mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2025-06-30 19:30:47 -07:00
Small OpenGL Renderer refactoring (#177)
* Call OpenGL functions directly, remove the pfifo thread, some refactoring * Fix PerformanceStatistics calculating the wrong host fps, remove wait event on PFIFO as this wasn't exactly was causing the freezes (may replace with an exception later) * Organized the Gpu folder a bit more, renamed a few things, address PR feedback * Make PerformanceStatistics thread safe * Remove unused constant * Use unlimited update rate for better pref
This commit is contained in:
13
Ryujinx.Graphics/Gal/IGalTexture.cs
Normal file
13
Ryujinx.Graphics/Gal/IGalTexture.cs
Normal file
@ -0,0 +1,13 @@
|
||||
namespace Ryujinx.Graphics.Gal
|
||||
{
|
||||
public interface IGalTexture
|
||||
{
|
||||
void Create(long Key, byte[] Data, GalTexture Texture);
|
||||
|
||||
bool TryGetCachedTexture(long Key, long DataSize, out GalTexture Texture);
|
||||
|
||||
void Bind(long Key, int Index);
|
||||
|
||||
void SetSampler(GalTextureSampler Sampler);
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user