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Allow shader language and target API to be specified on the shader translator (#2402)
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@ -15,7 +15,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
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// When debug mode is enabled, we disable expression propagation
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// (this makes comparison with the disassembly easier).
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if ((context.Config.Flags & TranslationFlags.DebugMode) == 0)
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if ((context.Config.Options.Flags & TranslationFlags.DebugMode) == 0)
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{
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AstBlockVisitor visitor = new AstBlockVisitor(mainBlock);
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