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Only make render target 2D textures layered if needed (#2646)
* Only make render target 2D textures layered if needed * Shader cache version bump * Ensure topology is updated on channel swap
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@ -17,8 +17,9 @@ namespace Ryujinx.Graphics.Shader.Translation
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Bindless = 1 << 2,
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InstanceId = 1 << 3,
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CbIndexing = 1 << 4,
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IaIndexing = 1 << 5,
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OaIndexing = 1 << 6
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RtLayer = 1 << 4,
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CbIndexing = 1 << 5,
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IaIndexing = 1 << 6,
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OaIndexing = 1 << 7
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}
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}
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