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Facilitate OpenGL debug logging via GUI (#1373)
* Allow printing GL Debug logs with GUI options Improve GL Debugger Make the new option persistent Address gdkchan's comments - Rename enum to GraphicsDebugLevel - Move Debugger Init to Renderer Init - Fix formatting * nit: newlines
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@@ -501,7 +501,7 @@ namespace Ryujinx.Ui
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}
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).ToArray());
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_glWidget = new GlRenderer(_emulationContext);
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_glWidget = new GlRenderer(_emulationContext, ConfigurationState.Instance.Logger.GraphicsDebugLevel);
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Application.Invoke(delegate
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{
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