mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-12-27 13:21:22 -08:00
2365ddfc36
* Delete old HLE.Input * Add new HLE Input. git shows Hid.cs as modified because of the same name. It is new. * Change HID Service * Change Ryujinx UI to reflect new Input * Add basic ControllerApplet * Add DebugPad Should fix Kirby Star Allies * Address Ac_K's comments * Moved all of HLE.Input to Services.Hid * Separated all structs and enums each to a file * Removed vars * Made some naming changes to align with switchbrew * Added official joycon colors As an aside, fixed a mistake in touchscreen headers and added checks to important SharedMem structs at init time. * Further address Ac_K's comments * Addressed gdkchan's and some more Ac_K's comments * Address AcK's review comments * Address AcK's second review comments * Replace missed Marshal.SizeOf and address gdkchan's comments
32 lines
1.0 KiB
C#
32 lines
1.0 KiB
C#
namespace Ryujinx.HLE.HOS.Services.Hid
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{
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public class KeyboardDevice : BaseDevice
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{
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public KeyboardDevice(Switch device, bool active) : base(device, active) { }
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public unsafe void Update(KeyboardInput keyState)
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{
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ref ShMemKeyboard keyboard = ref _device.Hid.SharedMemory.Keyboard;
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int currentIndex = UpdateEntriesHeader(ref keyboard.Header, out int previousIndex);
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if (!Active)
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{
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return;
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}
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ref KeyboardState currentEntry = ref keyboard.Entries[currentIndex];
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KeyboardState previousEntry = keyboard.Entries[previousIndex];
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currentEntry.SampleTimestamp = previousEntry.SampleTimestamp + 1;
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currentEntry.SampleTimestamp2 = previousEntry.SampleTimestamp2 + 1;
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for (int i = 0; i < 8; ++i)
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{
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currentEntry.Keys[i] = (uint)keyState.Keys[i];
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}
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currentEntry.Modifier = (ulong)keyState.Modifier;
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}
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}
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} |