mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2025-08-05 06:52:33 -07:00
State and cache optimization (#27)
* WIP pipeline/depth state cache rework * Fix some issues * Fix some more default values * Reduce allocations for state changes * fix helpershader stuff * explanation comment * fix depth bias
This commit is contained in:
committed by
Isaac Marovitz
parent
9d26aa8d06
commit
e02df72323
@@ -21,6 +21,7 @@ namespace Ryujinx.Graphics.Metal
|
||||
public int Width => Info.Width;
|
||||
public int Height => Info.Height;
|
||||
public int Depth => Info.Depth;
|
||||
public MTLPixelFormat MtlFormat { get; protected set; }
|
||||
|
||||
public TextureBase(MTLDevice device, MetalRenderer renderer, Pipeline pipeline, TextureCreateInfo info)
|
||||
{
|
||||
|
Reference in New Issue
Block a user