Do not set modified flag again if texture was not modified (#5909)

* Do not set modified flag again if texture was not modified

* Formatting

* Fix copy dep regression
This commit is contained in:
gdkchan
2023-11-13 18:07:05 -03:00
committed by GitHub
parent 51065d9129
commit e6e5838916
3 changed files with 29 additions and 19 deletions

View File

@ -102,9 +102,9 @@ namespace Ryujinx.Graphics.Gpu.Image
public bool AlwaysFlushOnOverlap { get; private set; }
/// <summary>
/// Indicates that the texture was fully unmapped since the modified flag was set, and flushes should be ignored until it is modified again.
/// Indicates that the texture was modified since the last time it was flushed.
/// </summary>
public bool FlushStale { get; private set; }
public bool ModifiedSinceLastFlush { get; set; }
/// <summary>
/// Increments when the host texture is swapped, or when the texture is removed from all pools.
@ -1417,7 +1417,6 @@ namespace Ryujinx.Graphics.Gpu.Image
/// </summary>
public void SignalModified()
{
FlushStale = false;
_scaledSetScore = Math.Max(0, _scaledSetScore - 1);
if (_modifiedStale || Group.HasCopyDependencies)
@ -1438,14 +1437,17 @@ namespace Ryujinx.Graphics.Gpu.Image
{
if (bound)
{
FlushStale = false;
_scaledSetScore = Math.Max(0, _scaledSetScore - 1);
}
if (_modifiedStale || Group.HasCopyDependencies || Group.HasFlushBuffer)
{
_modifiedStale = false;
Group.SignalModifying(this, bound);
if (bound || ModifiedSinceLastFlush || Group.HasCopyDependencies || Group.HasFlushBuffer)
{
Group.SignalModifying(this, bound);
}
}
_physicalMemory.TextureCache.Lift(this);
@ -1703,12 +1705,6 @@ namespace Ryujinx.Graphics.Gpu.Image
/// <param name="unmapRange">The range of memory being unmapped</param>
public void Unmapped(MultiRange unmapRange)
{
if (unmapRange.Contains(Range))
{
// If this is a full unmap, prevent flushes until the texture is mapped again.
FlushStale = true;
}
ChangedMapping = true;
if (Group.Storage == this)