Infra: Capitalisation Consistency (#6296)

* Rename Ryujinx.UI.Common

* Rename Ryujinx.UI.LocaleGenerator

* Update in Files

AboutWindow

* Configuration State

* Rename projects

* Ryujinx/UI

* Fix build

* Main remaining inconsistencies

* HLE.UI Namespace

* HLE.UI Files

* Namespace

* Ryujinx.UI.Common.Configuration.UI

* Ryujinx.UI.Common,Configuration.UI Files

* More instances
This commit is contained in:
Isaac Marovitz
2024-02-11 02:09:18 +00:00
committed by GitHub
parent 84d6e8d121
commit f06d22d6f0
189 changed files with 648 additions and 648 deletions

View File

@ -1,4 +1,4 @@
using Ryujinx.HLE.Ui;
using Ryujinx.HLE.UI;
using Ryujinx.Memory;
using System;
using System.Threading;
@ -15,13 +15,13 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
private readonly object _stateLock = new();
private readonly SoftwareKeyboardUiState _state = new();
private readonly SoftwareKeyboardUIState _state = new();
private readonly SoftwareKeyboardRendererBase _renderer;
private readonly TimedAction _textBoxBlinkTimedAction = new();
private readonly TimedAction _renderAction = new();
public SoftwareKeyboardRenderer(IHostUiTheme uiTheme)
public SoftwareKeyboardRenderer(IHostUITheme uiTheme)
{
_renderer = new SoftwareKeyboardRendererBase(uiTheme);
@ -29,7 +29,7 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
StartRenderer(_renderAction, _renderer, _state, _stateLock);
}
private static void StartTextBoxBlinker(TimedAction timedAction, SoftwareKeyboardUiState state, object stateLock)
private static void StartTextBoxBlinker(TimedAction timedAction, SoftwareKeyboardUIState state, object stateLock)
{
timedAction.Reset(() =>
{
@ -45,9 +45,9 @@ namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
}, TextBoxBlinkSleepMilliseconds);
}
private static void StartRenderer(TimedAction timedAction, SoftwareKeyboardRendererBase renderer, SoftwareKeyboardUiState state, object stateLock)
private static void StartRenderer(TimedAction timedAction, SoftwareKeyboardRendererBase renderer, SoftwareKeyboardUIState state, object stateLock)
{
SoftwareKeyboardUiState internalState = new();
SoftwareKeyboardUIState internalState = new();
bool canCreateSurface = false;
bool needsUpdate = true;