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make states private
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@@ -17,8 +17,8 @@ namespace Ryujinx.Graphics.Metal
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private readonly RenderPipelineCache _renderPipelineCache;
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private readonly DepthStencilCache _depthStencilCache;
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public EncoderState _currentState = new();
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public List<EncoderState> _backStates = new();
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private EncoderState _currentState = new();
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private List<EncoderState> _backStates = new();
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public readonly MTLBuffer IndexBuffer => _currentState.IndexBuffer;
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public readonly MTLIndexType IndexType => _currentState.IndexType;
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