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dadc0e59da
* Update to LibHac 0.13.1 * Recreate directories for indexed saves if they're missing on emulator start
216 lines
7.7 KiB
C#
216 lines
7.7 KiB
C#
using LibHac;
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using LibHac.Fs;
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using LibHac.FsSrv.Sf;
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namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
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{
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class IFileSystem : DisposableIpcService
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{
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private ReferenceCountedDisposable<LibHac.FsSrv.Sf.IFileSystem> _fileSystem;
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public IFileSystem(ReferenceCountedDisposable<LibHac.FsSrv.Sf.IFileSystem> provider)
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{
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_fileSystem = provider;
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}
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public ReferenceCountedDisposable<LibHac.FsSrv.Sf.IFileSystem> GetBaseFileSystem()
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{
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return _fileSystem;
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}
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[CommandHipc(0)]
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// CreateFile(u32 createOption, u64 size, buffer<bytes<0x301>, 0x19, 0x301> path)
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public ResultCode CreateFile(ServiceCtx context)
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{
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ref readonly Path name = ref FileSystemProxyHelper.GetSfPath(context);
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int createOption = context.RequestData.ReadInt32();
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context.RequestData.BaseStream.Position += 4;
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long size = context.RequestData.ReadInt64();
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return (ResultCode)_fileSystem.Target.CreateFile(in name, size, createOption).Value;
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}
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[CommandHipc(1)]
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// DeleteFile(buffer<bytes<0x301>, 0x19, 0x301> path)
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public ResultCode DeleteFile(ServiceCtx context)
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{
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ref readonly Path name = ref FileSystemProxyHelper.GetSfPath(context);
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return (ResultCode)_fileSystem.Target.DeleteFile(in name).Value;
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}
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[CommandHipc(2)]
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// CreateDirectory(buffer<bytes<0x301>, 0x19, 0x301> path)
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public ResultCode CreateDirectory(ServiceCtx context)
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{
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ref readonly Path name = ref FileSystemProxyHelper.GetSfPath(context);
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return (ResultCode)_fileSystem.Target.CreateDirectory(in name).Value;
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}
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[CommandHipc(3)]
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// DeleteDirectory(buffer<bytes<0x301>, 0x19, 0x301> path)
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public ResultCode DeleteDirectory(ServiceCtx context)
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{
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ref readonly Path name = ref FileSystemProxyHelper.GetSfPath(context);
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return (ResultCode)_fileSystem.Target.DeleteDirectory(in name).Value;
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}
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[CommandHipc(4)]
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// DeleteDirectoryRecursively(buffer<bytes<0x301>, 0x19, 0x301> path)
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public ResultCode DeleteDirectoryRecursively(ServiceCtx context)
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{
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ref readonly Path name = ref FileSystemProxyHelper.GetSfPath(context);
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return (ResultCode)_fileSystem.Target.DeleteDirectoryRecursively(in name).Value;
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}
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[CommandHipc(5)]
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// RenameFile(buffer<bytes<0x301>, 0x19, 0x301> oldPath, buffer<bytes<0x301>, 0x19, 0x301> newPath)
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public ResultCode RenameFile(ServiceCtx context)
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{
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ref readonly Path currentName = ref FileSystemProxyHelper.GetSfPath(context, index: 0);
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ref readonly Path newName = ref FileSystemProxyHelper.GetSfPath(context, index: 1);
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return (ResultCode)_fileSystem.Target.RenameFile(in currentName, in newName).Value;
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}
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[CommandHipc(6)]
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// RenameDirectory(buffer<bytes<0x301>, 0x19, 0x301> oldPath, buffer<bytes<0x301>, 0x19, 0x301> newPath)
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public ResultCode RenameDirectory(ServiceCtx context)
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{
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ref readonly Path currentName = ref FileSystemProxyHelper.GetSfPath(context, index: 0);
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ref readonly Path newName = ref FileSystemProxyHelper.GetSfPath(context, index: 1);
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return (ResultCode)_fileSystem.Target.RenameDirectory(in currentName, in newName).Value;
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}
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[CommandHipc(7)]
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// GetEntryType(buffer<bytes<0x301>, 0x19, 0x301> path) -> nn::fssrv::sf::DirectoryEntryType
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public ResultCode GetEntryType(ServiceCtx context)
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{
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ref readonly Path name = ref FileSystemProxyHelper.GetSfPath(context);
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Result result = _fileSystem.Target.GetEntryType(out uint entryType, in name);
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context.ResponseData.Write((int)entryType);
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return (ResultCode)result.Value;
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}
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[CommandHipc(8)]
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// OpenFile(u32 mode, buffer<bytes<0x301>, 0x19, 0x301> path) -> object<nn::fssrv::sf::IFile> file
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public ResultCode OpenFile(ServiceCtx context)
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{
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uint mode = context.RequestData.ReadUInt32();
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ref readonly Path name = ref FileSystemProxyHelper.GetSfPath(context);
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Result result = _fileSystem.Target.OpenFile(out ReferenceCountedDisposable<LibHac.FsSrv.Sf.IFile> file, in name, mode);
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if (result.IsSuccess())
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{
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IFile fileInterface = new IFile(file);
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MakeObject(context, fileInterface);
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}
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return (ResultCode)result.Value;
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}
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[CommandHipc(9)]
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// OpenDirectory(u32 filter_flags, buffer<bytes<0x301>, 0x19, 0x301> path) -> object<nn::fssrv::sf::IDirectory> directory
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public ResultCode OpenDirectory(ServiceCtx context)
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{
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uint mode = context.RequestData.ReadUInt32();
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ref readonly Path name = ref FileSystemProxyHelper.GetSfPath(context);
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Result result = _fileSystem.Target.OpenDirectory(out ReferenceCountedDisposable<LibHac.FsSrv.Sf.IDirectory> dir, name, mode);
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if (result.IsSuccess())
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{
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IDirectory dirInterface = new IDirectory(dir);
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MakeObject(context, dirInterface);
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}
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return (ResultCode)result.Value;
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}
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[CommandHipc(10)]
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// Commit()
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public ResultCode Commit(ServiceCtx context)
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{
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return (ResultCode)_fileSystem.Target.Commit().Value;
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}
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[CommandHipc(11)]
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// GetFreeSpaceSize(buffer<bytes<0x301>, 0x19, 0x301> path) -> u64 totalFreeSpace
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public ResultCode GetFreeSpaceSize(ServiceCtx context)
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{
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ref readonly Path name = ref FileSystemProxyHelper.GetSfPath(context);
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Result result = _fileSystem.Target.GetFreeSpaceSize(out long size, in name);
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context.ResponseData.Write(size);
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return (ResultCode)result.Value;
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}
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[CommandHipc(12)]
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// GetTotalSpaceSize(buffer<bytes<0x301>, 0x19, 0x301> path) -> u64 totalSize
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public ResultCode GetTotalSpaceSize(ServiceCtx context)
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{
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ref readonly Path name = ref FileSystemProxyHelper.GetSfPath(context);
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Result result = _fileSystem.Target.GetTotalSpaceSize(out long size, in name);
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context.ResponseData.Write(size);
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return (ResultCode)result.Value;
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}
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[CommandHipc(13)]
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// CleanDirectoryRecursively(buffer<bytes<0x301>, 0x19, 0x301> path)
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public ResultCode CleanDirectoryRecursively(ServiceCtx context)
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{
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ref readonly Path name = ref FileSystemProxyHelper.GetSfPath(context);
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return (ResultCode)_fileSystem.Target.CleanDirectoryRecursively(in name).Value;
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}
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[CommandHipc(14)]
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// GetFileTimeStampRaw(buffer<bytes<0x301>, 0x19, 0x301> path) -> bytes<0x20> timestamp
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public ResultCode GetFileTimeStampRaw(ServiceCtx context)
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{
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ref readonly Path name = ref FileSystemProxyHelper.GetSfPath(context);
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Result result = _fileSystem.Target.GetFileTimeStampRaw(out FileTimeStampRaw timestamp, in name);
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context.ResponseData.Write(timestamp.Created);
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context.ResponseData.Write(timestamp.Modified);
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context.ResponseData.Write(timestamp.Accessed);
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byte[] data = new byte[8];
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// is valid?
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data[0] = 1;
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context.ResponseData.Write(data);
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return (ResultCode)result.Value;
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}
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protected override void Dispose(bool isDisposing)
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{
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if (isDisposing)
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{
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_fileSystem?.Dispose();
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}
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}
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}
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} |