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Do not set modified flag again if texture was not modified (#5909)
* Do not set modified flag again if texture was not modified * Formatting * Fix copy dep regression
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@ -102,9 +102,9 @@ namespace Ryujinx.Graphics.Gpu.Image
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public bool AlwaysFlushOnOverlap { get; private set; }
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/// <summary>
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/// Indicates that the texture was fully unmapped since the modified flag was set, and flushes should be ignored until it is modified again.
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/// Indicates that the texture was modified since the last time it was flushed.
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/// </summary>
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public bool FlushStale { get; private set; }
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public bool ModifiedSinceLastFlush { get; set; }
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/// <summary>
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/// Increments when the host texture is swapped, or when the texture is removed from all pools.
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@ -1417,7 +1417,6 @@ namespace Ryujinx.Graphics.Gpu.Image
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/// </summary>
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public void SignalModified()
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{
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FlushStale = false;
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_scaledSetScore = Math.Max(0, _scaledSetScore - 1);
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if (_modifiedStale || Group.HasCopyDependencies)
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@ -1438,14 +1437,17 @@ namespace Ryujinx.Graphics.Gpu.Image
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{
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if (bound)
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{
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FlushStale = false;
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_scaledSetScore = Math.Max(0, _scaledSetScore - 1);
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}
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if (_modifiedStale || Group.HasCopyDependencies || Group.HasFlushBuffer)
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{
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_modifiedStale = false;
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Group.SignalModifying(this, bound);
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if (bound || ModifiedSinceLastFlush || Group.HasCopyDependencies || Group.HasFlushBuffer)
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{
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Group.SignalModifying(this, bound);
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}
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}
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_physicalMemory.TextureCache.Lift(this);
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@ -1703,12 +1705,6 @@ namespace Ryujinx.Graphics.Gpu.Image
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/// <param name="unmapRange">The range of memory being unmapped</param>
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public void Unmapped(MultiRange unmapRange)
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{
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if (unmapRange.Contains(Range))
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{
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// If this is a full unmap, prevent flushes until the texture is mapped again.
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FlushStale = true;
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}
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ChangedMapping = true;
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if (Group.Storage == this)
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