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Initial support for separate GPU address spaces (#2394)
* Make GPU memory manager a member of GPU channel * Move physical memory instance to the memory manager, and the caches to the physical memory * PR feedback
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@ -4,7 +4,7 @@ using System;
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using Ryujinx.Graphics.Gpu.Memory;
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using Ryujinx.Common.Logging;
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namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices
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namespace Ryujinx.HLE.HOS.Services.Nv
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{
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class NvMemoryAllocator
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{
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