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Fix Geometry/TFB on compute, Buffer Textures, add Window Resizing (#28)
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committed by
Isaac Marovitz
parent
e02df72323
commit
edceb1607f
@@ -63,9 +63,9 @@ namespace Ryujinx.Graphics.GAL.Multithreading
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_renderer.QueueCommand();
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}
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public void DispatchCompute(int groupsX, int groupsY, int groupsZ, int groupSizeX, int groupSizeY, int groupSizeZ)
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public void DispatchCompute(int groupsX, int groupsY, int groupsZ)
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{
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_renderer.New<DispatchComputeCommand>().Set(groupsX, groupsY, groupsZ, groupSizeX, groupSizeY, groupSizeZ);
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_renderer.New<DispatchComputeCommand>().Set(groupsX, groupsY, groupsZ);
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_renderer.QueueCommand();
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}
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