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Implement SetBlendState
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committed by
Isaac Marovitz
parent
1db8decd12
commit
f98d9bae24
@@ -47,6 +47,8 @@ namespace Ryujinx.Graphics.Metal
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public MTLTexture DepthStencil = default;
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public MTLTexture[] RenderTargets = new MTLTexture[MaxColorAttachments];
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public MTLVertexDescriptor VertexDescriptor = new();
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public Dictionary<int, BlendDescriptor> BlendDescriptors = new();
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public ColorF BlendColor = new();
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public EncoderState() { }
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}
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