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Fix Fcvtl_V and Fcvtn_V; fix half to float conv. and add float to half conv. (full FP emu.). Add 4 FP Tests. (#468)
* Update CpuTest.cs * Update CpuTestSimd.cs * Superseded. * Update AInstEmitSimdCvt.cs * Update ASoftFloat.cs * Nit. * Update PackageReferences. * Update AInstEmitSimdArithmetic.cs * Update AVectorHelper.cs * Update ASoftFloat.cs * Update ASoftFallback.cs * Update AThreadState.cs * Create FPType.cs * Create FPExc.cs * Create FPCR.cs * Create FPSR.cs * Update ARoundMode.cs * Update APState.cs * Avoid an unwanted implicit cast of the operator >= to long, continuing to check for negative values. Remove a leftover. * Nits.
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ChocolArm64/State/FPSR.cs
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ChocolArm64/State/FPSR.cs
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namespace ChocolArm64.State
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{
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enum FPSR
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{
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UFC = 3,
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QC = 27
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}
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}
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