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add a new Method for OpenAudioOut & OpenAudioOutAuto
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@ -35,13 +35,58 @@ namespace Ryujinx.HLE.OsHle.Services.Aud
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}
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public long OpenAudioOut(ServiceCtx Context)
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{
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OpenAudioOutMethod(Context, Context.Request.SendBuff[0].Position, Context.Request.SendBuff[0].Size,
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Context.Request.ReceiveBuff[0].Position, Context.Request.ReceiveBuff[0].Size);
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return 0;
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}
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public long ListAudioOutsAuto(ServiceCtx Context)
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{
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ListAudioOutsMethod(Context, Context.Request.GetBufferType0x22().Position, Context.Request.GetBufferType0x22().Size);
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return 0;
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}
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public long OpenAudioOutAuto(ServiceCtx Context)
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{
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OpenAudioOutMethod(Context, Context.Request.GetBufferType0x21().Position, Context.Request.GetBufferType0x21().Size,
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Context.Request.GetBufferType0x22().Position, Context.Request.GetBufferType0x22().Size);
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return 0;
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}
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public long ListAudioOutsMethod(ServiceCtx Context, long Position, long Size)
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{
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int NameCount = 0;
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byte[] DeviceNameBuffer = Encoding.ASCII.GetBytes(DefaultAudioOutput + "\0");
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if ((ulong)DeviceNameBuffer.Length <= (ulong)Size)
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{
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Context.Memory.WriteBytes(Position, DeviceNameBuffer);
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NameCount++;
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}
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else
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{
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Context.Ns.Log.PrintError(LogClass.ServiceAudio, $"Output buffer size {Size} too small!");
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}
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Context.ResponseData.Write(NameCount);
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return 0;
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}
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public long OpenAudioOutMethod(ServiceCtx Context, long SendPosition, long SendSize, long ReceivePosition, long ReceiveSize)
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{
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IAalOutput AudioOut = Context.Ns.AudioOut;
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string DeviceName = AMemoryHelper.ReadAsciiString(
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Context.Memory,
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Context.Request.SendBuff[0].Position,
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Context.Request.SendBuff[0].Size
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SendPosition,
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SendSize
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);
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if (DeviceName == string.Empty)
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@ -49,18 +94,15 @@ namespace Ryujinx.HLE.OsHle.Services.Aud
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DeviceName = DefaultAudioOutput;
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}
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long Position = Context.Request.ReceiveBuff[0].Position;
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long Size = Context.Request.ReceiveBuff[0].Size;
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byte[] DeviceNameBuffer = Encoding.ASCII.GetBytes(DeviceName + "\0");
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if ((ulong)DeviceNameBuffer.Length <= (ulong)Size)
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if ((ulong)DeviceNameBuffer.Length <= (ulong)ReceiveSize)
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{
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Context.Memory.WriteBytes(Position, DeviceNameBuffer);
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Context.Memory.WriteBytes(ReceivePosition, DeviceNameBuffer);
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}
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else
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{
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Context.Ns.Log.PrintError(LogClass.ServiceAudio, $"Output buffer size {Size} too small!");
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Context.Ns.Log.PrintError(LogClass.ServiceAudio, $"Output buffer size {ReceiveSize} too small!");
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}
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@ -97,83 +139,5 @@ namespace Ryujinx.HLE.OsHle.Services.Aud
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return 0;
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}
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public long ListAudioOutsAuto(ServiceCtx Context)
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{
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ListAudioOutsMethod(Context, Context.Request.GetBufferType0x22().Position, Context.Request.GetBufferType0x22().Size);
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return 0;
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}
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public long OpenAudioOutAuto(ServiceCtx Context)
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{
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IAalOutput AudioOut = Context.Ns.AudioOut;
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string DeviceName = AMemoryHelper.ReadAsciiString(
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Context.Memory,
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Context.Request.GetBufferType0x21().Position,
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Context.Request.GetBufferType0x21().Size
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);
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if (DeviceName == string.Empty)
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{
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DeviceName = DefaultAudioOutput;
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}
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long Position = Context.Request.GetBufferType0x22().Position;
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long Size = Context.Request.GetBufferType0x22().Size;
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byte[] DeviceNameBuffer = Encoding.ASCII.GetBytes(DeviceName + "\0");
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if ((ulong)DeviceNameBuffer.Length <= (ulong)Size)
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{
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Context.Memory.WriteBytes(Position, DeviceNameBuffer);
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}
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else
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{
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Context.Ns.Log.PrintError(LogClass.ServiceAudio, $"Output buffer size {Size} too small!");
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}
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int AudioParams1 = Context.RequestData.ReadInt32();
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int AudioParams2 = Context.RequestData.ReadInt32();
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int AudioParams3 = Context.RequestData.ReadInt32();
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int AudioParams4 = Context.RequestData.ReadInt32();
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KEvent ReleaseEvent = new KEvent();
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ReleaseCallback Callback = () =>
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{
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ReleaseEvent.WaitEvent.Set();
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};
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//TODO: add makeobject (object currently unknown)
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Context.ResponseData.Write(AudioParams1);
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Context.ResponseData.Write(AudioParams2);
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return 0;
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}
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public long ListAudioOutsMethod(ServiceCtx Context, long Position, long Size)
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{
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int NameCount = 0;
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byte[] DeviceNameBuffer = Encoding.ASCII.GetBytes(DefaultAudioOutput + "\0");
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if ((ulong)DeviceNameBuffer.Length <= (ulong)Size)
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{
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Context.Memory.WriteBytes(Position, DeviceNameBuffer);
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NameCount++;
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}
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else
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{
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Context.Ns.Log.PrintError(LogClass.ServiceAudio, $"Output buffer size {Size} too small!");
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}
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Context.ResponseData.Write(NameCount);
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return 0;
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}
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}
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}
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