Ryujinx/Ryujinx.Graphics.Gpu/Image
gdkchan 88a8d1e567
Fix disposed textures being updated on TextureBindingsManager (#3750)
* Fix disposed textures being updated on TextureBindingsManager

* PR feedback
2022-10-09 15:23:52 -03:00
..
AutoDeleteCache.cs Removed unused usings. (#3593) 2022-08-18 18:04:54 +02:00
FormatInfo.cs
FormatTable.cs Replace image format magic numbers with enums (#3631) 2022-08-28 01:56:26 +00:00
ITextureDescriptor.cs
Pool.cs
PoolCache.cs
ReductionFilter.cs
Sampler.cs
SamplerDescriptor.cs
SamplerMinFilter.cs
SamplerMipFilter.cs
SamplerPool.cs
SamplerPoolCache.cs
Texture.cs Fix disposed textures being updated on TextureBindingsManager (#3750) 2022-10-09 15:23:52 -03:00
TextureBindingInfo.cs
TextureBindingsManager.cs Allow bindless textures with handles from unbound constant buffer (#3706) 2022-09-19 15:35:47 -03:00
TextureCache.cs Fast path for Inline-to-Memory texture data transfers (#3610) 2022-08-26 02:16:41 +00:00
TextureCompatibility.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
TextureComponent.cs
TextureDependency.cs
TextureDescriptor.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
TextureDescriptorType.cs
TextureGroup.cs GPU: Pass SpanOrArray for Texture SetData to avoid copy (#3745) 2022-10-08 12:04:47 -03:00
TextureGroupHandle.cs
TextureInfo.cs
TextureManager.cs
TextureMatchQuality.cs
TextureMsaaMode.cs
TexturePool.cs
TexturePoolCache.cs
TextureScaleMode.cs
TextureSearchFlags.cs
TextureTarget.cs
TextureViewCompatibility.cs