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Fix Geometry/TFB on compute, Buffer Textures, add Window Resizing (#28)
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committed by
Isaac Marovitz
parent
e02df72323
commit
edceb1607f
@@ -37,7 +37,9 @@ namespace Ryujinx.Graphics.Metal
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descriptor.Swizzle = GetSwizzle(info, descriptor.PixelFormat);
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_mtlTexture = _device.NewTexture(descriptor);
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MtlFormat = pixelFormat;
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descriptor.Dispose();
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}
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public Texture(MTLDevice device, MetalRenderer renderer, Pipeline pipeline, TextureCreateInfo info, MTLTexture sourceTexture, int firstLayer, int firstLevel) : base(device, renderer, pipeline, info)
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