式是0-3",
"DeveloperOptionTooltip": "使用请谨慎",
"OpenGlLogLevel": "需要打开适当的日志等级",
"DebugLogTooltip": "记录Debug消息",
"LoadApplicationFileTooltip": "选择 Switch 支持的游戏格式并加载",
"LoadApplicationFolderTooltip": "选择解包后的 Switch 游戏并加载",
"OpenRyujinxFolderTooltip": "打开 Ryujinx 系统目录",
"OpenRyujinxLogsTooltip": "打开日志存放的目录",
"ExitTooltip": "关闭 Ryujinx",
"OpenSettingsTooltip": "打开设置窗口",
"OpenProfileManagerTooltip": "打开用户账户管理界面",
"StopEmulationTooltip": "停止运行当前游戏并回到主界面",
"CheckUpdatesTooltip": "检查 Ryujinx 新版本",
"OpenAboutTooltip": "打开'关于'窗口",
"GridSize": "网格尺寸",
"GridSizeTooltip": "调整网格模式的大小",
"SettingsTabSystemSystemLanguageBrazilianPortuguese": "巴西葡萄牙语",
"AboutRyujinxContributorsButtonHeader": "查看所有参与者",
"SettingsTabSystemAudioVolume": "音量: ",
"AudioVolumeTooltip": "调节音量",
"SettingsTabSystemEnableInternetAccess": "允许网络访问/局域网模式",
"EnableInternetAccessTooltip": "允许模拟的游戏进程访问互联网。\n当多个模拟器/真实Switch连接到同一个局域网时带有 LAN 模式的游戏可以相互通信。\n即使开启选项也无法访问 Nintendo 服务器。此外可能导致某些尝试联网的游戏崩溃。\n如果您不确定请关闭该选项。",
"GameListContextMenuManageCheatToolTip": "管理金手指",
"GameListContextMenuManageCheat": "管理金手指",
"ControllerSettingsStickRange": "范围",
"DialogStopEmulationTitle": "Ryujinx - 停止模拟",
"DialogStopEmulationMessage": "是否确定停止模拟?",
"SettingsTabCpu": "CPU",
"SettingsTabAudio": "音频",
"SettingsTabNetwork": "网络",
"SettingsTabNetworkConnection": "网络连接",
"SettingsTabCpuCache": "CPU 缓存",
"SettingsTabCpuMemory": "CPU 内存",
"DialogUpdaterFlatpakNotSupportedMessage": "请通过 FlatHub 更新 Ryujinx。",
"UpdaterDisabledWarningTitle": "更新已禁用!",
"GameListContextMenuOpenSdModsDirectory": "打开 Atmosphere MOD 目录",
"GameListContextMenuOpenSdModsDirectoryToolTip": "打开适用于 Atmosphere 自制系统的 MOD 目录",
"ControllerSettingsRotate90": "顺时针旋转 90°",
"IconSize": "图标尺寸",
"IconSizeTooltip": "更改游戏图标大小",
"MenuBarOptionsShowConsole": "显示控制台",
"ShaderCachePurgeError": "清除着色器缓存时出错: {0}: {1}",
"UserErrorNoKeys": "找不到密钥",
"UserErrorNoFirmware": "找不到固件",
"UserErrorFirmwareParsingFailed": "固件解析错误",
"UserErrorApplicationNotFound": "找不到应用程序",
"UserErrorUnknown": "未知错误",
"UserErrorUndefined": "未定义错误",
"UserErrorNoKeysDescription": "Ryujinx 找不到 'prod.keys' 文件",
"UserErrorNoFirmwareDescription": "Ryujinx 找不到任何已安装的固件",
"UserErrorFirmwareParsingFailedDescription": "Ryujinx 无法解密选择的固件。这通常是由于过旧的密钥。",
"UserErrorApplicationNotFoundDescription": "Ryujinx 在选中路径找不到有效的应用程序。",
"UserErrorUnknownDescription": "发生未知错误!",
"UserErrorUndefinedDescription": "发生了未定义错误!此类错误不应出现,请联系开发人员!",
"OpenSetupGuideMessage": "打开设置教程",
"NoUpdate": "无更新",
"TitleUpdateVersionLabel": "版本 {0} - {1}",
"RyujinxInfo": "Ryujinx - 信息",
"RyujinxConfirm": "Ryujinx - 确认",
"FileDialogAllTypes": "全部类型",
"Never": "从未",
"SwkbdMinCharacters": "至少应为 {0} 个字长",
"SwkbdMinRangeCharacters": "必须为 {0}-{1} 个字长",
"SoftwareKeyboard": "软件键盘",
"DialogControllerAppletMessagePlayerRange": "游戏需要 {0} 个玩家并满足以下要求:\n\n手柄类型{1}\n\n玩家类型{2}\n\n{3}请打开设置窗口,重新配置手柄输入;或者关闭返回。",
"DialogControllerAppletMessage": "游戏需要刚好 {0} 个玩家并满足以下要求:\n\n手柄类型{1}\n\n玩家类型{2}\n\n{3}请打开设置窗口,重新配置手柄输入;或者关闭返回。",
"DialogControllerAppletDockModeSet": "目前处于主机模式,无法使用掌机操作方式",
"UpdaterRenaming": "正在删除旧文件...",
"UpdaterRenameFailed": "更新过程中无法重命名文件: {0}",
"UpdaterAddingFiles": "安装更新中...",
"UpdaterExtracting": "正在提取更新...",
"UpdaterDownloading": "下载新版本中...",
"Game": "游戏",
"Docked": "主机模式",
"Handheld": "掌机模式",
"ConnectionError": "连接错误。",
"AboutPageDeveloperListMore": "{0} 等开发者...",
"ApiError": "API错误。",
"LoadingHeading": "正在启动 {0}",
"CompilingPPTC": "编译PPTC缓存中",
"CompilingShaders": "编译着色器中",
"AllKeyboards": "所有键盘",
"OpenFileDialogTitle": "选择支持的文件格式",
"OpenFolderDialogTitle": "选择一个包含解包游戏的文件夹",
"AllSupportedFormats": "所有支持的格式",
"RyujinxUpdater": "Ryujinx 更新程序",
"SettingsTabHotkeys": "快捷键",
"SettingsTabHotkeysHotkeys": "键盘快捷键",
"SettingsTabHotkeysToggleVsyncHotkey": "切换垂直同步",
"SettingsTabHotkeysScreenshotHotkey": "截屏",
"SettingsTabHotkeysShowUiHotkey": "隐藏UI",
"SettingsTabHotkeysPauseHotkey": "暂停",
"SettingsTabHotkeysToggleMuteHotkey": "静音",
"ControllerMotionTitle": "体感操作设置",
"ControllerRumbleTitle": "震动设置",
"SettingsSelectThemeFileDialogTitle": "选择主题文件",
"SettingsXamlThemeFile": "Xaml 主题文件",
"AvatarWindowTitle": "管理账户 - 头像",
"Amiibo": "Amiibo",
"Unknown": "未知",
"Usage": "扫描可获得",
"Writable": "可写入",
"SelectDlcDialogTitle": "选择 DLC 文件",
"SelectUpdateDialogTitle": "选择更新文件",
"UserProfileWindowTitle": "管理用户账户",
"CheatWindowTitle": "金手指管理器",
"DlcWindowTitle": "管理游戏 DLC",
"UpdateWindowTitle": "游戏更新管理器",
"CheatWindowHeading": "适用于 {0} [{1}] 的金手指",
"DlcWindowHeading": "{0} 个适用于 {1} ({2}) 的 DLC",
"UserProfilesEditProfile": "编辑选中账户",
"Cancel": "取消",
"Save": "保存",
"Discard": "返回",
"UserProfilesSetProfileImage": "选择头像",
"UserProfileEmptyNameError": "必须输入名称",
"UserProfileNoImageError": "请选择您的头像",
"GameUpdateWindowHeading": "{0} 个适用于 {1} ({2}) 的更新",
"SettingsTabHotkeysResScaleUpHotkey": "提高分辨率:",
"SettingsTabHotkeysResScaleDownHotkey": "降低分辨率:",
"UserProfilesName": "名称:",
"UserProfilesUserId": "用户 ID:",
"SettingsTabGraphicsBackend": "图形后端",
"SettingsTabGraphicsBackendTooltip": "显卡使用的图形后端",
"SettingsEnableTextureRecompression": "启用纹理重压缩",
"SettingsEnableTextureRecompressionTooltip": "压缩某些纹理以减少显存的使用。\n适合显存小于 4GiB 的 GPU开启。\n如果您不确定请保持此项为关闭。",
"SettingsTabGraphicsPreferredGpu": "首选 GPU",
"SettingsTabGraphicsPreferredGpuTooltip": "选择Vulkan API使用的显卡。\n此选项不会影响OpenGL API。\n如果您不确定建议选择\"dGPU(独立显卡)\"。如果没有独立显卡,则无需改动此选项",
"SettingsAppRequiredRestartMessage": "Ryujinx 需要重启",
"SettingsGpuBackendRestartMessage": "您修改了图形 API 或显卡设置。需要重新启动才能生效",
"SettingsGpuBackendRestartSubMessage": "是否重启模拟器?",
"RyujinxUpdaterMessage": "是否更新 Ryujinx 到最新的版本?",
"SettingsTabHotkeysVolumeUpHotkey": "音量加",
"SettingsTabHotkeysVolumeDownHotkey": "音量减",
"SettingsEnableMacroHLE": "启用 HLE 宏",
"SettingsEnableMacroHLETooltip": "GPU 宏代码的高级模拟。\n提高性能表现但可能在某些游戏中引起图形错误。\n如果您不确定请保持此项为开启。",
"VolumeShort": "音量",
"UserProfilesManageSaves": "管理存档",
"DeleteUserSave": "确定删除这个游戏的存档吗?",
"IrreversibleActionNote": "删除后不可恢复。",
"SaveManagerHeading": "管理 {0} 的存档",
"SaveManagerTitle": "存档管理器",
"Name": "名称",
"Size": "大小",
"Search": "搜索",
"UserProfilesRecoverLostAccounts": "恢复丢失的账户",
"Recover": "恢复",
"UserProfilesRecoverHeading": "找到了这些用户的存档数据"
}

View File

@ -0,0 +1,614 @@
{
"Language": "繁體中文",
"MenuBarFileOpenApplet": "打開小程式",
"MenuBarFileOpenAppletOpenMiiAppletToolTip": "打開獨立的 Mii 小程式",
"SettingsTabInputDirectMouseAccess": "直通滑鼠操作",
"SettingsTabSystemMemoryManagerMode": "記憶體管理模式:",
"SettingsTabSystemMemoryManagerModeSoftware": "軟體",
"SettingsTabSystemMemoryManagerModeHost": "Host (快速)",
"SettingsTabSystemMemoryManagerModeHostUnchecked": "Host 略過檢查 (最快,但較不安全)",
"MenuBarFile": "_檔案",
"MenuBarFileOpenFromFile": "_載入檔案",
"MenuBarFileOpenUnpacked": "載入_解包後的遊戲",
"MenuBarFileOpenEmuFolder": "開啟 Ryujinx 資料夾",
"MenuBarFileOpenLogsFolder": "開啟日誌資料夾",
"MenuBarFileExit": "_退出",
"MenuBarOptions": "選項",
"MenuBarOptionsToggleFullscreen": "切換全螢幕模式",
"MenuBarOptionsStartGamesInFullscreen": "使用全螢幕模式啟動遊戲",
"MenuBarOptionsStopEmulation": "停止模擬",
"MenuBarOptionsSettings": "_設定",
"MenuBarOptionsManageUserProfiles": "_管理使用者帳號",
"MenuBarActions": "_動作",
"MenuBarOptionsSimulateWakeUpMessage": "模擬喚醒訊息",
"MenuBarActionsScanAmiibo": "掃描 Amiibo",
"MenuBarTools": "_工具",
"MenuBarToolsInstallFirmware": "安裝韌體",
"MenuBarFileToolsInstallFirmwareFromFile": "從 XCI 或 ZIP 安裝韌體",
"MenuBarFileToolsInstallFirmwareFromDirectory": "從資料夾安裝韌體",
"MenuBarHelp": "幫助",
"MenuBarHelpCheckForUpdates": "檢查更新",
"MenuBarHelpAbout": "關於",
"MenuSearch": "搜尋...",
"GameListHeaderFavorite": "收藏",
"GameListHeaderIcon": "圖示",
"GameListHeaderApplication": "名稱",
"GameListHeaderDeveloper": "開發商",
"GameListHeaderVersion": "版本",
"GameListHeaderTimePlayed": "遊玩時間",
"GameListHeaderLastPlayed": "上次遊玩",
"GameListHeaderFileExtension": "副檔名",
"GameListHeaderFileSize": "大小",
"GameListHeaderPath": "路徑",
"GameListContextMenuOpenUserSaveDirectory": "開啟使用者存檔資料夾",
"GameListContextMenuOpenUserSaveDirectoryToolTip": "開啟儲存遊戲存檔的資料夾",
"GameListContextMenuOpenDeviceSaveDirectory": "開啟系統資料夾",
"GameListContextMenuOpenDeviceSaveDirectoryToolTip": "開啟包含遊戲系統設定的資料夾",
"GameListContextMenuOpenBcatSaveDirectory": "開啟 BCAT 資料夾",
"GameListContextMenuOpenBcatSaveDirectoryToolTip": "開啟包含遊戲 BCAT 資料的資料夾",
"GameListContextMenuManageTitleUpdates": "管理遊戲更新",
"GameListContextMenuManageTitleUpdatesToolTip": "開啟更新管理視窗",
"GameListContextMenuManageDlc": "管理 DLC",
"GameListContextMenuManageDlcToolTip": "開啟 DLC 管理視窗",
"GameListContextMenuOpenModsDirectory": "開啟模組資料夾",
"GameListContextMenuOpenModsDirectoryToolTip": "開啟存放遊戲模組的資料夾",
"GameListContextMenuCacheManagement": "快取管理",
"GameListContextMenuCacheManagementPurgePptc": "清除 PPTC 快取",
"GameListContextMenuCacheManagementPurgePptcToolTip": "刪除遊戲的 PPTC 快取",
"GameListContextMenuCacheManagementPurgeShaderCache": "清除渲染器快取",
"GameListContextMenuCacheManagementPurgeShaderCacheToolTip": "刪除遊戲的渲染器快取",
"GameListContextMenuCacheManagementOpenPptcDirectory": "開啟 PPTC 資料夾",
"GameListContextMenuCacheManagementOpenPptcDirectoryToolTip": "開啟包含遊戲 PPTC 快取的資料夾",
"GameListContextMenuCacheManagementOpenShaderCacheDirectory": "開啟渲染器快取資料夾",
"GameListContextMenuCacheManagementOpenShaderCacheDirectoryToolTip": "開啟包含應用程式渲染器快取的資料夾",
"GameListContextMenuExtractData": "提取資料",
"GameListContextMenuExtractDataExeFS": "ExeFS",
"GameListContextMenuExtractDataExeFSToolTip": "從遊戲的目前狀態中提取 ExeFS 分區(包含更新)",
"GameListContextMenuExtractDataRomFS": "RomFS",
"GameListContextMenuExtractDataRomFSToolTip": "從遊戲的目前狀態中提取 RomFS 分區(包含更新)",
"GameListContextMenuExtractDataLogo": "圖示",
"GameListContextMenuExtractDataLogoToolTip": "從遊戲的目前狀態中提取圖示(包含更新)",
"StatusBarGamesLoaded": "{0}/{1} 遊戲載入完成",
"StatusBarSystemVersion": "系統版本: {0}",
"Settings": "設定",
"SettingsTabGeneral": "使用者介面",
"SettingsTabGeneralGeneral": "一般",
"SettingsTabGeneralEnableDiscordRichPresence": "啟用 Discord 動態狀態展示",
"SettingsTabGeneralCheckUpdatesOnLaunch": "自動檢查更新",
"SettingsTabGeneralShowConfirmExitDialog": "顯示「確認離開」對話框",
"SettingsTabGeneralHideCursorOnIdle": "自動隱藏滑鼠",
"SettingsTabGeneralGameDirectories": "遊戲資料夾",
"SettingsTabGeneralAdd": "新增",
"SettingsTabGeneralRemove": "刪除",
"SettingsTabSystem": "系統",
"SettingsTabSystemCore": "核心",
"SettingsTabSystemSystemRegion": "系統區域:",
"SettingsTabSystemSystemRegionJapan": "日本",
"SettingsTabSystemSystemRegionUSA": "美國",
"SettingsTabSystemSystemRegionEurope": "歐洲",
"SettingsTabSystemSystemRegionAustralia": "澳洲",
"SettingsTabSystemSystemRegionChina": "中國",
"SettingsTabSystemSystemRegionKorea": "韓國",
"SettingsTabSystemSystemRegionTaiwan": "台灣",
"SettingsTabSystemSystemLanguage": "系統語言:",
"SettingsTabSystemSystemLanguageJapanese": "日語",
"SettingsTabSystemSystemLanguageAmericanEnglish": "美式英語",
"SettingsTabSystemSystemLanguageFrench": "法語",
"SettingsTabSystemSystemLanguageGerman": "德語",
"SettingsTabSystemSystemLanguageItalian": "義大利語",
"SettingsTabSystemSystemLanguageSpanish": "西班牙語",
"SettingsTabSystemSystemLanguageChinese": "中文 (中國)",
"SettingsTabSystemSystemLanguageKorean": "韓語",
"SettingsTabSystemSystemLanguageDutch": "荷蘭語",
"SettingsTabSystemSystemLanguagePortuguese": "葡萄牙語",
"SettingsTabSystemSystemLanguageRussian": "俄語",
"SettingsTabSystemSystemLanguageTaiwanese": "中文 (台灣)",
"SettingsTabSystemSystemLanguageBritishEnglish": "英式英語",
"SettingsTabSystemSystemLanguageCanadianFrench": "加拿大法語",
"SettingsTabSystemSystemLanguageLatinAmericanSpanish": "拉美西班牙語",
"SettingsTabSystemSystemLanguageSimplifiedChinese": "簡體中文 (推薦)",
"SettingsTabSystemSystemLanguageTraditionalChinese": "繁體中文 (推薦)",
"SettingsTabSystemSystemTimeZone": "系統時區:",
"SettingsTabSystemSystemTime": "系統時鐘:",
"SettingsTabSystemEnableVsync": "開啟 VSync",
"SettingsTabSystemEnablePptc": "開啟 PPTC 快取",
"SettingsTabSystemEnableFsIntegrityChecks": "開啟檔案系統完整性檢查",
"SettingsTabSystemAudioBackend": "音訊後端:",
"SettingsTabSystemAudioBackendDummy": "無",
"SettingsTabSystemAudioBackendOpenAL": "OpenAL",
"SettingsTabSystemAudioBackendSoundIO": "SoundIO",
"SettingsTabSystemAudioBackendSDL2": "SDL2",
"SettingsTabSystemHacks": "修正",
"SettingsTabSystemHacksNote": " (會引起模擬器不穩定)",
"SettingsTabSystemExpandDramSize": "使用替代記憶體布局 (開發人員)",
"SettingsTabSystemIgnoreMissingServices": "忽略缺少的服務",
"SettingsTabGraphics": "圖形",
"SettingsTabGraphicsAPI": "圖形 API",
"SettingsTabGraphicsEnableShaderCache": "啟用渲染器快取",
"SettingsTabGraphicsAnisotropicFiltering": "各向異性過濾:",
"SettingsTabGraphicsAnisotropicFilteringAuto": "自動",
"SettingsTabGraphicsAnisotropicFiltering2x": "2 倍",
"SettingsTabGraphicsAnisotropicFiltering4x": "4 倍",
"SettingsTabGraphicsAnisotropicFiltering8x": "8 倍",
"SettingsTabGraphicsAnisotropicFiltering16x": "16倍",
"SettingsTabGraphicsResolutionScale": "解析度縮放:",
"SettingsTabGraphicsResolutionScaleCustom": "自訂 (不推薦)",
"SettingsTabGraphicsResolutionScaleNative": "原生 (720p/1080p)",
"SettingsTabGraphicsResolutionScale2x": "2 倍 (1440p/2160p)",
"SettingsTabGraphicsResolutionScale3x": "3 倍 (2160p/3240p)",
"SettingsTabGraphicsResolutionScale4x": "4 倍 (2880p/4320p)",
"SettingsTabGraphicsAspectRatio": "寬高比:",
"SettingsTabGraphicsAspectRatio4x3": "4:3",
"SettingsTabGraphicsAspectRatio16x9": "16:9",
"SettingsTabGraphicsAspectRatio16x10": "16:10",
"SettingsTabGraphicsAspectRatio21x9": "21:9",
"SettingsTabGraphicsAspectRatio32x9": "32:9",
"SettingsTabGraphicsAspectRatioStretch": "拉伸至螢幕大小",
"SettingsTabGraphicsDeveloperOptions": "開發者選項",
"SettingsTabGraphicsShaderDumpPath": "圖形渲染器轉儲路徑:",
"SettingsTabLogging": "日誌",
"SettingsTabLoggingLogging": "日誌",
"SettingsTabLoggingEnableLoggingToFile": "儲存日誌為檔案",
"SettingsTabLoggingEnableStubLogs": "記錄 Stub",
"SettingsTabLoggingEnableInfoLogs": "記錄資訊",
"SettingsTabLoggingEnableWarningLogs": "記錄警告",
"SettingsTabLoggingEnableErrorLogs": "記錄錯誤",
"SettingsTabLoggingEnableTraceLogs": "記錄 Trace",
"SettingsTabLoggingEnableGuestLogs": "記錄 Guest",
"SettingsTabLoggingEnableFsAccessLogs": "記錄檔案存取",
"SettingsTabLoggingFsGlobalAccessLogMode": "記錄全域檔案存取模式:",
"SettingsTabLoggingDeveloperOptions": "開發者選項 (警告: 會降低效能)",
"SettingsTabLoggingGraphicsBackendLogLevel": "圖形顯示後端日誌等級:",
"SettingsTabLoggingGraphicsBackendLogLevelNone": "無",
"SettingsTabLoggingGraphicsBackendLogLevelError": "錯誤",
"SettingsTabLoggingGraphicsBackendLogLevelPerformance": "減速",
"SettingsTabLoggingGraphicsBackendLogLevelAll": "全部",
"SettingsTabLoggingEnableDebugLogs": "啟用除錯日誌",
"SettingsTabInput": "輸入",
"SettingsTabInputEnableDockedMode": "Docked 模式",
"SettingsTabInputDirectKeyboardAccess": "直通鍵盤控制",
"SettingsButtonSave": "儲存",
"SettingsButtonClose": "關閉",
"SettingsButtonOk": "嘛好",
"SettingsButtonCancel": "取消",
"SettingsButtonApply": "套用",
"ControllerSettingsPlayer": "玩家",
"ControllerSettingsPlayer1": "玩家 1",
"ControllerSettingsPlayer2": "玩家 2",
"ControllerSettingsPlayer3": "玩家 3",
"ControllerSettingsPlayer4": "玩家 4",
"ControllerSettingsPlayer5": "玩家 5",
"ControllerSettingsPlayer6": "玩家 6",
"ControllerSettingsPlayer7": "玩家 7",
"ControllerSettingsPlayer8": "玩家 8",
"ControllerSettingsHandheld": "掌機模式",
"ControllerSettingsInputDevice": "輸入設備",
"ControllerSettingsRefresh": "更新",
"ControllerSettingsDeviceDisabled": "關閉",
"ControllerSettingsControllerType": "手把類型",
"ControllerSettingsControllerTypeHandheld": "掌機",
"ControllerSettingsControllerTypeProController": "Pro 手把",
"ControllerSettingsControllerTypeJoyConPair": "JoyCon",
"ControllerSettingsControllerTypeJoyConLeft": "左 JoyCon",
"ControllerSettingsControllerTypeJoyConRight": "右 JoyCon",
"ControllerSettingsProfile": "預設",
"ControllerSettingsProfileDefault": "預設",
"ControllerSettingsLoad": "載入",
"ControllerSettingsAdd": "建立",
"ControllerSettingsRemove": "刪除",
"ControllerSettingsButtons": "按鈕",
"ControllerSettingsButtonA": "A",
"ControllerSettingsButtonB": "B",
"ControllerSettingsButtonX": "X",
"ControllerSettingsButtonY": "Y",
"ControllerSettingsButtonPlus": "+",
"ControllerSettingsButtonMinus": "-",
"ControllerSettingsDPad": "方向鍵",
"ControllerSettingsDPadUp": "上",
"ControllerSettingsDPadDown": "下",
"ControllerSettingsDPadLeft": "左",
"ControllerSettingsDPadRight": "右",
"ControllerSettingsLStick": "左搖桿",
"ControllerSettingsLStickButton": "按下",
"ControllerSettingsLStickUp": "上",
"ControllerSettingsLStickDown": "下",
"ControllerSettingsLStickLeft": "左",
"ControllerSettingsLStickRight": "右",
"ControllerSettingsLStickStick": "桿",
"ControllerSettingsLStickInvertXAxis": "反轉 X 方向",
"ControllerSettingsLStickInvertYAxis": "反轉 Y 方向",
"ControllerSettingsLStickDeadzone": "死區:",
"ControllerSettingsRStick": "右搖桿",
"ControllerSettingsRStickButton": "按下",
"ControllerSettingsRStickUp": "上",
"ControllerSettingsRStickDown": "下",
"ControllerSettingsRStickLeft": "左",
"ControllerSettingsRStickRight": "右",
"ControllerSettingsRStickStick": "桿",
"ControllerSettingsRStickInvertXAxis": "反轉 X 方向",
"ControllerSettingsRStickInvertYAxis": "反轉 Y 方向",
"ControllerSettingsRStickDeadzone": "死區:",
"ControllerSettingsTriggersLeft": "左 Triggers",
"ControllerSettingsTriggersRight": "右 Triggers",
"ControllerSettingsTriggersButtonsLeft": "左 Triggers 鍵",
"ControllerSettingsTriggersButtonsRight": "右 Triggers 鍵",
"ControllerSettingsTriggers": "板機",
"ControllerSettingsTriggerL": "L",
"ControllerSettingsTriggerR": "R",
"ControllerSettingsTriggerZL": "ZL",
"ControllerSettingsTriggerZR": "ZR",
"ControllerSettingsLeftSL": "SL",
"ControllerSettingsLeftSR": "SR",
"ControllerSettingsRightSL": "SL",
"ControllerSettingsRightSR": "SR",
"ControllerSettingsExtraButtonsLeft": "左按鍵",
"ControllerSettingsExtraButtonsRight": "右按鍵",
"ControllerSettingsMisc": "其他",
"ControllerSettingsTriggerThreshold": "Triggers 閾值:",
"ControllerSettingsMotion": "體感",
"ControllerSettingsMotionUseCemuhookCompatibleMotion": "使用 CemuHook 體感協議",
"ControllerSettingsMotionControllerSlot": "手把:",
"ControllerSettingsMotionMirrorInput": "鏡像操作",
"ControllerSettingsMotionRightJoyConSlot": "右 JoyCon:",
"ControllerSettingsMotionServerHost": "伺服器 Host:",
"ControllerSettingsMotionGyroSensitivity": "陀螺儀敏感度:",
"ControllerSettingsMotionGyroDeadzone": "陀螺儀死區:",
"ControllerSettingsSave": "儲存",
"ControllerSettingsClose": "關閉",
"UserProfilesSelectedUserProfile": "選擇使用者帳號:",
"UserProfilesSaveProfileName": "儲存帳號名稱",
"UserProfilesChangeProfileImage": "更換頭貼",
"UserProfilesAvailableUserProfiles": "現有的帳號:",
"UserProfilesAddNewProfile": "建立帳號",
"UserProfilesDelete": "刪除",
"UserProfilesClose": "關閉",
"ProfileImageSelectionTitle": "頭貼選擇",
"ProfileImageSelectionHeader": "選擇合適的頭貼圖片",
"ProfileImageSelectionNote": "您可以導入自訂頭貼,或從系統中選擇頭貼",
"ProfileImageSelectionImportImage": "導入圖片檔案",
"ProfileImageSelectionSelectAvatar": "選擇系統頭貼",
"InputDialogTitle": "輸入對話框",
"InputDialogOk": "完成",
"InputDialogCancel": "取消",
"InputDialogAddNewProfileTitle": "選擇使用者名稱",
"InputDialogAddNewProfileHeader": "請輸入帳號名稱",
"InputDialogAddNewProfileSubtext": "(最大長度: {0})",
"AvatarChoose": "選擇",
"AvatarSetBackgroundColor": "設定背景顏色",
"AvatarClose": "關閉",
"ControllerSettingsLoadProfileToolTip": "載入預設",
"ControllerSettingsAddProfileToolTip": "新增預設",
"ControllerSettingsRemoveProfileToolTip": "刪除預設",
"ControllerSettingsSaveProfileToolTip": "儲存預設",
"MenuBarFileToolsTakeScreenshot": "儲存截圖",
"MenuBarFileToolsHideUi": "Hide UI",
"GameListContextMenuToggleFavorite": "標記為收藏",
"GameListContextMenuToggleFavoriteToolTip": "啟用或取消收藏標記",
"SettingsTabGeneralTheme": "主題",
"SettingsTabGeneralThemeCustomTheme": "自定主題路徑",
"SettingsTabGeneralThemeBaseStyle": "主題樣式",
"SettingsTabGeneralThemeBaseStyleDark": "深色模式",
"SettingsTabGeneralThemeBaseStyleLight": "淺色模式",
"SettingsTabGeneralThemeEnableCustomTheme": "使用自訂主題介面",
"ButtonBrowse": "瀏覽",
"ControllerSettingsConfigureGeneral": "配置",
"ControllerSettingsRumble": "震動",
"ControllerSettingsRumbleStrongMultiplier": "強震動調節",
"ControllerSettingsRumbleWeakMultiplier": "弱震動調節",
"DialogMessageSaveNotAvailableMessage": "沒有{0} [{1:x16}]的遊戲存檔",
"DialogMessageSaveNotAvailableCreateSaveMessage": "是否建立該遊戲的存檔資料夾?",
"DialogConfirmationTitle": "Ryujinx - 設定",
"DialogUpdaterTitle": "Ryujinx - 更新",
"DialogErrorTitle": "Ryujinx - 錯誤",
"DialogWarningTitle": "Ryujinx - 警告",
"DialogExitTitle": "Ryujinx - 關閉",
"DialogErrorMessage": "Ryujinx 遇到了錯誤",
"DialogExitMessage": "是否關閉 Ryujinx",
"DialogExitSubMessage": "所有未儲存的進度會遺失!",
"DialogMessageCreateSaveErrorMessage": "建立特定的存檔時出錯: {0}",
"DialogMessageFindSaveErrorMessage": "查找特定的存檔時出錯: {0}",
"FolderDialogExtractTitle": "選擇要解壓到的資料夾",
"DialogNcaExtractionMessage": "提取{1}的{0}分區...",
"DialogNcaExtractionTitle": "Ryujinx - NCA分區提取",
"DialogNcaExtractionMainNcaNotFoundErrorMessage": "提取失敗。所選檔案中不含主NCA檔案",
"DialogNcaExtractionCheckLogErrorMessage": "提取失敗。請查看日誌檔案取得詳情。",
"DialogNcaExtractionSuccessMessage": "提取成功。",
"DialogUpdaterConvertFailedMessage": "無法轉換目前 Ryujinx 版本。",
"DialogUpdaterCancelUpdateMessage": "更新取消!",
"DialogUpdaterAlreadyOnLatestVersionMessage": "您使用的 Ryujinx 是最新版本。",
"DialogUpdaterFailedToGetVersionMessage": "嘗試從 Github 取得版本訊息時無效。可能是因為 GitHub Actions 正在編譯新版本。請過幾分鐘重試。",
"DialogUpdaterConvertFailedGithubMessage": "無法轉換從 Github 接收到的 Ryujinx 版本。",
"DialogUpdaterDownloadingMessage": "下載新版本中...",
"DialogUpdaterExtractionMessage": "正在提取更新...",
"DialogUpdaterRenamingMessage": "正在刪除舊檔案...",
"DialogUpdaterAddingFilesMessage": "安裝更新中...",
"DialogUpdaterCompleteMessage": "更新成功!",
"DialogUpdaterRestartMessage": "立即重啟 Ryujinx 完成更新?",
"DialogUpdaterArchNotSupportedMessage": "您執行的系統架構不受支援!",
"DialogUpdaterArchNotSupportedSubMessage": "(僅支援 x64 系統)",
"DialogUpdaterNoInternetMessage": "沒有連接到網路",
"DialogUpdaterNoInternetSubMessage": "請確保網路連接正常。",
"DialogUpdaterDirtyBuildMessage": "不能更新非官方版本的 Ryujinx",
"DialogUpdaterDirtyBuildSubMessage": "如果希望使用受支援的版本,請您在 https://ryujinx.org/ 下載。",
"DialogRestartRequiredMessage": "需要重啟模擬器",
"DialogThemeRestartMessage": "主題設定已儲存。需要重新啟動才能生效。",
"DialogThemeRestartSubMessage": "您是否要重啟?",
"DialogFirmwareInstallEmbeddedMessage": "要安裝遊戲內建的韌體嗎?(韌體 {0})",
"DialogFirmwareInstallEmbeddedSuccessMessage": "未找到已安裝的韌體,但 Ryujinx 可以從現有的遊戲安裝韌體{0}.\\n模擬器現在可以執行。",
"DialogFirmwareNoFirmwareInstalledMessage": "未安裝韌體",
"DialogFirmwareInstalledMessage": "已安裝韌體{0}",
"DialogOpenSettingsWindowLabel": "打開設定視窗",
"DialogControllerAppletTitle": "控制器小視窗",
"DialogMessageDialogErrorExceptionMessage": "顯示訊息對話框時出錯: {0}",
"DialogSoftwareKeyboardErrorExceptionMessage": "顯示軟體鍵盤時出錯: {0}",
"DialogErrorAppletErrorExceptionMessage": "顯示錯誤對話框時出錯: {0}",
"DialogUserErrorDialogMessage": "{0} {1}",
"DialogUserErrorDialogInfoMessage": "\n有關修復此錯誤的更多訊息可以遵循我們的設定指南。",
"DialogUserErrorDialogTitle": "Ryujinx 錯誤 ({0})",
"DialogAmiiboApiTitle": "Amiibo API",
"DialogAmiiboApiFailFetchMessage": "從 API 取得訊息時出錯。",
"DialogAmiiboApiConnectErrorMessage": "無法連接到 Amiibo API 伺服器。伺服器可能已關閉,或者您沒有網路連接。",
"DialogProfileInvalidProfileErrorMessage": "預設{0} 與目前輸入配置系統不相容。",
"DialogProfileDefaultProfileOverwriteErrorMessage": "無法覆蓋預設的配置檔案",
"DialogProfileDeleteProfileTitle": "刪除配置檔",
"DialogProfileDeleteProfileMessage": "刪除後不可恢復,確定嗎?",
"DialogWarning": "警告",
"DialogPPTCDeletionMessage": "您即將刪除:\n\n{0}的 PPTC 快取\n\n確定嗎",
"DialogPPTCDeletionErrorMessage": "清除位於{0}的 PPTC 快取時出錯: {1}",
"DialogShaderDeletionMessage": "您即將刪除:\n\n{0}的渲染器快取\n\n確定嗎",
"DialogShaderDeletionErrorMessage": "清除位於{0}的渲染器快取時出錯: {1}",
"DialogRyujinxErrorMessage": "Ryujinx 遇到錯誤",
"DialogInvalidTitleIdErrorMessage": "UI 錯誤:所選遊戲沒有有效的標題ID",
"DialogFirmwareInstallerFirmwareNotFoundErrorMessage": "路徑{0}找不到有效的系統韌體。",
"DialogFirmwareInstallerFirmwareInstallTitle": "安裝韌體{0}",
"DialogFirmwareInstallerFirmwareInstallMessage": "將安裝{0}版本的系統。",
"DialogFirmwareInstallerFirmwareInstallSubMessage": "\n\n這將替換目前系統版本{0}。",
"DialogFirmwareInstallerFirmwareInstallConfirmMessage": "\n\n確認進行?",
"DialogFirmwareInstallerFirmwareInstallWaitMessage": "安裝韌體中...",
"DialogFirmwareInstallerFirmwareInstallSuccessMessage": "成功安裝系統版本{0}。",
"DialogUserProfileDeletionWarningMessage": "刪除後將沒有可選擇的使用者帳號",
"DialogUserProfileDeletionConfirmMessage": "是否刪除選擇的帳號",
"DialogControllerSettingsModifiedConfirmMessage": "目前的輸入預設已更新",
"DialogControllerSettingsModifiedConfirmSubMessage": "要儲存嗎?",
"DialogLoadNcaErrorMessage": "{0}. 錯誤的檔案: {1}",
"DialogDlcNoDlcErrorMessage": "選擇的檔案不包含所選遊戲的 DLC",
"DialogPerformanceCheckLoggingEnabledMessage": "您啟用了跟蹤日誌,僅供開發人員使用。",
"DialogPerformanceCheckLoggingEnabledConfirmMessage": "為了獲得最佳效能,建議停用跟蹤日誌記錄。您是否要立即停用?",
"DialogPerformanceCheckShaderDumpEnabledMessage": "您啟用了渲染器轉儲,僅供開發人員使用。",
"DialogPerformanceCheckShaderDumpEnabledConfirmMessage": "為了獲得最佳效能,建議停用渲染器轉儲。您是否要立即停用?",
"DialogLoadAppGameAlreadyLoadedMessage": "目前已載入有遊戲",
"DialogLoadAppGameAlreadyLoadedSubMessage": "請停止模擬或關閉程式,再啟動另一個遊戲。",
"DialogUpdateAddUpdateErrorMessage": "選擇的檔案不包含所選遊戲的更新!",
"DialogSettingsBackendThreadingWarningTitle": "警告 - 後端多執行緒",
"DialogSettingsBackendThreadingWarningMessage": "改變此選項後必須重啟 Ryujinx 才能生效。根據您的硬體您開啟該選項時可能需要手動停用驅動程式本身的GL多執行緒。",
"SettingsTabGraphicsFeaturesOptions": "功能",
"SettingsTabGraphicsBackendMultithreading": "後端多執行緒:",
"CommonAuto": "自動(推薦)",
"CommonOff": "關閉",
"CommonOn": "打開",
"InputDialogYes": "是",
"InputDialogNo": "否",
"DialogProfileInvalidProfileNameErrorMessage": "檔案名包含無效字元,請重試。",
"MenuBarOptionsPauseEmulation": "暫停",
"MenuBarOptionsResumeEmulation": "繼續",
"AboutUrlTooltipMessage": "在瀏覽器中打開 Ryujinx 的官網。",
"AboutDisclaimerMessage": "Ryujinx 以任何方式與 Nintendo™ 及其合作伙伴都沒有任何關聯。",
"AboutAmiiboDisclaimerMessage": "我們的 Amiibo 模擬使用了\nAmiiboAPI (www.amiiboapi.com) ",
"AboutPatreonUrlTooltipMessage": "在瀏覽器中打開 Ryujinx 的 Patreon 贊助頁。",
"AboutGithubUrlTooltipMessage": "在瀏覽器中打開 Ryujinx 的 GitHub 儲存庫。",
"AboutDiscordUrlTooltipMessage": "在瀏覽器中打開 Ryujinx 的 Discord 伺服器邀請連結。",
"AboutTwitterUrlTooltipMessage": "在瀏覽器中打開 Ryujinx 的 Twitter 首頁。",
"AboutRyujinxAboutTitle": "關於:",
"AboutRyujinxAboutContent": "Ryujinx 是一款 Nintendo Switch™ 模擬器。\n您可以在 Patreon 上贊助 Ryujinx。\n關注 Twitter 或 Discord 可以取得模擬器最新動態。\n如果您對開發本軟體感興趣歡迎來 GitHub 和 Discord 加入我們!",
"AboutRyujinxMaintainersTitle": "由以下作者維護:",
"AboutRyujinxMaintainersContentTooltipMessage": "在瀏覽器中打開貢獻者的網頁",
"AboutRyujinxSupprtersTitle": "感謝 Patreon 的贊助者:",
"AmiiboSeriesLabel": "Amiibo 系列",
"AmiiboCharacterLabel": "角色",
"AmiiboScanButtonLabel": "掃描",
"AmiiboOptionsShowAllLabel": "顯示所有 Amiibo",
"AmiiboOptionsUsRandomTagLabel": "修正: 使用隨機標記的 Uuid",
"DlcManagerTableHeadingEnabledLabel": "啟用",
"DlcManagerTableHeadingTitleIdLabel": "遊戲ID",
"DlcManagerTableHeadingContainerPathLabel": "資料夾路徑",
"DlcManagerTableHeadingFullPathLabel": "完整路徑",
"DlcManagerRemoveAllButton": "全部刪除",
"DlcManagerEnableAllButton": "啟用全部",
"DlcManagerDisableAllButton": "停用全部",
"MenuBarOptionsChangeLanguage": "變更語言",
"CommonSort": "排序",
"CommonShowNames": "顯示名稱",
"CommonFavorite": "收藏",
"OrderAscending": "從小到大",
"OrderDescending": "從大到小",
"SettingsTabGraphicsFeatures": "額外功能",
"ErrorWindowTitle": "錯誤視窗",
"ToggleDiscordTooltip": "啟用或關閉 Discord 動態狀態展示",
"AddGameDirBoxTooltip": "輸入要添加的遊戲資料夾",
"AddGameDirTooltip": "添加遊戲資料夾到列表中",
"RemoveGameDirTooltip": "移除選中的資料夾",
"CustomThemeCheckTooltip": "啟用或關閉自訂主題",
"CustomThemePathTooltip": "自訂主題的資料夾",
"CustomThemeBrowseTooltip": "查找自訂主題",
"DockModeToggleTooltip": "是否開啟 Switch 的 Docked 模式",
"DirectKeyboardTooltip": "是否開啟\"直連鍵盤存取(HID) 支援\"\n(部分遊戲可以使用您的鍵盤輸入文字)",
"DirectMouseTooltip": "是否開啟\"直連滑鼠存取(HID) 支援\"\n(部分遊戲可以使用您的滑鼠導航)",
"RegionTooltip": "變更系統區域",
"LanguageTooltip": "變更系統語言",
"TimezoneTooltip": "變更系統時區",
"TimeTooltip": "變更系統時鐘",
"VSyncToggleTooltip": "關閉後,部分使用動態更新率的遊戲可以超過 60Hz 更新率",
"PptcToggleTooltip": "開啟以後減少遊戲啟動時間和卡頓",
"FsIntegrityToggleTooltip": "是否檢查遊戲檔案內容的完整性",
"AudioBackendTooltip": "預設推薦 SDL但每種音訊後端對各類遊戲相容性不同遇到音訊問題可以切換後端",
"MemoryManagerTooltip": "改變 Switch 記憶體映射到電腦記憶體的方式會影響CPU效能消耗",
"MemoryManagerSoftwareTooltip": "使用軟體記憶體頁管理,最精確但是速度最慢",
"MemoryManagerHostTooltip": "直接映射記憶體頁到電腦記憶體, JIT 效率高",
"MemoryManagerUnsafeTooltip": "直接映射記憶體頁但是不檢查記憶體溢出JIT效率最高。\nRyujinx 可以存取任何位置的記憶體,因而相對不安全。此模式下只應執行您信任的遊戲或軟體(即官方遊戲)",
"DRamTooltip": "擴充模擬的 Switch 記憶體為 6GiB某些高畫質材質模組或 4K 模組需要此選項\n這並不會提升性能\n\n如果不確定請關閉本功能",
"IgnoreMissingServicesTooltip": "忽略某些未實作的系統服務,少部分遊戲需要此選項才能啟動",
"GraphicsBackendThreadingTooltip": "啟用後端多執行緒",
"GalThreadingTooltip": "使用模擬器自帶的多執行緒調度,減少渲染器編譯的卡頓,並提高驅動程式的效能(尤其是缺失多執行緒的AMD)。\nNVIDIA使用者需要重啟模擬器才能停用驅動本身的多執行緒否則您需手動執行停用獲得最佳效能",
"ShaderCacheToggleTooltip": "開啟後快取渲染器到硬碟,減少遊戲卡頓",
"ResolutionScaleTooltip": "縮放渲染的解析度",
"ResolutionScaleEntryTooltip": "盡量使用如1.5的浮點倍數。非整數的倍率易引起錯誤",
"AnisotropyTooltip": "各向異性過濾等級。提高傾斜視角材質的清晰度\n(選擇「自動」將使用遊戲預設指定的等級)",
"AspectRatioTooltip": "模擬器渲染視窗的寬高比",
"ShaderDumpPathTooltip": "轉儲圖形渲染器的路徑",
"FileLogTooltip": "是否儲存日誌檔案到硬碟",
"StubLogTooltip": "記錄 Stub 訊息",
"InfoLogTooltip": "記錄資訊訊息",
"WarnLogTooltip": "記錄警告訊息",
"ErrorLogTooltip": "記錄錯誤訊息",
"TraceLogTooltip": "記錄 Trace 訊息",
"GuestLogTooltip": "記錄 Guest 訊息",
"FileAccessLogTooltip": "記錄檔案存取訊息",
"FSAccessLogModeTooltip": "記錄 FS 存取訊息,輸出到控制台。可選的模式是 0-3",
"DeveloperOptionTooltip": "使用請謹慎",
"OpenGlLogLevel": "需要打開適當的日誌等級",
"DebugLogTooltip": "記錄Debug訊息",
"LoadApplicationFileTooltip": "選擇 Switch 支援的遊戲格式並載入",
"LoadApplicationFolderTooltip": "選擇解包後的 Switch 遊戲並載入",
"OpenRyujinxFolderTooltip": "打開 Ryujinx 系統資料夾",
"OpenRyujinxLogsTooltip": "打開日誌存放的資料夾",
"ExitTooltip": "關閉 Ryujinx",
"OpenSettingsTooltip": "打開設定視窗",
"OpenProfileManagerTooltip": "打開使用者帳號管理器",
"StopEmulationTooltip": "停止執行目前遊戲並回到選擇界面",
"CheckUpdatesTooltip": "檢查 Ryujinx 新版本",
"OpenAboutTooltip": "開啟關於視窗",
"GridSize": "網格尺寸",
"GridSizeTooltip": "調整網格模式的大小",
"SettingsTabSystemSystemLanguageBrazilianPortuguese": "巴西葡萄牙語",
"AboutRyujinxContributorsButtonHeader": "查看所有參與者",
"SettingsTabSystemAudioVolume": "音量: ",
"AudioVolumeTooltip": "調節音量",
"SettingsTabSystemEnableInternetAccess": "啟用網路連接",
"EnableInternetAccessTooltip": "開啟網路存取。此選項打開後,效果類似於 Switch 連接到網路的狀態。注意即使此選項關閉,應用程式偶爾也有可能連接到網路",
"GameListContextMenuManageCheatToolTip": "管理金手指",
"GameListContextMenuManageCheat": "管理金手指",
"ControllerSettingsStickRange": "範圍",
"DialogStopEmulationTitle": "Ryujinx - 停止模擬",
"DialogStopEmulationMessage": "是否確定停止模擬?",
"SettingsTabCpu": "CPU",
"SettingsTabAudio": "音訊",
"SettingsTabNetwork": "網路",
"SettingsTabNetworkConnection": "網路連接",
"SettingsTabCpuCache": "CPU 快取",
"SettingsTabCpuMemory": "CPU 記憶體",
"DialogUpdaterFlatpakNotSupportedMessage": "請透過 Flathub 更新 Ryujinx。",
"UpdaterDisabledWarningTitle": "更新已停用!",
"GameListContextMenuOpenSdModsDirectory": "打開 Atmosphere 模組資料夾",
"GameListContextMenuOpenSdModsDirectoryToolTip": "打開包含應用程式模組的額外 Atmosphere SD卡資料夾",
"ControllerSettingsRotate90": "順時針旋轉 90°",
"IconSize": "圖示尺寸",
"IconSizeTooltip": "變更遊戲圖示大小",
"MenuBarOptionsShowConsole": "顯示控制台",
"ShaderCachePurgeError": "清除渲染器快取時出錯: {0}: {1}",
"UserErrorNoKeys": "找不到金鑰",
"UserErrorNoFirmware": "找不到韌體",
"UserErrorFirmwareParsingFailed": "韌體解析錯誤",
"UserErrorApplicationNotFound": "找不到應用程式",
"UserErrorUnknown": "未知錯誤",
"UserErrorUndefined": "未定義錯誤",
"UserErrorNoKeysDescription": "Ryujinx 找不到 『prod.keys』 檔案",
"UserErrorNoFirmwareDescription": "Ryujinx 找不到任何已安裝的韌體",
"UserErrorFirmwareParsingFailedDescription": "Ryujinx 無法解密選擇的韌體。這通常是由於金鑰過舊。",
"UserErrorApplicationNotFoundDescription": "Ryujinx 在選中路徑找不到有效的應用程式。",
"UserErrorUnknownDescription": "發生未知錯誤!",
"UserErrorUndefinedDescription": "發生了未定義錯誤!此類錯誤不應出現,請聯絡開發人員!",
"OpenSetupGuideMessage": "打開設定教學",
"NoUpdate": "沒有新版本",
"TitleUpdateVersionLabel": "版本 {0} - {1}",
"RyujinxInfo": "Ryujinx - 訊息",
"RyujinxConfirm": "Ryujinx - 確認",
"FileDialogAllTypes": "全部類型",
"Never": "從不",
"SwkbdMinCharacters": "至少應為 {0} 個字長",
"SwkbdMinRangeCharacters": "必須為 {0}-{1} 個字長",
"SoftwareKeyboard": "軟體鍵盤",
"DialogControllerAppletMessagePlayerRange": "本遊戲需要 {0} 個玩家持有:\n\n類型{1}\n\n玩家{2}\n\n{3}請打開設定畫面,配置手把,或者關閉本視窗。",
"DialogControllerAppletMessage": "本遊戲需要剛好 {0} 個玩家持有:\n\n類型{1}\n\n玩家{2}\n\n{3}請打開設定畫面,配置手把,或者關閉本視窗。",
"DialogControllerAppletDockModeSet": "現在處於主機模式,無法使用掌機操作方式\n\n",
"UpdaterRenaming": "正在重新命名舊檔案...",
"UpdaterRenameFailed": "更新過程中無法重新命名檔案: {0}",
"UpdaterAddingFiles": "安裝更新中...",
"UpdaterExtracting": "正在提取更新...",
"UpdaterDownloading": "下載新版本中...",
"Game": "遊戲",
"Docked": "主機模式",
"Handheld": "掌機模式",
"ConnectionError": "連接錯誤。",
"AboutPageDeveloperListMore": "{0} 等開發者...",
"ApiError": "API 錯誤",
"LoadingHeading": "正在啟動 {0}",
"CompilingPPTC": "編譯 PPTC 快取中",
"CompilingShaders": "編譯渲染器中",
"AllKeyboards": "所有鍵盤",
"OpenFileDialogTitle": "選擇支援的檔案格式",
"OpenFolderDialogTitle": "選擇一個包含已解包遊戲的資料夾",
"AllSupportedFormats": "全部支援的格式",
"RyujinxUpdater": "Ryujinx 更新程式",
"SettingsTabHotkeys": "快捷鍵",
"SettingsTabHotkeysHotkeys": "鍵盤快捷鍵",
"SettingsTabHotkeysToggleVsyncHotkey": "切換垂直同步",
"SettingsTabHotkeysScreenshotHotkey": "截圖",
"SettingsTabHotkeysShowUiHotkey": "隱藏使用者介面",
"SettingsTabHotkeysPauseHotkey": "暫停",
"SettingsTabHotkeysToggleMuteHotkey": "靜音",
"ControllerMotionTitle": "體感操作設定",
"ControllerRumbleTitle": "震動設定",
"SettingsSelectThemeFileDialogTitle": "選擇主題檔案",
"SettingsXamlThemeFile": "Xaml 主題檔案",
"AvatarWindowTitle": "管理帳號 - 頭貼",
"Amiibo": "Amiibo",
"Unknown": "未知",
"Usage": "用途",
"Writable": "可寫入",
"SelectDlcDialogTitle": "選擇 DLC 檔案",
"SelectUpdateDialogTitle": "選擇更新檔",
"UserProfileWindowTitle": "管理使用者設定檔",
"CheatWindowTitle": "管理遊戲金手指",
"DlcWindowTitle": "管理遊戲 DLC",
"UpdateWindowTitle": "管理遊戲更新",
"CheatWindowHeading": "金手指可用於 {0} [{1}]",
"DlcWindowHeading": "DLC 可用於 {0} [{1}]",
"UserProfilesEditProfile": "編輯所選",
"Cancel": "取消",
"Save": "儲存",
"Discard": "放棄變更",
"UserProfilesSetProfileImage": "設定帳號頭貼",
"UserProfileEmptyNameError": "使用者名稱為必填",
"UserProfileNoImageError": "必須設定帳號頭貼",
"GameUpdateWindowHeading": "更新可用於 {0} [{1}]",
"SettingsTabHotkeysResScaleUpHotkey": "提高解析度:",
"SettingsTabHotkeysResScaleDownHotkey": "降低解析度:",
"UserProfilesName": "使用者名稱:",
"UserProfilesUserId": "使用者 ID",
"SettingsTabGraphicsBackend": "圖形顯示後端",
"SettingsTabGraphicsBackendTooltip": "要用來處理圖形相關內容的後端",
"SettingsEnableTextureRecompression": "開啟材質重新壓縮",
"SettingsEnableTextureRecompressionTooltip": "壓縮某些材質以減少 VRAM 使用。\n\n推薦用於小於 4GiB VRAM 的 GPU。\n\n如果不確定請關閉本功能。",
"SettingsTabGraphicsPreferredGpu": "首選 GPU",
"SettingsTabGraphicsPreferredGpuTooltip": "選擇與 Vulkan 圖形顯示後端一起使用的 GPU。\n\n不影響 OpenGL 圖形後端所使用的 GPU。\n\n如果不確定請設定為標記為「dGPU」的 GPU。如果沒有請保持原設定。",
"SettingsAppRequiredRestartMessage": "必須重啟 Ryujinx",
"SettingsGpuBackendRestartMessage": "圖形顯示後端或 GPU 相關設定已被修改。需要重新啟動才能套用。",
"SettingsGpuBackendRestartSubMessage": "您想要現在重新啟動本程式嗎?",
"RyujinxUpdaterMessage": "您想要將 Ryujinx 更新到最新版本嗎?",
"SettingsTabHotkeysVolumeUpHotkey": "增加音量:",
"SettingsTabHotkeysVolumeDownHotkey": "降低音量:",
"SettingsEnableMacroHLE": "啟用 Macro HLE",
"SettingsEnableMacroHLETooltip": "GPU Macro 代碼的進階模擬。\n\n可以提升性能但可能會導致某些遊戲出現圖形顯示故障。\n\n如果不確定請關閉本功能。",
"VolumeShort": "音量",
"UserProfilesManageSaves": "管理遊戲存檔",
"DeleteUserSave": "您想要刪除本遊戲的存檔嗎?",
"IrreversibleActionNote": "本動作將無法挽回。",
"SaveManagerHeading": "管理 {0} 的遊戲存檔",
"SaveManagerTitle": "遊戲存檔管理器",
"Name": "名稱",
"Size": "大小",
"Search": "搜尋",
"UserProfilesRecoverLostAccounts": "恢復遺失的帳號",
"Recover": "恢復",
"UserProfilesRecoverHeading": "在以下帳號找到了一些遊戲存檔"
}

View File

@ -0,0 +1,65 @@
<Styles xmlns="https://github.com/avaloniaui" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
<StyleInclude Source="avares://Ryujinx.Ava/Assets/Styles/Styles.xaml" />
<Design.PreviewWith>
<Border Height="2000" Padding="20">
<StackPanel Spacing="5">
<TextBlock Text="Code Font Family" />
<Grid RowDefinitions="*,Auto">
<Menu Grid.Row="1" Width="100">
<MenuItem Header="File">
<MenuItem Header="Test 1" />
<MenuItem Header="Test 2" />
<MenuItem Header="Test 3">
<MenuItem.Icon>
<CheckBox Margin="0" IsChecked="{Binding Checkbox, Mode=TwoWay}" />
</MenuItem.Icon>
</MenuItem>
</MenuItem>
</Menu>
<StackPanel Orientation="Horizontal">
<Button
Name="btnAdd"
HorizontalAlignment="Right"
Content="Add" />
<Button
Name="btnRem"
HorizontalAlignment="Right"
Content="Add" />
<TextBox
Width="100"
VerticalAlignment="Center"
Text="Rrrrr"
UseFloatingWatermark="True"
Watermark="Hello" />
<CheckBox>Test Check</CheckBox>
</StackPanel>
</Grid>
</StackPanel>
</Border>
</Design.PreviewWith>
<Styles.Resources>
<SolidColorBrush x:Key="DataGridSelectionBackgroundBrush" Color="{DynamicResource DataGridSelectionColor}" />
<SolidColorBrush x:Key="ThemeAccentColorBrush" Color="{DynamicResource SystemAccentColor}" />
<SolidColorBrush x:Key="ThemeAccentBrush4" Color="{DynamicResource ThemeAccentColor4}" />
<Color x:Key="ControlFillColorSecondary">#008AA8</Color>
<SolidColorBrush x:Key="ControlFillColorSecondaryBrush" Color="{StaticResource ControlFillColorSecondary}" />
<StaticResource x:Key="ButtonBackgroundPointerOver" ResourceKey="ControlFillColorSecondaryBrush" />
<Color x:Key="SystemAccentColor">#FF00C3E3</Color>
<Color x:Key="SystemAccentColorDark1">#FF99b000</Color>
<Color x:Key="SystemAccentColorDark2">#FF006d7d</Color>
<Color x:Key="SystemAccentColorDark3">#FF00525E</Color>
<Color x:Key="SystemAccentColorLight1">#FF00dbff</Color>
<Color x:Key="SystemAccentColorLight2">#FF19dfff</Color>
<Color x:Key="SystemAccentColorLight3">#FF33e3ff</Color>
<Color x:Key="DataGridSelectionColor">#FF00FABB</Color>
<Color x:Key="ThemeContentBackgroundColor">#FF2D2D2D</Color>
<Color x:Key="ThemeControlBorderColor">#FF505050</Color>
<Color x:Key="TextOnAccentFillColorPrimary">#FFFFFFFF</Color>
<Color x:Key="SystemChromeWhiteColor">#FFFFFFFF</Color>
<Color x:Key="ThemeForegroundColor">#FFFFFFFF</Color>
<Color x:Key="MenuFlyoutPresenterBorderColor">#3D3D3D</Color>
<Color x:Key="AppListBackgroundColor">#0FFFFFFF</Color>
<Color x:Key="AppListHoverBackgroundColor">#1EFFFFFF</Color>
<Color x:Key="SecondaryTextColor">#A0FFFFFF</Color>
</Styles.Resources>
</Styles>

View File

@ -0,0 +1,57 @@
<Styles xmlns="https://github.com/avaloniaui" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
<StyleInclude Source="avares://Ryujinx.Ava/Assets/Styles/Styles.xaml" />
<Design.PreviewWith>
<Border Height="2000" Padding="20">
<StackPanel Spacing="5">
<TextBlock Text="Code Font Family" />
<Grid RowDefinitions="*,Auto">
<Menu Grid.Row="1" Width="100">
<MenuItem Header="File">
<MenuItem Header="Test 1" />
<MenuItem Header="Test 2" />
<MenuItem Header="Test 3">
<MenuItem.Icon>
<CheckBox Margin="0" IsChecked="{Binding Checkbox, Mode=TwoWay}" />
</MenuItem.Icon>
</MenuItem>
</MenuItem>
</Menu>
<StackPanel Orientation="Horizontal">
<Button
Name="btnAdd"
HorizontalAlignment="Right"
Content="Add" />
<Button
Name="btnRem"
HorizontalAlignment="Right"
Content="Add" />
<TextBox
Width="100"
VerticalAlignment="Center"
Text="Rrrrr"
UseFloatingWatermark="True"
Watermark="Hello" />
<CheckBox>Test Check</CheckBox>
</StackPanel>
</Grid>
</StackPanel>
</Border>
</Design.PreviewWith>
<Styles.Resources>
<SolidColorBrush x:Key="DataGridSelectionBackgroundBrush" Color="{DynamicResource DataGridSelectionColor}" />
<SolidColorBrush x:Key="ThemeAccentColorBrush" Color="{DynamicResource SystemAccentColor}" />
<SolidColorBrush x:Key="ThemeAccentBrush4" Color="{DynamicResource ThemeAccentColor4}" />
<Color x:Key="SystemAccentColor">#FF00C3E3</Color>
<Color x:Key="ThemeAccentColor4">#FFe8e8e8</Color>
<Color x:Key="DataGridSelectionColor">#FF00FABB</Color>
<Color x:Key="ThemeContentBackgroundColor">#FFF0F0F0</Color>
<Color x:Key="ThemeControlBorderColor">#FFd6d6d6</Color>
<Color x:Key="TextOnAccentFillColorPrimary">#FFFFFFFF</Color>
<Color x:Key="SystemChromeWhiteColor">#FFFFFFFF</Color>
<Color x:Key="ThemeForegroundColor">#FF000000</Color>
<Color x:Key="MenuFlyoutPresenterBorderColor">#C1C1C1</Color>
<Color x:Key="AppListBackgroundColor">#b3ffffff</Color>
<Color x:Key="AppListHoverBackgroundColor">#80cccccc</Color>
<Color x:Key="SecondaryTextColor">#A0000000</Color>
</Styles.Resources>
</Styles>

View File

@ -0,0 +1,323 @@
<Styles
xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia">
<Design.PreviewWith>
<Border Height="2000" Padding="20">
<StackPanel Spacing="5">
<TextBlock Text="Code Font Family" />
<Grid RowDefinitions="*,Auto">
<Menu Grid.Row="1" Width="100">
<MenuItem Header="File">
<MenuItem Header="Test 1" />
<MenuItem Header="Test 2" />
<MenuItem Header="Test 3">
<MenuItem.Icon>
<CheckBox Margin="0" IsChecked="{Binding Checkbox, Mode=TwoWay}" />
</MenuItem.Icon>
</MenuItem>
</MenuItem>
</Menu>
<StackPanel Orientation="Horizontal">
<ToggleButton
Name="btnAdd"
Height="28"
HorizontalAlignment="Right"
Content="Addy" />
<Button
Name="btnRem"
HorizontalAlignment="Right"
Content="Add" />
<TextBox
Width="100"
VerticalAlignment="Center"
Text="Rrrrr"
UseFloatingWatermark="True"
Watermark="Hello" />
<CheckBox>Test Check</CheckBox>
</StackPanel>
</Grid>
<ui:NumberBox Value="1" />
</StackPanel>
</Border>
</Design.PreviewWith>
<Style Selector="Border.small">
<Setter Property="Width" Value="100" />
</Style>
<Style Selector="Border.normal">
<Setter Property="Width" Value="130" />
</Style>
<Style Selector="Border.large">
<Setter Property="Width" Value="160" />
</Style>
<Style Selector="Border.huge">
<Setter Property="Width" Value="200" />
</Style>
<Style Selector="Border.settings">
<Setter Property="Background" Value="{DynamicResource ThemeDarkColor}" />
<Setter Property="BorderBrush" Value="{DynamicResource MenuFlyoutPresenterBorderColor}" />
<Setter Property="BorderThickness" Value="1" />
<Setter Property="CornerRadius" Value="5" />
</Style>
<Style Selector="Image.small">
<Setter Property="Width" Value="50" />
</Style>
<Style Selector="Image.normal">
<Setter Property="Width" Value="80" />
</Style>
<Style Selector="Image.large">
<Setter Property="Width" Value="100" />
</Style>
<Style Selector="Image.huge">
<Setter Property="Width" Value="120" />
</Style>
<Style Selector="#TitleBarHost &gt; Image">
<Setter Property="Margin" Value="10" />
</Style>
<Style Selector="#TitleBarHost &gt; Label">
<Setter Property="Margin" Value="5" />
<Setter Property="FontSize" Value="14" />
</Style>
<Style Selector="Button.SystemCaption">
<Setter Property="MinWidth" Value="10" />
</Style>
<Style Selector="DataGridColumnHeader">
<Setter Property="Foreground" Value="{DynamicResource ThemeForegroundBrush}" />
<Setter Property="HorizontalContentAlignment" Value="Center" />
<Setter Property="BorderThickness" Value="1" />
<Setter Property="VerticalContentAlignment" Value="Center" />
<Setter Property="Background" Value="{DynamicResource ThemeControlBorderColor}" />
<Setter Property="SeparatorBrush" Value="{DynamicResource ThemeControlBorderColor}" />
<Setter Property="Padding" Value="5" />
<Setter Property="Background" Value="{DynamicResource ThemeContentBackgroundColor}" />
<Setter Property="Template">
<ControlTemplate>
<Grid Background="{TemplateBinding Background}" ColumnDefinitions="*,Auto">
<Grid
Margin="{TemplateBinding Padding}"
HorizontalAlignment="{TemplateBinding HorizontalContentAlignment}"
VerticalAlignment="{TemplateBinding VerticalContentAlignment}"
ColumnDefinitions="*,Auto">
<ContentPresenter Content="{TemplateBinding Content}" />
<Path
Name="SortIcon"
Grid.Column="1"
Width="8"
Margin="4,0,0,0"
HorizontalAlignment="Left"
VerticalAlignment="Center"
Data="F1 M -5.215,6.099L 5.215,6.099L 0,0L -5.215,6.099 Z "
Fill="{TemplateBinding Foreground}"
Stretch="Uniform" />
</Grid>
<Rectangle
Name="VerticalSeparator"
Grid.Column="1"
Width="1"
VerticalAlignment="Stretch"
Fill="{TemplateBinding SeparatorBrush}"
IsVisible="{TemplateBinding AreSeparatorsVisible}" />
</Grid>
</ControlTemplate>
</Setter>
</Style>
<Style Selector="DataGrid">
<Setter Property="RowBackground" Value="{DynamicResource ThemeAccentBrush4}" />
<Setter Property="AlternatingRowBackground" Value="#00FFFFFF" />
<Setter Property="Background" Value="{DynamicResource ThemeBackgroundBrush}" />
<Setter Property="BorderBrush" Value="{DynamicResource ThemeBorderLowColor}" />
<Setter Property="BorderThickness" Value="{DynamicResource ThemeBorderThickness}" />
</Style>
<Style Selector="DataGridRow:selected:focus /template/ Rectangle#BackgroundRectangle">
<Setter Property="Fill" Value="{DynamicResource SystemAccentColor}" />
<Setter Property="Opacity" Value="{DynamicResource DataGridRowSelectedBackgroundOpacity}" />
</Style>
<Style Selector="DataGridRow:pointerover /template/ Rectangle#BackgroundRectangle">
<Setter Property="Fill" Value="{DynamicResource SystemListLowColor}" />
</Style>
<Style Selector="DataGridRow:selected /template/ Rectangle#BackgroundRectangle">
<Setter Property="Fill" Value="{DynamicResource SystemAccentColor}" />
<Setter Property="Opacity" Value="{DynamicResource DataGridRowSelectedUnfocusedBackgroundOpacity}" />
</Style>
<Style Selector="DataGridRow:selected:pointerover /template/ Rectangle#BackgroundRectangle">
<Setter Property="Fill" Value="{DynamicResource SystemAccentColor}" />
<Setter Property="Opacity" Value="{DynamicResource DataGridRowSelectedHoveredUnfocusedBackgroundOpacity}" />
</Style>
<Style Selector="DataGridRow:selected:pointerover:focus /template/ Rectangle#BackgroundRectangle">
<Setter Property="Fill" Value="{DynamicResource SystemAccentColor}" />
<Setter Property="Opacity" Value="{DynamicResource DataGridRowSelectedHoveredBackgroundOpacity}" />
</Style>
<Style Selector="DataGridCell">
<Setter Property="HorizontalAlignment" Value="Center" />
<Setter Property="HorizontalContentAlignment" Value="Center" />
</Style>
<Style Selector="DataGridCell.Left">
<Setter Property="HorizontalAlignment" Value="Left" />
</Style>
<Style Selector="CheckBox">
<Setter Property="BorderThickness" Value="1" />
</Style>
<Style Selector="MenuItem">
<Setter Property="Height" Value="{DynamicResource MenuItemHeight}" />
<Setter Property="Padding" Value="{DynamicResource MenuItemPadding}" />
<Setter Property="FontSize" Value="12" />
</Style>
<Style Selector="MenuItem:selected /template/ Border#root">
<Setter Property="Background" Value="{DynamicResource ThemeControlBorderColor}" />
<Setter Property="BorderBrush" Value="{DynamicResource ThemeControlBorderColor}" />
</Style>
<Style Selector="TabItem > ScrollViewer">
<Setter Property="Background" Value="{DynamicResource ThemeBackgroundColor}" />
<Setter Property="Margin" Value="0,-5,0,0" />
</Style>
<Style Selector="TabItem > ScrollViewer > Border">
<Setter Property="BorderThickness" Value="0,1,0,0" />
<Setter Property="Background" Value="{DynamicResource ThemeBackgroundColor}" />
<Setter Property="BorderBrush" Value="{DynamicResource HighlightBrush}" />
</Style>
<Style Selector="Button">
<Setter Property="MinWidth" Value="80" />
</Style>
<Style Selector="ProgressBar /template/ Border#ProgressBarTrack">
<Setter Property="IsVisible" Value="False" />
</Style>
<Style Selector="ToggleButton">
<Setter Property="Padding" Value="0,-5,0,0" />
</Style>
<Style Selector="TabItem">
<Setter Property="FontSize" Value="14" />
<Setter Property="BorderThickness" Value="0,0,1,0" />
<Setter Property="BorderBrush" Value="{DynamicResource ThemeButtonForegroundColor}" />
<Setter Property="Background" Value="{DynamicResource HighlightColor}" />
</Style>
<Style Selector="TabItem:pointerover">
<Setter Property="Foreground" Value="{DynamicResource ThemeButtonForegroundColor}" />
</Style>
<Style Selector="TabItem:selected">
<Setter Property="Background" Value="{DynamicResource HighlightColor}" />
<Setter Property="Foreground" Value="{DynamicResource ThemeBackgroundColor}" />
</Style>
<Style Selector="TextBlock">
<Setter Property="Margin" Value="{DynamicResource TextMargin}" />
<Setter Property="FontSize" Value="{DynamicResource FontSize}" />
<Setter Property="VerticalAlignment" Value="Center" />
<Setter Property="TextWrapping" Value="WrapWithOverflow" />
</Style>
<Style Selector="TextBlock.h1">
<Setter Property="Margin" Value="{DynamicResource TextMargin}" />
<Setter Property="VerticalAlignment" Value="Center" />
<Setter Property="FontWeight" Value="Bold" />
<Setter Property="FontSize" Value="16" />
<Setter Property="TextWrapping" Value="WrapWithOverflow" />
</Style>
<Style Selector="Separator">
<Setter Property="Background" Value="{DynamicResource ThemeControlBorderColor}" />
<Setter Property="Foreground" Value="{DynamicResource ThemeControlBorderColor}" />
<Setter Property="MinHeight" Value="1" />
</Style>
<Style Selector=":is(Button).DateTimeFlyoutButtonStyle">
<Setter Property="Background" Value="{DynamicResource HighlightColor}" />
<Setter Property="Foreground" Value="{DynamicResource ThemeBackgroundColor}" />
</Style>
<Style Selector="DatePickerPresenter">
<Setter Property="BorderThickness" Value="1" />
<Setter Property="BorderBrush" Value="{DynamicResource ThemeButtonForegroundColor}" />
</Style>
<Style Selector="DataGridCell">
<Setter Property="FontSize" Value="14" />
</Style>
<Style Selector="CheckBox TextBlock">
<Setter Property="Margin" Value="0,5,0,0" />
</Style>
<Style Selector="ContextMenu">
<Setter Property="BorderBrush" Value="{DynamicResource MenuFlyoutPresenterBorderBrush}" />
<Setter Property="BorderThickness" Value="{DynamicResource MenuFlyoutPresenterBorderThemeThickness}" />
</Style>
<Style Selector="TextBox">
<Setter Property="VerticalContentAlignment" Value="Center" />
</Style>
<Style Selector="TextBox.NumberBoxTextBoxStyle">
<Setter Property="Foreground" Value="{DynamicResource ThemeForegroundColor}" />
</Style>
<Style Selector="ListBox ListBoxItem">
<Setter Property="Padding" Value="0" />
<Setter Property="Margin" Value="0" />
<Setter Property="CornerRadius" Value="5" />
<Setter Property="Background" Value="{DynamicResource AppListBackgroundColor}" />
<Setter Property="BorderThickness" Value="2"/>
<Style.Animations>
<Animation Duration="0:0:0.7">
<KeyFrame Cue="0%">
<Setter Property="MaxHeight" Value="0" />
<Setter Property="Opacity" Value="0.0" />
</KeyFrame>
<KeyFrame Cue="50%">
<Setter Property="MaxHeight" Value="1000" />
<Setter Property="Opacity" Value="0.3" />
</KeyFrame>
<KeyFrame Cue="100%">
<Setter Property="MaxHeight" Value="1000" />
<Setter Property="Opacity" Value="1.0" />
</KeyFrame>
</Animation>
</Style.Animations>
</Style>
<Style Selector="ListBox ListBoxItem:selected /template/ ContentPresenter">
<Setter Property="Background" Value="{DynamicResource AppListBackgroundColor}" />
</Style>
<Style Selector="ListBox ListBoxItem:pointerover /template/ ContentPresenter">
<Setter Property="Background" Value="{DynamicResource AppListHoverBackgroundColor}" />
</Style>
<Styles.Resources>
<SolidColorBrush x:Key="ThemeAccentColorBrush" Color="{DynamicResource SystemAccentColor}" />
<StaticResource x:Key="ListViewItemBackgroundSelected" ResourceKey="ThemeAccentColorBrush" />
<StaticResource x:Key="ListViewItemBackgroundPressed" ResourceKey="SystemAccentColorDark1" />
<StaticResource x:Key="ListViewItemBackgroundPointerOver" ResourceKey="SystemAccentColorDark2" />
<StaticResource x:Key="ListViewItemBackgroundSelectedPressed" ResourceKey="ThemeAccentColorBrush" />
<StaticResource x:Key="ListViewItemBackgroundSelectedPointerOver" ResourceKey="SystemAccentColorDark2" />
<SolidColorBrush
x:Key="DataGridGridLinesBrush"
Opacity="0.4"
Color="{DynamicResource SystemBaseMediumLowColor}" />
<SolidColorBrush x:Key="DataGridSelectionBackgroundBrush" Color="{DynamicResource DataGridSelectionColor}" />
<SolidColorBrush x:Key="MenuFlyoutPresenterBorderBrush" Color="{DynamicResource MenuFlyoutPresenterBorderColor}" />
<SolidColorBrush x:Key="FlyoutBorderThemeBrush" Color="{DynamicResource MenuFlyoutPresenterBorderColor}" />
<SolidColorBrush x:Key="ListBoxBackground" Color="{DynamicResource ThemeContentBackgroundColor}" />
<SolidColorBrush x:Key="ThemeForegroundBrush" Color="{DynamicResource ThemeForegroundColor}" />
<SolidColorBrush x:Key="ThemeAccentBrush4" Color="{DynamicResource ThemeAccentColor4}" />
<SolidColorBrush x:Key="SplitButtonBackgroundChecked" Color="#00E81123" />
<SolidColorBrush x:Key="SplitButtonBackgroundCheckedPointerOver" Color="#00E81123" />
<SolidColorBrush x:Key="SplitButtonBackgroundCheckedPressed" Color="#00E81123" />
<SolidColorBrush x:Key="SplitButtonBackgroundCheckedDisabled" Color="#00E81123" />
<Thickness x:Key="PageMargin">40 0 40 0</Thickness>
<Thickness x:Key="Margin">0 5 0 5</Thickness>
<Thickness x:Key="MenuItemPadding">5 0 5 0</Thickness>
<Color x:Key="MenuFlyoutPresenterBorderColor">#00000000</Color>
<Color x:Key="SystemAccentColor">#FF00C3E3</Color>
<Color x:Key="SystemAccentColorDark1">#FF00C3E3</Color>
<Color x:Key="SystemAccentColorDark2">#FF00C3E3</Color>
<Color x:Key="SystemAccentColorDark3">#FF00C3E3</Color>
<Color x:Key="SystemAccentColorLight1">#FF00C3E3</Color>
<Color x:Key="SystemAccentColorLight2">#FF00C3E3</Color>
<Color x:Key="SystemAccentColorLight3">#FF00C3E3</Color>
<Color x:Key="DataGridSelectionColor">#FF00FABB</Color>
<Color x:Key="ThemeContentBackgroundColor">#FF2D2D2D</Color>
<Color x:Key="ThemeControlBorderColor">#FF505050</Color>
<Color x:Key="VsyncEnabled">#FF2EEAC9</Color>
<Color x:Key="VsyncDisabled">#FFFF4554</Color>
<Color x:Key="AppListBackgroundColor">#0FFFFFFF</Color>
<Color x:Key="AppListHoverBackgroundColor">#1EFFFFFF</Color>
<Color x:Key="SecondaryTextColor">#A0FFFFFF</Color>
<x:Double x:Key="ScrollBarThickness">15</x:Double>
<x:Double x:Key="FontSizeSmall">8</x:Double>
<x:Double x:Key="FontSizeNormal">10</x:Double>
<x:Double x:Key="FontSize">12</x:Double>
<x:Double x:Key="FontSizeLarge">15</x:Double>
<x:Double x:Key="ControlContentThemeFontSize">13</x:Double>
<x:Double x:Key="MenuItemHeight">26</x:Double>
<x:Double x:Key="TabItemMinHeight">28</x:Double>
<x:Double x:Key="ContentDialogMaxWidth">600</x:Double>
<x:Double x:Key="ContentDialogMaxHeight">756</x:Double>
</Styles.Resources>
</Styles>

View File

@ -0,0 +1,411 @@
using Avalonia.Controls;
using Avalonia.Controls.Notifications;
using Avalonia.Threading;
using LibHac;
using LibHac.Account;
using LibHac.Common;
using LibHac.Fs;
using LibHac.Fs.Fsa;
using LibHac.Fs.Shim;
using LibHac.FsSystem;
using LibHac.Ns;
using LibHac.Tools.Fs;
using LibHac.Tools.FsSystem;
using LibHac.Tools.FsSystem.NcaUtils;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.Windows;
using Ryujinx.Common.Logging;
using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.HOS;
using Ryujinx.HLE.HOS.Services.Account.Acc;
using Ryujinx.Ui.App.Common;
using Ryujinx.Ui.Common.Helper;
using System;
using System.Buffers;
using System.IO;
using System.Threading;
using System.Threading.Tasks;
using Path = System.IO.Path;
namespace Ryujinx.Ava.Common
{
internal static class ApplicationHelper
{
private static HorizonClient _horizonClient;
private static AccountManager _accountManager;
private static VirtualFileSystem _virtualFileSystem;
private static StyleableWindow _owner;
public static void Initialize(VirtualFileSystem virtualFileSystem, AccountManager accountManager, HorizonClient horizonClient, StyleableWindow owner)
{
_owner = owner;
_virtualFileSystem = virtualFileSystem;
_horizonClient = horizonClient;
_accountManager = accountManager;
}
private static bool TryFindSaveData(string titleName, ulong titleId, BlitStruct<ApplicationControlProperty> controlHolder, in SaveDataFilter filter, out ulong saveDataId)
{
saveDataId = default;
Result result = _horizonClient.Fs.FindSaveDataWithFilter(out SaveDataInfo saveDataInfo, SaveDataSpaceId.User, in filter);
if (ResultFs.TargetNotFound.Includes(result))
{
ref ApplicationControlProperty control = ref controlHolder.Value;
Logger.Info?.Print(LogClass.Application, $"Creating save directory for Title: {titleName} [{titleId:x16}]");
if (Utilities.IsZeros(controlHolder.ByteSpan))
{
// If the current application doesn't have a loaded control property, create a dummy one
// and set the savedata sizes so a user savedata will be created.
control = ref new BlitStruct<ApplicationControlProperty>(1).Value;
// The set sizes don't actually matter as long as they're non-zero because we use directory savedata.
control.UserAccountSaveDataSize = 0x4000;
control.UserAccountSaveDataJournalSize = 0x4000;
Logger.Warning?.Print(LogClass.Application, "No control file was found for this game. Using a dummy one instead. This may cause inaccuracies in some games.");
}
Uid user = new((ulong)_accountManager.LastOpenedUser.UserId.High, (ulong)_accountManager.LastOpenedUser.UserId.Low);
result = _horizonClient.Fs.EnsureApplicationSaveData(out _, new LibHac.Ncm.ApplicationId(titleId), in control, in user);
if (result.IsFailure())
{
Dispatcher.UIThread.InvokeAsync(async () =>
{
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogMessageCreateSaveErrorMessage, result.ToStringWithName()));
});
return false;
}
// Try to find the savedata again after creating it
result = _horizonClient.Fs.FindSaveDataWithFilter(out saveDataInfo, SaveDataSpaceId.User, in filter);
}
if (result.IsSuccess())
{
saveDataId = saveDataInfo.SaveDataId;
return true;
}
Dispatcher.UIThread.InvokeAsync(async () =>
{
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogMessageFindSaveErrorMessage, result.ToStringWithName()));
});
return false;
}
public static void OpenSaveDir(in SaveDataFilter saveDataFilter, ulong titleId, BlitStruct<ApplicationControlProperty> controlData, string titleName)
{
if (!TryFindSaveData(titleName, titleId, controlData, in saveDataFilter, out ulong saveDataId))
{
return;
}
OpenSaveDir(saveDataId);
}
public static void OpenSaveDir(ulong saveDataId)
{
string saveRootPath = Path.Combine(_virtualFileSystem.GetNandPath(), $"user/save/{saveDataId:x16}");
if (!Directory.Exists(saveRootPath))
{
// Inconsistent state. Create the directory
Directory.CreateDirectory(saveRootPath);
}
string committedPath = Path.Combine(saveRootPath, "0");
string workingPath = Path.Combine(saveRootPath, "1");
// If the committed directory exists, that path will be loaded the next time the savedata is mounted
if (Directory.Exists(committedPath))
{
OpenHelper.OpenFolder(committedPath);
}
else
{
// If the working directory exists and the committed directory doesn't,
// the working directory will be loaded the next time the savedata is mounted
if (!Directory.Exists(workingPath))
{
Directory.CreateDirectory(workingPath);
}
OpenHelper.OpenFolder(workingPath);
}
}
public static async Task ExtractSection(NcaSectionType ncaSectionType, string titleFilePath, string titleName, int programIndex = 0)
{
OpenFolderDialog folderDialog = new()
{
Title = LocaleManager.Instance[LocaleKeys.FolderDialogExtractTitle]
};
string destination = await folderDialog.ShowAsync(_owner);
var cancellationToken = new CancellationTokenSource();
UpdateWaitWindow waitingDialog = new(
LocaleManager.Instance[LocaleKeys.DialogNcaExtractionTitle],
LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogNcaExtractionMessage, ncaSectionType, Path.GetFileName(titleFilePath)),
cancellationToken);
if (!string.IsNullOrWhiteSpace(destination))
{
Thread extractorThread = new(() =>
{
Dispatcher.UIThread.Post(waitingDialog.Show);
using FileStream file = new(titleFilePath, FileMode.Open, FileAccess.Read);
Nca mainNca = null;
Nca patchNca = null;
string extension = Path.GetExtension(titleFilePath).ToLower();
if (extension == ".nsp" || extension == ".pfs0" || extension == ".xci")
{
PartitionFileSystem pfs;
if (extension == ".xci")
{
pfs = new Xci(_virtualFileSystem.KeySet, file.AsStorage()).OpenPartition(XciPartitionType.Secure);
}
else
{
pfs = new PartitionFileSystem(file.AsStorage());
}
foreach (DirectoryEntryEx fileEntry in pfs.EnumerateEntries("/", "*.nca"))
{
using var ncaFile = new UniqueRef<IFile>();
pfs.OpenFile(ref ncaFile.Ref, fileEntry.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
Nca nca = new(_virtualFileSystem.KeySet, ncaFile.Get.AsStorage());
if (nca.Header.ContentType == NcaContentType.Program)
{
int dataIndex = Nca.GetSectionIndexFromType(NcaSectionType.Data, NcaContentType.Program);
if (nca.Header.GetFsHeader(dataIndex).IsPatchSection())
{
patchNca = nca;
}
else
{
mainNca = nca;
}
}
}
}
else if (extension == ".nca")
{
mainNca = new Nca(_virtualFileSystem.KeySet, file.AsStorage());
}
if (mainNca == null)
{
Logger.Error?.Print(LogClass.Application, "Extraction failure. The main NCA was not present in the selected file");
Dispatcher.UIThread.InvokeAsync(async () =>
{
waitingDialog.Close();
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogNcaExtractionMainNcaNotFoundErrorMessage]);
});
return;
}
(Nca updatePatchNca, _) = ApplicationLibrary.GetGameUpdateData(_virtualFileSystem, mainNca.Header.TitleId.ToString("x16"), programIndex, out _);
if (updatePatchNca != null)
{
patchNca = updatePatchNca;
}
int index = Nca.GetSectionIndexFromType(ncaSectionType, mainNca.Header.ContentType);
try
{
IFileSystem ncaFileSystem = patchNca != null
? mainNca.OpenFileSystemWithPatch(patchNca, index, IntegrityCheckLevel.ErrorOnInvalid)
: mainNca.OpenFileSystem(index, IntegrityCheckLevel.ErrorOnInvalid);
FileSystemClient fsClient = _horizonClient.Fs;
string source = DateTime.Now.ToFileTime().ToString()[10..];
string output = DateTime.Now.ToFileTime().ToString()[10..];
using var uniqueSourceFs = new UniqueRef<IFileSystem>(ncaFileSystem);
using var uniqueOutputFs = new UniqueRef<IFileSystem>(new LocalFileSystem(destination));
fsClient.Register(source.ToU8Span(), ref uniqueSourceFs.Ref);
fsClient.Register(output.ToU8Span(), ref uniqueOutputFs.Ref);
(Result? resultCode, bool canceled) = CopyDirectory(fsClient, $"{source}:/", $"{output}:/", cancellationToken.Token);
if (!canceled)
{
if (resultCode.Value.IsFailure())
{
Logger.Error?.Print(LogClass.Application, $"LibHac returned error code: {resultCode.Value.ErrorCode}");
Dispatcher.UIThread.InvokeAsync(async () =>
{
waitingDialog.Close();
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogNcaExtractionCheckLogErrorMessage]);
});
}
else if (resultCode.Value.IsSuccess())
{
Dispatcher.UIThread.Post(waitingDialog.Close);
NotificationHelper.Show(
LocaleManager.Instance[LocaleKeys.DialogNcaExtractionTitle],
$"{titleName}\n\n{LocaleManager.Instance[LocaleKeys.DialogNcaExtractionSuccessMessage]}",
NotificationType.Information);
}
}
fsClient.Unmount(source.ToU8Span());
fsClient.Unmount(output.ToU8Span());
}
catch (ArgumentException ex)
{
Logger.Error?.Print(LogClass.Application, $"{ex.Message}");
Dispatcher.UIThread.InvokeAsync(async () =>
{
waitingDialog.Close();
await ContentDialogHelper.CreateErrorDialog(ex.Message);
});
}
});
extractorThread.Name = "GUI.NcaSectionExtractorThread";
extractorThread.IsBackground = true;
extractorThread.Start();
}
}
public static (Result? result, bool canceled) CopyDirectory(FileSystemClient fs, string sourcePath, string destPath, CancellationToken token)
{
Result rc = fs.OpenDirectory(out DirectoryHandle sourceHandle, sourcePath.ToU8Span(), OpenDirectoryMode.All);
if (rc.IsFailure())
{
return (rc, false);
}
using (sourceHandle)
{
foreach (DirectoryEntryEx entry in fs.EnumerateEntries(sourcePath, "*", SearchOptions.Default))
{
if (token.IsCancellationRequested)
{
return (null, true);
}
string subSrcPath = PathTools.Normalize(PathTools.Combine(sourcePath, entry.Name));
string subDstPath = PathTools.Normalize(PathTools.Combine(destPath, entry.Name));
if (entry.Type == DirectoryEntryType.Directory)
{
fs.EnsureDirectoryExists(subDstPath);
(Result? result, bool canceled) = CopyDirectory(fs, subSrcPath, subDstPath, token);
if (canceled || result.Value.IsFailure())
{
return (result, canceled);
}
}
if (entry.Type == DirectoryEntryType.File)
{
fs.CreateOrOverwriteFile(subDstPath, entry.Size);
rc = CopyFile(fs, subSrcPath, subDstPath);
if (rc.IsFailure())
{
return (rc, false);
}
}
}
}
return (Result.Success, false);
}
public static Result CopyFile(FileSystemClient fs, string sourcePath, string destPath)
{
Result rc = fs.OpenFile(out FileHandle sourceHandle, sourcePath.ToU8Span(), OpenMode.Read);
if (rc.IsFailure())
{
return rc;
}
using (sourceHandle)
{
rc = fs.OpenFile(out FileHandle destHandle, destPath.ToU8Span(), OpenMode.Write | OpenMode.AllowAppend);
if (rc.IsFailure())
{
return rc;
}
using (destHandle)
{
const int MaxBufferSize = 1024 * 1024;
rc = fs.GetFileSize(out long fileSize, sourceHandle);
if (rc.IsFailure())
{
return rc;
}
int bufferSize = (int)Math.Min(MaxBufferSize, fileSize);
byte[] buffer = ArrayPool<byte>.Shared.Rent(bufferSize);
try
{
for (long offset = 0; offset < fileSize; offset += bufferSize)
{
int toRead = (int)Math.Min(fileSize - offset, bufferSize);
Span<byte> buf = buffer.AsSpan(0, toRead);
rc = fs.ReadFile(out long _, sourceHandle, offset, buf);
if (rc.IsFailure())
{
return rc;
}
rc = fs.WriteFile(destHandle, offset, buf, WriteOption.None);
if (rc.IsFailure())
{
return rc;
}
}
}
finally
{
ArrayPool<byte>.Shared.Return(buffer);
}
rc = fs.FlushFile(destHandle);
if (rc.IsFailure())
{
return rc;
}
}
}
return Result.Success;
}
}
}

View File

@ -0,0 +1,15 @@
namespace Ryujinx.Ava.Common
{
internal enum ApplicationSort
{
Title,
TitleId,
Developer,
LastPlayed,
TotalTimePlayed,
FileType,
FileSize,
Path,
Favorite
}
}

View File

@ -0,0 +1,16 @@
namespace Ryujinx.Ava.Common
{
public enum KeyboardHotkeyState
{
None,
ToggleVSync,
Screenshot,
ShowUi,
Pause,
ToggleMute,
ResScaleUp,
ResScaleDown,
VolumeUp,
VolumeDown
}
}

View File

@ -0,0 +1,30 @@
using Avalonia.Data;
using Avalonia.Markup.Xaml;
using Avalonia.Markup.Xaml.MarkupExtensions;
using System;
namespace Ryujinx.Ava.Common.Locale
{
internal class LocaleExtension : MarkupExtension
{
public LocaleExtension(LocaleKeys key)
{
Key = key;
}
public LocaleKeys Key { get; }
public override object ProvideValue(IServiceProvider serviceProvider)
{
LocaleKeys keyToUse = Key;
ReflectionBindingExtension binding = new($"[{keyToUse}]")
{
Mode = BindingMode.OneWay,
Source = LocaleManager.Instance
};
return binding.ProvideValue(serviceProvider);
}
}
}

View File

@ -0,0 +1,146 @@
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Common;
using Ryujinx.Common.Utilities;
using Ryujinx.Ui.Common.Configuration;
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Globalization;
namespace Ryujinx.Ava.Common.Locale
{
class LocaleManager : BaseModel
{
private const string DefaultLanguageCode = "en_US";
private Dictionary<LocaleKeys, string> _localeStrings;
private Dictionary<LocaleKeys, string> _localeDefaultStrings;
private readonly ConcurrentDictionary<LocaleKeys, object[]> _dynamicValues;
public static LocaleManager Instance { get; } = new LocaleManager();
public LocaleManager()
{
_localeStrings = new Dictionary<LocaleKeys, string>();
_localeDefaultStrings = new Dictionary<LocaleKeys, string>();
_dynamicValues = new ConcurrentDictionary<LocaleKeys, object[]>();
Load();
}
public void Load()
{
// Load the system Language Code.
string localeLanguageCode = CultureInfo.CurrentCulture.Name.Replace('-', '_');
// If the view is loaded with the UI Previewer detached, then override it with the saved one or default.
if (Program.PreviewerDetached)
{
if (!string.IsNullOrEmpty(ConfigurationState.Instance.Ui.LanguageCode.Value))
{
localeLanguageCode = ConfigurationState.Instance.Ui.LanguageCode.Value;
}
else
{
localeLanguageCode = DefaultLanguageCode;
}
}
// Load en_US as default, if the target language translation is incomplete.
LoadDefaultLanguage();
LoadLanguage(localeLanguageCode);
}
public string this[LocaleKeys key]
{
get
{
// Check if the locale contains the key.
if (_localeStrings.TryGetValue(key, out string value))
{
// Check if the localized string needs to be formatted.
if (_dynamicValues.TryGetValue(key, out var dynamicValue))
{
try
{
return string.Format(value, dynamicValue);
}
catch (Exception)
{
// If formatting failed use the default text instead.
if (_localeDefaultStrings.TryGetValue(key, out value))
{
try
{
return string.Format(value, dynamicValue);
}
catch (Exception)
{
// If formatting the default text failed return the key.
return key.ToString();
}
}
}
}
return value;
}
// If the locale doesn't contain the key return the default one.
if (_localeDefaultStrings.TryGetValue(key, out string defaultValue))
{
return defaultValue;
}
// If the locale text doesn't exist return the key.
return key.ToString();
}
set
{
_localeStrings[key] = value;
OnPropertyChanged();
}
}
public string UpdateAndGetDynamicValue(LocaleKeys key, params object[] values)
{
_dynamicValues[key] = values;
OnPropertyChanged("Item");
return this[key];
}
private void LoadDefaultLanguage()
{
_localeDefaultStrings = LoadJsonLanguage();
}
public void LoadLanguage(string languageCode)
{
foreach (var item in LoadJsonLanguage(languageCode))
{
this[item.Key] = item.Value;
}
}
private Dictionary<LocaleKeys, string> LoadJsonLanguage(string languageCode = DefaultLanguageCode)
{
var localeStrings = new Dictionary<LocaleKeys, string>();
string languageJson = EmbeddedResources.ReadAllText($"Ryujinx.Ava/Assets/Locales/{languageCode}.json");
var strings = JsonHelper.Deserialize(languageJson, CommonJsonContext.Default.StringDictionary);
foreach (var item in strings)
{
if (Enum.TryParse<LocaleKeys>(item.Key, out var key))
{
localeStrings[key] = item.Value;
}
}
return localeStrings;
}
}
}

View File

@ -0,0 +1,201 @@
using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.Configuration.Hid.Keyboard;
using Ryujinx.Input;
using System;
using System.Collections.Generic;
using System.Numerics;
using ConfigKey = Ryujinx.Common.Configuration.Hid.Key;
using Key = Ryujinx.Input.Key;
namespace Ryujinx.Ava.Input
{
internal class AvaloniaKeyboard : IKeyboard
{
private readonly List<ButtonMappingEntry> _buttonsUserMapping;
private readonly AvaloniaKeyboardDriver _driver;
private StandardKeyboardInputConfig _configuration;
private readonly object _userMappingLock = new();
public string Id { get; }
public string Name { get; }
public bool IsConnected => true;
public GamepadFeaturesFlag Features => GamepadFeaturesFlag.None;
private class ButtonMappingEntry
{
public readonly Key From;
public readonly GamepadButtonInputId To;
public ButtonMappingEntry(GamepadButtonInputId to, Key from)
{
To = to;
From = from;
}
}
public AvaloniaKeyboard(AvaloniaKeyboardDriver driver, string id, string name)
{
_buttonsUserMapping = new List<ButtonMappingEntry>();
_driver = driver;
Id = id;
Name = name;
}
public KeyboardStateSnapshot GetKeyboardStateSnapshot()
{
return IKeyboard.GetStateSnapshot(this);
}
public GamepadStateSnapshot GetMappedStateSnapshot()
{
KeyboardStateSnapshot rawState = GetKeyboardStateSnapshot();
GamepadStateSnapshot result = default;
lock (_userMappingLock)
{
if (_configuration == null)
{
return result;
}
foreach (ButtonMappingEntry entry in _buttonsUserMapping)
{
if (entry.From == Key.Unknown || entry.From == Key.Unbound || entry.To == GamepadButtonInputId.Unbound)
{
continue;
}
// NOTE: Do not touch state of the button already pressed.
if (!result.IsPressed(entry.To))
{
result.SetPressed(entry.To, rawState.IsPressed(entry.From));
}
}
(short leftStickX, short leftStickY) = GetStickValues(ref rawState, _configuration.LeftJoyconStick);
(short rightStickX, short rightStickY) = GetStickValues(ref rawState, _configuration.RightJoyconStick);
result.SetStick(StickInputId.Left, ConvertRawStickValue(leftStickX), ConvertRawStickValue(leftStickY));
result.SetStick(StickInputId.Right, ConvertRawStickValue(rightStickX), ConvertRawStickValue(rightStickY));
}
return result;
}
public GamepadStateSnapshot GetStateSnapshot()
{
throw new NotSupportedException();
}
public (float, float) GetStick(StickInputId inputId)
{
throw new NotSupportedException();
}
public bool IsPressed(GamepadButtonInputId inputId)
{
throw new NotSupportedException();
}
public bool IsPressed(Key key)
{
try
{
return _driver.IsPressed(key);
}
catch
{
return false;
}
}
public void SetConfiguration(InputConfig configuration)
{
lock (_userMappingLock)
{
_configuration = (StandardKeyboardInputConfig)configuration;
_buttonsUserMapping.Clear();
// Left JoyCon
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.LeftStick, (Key)_configuration.LeftJoyconStick.StickButton));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadUp, (Key)_configuration.LeftJoycon.DpadUp));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadDown, (Key)_configuration.LeftJoycon.DpadDown));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadLeft, (Key)_configuration.LeftJoycon.DpadLeft));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.DpadRight, (Key)_configuration.LeftJoycon.DpadRight));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.Minus, (Key)_configuration.LeftJoycon.ButtonMinus));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.LeftShoulder, (Key)_configuration.LeftJoycon.ButtonL));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.LeftTrigger, (Key)_configuration.LeftJoycon.ButtonZl));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleRightTrigger0, (Key)_configuration.LeftJoycon.ButtonSr));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleLeftTrigger0, (Key)_configuration.LeftJoycon.ButtonSl));
// Right JoyCon
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.RightStick, (Key)_configuration.RightJoyconStick.StickButton));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.A, (Key)_configuration.RightJoycon.ButtonA));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.B, (Key)_configuration.RightJoycon.ButtonB));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.X, (Key)_configuration.RightJoycon.ButtonX));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.Y, (Key)_configuration.RightJoycon.ButtonY));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.Plus, (Key)_configuration.RightJoycon.ButtonPlus));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.RightShoulder, (Key)_configuration.RightJoycon.ButtonR));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.RightTrigger, (Key)_configuration.RightJoycon.ButtonZr));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleRightTrigger1, (Key)_configuration.RightJoycon.ButtonSr));
_buttonsUserMapping.Add(new ButtonMappingEntry(GamepadButtonInputId.SingleLeftTrigger1, (Key)_configuration.RightJoycon.ButtonSl));
}
}
public void SetTriggerThreshold(float triggerThreshold) { }
public void Rumble(float lowFrequency, float highFrequency, uint durationMs) { }
public Vector3 GetMotionData(MotionInputId inputId) => Vector3.Zero;
private static float ConvertRawStickValue(short value)
{
const float ConvertRate = 1.0f / (short.MaxValue + 0.5f);
return value * ConvertRate;
}
private static (short, short) GetStickValues(ref KeyboardStateSnapshot snapshot, JoyconConfigKeyboardStick<ConfigKey> stickConfig)
{
short stickX = 0;
short stickY = 0;
if (snapshot.IsPressed((Key)stickConfig.StickUp))
{
stickY += 1;
}
if (snapshot.IsPressed((Key)stickConfig.StickDown))
{
stickY -= 1;
}
if (snapshot.IsPressed((Key)stickConfig.StickRight))
{
stickX += 1;
}
if (snapshot.IsPressed((Key)stickConfig.StickLeft))
{
stickX -= 1;
}
Vector2 stick = new(stickX, stickY);
stick = Vector2.Normalize(stick);
return ((short)(stick.X * short.MaxValue), (short)(stick.Y * short.MaxValue));
}
public void Clear()
{
_driver?.ResetKeys();
}
public void Dispose() { }
}
}

View File

@ -0,0 +1,115 @@
using Avalonia.Controls;
using Avalonia.Input;
using Avalonia.Interactivity;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Input;
using System;
using System.Collections.Generic;
using AvaKey = Avalonia.Input.Key;
using Key = Ryujinx.Input.Key;
namespace Ryujinx.Ava.Input
{
internal class AvaloniaKeyboardDriver : IGamepadDriver
{
private static readonly string[] _keyboardIdentifers = new string[1] { "0" };
private readonly Control _control;
private readonly HashSet<AvaKey> _pressedKeys;
public event EventHandler<KeyEventArgs> KeyPressed;
public event EventHandler<KeyEventArgs> KeyRelease;
public event EventHandler<string> TextInput;
public string DriverName => "AvaloniaKeyboardDriver";
public ReadOnlySpan<string> GamepadsIds => _keyboardIdentifers;
public AvaloniaKeyboardDriver(Control control)
{
_control = control;
_pressedKeys = new HashSet<AvaKey>();
_control.KeyDown += OnKeyPress;
_control.KeyUp += OnKeyRelease;
_control.TextInput += Control_TextInput;
_control.AddHandler(InputElement.TextInputEvent, Control_LastChanceTextInput, RoutingStrategies.Bubble);
}
private void Control_TextInput(object sender, TextInputEventArgs e)
{
TextInput?.Invoke(this, e.Text);
}
private void Control_LastChanceTextInput(object sender, TextInputEventArgs e)
{
// Swallow event
e.Handled = true;
}
public event Action<string> OnGamepadConnected
{
add { }
remove { }
}
public event Action<string> OnGamepadDisconnected
{
add { }
remove { }
}
public IGamepad GetGamepad(string id)
{
if (!_keyboardIdentifers[0].Equals(id))
{
return null;
}
return new AvaloniaKeyboard(this, _keyboardIdentifers[0], LocaleManager.Instance[LocaleKeys.AllKeyboards]);
}
protected virtual void Dispose(bool disposing)
{
if (disposing)
{
_control.KeyUp -= OnKeyPress;
_control.KeyDown -= OnKeyRelease;
}
}
protected void OnKeyPress(object sender, KeyEventArgs args)
{
_pressedKeys.Add(args.Key);
KeyPressed?.Invoke(this, args);
}
protected void OnKeyRelease(object sender, KeyEventArgs args)
{
_pressedKeys.Remove(args.Key);
KeyRelease?.Invoke(this, args);
}
internal bool IsPressed(Key key)
{
if (key == Key.Unbound || key == Key.Unknown)
{
return false;
}
AvaloniaKeyboardMappingHelper.TryGetAvaKey(key, out var nativeKey);
return _pressedKeys.Contains(nativeKey);
}
public void ResetKeys()
{
_pressedKeys.Clear();
}
public void Dispose()
{
Dispose(true);
}
}
}

View File

@ -0,0 +1,185 @@
using Ryujinx.Input;
using System;
using System.Collections.Generic;
using AvaKey = Avalonia.Input.Key;
namespace Ryujinx.Ava.Input
{
internal static class AvaloniaKeyboardMappingHelper
{
private static readonly AvaKey[] _keyMapping = {
// NOTE: Invalid
AvaKey.None,
AvaKey.LeftShift,
AvaKey.RightShift,
AvaKey.LeftCtrl,
AvaKey.RightCtrl,
AvaKey.LeftAlt,
AvaKey.RightAlt,
AvaKey.LWin,
AvaKey.RWin,
AvaKey.Apps,
AvaKey.F1,
AvaKey.F2,
AvaKey.F3,
AvaKey.F4,
AvaKey.F5,
AvaKey.F6,
AvaKey.F7,
AvaKey.F8,
AvaKey.F9,
AvaKey.F10,
AvaKey.F11,
AvaKey.F12,
AvaKey.F13,
AvaKey.F14,
AvaKey.F15,
AvaKey.F16,
AvaKey.F17,
AvaKey.F18,
AvaKey.F19,
AvaKey.F20,
AvaKey.F21,
AvaKey.F22,
AvaKey.F23,
AvaKey.F24,
AvaKey.None,
AvaKey.None,
AvaKey.None,
AvaKey.None,
AvaKey.None,
AvaKey.None,
AvaKey.None,
AvaKey.None,
AvaKey.None,
AvaKey.None,
AvaKey.None,
AvaKey.Up,
AvaKey.Down,
AvaKey.Left,
AvaKey.Right,
AvaKey.Return,
AvaKey.Escape,
AvaKey.Space,
AvaKey.Tab,
AvaKey.Back,
AvaKey.Insert,
AvaKey.Delete,
AvaKey.PageUp,
AvaKey.PageDown,
AvaKey.Home,
AvaKey.End,
AvaKey.CapsLock,
AvaKey.Scroll,
AvaKey.Print,
AvaKey.Pause,
AvaKey.NumLock,
AvaKey.Clear,
AvaKey.NumPad0,
AvaKey.NumPad1,
AvaKey.NumPad2,
AvaKey.NumPad3,
AvaKey.NumPad4,
AvaKey.NumPad5,
AvaKey.NumPad6,
AvaKey.NumPad7,
AvaKey.NumPad8,
AvaKey.NumPad9,
AvaKey.Divide,
AvaKey.Multiply,
AvaKey.Subtract,
AvaKey.Add,
AvaKey.Decimal,
AvaKey.Enter,
AvaKey.A,
AvaKey.B,
AvaKey.C,
AvaKey.D,
AvaKey.E,
AvaKey.F,
AvaKey.G,
AvaKey.H,
AvaKey.I,
AvaKey.J,
AvaKey.K,
AvaKey.L,
AvaKey.M,
AvaKey.N,
AvaKey.O,
AvaKey.P,
AvaKey.Q,
AvaKey.R,
AvaKey.S,
AvaKey.T,
AvaKey.U,
AvaKey.V,
AvaKey.W,
AvaKey.X,
AvaKey.Y,
AvaKey.Z,
AvaKey.D0,
AvaKey.D1,
AvaKey.D2,
AvaKey.D3,
AvaKey.D4,
AvaKey.D5,
AvaKey.D6,
AvaKey.D7,
AvaKey.D8,
AvaKey.D9,
AvaKey.OemTilde,
AvaKey.OemTilde,AvaKey.OemMinus,
AvaKey.OemPlus,
AvaKey.OemOpenBrackets,
AvaKey.OemCloseBrackets,
AvaKey.OemSemicolon,
AvaKey.OemQuotes,
AvaKey.OemComma,
AvaKey.OemPeriod,
AvaKey.OemQuestion,
AvaKey.OemBackslash,
// NOTE: invalid
AvaKey.None
};
private static readonly Dictionary<AvaKey, Key> _avaKeyMapping;
static AvaloniaKeyboardMappingHelper()
{
var inputKeys = Enum.GetValues<Key>();
// NOTE: Avalonia.Input.Key is not contiguous and quite large, so use a dictionary instead of an array.
_avaKeyMapping = new Dictionary<AvaKey, Key>();
foreach (var key in inputKeys)
{
if (TryGetAvaKey(key, out var index))
{
_avaKeyMapping[index] = key;
}
}
}
public static bool TryGetAvaKey(Key key, out AvaKey avaKey)
{
avaKey = AvaKey.None;
bool keyExist = (int)key < _keyMapping.Length;
if (keyExist)
{
avaKey = _keyMapping[(int)key];
}
return keyExist;
}
public static Key ToInputKey(AvaKey key)
{
return _avaKeyMapping.GetValueOrDefault(key, Key.Unknown);
}
}
}

View File

@ -0,0 +1,87 @@
using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Input;
using System;
using System.Drawing;
using System.Numerics;
namespace Ryujinx.Ava.Input
{
internal class AvaloniaMouse : IMouse
{
private AvaloniaMouseDriver _driver;
public string Id => "0";
public string Name => "AvaloniaMouse";
public bool IsConnected => true;
public GamepadFeaturesFlag Features => throw new NotImplementedException();
public bool[] Buttons => _driver.PressedButtons;
public AvaloniaMouse(AvaloniaMouseDriver driver)
{
_driver = driver;
}
public Size ClientSize => _driver.GetClientSize();
public Vector2 GetPosition()
{
return _driver.CurrentPosition;
}
public Vector2 GetScroll()
{
return _driver.Scroll;
}
public GamepadStateSnapshot GetMappedStateSnapshot()
{
throw new NotImplementedException();
}
public Vector3 GetMotionData(MotionInputId inputId)
{
throw new NotImplementedException();
}
public GamepadStateSnapshot GetStateSnapshot()
{
throw new NotImplementedException();
}
public (float, float) GetStick(StickInputId inputId)
{
throw new NotImplementedException();
}
public bool IsButtonPressed(MouseButton button)
{
return _driver.IsButtonPressed(button);
}
public bool IsPressed(GamepadButtonInputId inputId)
{
throw new NotImplementedException();
}
public void Rumble(float lowFrequency, float highFrequency, uint durationMs)
{
throw new NotImplementedException();
}
public void SetConfiguration(InputConfig configuration)
{
throw new NotImplementedException();
}
public void SetTriggerThreshold(float triggerThreshold)
{
throw new NotImplementedException();
}
public void Dispose()
{
_driver = null;
}
}
}

View File

@ -0,0 +1,161 @@
using Avalonia;
using Avalonia.Controls;
using Avalonia.Input;
using FluentAvalonia.Core;
using Ryujinx.Input;
using System;
using System.Numerics;
using MouseButton = Ryujinx.Input.MouseButton;
using Size = System.Drawing.Size;
namespace Ryujinx.Ava.Input
{
internal class AvaloniaMouseDriver : IGamepadDriver
{
private Control _widget;
private bool _isDisposed;
private Size _size;
private readonly TopLevel _window;
public bool[] PressedButtons { get; }
public Vector2 CurrentPosition { get; private set; }
public Vector2 Scroll { get; private set; }
public string DriverName => "AvaloniaMouseDriver";
public ReadOnlySpan<string> GamepadsIds => new[] { "0" };
public AvaloniaMouseDriver(TopLevel window, Control parent)
{
_widget = parent;
_window = window;
_widget.PointerMoved += Parent_PointerMovedEvent;
_widget.PointerPressed += Parent_PointerPressEvent;
_widget.PointerReleased += Parent_PointerReleaseEvent;
_widget.PointerWheelChanged += Parent_ScrollEvent;
_window.PointerMoved += Parent_PointerMovedEvent;
_window.PointerPressed += Parent_PointerPressEvent;
_window.PointerReleased += Parent_PointerReleaseEvent;
_window.PointerWheelChanged += Parent_ScrollEvent;
PressedButtons = new bool[(int)MouseButton.Count];
_size = new Size((int)parent.Bounds.Width, (int)parent.Bounds.Height);
parent.GetObservable(Visual.BoundsProperty).Subscribe(Resized);
}
public event Action<string> OnGamepadConnected
{
add { }
remove { }
}
public event Action<string> OnGamepadDisconnected
{
add { }
remove { }
}
private void Resized(Rect rect)
{
_size = new Size((int)rect.Width, (int)rect.Height);
}
private void Parent_ScrollEvent(object o, PointerWheelEventArgs args)
{
Scroll = new Vector2((float)args.Delta.X, (float)args.Delta.Y);
}
private void Parent_PointerReleaseEvent(object o, PointerReleasedEventArgs args)
{
int button = (int)args.InitialPressMouseButton - 1;
if (PressedButtons.Count() >= button)
{
PressedButtons[button] = false;
}
}
private void Parent_PointerPressEvent(object o, PointerPressedEventArgs args)
{
int button = (int)args.GetCurrentPoint(_widget).Properties.PointerUpdateKind;
if (PressedButtons.Count() >= button)
{
PressedButtons[button] = true;
}
}
private void Parent_PointerMovedEvent(object o, PointerEventArgs args)
{
Point position = args.GetPosition(_widget);
CurrentPosition = new Vector2((float)position.X, (float)position.Y);
}
public void SetMousePressed(MouseButton button)
{
if (PressedButtons.Count() >= (int)button)
{
PressedButtons[(int)button] = true;
}
}
public void SetMouseReleased(MouseButton button)
{
if (PressedButtons.Count() >= (int)button)
{
PressedButtons[(int)button] = false;
}
}
public void SetPosition(double x, double y)
{
CurrentPosition = new Vector2((float)x, (float)y);
}
public bool IsButtonPressed(MouseButton button)
{
if (PressedButtons.Count() >= (int)button)
{
return PressedButtons[(int)button];
}
return false;
}
public Size GetClientSize()
{
return _size;
}
public IGamepad GetGamepad(string id)
{
return new AvaloniaMouse(this);
}
public void Dispose()
{
if (_isDisposed)
{
return;
}
_isDisposed = true;
_widget.PointerMoved -= Parent_PointerMovedEvent;
_widget.PointerPressed -= Parent_PointerPressEvent;
_widget.PointerReleased -= Parent_PointerReleaseEvent;
_widget.PointerWheelChanged -= Parent_ScrollEvent;
_window.PointerMoved -= Parent_PointerMovedEvent;
_window.PointerPressed -= Parent_PointerPressEvent;
_window.PointerReleased -= Parent_PointerReleaseEvent;
_window.PointerWheelChanged -= Parent_ScrollEvent;
_widget = null;
}
}
}

View File

@ -0,0 +1,773 @@
using Avalonia.Controls;
using Avalonia.Threading;
using FluentAvalonia.UI.Controls;
using ICSharpCode.SharpZipLib.GZip;
using ICSharpCode.SharpZipLib.Tar;
using ICSharpCode.SharpZipLib.Zip;
using Ryujinx.Ava;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Common;
using Ryujinx.Common.Logging;
using Ryujinx.Common.Utilities;
using Ryujinx.Ui.Common.Helper;
using Ryujinx.Ui.Common.Models.Github;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Net;
using System.Net.Http;
using System.Net.NetworkInformation;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
namespace Ryujinx.Modules
{
internal static class Updater
{
private const string GitHubApiURL = "https://api.github.com";
private static readonly GithubReleasesJsonSerializerContext SerializerContext = new(JsonHelper.GetDefaultSerializerOptions());
private static readonly string HomeDir = AppDomain.CurrentDomain.BaseDirectory;
private static readonly string UpdateDir = Path.Combine(Path.GetTempPath(), "Ryujinx", "update");
private static readonly string UpdatePublishDir = Path.Combine(UpdateDir, "publish");
private static readonly int ConnectionCount = 4;
private static string _buildVer;
private static string _platformExt;
private static string _buildUrl;
private static long _buildSize;
private static bool _updateSuccessful;
private static bool _running;
private static readonly string[] WindowsDependencyDirs = Array.Empty<string>();
public static async Task BeginParse(Window mainWindow, bool showVersionUpToDate)
{
if (_running)
{
return;
}
_running = true;
// Detect current platform
if (OperatingSystem.IsMacOS())
{
_platformExt = "macos_universal.app.tar.gz";
}
else if (OperatingSystem.IsWindows())
{
_platformExt = "win_x64.zip";
}
else if (OperatingSystem.IsLinux())
{
_platformExt = "linux_x64.tar.gz";
}
Version newVersion;
Version currentVersion;
try
{
currentVersion = Version.Parse(Program.Version);
}
catch
{
Logger.Error?.Print(LogClass.Application, "Failed to convert the current Ryujinx version!");
Dispatcher.UIThread.Post(async () =>
{
await ContentDialogHelper.CreateWarningDialog(
LocaleManager.Instance[LocaleKeys.DialogUpdaterConvertFailedMessage],
LocaleManager.Instance[LocaleKeys.DialogUpdaterCancelUpdateMessage]);
});
_running = false;
return;
}
// Get latest version number from GitHub API
try
{
using HttpClient jsonClient = ConstructHttpClient();
string buildInfoURL = $"{GitHubApiURL}/repos/{ReleaseInformation.ReleaseChannelOwner}/{ReleaseInformation.ReleaseChannelRepo}/releases/latest";
string fetchedJson = await jsonClient.GetStringAsync(buildInfoURL);
var fetched = JsonHelper.Deserialize(fetchedJson, SerializerContext.GithubReleasesJsonResponse);
_buildVer = fetched.Name;
foreach (var asset in fetched.Assets)
{
if (asset.Name.StartsWith("test-ava-ryujinx") && asset.Name.EndsWith(_platformExt))
{
_buildUrl = asset.BrowserDownloadUrl;
if (asset.State != "uploaded")
{
if (showVersionUpToDate)
{
Dispatcher.UIThread.Post(async () =>
{
await ContentDialogHelper.CreateUpdaterInfoDialog(LocaleManager.Instance[LocaleKeys.DialogUpdaterAlreadyOnLatestVersionMessage], "");
});
}
_running = false;
return;
}
break;
}
}
// If build not done, assume no new update are available.
if (_buildUrl is null)
{
if (showVersionUpToDate)
{
Dispatcher.UIThread.Post(async () =>
{
await ContentDialogHelper.CreateUpdaterInfoDialog(LocaleManager.Instance[LocaleKeys.DialogUpdaterAlreadyOnLatestVersionMessage], "");
});
}
_running = false;
return;
}
}
catch (Exception exception)
{
Logger.Error?.Print(LogClass.Application, exception.Message);
Dispatcher.UIThread.Post(async () =>
{
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogUpdaterFailedToGetVersionMessage]);
});
_running = false;
return;
}
try
{
newVersion = Version.Parse(_buildVer);
}
catch
{
Logger.Error?.Print(LogClass.Application, "Failed to convert the received Ryujinx version from Github!");
Dispatcher.UIThread.Post(async () =>
{
await ContentDialogHelper.CreateWarningDialog(
LocaleManager.Instance[LocaleKeys.DialogUpdaterConvertFailedGithubMessage],
LocaleManager.Instance[LocaleKeys.DialogUpdaterCancelUpdateMessage]);
});
_running = false;
return;
}
if (newVersion <= currentVersion)
{
if (showVersionUpToDate)
{
Dispatcher.UIThread.Post(async () =>
{
await ContentDialogHelper.CreateUpdaterInfoDialog(LocaleManager.Instance[LocaleKeys.DialogUpdaterAlreadyOnLatestVersionMessage], "");
});
}
_running = false;
return;
}
// Fetch build size information to learn chunk sizes.
using (HttpClient buildSizeClient = ConstructHttpClient())
{
try
{
buildSizeClient.DefaultRequestHeaders.Add("Range", "bytes=0-0");
HttpResponseMessage message = await buildSizeClient.GetAsync(new Uri(_buildUrl), HttpCompletionOption.ResponseHeadersRead);
_buildSize = message.Content.Headers.ContentRange.Length.Value;
}
catch (Exception ex)
{
Logger.Warning?.Print(LogClass.Application, ex.Message);
Logger.Warning?.Print(LogClass.Application, "Couldn't determine build size for update, using single-threaded updater");
_buildSize = -1;
}
}
Dispatcher.UIThread.Post(async () =>
{
// Show a message asking the user if they want to update
var shouldUpdate = await ContentDialogHelper.CreateChoiceDialog(
LocaleManager.Instance[LocaleKeys.RyujinxUpdater],
LocaleManager.Instance[LocaleKeys.RyujinxUpdaterMessage],
$"{Program.Version} -> {newVersion}");
if (shouldUpdate)
{
UpdateRyujinx(mainWindow, _buildUrl);
}
else
{
_running = false;
}
});
}
private static HttpClient ConstructHttpClient()
{
HttpClient result = new();
// Required by GitHub to interact with APIs.
result.DefaultRequestHeaders.Add("User-Agent", "Ryujinx-Updater/1.0.0");
return result;
}
private static async void UpdateRyujinx(Window parent, string downloadUrl)
{
_updateSuccessful = false;
// Empty update dir, although it shouldn't ever have anything inside it
if (Directory.Exists(UpdateDir))
{
Directory.Delete(UpdateDir, true);
}
Directory.CreateDirectory(UpdateDir);
string updateFile = Path.Combine(UpdateDir, "update.bin");
TaskDialog taskDialog = new()
{
Header = LocaleManager.Instance[LocaleKeys.RyujinxUpdater],
SubHeader = LocaleManager.Instance[LocaleKeys.UpdaterDownloading],
IconSource = new SymbolIconSource { Symbol = Symbol.Download },
Buttons = { },
ShowProgressBar = true,
XamlRoot = parent
};
taskDialog.Opened += (s, e) =>
{
if (_buildSize >= 0)
{
DoUpdateWithMultipleThreads(taskDialog, downloadUrl, updateFile);
}
else
{
DoUpdateWithSingleThread(taskDialog, downloadUrl, updateFile);
}
};
await taskDialog.ShowAsync(true);
if (_updateSuccessful)
{
bool shouldRestart = true;
if (!OperatingSystem.IsMacOS())
{
shouldRestart = await ContentDialogHelper.CreateChoiceDialog(LocaleManager.Instance[LocaleKeys.RyujinxUpdater],
LocaleManager.Instance[LocaleKeys.DialogUpdaterCompleteMessage],
LocaleManager.Instance[LocaleKeys.DialogUpdaterRestartMessage]);
}
if (shouldRestart)
{
List<string> arguments = CommandLineState.Arguments.ToList();
string ryuName = Path.GetFileName(Environment.ProcessPath);
string executableDirectory = AppDomain.CurrentDomain.BaseDirectory;
string executablePath = Path.Combine(executableDirectory, ryuName);
if (!Path.Exists(executablePath))
{
executablePath = Path.Combine(executableDirectory, OperatingSystem.IsWindows() ? "Ryujinx.exe" : "Ryujinx");
}
// On macOS we perform the update at relaunch.
if (OperatingSystem.IsMacOS())
{
string baseBundlePath = Path.GetFullPath(Path.Combine(executableDirectory, "..", ".."));
string newBundlePath = Path.Combine(UpdateDir, "Ryujinx.app");
string updaterScriptPath = Path.Combine(newBundlePath, "Contents", "Resources", "updater.sh");
string currentPid = Process.GetCurrentProcess().Id.ToString();
executablePath = "/bin/bash";
arguments.InsertRange(0, new List<string> { updaterScriptPath, baseBundlePath, newBundlePath, currentPid });
}
Process.Start(executablePath, arguments);
Environment.Exit(0);
}
}
}
private static void DoUpdateWithMultipleThreads(TaskDialog taskDialog, string downloadUrl, string updateFile)
{
// Multi-Threaded Updater
long chunkSize = _buildSize / ConnectionCount;
long remainderChunk = _buildSize % ConnectionCount;
int completedRequests = 0;
int totalProgressPercentage = 0;
int[] progressPercentage = new int[ConnectionCount];
List<byte[]> list = new(ConnectionCount);
List<WebClient> webClients = new(ConnectionCount);
for (int i = 0; i < ConnectionCount; i++)
{
list.Add(Array.Empty<byte>());
}
for (int i = 0; i < ConnectionCount; i++)
{
#pragma warning disable SYSLIB0014
// TODO: WebClient is obsolete and need to be replaced with a more complex logic using HttpClient.
using WebClient client = new();
#pragma warning restore SYSLIB0014
webClients.Add(client);
if (i == ConnectionCount - 1)
{
client.Headers.Add("Range", $"bytes={chunkSize * i}-{(chunkSize * (i + 1) - 1) + remainderChunk}");
}
else
{
client.Headers.Add("Range", $"bytes={chunkSize * i}-{chunkSize * (i + 1) - 1}");
}
client.DownloadProgressChanged += (_, args) =>
{
int index = (int)args.UserState;
Interlocked.Add(ref totalProgressPercentage, -1 * progressPercentage[index]);
Interlocked.Exchange(ref progressPercentage[index], args.ProgressPercentage);
Interlocked.Add(ref totalProgressPercentage, args.ProgressPercentage);
taskDialog.SetProgressBarState(totalProgressPercentage / ConnectionCount, TaskDialogProgressState.Normal);
};
client.DownloadDataCompleted += (_, args) =>
{
int index = (int)args.UserState;
if (args.Cancelled)
{
webClients[index].Dispose();
taskDialog.Hide();
return;
}
list[index] = args.Result;
Interlocked.Increment(ref completedRequests);
if (Equals(completedRequests, ConnectionCount))
{
byte[] mergedFileBytes = new byte[_buildSize];
for (int connectionIndex = 0, destinationOffset = 0; connectionIndex < ConnectionCount; connectionIndex++)
{
Array.Copy(list[connectionIndex], 0, mergedFileBytes, destinationOffset, list[connectionIndex].Length);
destinationOffset += list[connectionIndex].Length;
}
File.WriteAllBytes(updateFile, mergedFileBytes);
// On macOS, ensure that we remove the quarantine bit to prevent Gatekeeper from blocking execution.
if (OperatingSystem.IsMacOS())
{
using (Process xattrProcess = Process.Start("xattr", new List<string> { "-d", "com.apple.quarantine", updateFile }))
{
xattrProcess.WaitForExit();
}
}
try
{
InstallUpdate(taskDialog, updateFile);
}
catch (Exception e)
{
Logger.Warning?.Print(LogClass.Application, e.Message);
Logger.Warning?.Print(LogClass.Application, "Multi-Threaded update failed, falling back to single-threaded updater.");
DoUpdateWithSingleThread(taskDialog, downloadUrl, updateFile);
return;
}
}
};
try
{
client.DownloadDataAsync(new Uri(downloadUrl), i);
}
catch (WebException ex)
{
Logger.Warning?.Print(LogClass.Application, ex.Message);
Logger.Warning?.Print(LogClass.Application, "Multi-Threaded update failed, falling back to single-threaded updater.");
foreach (WebClient webClient in webClients)
{
webClient.CancelAsync();
}
DoUpdateWithSingleThread(taskDialog, downloadUrl, updateFile);
return;
}
}
}
private static void DoUpdateWithSingleThreadWorker(TaskDialog taskDialog, string downloadUrl, string updateFile)
{
using HttpClient client = new();
// We do not want to timeout while downloading
client.Timeout = TimeSpan.FromDays(1);
using (HttpResponseMessage response = client.GetAsync(downloadUrl, HttpCompletionOption.ResponseHeadersRead).Result)
using (Stream remoteFileStream = response.Content.ReadAsStreamAsync().Result)
{
using Stream updateFileStream = File.Open(updateFile, FileMode.Create);
long totalBytes = response.Content.Headers.ContentLength.Value;
long byteWritten = 0;
byte[] buffer = new byte[32 * 1024];
while (true)
{
int readSize = remoteFileStream.Read(buffer);
if (readSize == 0)
{
break;
}
byteWritten += readSize;
taskDialog.SetProgressBarState(GetPercentage(byteWritten, totalBytes), TaskDialogProgressState.Normal);
updateFileStream.Write(buffer, 0, readSize);
}
}
InstallUpdate(taskDialog, updateFile);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static double GetPercentage(double value, double max)
{
return max == 0 ? 0 : value / max * 100;
}
private static void DoUpdateWithSingleThread(TaskDialog taskDialog, string downloadUrl, string updateFile)
{
Thread worker = new(() => DoUpdateWithSingleThreadWorker(taskDialog, downloadUrl, updateFile))
{
Name = "Updater.SingleThreadWorker"
};
worker.Start();
}
[SupportedOSPlatform("linux")]
[SupportedOSPlatform("macos")]
private static void ExtractTarGzipFile(TaskDialog taskDialog, string archivePath, string outputDirectoryPath)
{
using Stream inStream = File.OpenRead(archivePath);
using GZipInputStream gzipStream = new(inStream);
using TarInputStream tarStream = new(gzipStream, Encoding.ASCII);
TarEntry tarEntry;
while ((tarEntry = tarStream.GetNextEntry()) is not null)
{
if (tarEntry.IsDirectory)
{
continue;
}
string outPath = Path.Combine(outputDirectoryPath, tarEntry.Name);
Directory.CreateDirectory(Path.GetDirectoryName(outPath));
using (FileStream outStream = File.OpenWrite(outPath))
{
tarStream.CopyEntryContents(outStream);
}
File.SetUnixFileMode(outPath, (UnixFileMode)tarEntry.TarHeader.Mode);
File.SetLastWriteTime(outPath, DateTime.SpecifyKind(tarEntry.ModTime, DateTimeKind.Utc));
Dispatcher.UIThread.Post(() =>
{
if (tarEntry is null)
{
return;
}
taskDialog.SetProgressBarState(GetPercentage(tarEntry.Size, inStream.Length), TaskDialogProgressState.Normal);
});
}
}
private static void ExtractZipFile(TaskDialog taskDialog, string archivePath, string outputDirectoryPath)
{
using Stream inStream = File.OpenRead(archivePath);
using ZipFile zipFile = new(inStream);
double count = 0;
foreach (ZipEntry zipEntry in zipFile)
{
count++;
if (zipEntry.IsDirectory) continue;
string outPath = Path.Combine(outputDirectoryPath, zipEntry.Name);
Directory.CreateDirectory(Path.GetDirectoryName(outPath));
using (Stream zipStream = zipFile.GetInputStream(zipEntry))
using (FileStream outStream = File.OpenWrite(outPath))
{
zipStream.CopyTo(outStream);
}
File.SetLastWriteTime(outPath, DateTime.SpecifyKind(zipEntry.DateTime, DateTimeKind.Utc));
Dispatcher.UIThread.Post(() =>
{
taskDialog.SetProgressBarState(GetPercentage(count, zipFile.Count), TaskDialogProgressState.Normal);
});
}
}
private static async void InstallUpdate(TaskDialog taskDialog, string updateFile)
{
// Extract Update
taskDialog.SubHeader = LocaleManager.Instance[LocaleKeys.UpdaterExtracting];
taskDialog.SetProgressBarState(0, TaskDialogProgressState.Normal);
await Task.Run(() =>
{
if (OperatingSystem.IsLinux() || OperatingSystem.IsMacOS())
{
ExtractTarGzipFile(taskDialog, updateFile, UpdateDir);
}
else if (OperatingSystem.IsWindows())
{
ExtractZipFile(taskDialog, updateFile, UpdateDir);
}
else
{
throw new NotSupportedException();
}
});
// Delete downloaded zip
File.Delete(updateFile);
List<string> allFiles = EnumerateFilesToDelete().ToList();
taskDialog.SubHeader = LocaleManager.Instance[LocaleKeys.UpdaterRenaming];
taskDialog.SetProgressBarState(0, TaskDialogProgressState.Normal);
// NOTE: On macOS, replacement is delayed to the restart phase.
if (!OperatingSystem.IsMacOS())
{
// Replace old files
await Task.Run(() =>
{
double count = 0;
foreach (string file in allFiles)
{
count++;
try
{
File.Move(file, file + ".ryuold");
Dispatcher.UIThread.Post(() =>
{
taskDialog.SetProgressBarState(GetPercentage(count, allFiles.Count), TaskDialogProgressState.Normal);
});
}
catch
{
Logger.Warning?.Print(LogClass.Application, LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.UpdaterRenameFailed, file));
}
}
Dispatcher.UIThread.Post(() =>
{
taskDialog.SubHeader = LocaleManager.Instance[LocaleKeys.UpdaterAddingFiles];
taskDialog.SetProgressBarState(0, TaskDialogProgressState.Normal);
});
MoveAllFilesOver(UpdatePublishDir, HomeDir, taskDialog);
});
Directory.Delete(UpdateDir, true);
}
_updateSuccessful = true;
taskDialog.Hide();
}
public static bool CanUpdate(bool showWarnings)
{
#if !DISABLE_UPDATER
if (RuntimeInformation.OSArchitecture != Architecture.X64 && !OperatingSystem.IsMacOS())
{
if (showWarnings)
{
Dispatcher.UIThread.Post(async () =>
{
await ContentDialogHelper.CreateWarningDialog(
LocaleManager.Instance[LocaleKeys.DialogUpdaterArchNotSupportedMessage],
LocaleManager.Instance[LocaleKeys.DialogUpdaterArchNotSupportedSubMessage]);
});
}
return false;
}
if (!NetworkInterface.GetIsNetworkAvailable())
{
if (showWarnings)
{
Dispatcher.UIThread.Post(async () =>
{
await ContentDialogHelper.CreateWarningDialog(
LocaleManager.Instance[LocaleKeys.DialogUpdaterNoInternetMessage],
LocaleManager.Instance[LocaleKeys.DialogUpdaterNoInternetSubMessage]);
});
}
return false;
}
if (Program.Version.Contains("dirty") || !ReleaseInformation.IsValid())
{
if (showWarnings)
{
Dispatcher.UIThread.Post(async () =>
{
await ContentDialogHelper.CreateWarningDialog(
LocaleManager.Instance[LocaleKeys.DialogUpdaterDirtyBuildMessage],
LocaleManager.Instance[LocaleKeys.DialogUpdaterDirtyBuildSubMessage]);
});
}
return false;
}
return true;
#else
if (showWarnings)
{
if (ReleaseInformation.IsFlatHubBuild())
{
Dispatcher.UIThread.Post(async () =>
{
await ContentDialogHelper.CreateWarningDialog(
LocaleManager.Instance[LocaleKeys.UpdaterDisabledWarningTitle],
LocaleManager.Instance[LocaleKeys.DialogUpdaterFlatpakNotSupportedMessage]);
});
}
else
{
Dispatcher.UIThread.Post(async () =>
{
await ContentDialogHelper.CreateWarningDialog(
LocaleManager.Instance[LocaleKeys.UpdaterDisabledWarningTitle],
LocaleManager.Instance[LocaleKeys.DialogUpdaterDirtyBuildSubMessage]);
});
}
}
return false;
#endif
}
// NOTE: This method should always reflect the latest build layout.
private static IEnumerable<string> EnumerateFilesToDelete()
{
var files = Directory.EnumerateFiles(HomeDir); // All files directly in base dir.
if (OperatingSystem.IsWindows())
{
foreach (string dir in WindowsDependencyDirs)
{
string dirPath = Path.Combine(HomeDir, dir);
if (Directory.Exists(dirPath))
{
files = files.Concat(Directory.EnumerateFiles(dirPath, "*", SearchOption.AllDirectories));
}
}
}
return files.Where(f => !new FileInfo(f).Attributes.HasFlag(FileAttributes.Hidden | FileAttributes.System));
}
private static void MoveAllFilesOver(string root, string dest, TaskDialog taskDialog)
{
int total = Directory.GetFiles(root, "*", SearchOption.AllDirectories).Length;
foreach (string directory in Directory.GetDirectories(root))
{
string dirName = Path.GetFileName(directory);
if (!Directory.Exists(Path.Combine(dest, dirName)))
{
Directory.CreateDirectory(Path.Combine(dest, dirName));
}
MoveAllFilesOver(directory, Path.Combine(dest, dirName), taskDialog);
}
double count = 0;
foreach (string file in Directory.GetFiles(root))
{
count++;
File.Move(file, Path.Combine(dest, Path.GetFileName(file)), true);
Dispatcher.UIThread.InvokeAsync(() =>
{
taskDialog.SetProgressBarState(GetPercentage(count, total), TaskDialogProgressState.Normal);
});
}
}
public static void CleanupUpdate()
{
foreach (string file in Directory.GetFiles(HomeDir, "*.ryuold", SearchOption.AllDirectories))
{
File.Delete(file);
}
}
}
}

229
src/Ryujinx.Ava/Program.cs Normal file
View File

@ -0,0 +1,229 @@
using Avalonia;
using Avalonia.Threading;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.Windows;
using Ryujinx.Common;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.GraphicsDriver;
using Ryujinx.Common.Logging;
using Ryujinx.Common.SystemInfo;
using Ryujinx.Common.SystemInterop;
using Ryujinx.Modules;
using Ryujinx.SDL2.Common;
using Ryujinx.Ui.Common;
using Ryujinx.Ui.Common.Configuration;
using Ryujinx.Ui.Common.Helper;
using System;
using System.IO;
using System.Runtime.InteropServices;
using System.Threading.Tasks;
namespace Ryujinx.Ava
{
internal partial class Program
{
public static double WindowScaleFactor { get; set; }
public static double DesktopScaleFactor { get; set; } = 1.0;
public static string Version { get; private set; }
public static string ConfigurationPath { get; private set; }
public static bool PreviewerDetached { get; private set; }
[LibraryImport("user32.dll", SetLastError = true)]
public static partial int MessageBoxA(IntPtr hWnd, [MarshalAs(UnmanagedType.LPStr)] string text, [MarshalAs(UnmanagedType.LPStr)] string caption, uint type);
private const uint MB_ICONWARNING = 0x30;
public static void Main(string[] args)
{
Version = ReleaseInformation.GetVersion();
if (OperatingSystem.IsWindows() && !OperatingSystem.IsWindowsVersionAtLeast(10, 0, 17134))
{
_ = MessageBoxA(IntPtr.Zero, "You are running an outdated version of Windows.\n\nStarting on June 1st 2022, Ryujinx will only support Windows 10 1803 and newer.\n", $"Ryujinx {Version}", MB_ICONWARNING);
}
PreviewerDetached = true;
Initialize(args);
LoggerAdapter.Register();
BuildAvaloniaApp().StartWithClassicDesktopLifetime(args);
}
public static AppBuilder BuildAvaloniaApp()
{
return AppBuilder.Configure<App>()
.UsePlatformDetect()
.With(new X11PlatformOptions
{
EnableMultiTouch = true,
EnableIme = true,
UseEGL = false,
UseGpu = true
})
.With(new Win32PlatformOptions
{
EnableMultitouch = true,
UseWgl = false,
AllowEglInitialization = false,
CompositionBackdropCornerRadius = 8.0f,
})
.UseSkia();
}
private static void Initialize(string[] args)
{
// Parse arguments
CommandLineState.ParseArguments(args);
// Delete backup files after updating.
Task.Run(Updater.CleanupUpdate);
Console.Title = $"Ryujinx Console {Version}";
// Hook unhandled exception and process exit events.
AppDomain.CurrentDomain.UnhandledException += (sender, e) => ProcessUnhandledException(e.ExceptionObject as Exception, e.IsTerminating);
AppDomain.CurrentDomain.ProcessExit += (sender, e) => Exit();
// Setup base data directory.
AppDataManager.Initialize(CommandLineState.BaseDirPathArg);
// Initialize the configuration.
ConfigurationState.Initialize();
// Initialize the logger system.
LoggerModule.Initialize();
// Initialize Discord integration.
DiscordIntegrationModule.Initialize();
// Initialize SDL2 driver
SDL2Driver.MainThreadDispatcher = action => Dispatcher.UIThread.InvokeAsync(action, DispatcherPriority.Input);
ReloadConfig();
ForceDpiAware.Windows();
WindowScaleFactor = ForceDpiAware.GetWindowScaleFactor();
// Logging system information.
PrintSystemInfo();
// Enable OGL multithreading on the driver, when available.
DriverUtilities.ToggleOGLThreading(ConfigurationState.Instance.Graphics.BackendThreading == BackendThreading.Off);
// Check if keys exists.
if (!File.Exists(Path.Combine(AppDataManager.KeysDirPath, "prod.keys")))
{
if (!(AppDataManager.Mode == AppDataManager.LaunchMode.UserProfile && File.Exists(Path.Combine(AppDataManager.KeysDirPathUser, "prod.keys"))))
{
MainWindow.ShowKeyErrorOnLoad = true;
}
}
if (CommandLineState.LaunchPathArg != null)
{
MainWindow.DeferLoadApplication(CommandLineState.LaunchPathArg, CommandLineState.StartFullscreenArg);
}
}
public static void ReloadConfig()
{
string localConfigurationPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Config.json");
string appDataConfigurationPath = Path.Combine(AppDataManager.BaseDirPath, "Config.json");
// Now load the configuration as the other subsystems are now registered
if (File.Exists(localConfigurationPath))
{
ConfigurationPath = localConfigurationPath;
}
else if (File.Exists(appDataConfigurationPath))
{
ConfigurationPath = appDataConfigurationPath;
}
if (ConfigurationPath == null)
{
// No configuration, we load the default values and save it to disk
ConfigurationPath = appDataConfigurationPath;
ConfigurationState.Instance.LoadDefault();
ConfigurationState.Instance.ToFileFormat().SaveConfig(ConfigurationPath);
}
else
{
if (ConfigurationFileFormat.TryLoad(ConfigurationPath, out ConfigurationFileFormat configurationFileFormat))
{
ConfigurationState.Instance.Load(configurationFileFormat, ConfigurationPath);
}
else
{
ConfigurationState.Instance.LoadDefault();
Logger.Warning?.PrintMsg(LogClass.Application, $"Failed to load config! Loading the default config instead.\nFailed config location {ConfigurationPath}");
}
}
// Check if graphics backend was overridden
if (CommandLineState.OverrideGraphicsBackend != null)
{
if (CommandLineState.OverrideGraphicsBackend.ToLower() == "opengl")
{
ConfigurationState.Instance.Graphics.GraphicsBackend.Value = GraphicsBackend.OpenGl;
}
else if (CommandLineState.OverrideGraphicsBackend.ToLower() == "vulkan")
{
ConfigurationState.Instance.Graphics.GraphicsBackend.Value = GraphicsBackend.Vulkan;
}
}
// Check if docked mode was overriden.
if (CommandLineState.OverrideDockedMode.HasValue)
{
ConfigurationState.Instance.System.EnableDockedMode.Value = CommandLineState.OverrideDockedMode.Value;
}
}
private static void PrintSystemInfo()
{
Logger.Notice.Print(LogClass.Application, $"Ryujinx Version: {Version}");
SystemInfo.Gather().Print();
Logger.Notice.Print(LogClass.Application, $"Logs Enabled: {(Logger.GetEnabledLevels().Count == 0 ? "<None>" : string.Join(", ", Logger.GetEnabledLevels()))}");
if (AppDataManager.Mode == AppDataManager.LaunchMode.Custom)
{
Logger.Notice.Print(LogClass.Application, $"Launch Mode: Custom Path {AppDataManager.BaseDirPath}");
}
else
{
Logger.Notice.Print(LogClass.Application, $"Launch Mode: {AppDataManager.Mode}");
}
}
private static void ProcessUnhandledException(Exception ex, bool isTerminating)
{
string message = $"Unhandled exception caught: {ex}";
Logger.Error?.PrintMsg(LogClass.Application, message);
if (Logger.Error == null)
{
Logger.Notice.PrintMsg(LogClass.Application, message);
}
if (isTerminating)
{
Exit();
}
}
public static void Exit()
{
DiscordIntegrationModule.Exit();
Logger.Shutdown();
}
}
}

View File

@ -0,0 +1,194 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net7.0</TargetFramework>
<RuntimeIdentifiers>win10-x64;osx-x64;linux-x64</RuntimeIdentifiers>
<OutputType>Exe</OutputType>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Version>1.0.0-dirty</Version>
<DefineConstants Condition=" '$(ExtraDefineConstants)' != '' ">$(DefineConstants);$(ExtraDefineConstants)</DefineConstants>
<SigningCertificate Condition=" '$(SigningCertificate)' == '' ">-</SigningCertificate>
<RootNamespace>Ryujinx.Ava</RootNamespace>
<ApplicationIcon>Ryujinx.ico</ApplicationIcon>
<TieredPGO>true</TieredPGO>
</PropertyGroup>
<Target Name="PostBuild" AfterTargets="PostBuildEvent" Condition="$([MSBuild]::IsOSPlatform('OSX'))">
<Exec Command="codesign --entitlements '$(ProjectDir)..\..\distribution\macos\entitlements.xml' -f --deep -s $(SigningCertificate) '$(TargetDir)$(TargetName)'" />
</Target>
<PropertyGroup Condition="'$(RuntimeIdentifier)' != ''">
<PublishSingleFile>true</PublishSingleFile>
<PublishTrimmed>true</PublishTrimmed>
<TrimMode>partial</TrimMode>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Avalonia" />
<PackageReference Include="Avalonia.Desktop" />
<PackageReference Include="Avalonia.Diagnostics" />
<PackageReference Include="Avalonia.Controls.DataGrid" />
<PackageReference Include="Avalonia.Markup.Xaml.Loader" />
<PackageReference Include="Avalonia.Svg" />
<PackageReference Include="Avalonia.Svg.Skia" />
<PackageReference Include="jp2masa.Avalonia.Flexbox" />
<PackageReference Include="DynamicData" />
<PackageReference Include="FluentAvaloniaUI" />
<PackageReference Include="XamlNameReferenceGenerator" />
<PackageReference Include="OpenTK.Core" />
<PackageReference Include="Ryujinx.Audio.OpenAL.Dependencies" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'osx-x64' AND '$(RuntimeIdentifier)' != 'osx-arm64'" />
<PackageReference Include="Ryujinx.Graphics.Nvdec.Dependencies" />
<PackageReference Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'win10-x64'" />
<PackageReference Include="Silk.NET.Vulkan" />
<PackageReference Include="Silk.NET.Vulkan.Extensions.EXT" />
<PackageReference Include="Silk.NET.Vulkan.Extensions.KHR" />
<PackageReference Include="SPB" />
<PackageReference Include="SharpZipLib" />
<PackageReference Include="SixLabors.ImageSharp" />
<!--NOTE: DO NOT REMOVE, THIS IS REQUIRED AS A RESULT OF A TRIMMING ISSUE IN AVALONIA -->
<PackageReference Include="System.Drawing.Common" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Ryujinx.Audio.Backends.SDL2\Ryujinx.Audio.Backends.SDL2.csproj" />
<ProjectReference Include="..\Ryujinx.Graphics.Vulkan\Ryujinx.Graphics.Vulkan.csproj" />
<ProjectReference Include="..\Ryujinx.Input\Ryujinx.Input.csproj" />
<ProjectReference Include="..\Ryujinx.Input.SDL2\Ryujinx.Input.SDL2.csproj" />
<ProjectReference Include="..\Ryujinx.Audio.Backends.OpenAL\Ryujinx.Audio.Backends.OpenAL.csproj" />
<ProjectReference Include="..\Ryujinx.Audio.Backends.SoundIo\Ryujinx.Audio.Backends.SoundIo.csproj" />
<ProjectReference Include="..\Ryujinx.Common\Ryujinx.Common.csproj" />
<ProjectReference Include="..\Ryujinx.HLE\Ryujinx.HLE.csproj" />
<ProjectReference Include="..\ARMeilleure\ARMeilleure.csproj" />
<ProjectReference Include="..\Ryujinx.Graphics.OpenGL\Ryujinx.Graphics.OpenGL.csproj" />
<ProjectReference Include="..\Ryujinx.Graphics.Gpu\Ryujinx.Graphics.Gpu.csproj" />
<ProjectReference Include="..\Ryujinx.Ui.Common\Ryujinx.Ui.Common.csproj" />
<ProjectReference Include="..\Ryujinx.Ui.LocaleGenerator\Ryujinx.Ui.LocaleGenerator.csproj" OutputItemType="Analyzer" ReferenceOutputAssembly="false" />
</ItemGroup>
<ItemGroup>
<Content Include="..\..\distribution\windows\alsoft.ini" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'osx-x64'">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
<TargetPath>alsoft.ini</TargetPath>
</Content>
<Content Include="..\..\distribution\legal\THIRDPARTY.md">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
<TargetPath>THIRDPARTY.md</TargetPath>
</Content>
<Content Include="..\..\LICENSE.txt">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
<TargetPath>LICENSE.txt</TargetPath>
</Content>
</ItemGroup>
<ItemGroup Condition="'$(RuntimeIdentifier)' == 'linux-x64'">
<Content Include="..\..\distribution\linux\Ryujinx.sh">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</Content>
<Content Include="..\..\distribution\linux\mime\Ryujinx.xml">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
<TargetPath>mime\Ryujinx.xml</TargetPath>
</Content>
</ItemGroup>
<ItemGroup>
<AvaloniaResource Include="Ui\**\*.xaml">
<SubType>Designer</SubType>
</AvaloniaResource>
<AvaloniaResource Include="Assets\Fonts\SegoeFluentIcons.ttf" />
<AvaloniaResource Include="Assets\Styles\BaseLight.xaml">
<Generator>MSBuild:Compile</Generator>
</AvaloniaResource>
<AvaloniaResource Include="Assets\Styles\BaseDark.xaml">
<Generator>MSBuild:Compile</Generator>
</AvaloniaResource>
<AvaloniaResource Include="Assets\Styles\Styles.xaml" />
<Compile Update="App.axaml.cs">
<DependentUpon>App.axaml</DependentUpon>
<SubType>Code</SubType>
</Compile>
<Compile Update="Ui\Windows\MainWindow.axaml.cs">
<DependentUpon>MainWindow.axaml</DependentUpon>
<SubType>Code</SubType>
</Compile>
<Compile Update="Ui\Windows\AboutWindow.axaml.cs">
<DependentUpon>AboutWindow.axaml</DependentUpon>
<SubType>Code</SubType>
</Compile>
<Compile Update="Ui\Applet\ErrorAppletWindow.axaml.cs">
<DependentUpon>ProfileWindow.axaml</DependentUpon>
<SubType>Code</SubType>
</Compile>
<Compile Update="Ui\Applet\SwkbdAppletWindow.axaml.cs">
<DependentUpon>ProfileWindow.axaml</DependentUpon>
<SubType>Code</SubType>
</Compile>
<Compile Update="Ui\Controls\InputDialog.axaml.cs">
<DependentUpon>InputDialog.axaml</DependentUpon>
<SubType>Code</SubType>
</Compile>
<Compile Update="Ui\Windows\ContentDialogOverlay.xaml.cs">
<DependentUpon>ContentDialogOverlay.xaml</DependentUpon>
</Compile>
<Compile Update="Ui\Controls\GameListView.axaml.cs">
<DependentUpon>GameListView.axaml</DependentUpon>
<SubType>Code</SubType>
</Compile>
<Compile Update="UI\Views\User\UserEditorView.axaml.cs">
<DependentUpon>UserEditor.axaml</DependentUpon>
<SubType>Code</SubType>
</Compile>
<Compile Update="UI\Views\User\UserRecovererView.axaml.cs">
<DependentUpon>UserRecoverer.axaml</DependentUpon>
<SubType>Code</SubType>
</Compile>
<Compile Update="UI\Views\User\UserSelectorView.axaml.cs">
<DependentUpon>UserSelector.axaml</DependentUpon>
<SubType>Code</SubType>
</Compile>
</ItemGroup>
<ItemGroup>
<None Remove="Assets\Locales\el_GR.json" />
<None Remove="Assets\Locales\en_US.json" />
<None Remove="Assets\Locales\es_ES.json" />
<None Remove="Assets\Locales\fr_FR.json" />
<None Remove="Assets\Locales\de_DE.json" />
<None Remove="Assets\Locales\it_IT.json" />
<None Remove="Assets\Locales\ja_JP.json" />
<None Remove="Assets\Locales\ko_KR.json" />
<None Remove="Assets\Locales\pl_PL.json" />
<None Remove="Assets\Locales\pt_BR.json" />
<None Remove="Assets\Locales\ru_RU.json" />
<None Remove="Assets\Locales\tr_TR.json" />
<None Remove="Assets\Locales\uk_UA.json" />
<None Remove="Assets\Locales\zh_CN.json" />
<None Remove="Assets\Locales\zh_TW.json" />
<None Remove="Assets\Styles\Styles.xaml" />
<None Remove="Assets\Styles\BaseDark.xaml" />
<None Remove="Assets\Styles\BaseLight.xaml" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Assets\Locales\el_GR.json" />
<EmbeddedResource Include="Assets\Locales\en_US.json" />
<EmbeddedResource Include="Assets\Locales\es_ES.json" />
<EmbeddedResource Include="Assets\Locales\fr_FR.json" />
<EmbeddedResource Include="Assets\Locales\de_DE.json" />
<EmbeddedResource Include="Assets\Locales\it_IT.json" />
<EmbeddedResource Include="Assets\Locales\ja_JP.json" />
<EmbeddedResource Include="Assets\Locales\ko_KR.json" />
<EmbeddedResource Include="Assets\Locales\pl_PL.json" />
<EmbeddedResource Include="Assets\Locales\pt_BR.json" />
<EmbeddedResource Include="Assets\Locales\ru_RU.json" />
<EmbeddedResource Include="Assets\Locales\tr_TR.json" />
<EmbeddedResource Include="Assets\Locales\uk_UA.json" />
<EmbeddedResource Include="Assets\Locales\zh_CN.json" />
<EmbeddedResource Include="Assets\Locales\zh_TW.json" />
<EmbeddedResource Include="Assets\Styles\Styles.xaml" />
</ItemGroup>
<ItemGroup>
<AdditionalFiles Include="Assets\Locales\en_US.json" />
</ItemGroup>
</Project>

BIN
src/Ryujinx.Ava/Ryujinx.ico Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 106 KiB

View File

@ -0,0 +1,197 @@
using Avalonia.Controls;
using Avalonia.Threading;
using FluentAvalonia.UI.Controls;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.Windows;
using Ryujinx.HLE;
using Ryujinx.HLE.HOS.Applets;
using Ryujinx.HLE.HOS.Services.Am.AppletOE.ApplicationProxyService.ApplicationProxy.Types;
using Ryujinx.HLE.Ui;
using System;
using System.Threading;
namespace Ryujinx.Ava.UI.Applet
{
internal class AvaHostUiHandler : IHostUiHandler
{
private readonly MainWindow _parent;
public IHostUiTheme HostUiTheme { get; }
public AvaHostUiHandler(MainWindow parent)
{
_parent = parent;
HostUiTheme = new AvaloniaHostUiTheme(parent);
}
public bool DisplayMessageDialog(ControllerAppletUiArgs args)
{
string message = LocaleManager.Instance.UpdateAndGetDynamicValue(
args.PlayerCountMin == args.PlayerCountMax ? LocaleKeys.DialogControllerAppletMessage : LocaleKeys.DialogControllerAppletMessagePlayerRange,
args.PlayerCountMin == args.PlayerCountMax ? args.PlayerCountMin.ToString() : $"{args.PlayerCountMin}-{args.PlayerCountMax}",
args.SupportedStyles,
string.Join(", ", args.SupportedPlayers),
args.IsDocked ? LocaleManager.Instance[LocaleKeys.DialogControllerAppletDockModeSet] : "");
return DisplayMessageDialog(LocaleManager.Instance[LocaleKeys.DialogControllerAppletTitle], message);
}
public bool DisplayMessageDialog(string title, string message)
{
ManualResetEvent dialogCloseEvent = new(false);
bool okPressed = false;
Dispatcher.UIThread.InvokeAsync(async () =>
{
try
{
ManualResetEvent deferEvent = new(false);
bool opened = false;
_parent.Activate();
UserResult response = await ContentDialogHelper.ShowDeferredContentDialog(_parent,
title,
message,
"",
LocaleManager.Instance[LocaleKeys.DialogOpenSettingsWindowLabel],
"",
LocaleManager.Instance[LocaleKeys.SettingsButtonClose],
(int)Symbol.Important,
deferEvent,
async (window) =>
{
if (opened)
{
return;
}
opened = true;
_parent.SettingsWindow = new SettingsWindow(_parent.VirtualFileSystem, _parent.ContentManager);
await _parent.SettingsWindow.ShowDialog(window);
opened = false;
});
if (response == UserResult.Ok)
{
okPressed = true;
}
dialogCloseEvent.Set();
}
catch (Exception ex)
{
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogMessageDialogErrorExceptionMessage, ex));
dialogCloseEvent.Set();
}
});
dialogCloseEvent.WaitOne();
return okPressed;
}
public bool DisplayInputDialog(SoftwareKeyboardUiArgs args, out string userText)
{
ManualResetEvent dialogCloseEvent = new(false);
bool okPressed = false;
bool error = false;
string inputText = args.InitialText ?? "";
Dispatcher.UIThread.Post(async () =>
{
try
{
var response = await SwkbdAppletDialog.ShowInputDialog(_parent, LocaleManager.Instance[LocaleKeys.SoftwareKeyboard], args);
if (response.Result == UserResult.Ok)
{
inputText = response.Input;
okPressed = true;
}
}
catch (Exception ex)
{
error = true;
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogSoftwareKeyboardErrorExceptionMessage, ex));
}
finally
{
dialogCloseEvent.Set();
}
});
dialogCloseEvent.WaitOne();
userText = error ? null : inputText;
return error || okPressed;
}
public void ExecuteProgram(Switch device, ProgramSpecifyKind kind, ulong value)
{
device.Configuration.UserChannelPersistence.ExecuteProgram(kind, value);
if (_parent.ViewModel.AppHost != null)
{
_parent.ViewModel.AppHost.Stop();
}
}
public bool DisplayErrorAppletDialog(string title, string message, string[] buttons)
{
ManualResetEvent dialogCloseEvent = new(false);
bool showDetails = false;
Dispatcher.UIThread.Post(async () =>
{
try
{
ErrorAppletWindow msgDialog = new(_parent, buttons, message)
{
Title = title,
WindowStartupLocation = WindowStartupLocation.CenterScreen,
Width = 400
};
object response = await msgDialog.Run();
if (response != null && buttons != null && buttons.Length > 1 && (int)response != buttons.Length - 1)
{
showDetails = true;
}
dialogCloseEvent.Set();
msgDialog.Close();
}
catch (Exception ex)
{
dialogCloseEvent.Set();
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogErrorAppletErrorExceptionMessage, ex));
}
});
dialogCloseEvent.WaitOne();
return showDetails;
}
public IDynamicTextInputHandler CreateDynamicTextInputHandler()
{
return new AvaloniaDynamicTextInputHandler(_parent);
}
}
}

View File

@ -0,0 +1,164 @@
using Avalonia;
using Avalonia.Controls;
using Avalonia.Input;
using Avalonia.Threading;
using Ryujinx.Ava.Input;
using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.Windows;
using Ryujinx.HLE.Ui;
using System;
using System.Threading;
using HidKey = Ryujinx.Common.Configuration.Hid.Key;
namespace Ryujinx.Ava.UI.Applet
{
class AvaloniaDynamicTextInputHandler : IDynamicTextInputHandler
{
private MainWindow _parent;
private OffscreenTextBox _hiddenTextBox;
private bool _canProcessInput;
private IDisposable _textChangedSubscription;
private IDisposable _selectionStartChangedSubscription;
private IDisposable _selectionEndtextChangedSubscription;
public AvaloniaDynamicTextInputHandler(MainWindow parent)
{
_parent = parent;
(_parent.InputManager.KeyboardDriver as AvaloniaKeyboardDriver).KeyPressed += AvaloniaDynamicTextInputHandler_KeyPressed;
(_parent.InputManager.KeyboardDriver as AvaloniaKeyboardDriver).KeyRelease += AvaloniaDynamicTextInputHandler_KeyRelease;
(_parent.InputManager.KeyboardDriver as AvaloniaKeyboardDriver).TextInput += AvaloniaDynamicTextInputHandler_TextInput;
_hiddenTextBox = _parent.HiddenTextBox;
Dispatcher.UIThread.Post(() =>
{
_textChangedSubscription = _hiddenTextBox.GetObservable(TextBox.TextProperty).Subscribe(TextChanged);
_selectionStartChangedSubscription = _hiddenTextBox.GetObservable(TextBox.SelectionStartProperty).Subscribe(SelectionChanged);
_selectionEndtextChangedSubscription = _hiddenTextBox.GetObservable(TextBox.SelectionEndProperty).Subscribe(SelectionChanged);
});
}
private void TextChanged(string text)
{
TextChangedEvent?.Invoke(text ?? string.Empty, _hiddenTextBox.SelectionStart, _hiddenTextBox.SelectionEnd, true);
}
private void SelectionChanged(int selection)
{
if (_hiddenTextBox.SelectionEnd < _hiddenTextBox.SelectionStart)
{
_hiddenTextBox.SelectionStart = _hiddenTextBox.SelectionEnd;
}
TextChangedEvent?.Invoke(_hiddenTextBox.Text ?? string.Empty, _hiddenTextBox.SelectionStart, _hiddenTextBox.SelectionEnd, true);
}
private void AvaloniaDynamicTextInputHandler_TextInput(object sender, string text)
{
Dispatcher.UIThread.InvokeAsync(() =>
{
if (_canProcessInput)
{
_hiddenTextBox.SendText(text);
}
});
}
private void AvaloniaDynamicTextInputHandler_KeyRelease(object sender, KeyEventArgs e)
{
var key = (HidKey)AvaloniaKeyboardMappingHelper.ToInputKey(e.Key);
if (!(KeyReleasedEvent?.Invoke(key)).GetValueOrDefault(true))
{
return;
}
e.RoutedEvent = _hiddenTextBox.GetKeyUpRoutedEvent();
Dispatcher.UIThread.InvokeAsync(() =>
{
if (_canProcessInput)
{
_hiddenTextBox.SendKeyUpEvent(e);
}
});
}
private void AvaloniaDynamicTextInputHandler_KeyPressed(object sender, KeyEventArgs e)
{
var key = (HidKey)AvaloniaKeyboardMappingHelper.ToInputKey(e.Key);
if (!(KeyPressedEvent?.Invoke(key)).GetValueOrDefault(true))
{
return;
}
e.RoutedEvent = _hiddenTextBox.GetKeyUpRoutedEvent();
Dispatcher.UIThread.InvokeAsync(() =>
{
if (_canProcessInput)
{
_hiddenTextBox.SendKeyDownEvent(e);
}
});
}
public bool TextProcessingEnabled
{
get
{
return Volatile.Read(ref _canProcessInput);
}
set
{
Volatile.Write(ref _canProcessInput, value);
}
}
public event DynamicTextChangedHandler TextChangedEvent;
public event KeyPressedHandler KeyPressedEvent;
public event KeyReleasedHandler KeyReleasedEvent;
public void Dispose()
{
(_parent.InputManager.KeyboardDriver as AvaloniaKeyboardDriver).KeyPressed -= AvaloniaDynamicTextInputHandler_KeyPressed;
(_parent.InputManager.KeyboardDriver as AvaloniaKeyboardDriver).KeyRelease -= AvaloniaDynamicTextInputHandler_KeyRelease;
(_parent.InputManager.KeyboardDriver as AvaloniaKeyboardDriver).TextInput -= AvaloniaDynamicTextInputHandler_TextInput;
_textChangedSubscription?.Dispose();
_selectionStartChangedSubscription?.Dispose();
_selectionEndtextChangedSubscription?.Dispose();
Dispatcher.UIThread.Post(() =>
{
_hiddenTextBox.Clear();
_parent.ViewModel.RendererHostControl.Focus();
_parent = null;
});
}
public void SetText(string text, int cursorBegin)
{
Dispatcher.UIThread.Post(() =>
{
_hiddenTextBox.Text = text;
_hiddenTextBox.CaretIndex = cursorBegin;
});
}
public void SetText(string text, int cursorBegin, int cursorEnd)
{
Dispatcher.UIThread.Post(() =>
{
_hiddenTextBox.Text = text;
_hiddenTextBox.SelectionStart = cursorBegin;
_hiddenTextBox.SelectionEnd = cursorEnd;
});
}
}
}

View File

@ -0,0 +1,43 @@
using Avalonia.Media;
using Ryujinx.Ava.UI.Windows;
using Ryujinx.HLE.Ui;
using System;
namespace Ryujinx.Ava.UI.Applet
{
class AvaloniaHostUiTheme : IHostUiTheme
{
public AvaloniaHostUiTheme(MainWindow parent)
{
FontFamily = OperatingSystem.IsWindows() && OperatingSystem.IsWindowsVersionAtLeast(10, 0, 22000, 0) ? "Segoe UI Variable" : parent.FontFamily.Name;
DefaultBackgroundColor = BrushToThemeColor(parent.Background);
DefaultForegroundColor = BrushToThemeColor(parent.Foreground);
DefaultBorderColor = BrushToThemeColor(parent.BorderBrush);
SelectionBackgroundColor = BrushToThemeColor(parent.ViewControls.SearchBox.SelectionBrush);
SelectionForegroundColor = BrushToThemeColor(parent.ViewControls.SearchBox.SelectionForegroundBrush);
}
public string FontFamily { get; }
public ThemeColor DefaultBackgroundColor { get; }
public ThemeColor DefaultForegroundColor { get; }
public ThemeColor DefaultBorderColor { get; }
public ThemeColor SelectionBackgroundColor { get; }
public ThemeColor SelectionForegroundColor { get; }
private ThemeColor BrushToThemeColor(IBrush brush)
{
if (brush is SolidColorBrush solidColor)
{
return new ThemeColor((float)solidColor.Color.A / 255,
(float)solidColor.Color.R / 255,
(float)solidColor.Color.G / 255,
(float)solidColor.Color.B / 255);
}
else
{
return new ThemeColor();
}
}
}
}

View File

@ -0,0 +1,52 @@
<Window
x:Class="Ryujinx.Ava.UI.Applet.ErrorAppletWindow"
xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
Title="{locale:Locale ErrorWindowTitle}"
Width="450"
Height="340"
CanResize="False"
SizeToContent="Height"
mc:Ignorable="d"
Focusable="True">
<Grid
Margin="20"
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch">
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="*" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto" />
<ColumnDefinition />
</Grid.ColumnDefinitions>
<Image
Grid.Row="1"
Grid.RowSpan="2"
Grid.Column="0"
Height="80"
MinWidth="50"
Margin="5,10,20,10"
Source="resm:Ryujinx.Ui.Common.Resources.Logo_Ryujinx.png?assembly=Ryujinx.Ui.Common" />
<TextBlock
Grid.Row="1"
Grid.Column="1"
Margin="10"
VerticalAlignment="Stretch"
Text="{Binding Message}"
TextWrapping="Wrap" />
<StackPanel
Name="ButtonStack"
Grid.Row="2"
Grid.Column="1"
Margin="10"
HorizontalAlignment="Right"
Orientation="Horizontal"
Spacing="10" />
</Grid>
</Window>

View File

@ -0,0 +1,80 @@
using Avalonia;
using Avalonia.Controls;
using Avalonia.Interactivity;
using Avalonia.Threading;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Windows;
using System.Threading.Tasks;
namespace Ryujinx.Ava.UI.Applet
{
internal partial class ErrorAppletWindow : StyleableWindow
{
private readonly Window _owner;
private object _buttonResponse;
public ErrorAppletWindow(Window owner, string[] buttons, string message)
{
_owner = owner;
Message = message;
DataContext = this;
InitializeComponent();
#if DEBUG
this.AttachDevTools();
#endif
int responseId = 0;
if (buttons != null)
{
foreach (string buttonText in buttons)
{
AddButton(buttonText, responseId);
responseId++;
}
}
else
{
AddButton(LocaleManager.Instance[LocaleKeys.InputDialogOk], 0);
}
}
public ErrorAppletWindow()
{
DataContext = this;
InitializeComponent();
#if DEBUG
this.AttachDevTools();
#endif
}
public string Message { get; set; }
private void AddButton(string label, object tag)
{
Dispatcher.UIThread.InvokeAsync(() =>
{
Button button = new() { Content = label, Tag = tag };
button.Click += Button_Click;
ButtonStack.Children.Add(button);
});
}
private void Button_Click(object sender, RoutedEventArgs e)
{
if (sender is Button button)
{
_buttonResponse = button.Tag;
}
Close();
}
public async Task<object> Run()
{
await ShowDialog(_owner);
return _buttonResponse;
}
}
}

View File

@ -0,0 +1,65 @@
<UserControl
x:Class="Ryujinx.Ava.UI.Controls.SwkbdAppletDialog"
xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
Width="400"
mc:Ignorable="d"
Focusable="True">
<Grid
Margin="20"
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch">
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto" />
<ColumnDefinition />
</Grid.ColumnDefinitions>
<Image
Grid.Row="1"
Grid.RowSpan="5"
Height="80"
MinWidth="50"
Margin="5,10,20,10"
VerticalAlignment="Center"
Source="resm:Ryujinx.Ui.Common.Resources.Logo_Ryujinx.png?assembly=Ryujinx.Ui.Common" />
<TextBlock
Grid.Row="1"
Grid.Column="1"
Margin="5"
Text="{Binding MainText}"
TextWrapping="Wrap" />
<TextBlock
Grid.Row="2"
Grid.Column="1"
Margin="5"
Text="{Binding SecondaryText}"
TextWrapping="Wrap" />
<TextBox
Name="Input"
Grid.Row="3"
Grid.Column="1"
HorizontalAlignment="Stretch"
VerticalAlignment="Center"
Focusable="True"
KeyUp="Message_KeyUp"
Text="{Binding Message}"
TextInput="Message_TextInput"
TextWrapping="Wrap"
UseFloatingWatermark="True" />
<TextBlock
Name="Error"
Grid.Row="4"
Grid.Column="1"
Margin="5"
HorizontalAlignment="Stretch"
TextWrapping="Wrap" />
</Grid>
</UserControl>

View File

@ -0,0 +1,148 @@
using Avalonia;
using Avalonia.Controls;
using Avalonia.Input;
using Avalonia.Interactivity;
using Avalonia.Media;
using FluentAvalonia.Core;
using FluentAvalonia.UI.Controls;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.Windows;
using Ryujinx.HLE.HOS.Applets;
using System;
using System.Threading.Tasks;
namespace Ryujinx.Ava.UI.Controls
{
internal partial class SwkbdAppletDialog : UserControl
{
private Predicate<int> _checkLength;
private int _inputMax;
private int _inputMin;
private string _placeholder;
private ContentDialog _host;
public SwkbdAppletDialog(string mainText, string secondaryText, string placeholder, string message)
{
MainText = mainText;
SecondaryText = secondaryText;
Message = message ?? "";
DataContext = this;
_placeholder = placeholder;
InitializeComponent();
Input.Watermark = _placeholder;
Input.AddHandler(TextInputEvent, Message_TextInput, RoutingStrategies.Tunnel, true);
SetInputLengthValidation(0, int.MaxValue); // Disable by default.
}
public SwkbdAppletDialog()
{
DataContext = this;
InitializeComponent();
}
protected override void OnGotFocus(GotFocusEventArgs e)
{
// FIXME: This does not work. Might be a bug in Avalonia with DialogHost
// Currently focus will be redirected to the overlay window instead.
Input.Focus();
}
public string Message { get; set; } = "";
public string MainText { get; set; } = "";
public string SecondaryText { get; set; } = "";
public static async Task<(UserResult Result, string Input)> ShowInputDialog(StyleableWindow window, string title, SoftwareKeyboardUiArgs args)
{
ContentDialog contentDialog = new ContentDialog();
UserResult result = UserResult.Cancel;
SwkbdAppletDialog content = new SwkbdAppletDialog(args.HeaderText, args.SubtitleText, args.GuideText, args.InitialText);
string input = string.Empty;
content.SetInputLengthValidation(args.StringLengthMin, args.StringLengthMax);
content._host = contentDialog;
contentDialog.Title = title;
contentDialog.PrimaryButtonText = args.SubmitText;
contentDialog.IsPrimaryButtonEnabled = content._checkLength(content.Message.Length);
contentDialog.SecondaryButtonText = "";
contentDialog.CloseButtonText = LocaleManager.Instance[LocaleKeys.InputDialogCancel];
contentDialog.Content = content;
TypedEventHandler<ContentDialog, ContentDialogClosedEventArgs> handler = (sender, eventArgs) =>
{
if (eventArgs.Result == ContentDialogResult.Primary)
{
result = UserResult.Ok;
input = content.Input.Text;
}
};
contentDialog.Closed += handler;
await ContentDialogHelper.ShowAsync(contentDialog);
return (result, input);
}
public void SetInputLengthValidation(int min, int max)
{
_inputMin = Math.Min(min, max);
_inputMax = Math.Max(min, max);
Error.IsVisible = false;
Error.FontStyle = FontStyle.Italic;
if (_inputMin <= 0 && _inputMax == int.MaxValue) // Disable.
{
Error.IsVisible = false;
_checkLength = length => true;
}
else if (_inputMin > 0 && _inputMax == int.MaxValue)
{
Error.IsVisible = true;
Error.Text = LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.SwkbdMinCharacters, _inputMin);
_checkLength = length => _inputMin <= length;
}
else
{
Error.IsVisible = true;
Error.Text = LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.SwkbdMinRangeCharacters, _inputMin, _inputMax);
_checkLength = length => _inputMin <= length && length <= _inputMax;
}
Message_TextInput(this, new TextInputEventArgs());
}
private void Message_TextInput(object sender, TextInputEventArgs e)
{
if (_host != null)
{
_host.IsPrimaryButtonEnabled = _checkLength(Message.Length);
}
}
private void Message_KeyUp(object sender, KeyEventArgs e)
{
if (e.Key == Key.Enter && _host.IsPrimaryButtonEnabled)
{
_host.Hide(ContentDialogResult.Primary);
}
else
{
_host.IsPrimaryButtonEnabled = _checkLength(Message.Length);
}
}
}
}

View File

@ -0,0 +1,177 @@
<UserControl
x:Class="Ryujinx.Ava.UI.Controls.GameGridView"
xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:flex="clr-namespace:Avalonia.Flexbox;assembly=Avalonia.Flexbox"
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
d:DesignHeight="450"
d:DesignWidth="800"
mc:Ignorable="d"
Focusable="True">
<UserControl.Resources>
<helpers:BitmapArrayValueConverter x:Key="ByteImage" />
<MenuFlyout x:Key="GameContextMenu">
<MenuItem
Command="{Binding ToggleFavorite}"
Header="{locale:Locale GameListContextMenuToggleFavorite}"
ToolTip.Tip="{locale:Locale GameListContextMenuToggleFavoriteToolTip}" />
<Separator />
<MenuItem
Command="{Binding OpenUserSaveDirectory}"
IsEnabled="{Binding EnabledUserSaveDirectory}"
Header="{locale:Locale GameListContextMenuOpenUserSaveDirectory}"
ToolTip.Tip="{locale:Locale GameListContextMenuOpenUserSaveDirectoryToolTip}" />
<MenuItem
Command="{Binding OpenDeviceSaveDirectory}"
IsEnabled="{Binding EnabledDeviceSaveDirectory}"
Header="{locale:Locale GameListContextMenuOpenDeviceSaveDirectory}"
ToolTip.Tip="{locale:Locale GameListContextMenuOpenDeviceSaveDirectoryToolTip}" />
<MenuItem
Command="{Binding OpenBcatSaveDirectory}"
IsEnabled="{Binding EnabledBcatSaveDirectory}"
Header="{locale:Locale GameListContextMenuOpenBcatSaveDirectory}"
ToolTip.Tip="{locale:Locale GameListContextMenuOpenBcatSaveDirectoryToolTip}" />
<Separator />
<MenuItem
Command="{Binding OpenTitleUpdateManager}"
Header="{locale:Locale GameListContextMenuManageTitleUpdates}"
ToolTip.Tip="{locale:Locale GameListContextMenuManageTitleUpdatesToolTip}" />
<MenuItem
Command="{Binding OpenDownloadableContentManager}"
Header="{locale:Locale GameListContextMenuManageDlc}"
ToolTip.Tip="{locale:Locale GameListContextMenuManageDlcToolTip}" />
<MenuItem
Command="{Binding OpenCheatManager}"
Header="{locale:Locale GameListContextMenuManageCheat}"
ToolTip.Tip="{locale:Locale GameListContextMenuManageCheatToolTip}" />
<MenuItem
Command="{Binding OpenModsDirectory}"
Header="{locale:Locale GameListContextMenuOpenModsDirectory}"
ToolTip.Tip="{locale:Locale GameListContextMenuOpenModsDirectoryToolTip}" />
<MenuItem
Command="{Binding OpenSdModsDirectory}"
Header="{locale:Locale GameListContextMenuOpenSdModsDirectory}"
ToolTip.Tip="{locale:Locale GameListContextMenuOpenSdModsDirectoryToolTip}" />
<Separator />
<MenuItem Header="{locale:Locale GameListContextMenuCacheManagement}">
<MenuItem
Command="{Binding PurgePtcCache}"
Header="{locale:Locale GameListContextMenuCacheManagementPurgePptc}"
ToolTip.Tip="{locale:Locale GameListContextMenuCacheManagementPurgePptcToolTip}" />
<MenuItem
Command="{Binding PurgeShaderCache}"
Header="{locale:Locale GameListContextMenuCacheManagementPurgeShaderCache}"
ToolTip.Tip="{locale:Locale GameListContextMenuCacheManagementPurgeShaderCacheToolTip}" />
<MenuItem
Command="{Binding OpenPtcDirectory}"
Header="{locale:Locale GameListContextMenuCacheManagementOpenPptcDirectory}"
ToolTip.Tip="{locale:Locale GameListContextMenuCacheManagementOpenPptcDirectoryToolTip}" />
<MenuItem
Command="{Binding OpenShaderCacheDirectory}"
Header="{locale:Locale GameListContextMenuCacheManagementOpenShaderCacheDirectory}"
ToolTip.Tip="{locale:Locale GameListContextMenuCacheManagementOpenShaderCacheDirectoryToolTip}" />
</MenuItem>
<MenuItem Header="{locale:Locale GameListContextMenuExtractData}">
<MenuItem
Command="{Binding ExtractExeFs}"
Header="{locale:Locale GameListContextMenuExtractDataExeFS}"
ToolTip.Tip="{locale:Locale GameListContextMenuExtractDataExeFSToolTip}" />
<MenuItem
Command="{Binding ExtractRomFs}"
Header="{locale:Locale GameListContextMenuExtractDataRomFS}"
ToolTip.Tip="{locale:Locale GameListContextMenuExtractDataRomFSToolTip}" />
<MenuItem
Command="{Binding ExtractLogo}"
Header="{locale:Locale GameListContextMenuExtractDataLogo}"
ToolTip.Tip="{locale:Locale GameListContextMenuExtractDataLogoToolTip}" />
</MenuItem>
</MenuFlyout>
</UserControl.Resources>
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="*" />
</Grid.RowDefinitions>
<ListBox
Grid.Row="0"
Padding="8"
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"
ContextFlyout="{StaticResource GameContextMenu}"
DoubleTapped="GameList_DoubleTapped"
Items="{Binding AppsObservableList}"
SelectionChanged="GameList_SelectionChanged">
<ListBox.ItemsPanel>
<ItemsPanelTemplate>
<flex:FlexPanel
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"
AlignContent="FlexStart"
JustifyContent="Center" />
</ItemsPanelTemplate>
</ListBox.ItemsPanel>
<ListBox.Styles>
<Style Selector="ListBoxItem">
<Setter Property="Margin" Value="5" />
<Setter Property="CornerRadius" Value="4" />
</Style>
<Style Selector="ListBoxItem:selected /template/ Border#SelectionIndicator">
<Setter Property="MinHeight" Value="{Binding $parent[UserControl].DataContext.GridItemSelectorSize}" />
</Style>
</ListBox.Styles>
<ListBox.ItemTemplate>
<DataTemplate>
<Grid>
<Border
Margin="10"
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"
Classes.huge="{Binding $parent[UserControl].DataContext.IsGridHuge}"
Classes.large="{Binding $parent[UserControl].DataContext.IsGridLarge}"
Classes.normal="{Binding $parent[UserControl].DataContext.IsGridMedium}"
Classes.small="{Binding $parent[UserControl].DataContext.IsGridSmall}"
ClipToBounds="True"
CornerRadius="4">
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<Image
Grid.Row="0"
HorizontalAlignment="Stretch"
VerticalAlignment="Top"
Source="{Binding Icon, Converter={StaticResource ByteImage}}" />
<Panel
Grid.Row="1"
Height="50"
Margin="0 10 0 0"
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"
IsVisible="{Binding $parent[UserControl].DataContext.ShowNames}">
<TextBlock
HorizontalAlignment="Stretch"
VerticalAlignment="Center"
Text="{Binding TitleName}"
TextAlignment="Center"
TextWrapping="Wrap" />
</Panel>
</Grid>
</Border>
<ui:SymbolIcon
Margin="5,5,0,0"
HorizontalAlignment="Left"
VerticalAlignment="Top"
FontSize="16"
Foreground="{DynamicResource SystemAccentColor}"
IsVisible="{Binding Favorite}"
Symbol="StarFilled" />
</Grid>
</DataTemplate>
</ListBox.ItemTemplate>
</ListBox>
</Grid>
</UserControl>

View File

@ -0,0 +1,57 @@
using Avalonia.Controls;
using Avalonia.Input;
using Avalonia.Interactivity;
using Avalonia.Markup.Xaml;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ui.App.Common;
using System;
namespace Ryujinx.Ava.UI.Controls
{
public partial class GameGridView : UserControl
{
public static readonly RoutedEvent<ApplicationOpenedEventArgs> ApplicationOpenedEvent =
RoutedEvent.Register<GameGridView, ApplicationOpenedEventArgs>(nameof(ApplicationOpened), RoutingStrategies.Bubble);
public event EventHandler<ApplicationOpenedEventArgs> ApplicationOpened
{
add { AddHandler(ApplicationOpenedEvent, value); }
remove { RemoveHandler(ApplicationOpenedEvent, value); }
}
public GameGridView()
{
InitializeComponent();
}
private void InitializeComponent()
{
AvaloniaXamlLoader.Load(this);
}
public void GameList_DoubleTapped(object sender, RoutedEventArgs args)
{
if (sender is ListBox listBox)
{
if (listBox.SelectedItem is ApplicationData selected)
{
RaiseEvent(new ApplicationOpenedEventArgs(selected, ApplicationOpenedEvent));
}
}
}
public void GameList_SelectionChanged(object sender, SelectionChangedEventArgs args)
{
if (sender is ListBox listBox)
{
(DataContext as MainWindowViewModel).GridSelectedApplication = listBox.SelectedItem as ApplicationData;
}
}
private void SearchBox_OnKeyUp(object sender, KeyEventArgs e)
{
(DataContext as MainWindowViewModel).SearchText = (sender as TextBox).Text;
}
}
}

View File

@ -0,0 +1,233 @@
<UserControl
x:Class="Ryujinx.Ava.UI.Controls.GameListView"
xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
d:DesignHeight="450"
d:DesignWidth="800"
Focusable="True"
mc:Ignorable="d">
<UserControl.Resources>
<helpers:BitmapArrayValueConverter x:Key="ByteImage" />
<MenuFlyout x:Key="GameContextMenu">
<MenuItem
Command="{Binding ToggleFavorite}"
Header="{locale:Locale GameListContextMenuToggleFavorite}"
ToolTip.Tip="{locale:Locale GameListContextMenuToggleFavoriteToolTip}" />
<Separator />
<MenuItem
Command="{Binding OpenUserSaveDirectory}"
IsEnabled="{Binding EnabledUserSaveDirectory}"
Header="{locale:Locale GameListContextMenuOpenUserSaveDirectory}"
ToolTip.Tip="{locale:Locale GameListContextMenuOpenUserSaveDirectoryToolTip}" />
<MenuItem
Command="{Binding OpenDeviceSaveDirectory}"
IsEnabled="{Binding EnabledDeviceSaveDirectory}"
Header="{locale:Locale GameListContextMenuOpenDeviceSaveDirectory}"
ToolTip.Tip="{locale:Locale GameListContextMenuOpenDeviceSaveDirectoryToolTip}" />
<MenuItem
Command="{Binding OpenBcatSaveDirectory}"
IsEnabled="{Binding EnabledBcatSaveDirectory}"
Header="{locale:Locale GameListContextMenuOpenBcatSaveDirectory}"
ToolTip.Tip="{locale:Locale GameListContextMenuOpenBcatSaveDirectoryToolTip}" />
<Separator />
<MenuItem
Command="{Binding OpenTitleUpdateManager}"
Header="{locale:Locale GameListContextMenuManageTitleUpdates}"
ToolTip.Tip="{locale:Locale GameListContextMenuManageTitleUpdatesToolTip}" />
<MenuItem
Command="{Binding OpenDownloadableContentManager}"
Header="{locale:Locale GameListContextMenuManageDlc}"
ToolTip.Tip="{locale:Locale GameListContextMenuManageDlcToolTip}" />
<MenuItem
Command="{Binding OpenCheatManager}"
Header="{locale:Locale GameListContextMenuManageCheat}"
ToolTip.Tip="{locale:Locale GameListContextMenuManageCheatToolTip}" />
<MenuItem
Command="{Binding OpenModsDirectory}"
Header="{locale:Locale GameListContextMenuOpenModsDirectory}"
ToolTip.Tip="{locale:Locale GameListContextMenuOpenModsDirectoryToolTip}" />
<MenuItem
Command="{Binding OpenSdModsDirectory}"
Header="{locale:Locale GameListContextMenuOpenSdModsDirectory}"
ToolTip.Tip="{locale:Locale GameListContextMenuOpenSdModsDirectoryToolTip}" />
<Separator />
<MenuItem Header="{locale:Locale GameListContextMenuCacheManagement}">
<MenuItem
Command="{Binding PurgePtcCache}"
Header="{locale:Locale GameListContextMenuCacheManagementPurgePptc}"
ToolTip.Tip="{locale:Locale GameListContextMenuCacheManagementPurgePptcToolTip}" />
<MenuItem
Command="{Binding PurgeShaderCache}"
Header="{locale:Locale GameListContextMenuCacheManagementPurgeShaderCache}"
ToolTip.Tip="{locale:Locale GameListContextMenuCacheManagementPurgeShaderCacheToolTip}" />
<MenuItem
Command="{Binding OpenPtcDirectory}"
Header="{locale:Locale GameListContextMenuCacheManagementOpenPptcDirectory}"
ToolTip.Tip="{locale:Locale GameListContextMenuCacheManagementOpenPptcDirectoryToolTip}" />
<MenuItem
Command="{Binding OpenShaderCacheDirectory}"
Header="{locale:Locale GameListContextMenuCacheManagementOpenShaderCacheDirectory}"
ToolTip.Tip="{locale:Locale GameListContextMenuCacheManagementOpenShaderCacheDirectoryToolTip}" />
</MenuItem>
<MenuItem Header="{locale:Locale GameListContextMenuExtractData}">
<MenuItem
Command="{Binding ExtractExeFs}"
Header="{locale:Locale GameListContextMenuExtractDataExeFS}"
ToolTip.Tip="{locale:Locale GameListContextMenuExtractDataExeFSToolTip}" />
<MenuItem
Command="{Binding ExtractRomFs}"
Header="{locale:Locale GameListContextMenuExtractDataRomFS}"
ToolTip.Tip="{locale:Locale GameListContextMenuExtractDataRomFSToolTip}" />
<MenuItem
Command="{Binding ExtractLogo}"
Header="{locale:Locale GameListContextMenuExtractDataLogo}"
ToolTip.Tip="{locale:Locale GameListContextMenuExtractDataLogoToolTip}" />
</MenuItem>
</MenuFlyout>
</UserControl.Resources>
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="*" />
</Grid.RowDefinitions>
<ListBox
Name="GameListBox"
Grid.Row="0"
Padding="8"
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"
ContextFlyout="{StaticResource GameContextMenu}"
DoubleTapped="GameList_DoubleTapped"
Items="{Binding AppsObservableList}"
SelectionChanged="GameList_SelectionChanged">
<ListBox.ItemsPanel>
<ItemsPanelTemplate>
<StackPanel
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"
Orientation="Vertical"
Spacing="2" />
</ItemsPanelTemplate>
</ListBox.ItemsPanel>
<ListBox.Styles>
<Style Selector="ListBoxItem:selected /template/ Border#SelectionIndicator">
<Setter Property="MinHeight" Value="{Binding $parent[UserControl].DataContext.ListItemSelectorSize}" />
</Style>
</ListBox.Styles>
<ListBox.ItemTemplate>
<DataTemplate>
<Grid>
<Border
Margin="0"
Padding="10"
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"
ClipToBounds="True"
CornerRadius="5">
<Grid>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto" />
<ColumnDefinition Width="10" />
<ColumnDefinition Width="*" />
<ColumnDefinition Width="150" />
<ColumnDefinition Width="100" />
</Grid.ColumnDefinitions>
<Image
Grid.RowSpan="3"
Grid.Column="0"
Margin="0"
Classes.huge="{Binding $parent[UserControl].DataContext.IsGridHuge}"
Classes.large="{Binding $parent[UserControl].DataContext.IsGridLarge}"
Classes.normal="{Binding $parent[UserControl].DataContext.IsGridMedium}"
Classes.small="{Binding $parent[UserControl].DataContext.IsGridSmall}"
Source="{Binding Icon, Converter={StaticResource ByteImage}}" />
<Border
Grid.Column="2"
Margin="0,0,5,0"
BorderBrush="{DynamicResource ThemeControlBorderColor}"
BorderThickness="0,0,1,0">
<StackPanel
HorizontalAlignment="Left"
VerticalAlignment="Top"
Orientation="Vertical"
Spacing="5">
<TextBlock
HorizontalAlignment="Stretch"
FontWeight="Bold"
Text="{Binding TitleName}"
TextAlignment="Left"
TextWrapping="Wrap" />
<TextBlock
HorizontalAlignment="Stretch"
Text="{Binding Developer}"
TextAlignment="Left"
TextWrapping="Wrap" />
<TextBlock
HorizontalAlignment="Stretch"
Text="{Binding Version}"
TextAlignment="Left"
TextWrapping="Wrap" />
</StackPanel>
</Border>
<StackPanel
Grid.Column="3"
Margin="10,0,0,0"
HorizontalAlignment="Left"
VerticalAlignment="Top"
Orientation="Vertical"
Spacing="5">
<TextBlock
HorizontalAlignment="Stretch"
Text="{Binding TitleId}"
TextAlignment="Left"
TextWrapping="Wrap" />
<TextBlock
HorizontalAlignment="Stretch"
Text="{Binding FileExtension}"
TextAlignment="Left"
TextWrapping="Wrap" />
</StackPanel>
<StackPanel
Grid.Column="4"
HorizontalAlignment="Right"
VerticalAlignment="Top"
Orientation="Vertical"
Spacing="5">
<TextBlock
HorizontalAlignment="Stretch"
Text="{Binding TimePlayed}"
TextAlignment="Right"
TextWrapping="Wrap" />
<TextBlock
HorizontalAlignment="Stretch"
Text="{Binding LastPlayed}"
TextAlignment="Right"
TextWrapping="Wrap" />
<TextBlock
HorizontalAlignment="Stretch"
Text="{Binding FileSize}"
TextAlignment="Right"
TextWrapping="Wrap" />
</StackPanel>
<ui:SymbolIcon
Grid.Row="0"
Grid.Column="0"
Margin="-5,-5,0,0"
HorizontalAlignment="Left"
VerticalAlignment="Top"
FontSize="16"
Foreground="{DynamicResource SystemAccentColor}"
IsVisible="{Binding Favorite}"
Symbol="StarFilled" />
</Grid>
</Border>
</Grid>
</DataTemplate>
</ListBox.ItemTemplate>
</ListBox>
</Grid>
</UserControl>

View File

@ -0,0 +1,57 @@
using Avalonia.Controls;
using Avalonia.Input;
using Avalonia.Interactivity;
using Avalonia.Markup.Xaml;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ui.App.Common;
using System;
namespace Ryujinx.Ava.UI.Controls
{
public partial class GameListView : UserControl
{
public static readonly RoutedEvent<ApplicationOpenedEventArgs> ApplicationOpenedEvent =
RoutedEvent.Register<GameGridView, ApplicationOpenedEventArgs>(nameof(ApplicationOpened), RoutingStrategies.Bubble);
public event EventHandler<ApplicationOpenedEventArgs> ApplicationOpened
{
add { AddHandler(ApplicationOpenedEvent, value); }
remove { RemoveHandler(ApplicationOpenedEvent, value); }
}
public GameListView()
{
InitializeComponent();
}
private void InitializeComponent()
{
AvaloniaXamlLoader.Load(this);
}
public void GameList_DoubleTapped(object sender, RoutedEventArgs args)
{
if (sender is ListBox listBox)
{
if (listBox.SelectedItem is ApplicationData selected)
{
RaiseEvent(new ApplicationOpenedEventArgs(selected, ApplicationOpenedEvent));
}
}
}
public void GameList_SelectionChanged(object sender, SelectionChangedEventArgs args)
{
if (sender is ListBox listBox)
{
(DataContext as MainWindowViewModel).ListSelectedApplication = listBox.SelectedItem as ApplicationData;
}
}
private void SearchBox_OnKeyUp(object sender, KeyEventArgs e)
{
(DataContext as MainWindowViewModel).SearchText = (sender as TextBox).Text;
}
}
}

View File

@ -0,0 +1,17 @@
<UserControl
xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
mc:Ignorable="d"
d:DesignWidth="800"
d:DesignHeight="450"
x:Class="Ryujinx.Ava.UI.Controls.NavigationDialogHost"
Focusable="True">
<ui:Frame
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"
x:Name="ContentFrame">
</ui:Frame>
</UserControl>

View File

@ -0,0 +1,218 @@
using Avalonia;
using Avalonia.Controls;
using Avalonia.Styling;
using Avalonia.Threading;
using FluentAvalonia.Core;
using FluentAvalonia.UI.Controls;
using LibHac;
using LibHac.Common;
using LibHac.Fs;
using LibHac.Fs.Shim;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.Models;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.UI.Views.User;
using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.HOS.Services.Account.Acc;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using UserProfile = Ryujinx.Ava.UI.Models.UserProfile;
namespace Ryujinx.Ava.UI.Controls
{
public partial class NavigationDialogHost : UserControl
{
public AccountManager AccountManager { get; }
public ContentManager ContentManager { get; }
public VirtualFileSystem VirtualFileSystem { get; }
public HorizonClient HorizonClient { get; }
public UserProfileViewModel ViewModel { get; set; }
public NavigationDialogHost()
{
InitializeComponent();
}
public NavigationDialogHost(AccountManager accountManager, ContentManager contentManager,
VirtualFileSystem virtualFileSystem, HorizonClient horizonClient)
{
AccountManager = accountManager;
ContentManager = contentManager;
VirtualFileSystem = virtualFileSystem;
HorizonClient = horizonClient;
ViewModel = new UserProfileViewModel();
LoadProfiles();
if (contentManager.GetCurrentFirmwareVersion() != null)
{
Task.Run(() =>
{
UserFirmwareAvatarSelectorViewModel.PreloadAvatars(contentManager, virtualFileSystem);
});
}
InitializeComponent();
}
public void GoBack(object parameter = null)
{
if (ContentFrame.BackStack.Count > 0)
{
ContentFrame.GoBack();
}
LoadProfiles();
}
public void Navigate(Type sourcePageType, object parameter)
{
ContentFrame.Navigate(sourcePageType, parameter);
}
public static async Task Show(AccountManager ownerAccountManager, ContentManager ownerContentManager,
VirtualFileSystem ownerVirtualFileSystem, HorizonClient ownerHorizonClient)
{
var content = new NavigationDialogHost(ownerAccountManager, ownerContentManager, ownerVirtualFileSystem, ownerHorizonClient);
ContentDialog contentDialog = new ContentDialog
{
Title = LocaleManager.Instance[LocaleKeys.UserProfileWindowTitle],
PrimaryButtonText = "",
SecondaryButtonText = "",
CloseButtonText = "",
Content = content,
Padding = new Thickness(0)
};
contentDialog.Closed += (sender, args) =>
{
content.ViewModel.Dispose();
};
Style footer = new(x => x.Name("DialogSpace").Child().OfType<Border>());
footer.Setters.Add(new Setter(IsVisibleProperty, false));
contentDialog.Styles.Add(footer);
await contentDialog.ShowAsync();
}
protected override void OnAttachedToVisualTree(VisualTreeAttachmentEventArgs e)
{
base.OnAttachedToVisualTree(e);
Navigate(typeof(UserSelectorViews), this);
}
public void LoadProfiles()
{
ViewModel.Profiles.Clear();
ViewModel.LostProfiles.Clear();
var profiles = AccountManager.GetAllUsers().OrderBy(x => x.Name);
foreach (var profile in profiles)
{
ViewModel.Profiles.Add(new UserProfile(profile, this));
}
var saveDataFilter = SaveDataFilter.Make(programId: default, saveType: SaveDataType.Account, default, saveDataId: default, index: default);
using var saveDataIterator = new UniqueRef<SaveDataIterator>();
HorizonClient.Fs.OpenSaveDataIterator(ref saveDataIterator.Ref, SaveDataSpaceId.User, in saveDataFilter).ThrowIfFailure();
Span<SaveDataInfo> saveDataInfo = stackalloc SaveDataInfo[10];
HashSet<HLE.HOS.Services.Account.Acc.UserId> lostAccounts = new();
while (true)
{
saveDataIterator.Get.ReadSaveDataInfo(out long readCount, saveDataInfo).ThrowIfFailure();
if (readCount == 0)
{
break;
}
for (int i = 0; i < readCount; i++)
{
var save = saveDataInfo[i];
var id = new HLE.HOS.Services.Account.Acc.UserId((long)save.UserId.Id.Low, (long)save.UserId.Id.High);
if (ViewModel.Profiles.Cast<UserProfile>().FirstOrDefault( x=> x.UserId == id) == null)
{
lostAccounts.Add(id);
}
}
}
foreach(var account in lostAccounts)
{
ViewModel.LostProfiles.Add(new UserProfile(new HLE.HOS.Services.Account.Acc.UserProfile(account, "", null), this));
}
ViewModel.Profiles.Add(new BaseModel());
}
public async void DeleteUser(UserProfile userProfile)
{
var lastUserId = AccountManager.LastOpenedUser.UserId;
if (userProfile.UserId == lastUserId)
{
// If we are deleting the currently open profile, then we must open something else before deleting.
var profile = ViewModel.Profiles.Cast<UserProfile>().FirstOrDefault(x => x.UserId != lastUserId);
if (profile == null)
{
async void Action()
{
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogUserProfileDeletionWarningMessage]);
}
Dispatcher.UIThread.Post(Action);
return;
}
AccountManager.OpenUser(profile.UserId);
}
var result = await ContentDialogHelper.CreateConfirmationDialog(
LocaleManager.Instance[LocaleKeys.DialogUserProfileDeletionConfirmMessage],
"",
LocaleManager.Instance[LocaleKeys.InputDialogYes],
LocaleManager.Instance[LocaleKeys.InputDialogNo],
"");
if (result == UserResult.Yes)
{
GoBack();
AccountManager.DeleteUser(userProfile.UserId);
}
LoadProfiles();
}
public void AddUser()
{
Navigate(typeof(UserEditorView), (this, (UserProfile)null, true));
}
public void EditUser(UserProfile userProfile)
{
Navigate(typeof(UserEditorView), (this, userProfile, false));
}
public void RecoverLostAccounts()
{
Navigate(typeof(UserRecovererView), this);
}
public void ManageSaves()
{
Navigate(typeof(UserSaveManagerView), (this, AccountManager, HorizonClient, VirtualFileSystem));
}
}
}

View File

@ -0,0 +1,42 @@
<Window
x:Class="Ryujinx.Ava.UI.Controls.UpdateWaitWindow"
xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
Title="Ryujinx - Waiting"
SizeToContent="WidthAndHeight"
WindowStartupLocation="CenterOwner"
mc:Ignorable="d"
Focusable="True">
<Grid
Margin="20"
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch">
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto" />
<ColumnDefinition />
</Grid.ColumnDefinitions>
<Image
Grid.Row="1"
Height="70"
MinWidth="50"
Margin="5,10,20,10"
Source="resm:Ryujinx.Ui.Common.Resources.Logo_Ryujinx.png?assembly=Ryujinx.Ui.Common" />
<StackPanel
Grid.Row="1"
Grid.Column="1"
VerticalAlignment="Center"
Orientation="Vertical">
<TextBlock Name="PrimaryText" Margin="5" />
<TextBlock
Name="SecondaryText"
Margin="5"
VerticalAlignment="Center" />
</StackPanel>
</Grid>
</Window>

View File

@ -0,0 +1,31 @@
using Avalonia.Controls;
using Ryujinx.Ava.UI.Windows;
using System.Threading;
namespace Ryujinx.Ava.UI.Controls
{
public partial class UpdateWaitWindow : StyleableWindow
{
public UpdateWaitWindow(string primaryText, string secondaryText, CancellationTokenSource cancellationToken) : this(primaryText, secondaryText)
{
SystemDecorations = SystemDecorations.Full;
ShowInTaskbar = true;
Closing += (_, _) => cancellationToken.Cancel();
}
public UpdateWaitWindow(string primaryText, string secondaryText) : this()
{
PrimaryText.Text = primaryText;
SecondaryText.Text = secondaryText;
WindowStartupLocation = WindowStartupLocation.CenterOwner;
SystemDecorations = SystemDecorations.BorderOnly;
ShowInTaskbar = false;
}
public UpdateWaitWindow()
{
InitializeComponent();
}
}
}

View File

@ -0,0 +1,16 @@
using Avalonia.Interactivity;
using Ryujinx.Ui.App.Common;
namespace Ryujinx.Ava.UI.Helpers
{
public class ApplicationOpenedEventArgs : RoutedEventArgs
{
public ApplicationData Application { get; }
public ApplicationOpenedEventArgs(ApplicationData application, RoutedEvent routedEvent)
{
Application = application;
RoutedEvent = routedEvent;
}
}
}

View File

@ -0,0 +1,35 @@
using Avalonia.Data.Converters;
using Avalonia.Media;
using Avalonia.Media.Imaging;
using System;
using System.Globalization;
using System.IO;
namespace Ryujinx.Ava.UI.Helpers
{
internal class BitmapArrayValueConverter : IValueConverter
{
public static BitmapArrayValueConverter Instance = new();
public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
{
if (value == null)
{
return null;
}
if (value is byte[] buffer && targetType == typeof(IImage))
{
MemoryStream mem = new(buffer);
return new Bitmap(mem);
}
throw new NotSupportedException();
}
public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)
{
throw new NotSupportedException();
}
}
}

View File

@ -0,0 +1,118 @@
using Avalonia.Controls;
using Avalonia.Controls.Primitives;
using Avalonia.LogicalTree;
using Avalonia.Threading;
using Ryujinx.Input;
using Ryujinx.Input.Assigner;
using System;
using System.Linq;
using System.Threading.Tasks;
namespace Ryujinx.Ava.UI.Helpers
{
internal class ButtonKeyAssigner
{
internal class ButtonAssignedEventArgs : EventArgs
{
public ToggleButton Button { get; }
public bool IsAssigned { get; }
public ButtonAssignedEventArgs(ToggleButton button, bool isAssigned)
{
Button = button;
IsAssigned = isAssigned;
}
}
public ToggleButton ToggledButton { get; set; }
private bool _isWaitingForInput;
private bool _shouldUnbind;
public event EventHandler<ButtonAssignedEventArgs> ButtonAssigned;
public ButtonKeyAssigner(ToggleButton toggleButton)
{
ToggledButton = toggleButton;
}
public async void GetInputAndAssign(IButtonAssigner assigner, IKeyboard keyboard = null)
{
Dispatcher.UIThread.Post(() =>
{
ToggledButton.IsChecked = true;
});
if (_isWaitingForInput)
{
Dispatcher.UIThread.Post(() =>
{
Cancel();
});
return;
}
_isWaitingForInput = true;
assigner.Initialize();
await Task.Run(async () =>
{
while (true)
{
if (!_isWaitingForInput)
{
return;
}
await Task.Delay(10);
assigner.ReadInput();
if (assigner.HasAnyButtonPressed() || assigner.ShouldCancel() || (keyboard != null && keyboard.IsPressed(Key.Escape)))
{
break;
}
}
});
await Dispatcher.UIThread.InvokeAsync(() =>
{
string pressedButton = assigner.GetPressedButton();
if (_shouldUnbind)
{
SetButtonText(ToggledButton, "Unbound");
}
else if (pressedButton != "")
{
SetButtonText(ToggledButton, pressedButton);
}
_shouldUnbind = false;
_isWaitingForInput = false;
ToggledButton.IsChecked = false;
ButtonAssigned?.Invoke(this, new ButtonAssignedEventArgs(ToggledButton, pressedButton != null));
static void SetButtonText(ToggleButton button, string text)
{
ILogical textBlock = button.GetLogicalDescendants().First(x => x is TextBlock);
if (textBlock != null && textBlock is TextBlock block)
{
block.Text = text;
}
}
});
}
public void Cancel(bool shouldUnbind = false)
{
_isWaitingForInput = false;
ToggledButton.IsChecked = false;
_shouldUnbind = shouldUnbind;
}
}
}

View File

@ -0,0 +1,407 @@
using Avalonia;
using Avalonia.Controls;
using Avalonia.Controls.ApplicationLifetimes;
using Avalonia.Media;
using Avalonia.Threading;
using FluentAvalonia.Core;
using FluentAvalonia.UI.Controls;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.Windows;
using Ryujinx.Common.Logging;
using System;
using System.Threading;
using System.Threading.Tasks;
namespace Ryujinx.Ava.UI.Helpers
{
public static class ContentDialogHelper
{
private static bool _isChoiceDialogOpen;
public async static Task<UserResult> ShowContentDialog(
string title,
object content,
string primaryButton,
string secondaryButton,
string closeButton,
UserResult primaryButtonResult = UserResult.Ok,
ManualResetEvent deferResetEvent = null,
TypedEventHandler<ContentDialog, ContentDialogButtonClickEventArgs> deferCloseAction = null)
{
UserResult result = UserResult.None;
ContentDialog contentDialog = new()
{
Title = title,
PrimaryButtonText = primaryButton,
SecondaryButtonText = secondaryButton,
CloseButtonText = closeButton,
Content = content
};
contentDialog.PrimaryButtonCommand = MiniCommand.Create(() =>
{
result = primaryButtonResult;
});
contentDialog.SecondaryButtonCommand = MiniCommand.Create(() =>
{
result = UserResult.No;
contentDialog.PrimaryButtonClick -= deferCloseAction;
});
contentDialog.CloseButtonCommand = MiniCommand.Create(() =>
{
result = UserResult.Cancel;
contentDialog.PrimaryButtonClick -= deferCloseAction;
});
if (deferResetEvent != null)
{
contentDialog.PrimaryButtonClick += deferCloseAction;
}
await ShowAsync(contentDialog);
return result;
}
private async static Task<UserResult> ShowTextDialog(
string title,
string primaryText,
string secondaryText,
string primaryButton,
string secondaryButton,
string closeButton,
int iconSymbol,
UserResult primaryButtonResult = UserResult.Ok,
ManualResetEvent deferResetEvent = null,
TypedEventHandler<ContentDialog, ContentDialogButtonClickEventArgs> deferCloseAction = null)
{
Grid content = CreateTextDialogContent(primaryText, secondaryText, iconSymbol);
return await ShowContentDialog(title, content, primaryButton, secondaryButton, closeButton, primaryButtonResult, deferResetEvent, deferCloseAction);
}
public async static Task<UserResult> ShowDeferredContentDialog(
StyleableWindow window,
string title,
string primaryText,
string secondaryText,
string primaryButton,
string secondaryButton,
string closeButton,
int iconSymbol,
ManualResetEvent deferResetEvent,
Func<Window, Task> doWhileDeferred = null)
{
bool startedDeferring = false;
UserResult result = UserResult.None;
return await ShowTextDialog(
title,
primaryText,
secondaryText,
primaryButton,
secondaryButton,
closeButton,
iconSymbol,
primaryButton == LocaleManager.Instance[LocaleKeys.InputDialogYes] ? UserResult.Yes : UserResult.Ok,
deferResetEvent,
DeferClose);
async void DeferClose(ContentDialog sender, ContentDialogButtonClickEventArgs args)
{
if (startedDeferring)
{
return;
}
sender.PrimaryButtonClick -= DeferClose;
startedDeferring = true;
var deferral = args.GetDeferral();
result = primaryButton == LocaleManager.Instance[LocaleKeys.InputDialogYes] ? UserResult.Yes : UserResult.Ok;
sender.PrimaryButtonClick -= DeferClose;
_ = Task.Run(() =>
{
deferResetEvent.WaitOne();
Dispatcher.UIThread.Post(() =>
{
deferral.Complete();
});
});
if (doWhileDeferred != null)
{
await doWhileDeferred(window);
deferResetEvent.Set();
}
}
}
private static Grid CreateTextDialogContent(string primaryText, string secondaryText, int symbol)
{
Grid content = new()
{
RowDefinitions = new RowDefinitions() { new RowDefinition(), new RowDefinition() },
ColumnDefinitions = new ColumnDefinitions() { new ColumnDefinition(GridLength.Auto), new ColumnDefinition() },
MinHeight = 80
};
SymbolIcon icon = new()
{
Symbol = (Symbol)symbol,
Margin = new Thickness(10),
FontSize = 40,
VerticalAlignment = Avalonia.Layout.VerticalAlignment.Center
};
Grid.SetColumn(icon, 0);
Grid.SetRowSpan(icon, 2);
Grid.SetRow(icon, 0);
TextBlock primaryLabel = new()
{
Text = primaryText,
Margin = new Thickness(5),
TextWrapping = TextWrapping.Wrap,
MaxWidth = 450
};
TextBlock secondaryLabel = new()
{
Text = secondaryText,
Margin = new Thickness(5),
TextWrapping = TextWrapping.Wrap,
MaxWidth = 450
};
Grid.SetColumn(primaryLabel, 1);
Grid.SetColumn(secondaryLabel, 1);
Grid.SetRow(primaryLabel, 0);
Grid.SetRow(secondaryLabel, 1);
content.Children.Add(icon);
content.Children.Add(primaryLabel);
content.Children.Add(secondaryLabel);
return content;
}
public static async Task<UserResult> CreateInfoDialog(
string primary,
string secondaryText,
string acceptButton,
string closeButton,
string title)
{
return await ShowTextDialog(
title,
primary,
secondaryText,
acceptButton,
"",
closeButton,
(int)Symbol.Important);
}
internal static async Task<UserResult> CreateConfirmationDialog(
string primaryText,
string secondaryText,
string acceptButtonText,
string cancelButtonText,
string title,
UserResult primaryButtonResult = UserResult.Yes)
{
return await ShowTextDialog(
string.IsNullOrWhiteSpace(title) ? LocaleManager.Instance[LocaleKeys.DialogConfirmationTitle] : title,
primaryText,
secondaryText,
acceptButtonText,
"",
cancelButtonText,
(int)Symbol.Help,
primaryButtonResult);
}
internal static async Task CreateUpdaterInfoDialog(string primary, string secondaryText)
{
await ShowTextDialog(
LocaleManager.Instance[LocaleKeys.DialogUpdaterTitle],
primary,
secondaryText,
"",
"",
LocaleManager.Instance[LocaleKeys.InputDialogOk],
(int)Symbol.Important);
}
internal static async Task CreateWarningDialog(string primary, string secondaryText)
{
await ShowTextDialog(
LocaleManager.Instance[LocaleKeys.DialogWarningTitle],
primary,
secondaryText,
"",
"",
LocaleManager.Instance[LocaleKeys.InputDialogOk],
(int)Symbol.Important);
}
internal static async Task CreateErrorDialog(string errorMessage, string secondaryErrorMessage = "")
{
Logger.Error?.Print(LogClass.Application, errorMessage);
await ShowTextDialog(
LocaleManager.Instance[LocaleKeys.DialogErrorTitle],
LocaleManager.Instance[LocaleKeys.DialogErrorMessage],
errorMessage,
secondaryErrorMessage,
"",
LocaleManager.Instance[LocaleKeys.InputDialogOk],
(int)Symbol.Dismiss);
}
internal static async Task<bool> CreateChoiceDialog(string title, string primary, string secondaryText)
{
if (_isChoiceDialogOpen)
{
return false;
}
_isChoiceDialogOpen = true;
UserResult response = await ShowTextDialog(
title,
primary,
secondaryText,
LocaleManager.Instance[LocaleKeys.InputDialogYes],
"",
LocaleManager.Instance[LocaleKeys.InputDialogNo],
(int)Symbol.Help,
UserResult.Yes);
_isChoiceDialogOpen = false;
return response == UserResult.Yes;
}
internal static async Task<bool> CreateExitDialog()
{
return await CreateChoiceDialog(
LocaleManager.Instance[LocaleKeys.DialogExitTitle],
LocaleManager.Instance[LocaleKeys.DialogExitMessage],
LocaleManager.Instance[LocaleKeys.DialogExitSubMessage]);
}
internal static async Task<bool> CreateStopEmulationDialog()
{
return await CreateChoiceDialog(
LocaleManager.Instance[LocaleKeys.DialogStopEmulationTitle],
LocaleManager.Instance[LocaleKeys.DialogStopEmulationMessage],
LocaleManager.Instance[LocaleKeys.DialogExitSubMessage]);
}
public static async Task<ContentDialogResult> ShowAsync(ContentDialog contentDialog)
{
ContentDialogResult result;
ContentDialogOverlayWindow contentDialogOverlayWindow = null;
Window parent = GetMainWindow();
if (parent != null && parent.IsActive && parent is MainWindow window && window.ViewModel.IsGameRunning)
{
contentDialogOverlayWindow = new()
{
Height = parent.Bounds.Height,
Width = parent.Bounds.Width,
Position = parent.PointToScreen(new Point()),
ShowInTaskbar = false
};
parent.PositionChanged += OverlayOnPositionChanged;
void OverlayOnPositionChanged(object sender, PixelPointEventArgs e)
{
contentDialogOverlayWindow.Position = parent.PointToScreen(new Point());
}
contentDialogOverlayWindow.ContentDialog = contentDialog;
bool opened = false;
contentDialogOverlayWindow.Opened += OverlayOnActivated;
async void OverlayOnActivated(object sender, EventArgs e)
{
if (opened)
{
return;
}
opened = true;
contentDialogOverlayWindow.Position = parent.PointToScreen(new Point());
result = await ShowDialog();
}
result = await contentDialogOverlayWindow.ShowDialog<ContentDialogResult>(parent);
}
else
{
result = await ShowDialog();
}
async Task<ContentDialogResult> ShowDialog()
{
if (contentDialogOverlayWindow is not null)
{
result = await contentDialog.ShowAsync(contentDialogOverlayWindow);
contentDialogOverlayWindow!.Close();
}
else
{
result = await contentDialog.ShowAsync();
}
return result;
}
if (contentDialogOverlayWindow is not null)
{
contentDialogOverlayWindow.Content = null;
contentDialogOverlayWindow.Close();
}
return result;
}
private static Window GetMainWindow()
{
if (Application.Current.ApplicationLifetime is IClassicDesktopStyleApplicationLifetime al)
{
foreach (Window item in al.Windows)
{
if (item.IsActive && item is MainWindow window)
{
return window;
}
}
}
return null;
}
}
}

View File

@ -0,0 +1,9 @@
namespace Ryujinx.Ava.UI.Helpers
{
public enum Glyph
{
List,
Grid,
Chip
}
}

View File

@ -0,0 +1,49 @@
using Avalonia.Data;
using Avalonia.Markup.Xaml;
using FluentAvalonia.UI.Controls;
using System;
using System.Collections.Generic;
namespace Ryujinx.Ava.UI.Helpers
{
public class GlyphValueConverter : MarkupExtension
{
private string _key;
private static Dictionary<Glyph, string> _glyphs = new Dictionary<Glyph, string>
{
{ Glyph.List, char.ConvertFromUtf32((int)Symbol.List).ToString() },
{ Glyph.Grid, char.ConvertFromUtf32((int)Symbol.ViewAll).ToString() },
{ Glyph.Chip, char.ConvertFromUtf32(59748).ToString() }
};
public GlyphValueConverter(string key)
{
_key = key;
}
public string this[string key]
{
get
{
if (_glyphs.TryGetValue(Enum.Parse<Glyph>(key), out var val))
{
return val;
}
return string.Empty;
}
}
public override object ProvideValue(IServiceProvider serviceProvider)
{
Avalonia.Markup.Xaml.MarkupExtensions.ReflectionBindingExtension binding = new($"[{_key}]")
{
Mode = BindingMode.OneWay,
Source = this
};
return binding.ProvideValue(serviceProvider);
}
}
}

View File

@ -0,0 +1,52 @@
using Avalonia;
using Avalonia.Controls;
using Avalonia.Input;
using System;
using System.Windows.Input;
namespace Ryujinx.Ava.UI.Helpers
{
public class HotKeyControl : ContentControl, ICommandSource
{
public static readonly StyledProperty<object> CommandParameterProperty =
AvaloniaProperty.Register<HotKeyControl, object>(nameof(CommandParameter));
public static readonly DirectProperty<HotKeyControl, ICommand> CommandProperty =
AvaloniaProperty.RegisterDirect<HotKeyControl, ICommand>(nameof(Command),
control => control.Command, (control, command) => control.Command = command, enableDataValidation: true);
public static readonly StyledProperty<KeyGesture> HotKeyProperty = HotKeyManager.HotKeyProperty.AddOwner<Button>();
private ICommand _command;
private bool _commandCanExecute;
public ICommand Command
{
get { return _command; }
set { SetAndRaise(CommandProperty, ref _command, value); }
}
public KeyGesture HotKey
{
get { return GetValue(HotKeyProperty); }
set { SetValue(HotKeyProperty, value); }
}
public object CommandParameter
{
get { return GetValue(CommandParameterProperty); }
set { SetValue(CommandParameterProperty, value); }
}
public void CanExecuteChanged(object sender, EventArgs e)
{
var canExecute = Command == null || Command.CanExecute(CommandParameter);
if (canExecute != _commandCanExecute)
{
_commandCanExecute = canExecute;
UpdateIsEffectivelyEnabled();
}
}
}
}

View File

@ -0,0 +1,46 @@
using Avalonia.Data.Converters;
using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.Configuration.Hid.Controller;
using System;
using System.Globalization;
namespace Ryujinx.Ava.UI.Helpers
{
internal class KeyValueConverter : IValueConverter
{
public static KeyValueConverter Instance = new();
public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
{
if (value == null)
{
return null;
}
return value.ToString();
}
public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)
{
object key = null;
if (value != null)
{
if (targetType == typeof(Key))
{
key = Enum.Parse<Key>(value.ToString());
}
else if (targetType == typeof(GamepadInputId))
{
key = Enum.Parse<GamepadInputId>(value.ToString());
}
else if (targetType == typeof(StickInputId))
{
key = Enum.Parse<StickInputId>(value.ToString());
}
}
return key;
}
}
}

View File

@ -0,0 +1,115 @@
using Avalonia.Utilities;
using System;
using System.Text;
namespace Ryujinx.Ava.UI.Helpers
{
using AvaLogger = Avalonia.Logging.Logger;
using AvaLogLevel = Avalonia.Logging.LogEventLevel;
using RyuLogClass = Ryujinx.Common.Logging.LogClass;
using RyuLogger = Ryujinx.Common.Logging.Logger;
internal class LoggerAdapter : Avalonia.Logging.ILogSink
{
public static void Register()
{
AvaLogger.Sink = new LoggerAdapter();
}
private static RyuLogger.Log? GetLog(AvaLogLevel level)
{
return level switch
{
AvaLogLevel.Verbose => RyuLogger.Debug,
AvaLogLevel.Debug => RyuLogger.Debug,
AvaLogLevel.Information => RyuLogger.Debug,
AvaLogLevel.Warning => RyuLogger.Debug,
AvaLogLevel.Error => RyuLogger.Error,
AvaLogLevel.Fatal => RyuLogger.Error,
_ => throw new ArgumentOutOfRangeException(nameof(level), level, null)
};
}
public bool IsEnabled(AvaLogLevel level, string area)
{
return GetLog(level) != null;
}
public void Log(AvaLogLevel level, string area, object source, string messageTemplate)
{
GetLog(level)?.PrintMsg(RyuLogClass.Ui, Format(level, area, messageTemplate, source, null));
}
public void Log<T0>(AvaLogLevel level, string area, object source, string messageTemplate, T0 propertyValue0)
{
GetLog(level)?.PrintMsg(RyuLogClass.Ui, Format(level, area, messageTemplate, source, new object[] { propertyValue0 }));
}
public void Log<T0, T1>(AvaLogLevel level, string area, object source, string messageTemplate, T0 propertyValue0, T1 propertyValue1)
{
GetLog(level)?.PrintMsg(RyuLogClass.Ui, Format(level, area, messageTemplate, source, new object[] { propertyValue0, propertyValue1 }));
}
public void Log<T0, T1, T2>(AvaLogLevel level, string area, object source, string messageTemplate, T0 propertyValue0, T1 propertyValue1, T2 propertyValue2)
{
GetLog(level)?.PrintMsg(RyuLogClass.Ui, Format(level, area, messageTemplate, source, new object[] { propertyValue0, propertyValue1, propertyValue2 }));
}
public void Log(AvaLogLevel level, string area, object source, string messageTemplate, params object[] propertyValues)
{
GetLog(level)?.PrintMsg(RyuLogClass.Ui, Format(level, area, messageTemplate, source, propertyValues));
}
private static string Format(AvaLogLevel level, string area, string template, object source, object[] v)
{
var result = new StringBuilder();
var r = new CharacterReader(template.AsSpan());
int i = 0;
result.Append('[');
result.Append(level);
result.Append("] ");
result.Append('[');
result.Append(area);
result.Append("] ");
while (!r.End)
{
var c = r.Take();
if (c != '{')
{
result.Append(c);
}
else
{
if (r.Peek != '{')
{
result.Append('\'');
result.Append(i < v.Length ? v[i++] : null);
result.Append('\'');
r.TakeUntil('}');
r.Take();
}
else
{
result.Append('{');
r.Take();
}
}
}
if (source != null)
{
result.Append(" (");
result.Append(source.GetType().Name);
result.Append(" #");
result.Append(source.GetHashCode());
result.Append(')');
}
return result.ToString();
}
}
}

View File

@ -0,0 +1,71 @@
using System;
using System.Threading.Tasks;
using System.Windows.Input;
namespace Ryujinx.Ava.UI.Helpers
{
public sealed class MiniCommand<T> : MiniCommand, ICommand
{
private readonly Action<T> _callback;
private bool _busy;
private Func<T, Task> _asyncCallback;
public MiniCommand(Action<T> callback)
{
_callback = callback;
}
public MiniCommand(Func<T, Task> callback)
{
_asyncCallback = callback;
}
private bool Busy
{
get => _busy;
set
{
_busy = value;
CanExecuteChanged?.Invoke(this, EventArgs.Empty);
}
}
public override event EventHandler CanExecuteChanged;
public override bool CanExecute(object parameter) => !_busy;
public override async void Execute(object parameter)
{
if (Busy)
{
return;
}
try
{
Busy = true;
if (_callback != null)
{
_callback((T)parameter);
}
else
{
await _asyncCallback((T)parameter);
}
}
finally
{
Busy = false;
}
}
}
public abstract class MiniCommand : ICommand
{
public static MiniCommand Create(Action callback) => new MiniCommand<object>(_ => callback());
public static MiniCommand Create<TArg>(Action<TArg> callback) => new MiniCommand<TArg>(callback);
public static MiniCommand CreateFromTask(Func<Task> callback) => new MiniCommand<object>(_ => callback());
public abstract bool CanExecute(object parameter);
public abstract void Execute(object parameter);
public abstract event EventHandler CanExecuteChanged;
}
}

View File

@ -0,0 +1,65 @@
using Avalonia;
using Avalonia.Controls;
using Avalonia.Controls.Notifications;
using Avalonia.Threading;
using Ryujinx.Ava.Common.Locale;
using System;
using System.Collections.Concurrent;
using System.Threading;
using System.Threading.Tasks;
namespace Ryujinx.Ava.UI.Helpers
{
public static class NotificationHelper
{
private const int MaxNotifications = 4;
private const int NotificationDelayInMs = 5000;
private static WindowNotificationManager _notificationManager;
private static readonly ManualResetEvent _templateAppliedEvent = new(false);
private static readonly BlockingCollection<Notification> _notifications = new();
public static void SetNotificationManager(Window host)
{
_notificationManager = new WindowNotificationManager(host)
{
Position = NotificationPosition.BottomRight,
MaxItems = MaxNotifications,
Margin = new Thickness(0, 0, 15, 40)
};
_notificationManager.TemplateApplied += (sender, args) =>
{
_templateAppliedEvent.Set();
};
Task.Run(async () =>
{
_templateAppliedEvent.WaitOne();
foreach (var notification in _notifications.GetConsumingEnumerable())
{
Dispatcher.UIThread.Post(() =>
{
_notificationManager.Show(notification);
});
await Task.Delay(NotificationDelayInMs / MaxNotifications);
}
});
}
public static void Show(string title, string text, NotificationType type, bool waitingExit = false, Action onClick = null, Action onClose = null)
{
var delay = waitingExit ? TimeSpan.FromMilliseconds(0) : TimeSpan.FromMilliseconds(NotificationDelayInMs);
_notifications.Add(new Notification(title, text, type, delay, onClick, onClose));
}
public static void ShowError(string message)
{
Show(LocaleManager.Instance[LocaleKeys.DialogErrorTitle], $"{LocaleManager.Instance[LocaleKeys.DialogErrorMessage]}\n\n{message}", NotificationType.Error);
}
}
}

View File

@ -0,0 +1,40 @@
using Avalonia.Controls;
using Avalonia.Input;
using Avalonia.Interactivity;
namespace Ryujinx.Ava.UI.Helpers
{
public class OffscreenTextBox : TextBox
{
public RoutedEvent<KeyEventArgs> GetKeyDownRoutedEvent()
{
return KeyDownEvent;
}
public RoutedEvent<KeyEventArgs> GetKeyUpRoutedEvent()
{
return KeyUpEvent;
}
public void SendKeyDownEvent(KeyEventArgs keyEvent)
{
OnKeyDown(keyEvent);
}
public void SendKeyUpEvent(KeyEventArgs keyEvent)
{
OnKeyUp(keyEvent);
}
public void SendText(string text)
{
OnTextInput(new TextInputEventArgs()
{
Text = text,
Device = KeyboardDevice.Instance,
Source = this,
RoutedEvent = TextInputEvent
});
}
}
}

View File

@ -0,0 +1,91 @@
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Windows;
using Ryujinx.Ui.Common;
using Ryujinx.Ui.Common.Helper;
using System.Threading.Tasks;
namespace Ryujinx.Ava.UI.Helpers
{
internal class UserErrorDialog
{
private const string SetupGuideUrl = "https://github.com/Ryujinx/Ryujinx/wiki/Ryujinx-Setup-&-Configuration-Guide";
private static string GetErrorCode(UserError error)
{
return $"RYU-{(uint)error:X4}";
}
private static string GetErrorTitle(UserError error)
{
return error switch
{
UserError.NoKeys => LocaleManager.Instance[LocaleKeys.UserErrorNoKeys],
UserError.NoFirmware => LocaleManager.Instance[LocaleKeys.UserErrorNoFirmware],
UserError.FirmwareParsingFailed => LocaleManager.Instance[LocaleKeys.UserErrorFirmwareParsingFailed],
UserError.ApplicationNotFound => LocaleManager.Instance[LocaleKeys.UserErrorApplicationNotFound],
UserError.Unknown => LocaleManager.Instance[LocaleKeys.UserErrorUnknown],
_ => LocaleManager.Instance[LocaleKeys.UserErrorUndefined]
};
}
private static string GetErrorDescription(UserError error)
{
return error switch
{
UserError.NoKeys => LocaleManager.Instance[LocaleKeys.UserErrorNoKeysDescription],
UserError.NoFirmware => LocaleManager.Instance[LocaleKeys.UserErrorNoFirmwareDescription],
UserError.FirmwareParsingFailed => LocaleManager.Instance[LocaleKeys.UserErrorFirmwareParsingFailedDescription],
UserError.ApplicationNotFound => LocaleManager.Instance[LocaleKeys.UserErrorApplicationNotFoundDescription],
UserError.Unknown => LocaleManager.Instance[LocaleKeys.UserErrorUnknownDescription],
_ => LocaleManager.Instance[LocaleKeys.UserErrorUndefinedDescription]
};
}
private static bool IsCoveredBySetupGuide(UserError error)
{
return error switch
{
UserError.NoKeys or
UserError.NoFirmware or
UserError.FirmwareParsingFailed => true,
_ => false
};
}
private static string GetSetupGuideUrl(UserError error)
{
if (!IsCoveredBySetupGuide(error))
{
return null;
}
return error switch
{
UserError.NoKeys => SetupGuideUrl + "#initial-setup---placement-of-prodkeys",
UserError.NoFirmware => SetupGuideUrl + "#initial-setup-continued---installation-of-firmware",
_ => SetupGuideUrl
};
}
public static async Task ShowUserErrorDialog(UserError error, StyleableWindow owner)
{
string errorCode = GetErrorCode(error);
bool isInSetupGuide = IsCoveredBySetupGuide(error);
string setupButtonLabel = isInSetupGuide ? LocaleManager.Instance[LocaleKeys.OpenSetupGuideMessage] : "";
var result = await ContentDialogHelper.CreateInfoDialog(
LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogUserErrorDialogMessage, errorCode, GetErrorTitle(error)),
GetErrorDescription(error) + (isInSetupGuide
? LocaleManager.Instance[LocaleKeys.DialogUserErrorDialogInfoMessage]
: ""), setupButtonLabel, LocaleManager.Instance[LocaleKeys.InputDialogOk],
LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogUserErrorDialogTitle, errorCode));
if (result == UserResult.Ok)
{
OpenHelper.OpenUrl(GetSetupGuideUrl(error));
}
}
}
}

View File

@ -0,0 +1,12 @@
namespace Ryujinx.Ava.UI.Helpers
{
public enum UserResult
{
Ok,
Yes,
No,
Abort,
Cancel,
None,
}
}

View File

@ -0,0 +1,123 @@
using System;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
namespace Ryujinx.Ava.UI.Helpers
{
[SupportedOSPlatform("windows")]
internal partial class Win32NativeInterop
{
[Flags]
public enum ClassStyles : uint
{
CS_CLASSDC = 0x40,
CS_OWNDC = 0x20,
}
[Flags]
public enum WindowStyles : uint
{
WS_CHILD = 0x40000000
}
public enum Cursors : uint
{
IDC_ARROW = 32512
}
public enum WindowsMessages : uint
{
MOUSEMOVE = 0x0200,
LBUTTONDOWN = 0x0201,
LBUTTONUP = 0x0202,
LBUTTONDBLCLK = 0x0203,
RBUTTONDOWN = 0x0204,
RBUTTONUP = 0x0205,
RBUTTONDBLCLK = 0x0206,
MBUTTONDOWN = 0x0207,
MBUTTONUP = 0x0208,
MBUTTONDBLCLK = 0x0209,
MOUSEWHEEL = 0x020A,
XBUTTONDOWN = 0x020B,
XBUTTONUP = 0x020C,
XBUTTONDBLCLK = 0x020D,
MOUSEHWHEEL = 0x020E,
MOUSELAST = 0x020E
}
[UnmanagedFunctionPointer(CallingConvention.Winapi)]
internal delegate IntPtr WindowProc(IntPtr hWnd, WindowsMessages msg, IntPtr wParam, IntPtr lParam);
[StructLayout(LayoutKind.Sequential)]
public struct WNDCLASSEX
{
public int cbSize;
public ClassStyles style;
public IntPtr lpfnWndProc; // not WndProc
public int cbClsExtra;
public int cbWndExtra;
public IntPtr hInstance;
public IntPtr hIcon;
public IntPtr hCursor;
public IntPtr hbrBackground;
public IntPtr lpszMenuName;
public IntPtr lpszClassName;
public IntPtr hIconSm;
public WNDCLASSEX()
{
cbSize = Marshal.SizeOf<WNDCLASSEX>();
}
}
public static IntPtr CreateEmptyCursor()
{
return CreateCursor(IntPtr.Zero, 0, 0, 1, 1, new byte[] { 0xFF }, new byte[] { 0x00 });
}
public static IntPtr CreateArrowCursor()
{
return LoadCursor(IntPtr.Zero, (IntPtr)Cursors.IDC_ARROW);
}
[LibraryImport("user32.dll")]
public static partial IntPtr SetCursor(IntPtr handle);
[LibraryImport("user32.dll")]
public static partial IntPtr CreateCursor(IntPtr hInst, int xHotSpot, int yHotSpot, int nWidth, int nHeight, byte[] pvANDPlane, byte[] pvXORPlane);
[LibraryImport("user32.dll", SetLastError = true, EntryPoint = "RegisterClassExW")]
public static partial ushort RegisterClassEx(ref WNDCLASSEX param);
[LibraryImport("user32.dll", SetLastError = true, EntryPoint = "UnregisterClassW")]
public static partial short UnregisterClass([MarshalAs(UnmanagedType.LPWStr)] string lpClassName, IntPtr instance);
[LibraryImport("user32.dll", EntryPoint = "DefWindowProcW")]
public static partial IntPtr DefWindowProc(IntPtr hWnd, WindowsMessages msg, IntPtr wParam, IntPtr lParam);
[LibraryImport("kernel32.dll", EntryPoint = "GetModuleHandleA")]
public static partial IntPtr GetModuleHandle([MarshalAs(UnmanagedType.LPStr)] string lpModuleName);
[LibraryImport("user32.dll", SetLastError = true)]
[return: MarshalAs(UnmanagedType.Bool)]
public static partial bool DestroyWindow(IntPtr hwnd);
[LibraryImport("user32.dll", SetLastError = true, EntryPoint = "LoadCursorA")]
public static partial IntPtr LoadCursor(IntPtr hInstance, IntPtr lpCursorName);
[LibraryImport("user32.dll", SetLastError = true, EntryPoint = "CreateWindowExW")]
public static partial IntPtr CreateWindowEx(
uint dwExStyle,
[MarshalAs(UnmanagedType.LPWStr)] string lpClassName,
[MarshalAs(UnmanagedType.LPWStr)] string lpWindowName,
WindowStyles dwStyle,
int x,
int y,
int nWidth,
int nHeight,
IntPtr hWndParent,
IntPtr hMenu,
IntPtr hInstance,
IntPtr lpParam);
}
}

View File

@ -0,0 +1,40 @@
using Ryujinx.Ava.UI.ViewModels;
using System;
namespace Ryujinx.Ava.UI.Models
{
public class CheatModel : BaseModel
{
private bool _isEnabled;
public event EventHandler<bool> EnableToggled;
public CheatModel(string name, string buildId, bool isEnabled)
{
Name = name;
BuildId = buildId;
IsEnabled = isEnabled;
}
public bool IsEnabled
{
get => _isEnabled;
set
{
_isEnabled = value;
EnableToggled?.Invoke(this, _isEnabled);
OnPropertyChanged();
}
}
public string BuildId { get; }
public string BuildIdKey => $"{BuildId}-{Name}";
public string Name { get; }
public string CleanName => Name.Substring(1, Name.Length - 8);
}
}

View File

@ -0,0 +1,51 @@
using System.Collections.ObjectModel;
using System.Collections.Specialized;
using System.ComponentModel;
using System.Linq;
namespace Ryujinx.Ava.UI.Models
{
public class CheatsList : ObservableCollection<CheatModel>
{
public CheatsList(string buildId, string path)
{
BuildId = buildId;
Path = path;
CollectionChanged += CheatsList_CollectionChanged;
}
public string BuildId { get; }
public string Path { get; }
public bool IsEnabled
{
get
{
return this.ToList().TrueForAll(x => x.IsEnabled);
}
set
{
foreach (var cheat in this)
{
cheat.IsEnabled = value;
}
OnPropertyChanged(new PropertyChangedEventArgs(nameof(IsEnabled)));
}
}
private void CheatsList_CollectionChanged(object sender, NotifyCollectionChangedEventArgs e)
{
if (e.Action == NotifyCollectionChangedAction.Add)
{
(e.NewItems[0] as CheatModel).EnableToggled += Item_EnableToggled;
}
}
private void Item_EnableToggled(object sender, bool e)
{
OnPropertyChanged(new PropertyChangedEventArgs(nameof(IsEnabled)));
}
}
}

View File

@ -0,0 +1,6 @@
using Ryujinx.Common.Configuration.Hid;
namespace Ryujinx.Ava.UI.Models
{
internal record ControllerModel(ControllerType Type, string Name);
}

View File

@ -0,0 +1,9 @@
namespace Ryujinx.Ava.UI.Models
{
public enum DeviceType
{
None,
Keyboard,
Controller
}
}

View File

@ -0,0 +1,35 @@
using Ryujinx.Ava.UI.ViewModels;
using System.IO;
namespace Ryujinx.Ava.UI.Models
{
public class DownloadableContentModel : BaseModel
{
private bool _enabled;
public bool Enabled
{
get => _enabled;
set
{
_enabled = value;
OnPropertyChanged();
}
}
public string TitleId { get; }
public string ContainerPath { get; }
public string FullPath { get; }
public string FileName => Path.GetFileName(ContainerPath);
public DownloadableContentModel(string titleId, string containerPath, string fullPath, bool enabled)
{
TitleId = titleId;
ContainerPath = containerPath;
FullPath = fullPath;
Enabled = enabled;
}
}
}

View File

@ -0,0 +1,33 @@
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ui.App.Common;
using System;
using System.Collections.Generic;
namespace Ryujinx.Ava.UI.Models.Generic
{
internal class LastPlayedSortComparer : IComparer<ApplicationData>
{
public LastPlayedSortComparer() { }
public LastPlayedSortComparer(bool isAscending) { IsAscending = isAscending; }
public bool IsAscending { get; }
public int Compare(ApplicationData x, ApplicationData y)
{
string aValue = x.LastPlayed;
string bValue = y.LastPlayed;
if (aValue == LocaleManager.Instance[LocaleKeys.Never])
{
aValue = DateTime.UnixEpoch.ToString();
}
if (bValue == LocaleManager.Instance[LocaleKeys.Never])
{
bValue = DateTime.UnixEpoch.ToString();
}
return (IsAscending ? 1 : -1) * DateTime.Compare(DateTime.Parse(bValue), DateTime.Parse(aValue));
}
}
}

View File

@ -0,0 +1,456 @@
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.Configuration.Hid.Controller;
using Ryujinx.Common.Configuration.Hid.Controller.Motion;
using Ryujinx.Common.Configuration.Hid.Keyboard;
using System;
namespace Ryujinx.Ava.UI.Models
{
internal class InputConfiguration<Key, Stick> : BaseModel
{
private float _deadzoneRight;
private float _triggerThreshold;
private float _deadzoneLeft;
private double _gyroDeadzone;
private int _sensitivity;
private bool enableMotion;
private float weakRumble;
private float strongRumble;
private float _rangeLeft;
private float _rangeRight;
public InputBackendType Backend { get; set; }
/// <summary>
/// Controller id
/// </summary>
public string Id { get; set; }
/// <summary>
/// Controller's Type
/// </summary>
public ControllerType ControllerType { get; set; }
/// <summary>
/// Player's Index for the controller
/// </summary>
public PlayerIndex PlayerIndex { get; set; }
public Stick LeftJoystick { get; set; }
public bool LeftInvertStickX { get; set; }
public bool LeftInvertStickY { get; set; }
public bool RightRotate90 { get; set; }
public Key LeftControllerStickButton { get; set; }
public Stick RightJoystick { get; set; }
public bool RightInvertStickX { get; set; }
public bool RightInvertStickY { get; set; }
public bool LeftRotate90 { get; set; }
public Key RightControllerStickButton { get; set; }
public float DeadzoneLeft
{
get => _deadzoneLeft;
set
{
_deadzoneLeft = MathF.Round(value, 3);
OnPropertyChanged();
}
}
public float RangeLeft
{
get => _rangeLeft;
set
{
_rangeLeft = MathF.Round(value, 3);
OnPropertyChanged();
}
}
public float DeadzoneRight
{
get => _deadzoneRight;
set
{
_deadzoneRight = MathF.Round(value, 3);
OnPropertyChanged();
}
}
public float RangeRight
{
get => _rangeRight;
set
{
_rangeRight = MathF.Round(value, 3);
OnPropertyChanged();
}
}
public float TriggerThreshold
{
get => _triggerThreshold;
set
{
_triggerThreshold = MathF.Round(value, 3);
OnPropertyChanged();
}
}
public MotionInputBackendType MotionBackend { get; set; }
public Key ButtonMinus { get; set; }
public Key ButtonL { get; set; }
public Key ButtonZl { get; set; }
public Key LeftButtonSl { get; set; }
public Key LeftButtonSr { get; set; }
public Key DpadUp { get; set; }
public Key DpadDown { get; set; }
public Key DpadLeft { get; set; }
public Key DpadRight { get; set; }
public Key ButtonPlus { get; set; }
public Key ButtonR { get; set; }
public Key ButtonZr { get; set; }
public Key RightButtonSl { get; set; }
public Key RightButtonSr { get; set; }
public Key ButtonX { get; set; }
public Key ButtonB { get; set; }
public Key ButtonY { get; set; }
public Key ButtonA { get; set; }
public Key LeftStickUp { get; set; }
public Key LeftStickDown { get; set; }
public Key LeftStickLeft { get; set; }
public Key LeftStickRight { get; set; }
public Key LeftKeyboardStickButton { get; set; }
public Key RightStickUp { get; set; }
public Key RightStickDown { get; set; }
public Key RightStickLeft { get; set; }
public Key RightStickRight { get; set; }
public Key RightKeyboardStickButton { get; set; }
public int Sensitivity
{
get => _sensitivity;
set
{
_sensitivity = value;
OnPropertyChanged();
}
}
public double GyroDeadzone
{
get => _gyroDeadzone;
set
{
_gyroDeadzone = Math.Round(value, 3);
OnPropertyChanged();
}
}
public bool EnableMotion
{
get => enableMotion; set
{
enableMotion = value;
OnPropertyChanged();
}
}
public bool EnableCemuHookMotion { get; set; }
public int Slot { get; set; }
public int AltSlot { get; set; }
public bool MirrorInput { get; set; }
public string DsuServerHost { get; set; }
public int DsuServerPort { get; set; }
public bool EnableRumble { get; set; }
public float WeakRumble
{
get => weakRumble; set
{
weakRumble = value;
OnPropertyChanged();
}
}
public float StrongRumble
{
get => strongRumble; set
{
strongRumble = value;
OnPropertyChanged();
}
}
public InputConfiguration(InputConfig config)
{
if (config != null)
{
Backend = config.Backend;
Id = config.Id;
ControllerType = config.ControllerType;
PlayerIndex = config.PlayerIndex;
if (config is StandardKeyboardInputConfig keyboardConfig)
{
LeftStickUp = (Key)(object)keyboardConfig.LeftJoyconStick.StickUp;
LeftStickDown = (Key)(object)keyboardConfig.LeftJoyconStick.StickDown;
LeftStickLeft = (Key)(object)keyboardConfig.LeftJoyconStick.StickLeft;
LeftStickRight = (Key)(object)keyboardConfig.LeftJoyconStick.StickRight;
LeftKeyboardStickButton = (Key)(object)keyboardConfig.LeftJoyconStick.StickButton;
RightStickUp = (Key)(object)keyboardConfig.RightJoyconStick.StickUp;
RightStickDown = (Key)(object)keyboardConfig.RightJoyconStick.StickDown;
RightStickLeft = (Key)(object)keyboardConfig.RightJoyconStick.StickLeft;
RightStickRight = (Key)(object)keyboardConfig.RightJoyconStick.StickRight;
RightKeyboardStickButton = (Key)(object)keyboardConfig.RightJoyconStick.StickButton;
ButtonA = (Key)(object)keyboardConfig.RightJoycon.ButtonA;
ButtonB = (Key)(object)keyboardConfig.RightJoycon.ButtonB;
ButtonX = (Key)(object)keyboardConfig.RightJoycon.ButtonX;
ButtonY = (Key)(object)keyboardConfig.RightJoycon.ButtonY;
ButtonR = (Key)(object)keyboardConfig.RightJoycon.ButtonR;
RightButtonSl = (Key)(object)keyboardConfig.RightJoycon.ButtonSl;
RightButtonSr = (Key)(object)keyboardConfig.RightJoycon.ButtonSr;
ButtonZr = (Key)(object)keyboardConfig.RightJoycon.ButtonZr;
ButtonPlus = (Key)(object)keyboardConfig.RightJoycon.ButtonPlus;
DpadUp = (Key)(object)keyboardConfig.LeftJoycon.DpadUp;
DpadDown = (Key)(object)keyboardConfig.LeftJoycon.DpadDown;
DpadLeft = (Key)(object)keyboardConfig.LeftJoycon.DpadLeft;
DpadRight = (Key)(object)keyboardConfig.LeftJoycon.DpadRight;
ButtonMinus = (Key)(object)keyboardConfig.LeftJoycon.ButtonMinus;
LeftButtonSl = (Key)(object)keyboardConfig.LeftJoycon.ButtonSl;
LeftButtonSr = (Key)(object)keyboardConfig.LeftJoycon.ButtonSr;
ButtonZl = (Key)(object)keyboardConfig.LeftJoycon.ButtonZl;
ButtonL = (Key)(object)keyboardConfig.LeftJoycon.ButtonL;
}
else if (config is StandardControllerInputConfig controllerConfig)
{
LeftJoystick = (Stick)(object)controllerConfig.LeftJoyconStick.Joystick;
LeftInvertStickX = controllerConfig.LeftJoyconStick.InvertStickX;
LeftInvertStickY = controllerConfig.LeftJoyconStick.InvertStickY;
LeftRotate90 = controllerConfig.LeftJoyconStick.Rotate90CW;
LeftControllerStickButton = (Key)(object)controllerConfig.LeftJoyconStick.StickButton;
RightJoystick = (Stick)(object)controllerConfig.RightJoyconStick.Joystick;
RightInvertStickX = controllerConfig.RightJoyconStick.InvertStickX;
RightInvertStickY = controllerConfig.RightJoyconStick.InvertStickY;
RightRotate90 = controllerConfig.RightJoyconStick.Rotate90CW;
RightControllerStickButton = (Key)(object)controllerConfig.RightJoyconStick.StickButton;
ButtonA = (Key)(object)controllerConfig.RightJoycon.ButtonA;
ButtonB = (Key)(object)controllerConfig.RightJoycon.ButtonB;
ButtonX = (Key)(object)controllerConfig.RightJoycon.ButtonX;
ButtonY = (Key)(object)controllerConfig.RightJoycon.ButtonY;
ButtonR = (Key)(object)controllerConfig.RightJoycon.ButtonR;
RightButtonSl = (Key)(object)controllerConfig.RightJoycon.ButtonSl;
RightButtonSr = (Key)(object)controllerConfig.RightJoycon.ButtonSr;
ButtonZr = (Key)(object)controllerConfig.RightJoycon.ButtonZr;
ButtonPlus = (Key)(object)controllerConfig.RightJoycon.ButtonPlus;
DpadUp = (Key)(object)controllerConfig.LeftJoycon.DpadUp;
DpadDown = (Key)(object)controllerConfig.LeftJoycon.DpadDown;
DpadLeft = (Key)(object)controllerConfig.LeftJoycon.DpadLeft;
DpadRight = (Key)(object)controllerConfig.LeftJoycon.DpadRight;
ButtonMinus = (Key)(object)controllerConfig.LeftJoycon.ButtonMinus;
LeftButtonSl = (Key)(object)controllerConfig.LeftJoycon.ButtonSl;
LeftButtonSr = (Key)(object)controllerConfig.LeftJoycon.ButtonSr;
ButtonZl = (Key)(object)controllerConfig.LeftJoycon.ButtonZl;
ButtonL = (Key)(object)controllerConfig.LeftJoycon.ButtonL;
DeadzoneLeft = controllerConfig.DeadzoneLeft;
DeadzoneRight = controllerConfig.DeadzoneRight;
RangeLeft = controllerConfig.RangeLeft;
RangeRight = controllerConfig.RangeRight;
TriggerThreshold = controllerConfig.TriggerThreshold;
if (controllerConfig.Motion != null)
{
EnableMotion = controllerConfig.Motion.EnableMotion;
MotionBackend = controllerConfig.Motion.MotionBackend;
GyroDeadzone = controllerConfig.Motion.GyroDeadzone;
Sensitivity = controllerConfig.Motion.Sensitivity;
if (controllerConfig.Motion is CemuHookMotionConfigController cemuHook)
{
EnableCemuHookMotion = true;
DsuServerHost = cemuHook.DsuServerHost;
DsuServerPort = cemuHook.DsuServerPort;
Slot = cemuHook.Slot;
AltSlot = cemuHook.AltSlot;
MirrorInput = cemuHook.MirrorInput;
}
if (controllerConfig.Rumble != null)
{
EnableRumble = controllerConfig.Rumble.EnableRumble;
WeakRumble = controllerConfig.Rumble.WeakRumble;
StrongRumble = controllerConfig.Rumble.StrongRumble;
}
}
}
}
}
public InputConfiguration()
{
}
public InputConfig GetConfig()
{
if (Backend == InputBackendType.WindowKeyboard)
{
return new StandardKeyboardInputConfig()
{
Id = Id,
Backend = Backend,
PlayerIndex = PlayerIndex,
ControllerType = ControllerType,
LeftJoycon = new LeftJoyconCommonConfig<Ryujinx.Common.Configuration.Hid.Key>()
{
DpadUp = (Ryujinx.Common.Configuration.Hid.Key)(object)DpadUp,
DpadDown = (Ryujinx.Common.Configuration.Hid.Key)(object)DpadDown,
DpadLeft = (Ryujinx.Common.Configuration.Hid.Key)(object)DpadLeft,
DpadRight = (Ryujinx.Common.Configuration.Hid.Key)(object)DpadRight,
ButtonL = (Ryujinx.Common.Configuration.Hid.Key)(object)ButtonL,
ButtonZl = (Ryujinx.Common.Configuration.Hid.Key)(object)ButtonZl,
ButtonSl = (Ryujinx.Common.Configuration.Hid.Key)(object)LeftButtonSl,
ButtonSr = (Ryujinx.Common.Configuration.Hid.Key)(object)LeftButtonSr,
ButtonMinus = (Ryujinx.Common.Configuration.Hid.Key)(object)ButtonMinus
},
RightJoycon = new RightJoyconCommonConfig<Ryujinx.Common.Configuration.Hid.Key>()
{
ButtonA = (Ryujinx.Common.Configuration.Hid.Key)(object)ButtonA,
ButtonB = (Ryujinx.Common.Configuration.Hid.Key)(object)ButtonB,
ButtonX = (Ryujinx.Common.Configuration.Hid.Key)(object)ButtonX,
ButtonY = (Ryujinx.Common.Configuration.Hid.Key)(object)ButtonY,
ButtonPlus = (Ryujinx.Common.Configuration.Hid.Key)(object)ButtonPlus,
ButtonSl = (Ryujinx.Common.Configuration.Hid.Key)(object)RightButtonSl,
ButtonSr = (Ryujinx.Common.Configuration.Hid.Key)(object)RightButtonSr,
ButtonR = (Ryujinx.Common.Configuration.Hid.Key)(object)ButtonR,
ButtonZr = (Ryujinx.Common.Configuration.Hid.Key)(object)ButtonZr
},
LeftJoyconStick = new JoyconConfigKeyboardStick<Ryujinx.Common.Configuration.Hid.Key>()
{
StickUp = (Ryujinx.Common.Configuration.Hid.Key)(object)LeftStickUp,
StickDown = (Ryujinx.Common.Configuration.Hid.Key)(object)LeftStickDown,
StickRight = (Ryujinx.Common.Configuration.Hid.Key)(object)LeftStickRight,
StickLeft = (Ryujinx.Common.Configuration.Hid.Key)(object)LeftStickLeft,
StickButton = (Ryujinx.Common.Configuration.Hid.Key)(object)LeftKeyboardStickButton
},
RightJoyconStick = new JoyconConfigKeyboardStick<Ryujinx.Common.Configuration.Hid.Key>()
{
StickUp = (Ryujinx.Common.Configuration.Hid.Key)(object)RightStickUp,
StickDown = (Ryujinx.Common.Configuration.Hid.Key)(object)RightStickDown,
StickLeft = (Ryujinx.Common.Configuration.Hid.Key)(object)RightStickLeft,
StickRight = (Ryujinx.Common.Configuration.Hid.Key)(object)RightStickRight,
StickButton = (Ryujinx.Common.Configuration.Hid.Key)(object)RightKeyboardStickButton
},
Version = InputConfig.CurrentVersion
};
}
else if (Backend == InputBackendType.GamepadSDL2)
{
var config = new StandardControllerInputConfig()
{
Id = Id,
Backend = Backend,
PlayerIndex = PlayerIndex,
ControllerType = ControllerType,
LeftJoycon = new LeftJoyconCommonConfig<GamepadInputId>()
{
DpadUp = (GamepadInputId)(object)DpadUp,
DpadDown = (GamepadInputId)(object)DpadDown,
DpadLeft = (GamepadInputId)(object)DpadLeft,
DpadRight = (GamepadInputId)(object)DpadRight,
ButtonL = (GamepadInputId)(object)ButtonL,
ButtonZl = (GamepadInputId)(object)ButtonZl,
ButtonSl = (GamepadInputId)(object)LeftButtonSl,
ButtonSr = (GamepadInputId)(object)LeftButtonSr,
ButtonMinus = (GamepadInputId)(object)ButtonMinus,
},
RightJoycon = new RightJoyconCommonConfig<GamepadInputId>()
{
ButtonA = (GamepadInputId)(object)ButtonA,
ButtonB = (GamepadInputId)(object)ButtonB,
ButtonX = (GamepadInputId)(object)ButtonX,
ButtonY = (GamepadInputId)(object)ButtonY,
ButtonPlus = (GamepadInputId)(object)ButtonPlus,
ButtonSl = (GamepadInputId)(object)RightButtonSl,
ButtonSr = (GamepadInputId)(object)RightButtonSr,
ButtonR = (GamepadInputId)(object)ButtonR,
ButtonZr = (GamepadInputId)(object)ButtonZr,
},
LeftJoyconStick = new JoyconConfigControllerStick<GamepadInputId, StickInputId>()
{
Joystick = (StickInputId)(object)LeftJoystick,
InvertStickX = LeftInvertStickX,
InvertStickY = LeftInvertStickY,
Rotate90CW = LeftRotate90,
StickButton = (GamepadInputId)(object)LeftControllerStickButton,
},
RightJoyconStick = new JoyconConfigControllerStick<GamepadInputId, StickInputId>()
{
Joystick = (StickInputId)(object)RightJoystick,
InvertStickX = RightInvertStickX,
InvertStickY = RightInvertStickY,
Rotate90CW = RightRotate90,
StickButton = (GamepadInputId)(object)RightControllerStickButton,
},
Rumble = new RumbleConfigController()
{
EnableRumble = EnableRumble,
WeakRumble = WeakRumble,
StrongRumble = StrongRumble
},
Version = InputConfig.CurrentVersion,
DeadzoneLeft = DeadzoneLeft,
DeadzoneRight = DeadzoneRight,
RangeLeft = RangeLeft,
RangeRight = RangeRight,
TriggerThreshold = TriggerThreshold,
Motion = EnableCemuHookMotion
? new CemuHookMotionConfigController()
{
DsuServerHost = DsuServerHost,
DsuServerPort = DsuServerPort,
Slot = Slot,
AltSlot = AltSlot,
MirrorInput = MirrorInput,
MotionBackend = MotionInputBackendType.CemuHook
}
: new StandardMotionConfigController()
{
MotionBackend = MotionInputBackendType.GamepadDriver
}
};
config.Motion.Sensitivity = Sensitivity;
config.Motion.EnableMotion = EnableMotion;
config.Motion.GyroDeadzone = GyroDeadzone;
return config;
}
return null;
}
}
}

View File

@ -0,0 +1,6 @@
using Ryujinx.Common.Configuration.Hid;
namespace Ryujinx.Ava.UI.Models
{
public record PlayerModel(PlayerIndex Id, string Name);
}

View File

@ -0,0 +1,32 @@
using Avalonia.Media;
using Ryujinx.Ava.UI.ViewModels;
namespace Ryujinx.Ava.UI.Models
{
public class ProfileImageModel : BaseModel
{
public ProfileImageModel(string name, byte[] data)
{
Name = name;
Data = data;
}
public string Name { get; set; }
public byte[] Data { get; set; }
private SolidColorBrush _backgroundColor = new(Colors.White);
public SolidColorBrush BackgroundColor
{
get
{
return _backgroundColor;
}
set
{
_backgroundColor = value;
OnPropertyChanged();
}
}
}
}

View File

@ -0,0 +1,112 @@
using LibHac.Fs;
using LibHac.Ncm;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.UI.Windows;
using Ryujinx.HLE.FileSystem;
using System;
using System.IO;
using System.Linq;
using System.Threading.Tasks;
namespace Ryujinx.Ava.UI.Models
{
public class SaveModel : BaseModel
{
private long _size;
public ulong SaveId { get; }
public ProgramId TitleId { get; }
public string TitleIdString => $"{TitleId.Value:X16}";
public UserId UserId { get; }
public bool InGameList { get; }
public string Title { get; }
public byte[] Icon { get; }
public long Size
{
get => _size; set
{
_size = value;
SizeAvailable = true;
OnPropertyChanged();
OnPropertyChanged(nameof(SizeString));
OnPropertyChanged(nameof(SizeAvailable));
}
}
public bool SizeAvailable { get; set; }
public string SizeString => GetSizeString();
private string GetSizeString()
{
const int scale = 1024;
string[] orders = { "GiB", "MiB", "KiB" };
long max = (long)Math.Pow(scale, orders.Length);
foreach (string order in orders)
{
if (Size > max)
{
return $"{decimal.Divide(Size, max):##.##} {order}";
}
max /= scale;
}
return "0 KiB";
}
public SaveModel(SaveDataInfo info, VirtualFileSystem virtualFileSystem)
{
SaveId = info.SaveDataId;
TitleId = info.ProgramId;
UserId = info.UserId;
var appData = MainWindow.MainWindowViewModel.Applications.FirstOrDefault(x => x.TitleId.ToUpper() == TitleIdString);
InGameList = appData != null;
if (InGameList)
{
Icon = appData.Icon;
Title = appData.TitleName;
}
else
{
var appMetadata = MainWindow.MainWindowViewModel.ApplicationLibrary.LoadAndSaveMetaData(TitleIdString);
Title = appMetadata.Title ?? TitleIdString;
}
Task.Run(() =>
{
var saveRoot = System.IO.Path.Combine(virtualFileSystem.GetNandPath(), $"user/save/{info.SaveDataId:x16}");
long total_size = GetDirectorySize(saveRoot);
long GetDirectorySize(string path)
{
long size = 0;
if (Directory.Exists(path))
{
var directories = Directory.GetDirectories(path);
foreach (var directory in directories)
{
size += GetDirectorySize(directory);
}
var files = Directory.GetFiles(path);
foreach (var file in files)
{
size += new FileInfo(file).Length;
}
}
return size;
}
Size = total_size;
});
}
}
}

View File

@ -0,0 +1,28 @@
using System;
namespace Ryujinx.Ava.UI.Models
{
internal class StatusUpdatedEventArgs : EventArgs
{
public bool VSyncEnabled { get; }
public string VolumeStatus { get; }
public string GpuBackend { get; }
public string AspectRatio { get; }
public string DockedMode { get; }
public string FifoStatus { get; }
public string GameStatus { get; }
public string GpuName { get; }
public StatusUpdatedEventArgs(bool vSyncEnabled, string volumeStatus, string gpuBackend, string dockedMode, string aspectRatio, string gameStatus, string fifoStatus, string gpuName)
{
VSyncEnabled = vSyncEnabled;
VolumeStatus = volumeStatus;
GpuBackend = gpuBackend;
DockedMode = dockedMode;
AspectRatio = aspectRatio;
GameStatus = gameStatus;
FifoStatus = fifoStatus;
GpuName = gpuName;
}
}
}

View File

@ -0,0 +1,61 @@
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.HLE.HOS.Services.Account.Acc;
using System;
namespace Ryujinx.Ava.UI.Models
{
public class TempProfile : BaseModel
{
private readonly UserProfile _profile;
private byte[] _image;
private string _name = String.Empty;
private UserId _userId;
public uint MaxProfileNameLength => 0x20;
public byte[] Image
{
get => _image;
set
{
_image = value;
OnPropertyChanged();
}
}
public UserId UserId
{
get => _userId;
set
{
_userId = value;
OnPropertyChanged();
OnPropertyChanged(nameof(UserIdString));
}
}
public string UserIdString => _userId.ToString();
public string Name
{
get => _name;
set
{
_name = value;
OnPropertyChanged();
}
}
public TempProfile(UserProfile profile)
{
_profile = profile;
if (_profile != null)
{
Image = profile.Image;
Name = profile.Name;
UserId = profile.UserId;
}
}
}
}

View File

@ -0,0 +1,16 @@
namespace Ryujinx.Ava.UI.Models
{
internal class TimeZone
{
public TimeZone(string utcDifference, string location, string abbreviation)
{
UtcDifference = utcDifference;
Location = location;
Abbreviation = abbreviation;
}
public string UtcDifference { get; set; }
public string Location { get; set; }
public string Abbreviation { get; set; }
}
}

View File

@ -0,0 +1,19 @@
using LibHac.Ns;
using Ryujinx.Ava.Common.Locale;
namespace Ryujinx.Ava.UI.Models
{
public class TitleUpdateModel
{
public ApplicationControlProperty Control { get; }
public string Path { get; }
public string Label => LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.TitleUpdateVersionLabel, Control.DisplayVersionString.ToString());
public TitleUpdateModel(ApplicationControlProperty control, string path)
{
Control = control;
Path = path;
}
}
}

View File

@ -0,0 +1,103 @@
using Avalonia.Media;
using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.UI.Views.User;
using Ryujinx.HLE.HOS.Services.Account.Acc;
using Profile = Ryujinx.HLE.HOS.Services.Account.Acc.UserProfile;
namespace Ryujinx.Ava.UI.Models
{
public class UserProfile : BaseModel
{
private readonly Profile _profile;
private readonly NavigationDialogHost _owner;
private byte[] _image;
private string _name;
private UserId _userId;
private bool _isPointerOver;
private IBrush _backgroundColor;
public byte[] Image
{
get => _image;
set
{
_image = value;
OnPropertyChanged();
}
}
public UserId UserId
{
get => _userId;
set
{
_userId = value;
OnPropertyChanged();
}
}
public string Name
{
get => _name;
set
{
_name = value;
OnPropertyChanged();
}
}
public bool IsPointerOver
{
get => _isPointerOver;
set
{
_isPointerOver = value;
OnPropertyChanged();
}
}
public IBrush BackgroundColor
{
get => _backgroundColor;
set
{
_backgroundColor = value;
OnPropertyChanged();
}
}
public UserProfile(Profile profile, NavigationDialogHost owner)
{
_profile = profile;
_owner = owner;
UpdateBackground();
Image = profile.Image;
Name = profile.Name;
UserId = profile.UserId;
}
public void UpdateState()
{
UpdateBackground();
OnPropertyChanged(nameof(Name));
}
private void UpdateBackground()
{
Avalonia.Application.Current.Styles.TryGetResource("ControlFillColorSecondary", out object color);
if (color is not null)
{
BackgroundColor = _profile.AccountState == AccountState.Open ? new SolidColorBrush((Color)color) : Brushes.Transparent;
}
}
public void Recover(UserProfile userProfile)
{
_owner.Navigate(typeof(UserEditorView), (_owner, userProfile, true));
}
}
}

View File

@ -0,0 +1,288 @@
using Avalonia;
using Avalonia.Controls;
using Avalonia.Input;
using Avalonia.Platform;
using Ryujinx.Common.Configuration;
using Ryujinx.Ui.Common.Configuration;
using Ryujinx.Ui.Common.Helper;
using SPB.Graphics;
using SPB.Platform;
using SPB.Platform.GLX;
using SPB.Platform.X11;
using SPB.Windowing;
using System;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Threading.Tasks;
using static Ryujinx.Ava.UI.Helpers.Win32NativeInterop;
namespace Ryujinx.Ava.UI.Renderer
{
public class EmbeddedWindow : NativeControlHost
{
private WindowProc _wndProcDelegate;
private string _className;
protected GLXWindow X11Window { get; set; }
protected IntPtr WindowHandle { get; set; }
protected IntPtr X11Display { get; set; }
protected IntPtr NsView { get; set; }
protected IntPtr MetalLayer { get; set; }
public delegate void UpdateBoundsCallbackDelegate(Rect rect);
private UpdateBoundsCallbackDelegate _updateBoundsCallback;
public event EventHandler<IntPtr> WindowCreated;
public event EventHandler<Size> SizeChanged;
public EmbeddedWindow()
{
this.GetObservable(BoundsProperty).Subscribe(StateChanged);
Initialized += OnNativeEmbeddedWindowCreated;
}
public virtual void OnWindowCreated() { }
protected virtual void OnWindowDestroyed() { }
protected virtual void OnWindowDestroying()
{
WindowHandle = IntPtr.Zero;
X11Display = IntPtr.Zero;
NsView = IntPtr.Zero;
MetalLayer = IntPtr.Zero;
}
private void OnNativeEmbeddedWindowCreated(object sender, EventArgs e)
{
OnWindowCreated();
Task.Run(() =>
{
WindowCreated?.Invoke(this, WindowHandle);
});
}
private void StateChanged(Rect rect)
{
SizeChanged?.Invoke(this, rect.Size);
_updateBoundsCallback?.Invoke(rect);
}
protected override IPlatformHandle CreateNativeControlCore(IPlatformHandle control)
{
if (OperatingSystem.IsLinux())
{
return CreateLinux(control);
}
else if (OperatingSystem.IsWindows())
{
return CreateWin32(control);
}
else if (OperatingSystem.IsMacOS())
{
return CreateMacOS();
}
return base.CreateNativeControlCore(control);
}
protected override void DestroyNativeControlCore(IPlatformHandle control)
{
OnWindowDestroying();
if (OperatingSystem.IsLinux())
{
DestroyLinux();
}
else if (OperatingSystem.IsWindows())
{
DestroyWin32(control);
}
else if (OperatingSystem.IsMacOS())
{
DestroyMacOS();
}
else
{
base.DestroyNativeControlCore(control);
}
OnWindowDestroyed();
}
[SupportedOSPlatform("linux")]
private IPlatformHandle CreateLinux(IPlatformHandle control)
{
if (ConfigurationState.Instance.Graphics.GraphicsBackend.Value == GraphicsBackend.Vulkan)
{
X11Window = new GLXWindow(new NativeHandle(X11.DefaultDisplay), new NativeHandle(control.Handle));
X11Window.Hide();
}
else
{
X11Window = PlatformHelper.CreateOpenGLWindow(FramebufferFormat.Default, 0, 0, 100, 100) as GLXWindow;
}
WindowHandle = X11Window.WindowHandle.RawHandle;
X11Display = X11Window.DisplayHandle.RawHandle;
return new PlatformHandle(WindowHandle, "X11");
}
[SupportedOSPlatform("windows")]
IPlatformHandle CreateWin32(IPlatformHandle control)
{
_className = "NativeWindow-" + Guid.NewGuid();
_wndProcDelegate = delegate (IntPtr hWnd, WindowsMessages msg, IntPtr wParam, IntPtr lParam)
{
if (VisualRoot != null)
{
if (msg == WindowsMessages.LBUTTONDOWN ||
msg == WindowsMessages.RBUTTONDOWN ||
msg == WindowsMessages.LBUTTONUP ||
msg == WindowsMessages.RBUTTONUP ||
msg == WindowsMessages.MOUSEMOVE)
{
Point rootVisualPosition = this.TranslatePoint(new Point((long)lParam & 0xFFFF, (long)lParam >> 16 & 0xFFFF), VisualRoot).Value;
Pointer pointer = new(0, PointerType.Mouse, true);
switch (msg)
{
case WindowsMessages.LBUTTONDOWN:
case WindowsMessages.RBUTTONDOWN:
{
bool isLeft = msg == WindowsMessages.LBUTTONDOWN;
RawInputModifiers pointerPointModifier = isLeft ? RawInputModifiers.LeftMouseButton : RawInputModifiers.RightMouseButton;
PointerPointProperties properties = new(pointerPointModifier, isLeft ? PointerUpdateKind.LeftButtonPressed : PointerUpdateKind.RightButtonPressed);
var evnt = new PointerPressedEventArgs(
this,
pointer,
VisualRoot,
rootVisualPosition,
(ulong)Environment.TickCount64,
properties,
KeyModifiers.None);
RaiseEvent(evnt);
break;
}
case WindowsMessages.LBUTTONUP:
case WindowsMessages.RBUTTONUP:
{
bool isLeft = msg == WindowsMessages.LBUTTONUP;
RawInputModifiers pointerPointModifier = isLeft ? RawInputModifiers.LeftMouseButton : RawInputModifiers.RightMouseButton;
PointerPointProperties properties = new(pointerPointModifier, isLeft ? PointerUpdateKind.LeftButtonReleased : PointerUpdateKind.RightButtonReleased);
var evnt = new PointerReleasedEventArgs(
this,
pointer,
VisualRoot,
rootVisualPosition,
(ulong)Environment.TickCount64,
properties,
KeyModifiers.None,
isLeft ? MouseButton.Left : MouseButton.Right);
RaiseEvent(evnt);
break;
}
case WindowsMessages.MOUSEMOVE:
{
var evnt = new PointerEventArgs(
PointerMovedEvent,
this,
pointer,
VisualRoot,
rootVisualPosition,
(ulong)Environment.TickCount64,
new PointerPointProperties(RawInputModifiers.None, PointerUpdateKind.Other),
KeyModifiers.None);
RaiseEvent(evnt);
break;
}
}
}
}
return DefWindowProc(hWnd, msg, wParam, lParam);
};
WNDCLASSEX wndClassEx = new()
{
cbSize = Marshal.SizeOf<WNDCLASSEX>(),
hInstance = GetModuleHandle(null),
lpfnWndProc = Marshal.GetFunctionPointerForDelegate(_wndProcDelegate),
style = ClassStyles.CS_OWNDC,
lpszClassName = Marshal.StringToHGlobalUni(_className),
hCursor = CreateArrowCursor()
};
RegisterClassEx(ref wndClassEx);
WindowHandle = CreateWindowEx(0, _className, "NativeWindow", WindowStyles.WS_CHILD, 0, 0, 640, 480, control.Handle, IntPtr.Zero, IntPtr.Zero, IntPtr.Zero);
Marshal.FreeHGlobal(wndClassEx.lpszClassName);
return new PlatformHandle(WindowHandle, "HWND");
}
[SupportedOSPlatform("macos")]
IPlatformHandle CreateMacOS()
{
// Create a new CAMetalLayer.
IntPtr layerClass = ObjectiveC.objc_getClass("CAMetalLayer");
IntPtr metalLayer = ObjectiveC.IntPtr_objc_msgSend(layerClass, "alloc");
ObjectiveC.objc_msgSend(metalLayer, "init");
// Create a child NSView to render into.
IntPtr nsViewClass = ObjectiveC.objc_getClass("NSView");
IntPtr child = ObjectiveC.IntPtr_objc_msgSend(nsViewClass, "alloc");
ObjectiveC.objc_msgSend(child, "init", new ObjectiveC.NSRect(0, 0, 0, 0));
// Make its renderer our metal layer.
ObjectiveC.objc_msgSend(child, "setWantsLayer:", 1);
ObjectiveC.objc_msgSend(child, "setLayer:", metalLayer);
ObjectiveC.objc_msgSend(metalLayer, "setContentsScale:", Program.DesktopScaleFactor);
// Ensure the scale factor is up to date.
_updateBoundsCallback = rect =>
{
ObjectiveC.objc_msgSend(metalLayer, "setContentsScale:", Program.DesktopScaleFactor);
};
IntPtr nsView = child;
MetalLayer = metalLayer;
NsView = nsView;
return new PlatformHandle(nsView, "NSView");
}
[SupportedOSPlatform("Linux")]
void DestroyLinux()
{
X11Window?.Dispose();
}
[SupportedOSPlatform("windows")]
void DestroyWin32(IPlatformHandle handle)
{
DestroyWindow(handle.Handle);
UnregisterClass(_className, GetModuleHandle(null));
}
[SupportedOSPlatform("macos")]
void DestroyMacOS()
{
// TODO
}
}
}

View File

@ -0,0 +1,87 @@
using OpenTK.Graphics.OpenGL;
using Ryujinx.Common.Configuration;
using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.OpenGL;
using Ryujinx.Ui.Common.Configuration;
using SPB.Graphics;
using SPB.Graphics.OpenGL;
using SPB.Platform;
using SPB.Platform.WGL;
using SPB.Windowing;
using System;
namespace Ryujinx.Ava.UI.Renderer
{
public class EmbeddedWindowOpenGL : EmbeddedWindow
{
private SwappableNativeWindowBase _window;
public OpenGLContextBase Context { get; set; }
public EmbeddedWindowOpenGL() { }
protected override void OnWindowDestroying()
{
Context.Dispose();
base.OnWindowDestroying();
}
public override void OnWindowCreated()
{
base.OnWindowCreated();
if (OperatingSystem.IsWindows())
{
_window = new WGLWindow(new NativeHandle(WindowHandle));
}
else if (OperatingSystem.IsLinux())
{
_window = X11Window;
}
else
{
throw new PlatformNotSupportedException();
}
var flags = OpenGLContextFlags.Compat;
if (ConfigurationState.Instance.Logger.GraphicsDebugLevel != GraphicsDebugLevel.None)
{
flags |= OpenGLContextFlags.Debug;
}
var graphicsMode = Environment.OSVersion.Platform == PlatformID.Unix ? new FramebufferFormat(new ColorFormat(8, 8, 8, 0), 16, 0, ColorFormat.Zero, 0, 2, false) : FramebufferFormat.Default;
Context = PlatformHelper.CreateOpenGLContext(graphicsMode, 3, 3, flags);
Context.Initialize(_window);
Context.MakeCurrent(_window);
GL.LoadBindings(new OpenTKBindingsContext(Context.GetProcAddress));
Context.MakeCurrent(null);
}
public void MakeCurrent()
{
Context?.MakeCurrent(_window);
}
public void MakeCurrent(NativeWindowBase window)
{
Context?.MakeCurrent(window);
}
public void SwapBuffers()
{
_window?.SwapBuffers();
}
public void InitializeBackgroundContext(IRenderer renderer)
{
(renderer as OpenGLRenderer)?.InitializeBackgroundContext(SPBOpenGLContext.CreateBackgroundContext(Context));
MakeCurrent();
}
}
}

View File

@ -0,0 +1,42 @@
using Silk.NET.Vulkan;
using SPB.Graphics.Vulkan;
using SPB.Platform.Metal;
using SPB.Platform.Win32;
using SPB.Platform.X11;
using SPB.Windowing;
using System;
namespace Ryujinx.Ava.UI.Renderer
{
public class EmbeddedWindowVulkan : EmbeddedWindow
{
public SurfaceKHR CreateSurface(Instance instance)
{
NativeWindowBase nativeWindowBase;
if (OperatingSystem.IsWindows())
{
nativeWindowBase = new SimpleWin32Window(new NativeHandle(WindowHandle));
}
else if (OperatingSystem.IsLinux())
{
nativeWindowBase = new SimpleX11Window(new NativeHandle(X11Display), new NativeHandle(WindowHandle));
}
else if (OperatingSystem.IsMacOS())
{
nativeWindowBase = new SimpleMetalWindow(new NativeHandle(NsView), new NativeHandle(MetalLayer));
}
else
{
throw new PlatformNotSupportedException();
}
return new SurfaceKHR((ulong?)VulkanHelper.CreateWindowSurface(instance.Handle, nativeWindowBase));
}
public SurfaceKHR CreateSurface(Instance instance, Vk api)
{
return CreateSurface(instance);
}
}
}

View File

@ -0,0 +1,20 @@
using OpenTK;
using System;
namespace Ryujinx.Ava.UI.Renderer
{
internal class OpenTKBindingsContext : IBindingsContext
{
private readonly Func<string, IntPtr> _getProcAddress;
public OpenTKBindingsContext(Func<string, IntPtr> getProcAddress)
{
_getProcAddress = getProcAddress;
}
public IntPtr GetProcAddress(string procName)
{
return _getProcAddress(procName);
}
}
}

View File

@ -0,0 +1,11 @@
<UserControl
xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
mc:Ignorable="d"
d:DesignWidth="800"
d:DesignHeight="450"
x:Class="Ryujinx.Ava.UI.Renderer.RendererHost"
Focusable="True">
</UserControl>

View File

@ -0,0 +1,68 @@
using Avalonia;
using Avalonia.Controls;
using Ryujinx.Common.Configuration;
using Ryujinx.Ui.Common.Configuration;
using System;
namespace Ryujinx.Ava.UI.Renderer
{
public partial class RendererHost : UserControl, IDisposable
{
public readonly EmbeddedWindow EmbeddedWindow;
public event EventHandler<EventArgs> WindowCreated;
public event Action<object, Size> SizeChanged;
public RendererHost()
{
InitializeComponent();
if (ConfigurationState.Instance.Graphics.GraphicsBackend.Value == GraphicsBackend.OpenGl)
{
EmbeddedWindow = new EmbeddedWindowOpenGL();
}
else
{
EmbeddedWindow = new EmbeddedWindowVulkan();
}
Initialize();
}
private void Initialize()
{
EmbeddedWindow.WindowCreated += CurrentWindow_WindowCreated;
EmbeddedWindow.SizeChanged += CurrentWindow_SizeChanged;
Content = EmbeddedWindow;
}
public void Dispose()
{
if (EmbeddedWindow != null)
{
EmbeddedWindow.WindowCreated -= CurrentWindow_WindowCreated;
EmbeddedWindow.SizeChanged -= CurrentWindow_SizeChanged;
}
GC.SuppressFinalize(this);
}
protected override void OnDetachedFromVisualTree(VisualTreeAttachmentEventArgs e)
{
base.OnDetachedFromVisualTree(e);
Dispose();
}
private void CurrentWindow_SizeChanged(object sender, Size e)
{
SizeChanged?.Invoke(sender, e);
}
private void CurrentWindow_WindowCreated(object sender, IntPtr e)
{
WindowCreated?.Invoke(this, EventArgs.Empty);
}
}
}

View File

@ -0,0 +1,47 @@
using OpenTK.Graphics.OpenGL;
using Ryujinx.Graphics.OpenGL;
using SPB.Graphics;
using SPB.Graphics.OpenGL;
using SPB.Platform;
using SPB.Windowing;
namespace Ryujinx.Ava.UI.Renderer
{
class SPBOpenGLContext : IOpenGLContext
{
private readonly OpenGLContextBase _context;
private readonly NativeWindowBase _window;
private SPBOpenGLContext(OpenGLContextBase context, NativeWindowBase window)
{
_context = context;
_window = window;
}
public void Dispose()
{
_context.Dispose();
_window.Dispose();
}
public void MakeCurrent()
{
_context.MakeCurrent(_window);
}
public static SPBOpenGLContext CreateBackgroundContext(OpenGLContextBase sharedContext)
{
OpenGLContextBase context = PlatformHelper.CreateOpenGLContext(FramebufferFormat.Default, 3, 3, OpenGLContextFlags.Compat, true, sharedContext);
NativeWindowBase window = PlatformHelper.CreateOpenGLWindow(FramebufferFormat.Default, 0, 0, 100, 100);
context.Initialize(window);
context.MakeCurrent(window);
GL.LoadBindings(new OpenTKBindingsContext(context.GetProcAddress));
context.MakeCurrent(null);
return new SPBOpenGLContext(context, window);
}
}
}

View File

@ -0,0 +1,133 @@
using Avalonia;
using Avalonia.Media.Imaging;
using Avalonia.Threading;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Common.Utilities;
using Ryujinx.Ui.Common.Configuration;
using System;
using System.Net.Http;
using System.Net.NetworkInformation;
using System.Threading.Tasks;
namespace Ryujinx.Ava.UI.ViewModels
{
public class AboutWindowViewModel : BaseModel
{
private Bitmap _githubLogo;
private Bitmap _discordLogo;
private Bitmap _patreonLogo;
private Bitmap _twitterLogo;
private string _version;
private string _supporters;
public Bitmap GithubLogo
{
get => _githubLogo;
set
{
_githubLogo = value;
OnPropertyChanged();
}
}
public Bitmap DiscordLogo
{
get => _discordLogo;
set
{
_discordLogo = value;
OnPropertyChanged();
}
}
public Bitmap PatreonLogo
{
get => _patreonLogo;
set
{
_patreonLogo = value;
OnPropertyChanged();
}
}
public Bitmap TwitterLogo
{
get => _twitterLogo;
set
{
_twitterLogo = value;
OnPropertyChanged();
}
}
public string Supporters
{
get => _supporters;
set
{
_supporters = value;
OnPropertyChanged();
}
}
public string Version
{
get => _version;
set
{
_version = value;
OnPropertyChanged();
}
}
public string Developers => LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.AboutPageDeveloperListMore, "gdkchan, Ac_K, marysaka, rip in peri peri, LDj3SNuD, emmaus, Thealexbarney, GoffyDude, TSRBerry, IsaacMarovitz");
public AboutWindowViewModel()
{
Version = Program.Version;
var assets = AvaloniaLocator.Current.GetService<Avalonia.Platform.IAssetLoader>();
if (ConfigurationState.Instance.Ui.BaseStyle.Value == "Light")
{
GithubLogo = new Bitmap(assets.Open(new Uri("resm:Ryujinx.Ui.Common.Resources.Logo_GitHub_Light.png?assembly=Ryujinx.Ui.Common")));
DiscordLogo = new Bitmap(assets.Open(new Uri("resm:Ryujinx.Ui.Common.Resources.Logo_Discord_Light.png?assembly=Ryujinx.Ui.Common")));
PatreonLogo = new Bitmap(assets.Open(new Uri("resm:Ryujinx.Ui.Common.Resources.Logo_Patreon_Light.png?assembly=Ryujinx.Ui.Common")));
TwitterLogo = new Bitmap(assets.Open(new Uri("resm:Ryujinx.Ui.Common.Resources.Logo_Twitter_Light.png?assembly=Ryujinx.Ui.Common")));
}
else
{
GithubLogo = new Bitmap(assets.Open(new Uri("resm:Ryujinx.Ui.Common.Resources.Logo_GitHub_Dark.png?assembly=Ryujinx.Ui.Common")));
DiscordLogo = new Bitmap(assets.Open(new Uri("resm:Ryujinx.Ui.Common.Resources.Logo_Discord_Dark.png?assembly=Ryujinx.Ui.Common")));
PatreonLogo = new Bitmap(assets.Open(new Uri("resm:Ryujinx.Ui.Common.Resources.Logo_Patreon_Dark.png?assembly=Ryujinx.Ui.Common")));
TwitterLogo = new Bitmap(assets.Open(new Uri("resm:Ryujinx.Ui.Common.Resources.Logo_Twitter_Dark.png?assembly=Ryujinx.Ui.Common")));
}
Dispatcher.UIThread.InvokeAsync(DownloadPatronsJson);
}
private async Task DownloadPatronsJson()
{
if (!NetworkInterface.GetIsNetworkAvailable())
{
Supporters = LocaleManager.Instance[LocaleKeys.ConnectionError];
return;
}
HttpClient httpClient = new();
try
{
string patreonJsonString = await httpClient.GetStringAsync("https://patreon.ryujinx.org/");
Supporters = string.Join(", ", JsonHelper.Deserialize(patreonJsonString, CommonJsonContext.Default.StringArray)) + "\n\n";
}
catch
{
Supporters = LocaleManager.Instance[LocaleKeys.ApiError];
}
}
}
}

View File

@ -0,0 +1,467 @@
using Avalonia;
using Avalonia.Collections;
using Avalonia.Media.Imaging;
using Avalonia.Threading;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.Windows;
using Ryujinx.Common;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging;
using Ryujinx.Common.Utilities;
using Ryujinx.Ui.Common.Models.Amiibo;
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.IO;
using System.Linq;
using System.Net.Http;
using System.Text;
using System.Threading.Tasks;
using AmiiboJsonSerializerContext = Ryujinx.Ui.Common.Models.Amiibo.AmiiboJsonSerializerContext;
namespace Ryujinx.Ava.UI.ViewModels
{
public class AmiiboWindowViewModel : BaseModel, IDisposable
{
private const string DefaultJson = "{ \"amiibo\": [] }";
private const float AmiiboImageSize = 350f;
private readonly string _amiiboJsonPath;
private readonly byte[] _amiiboLogoBytes;
private readonly HttpClient _httpClient;
private readonly StyleableWindow _owner;
private Bitmap _amiiboImage;
private List<AmiiboApi> _amiiboList;
private AvaloniaList<AmiiboApi> _amiibos;
private ObservableCollection<string> _amiiboSeries;
private int _amiiboSelectedIndex;
private int _seriesSelectedIndex;
private bool _enableScanning;
private bool _showAllAmiibo;
private bool _useRandomUuid;
private string _usage;
private static readonly AmiiboJsonSerializerContext SerializerContext = new(JsonHelper.GetDefaultSerializerOptions());
public AmiiboWindowViewModel(StyleableWindow owner, string lastScannedAmiiboId, string titleId)
{
_owner = owner;
_httpClient = new HttpClient
{
Timeout = TimeSpan.FromSeconds(30)
};
LastScannedAmiiboId = lastScannedAmiiboId;
TitleId = titleId;
Directory.CreateDirectory(Path.Join(AppDataManager.BaseDirPath, "system", "amiibo"));
_amiiboJsonPath = Path.Join(AppDataManager.BaseDirPath, "system", "amiibo", "Amiibo.json");
_amiiboList = new List<AmiiboApi>();
_amiiboSeries = new ObservableCollection<string>();
_amiibos = new AvaloniaList<AmiiboApi>();
_amiiboLogoBytes = EmbeddedResources.Read("Ryujinx.Ui.Common/Resources/Logo_Amiibo.png");
_ = LoadContentAsync();
}
public AmiiboWindowViewModel() { }
public string TitleId { get; set; }
public string LastScannedAmiiboId { get; set; }
public UserResult Response { get; private set; }
public bool UseRandomUuid
{
get => _useRandomUuid;
set
{
_useRandomUuid = value;
OnPropertyChanged();
}
}
public bool ShowAllAmiibo
{
get => _showAllAmiibo;
set
{
_showAllAmiibo = value;
ParseAmiiboData();
OnPropertyChanged();
}
}
public AvaloniaList<AmiiboApi> AmiiboList
{
get => _amiibos;
set
{
_amiibos = value;
OnPropertyChanged();
}
}
public ObservableCollection<string> AmiiboSeries
{
get => _amiiboSeries;
set
{
_amiiboSeries = value;
OnPropertyChanged();
}
}
public int SeriesSelectedIndex
{
get => _seriesSelectedIndex;
set
{
_seriesSelectedIndex = value;
FilterAmiibo();
OnPropertyChanged();
}
}
public int AmiiboSelectedIndex
{
get => _amiiboSelectedIndex;
set
{
_amiiboSelectedIndex = value;
EnableScanning = _amiiboSelectedIndex >= 0 && _amiiboSelectedIndex < _amiibos.Count;
SetAmiiboDetails();
OnPropertyChanged();
}
}
public Bitmap AmiiboImage
{
get => _amiiboImage;
set
{
_amiiboImage = value;
OnPropertyChanged();
}
}
public string Usage
{
get => _usage;
set
{
_usage = value;
OnPropertyChanged();
}
}
public bool EnableScanning
{
get => _enableScanning;
set
{
_enableScanning = value;
OnPropertyChanged();
}
}
public void Dispose()
{
_httpClient.Dispose();
}
private async Task LoadContentAsync()
{
string amiiboJsonString = DefaultJson;
if (File.Exists(_amiiboJsonPath))
{
amiiboJsonString = await File.ReadAllTextAsync(_amiiboJsonPath);
if (await NeedsUpdate(JsonHelper.Deserialize(amiiboJsonString, SerializerContext.AmiiboJson).LastUpdated))
{
amiiboJsonString = await DownloadAmiiboJson();
}
}
else
{
try
{
amiiboJsonString = await DownloadAmiiboJson();
}
catch (Exception ex)
{
Logger.Error?.Print(LogClass.Application, $"Failed to download amiibo data: {ex}");
ShowInfoDialog();
}
}
_amiiboList = JsonHelper.Deserialize(amiiboJsonString, SerializerContext.AmiiboJson).Amiibo;
_amiiboList = _amiiboList.OrderBy(amiibo => amiibo.AmiiboSeries).ToList();
ParseAmiiboData();
}
private void ParseAmiiboData()
{
_amiiboSeries.Clear();
_amiibos.Clear();
for (int i = 0; i < _amiiboList.Count; i++)
{
if (!_amiiboSeries.Contains(_amiiboList[i].AmiiboSeries))
{
if (!ShowAllAmiibo)
{
foreach (AmiiboApiGamesSwitch game in _amiiboList[i].GamesSwitch)
{
if (game != null)
{
if (game.GameId.Contains(TitleId))
{
AmiiboSeries.Add(_amiiboList[i].AmiiboSeries);
break;
}
}
}
}
else
{
AmiiboSeries.Add(_amiiboList[i].AmiiboSeries);
}
}
}
if (LastScannedAmiiboId != "")
{
SelectLastScannedAmiibo();
}
else
{
SeriesSelectedIndex = 0;
}
}
private void SelectLastScannedAmiibo()
{
AmiiboApi scanned = _amiiboList.FirstOrDefault(amiibo => amiibo.GetId() == LastScannedAmiiboId);
SeriesSelectedIndex = AmiiboSeries.IndexOf(scanned.AmiiboSeries);
AmiiboSelectedIndex = AmiiboList.IndexOf(scanned);
}
private void FilterAmiibo()
{
_amiibos.Clear();
if (_seriesSelectedIndex < 0)
{
return;
}
List<AmiiboApi> amiiboSortedList = _amiiboList
.Where(amiibo => amiibo.AmiiboSeries == _amiiboSeries[SeriesSelectedIndex])
.OrderBy(amiibo => amiibo.Name).ToList();
for (int i = 0; i < amiiboSortedList.Count; i++)
{
if (!_amiibos.Contains(amiiboSortedList[i]))
{
if (!_showAllAmiibo)
{
foreach (AmiiboApiGamesSwitch game in amiiboSortedList[i].GamesSwitch)
{
if (game != null)
{
if (game.GameId.Contains(TitleId))
{
_amiibos.Add(amiiboSortedList[i]);
break;
}
}
}
}
else
{
_amiibos.Add(amiiboSortedList[i]);
}
}
}
AmiiboSelectedIndex = 0;
}
private void SetAmiiboDetails()
{
ResetAmiiboPreview();
Usage = string.Empty;
if (_amiiboSelectedIndex < 0)
{
return;
}
AmiiboApi selected = _amiibos[_amiiboSelectedIndex];
string imageUrl = _amiiboList.FirstOrDefault(amiibo => amiibo.Equals(selected)).Image;
string usageString = "";
for (int i = 0; i < _amiiboList.Count; i++)
{
if (_amiiboList[i].Equals(selected))
{
bool writable = false;
foreach (AmiiboApiGamesSwitch item in _amiiboList[i].GamesSwitch)
{
if (item.GameId.Contains(TitleId))
{
foreach (AmiiboApiUsage usageItem in item.AmiiboUsage)
{
usageString += Environment.NewLine +
$"- {usageItem.Usage.Replace("/", Environment.NewLine + "-")}";
writable = usageItem.Write;
}
}
}
if (usageString.Length == 0)
{
usageString = LocaleManager.Instance[LocaleKeys.Unknown] + ".";
}
Usage = $"{LocaleManager.Instance[LocaleKeys.Usage]} {(writable ? $" ({LocaleManager.Instance[LocaleKeys.Writable]})" : "")} : {usageString}";
}
}
_ = UpdateAmiiboPreview(imageUrl);
}
private async Task<bool> NeedsUpdate(DateTime oldLastModified)
{
try
{
HttpResponseMessage response =
await _httpClient.SendAsync(new HttpRequestMessage(HttpMethod.Head, "https://amiibo.ryujinx.org/"));
if (response.IsSuccessStatusCode)
{
return response.Content.Headers.LastModified != oldLastModified;
}
return false;
}
catch (Exception ex)
{
Logger.Error?.Print(LogClass.Application, $"Failed to check for amiibo updates: {ex}");
ShowInfoDialog();
return false;
}
}
private async Task<string> DownloadAmiiboJson()
{
HttpResponseMessage response = await _httpClient.GetAsync("https://amiibo.ryujinx.org/");
if (response.IsSuccessStatusCode)
{
string amiiboJsonString = await response.Content.ReadAsStringAsync();
using (FileStream amiiboJsonStream = File.Create(_amiiboJsonPath, 4096, FileOptions.WriteThrough))
{
amiiboJsonStream.Write(Encoding.UTF8.GetBytes(amiiboJsonString));
}
return amiiboJsonString;
}
Logger.Error?.Print(LogClass.Application, $"Failed to download amiibo data. Response status code: {response.StatusCode}");
await ContentDialogHelper.CreateInfoDialog(LocaleManager.Instance[LocaleKeys.DialogAmiiboApiTitle],
LocaleManager.Instance[LocaleKeys.DialogAmiiboApiFailFetchMessage],
LocaleManager.Instance[LocaleKeys.InputDialogOk],
"",
LocaleManager.Instance[LocaleKeys.RyujinxInfo]);
Close();
return DefaultJson;
}
private void Close()
{
Dispatcher.UIThread.Post(_owner.Close);
}
private async Task UpdateAmiiboPreview(string imageUrl)
{
HttpResponseMessage response = await _httpClient.GetAsync(imageUrl);
if (response.IsSuccessStatusCode)
{
byte[] amiiboPreviewBytes = await response.Content.ReadAsByteArrayAsync();
using (MemoryStream memoryStream = new(amiiboPreviewBytes))
{
Bitmap bitmap = new(memoryStream);
double ratio = Math.Min(AmiiboImageSize / bitmap.Size.Width,
AmiiboImageSize / bitmap.Size.Height);
int resizeHeight = (int)(bitmap.Size.Height * ratio);
int resizeWidth = (int)(bitmap.Size.Width * ratio);
AmiiboImage = bitmap.CreateScaledBitmap(new PixelSize(resizeWidth, resizeHeight));
}
}
else
{
Logger.Error?.Print(LogClass.Application, $"Failed to get amiibo preview. Response status code: {response.StatusCode}");
}
}
private void ResetAmiiboPreview()
{
using (MemoryStream memoryStream = new(_amiiboLogoBytes))
{
Bitmap bitmap = new(memoryStream);
AmiiboImage = bitmap;
}
}
private async void ShowInfoDialog()
{
await ContentDialogHelper.CreateInfoDialog(LocaleManager.Instance[LocaleKeys.DialogAmiiboApiTitle],
LocaleManager.Instance[LocaleKeys.DialogAmiiboApiConnectErrorMessage],
LocaleManager.Instance[LocaleKeys.InputDialogOk],
"",
LocaleManager.Instance[LocaleKeys.RyujinxInfo]);
}
}
}

View File

@ -0,0 +1,363 @@
using Avalonia.Media;
using DynamicData;
using LibHac.Common;
using LibHac.Fs;
using LibHac.Fs.Fsa;
using LibHac.FsSystem;
using LibHac.Ncm;
using LibHac.Tools.Fs;
using LibHac.Tools.FsSystem;
using LibHac.Tools.FsSystem.NcaUtils;
using Ryujinx.Ava.UI.Models;
using Ryujinx.HLE.FileSystem;
using SixLabors.ImageSharp;
using SixLabors.ImageSharp.Formats.Png;
using SixLabors.ImageSharp.PixelFormats;
using SixLabors.ImageSharp.Processing;
using System;
using System.Buffers.Binary;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.IO;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using Color = Avalonia.Media.Color;
namespace Ryujinx.Ava.UI.ViewModels
{
internal class AvatarProfileViewModel : BaseModel, IDisposable
{
private const int MaxImageTasks = 4;
private static readonly Dictionary<string, byte[]> _avatarStore = new();
private static bool _isPreloading;
private static Action _loadCompleteAction;
private ObservableCollection<ProfileImageModel> _images;
private Color _backgroundColor = Colors.White;
private int _selectedIndex;
private int _imagesLoaded;
private bool _isActive;
private byte[] _selectedImage;
private bool _isIndeterminate = true;
public bool IsActive
{
get => _isActive;
set => _isActive = value;
}
public AvatarProfileViewModel()
{
_images = new ObservableCollection<ProfileImageModel>();
}
public AvatarProfileViewModel(Action loadCompleteAction)
{
_images = new ObservableCollection<ProfileImageModel>();
if (_isPreloading)
{
_loadCompleteAction = loadCompleteAction;
}
else
{
ReloadImages();
}
}
public Color BackgroundColor
{
get => _backgroundColor;
set
{
_backgroundColor = value;
IsActive = false;
ReloadImages();
}
}
public ObservableCollection<ProfileImageModel> Images
{
get => _images;
set
{
_images = value;
OnPropertyChanged();
}
}
public bool IsIndeterminate
{
get => _isIndeterminate;
set
{
_isIndeterminate = value;
OnPropertyChanged();
}
}
public int ImageCount => _avatarStore.Count;
public int ImagesLoaded
{
get => _imagesLoaded;
set
{
_imagesLoaded = value;
OnPropertyChanged();
}
}
public int SelectedIndex
{
get => _selectedIndex;
set
{
_selectedIndex = value;
if (_selectedIndex == -1)
{
SelectedImage = null;
}
else
{
SelectedImage = _images[_selectedIndex].Data;
}
OnPropertyChanged();
}
}
public byte[] SelectedImage
{
get => _selectedImage;
private set => _selectedImage = value;
}
public void ReloadImages()
{
if (_isPreloading)
{
IsIndeterminate = false;
return;
}
Task.Run(() =>
{
IsActive = true;
Images.Clear();
int selectedIndex = _selectedIndex;
int index = 0;
ImagesLoaded = 0;
IsIndeterminate = false;
var keys = _avatarStore.Keys.ToList();
var newImages = new List<ProfileImageModel>();
var tasks = new List<Task>();
for (int i = 0; i < MaxImageTasks; i++)
{
var start = i;
tasks.Add(Task.Run(() => ImageTask(start)));
}
Task.WaitAll(tasks.ToArray());
Images.AddRange(newImages);
void ImageTask(int start)
{
for (int i = start; i < keys.Count; i += MaxImageTasks)
{
if (!IsActive)
{
return;
}
var key = keys[i];
var image = _avatarStore[keys[i]];
var data = ProcessImage(image);
newImages.Add(new ProfileImageModel(key, data));
if (index++ == selectedIndex)
{
SelectedImage = data;
}
Interlocked.Increment(ref _imagesLoaded);
OnPropertyChanged(nameof(ImagesLoaded));
}
}
});
}
private byte[] ProcessImage(byte[] data)
{
using (MemoryStream streamJpg = new())
{
Image avatarImage = Image.Load(data, new PngDecoder());
avatarImage.Mutate(x => x.BackgroundColor(new Rgba32(BackgroundColor.R,
BackgroundColor.G,
BackgroundColor.B,
BackgroundColor.A)));
avatarImage.SaveAsJpeg(streamJpg);
return streamJpg.ToArray();
}
}
public static void PreloadAvatars(ContentManager contentManager, VirtualFileSystem virtualFileSystem)
{
try
{
if (_avatarStore.Count > 0)
{
return;
}
_isPreloading = true;
string contentPath =
contentManager.GetInstalledContentPath(0x010000000000080A, StorageId.BuiltInSystem,
NcaContentType.Data);
string avatarPath = virtualFileSystem.SwitchPathToSystemPath(contentPath);
if (!string.IsNullOrWhiteSpace(avatarPath))
{
using (IStorage ncaFileStream = new LocalStorage(avatarPath, FileAccess.Read, FileMode.Open))
{
Nca nca = new(virtualFileSystem.KeySet, ncaFileStream);
IFileSystem romfs = nca.OpenFileSystem(NcaSectionType.Data, IntegrityCheckLevel.ErrorOnInvalid);
foreach (DirectoryEntryEx item in romfs.EnumerateEntries())
{
// TODO: Parse DatabaseInfo.bin and table.bin files for more accuracy.
if (item.Type == DirectoryEntryType.File && item.FullPath.Contains("chara") &&
item.FullPath.Contains("szs"))
{
using var file = new UniqueRef<IFile>();
romfs.OpenFile(ref file.Ref, ("/" + item.FullPath).ToU8Span(), OpenMode.Read)
.ThrowIfFailure();
using (MemoryStream stream = new())
using (MemoryStream streamPng = new())
{
file.Get.AsStream().CopyTo(stream);
stream.Position = 0;
Image avatarImage = Image.LoadPixelData<Rgba32>(DecompressYaz0(stream), 256, 256);
avatarImage.SaveAsPng(streamPng);
_avatarStore.Add(item.FullPath, streamPng.ToArray());
}
}
}
}
}
}
finally
{
_isPreloading = false;
_loadCompleteAction?.Invoke();
}
}
private static byte[] DecompressYaz0(Stream stream)
{
using (BinaryReader reader = new(stream))
{
reader.ReadInt32(); // Magic
uint decodedLength = BinaryPrimitives.ReverseEndianness(reader.ReadUInt32());
reader.ReadInt64(); // Padding
byte[] input = new byte[stream.Length - stream.Position];
stream.Read(input, 0, input.Length);
uint inputOffset = 0;
byte[] output = new byte[decodedLength];
uint outputOffset = 0;
ushort mask = 0;
byte header = 0;
while (outputOffset < decodedLength)
{
if ((mask >>= 1) == 0)
{
header = input[inputOffset++];
mask = 0x80;
}
if ((header & mask) != 0)
{
if (outputOffset == output.Length)
{
break;
}
output[outputOffset++] = input[inputOffset++];
}
else
{
byte byte1 = input[inputOffset++];
byte byte2 = input[inputOffset++];
uint dist = (uint)((byte1 & 0xF) << 8) | byte2;
uint position = outputOffset - (dist + 1);
uint length = (uint)byte1 >> 4;
if (length == 0)
{
length = (uint)input[inputOffset++] + 0x12;
}
else
{
length += 2;
}
uint gap = outputOffset - position;
uint nonOverlappingLength = length;
if (nonOverlappingLength > gap)
{
nonOverlappingLength = gap;
}
Buffer.BlockCopy(output, (int)position, output, (int)outputOffset, (int)nonOverlappingLength);
outputOffset += nonOverlappingLength;
position += nonOverlappingLength;
length -= nonOverlappingLength;
while (length-- > 0)
{
output[outputOffset++] = output[position++];
}
}
}
return output;
}
}
public void Dispose()
{
_loadCompleteAction = null;
IsActive = false;
}
}
}

View File

@ -0,0 +1,15 @@
using System.ComponentModel;
using System.Runtime.CompilerServices;
namespace Ryujinx.Ava.UI.ViewModels
{
public class BaseModel : INotifyPropertyChanged
{
public event PropertyChangedEventHandler PropertyChanged;
protected void OnPropertyChanged([CallerMemberName] string propertyName = null)
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
}
}

View File

@ -0,0 +1,899 @@
using Avalonia.Collections;
using Avalonia.Controls;
using Avalonia.Controls.ApplicationLifetimes;
using Avalonia.Svg.Skia;
using Avalonia.Threading;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.Input;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.Models;
using Ryujinx.Ava.UI.Windows;
using Ryujinx.Common;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.Configuration.Hid.Controller;
using Ryujinx.Common.Configuration.Hid.Controller.Motion;
using Ryujinx.Common.Configuration.Hid.Keyboard;
using Ryujinx.Common.Logging;
using Ryujinx.Common.Utilities;
using Ryujinx.Input;
using Ryujinx.Ui.Common.Configuration;
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.IO;
using System.Linq;
using System.Text.Json;
using ConfigGamepadInputId = Ryujinx.Common.Configuration.Hid.Controller.GamepadInputId;
using ConfigStickInputId = Ryujinx.Common.Configuration.Hid.Controller.StickInputId;
using Key = Ryujinx.Common.Configuration.Hid.Key;
namespace Ryujinx.Ava.UI.ViewModels
{
public class ControllerSettingsViewModel : BaseModel, IDisposable
{
private const string Disabled = "disabled";
private const string ProControllerResource = "Ryujinx.Ui.Common/Resources/Controller_ProCon.svg";
private const string JoyConPairResource = "Ryujinx.Ui.Common/Resources/Controller_JoyConPair.svg";
private const string JoyConLeftResource = "Ryujinx.Ui.Common/Resources/Controller_JoyConLeft.svg";
private const string JoyConRightResource = "Ryujinx.Ui.Common/Resources/Controller_JoyConRight.svg";
private const string KeyboardString = "keyboard";
private const string ControllerString = "controller";
private readonly MainWindow _mainWindow;
private PlayerIndex _playerId;
private int _controller;
private int _controllerNumber = 0;
private string _controllerImage;
private int _device;
private object _configuration;
private string _profileName;
private bool _isLoaded;
private readonly UserControl _owner;
private static readonly InputConfigJsonSerializerContext SerializerContext = new(JsonHelper.GetDefaultSerializerOptions());
public IGamepadDriver AvaloniaKeyboardDriver { get; }
public IGamepad SelectedGamepad { get; private set; }
public ObservableCollection<PlayerModel> PlayerIndexes { get; set; }
public ObservableCollection<(DeviceType Type, string Id, string Name)> Devices { get; set; }
internal ObservableCollection<ControllerModel> Controllers { get; set; }
public AvaloniaList<string> ProfilesList { get; set; }
public AvaloniaList<string> DeviceList { get; set; }
// XAML Flags
public bool ShowSettings => _device > 0;
public bool IsController => _device > 1;
public bool IsKeyboard => !IsController;
public bool IsRight { get; set; }
public bool IsLeft { get; set; }
public bool IsModified { get; set; }
public object Configuration
{
get => _configuration;
set
{
_configuration = value;
OnPropertyChanged();
}
}
public PlayerIndex PlayerId
{
get => _playerId;
set
{
if (IsModified)
{
return;
}
IsModified = false;
_playerId = value;
if (!Enum.IsDefined(typeof(PlayerIndex), _playerId))
{
_playerId = PlayerIndex.Player1;
}
LoadConfiguration();
LoadDevice();
LoadProfiles();
_isLoaded = true;
OnPropertyChanged();
}
}
public int Controller
{
get => _controller;
set
{
_controller = value;
if (_controller == -1)
{
_controller = 0;
}
if (Controllers.Count > 0 && value < Controllers.Count && _controller > -1)
{
ControllerType controller = Controllers[_controller].Type;
IsLeft = true;
IsRight = true;
switch (controller)
{
case ControllerType.Handheld:
ControllerImage = JoyConPairResource;
break;
case ControllerType.ProController:
ControllerImage = ProControllerResource;
break;
case ControllerType.JoyconPair:
ControllerImage = JoyConPairResource;
break;
case ControllerType.JoyconLeft:
ControllerImage = JoyConLeftResource;
IsRight = false;
break;
case ControllerType.JoyconRight:
ControllerImage = JoyConRightResource;
IsLeft = false;
break;
}
LoadInputDriver();
LoadProfiles();
}
OnPropertyChanged();
NotifyChanges();
}
}
public string ControllerImage
{
get => _controllerImage;
set
{
_controllerImage = value;
OnPropertyChanged();
OnPropertyChanged(nameof(Image));
}
}
public SvgImage Image
{
get
{
SvgImage image = new SvgImage();
if (!string.IsNullOrWhiteSpace(_controllerImage))
{
SvgSource source = new SvgSource();
source.Load(EmbeddedResources.GetStream(_controllerImage));
image.Source = source;
}
return image;
}
}
public string ProfileName
{
get => _profileName; set
{
_profileName = value;
OnPropertyChanged();
}
}
public int Device
{
get => _device;
set
{
_device = value < 0 ? 0 : value;
if (_device >= Devices.Count)
{
return;
}
var selected = Devices[_device].Type;
if (selected != DeviceType.None)
{
LoadControllers();
if (_isLoaded)
{
LoadConfiguration(LoadDefaultConfiguration());
}
}
OnPropertyChanged();
NotifyChanges();
}
}
public InputConfig Config { get; set; }
public ControllerSettingsViewModel(UserControl owner) : this()
{
_owner = owner;
if (Program.PreviewerDetached)
{
_mainWindow =
(MainWindow)((IClassicDesktopStyleApplicationLifetime)Avalonia.Application.Current
.ApplicationLifetime).MainWindow;
AvaloniaKeyboardDriver = new AvaloniaKeyboardDriver(owner);
_mainWindow.InputManager.GamepadDriver.OnGamepadConnected += HandleOnGamepadConnected;
_mainWindow.InputManager.GamepadDriver.OnGamepadDisconnected += HandleOnGamepadDisconnected;
if (_mainWindow.ViewModel.AppHost != null)
{
_mainWindow.ViewModel.AppHost.NpadManager.BlockInputUpdates();
}
_isLoaded = false;
LoadDevices();
PlayerId = PlayerIndex.Player1;
}
}
public ControllerSettingsViewModel()
{
PlayerIndexes = new ObservableCollection<PlayerModel>();
Controllers = new ObservableCollection<ControllerModel>();
Devices = new ObservableCollection<(DeviceType Type, string Id, string Name)>();
ProfilesList = new AvaloniaList<string>();
DeviceList = new AvaloniaList<string>();
ControllerImage = ProControllerResource;
PlayerIndexes.Add(new(PlayerIndex.Player1, LocaleManager.Instance[LocaleKeys.ControllerSettingsPlayer1]));
PlayerIndexes.Add(new(PlayerIndex.Player2, LocaleManager.Instance[LocaleKeys.ControllerSettingsPlayer2]));
PlayerIndexes.Add(new(PlayerIndex.Player3, LocaleManager.Instance[LocaleKeys.ControllerSettingsPlayer3]));
PlayerIndexes.Add(new(PlayerIndex.Player4, LocaleManager.Instance[LocaleKeys.ControllerSettingsPlayer4]));
PlayerIndexes.Add(new(PlayerIndex.Player5, LocaleManager.Instance[LocaleKeys.ControllerSettingsPlayer5]));
PlayerIndexes.Add(new(PlayerIndex.Player6, LocaleManager.Instance[LocaleKeys.ControllerSettingsPlayer6]));
PlayerIndexes.Add(new(PlayerIndex.Player7, LocaleManager.Instance[LocaleKeys.ControllerSettingsPlayer7]));
PlayerIndexes.Add(new(PlayerIndex.Player8, LocaleManager.Instance[LocaleKeys.ControllerSettingsPlayer8]));
PlayerIndexes.Add(new(PlayerIndex.Handheld, LocaleManager.Instance[LocaleKeys.ControllerSettingsHandheld]));
}
private void LoadConfiguration(InputConfig inputConfig = null)
{
Config = inputConfig ?? ConfigurationState.Instance.Hid.InputConfig.Value.Find(inputConfig => inputConfig.PlayerIndex == _playerId);
if (Config is StandardKeyboardInputConfig keyboardInputConfig)
{
Configuration = new InputConfiguration<Key, ConfigStickInputId>(keyboardInputConfig);
}
if (Config is StandardControllerInputConfig controllerInputConfig)
{
Configuration = new InputConfiguration<ConfigGamepadInputId, ConfigStickInputId>(controllerInputConfig);
}
}
public void LoadDevice()
{
if (Config == null || Config.Backend == InputBackendType.Invalid)
{
Device = 0;
}
else
{
var type = DeviceType.None;
if (Config is StandardKeyboardInputConfig)
{
type = DeviceType.Keyboard;
}
if (Config is StandardControllerInputConfig)
{
type = DeviceType.Controller;
}
var item = Devices.FirstOrDefault(x => x.Type == type && x.Id == Config.Id);
if (item != default)
{
Device = Devices.ToList().FindIndex(x => x.Id == item.Id);
}
else
{
Device = 0;
}
}
}
public async void ShowMotionConfig()
{
await MotionSettingsWindow.Show(this);
}
public async void ShowRumbleConfig()
{
await RumbleSettingsWindow.Show(this);
}
private void LoadInputDriver()
{
if (_device < 0)
{
return;
}
string id = GetCurrentGamepadId();
var type = Devices[Device].Type;
if (type == DeviceType.None)
{
return;
}
else if (type == DeviceType.Keyboard)
{
if (_mainWindow.InputManager.KeyboardDriver is AvaloniaKeyboardDriver)
{
// NOTE: To get input in this window, we need to bind a custom keyboard driver instead of using the InputManager one as the main window isn't focused...
SelectedGamepad = AvaloniaKeyboardDriver.GetGamepad(id);
}
else
{
SelectedGamepad = _mainWindow.InputManager.KeyboardDriver.GetGamepad(id);
}
}
else
{
SelectedGamepad = _mainWindow.InputManager.GamepadDriver.GetGamepad(id);
}
}
private void HandleOnGamepadDisconnected(string id)
{
Dispatcher.UIThread.Post(() =>
{
LoadDevices();
});
}
private void HandleOnGamepadConnected(string id)
{
Dispatcher.UIThread.Post(() =>
{
LoadDevices();
});
}
private string GetCurrentGamepadId()
{
if (_device < 0)
{
return string.Empty;
}
var device = Devices[Device];
if (device.Type == DeviceType.None)
{
return null;
}
return device.Id.Split(" ")[0];
}
public void LoadControllers()
{
Controllers.Clear();
if (_playerId == PlayerIndex.Handheld)
{
Controllers.Add(new(ControllerType.Handheld, LocaleManager.Instance[LocaleKeys.ControllerSettingsControllerTypeHandheld]));
Controller = 0;
}
else
{
Controllers.Add(new(ControllerType.ProController, LocaleManager.Instance[LocaleKeys.ControllerSettingsControllerTypeProController]));
Controllers.Add(new(ControllerType.JoyconPair, LocaleManager.Instance[LocaleKeys.ControllerSettingsControllerTypeJoyConPair]));
Controllers.Add(new(ControllerType.JoyconLeft, LocaleManager.Instance[LocaleKeys.ControllerSettingsControllerTypeJoyConLeft]));
Controllers.Add(new(ControllerType.JoyconRight, LocaleManager.Instance[LocaleKeys.ControllerSettingsControllerTypeJoyConRight]));
if (Config != null && Controllers.ToList().FindIndex(x => x.Type == Config.ControllerType) != -1)
{
Controller = Controllers.ToList().FindIndex(x => x.Type == Config.ControllerType);
}
else
{
Controller = 0;
}
}
}
private static string GetShortGamepadName(string str)
{
const string Ellipsis = "...";
const int MaxSize = 50;
if (str.Length > MaxSize)
{
return $"{str.AsSpan(0, MaxSize - Ellipsis.Length)}{Ellipsis}";
}
return str;
}
private static string GetShortGamepadId(string str)
{
const string Hyphen = "-";
const int Offset = 1;
return str.Substring(str.IndexOf(Hyphen) + Offset);
}
public void LoadDevices()
{
lock (Devices)
{
Devices.Clear();
DeviceList.Clear();
Devices.Add((DeviceType.None, Disabled, LocaleManager.Instance[LocaleKeys.ControllerSettingsDeviceDisabled]));
foreach (string id in _mainWindow.InputManager.KeyboardDriver.GamepadsIds)
{
using IGamepad gamepad = _mainWindow.InputManager.KeyboardDriver.GetGamepad(id);
if (gamepad != null)
{
Devices.Add((DeviceType.Keyboard, id, $"{GetShortGamepadName(gamepad.Name)}"));
}
}
foreach (string id in _mainWindow.InputManager.GamepadDriver.GamepadsIds)
{
using IGamepad gamepad = _mainWindow.InputManager.GamepadDriver.GetGamepad(id);
if (gamepad != null)
{
if (Devices.Any(controller => GetShortGamepadId(controller.Id) == GetShortGamepadId(gamepad.Id)))
{
_controllerNumber++;
}
Devices.Add((DeviceType.Controller, id, $"{GetShortGamepadName(gamepad.Name)} ({_controllerNumber})"));
}
}
_controllerNumber = 0;
DeviceList.AddRange(Devices.Select(x => x.Name));
Device = Math.Min(Device, DeviceList.Count);
}
}
private string GetProfileBasePath()
{
string path = AppDataManager.ProfilesDirPath;
var type = Devices[Device == -1 ? 0 : Device].Type;
if (type == DeviceType.Keyboard)
{
path = Path.Combine(path, KeyboardString);
}
else if (type == DeviceType.Controller)
{
path = Path.Combine(path, ControllerString);
}
return path;
}
private void LoadProfiles()
{
ProfilesList.Clear();
string basePath = GetProfileBasePath();
if (!Directory.Exists(basePath))
{
Directory.CreateDirectory(basePath);
}
ProfilesList.Add((LocaleManager.Instance[LocaleKeys.ControllerSettingsProfileDefault]));
foreach (string profile in Directory.GetFiles(basePath, "*.json", SearchOption.AllDirectories))
{
ProfilesList.Add(Path.GetFileNameWithoutExtension(profile));
}
if (string.IsNullOrWhiteSpace(ProfileName))
{
ProfileName = LocaleManager.Instance[LocaleKeys.ControllerSettingsProfileDefault];
}
}
public InputConfig LoadDefaultConfiguration()
{
var activeDevice = Devices.FirstOrDefault();
if (Devices.Count > 0 && Device < Devices.Count && Device >= 0)
{
activeDevice = Devices[Device];
}
InputConfig config;
if (activeDevice.Type == DeviceType.Keyboard)
{
string id = activeDevice.Id;
config = new StandardKeyboardInputConfig
{
Version = InputConfig.CurrentVersion,
Backend = InputBackendType.WindowKeyboard,
Id = id,
ControllerType = ControllerType.ProController,
LeftJoycon = new LeftJoyconCommonConfig<Key>
{
DpadUp = Key.Up,
DpadDown = Key.Down,
DpadLeft = Key.Left,
DpadRight = Key.Right,
ButtonMinus = Key.Minus,
ButtonL = Key.E,
ButtonZl = Key.Q,
ButtonSl = Key.Unbound,
ButtonSr = Key.Unbound
},
LeftJoyconStick =
new JoyconConfigKeyboardStick<Key>
{
StickUp = Key.W,
StickDown = Key.S,
StickLeft = Key.A,
StickRight = Key.D,
StickButton = Key.F
},
RightJoycon = new RightJoyconCommonConfig<Key>
{
ButtonA = Key.Z,
ButtonB = Key.X,
ButtonX = Key.C,
ButtonY = Key.V,
ButtonPlus = Key.Plus,
ButtonR = Key.U,
ButtonZr = Key.O,
ButtonSl = Key.Unbound,
ButtonSr = Key.Unbound
},
RightJoyconStick = new JoyconConfigKeyboardStick<Key>
{
StickUp = Key.I,
StickDown = Key.K,
StickLeft = Key.J,
StickRight = Key.L,
StickButton = Key.H
}
};
}
else if (activeDevice.Type == DeviceType.Controller)
{
bool isNintendoStyle = Devices.ToList().Find(x => x.Id == activeDevice.Id).Name.Contains("Nintendo");
string id = activeDevice.Id.Split(" ")[0];
config = new StandardControllerInputConfig
{
Version = InputConfig.CurrentVersion,
Backend = InputBackendType.GamepadSDL2,
Id = id,
ControllerType = ControllerType.ProController,
DeadzoneLeft = 0.1f,
DeadzoneRight = 0.1f,
RangeLeft = 1.0f,
RangeRight = 1.0f,
TriggerThreshold = 0.5f,
LeftJoycon = new LeftJoyconCommonConfig<ConfigGamepadInputId>
{
DpadUp = ConfigGamepadInputId.DpadUp,
DpadDown = ConfigGamepadInputId.DpadDown,
DpadLeft = ConfigGamepadInputId.DpadLeft,
DpadRight = ConfigGamepadInputId.DpadRight,
ButtonMinus = ConfigGamepadInputId.Minus,
ButtonL = ConfigGamepadInputId.LeftShoulder,
ButtonZl = ConfigGamepadInputId.LeftTrigger,
ButtonSl = ConfigGamepadInputId.Unbound,
ButtonSr = ConfigGamepadInputId.Unbound
},
LeftJoyconStick = new JoyconConfigControllerStick<ConfigGamepadInputId, ConfigStickInputId>
{
Joystick = ConfigStickInputId.Left,
StickButton = ConfigGamepadInputId.LeftStick,
InvertStickX = false,
InvertStickY = false
},
RightJoycon = new RightJoyconCommonConfig<ConfigGamepadInputId>
{
ButtonA = isNintendoStyle ? ConfigGamepadInputId.A : ConfigGamepadInputId.B,
ButtonB = isNintendoStyle ? ConfigGamepadInputId.B : ConfigGamepadInputId.A,
ButtonX = isNintendoStyle ? ConfigGamepadInputId.X : ConfigGamepadInputId.Y,
ButtonY = isNintendoStyle ? ConfigGamepadInputId.Y : ConfigGamepadInputId.X,
ButtonPlus = ConfigGamepadInputId.Plus,
ButtonR = ConfigGamepadInputId.RightShoulder,
ButtonZr = ConfigGamepadInputId.RightTrigger,
ButtonSl = ConfigGamepadInputId.Unbound,
ButtonSr = ConfigGamepadInputId.Unbound
},
RightJoyconStick = new JoyconConfigControllerStick<ConfigGamepadInputId, ConfigStickInputId>
{
Joystick = ConfigStickInputId.Right,
StickButton = ConfigGamepadInputId.RightStick,
InvertStickX = false,
InvertStickY = false
},
Motion = new StandardMotionConfigController
{
MotionBackend = MotionInputBackendType.GamepadDriver,
EnableMotion = true,
Sensitivity = 100,
GyroDeadzone = 1
},
Rumble = new RumbleConfigController
{
StrongRumble = 1f,
WeakRumble = 1f,
EnableRumble = false
}
};
}
else
{
config = new InputConfig();
}
config.PlayerIndex = _playerId;
return config;
}
public async void LoadProfile()
{
if (Device == 0)
{
return;
}
InputConfig config = null;
if (string.IsNullOrWhiteSpace(ProfileName))
{
return;
}
if (ProfileName == LocaleManager.Instance[LocaleKeys.ControllerSettingsProfileDefault])
{
config = LoadDefaultConfiguration();
}
else
{
string path = Path.Combine(GetProfileBasePath(), ProfileName + ".json");
if (!File.Exists(path))
{
var index = ProfilesList.IndexOf(ProfileName);
if (index != -1)
{
ProfilesList.RemoveAt(index);
}
return;
}
try
{
config = JsonHelper.DeserializeFromFile(path, SerializerContext.InputConfig);
}
catch (JsonException) { }
catch (InvalidOperationException)
{
Logger.Error?.Print(LogClass.Configuration, $"Profile {ProfileName} is incompatible with the current input configuration system.");
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogProfileInvalidProfileErrorMessage, ProfileName));
return;
}
}
if (config != null)
{
_isLoaded = false;
LoadConfiguration(config);
LoadDevice();
_isLoaded = true;
NotifyChanges();
}
}
public async void SaveProfile()
{
if (Device == 0)
{
return;
}
if (Configuration == null)
{
return;
}
if (ProfileName == LocaleManager.Instance[LocaleKeys.ControllerSettingsProfileDefault])
{
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogProfileDefaultProfileOverwriteErrorMessage]);
return;
}
else
{
bool validFileName = ProfileName.IndexOfAny(Path.GetInvalidFileNameChars()) == -1;
if (validFileName)
{
string path = Path.Combine(GetProfileBasePath(), ProfileName + ".json");
InputConfig config = null;
if (IsKeyboard)
{
config = (Configuration as InputConfiguration<Key, ConfigStickInputId>).GetConfig();
}
else if (IsController)
{
config = (Configuration as InputConfiguration<GamepadInputId, ConfigStickInputId>).GetConfig();
}
config.ControllerType = Controllers[_controller].Type;
string jsonString = JsonHelper.Serialize(config, SerializerContext.InputConfig);
await File.WriteAllTextAsync(path, jsonString);
LoadProfiles();
}
else
{
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogProfileInvalidProfileNameErrorMessage]);
}
}
}
public async void RemoveProfile()
{
if (Device == 0 || ProfileName == LocaleManager.Instance[LocaleKeys.ControllerSettingsProfileDefault] || ProfilesList.IndexOf(ProfileName) == -1)
{
return;
}
UserResult result = await ContentDialogHelper.CreateConfirmationDialog(
LocaleManager.Instance[LocaleKeys.DialogProfileDeleteProfileTitle],
LocaleManager.Instance[LocaleKeys.DialogProfileDeleteProfileMessage],
LocaleManager.Instance[LocaleKeys.InputDialogYes],
LocaleManager.Instance[LocaleKeys.InputDialogNo],
LocaleManager.Instance[LocaleKeys.RyujinxConfirm]);
if (result == UserResult.Yes)
{
string path = Path.Combine(GetProfileBasePath(), ProfileName + ".json");
if (File.Exists(path))
{
File.Delete(path);
}
LoadProfiles();
}
}
public void Save()
{
IsModified = false;
List<InputConfig> newConfig = new();
newConfig.AddRange(ConfigurationState.Instance.Hid.InputConfig.Value);
newConfig.Remove(newConfig.Find(x => x == null));
if (Device == 0)
{
newConfig.Remove(newConfig.Find(x => x.PlayerIndex == this.PlayerId));
}
else
{
var device = Devices[Device];
if (device.Type == DeviceType.Keyboard)
{
var inputConfig = Configuration as InputConfiguration<Key, ConfigStickInputId>;
inputConfig.Id = device.Id;
}
else
{
var inputConfig = Configuration as InputConfiguration<GamepadInputId, ConfigStickInputId>;
inputConfig.Id = device.Id.Split(" ")[0];
}
var config = !IsController
? (Configuration as InputConfiguration<Key, ConfigStickInputId>).GetConfig()
: (Configuration as InputConfiguration<GamepadInputId, ConfigStickInputId>).GetConfig();
config.ControllerType = Controllers[_controller].Type;
config.PlayerIndex = _playerId;
int i = newConfig.FindIndex(x => x.PlayerIndex == PlayerId);
if (i == -1)
{
newConfig.Add(config);
}
else
{
newConfig[i] = config;
}
}
_mainWindow.ViewModel.AppHost?.NpadManager.ReloadConfiguration(newConfig, ConfigurationState.Instance.Hid.EnableKeyboard, ConfigurationState.Instance.Hid.EnableMouse);
// Atomically replace and signal input change.
// NOTE: Do not modify InputConfig.Value directly as other code depends on the on-change event.
ConfigurationState.Instance.Hid.InputConfig.Value = newConfig;
ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath);
}
public void NotifyChange(string property)
{
OnPropertyChanged(property);
}
public void NotifyChanges()
{
OnPropertyChanged(nameof(Configuration));
OnPropertyChanged(nameof(IsController));
OnPropertyChanged(nameof(ShowSettings));
OnPropertyChanged(nameof(IsKeyboard));
OnPropertyChanged(nameof(IsRight));
OnPropertyChanged(nameof(IsLeft));
}
public void Dispose()
{
_mainWindow.InputManager.GamepadDriver.OnGamepadConnected -= HandleOnGamepadConnected;
_mainWindow.InputManager.GamepadDriver.OnGamepadDisconnected -= HandleOnGamepadDisconnected;
_mainWindow.ViewModel.AppHost?.NpadManager.UnblockInputUpdates();
SelectedGamepad?.Dispose();
AvaloniaKeyboardDriver.Dispose();
}
}
}

View File

@ -0,0 +1,338 @@
using Avalonia.Collections;
using Avalonia.Controls;
using Avalonia.Controls.ApplicationLifetimes;
using Avalonia.Threading;
using DynamicData;
using LibHac.Common;
using LibHac.Fs;
using LibHac.Fs.Fsa;
using LibHac.FsSystem;
using LibHac.Tools.Fs;
using LibHac.Tools.FsSystem;
using LibHac.Tools.FsSystem.NcaUtils;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.Models;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging;
using Ryujinx.Common.Utilities;
using Ryujinx.HLE.FileSystem;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Threading.Tasks;
using Path = System.IO.Path;
namespace Ryujinx.Ava.UI.ViewModels
{
public class DownloadableContentManagerViewModel : BaseModel
{
private readonly List<DownloadableContentContainer> _downloadableContentContainerList;
private readonly string _downloadableContentJsonPath;
private VirtualFileSystem _virtualFileSystem;
private AvaloniaList<DownloadableContentModel> _downloadableContents = new();
private AvaloniaList<DownloadableContentModel> _views = new();
private AvaloniaList<DownloadableContentModel> _selectedDownloadableContents = new();
private string _search;
private ulong _titleId;
private string _titleName;
private static readonly DownloadableContentJsonSerializerContext SerializerContext = new(JsonHelper.GetDefaultSerializerOptions());
public AvaloniaList<DownloadableContentModel> DownloadableContents
{
get => _downloadableContents;
set
{
_downloadableContents = value;
OnPropertyChanged();
OnPropertyChanged(nameof(UpdateCount));
Sort();
}
}
public AvaloniaList<DownloadableContentModel> Views
{
get => _views;
set
{
_views = value;
OnPropertyChanged();
}
}
public AvaloniaList<DownloadableContentModel> SelectedDownloadableContents
{
get => _selectedDownloadableContents;
set
{
_selectedDownloadableContents = value;
OnPropertyChanged();
}
}
public string Search
{
get => _search;
set
{
_search = value;
OnPropertyChanged();
Sort();
}
}
public string UpdateCount
{
get => string.Format(LocaleManager.Instance[LocaleKeys.DlcWindowHeading], DownloadableContents.Count);
}
public DownloadableContentManagerViewModel(VirtualFileSystem virtualFileSystem, ulong titleId, string titleName)
{
_virtualFileSystem = virtualFileSystem;
_titleId = titleId;
_titleName = titleName;
_downloadableContentJsonPath = Path.Combine(AppDataManager.GamesDirPath, titleId.ToString("x16"), "dlc.json");
try
{
_downloadableContentContainerList = JsonHelper.DeserializeFromFile(_downloadableContentJsonPath, SerializerContext.ListDownloadableContentContainer);
}
catch
{
Logger.Error?.Print(LogClass.Configuration, "Downloadable Content JSON failed to deserialize.");
_downloadableContentContainerList = new List<DownloadableContentContainer>();
}
LoadDownloadableContents();
}
private void LoadDownloadableContents()
{
foreach (DownloadableContentContainer downloadableContentContainer in _downloadableContentContainerList)
{
if (File.Exists(downloadableContentContainer.ContainerPath))
{
using FileStream containerFile = File.OpenRead(downloadableContentContainer.ContainerPath);
PartitionFileSystem partitionFileSystem = new(containerFile.AsStorage());
_virtualFileSystem.ImportTickets(partitionFileSystem);
foreach (DownloadableContentNca downloadableContentNca in downloadableContentContainer.DownloadableContentNcaList)
{
using UniqueRef<IFile> ncaFile = new();
partitionFileSystem.OpenFile(ref ncaFile.Ref, downloadableContentNca.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
Nca nca = TryOpenNca(ncaFile.Get.AsStorage(), downloadableContentContainer.ContainerPath);
if (nca != null)
{
var content = new DownloadableContentModel(nca.Header.TitleId.ToString("X16"),
downloadableContentContainer.ContainerPath,
downloadableContentNca.FullPath,
downloadableContentNca.Enabled);
DownloadableContents.Add(content);
if (content.Enabled)
{
SelectedDownloadableContents.Add(content);
}
OnPropertyChanged(nameof(UpdateCount));
}
}
}
}
// NOTE: Save the list again to remove leftovers.
Save();
Sort();
}
public void Sort()
{
DownloadableContents.AsObservableChangeSet()
.Filter(Filter)
.Bind(out var view).AsObservableList();
_views.Clear();
_views.AddRange(view);
OnPropertyChanged(nameof(Views));
}
private bool Filter(object arg)
{
if (arg is DownloadableContentModel content)
{
return string.IsNullOrWhiteSpace(_search) || content.FileName.ToLower().Contains(_search.ToLower()) || content.TitleId.ToLower().Contains(_search.ToLower());
}
return false;
}
private Nca TryOpenNca(IStorage ncaStorage, string containerPath)
{
try
{
return new Nca(_virtualFileSystem.KeySet, ncaStorage);
}
catch (Exception ex)
{
Dispatcher.UIThread.InvokeAsync(async () =>
{
await ContentDialogHelper.CreateErrorDialog(string.Format(LocaleManager.Instance[LocaleKeys.DialogLoadNcaErrorMessage], ex.Message, containerPath));
});
}
return null;
}
public async void Add()
{
OpenFileDialog dialog = new OpenFileDialog()
{
Title = LocaleManager.Instance[LocaleKeys.SelectDlcDialogTitle],
AllowMultiple = true
};
dialog.Filters.Add(new FileDialogFilter
{
Name = "NSP",
Extensions = { "nsp" }
});
if (Avalonia.Application.Current.ApplicationLifetime is IClassicDesktopStyleApplicationLifetime desktop)
{
string[] files = await dialog.ShowAsync(desktop.MainWindow);
if (files != null)
{
foreach (string file in files)
{
await AddDownloadableContent(file);
}
}
}
}
private async Task AddDownloadableContent(string path)
{
if (!File.Exists(path) || DownloadableContents.FirstOrDefault(x => x.ContainerPath == path) != null)
{
return;
}
using FileStream containerFile = File.OpenRead(path);
PartitionFileSystem partitionFileSystem = new(containerFile.AsStorage());
bool containsDownloadableContent = false;
_virtualFileSystem.ImportTickets(partitionFileSystem);
foreach (DirectoryEntryEx fileEntry in partitionFileSystem.EnumerateEntries("/", "*.nca"))
{
using var ncaFile = new UniqueRef<IFile>();
partitionFileSystem.OpenFile(ref ncaFile.Ref, fileEntry.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
Nca nca = TryOpenNca(ncaFile.Get.AsStorage(), path);
if (nca == null)
{
continue;
}
if (nca.Header.ContentType == NcaContentType.PublicData)
{
if ((nca.Header.TitleId & 0xFFFFFFFFFFFFE000) != _titleId)
{
break;
}
var content = new DownloadableContentModel(nca.Header.TitleId.ToString("X16"), path, fileEntry.FullPath, true);
DownloadableContents.Add(content);
SelectedDownloadableContents.Add(content);
OnPropertyChanged(nameof(UpdateCount));
Sort();
containsDownloadableContent = true;
}
}
if (!containsDownloadableContent)
{
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogDlcNoDlcErrorMessage]);
}
}
public void Remove(DownloadableContentModel model)
{
DownloadableContents.Remove(model);
OnPropertyChanged(nameof(UpdateCount));
Sort();
}
public void RemoveAll()
{
DownloadableContents.Clear();
OnPropertyChanged(nameof(UpdateCount));
Sort();
}
public void EnableAll()
{
SelectedDownloadableContents = new(DownloadableContents);
}
public void DisableAll()
{
SelectedDownloadableContents.Clear();
}
public void Save()
{
_downloadableContentContainerList.Clear();
DownloadableContentContainer container = default;
foreach (DownloadableContentModel downloadableContent in DownloadableContents)
{
if (container.ContainerPath != downloadableContent.ContainerPath)
{
if (!string.IsNullOrWhiteSpace(container.ContainerPath))
{
_downloadableContentContainerList.Add(container);
}
container = new DownloadableContentContainer
{
ContainerPath = downloadableContent.ContainerPath,
DownloadableContentNcaList = new List<DownloadableContentNca>()
};
}
container.DownloadableContentNcaList.Add(new DownloadableContentNca
{
Enabled = downloadableContent.Enabled,
TitleId = Convert.ToUInt64(downloadableContent.TitleId, 16),
FullPath = downloadableContent.FullPath
});
}
if (!string.IsNullOrWhiteSpace(container.ContainerPath))
{
_downloadableContentContainerList.Add(container);
}
JsonHelper.SerializeToFile(_downloadableContentJsonPath, _downloadableContentContainerList, SerializerContext.ListDownloadableContentContainer);
}
}
}

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,585 @@
using Avalonia.Collections;
using Avalonia.Controls;
using Avalonia.Threading;
using DynamicData;
using LibHac.Tools.FsSystem;
using Ryujinx.Audio.Backends.OpenAL;
using Ryujinx.Audio.Backends.SDL2;
using Ryujinx.Audio.Backends.SoundIo;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.Windows;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.GraphicsDriver;
using Ryujinx.Common.Logging;
using Ryujinx.Graphics.Vulkan;
using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.HOS.Services.Time.TimeZone;
using Ryujinx.Ui.Common.Configuration;
using Ryujinx.Ui.Common.Configuration.System;
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Linq;
using System.Runtime.InteropServices;
using System.Net.NetworkInformation;
using TimeZone = Ryujinx.Ava.UI.Models.TimeZone;
namespace Ryujinx.Ava.UI.ViewModels
{
public class SettingsViewModel : BaseModel
{
private readonly VirtualFileSystem _virtualFileSystem;
private readonly ContentManager _contentManager;
private TimeZoneContentManager _timeZoneContentManager;
private readonly List<string> _validTzRegions;
private readonly Dictionary<string, string> _networkInterfaces;
private float _customResolutionScale;
private int _resolutionScale;
private int _graphicsBackendMultithreadingIndex;
private float _volume;
private bool _isVulkanAvailable = true;
private bool _directoryChanged;
private List<string> _gpuIds = new();
private KeyboardHotkeys _keyboardHotkeys;
private int _graphicsBackendIndex;
private string _customThemePath;
private int _scalingFilter;
private int _scalingFilterLevel;
public event Action CloseWindow;
public event Action SaveSettingsEvent;
private int _networkInterfaceIndex;
public int ResolutionScale
{
get => _resolutionScale;
set
{
_resolutionScale = value;
OnPropertyChanged(nameof(CustomResolutionScale));
OnPropertyChanged(nameof(IsCustomResolutionScaleActive));
}
}
public int GraphicsBackendMultithreadingIndex
{
get => _graphicsBackendMultithreadingIndex;
set
{
_graphicsBackendMultithreadingIndex = value;
if (_graphicsBackendMultithreadingIndex != (int)ConfigurationState.Instance.Graphics.BackendThreading.Value)
{
Dispatcher.UIThread.Post(async () =>
{
await ContentDialogHelper.CreateInfoDialog(LocaleManager.Instance[LocaleKeys.DialogSettingsBackendThreadingWarningMessage],
"",
"",
LocaleManager.Instance[LocaleKeys.InputDialogOk],
LocaleManager.Instance[LocaleKeys.DialogSettingsBackendThreadingWarningTitle]);
});
}
OnPropertyChanged();
}
}
public float CustomResolutionScale
{
get => _customResolutionScale;
set
{
_customResolutionScale = MathF.Round(value, 1);
OnPropertyChanged();
}
}
public bool IsVulkanAvailable
{
get => _isVulkanAvailable;
set
{
_isVulkanAvailable = value;
OnPropertyChanged();
}
}
public bool IsOpenGLAvailable => !OperatingSystem.IsMacOS();
public bool IsHypervisorAvailable => OperatingSystem.IsMacOS() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64;
public bool DirectoryChanged
{
get => _directoryChanged;
set
{
_directoryChanged = value;
OnPropertyChanged();
}
}
public bool IsMacOS => OperatingSystem.IsMacOS();
public bool EnableDiscordIntegration { get; set; }
public bool CheckUpdatesOnStart { get; set; }
public bool ShowConfirmExit { get; set; }
public bool HideCursorOnIdle { get; set; }
public bool EnableDockedMode { get; set; }
public bool EnableKeyboard { get; set; }
public bool EnableMouse { get; set; }
public bool EnableVsync { get; set; }
public bool EnablePptc { get; set; }
public bool EnableInternetAccess { get; set; }
public bool EnableFsIntegrityChecks { get; set; }
public bool IgnoreMissingServices { get; set; }
public bool ExpandDramSize { get; set; }
public bool EnableShaderCache { get; set; }
public bool EnableTextureRecompression { get; set; }
public bool EnableMacroHLE { get; set; }
public bool EnableFileLog { get; set; }
public bool EnableStub { get; set; }
public bool EnableInfo { get; set; }
public bool EnableWarn { get; set; }
public bool EnableError { get; set; }
public bool EnableTrace { get; set; }
public bool EnableGuest { get; set; }
public bool EnableFsAccessLog { get; set; }
public bool EnableDebug { get; set; }
public bool IsOpenAlEnabled { get; set; }
public bool IsSoundIoEnabled { get; set; }
public bool IsSDL2Enabled { get; set; }
public bool EnableCustomTheme { get; set; }
public bool IsCustomResolutionScaleActive => _resolutionScale == 4;
public bool IsScalingFilterActive => _scalingFilter == (int)Ryujinx.Common.Configuration.ScalingFilter.Fsr;
public bool IsVulkanSelected => GraphicsBackendIndex == 0;
public bool UseHypervisor { get; set; }
public string TimeZone { get; set; }
public string ShaderDumpPath { get; set; }
public string CustomThemePath
{
get
{
return _customThemePath;
}
set
{
_customThemePath = value;
OnPropertyChanged();
}
}
public int Language { get; set; }
public int Region { get; set; }
public int FsGlobalAccessLogMode { get; set; }
public int AudioBackend { get; set; }
public int MaxAnisotropy { get; set; }
public int AspectRatio { get; set; }
public int AntiAliasingEffect { get; set; }
public string ScalingFilterLevelText => ScalingFilterLevel.ToString("0");
public int ScalingFilterLevel
{
get => _scalingFilterLevel;
set
{
_scalingFilterLevel = value;
OnPropertyChanged();
OnPropertyChanged(nameof(ScalingFilterLevelText));
}
}
public int OpenglDebugLevel { get; set; }
public int MemoryMode { get; set; }
public int BaseStyleIndex { get; set; }
public int GraphicsBackendIndex
{
get => _graphicsBackendIndex;
set
{
_graphicsBackendIndex = value;
OnPropertyChanged();
OnPropertyChanged(nameof(IsVulkanSelected));
}
}
public int ScalingFilter
{
get => _scalingFilter;
set
{
_scalingFilter = value;
OnPropertyChanged();
OnPropertyChanged(nameof(IsScalingFilterActive));
}
}
public int PreferredGpuIndex { get; set; }
public float Volume
{
get => _volume;
set
{
_volume = value;
ConfigurationState.Instance.System.AudioVolume.Value = _volume / 100;
OnPropertyChanged();
}
}
public DateTimeOffset DateOffset { get; set; }
public TimeSpan TimeOffset { get; set; }
internal AvaloniaList<TimeZone> TimeZones { get; set; }
public AvaloniaList<string> GameDirectories { get; set; }
public ObservableCollection<ComboBoxItem> AvailableGpus { get; set; }
public AvaloniaList<string> NetworkInterfaceList
{
get => new AvaloniaList<string>(_networkInterfaces.Keys);
}
public KeyboardHotkeys KeyboardHotkeys
{
get => _keyboardHotkeys;
set
{
_keyboardHotkeys = value;
OnPropertyChanged();
}
}
public int NetworkInterfaceIndex
{
get => _networkInterfaceIndex;
set
{
_networkInterfaceIndex = value != -1 ? value : 0;
ConfigurationState.Instance.Multiplayer.LanInterfaceId.Value = _networkInterfaces[NetworkInterfaceList[_networkInterfaceIndex]];
}
}
public SettingsViewModel(VirtualFileSystem virtualFileSystem, ContentManager contentManager) : this()
{
_virtualFileSystem = virtualFileSystem;
_contentManager = contentManager;
if (Program.PreviewerDetached)
{
LoadTimeZones();
}
}
public SettingsViewModel()
{
GameDirectories = new AvaloniaList<string>();
TimeZones = new AvaloniaList<TimeZone>();
AvailableGpus = new ObservableCollection<ComboBoxItem>();
_validTzRegions = new List<string>();
_networkInterfaces = new Dictionary<string, string>();
CheckSoundBackends();
PopulateNetworkInterfaces();
if (Program.PreviewerDetached)
{
LoadAvailableGpus();
LoadCurrentConfiguration();
}
}
public void CheckSoundBackends()
{
IsOpenAlEnabled = OpenALHardwareDeviceDriver.IsSupported;
IsSoundIoEnabled = SoundIoHardwareDeviceDriver.IsSupported;
IsSDL2Enabled = SDL2HardwareDeviceDriver.IsSupported;
}
private void LoadAvailableGpus()
{
_gpuIds = new List<string>();
List<string> names = new();
var devices = VulkanRenderer.GetPhysicalDevices();
if (devices.Length == 0)
{
IsVulkanAvailable = false;
GraphicsBackendIndex = 1;
}
else
{
foreach (var device in devices)
{
_gpuIds.Add(device.Id);
names.Add($"{device.Name} {(device.IsDiscrete ? "(dGPU)" : "")}");
}
}
AvailableGpus.Clear();
AvailableGpus.AddRange(names.Select(x => new ComboBoxItem { Content = x }));
}
public void LoadTimeZones()
{
_timeZoneContentManager = new TimeZoneContentManager();
_timeZoneContentManager.InitializeInstance(_virtualFileSystem, _contentManager, IntegrityCheckLevel.None);
foreach ((int offset, string location, string abbr) in _timeZoneContentManager.ParseTzOffsets())
{
int hours = Math.DivRem(offset, 3600, out int seconds);
int minutes = Math.Abs(seconds) / 60;
string abbr2 = abbr.StartsWith('+') || abbr.StartsWith('-') ? string.Empty : abbr;
TimeZones.Add(new TimeZone($"UTC{hours:+0#;-0#;+00}:{minutes:D2}", location, abbr2));
_validTzRegions.Add(location);
}
}
private void PopulateNetworkInterfaces()
{
_networkInterfaces.Clear();
_networkInterfaces.Add(LocaleManager.Instance[LocaleKeys.NetworkInterfaceDefault], "0");
foreach (NetworkInterface networkInterface in NetworkInterface.GetAllNetworkInterfaces())
{
_networkInterfaces.Add(networkInterface.Name, networkInterface.Id);
}
}
public void ValidateAndSetTimeZone(string location)
{
if (_validTzRegions.Contains(location))
{
TimeZone = location;
}
}
public void LoadCurrentConfiguration()
{
ConfigurationState config = ConfigurationState.Instance;
// User Interface
EnableDiscordIntegration = config.EnableDiscordIntegration;
CheckUpdatesOnStart = config.CheckUpdatesOnStart;
ShowConfirmExit = config.ShowConfirmExit;
HideCursorOnIdle = config.HideCursorOnIdle;
GameDirectories.Clear();
GameDirectories.AddRange(config.Ui.GameDirs.Value);
EnableCustomTheme = config.Ui.EnableCustomTheme;
CustomThemePath = config.Ui.CustomThemePath;
BaseStyleIndex = config.Ui.BaseStyle == "Light" ? 0 : 1;
// Input
EnableDockedMode = config.System.EnableDockedMode;
EnableKeyboard = config.Hid.EnableKeyboard;
EnableMouse = config.Hid.EnableMouse;
// Keyboard Hotkeys
KeyboardHotkeys = config.Hid.Hotkeys.Value;
// System
Region = (int)config.System.Region.Value;
Language = (int)config.System.Language.Value;
TimeZone = config.System.TimeZone;
DateTime dateTimeOffset = DateTime.Now.AddSeconds(config.System.SystemTimeOffset);
DateOffset = dateTimeOffset.Date;
TimeOffset = dateTimeOffset.TimeOfDay;
EnableVsync = config.Graphics.EnableVsync;
EnableFsIntegrityChecks = config.System.EnableFsIntegrityChecks;
ExpandDramSize = config.System.ExpandRam;
IgnoreMissingServices = config.System.IgnoreMissingServices;
// CPU
EnablePptc = config.System.EnablePtc;
MemoryMode = (int)config.System.MemoryManagerMode.Value;
UseHypervisor = config.System.UseHypervisor;
// Graphics
GraphicsBackendIndex = (int)config.Graphics.GraphicsBackend.Value;
PreferredGpuIndex = _gpuIds.Contains(config.Graphics.PreferredGpu) ? _gpuIds.IndexOf(config.Graphics.PreferredGpu) : 0;
EnableShaderCache = config.Graphics.EnableShaderCache;
EnableTextureRecompression = config.Graphics.EnableTextureRecompression;
EnableMacroHLE = config.Graphics.EnableMacroHLE;
ResolutionScale = config.Graphics.ResScale == -1 ? 4 : config.Graphics.ResScale - 1;
CustomResolutionScale = config.Graphics.ResScaleCustom;
MaxAnisotropy = config.Graphics.MaxAnisotropy == -1 ? 0 : (int)(MathF.Log2(config.Graphics.MaxAnisotropy));
AspectRatio = (int)config.Graphics.AspectRatio.Value;
GraphicsBackendMultithreadingIndex = (int)config.Graphics.BackendThreading.Value;
ShaderDumpPath = config.Graphics.ShadersDumpPath;
AntiAliasingEffect = (int)config.Graphics.AntiAliasing.Value;
ScalingFilter = (int)config.Graphics.ScalingFilter.Value;
ScalingFilterLevel = config.Graphics.ScalingFilterLevel.Value;
// Audio
AudioBackend = (int)config.System.AudioBackend.Value;
Volume = config.System.AudioVolume * 100;
// Network
EnableInternetAccess = config.System.EnableInternetAccess;
// Logging
EnableFileLog = config.Logger.EnableFileLog;
EnableStub = config.Logger.EnableStub;
EnableInfo = config.Logger.EnableInfo;
EnableWarn = config.Logger.EnableWarn;
EnableError = config.Logger.EnableError;
EnableTrace = config.Logger.EnableTrace;
EnableGuest = config.Logger.EnableGuest;
EnableDebug = config.Logger.EnableDebug;
EnableFsAccessLog = config.Logger.EnableFsAccessLog;
FsGlobalAccessLogMode = config.System.FsGlobalAccessLogMode;
OpenglDebugLevel = (int)config.Logger.GraphicsDebugLevel.Value;
NetworkInterfaceIndex = _networkInterfaces.Values.ToList().IndexOf(config.Multiplayer.LanInterfaceId.Value);
}
public void SaveSettings()
{
ConfigurationState config = ConfigurationState.Instance;
// User Interface
config.EnableDiscordIntegration.Value = EnableDiscordIntegration;
config.CheckUpdatesOnStart.Value = CheckUpdatesOnStart;
config.ShowConfirmExit.Value = ShowConfirmExit;
config.HideCursorOnIdle.Value = HideCursorOnIdle;
if (_directoryChanged)
{
List<string> gameDirs = new(GameDirectories);
config.Ui.GameDirs.Value = gameDirs;
}
config.Ui.EnableCustomTheme.Value = EnableCustomTheme;
config.Ui.CustomThemePath.Value = CustomThemePath;
config.Ui.BaseStyle.Value = BaseStyleIndex == 0 ? "Light" : "Dark";
// Input
config.System.EnableDockedMode.Value = EnableDockedMode;
config.Hid.EnableKeyboard.Value = EnableKeyboard;
config.Hid.EnableMouse.Value = EnableMouse;
// Keyboard Hotkeys
config.Hid.Hotkeys.Value = KeyboardHotkeys;
// System
config.System.Region.Value = (Region)Region;
config.System.Language.Value = (Language)Language;
if (_validTzRegions.Contains(TimeZone))
{
config.System.TimeZone.Value = TimeZone;
}
TimeSpan systemTimeOffset = DateOffset - DateTime.Now;
config.System.SystemTimeOffset.Value = systemTimeOffset.Seconds;
config.Graphics.EnableVsync.Value = EnableVsync;
config.System.EnableFsIntegrityChecks.Value = EnableFsIntegrityChecks;
config.System.ExpandRam.Value = ExpandDramSize;
config.System.IgnoreMissingServices.Value = IgnoreMissingServices;
// CPU
config.System.EnablePtc.Value = EnablePptc;
config.System.MemoryManagerMode.Value = (MemoryManagerMode)MemoryMode;
config.System.UseHypervisor.Value = UseHypervisor;
// Graphics
config.Graphics.GraphicsBackend.Value = (GraphicsBackend)GraphicsBackendIndex;
config.Graphics.PreferredGpu.Value = _gpuIds.ElementAtOrDefault(PreferredGpuIndex);
config.Graphics.EnableShaderCache.Value = EnableShaderCache;
config.Graphics.EnableTextureRecompression.Value = EnableTextureRecompression;
config.Graphics.EnableMacroHLE.Value = EnableMacroHLE;
config.Graphics.ResScale.Value = ResolutionScale == 4 ? -1 : ResolutionScale + 1;
config.Graphics.ResScaleCustom.Value = CustomResolutionScale;
config.Graphics.MaxAnisotropy.Value = MaxAnisotropy == 0 ? -1 : MathF.Pow(2, MaxAnisotropy);
config.Graphics.AspectRatio.Value = (AspectRatio)AspectRatio;
config.Graphics.AntiAliasing.Value = (AntiAliasing)AntiAliasingEffect;
config.Graphics.ScalingFilter.Value = (ScalingFilter)ScalingFilter;
config.Graphics.ScalingFilterLevel.Value = ScalingFilterLevel;
if (ConfigurationState.Instance.Graphics.BackendThreading != (BackendThreading)GraphicsBackendMultithreadingIndex)
{
DriverUtilities.ToggleOGLThreading(GraphicsBackendMultithreadingIndex == (int)BackendThreading.Off);
}
config.Graphics.BackendThreading.Value = (BackendThreading)GraphicsBackendMultithreadingIndex;
config.Graphics.ShadersDumpPath.Value = ShaderDumpPath;
// Audio
AudioBackend audioBackend = (AudioBackend)AudioBackend;
if (audioBackend != config.System.AudioBackend.Value)
{
config.System.AudioBackend.Value = audioBackend;
Logger.Info?.Print(LogClass.Application, $"AudioBackend toggled to: {audioBackend}");
}
config.System.AudioVolume.Value = Volume / 100;
// Network
config.System.EnableInternetAccess.Value = EnableInternetAccess;
// Logging
config.Logger.EnableFileLog.Value = EnableFileLog;
config.Logger.EnableStub.Value = EnableStub;
config.Logger.EnableInfo.Value = EnableInfo;
config.Logger.EnableWarn.Value = EnableWarn;
config.Logger.EnableError.Value = EnableError;
config.Logger.EnableTrace.Value = EnableTrace;
config.Logger.EnableGuest.Value = EnableGuest;
config.Logger.EnableDebug.Value = EnableDebug;
config.Logger.EnableFsAccessLog.Value = EnableFsAccessLog;
config.System.FsGlobalAccessLogMode.Value = FsGlobalAccessLogMode;
config.Logger.GraphicsDebugLevel.Value = (GraphicsDebugLevel)OpenglDebugLevel;
config.Multiplayer.LanInterfaceId.Value = _networkInterfaces[NetworkInterfaceList[NetworkInterfaceIndex]];
config.ToFileFormat().SaveConfig(Program.ConfigurationPath);
MainWindow.UpdateGraphicsConfig();
SaveSettingsEvent?.Invoke();
_directoryChanged = false;
}
public void RevertIfNotSaved()
{
Program.ReloadConfig();
}
public void ApplyButton()
{
SaveSettings();
}
public void OkButton()
{
SaveSettings();
CloseWindow?.Invoke();
}
public void CancelButton()
{
RevertIfNotSaved();
CloseWindow?.Invoke();
}
}
}

View File

@ -0,0 +1,252 @@
using Avalonia.Collections;
using Avalonia.Controls;
using Avalonia.Controls.ApplicationLifetimes;
using Avalonia.Threading;
using LibHac.Common;
using LibHac.Fs;
using LibHac.Fs.Fsa;
using LibHac.FsSystem;
using LibHac.Ns;
using LibHac.Tools.FsSystem;
using LibHac.Tools.FsSystem.NcaUtils;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.Models;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging;
using Ryujinx.Common.Utilities;
using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.HOS;
using Ryujinx.Ui.App.Common;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using Path = System.IO.Path;
using SpanHelpers = LibHac.Common.SpanHelpers;
namespace Ryujinx.Ava.UI.ViewModels
{
public class TitleUpdateViewModel : BaseModel
{
public TitleUpdateMetadata _titleUpdateWindowData;
public readonly string _titleUpdateJsonPath;
private VirtualFileSystem _virtualFileSystem { get; }
private ulong _titleId { get; }
private string _titleName { get; }
private AvaloniaList<TitleUpdateModel> _titleUpdates = new();
private AvaloniaList<object> _views = new();
private object _selectedUpdate;
private static readonly TitleUpdateMetadataJsonSerializerContext SerializerContext = new(JsonHelper.GetDefaultSerializerOptions());
public AvaloniaList<TitleUpdateModel> TitleUpdates
{
get => _titleUpdates;
set
{
_titleUpdates = value;
OnPropertyChanged();
}
}
public AvaloniaList<object> Views
{
get => _views;
set
{
_views = value;
OnPropertyChanged();
}
}
public object SelectedUpdate
{
get => _selectedUpdate;
set
{
_selectedUpdate = value;
OnPropertyChanged();
}
}
public TitleUpdateViewModel(VirtualFileSystem virtualFileSystem, ulong titleId, string titleName)
{
_virtualFileSystem = virtualFileSystem;
_titleId = titleId;
_titleName = titleName;
_titleUpdateJsonPath = Path.Combine(AppDataManager.GamesDirPath, titleId.ToString("x16"), "updates.json");
try
{
_titleUpdateWindowData = JsonHelper.DeserializeFromFile(_titleUpdateJsonPath, SerializerContext.TitleUpdateMetadata);
}
catch
{
Logger.Warning?.Print(LogClass.Application, $"Failed to deserialize title update data for {_titleId} at {_titleUpdateJsonPath}");
_titleUpdateWindowData = new TitleUpdateMetadata
{
Selected = "",
Paths = new List<string>()
};
Save();
}
LoadUpdates();
}
private void LoadUpdates()
{
foreach (string path in _titleUpdateWindowData.Paths)
{
AddUpdate(path);
}
TitleUpdateModel selected = TitleUpdates.FirstOrDefault(x => x.Path == _titleUpdateWindowData.Selected, null);
SelectedUpdate = selected;
// NOTE: Save the list again to remove leftovers.
Save();
SortUpdates();
}
public void SortUpdates()
{
var list = TitleUpdates.ToList();
list.Sort((first, second) =>
{
if (string.IsNullOrEmpty(first.Control.DisplayVersionString.ToString()))
{
return -1;
}
else if (string.IsNullOrEmpty(second.Control.DisplayVersionString.ToString()))
{
return 1;
}
return Version.Parse(first.Control.DisplayVersionString.ToString()).CompareTo(Version.Parse(second.Control.DisplayVersionString.ToString())) * -1;
});
Views.Clear();
Views.Add(new BaseModel());
Views.AddRange(list);
if (SelectedUpdate == null)
{
SelectedUpdate = Views[0];
}
else if (!TitleUpdates.Contains(SelectedUpdate))
{
if (Views.Count > 1)
{
SelectedUpdate = Views[1];
}
else
{
SelectedUpdate = Views[0];
}
}
}
private void AddUpdate(string path)
{
if (File.Exists(path) && TitleUpdates.All(x => x.Path != path))
{
using FileStream file = new(path, FileMode.Open, FileAccess.Read);
try
{
(Nca patchNca, Nca controlNca) = ApplicationLibrary.GetGameUpdateDataFromPartition(_virtualFileSystem, new PartitionFileSystem(file.AsStorage()), _titleId.ToString("x16"), 0);
if (controlNca != null && patchNca != null)
{
ApplicationControlProperty controlData = new();
using UniqueRef<IFile> nacpFile = new();
controlNca.OpenFileSystem(NcaSectionType.Data, IntegrityCheckLevel.None).OpenFile(ref nacpFile.Ref, "/control.nacp".ToU8Span(), OpenMode.Read).ThrowIfFailure();
nacpFile.Get.Read(out _, 0, SpanHelpers.AsByteSpan(ref controlData), ReadOption.None).ThrowIfFailure();
TitleUpdates.Add(new TitleUpdateModel(controlData, path));
}
else
{
Dispatcher.UIThread.Post(async () =>
{
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogUpdateAddUpdateErrorMessage]);
});
}
}
catch (Exception ex)
{
Dispatcher.UIThread.Post(async () =>
{
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogLoadNcaErrorMessage, ex.Message, path));
});
}
}
}
public void RemoveUpdate(TitleUpdateModel update)
{
TitleUpdates.Remove(update);
SortUpdates();
}
public async void Add()
{
OpenFileDialog dialog = new()
{
Title = LocaleManager.Instance[LocaleKeys.SelectUpdateDialogTitle],
AllowMultiple = true
};
dialog.Filters.Add(new FileDialogFilter
{
Name = "NSP",
Extensions = { "nsp" }
});
if (Avalonia.Application.Current.ApplicationLifetime is IClassicDesktopStyleApplicationLifetime desktop)
{
string[] files = await dialog.ShowAsync(desktop.MainWindow);
if (files != null)
{
foreach (string file in files)
{
AddUpdate(file);
}
}
}
SortUpdates();
}
public void Save()
{
_titleUpdateWindowData.Paths.Clear();
_titleUpdateWindowData.Selected = "";
foreach (TitleUpdateModel update in TitleUpdates)
{
_titleUpdateWindowData.Paths.Add(update.Path);
if (update == SelectedUpdate)
{
_titleUpdateWindowData.Selected = update.Path;
}
}
JsonHelper.SerializeToFile(_titleUpdateJsonPath, _titleUpdateWindowData, SerializerContext.TitleUpdateMetadata);
}
}
}

View File

@ -0,0 +1,230 @@
using Avalonia.Media;
using LibHac.Common;
using LibHac.Fs;
using LibHac.Fs.Fsa;
using LibHac.FsSystem;
using LibHac.Ncm;
using LibHac.Tools.Fs;
using LibHac.Tools.FsSystem;
using LibHac.Tools.FsSystem.NcaUtils;
using Ryujinx.Ava.UI.Models;
using Ryujinx.HLE.FileSystem;
using SixLabors.ImageSharp;
using SixLabors.ImageSharp.PixelFormats;
using System;
using System.Buffers.Binary;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.IO;
using Color = Avalonia.Media.Color;
namespace Ryujinx.Ava.UI.ViewModels
{
internal class UserFirmwareAvatarSelectorViewModel : BaseModel
{
private static readonly Dictionary<string, byte[]> _avatarStore = new();
private ObservableCollection<ProfileImageModel> _images;
private Color _backgroundColor = Colors.White;
private int _selectedIndex;
private byte[] _selectedImage;
public UserFirmwareAvatarSelectorViewModel()
{
_images = new ObservableCollection<ProfileImageModel>();
LoadImagesFromStore();
}
public Color BackgroundColor
{
get => _backgroundColor;
set
{
_backgroundColor = value;
OnPropertyChanged();
ChangeImageBackground();
}
}
public ObservableCollection<ProfileImageModel> Images
{
get => _images;
set
{
_images = value;
OnPropertyChanged();
}
}
public int SelectedIndex
{
get => _selectedIndex;
set
{
_selectedIndex = value;
if (_selectedIndex == -1)
{
SelectedImage = null;
}
else
{
SelectedImage = _images[_selectedIndex].Data;
}
OnPropertyChanged();
}
}
public byte[] SelectedImage
{
get => _selectedImage;
private set => _selectedImage = value;
}
private void LoadImagesFromStore()
{
Images.Clear();
foreach (var image in _avatarStore)
{
Images.Add(new ProfileImageModel(image.Key, image.Value));
}
}
private void ChangeImageBackground()
{
foreach (var image in Images)
{
image.BackgroundColor = new SolidColorBrush(BackgroundColor);
}
}
public static void PreloadAvatars(ContentManager contentManager, VirtualFileSystem virtualFileSystem)
{
if (_avatarStore.Count > 0)
{
return;
}
string contentPath = contentManager.GetInstalledContentPath(0x010000000000080A, StorageId.BuiltInSystem, NcaContentType.Data);
string avatarPath = virtualFileSystem.SwitchPathToSystemPath(contentPath);
if (!string.IsNullOrWhiteSpace(avatarPath))
{
using (IStorage ncaFileStream = new LocalStorage(avatarPath, FileAccess.Read, FileMode.Open))
{
Nca nca = new(virtualFileSystem.KeySet, ncaFileStream);
IFileSystem romfs = nca.OpenFileSystem(NcaSectionType.Data, IntegrityCheckLevel.ErrorOnInvalid);
foreach (DirectoryEntryEx item in romfs.EnumerateEntries())
{
// TODO: Parse DatabaseInfo.bin and table.bin files for more accuracy.
if (item.Type == DirectoryEntryType.File && item.FullPath.Contains("chara") && item.FullPath.Contains("szs"))
{
using var file = new UniqueRef<IFile>();
romfs.OpenFile(ref file.Ref, ("/" + item.FullPath).ToU8Span(), OpenMode.Read).ThrowIfFailure();
using (MemoryStream stream = new())
using (MemoryStream streamPng = new())
{
file.Get.AsStream().CopyTo(stream);
stream.Position = 0;
Image avatarImage = Image.LoadPixelData<Rgba32>(DecompressYaz0(stream), 256, 256);
avatarImage.SaveAsPng(streamPng);
_avatarStore.Add(item.FullPath, streamPng.ToArray());
}
}
}
}
}
}
private static byte[] DecompressYaz0(Stream stream)
{
using (BinaryReader reader = new(stream))
{
reader.ReadInt32(); // Magic
uint decodedLength = BinaryPrimitives.ReverseEndianness(reader.ReadUInt32());
reader.ReadInt64(); // Padding
byte[] input = new byte[stream.Length - stream.Position];
stream.Read(input, 0, input.Length);
uint inputOffset = 0;
byte[] output = new byte[decodedLength];
uint outputOffset = 0;
ushort mask = 0;
byte header = 0;
while (outputOffset < decodedLength)
{
if ((mask >>= 1) == 0)
{
header = input[inputOffset++];
mask = 0x80;
}
if ((header & mask) != 0)
{
if (outputOffset == output.Length)
{
break;
}
output[outputOffset++] = input[inputOffset++];
}
else
{
byte byte1 = input[inputOffset++];
byte byte2 = input[inputOffset++];
uint dist = (uint)((byte1 & 0xF) << 8) | byte2;
uint position = outputOffset - (dist + 1);
uint length = (uint)byte1 >> 4;
if (length == 0)
{
length = (uint)input[inputOffset++] + 0x12;
}
else
{
length += 2;
}
uint gap = outputOffset - position;
uint nonOverlappingLength = length;
if (nonOverlappingLength > gap)
{
nonOverlappingLength = gap;
}
Buffer.BlockCopy(output, (int)position, output, (int)outputOffset, (int)nonOverlappingLength);
outputOffset += nonOverlappingLength;
position += nonOverlappingLength;
length -= nonOverlappingLength;
while (length-- > 0)
{
output[outputOffset++] = output[position++];
}
}
}
return output;
}
}
}
}

View File

@ -0,0 +1,18 @@
namespace Ryujinx.Ava.UI.ViewModels
{
internal class UserProfileImageSelectorViewModel : BaseModel
{
private bool _firmwareFound;
public bool FirmwareFound
{
get => _firmwareFound;
set
{
_firmwareFound = value;
OnPropertyChanged();
}
}
}
}

View File

@ -0,0 +1,25 @@
using Microsoft.IdentityModel.Tokens;
using System;
using System.Collections.ObjectModel;
using UserProfile = Ryujinx.Ava.UI.Models.UserProfile;
namespace Ryujinx.Ava.UI.ViewModels
{
public class UserProfileViewModel : BaseModel, IDisposable
{
public UserProfileViewModel()
{
Profiles = new ObservableCollection<BaseModel>();
LostProfiles = new ObservableCollection<UserProfile>();
IsEmpty = LostProfiles.IsNullOrEmpty();
}
public ObservableCollection<BaseModel> Profiles { get; set; }
public ObservableCollection<UserProfile> LostProfiles { get; set; }
public bool IsEmpty { get; set; }
public void Dispose() { }
}
}

Some files were not shown because too many files have changed in this diff Show More