mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2025-06-29 02:10:47 -07:00
Move solution and projects to src
This commit is contained in:
38
src/Ryujinx.Graphics.Shader/AttributeType.cs
Normal file
38
src/Ryujinx.Graphics.Shader/AttributeType.cs
Normal file
@ -0,0 +1,38 @@
|
||||
using Ryujinx.Graphics.Shader.Translation;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Graphics.Shader
|
||||
{
|
||||
public enum AttributeType : byte
|
||||
{
|
||||
// Generic types.
|
||||
Float,
|
||||
Sint,
|
||||
Uint
|
||||
}
|
||||
|
||||
static class AttributeTypeExtensions
|
||||
{
|
||||
public static string ToVec4Type(this AttributeType type)
|
||||
{
|
||||
return type switch
|
||||
{
|
||||
AttributeType.Float => "vec4",
|
||||
AttributeType.Sint => "ivec4",
|
||||
AttributeType.Uint => "uvec4",
|
||||
_ => throw new ArgumentException($"Invalid attribute type \"{type}\".")
|
||||
};
|
||||
}
|
||||
|
||||
public static AggregateType ToAggregateType(this AttributeType type)
|
||||
{
|
||||
return type switch
|
||||
{
|
||||
AttributeType.Float => AggregateType.FP32,
|
||||
AttributeType.Sint => AggregateType.S32,
|
||||
AttributeType.Uint => AggregateType.U32,
|
||||
_ => throw new ArgumentException($"Invalid attribute type \"{type}\".")
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user