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Fix resolution scaling of image operation coordinates (#5102)
* Fix resolution scaling of image operation coordinates * Shader cache version bump
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@ -366,7 +366,7 @@ namespace Ryujinx.Graphics.Shader.Translation
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bool isImage = IsImageInstructionWithScale(texOp.Inst);
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if ((texOp.Inst == Instruction.TextureSample || isImage) &&
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intCoords &&
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(intCoords || isImage) &&
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!isBindless &&
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!isIndexed &&
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config.Stage.SupportsRenderScale() &&
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