Commit Graph

641 Commits

Author SHA1 Message Date
gdkchan
c586e6d2b7
Replace tabs with spaces across the project (#4244)
* Replace tabs with spaces across the project

* Include AXAML files too
2023-01-09 22:58:29 +01:00
Ac_K
550747eac6
Horizon: Impl Prepo, Fixes bugs, Clean things (#4220)
* Horizon: Impl Prepo, Fixes bugs, Clean things

* remove ToArray()

* resultCode > status

* Remove old services

* Addresses gdkchan's comments and more cleanup

* Addresses Gdkchan's feedback 2

* Reorganize services, make sure service are loaded before guest

Co-Authored-By: gdkchan <5624669+gdkchan@users.noreply.github.com>

* Create interfaces for lm and sm

Co-authored-by: gdkchan <5624669+gdkchan@users.noreply.github.com>
2023-01-08 12:13:39 +00:00
Mary
8639245533 hle: Add safety measure around overflow in ScheduleFutureInvocation
Fix crash on Linux since 08831eecf7.
2023-01-05 01:55:27 +01:00
gdkchan
fc4b7cba2c
Make PPTC state non-static (#4157)
* Make PPTC state non-static

* DiskCacheLoadState can be null
2023-01-05 00:01:44 +01:00
gdkchan
08831eecf7
IPC refactor part 3+4: New server HIPC message processor (#4188)
* IPC refactor part 3 + 4: New server HIPC message processor with source generator based serialization

* Make types match on calls to AlignUp/AlignDown

* Formatting

* Address some PR feedback

* Move BitfieldExtensions to Ryujinx.Common.Utilities and consolidate implementations

* Rename Reader/Writer to SpanReader/SpanWriter and move to Ryujinx.Common.Memory

* Implement EventType

* Address more PR feedback

* Log request processing errors since they are not normal

* Rename waitable to multiwait and add missing lock

* PR feedback

* Ac_K PR feedback
2023-01-04 23:15:45 +01:00
Luminoso-256
52c115a1f8
HLE: Add basic stubs to get Labo VR booting to title screen. (#4007)
* HLE: Add basic stubs to get Labo VR booting to title screen.

* Address code review

* Apply suggestions from code review (pt. 2)

Co-authored-by: gdkchan <gab.dark.100@gmail.com>

* Apply suggestions from code review (pt. 3)

Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>
Co-authored-by: gdkchan <gab.dark.100@gmail.com>

* Formatting: final batch?

Co-authored-by: Ac_K <Acoustik666@gmail.com>
Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>

* Address last? bit of formatting

Co-authored-by: gdkchan <gab.dark.100@gmail.com>
Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>
Co-authored-by: Ac_K <Acoustik666@gmail.com>
2022-12-29 15:57:35 +01:00
Hunter
c963b3c804
Added Generic Math to BitUtils (#3929)
* Generic Math Update

Updated Several functions in Ryujinx.Common/Utilities/BitUtils to use generic math

* Updated BitUtil calls

* Removed Whitespace

* Switched decrement

* Fixed changed method calls.

The method calls were originally changed on accident due to me relying too much on intellisense doing stuff for me

* Update Ryujinx.Common/Utilities/BitUtils.cs

Co-authored-by: gdkchan <gab.dark.100@gmail.com>

Co-authored-by: gdkchan <gab.dark.100@gmail.com>
2022-12-26 14:11:05 +00:00
gnisman
a4fdfb5f94
bsd::RecvFrom: verify output buffer size before writing socket address (#4135)
* bsd::RecvFrom: Ryujinx does not verify output buffer size before writing socket address

* Calculate the size of BsdSockAddr

* use bsdSockAddr variable

* Update Ryujinx.HLE/HOS/Services/Sockets/Bsd/IClient.cs

Co-authored-by: Mary-nyan <thog@protonmail.com>

* Update Ryujinx.HLE/HOS/Services/Sockets/Bsd/Types/BsdSockAddr.cs

Co-authored-by: Mary-nyan <thog@protonmail.com>

* set errno to ENOMEM in case we can't write the address to memory

* Update Ryujinx.HLE/HOS/Services/Sockets/Bsd/IClient.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update Ryujinx.HLE/HOS/Services/Sockets/Bsd/IClient.cs

Co-authored-by: Mary-nyan <thog@protonmail.com>
Co-authored-by: Ac_K <Acoustik666@gmail.com>
2022-12-26 13:49:26 +00:00
Berkan Diler
37d27c4c99
Some minor cleanups and optimizations (#4174)
* Replace Array.Clear(x, 0, x.Length) with Array.Clear(x)

* Use DateTime.UnixEpoch field

* Replace SHA256.ComputeHash calls with static SHA256.HashData call

More performant and avoids the need to initialize a SHA256 instance.
2022-12-24 14:30:39 -03:00
Ccl
55a23e5ec8
make UI display correct content in Chinese (#4155) 2022-12-21 17:20:37 -03:00
Mary-nyan
479d1fd8b0
hle: Handle GPU profiler and debugger device path correctly (#4138)
This fix a warning on "慟哭そして…" by handling correctly the debug mode
flag.

When debug mode isn't enabled, opening /dev/nvhost-dbg-gpu or /dev/nvhost-prof-gpu should fail with a not implemented error code.

This implement this behaviour and also define stubbed interfaces for
completness.
2022-12-21 18:23:11 +00:00
Mary-nyan
d7310d7a1c
hle: Fix wrong conversion in UserPresence.ToString (#4142)
This fixes an error from #3805 that caused a wrong conversion of ``AppKeyValueStorage`` to string.
As that information isn't really relevant without appropriate parsing, it was removed from ``ToString``.

This should get ride of "bell warning" in Mario Kart 8 when entering Time Trials.
2022-12-18 14:23:19 +00:00
TSRBerry
df758eddd1
Bsd: Add support for dns_mitm (#4102)
* bsd: Add dns_mitm from Atmosphère

related AMS files:
- https://github.com/Atmosphere-NX/Atmosphere/blob/master/stratosphere/ams_mitm/source/dns_mitm/dnsmitm_resolver_impl.cpp
- https://github.com/Atmosphere-NX/Atmosphere/blob/master/stratosphere/ams_mitm/source/dns_mitm/dnsmitm_host_redirection.cpp

* Remove debug logging and adjust redirect message

* Improve formatting

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Replace Initialize with instance property

* bsd: dns_mitm - Ignore empty lines

* bsd: Mark _mitmHostEntries as readonly

* bsd: Initialize Aliases when returning IpHostEntry

Fixes NullReferenceException

Co-authored-by: Ac_K <Acoustik666@gmail.com>
2022-12-12 18:04:08 +01:00
Andrey Sukharev
edf7e628ca
Use method overloads that support trimming. Mark some types to be trimming friendly (#4083)
* Use method overloads that support trimming. Mark some types to be trimming friendly

* Use generic version of marshalling method
2022-12-12 15:10:05 +01:00
TSRBerry
ba5c0cf5d8
Bsd: Implement Select (#4017)
* bsd: Add gdkchan's Select implementation

Co-authored-by: TSRBerry <20988865+tsrberry@users.noreply.github.com>

* bsd: Fix Select() causing a crash with an ArgumentException

.NET Sockets have to be used for the Select() call

* bsd: Make Select more generic

* bsd: Adjust namespaces and remove unused imports

* bsd: Fix NullReferenceException in Select

Co-authored-by: gdkchan <gab.dark.100@gmail.com>
2022-12-12 14:59:31 +01:00
Isaac Marovitz
851d81d24a
Fix Redundant Qualifer Warnings (#4091)
* Fix Redundant Qualifer Warnings

* Remove unnecessary using
2022-12-10 21:21:13 +01:00
Ac_K
1f3b860f06
acc: Stub CheckNetworkServiceAvailabilityAsync (#4052) 2022-12-07 23:19:22 +01:00
Ac_K
9f555db5cd
hle: Do not add disabled AoC item to the list (#4044)
* hle: Do not add disabled AoC item to the list

We currently add all AoC items to a list in `ContentManager` and the enable check is only done when FS service ask for the data. Which is wrong. It causes an issue in MK8D which doesn't boot even if you have disabled a not updated DLC.

I've fixed it by not adding the disabled AoC item to the list, I've removed some duplicate code too.
There is still an edge case because we currently don't check the AoC Item version, but that should be fixed later since now MK8D throw an error if the DLC isn't updated.

* remove useless "enabled"
2022-12-07 15:00:28 +01:00
riperiperi
e211c3f00a
UI: Add Metal surface creation for MoltenVK (#3980)
* Initial implementation of metal surface across UIs

* Fix SDL2 on windows

* Update Ryujinx/Ryujinx.csproj

Co-authored-by: Mary-nyan <thog@protonmail.com>

* Address Feedback

Co-authored-by: Mary-nyan <thog@protonmail.com>
2022-12-06 19:00:25 -03:00
Andrey Sukharev
4da44e09cb
Make structs readonly when applicable (#4002)
* Make all structs readonly when applicable. It should reduce amount of needless defensive copies

* Make structs with trivial boilerplate equality code record structs

* Remove unnecessary readonly modifiers from TextureCreateInfo

* Make BitMap structs readonly too
2022-12-05 14:47:39 +01:00
Shane Slattery
aedfadaaf7
Add InfoType.MesosphereCurrentProcess (#3792)
* Add InfoType.MesosphereCurrentProcess

* Make outHandle inlined

Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>

Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>
2022-12-04 19:46:02 +00:00
Andrey Sukharev
3868a00206
Use source generated regular expressions (#4005) 2022-12-04 00:43:23 +00:00
Mary
d692a9b83e Revert "nuget: bump SixLabors.ImageSharp from 1.0.4 to 2.1.3 (#3976)"
This reverts commit 9677ddaa5d.

SixLabors.ImageShar switched to a shady and vague license starting with 2.x
without mentioning it on their changelog.

As a result we are staying on 1.x (licensed under Apache-2) and will
seak an alternative package.
2022-12-01 23:06:55 +01:00
dependabot[bot]
9677ddaa5d
nuget: bump SixLabors.ImageSharp from 1.0.4 to 2.1.3 (#3976)
* nuget: bump SixLabors.ImageSharp from 1.0.4 to 2.1.3

Bumps [SixLabors.ImageSharp](https://github.com/SixLabors/ImageSharp) from 1.0.4 to 2.1.3.
- [Release notes](https://github.com/SixLabors/ImageSharp/releases)
- [Commits](https://github.com/SixLabors/ImageSharp/compare/v1.0.4...v2.1.3)

---
updated-dependencies:
- dependency-name: SixLabors.ImageSharp
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <support@github.com>

* Update for 2.x changes

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Co-authored-by: Mary <mary@mary.zone>
2022-12-01 21:54:41 +00:00
Mary-nyan
dff138229c
amadeus: Fixes and initial 15.0.0 support (#3908)
* amadeus: Allow OOB read of GC-ADPCM coefficients

Fixes "Ninja Gaiden Sigma 2" and possibly "NINJA GAIDEN 3: Razor's Edge"

* amadeus: Fix wrong variable usage in delay effect

We should transform the delay line values, not the input.

* amadeus: Update GroupedBiquadFilterCommand documentation

* amadeus: Simplify PoolMapper alignment checks

* amadeus: Update Surround delay effect matrix to REV11

* amadeus: Add drop parameter support and use 32 bits integers for estimate time

Also implement accurate ExecuteAudioRendererRendering stub.

* Address gdkchan's comments

* Address gdkchan's other comments

* Address gdkchan's comment
2022-11-28 08:28:45 +01:00
Ac_K
472119c8da
sfdnsres; Fix deserializer of AddrInfoSerialized when addresses are empty (#3924) 2022-11-28 02:53:57 +01:00
Mary-nyan
1865ea87e5
bsd: Fix eventfd broken logic (#3647)
* bsd: Fix eventfd broken logic

This commit fix eventfd logic being broken.

The following changes were made:
- EventFd IPC definition had argument inverted
- EventFd events weren't fired correctly
- Poll logic was wrong and unfinished for eventfd
- Reintroduce workaround from #3385 but in a safer way, and spawn 4
  threads.

* ipc: Rework a bit for multithreads

* Clean up debug logs

* Make server thread yield when managed lock isn't availaible

* Fix replyTargetHandle not being added in the proper locking scope

* Simplify some scopes

* Address gdkchan's comments

* Revert IPC workaround for now

* Reintroduce the EventFileDescriptor workaround
2022-11-27 20:18:05 +00:00
Luminoso-256
cb22629ac1
HLE: fix small issue in IPsmSession (#3909) 2022-11-27 01:10:42 +00:00
Mary-nyan
f4e879a1e6
Reduce usage of Marshal.PtrToStructure and Marshal.StructureToPtr (#3805)
* common: Make BinaryReaderExtensions Read & Write take unamanged types

This allows us to not rely on Marshal.PtrToStructure and Marshal.StructureToPtr for those.

* common: Make MemoryHelper Read & Write takes unamanged types

* Update Marshal.SizeOf => Unsafe.SizeOf when appropriate and start moving software applet to unmanaged types
2022-11-24 15:26:29 +01:00
Ac_K
a1ddaa2736
ui: Fixes disposing on GTK/Avalonia and Firmware Messages on Avalonia (#3885)
* ui: Only wait on _exitEvent when MainLoop is active under GTK

This fixes a dispose issue under Horizon/GTK, we don't check if the ApplicationClient is null so it throw NCE. We don't check if the main loop is active and waiting an event which is set in the main loop... So that could lead to a freeze.

Everything works fine in GTK now.

Related issue: https://github.com/Ryujinx/Ryujinx/issues/3873

As a side note, same kind of issue appear in Avalonia UI too. Firmware's popup doesn't show anything and the emulator just freeze.

* TSRBerry's change

Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>

* Fix Avalonia crashing/freezing

* Add Avalonia OpenGL fixes

* Fix firmware popup on windows

* Fixes everything

* Add _initialized bool to VulkanRenderer and OpenGL Window

Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>
2022-11-24 15:08:27 +01:00
Alex Barney
36f00985d3
Update to LibHac 0.17.0 (#3878)
* Update to LibHac 0.17.0

* Don't clear SD card saves when starting the emulator

This was an old workaround for errors that happened when a user's SD card encryption seed changed. SD card saves have been unencrypted for over a year, so we should be fine to remove the workaround.
2022-11-23 18:32:35 +01:00
WilliamWsyHK
748d87adcc
Stub IFriendService: 1 (Cancel) (#3841)
* Add friend/Cancel. Closes #3824

* Update according to review comments.

* Add comment base on request

* Update Ryujinx.HLE/HOS/Services/Friend/ServiceCreator/IFriendService.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>
2022-11-23 16:25:49 +01:00
TSRBerry
022d495335
am: Stub GetSaveDataSizeMax (#3857)
* am: Stub GetSaveDataSizeMax()

* am: Remove todo comment for GetSaveDataSizeMax()

* am: saveDataSize & journalDataSize should be of type long

* am: Add explanation for returning default values in GetSaveDataSizeMax()
2022-11-18 03:29:01 +00:00
Logan Stromberg
2c9ab5e45f
Prevent raw Unicode control codes from showing on software keyboard applet. (#3845)
* Revert "Add support for releasing a semaphore to DmaClass (#2926)"

This reverts commit 521a07e612.

* Revert "Revert "Add support for releasing a semaphore to DmaClass (#2926)""

This reverts commit ec8a5fd053.

* Strip non-visible control codes from strings before they are sent to the software keyboard to prevent ugly unicode blocks from being shown on the UI.

* remove debugging junk

* Initialize stringbuilder capacity at the start to prevent resizing (a tiny tiny microoptimization)

* Update remarks documentation. Remove unneeded imports.

* Removing a test that's actually just redundant

Co-authored-by: Logan Stromberg <lostromb@microsoft.com>
2022-11-16 23:53:17 +01:00
Wunk
d536cc8ae6
Update units of memory from decimal to binary prefixes (#3716)
`MB` and `GB` can either be interpreted as having base-10 units, or
base-2. `MiB` and `GiB` removes this discrepancy so that units of memory
are always interpreted using base-2 units.
2022-11-16 23:27:42 +01:00
Berkan Diler
d751da84f9
Use new C# 11 u8 string literals (#3854) 2022-11-16 16:30:12 -03:00
Berkan Diler
11aae9cfbc
Make use of Random.Shared (#3852) 2022-11-16 15:34:18 -03:00
Mary-nyan
c6d05301aa
infra: Migrate to .NET 7 (#3795)
* Update readme to mention .NET 7

* infra: Migrate to .NET 7

.NET 7 is still in preview but this prepare for the release coming up
next month.

* Use Random.Shared in CreateRandom

* Move UInt128Utils.cs to Ryujinx.Common project

* Fix inverted parameters in System.UInt128 constructor

* Fix Visual Studio complains on  Ryujinx.Graphics.Vic

* time: Fix missing alignment enforcement in SystemClockContext

Fixes at least Smash

* time: Fix missing alignment enforcement in SteadyClockContext

Fix games (like recent version of Smash) using time shared memory

* Switch to .NET 7.0.100 release

* Enable Tiered PGO

* Ensure CreateId validity requirements are meet when doing random generation

Also enforce correct packing layout for other Mii structures.

This fix a Mario Kart 8 crashes related to the default Miis.
2022-11-09 20:22:43 +01:00
Luke Warner
d540af5dc0
AppletAE: stub SetRecordVolumeMuted (#3804)
* Update IIrSensorServer.cs

* Update IIrSensorServer.cs

* Apply suggestions from code review

Addressed formatting feedback

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update IIrSensorServer.cs

* Update ISelfController.cs

* Update ISelfController.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>
2022-10-27 23:15:57 +00:00
Luke Warner
f7c7b66fc0
hid/irs: Stub StopImageProcessorAsync (#3799)
* Update IIrSensorServer.cs

* Update IIrSensorServer.cs

* Apply suggestions from code review

Addressed formatting feedback

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Update IIrSensorServer.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>
2022-10-27 21:36:37 +00:00
WilliamWsyHK
56621615b1
Implement the GetSessionCacheMode in SSL servuce (#3735) 2022-10-19 01:27:11 +00:00
Carl Ouellette
2099a3e84b
Manage state of NfcManager (#3678)
* Manage state of NfcManager

Very basic state management but works with Hyrule Warriors Definitive Edition. Partially fixes #2122

* Fixes changes from review
2022-10-19 01:14:31 +00:00
Berkan Diler
c40c3905e2
Avoid allocations in .Parse methods (#3760)
* Avoid allocations in .Parse methods

Use the Span overloads of the Parse methods when possible to avoid string allocations and remove one unnecessarry array allocation

* Avoid another string allocation
2022-10-18 23:31:34 +00:00
gdkchan
f5a1de6ac5
Fix kernel VA allocation when random allocation fails (#3755)
* Fix kernel VA allocation when random allocation fails

* This was off by one
2022-10-17 22:12:49 +00:00
gdkchan
7c1d2bbb98
Implement OpenDataStorageWithProgramIndex partially (#3765)
* Implement OpenDataStorageWithProgramIndex partially

* Was not supposed to change this
2022-10-17 13:37:05 +00:00
mageven
beacf8c1c8
TamperMachine: Fix input mask check (#3764) 2022-10-16 19:51:52 -03:00
TSRBerry
e43390c723
bsd: Check if socket is bound before calling RecvFrom() (#3761) 2022-10-15 20:52:49 +00:00
gdkchan
599d485bff
Change NvMap ID allocation to match nvservices (#3741)
* Change NvMap ID allocation to match nvservices

* Move NvMapIdDictionary to Types
2022-10-05 17:49:18 -03:00
gdkchan
60e16c15b6
Fix memory corruption in BCAT and FS Read methods when buffer is larger than needed (#3739)
* Fix memory corruption in FS Read methods when buffer is larger than needed

* PR feedback

* nit: Don't move this around
2022-10-04 20:12:54 -03:00
gdkchan
81f848e54f
Allow Surface Flinger frame enqueue after process has exited (#3733) 2022-10-02 21:50:03 +00:00