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Move solution and projects to src
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namespace Ryujinx.Graphics.GAL.Multithreading.Commands
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{
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struct SetAlphaTestCommand : IGALCommand, IGALCommand<SetAlphaTestCommand>
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{
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public CommandType CommandType => CommandType.SetAlphaTest;
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private bool _enable;
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private float _reference;
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private CompareOp _op;
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public void Set(bool enable, float reference, CompareOp op)
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{
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_enable = enable;
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_reference = reference;
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_op = op;
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}
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public static void Run(ref SetAlphaTestCommand command, ThreadedRenderer threaded, IRenderer renderer)
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{
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renderer.Pipeline.SetAlphaTest(command._enable, command._reference, command._op);
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}
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}
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}
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