Fix Geometry/TFB on compute, Buffer Textures, add Window Resizing (#28)

This commit is contained in:
riperiperi
2024-06-29 19:07:07 +01:00
committed by Isaac Marovitz
parent e02df72323
commit edceb1607f
28 changed files with 280 additions and 92 deletions

View File

@@ -63,9 +63,9 @@ namespace Ryujinx.Graphics.GAL.Multithreading
_renderer.QueueCommand();
}
public void DispatchCompute(int groupsX, int groupsY, int groupsZ, int groupSizeX, int groupSizeY, int groupSizeZ)
public void DispatchCompute(int groupsX, int groupsY, int groupsZ)
{
_renderer.New<DispatchComputeCommand>().Set(groupsX, groupsY, groupsZ, groupSizeX, groupSizeY, groupSizeZ);
_renderer.New<DispatchComputeCommand>().Set(groupsX, groupsY, groupsZ);
_renderer.QueueCommand();
}