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infra: Make Avalonia the default UI (#6375)
* misc: Move Ryujinx project to Ryujinx.Gtk3 This breaks release CI for now but that's fine. Signed-off-by: Mary Guillemard <mary@mary.zone> * misc: Move Ryujinx.Ava project to Ryujinx This breaks CI for now, but it's fine. Signed-off-by: Mary Guillemard <mary@mary.zone> * infra: Make Avalonia the default UI Should fix CI after the previous changes. GTK3 isn't build by the release job anymore, only by PR CI. This also ensure that the test-ava update package is still generated to allow update from the old testing channel. Signed-off-by: Mary Guillemard <mary@mary.zone> * Fix missing copy in create_app_bundle.sh Signed-off-by: Mary Guillemard <mary@mary.zone> * Fix syntax error Signed-off-by: Mary Guillemard <mary@mary.zone> --------- Signed-off-by: Mary Guillemard <mary@mary.zone>
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114
src/Ryujinx.Gtk3/UI/Widgets/GtkDialog.cs
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114
src/Ryujinx.Gtk3/UI/Widgets/GtkDialog.cs
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using Gtk;
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using Ryujinx.Common.Logging;
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using Ryujinx.UI.Common.Configuration;
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using System.Collections.Generic;
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using System.Reflection;
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namespace Ryujinx.UI.Widgets
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{
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internal class GtkDialog : MessageDialog
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{
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private static bool _isChoiceDialogOpen;
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private GtkDialog(string title, string mainText, string secondaryText, MessageType messageType = MessageType.Other, ButtonsType buttonsType = ButtonsType.Ok)
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: base(null, DialogFlags.Modal, messageType, buttonsType, null)
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{
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Title = title;
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Icon = new Gdk.Pixbuf(Assembly.GetAssembly(typeof(ConfigurationState)), "Ryujinx.UI.Common.Resources.Logo_Ryujinx.png");
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Text = mainText;
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SecondaryText = secondaryText;
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WindowPosition = WindowPosition.Center;
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SecondaryUseMarkup = true;
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Response += GtkDialog_Response;
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SetSizeRequest(200, 20);
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}
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private void GtkDialog_Response(object sender, ResponseArgs args)
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{
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Dispose();
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}
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internal static void CreateInfoDialog(string mainText, string secondaryText)
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{
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new GtkDialog("Ryujinx - Info", mainText, secondaryText, MessageType.Info).Run();
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}
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internal static void CreateUpdaterInfoDialog(string mainText, string secondaryText)
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{
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new GtkDialog("Ryujinx - Updater", mainText, secondaryText, MessageType.Info).Run();
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}
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internal static MessageDialog CreateWaitingDialog(string mainText, string secondaryText)
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{
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return new GtkDialog("Ryujinx - Waiting", mainText, secondaryText, MessageType.Info, ButtonsType.None);
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}
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internal static void CreateWarningDialog(string mainText, string secondaryText)
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{
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new GtkDialog("Ryujinx - Warning", mainText, secondaryText, MessageType.Warning).Run();
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}
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internal static void CreateErrorDialog(string errorMessage)
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{
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Logger.Error?.Print(LogClass.Application, errorMessage);
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new GtkDialog("Ryujinx - Error", "Ryujinx has encountered an error", errorMessage, MessageType.Error).Run();
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}
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internal static MessageDialog CreateConfirmationDialog(string mainText, string secondaryText = "")
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{
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return new GtkDialog("Ryujinx - Confirmation", mainText, secondaryText, MessageType.Question, ButtonsType.YesNo);
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}
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internal static bool CreateChoiceDialog(string title, string mainText, string secondaryText)
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{
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if (_isChoiceDialogOpen)
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{
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return false;
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}
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_isChoiceDialogOpen = true;
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ResponseType response = (ResponseType)new GtkDialog(title, mainText, secondaryText, MessageType.Question, ButtonsType.YesNo).Run();
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_isChoiceDialogOpen = false;
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return response == ResponseType.Yes;
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}
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internal static ResponseType CreateCustomDialog(string title, string mainText, string secondaryText, Dictionary<int, string> buttons, MessageType messageType = MessageType.Other)
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{
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GtkDialog gtkDialog = new(title, mainText, secondaryText, messageType, ButtonsType.None);
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foreach (var button in buttons)
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{
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gtkDialog.AddButton(button.Value, button.Key);
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}
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return (ResponseType)gtkDialog.Run();
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}
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internal static string CreateInputDialog(Window parent, string title, string mainText, uint inputMax)
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{
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GtkInputDialog gtkDialog = new(parent, title, mainText, inputMax);
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ResponseType response = (ResponseType)gtkDialog.Run();
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string responseText = gtkDialog.InputEntry.Text.TrimEnd();
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gtkDialog.Dispose();
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if (response == ResponseType.Ok)
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{
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return responseText;
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}
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return "";
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}
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internal static bool CreateExitDialog()
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{
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return CreateChoiceDialog("Ryujinx - Exit", "Are you sure you want to close Ryujinx?", "All unsaved data will be lost!");
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}
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}
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}
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