Ryujinx/Ryujinx.HLE/HOS/Kernel/KContextIdManager.cs
gdkchan 00579927e4
Better process implementation (#491)
* Initial implementation of KProcess

* Some improvements to the memory manager, implement back guest stack trace printing

* Better GetInfo implementation, improve checking in some places with information from process capabilities

* Allow the cpu to read/write from the correct memory locations for accesses crossing a page boundary

* Change long -> ulong for address/size on memory related methods to avoid unnecessary casts

* Attempt at implementing ldr:ro with new KProcess

* Allow BSS with size 0 on ldr:ro

* Add checking for memory block slab heap usage, return errors if full, exit gracefully

* Use KMemoryBlockSize const from KMemoryManager

* Allow all methods to read from non-contiguous locations

* Fix for TransactParcelAuto

* Address PR feedback, additionally fix some small issues related to the KIP loader and implement SVCs GetProcessId, GetProcessList, GetSystemInfo, CreatePort and ManageNamedPort

* Fix wrong check for source pages count from page list on MapPhysicalMemory

* Fix some issues with UnloadNro on ldr:ro
2018-11-28 20:18:09 -02:00

83 lines
2.0 KiB
C#

using Ryujinx.Common;
using System;
namespace Ryujinx.HLE.HOS.Kernel
{
class KContextIdManager
{
private const int IdMasksCount = 8;
private int[] IdMasks;
private int NextFreeBitHint;
public KContextIdManager()
{
IdMasks = new int[IdMasksCount];
}
public int GetId()
{
lock (IdMasks)
{
int Id = 0;
if (!TestBit(NextFreeBitHint))
{
Id = NextFreeBitHint;
}
else
{
for (int Index = 0; Index < IdMasksCount; Index++)
{
int Mask = IdMasks[Index];
int FirstFreeBit = BitUtils.CountLeadingZeros32((Mask + 1) & ~Mask);
if (FirstFreeBit < 32)
{
int BaseBit = Index * 32 + 31;
Id = BaseBit - FirstFreeBit;
break;
}
else if (Index == IdMasksCount - 1)
{
throw new InvalidOperationException("Maximum number of Ids reached!");
}
}
}
NextFreeBitHint = Id + 1;
SetBit(Id);
return Id;
}
}
public void PutId(int Id)
{
lock (IdMasks)
{
ClearBit(Id);
}
}
private bool TestBit(int Bit)
{
return (IdMasks[NextFreeBitHint / 32] & (1 << (NextFreeBitHint & 31))) != 0;
}
private void SetBit(int Bit)
{
IdMasks[NextFreeBitHint / 32] |= (1 << (NextFreeBitHint & 31));
}
private void ClearBit(int Bit)
{
IdMasks[NextFreeBitHint / 32] &= ~(1 << (NextFreeBitHint & 31));
}
}
}