mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-12-26 18:01:21 -08:00
deb99d2cae
* avalonia part 1 * remove vulkan ui backend * move ui common files to ui common project * get name for oading screen from device * rebase. * review 1 * review 1.1 * review * cleanup * addressed review * use cancellation token * review * review * rebased * cancel library loading when closing window * remove star image, use fonticon instead * delete render control frame buffer when game ends. change position of fav star * addressed @Thog review * ensure the right ui is downloaded in updates * fix crash when showing not supported dialog during controller request * add prefix to artifact names * Auto-format Avalonia project * Fix input * Fix build, simplify app disposal * remove nv stutter thread * addressed review * add missing change * maintain window size if new size is zero length * add game, handheld, docked to local * reverse scale main window * Update de_DE.json * Update de_DE.json * Update de_DE.json * Update italian json * Update it_IT.json * let render timer poll with no wait * remove unused code * more unused code * enabled tiered compilation and trimming * check if window event is not closed before signaling * fix atmospher case * locale fix * locale fix * remove explicit tiered compilation declarations * Remove ) it_IT.json * Remove ) de_DE.json * Update it_IT.json * Update pt_BR locale with latest strings * Remove ')' * add more strings to locale * update locale * remove extra slash * remove extra slash * set firmware version to 0 if key's not found * fix * revert timer changes * lock on object instead * Update it_IT.json * remove unused method * add load screen text to locale * drop swap event * Update de_DE.json * Update de_DE.json * do null check when stopping emulator * Update de_DE.json * Create tr_TR.json * Add tr_TR * Add tr_TR + Turkish * Update it_IT.json * Update Ryujinx.Ava/Input/AvaloniaMappingHelper.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * addressed review * Update Ryujinx.Ava/Ui/Backend/OpenGl/OpenGlRenderTarget.cs Co-authored-by: gdkchan <gab.dark.100@gmail.com> * use avalonia's inbuilt renderer on linux * removed whitespace * workaround for queue render crash with vsync off * drop custom backend * format files * fix not closing issue * remove warnings * rebase * update avalonia library * Reposition the Text and Button on About Page * Assign build version * Remove appveyor text Co-authored-by: gdk <gab.dark.100@gmail.com> Co-authored-by: Niwu34 <67392333+Niwu34@users.noreply.github.com> Co-authored-by: Antonio Brugnolo <36473846+AntoSkate@users.noreply.github.com> Co-authored-by: aegiff <99728970+aegiff@users.noreply.github.com> Co-authored-by: Ac_K <Acoustik666@gmail.com> Co-authored-by: MostlyWhat <78652091+MostlyWhat@users.noreply.github.com>
83 lines
3.0 KiB
C#
83 lines
3.0 KiB
C#
using Avalonia.Collections;
|
|
using Avalonia.Controls;
|
|
using Avalonia.Input;
|
|
using Avalonia.Interactivity;
|
|
using Avalonia.Markup.Xaml;
|
|
using LibHac.Common;
|
|
using Ryujinx.Ava.Ui.ViewModels;
|
|
using Ryujinx.Ui.App.Common;
|
|
using System;
|
|
|
|
namespace Ryujinx.Ava.Ui.Controls
|
|
{
|
|
public partial class GameGridView : UserControl
|
|
{
|
|
private ApplicationData _selectedApplication;
|
|
public static readonly RoutedEvent<ApplicationOpenedEventArgs> ApplicationOpenedEvent =
|
|
RoutedEvent.Register<GameGridView, ApplicationOpenedEventArgs>(nameof(ApplicationOpened), RoutingStrategies.Bubble);
|
|
|
|
public event EventHandler<ApplicationOpenedEventArgs> ApplicationOpened
|
|
{
|
|
add { AddHandler(ApplicationOpenedEvent, value); }
|
|
remove { RemoveHandler(ApplicationOpenedEvent, value); }
|
|
}
|
|
|
|
public void GameList_DoubleTapped(object sender, RoutedEventArgs args)
|
|
{
|
|
if (sender is ListBox listBox)
|
|
{
|
|
if (listBox.SelectedItem is ApplicationData selected)
|
|
{
|
|
RaiseEvent(new ApplicationOpenedEventArgs(selected, ApplicationOpenedEvent));
|
|
}
|
|
}
|
|
}
|
|
|
|
public void GameList_SelectionChanged(object sender, SelectionChangedEventArgs args)
|
|
{
|
|
if (sender is ListBox listBox)
|
|
{
|
|
var selected = listBox.SelectedItem as ApplicationData;
|
|
|
|
_selectedApplication = selected;
|
|
}
|
|
}
|
|
|
|
public ApplicationData SelectedApplication => _selectedApplication;
|
|
|
|
public GameGridView()
|
|
{
|
|
InitializeComponent();
|
|
}
|
|
|
|
private void InitializeComponent()
|
|
{
|
|
AvaloniaXamlLoader.Load(this);
|
|
}
|
|
|
|
private void SearchBox_OnKeyUp(object sender, KeyEventArgs e)
|
|
{
|
|
(DataContext as MainWindowViewModel).SearchText = (sender as TextBox).Text;
|
|
}
|
|
|
|
private void MenuBase_OnMenuOpened(object sender, EventArgs e)
|
|
{
|
|
var selection = SelectedApplication;
|
|
|
|
if (selection != null)
|
|
{
|
|
if (sender is ContextMenu menu)
|
|
{
|
|
bool canHaveUserSave = !Utilities.IsZeros(selection.ControlHolder.ByteSpan) && selection.ControlHolder.Value.UserAccountSaveDataSize > 0;
|
|
bool canHaveDeviceSave = !Utilities.IsZeros(selection.ControlHolder.ByteSpan) && selection.ControlHolder.Value.DeviceSaveDataSize > 0;
|
|
bool canHaveBcatSave = !Utilities.IsZeros(selection.ControlHolder.ByteSpan) && selection.ControlHolder.Value.BcatDeliveryCacheStorageSize > 0;
|
|
|
|
((menu.Items as AvaloniaList<object>)[2] as MenuItem).IsEnabled = canHaveUserSave;
|
|
((menu.Items as AvaloniaList<object>)[3] as MenuItem).IsEnabled = canHaveDeviceSave;
|
|
((menu.Items as AvaloniaList<object>)[4] as MenuItem).IsEnabled = canHaveBcatSave;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|