mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-12-29 10:21:21 -08:00
d9d18439f6
* Use a new approach for shader BRX targets * Make shader cache actually work * Improve the shader pattern matching a bit * Extend LDC search to predecessor blocks, catches more cases * Nit * Only save the amount of constant buffer data actually used. Avoids crashes on partially mapped buffers * Ignore Rd on predicate instructions, as they do not have a Rd register (catches more cases)
623 lines
23 KiB
C#
623 lines
23 KiB
C#
using Ryujinx.Graphics.Shader.Instructions;
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
|
|
using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
|
|
|
|
namespace Ryujinx.Graphics.Shader.Decoders
|
|
{
|
|
static class Decoder
|
|
{
|
|
public static Block[][] Decode(IGpuAccessor gpuAccessor, ulong startAddress, out bool hasBindless)
|
|
{
|
|
hasBindless = false;
|
|
|
|
List<Block[]> funcs = new List<Block[]>();
|
|
|
|
Queue<ulong> funcQueue = new Queue<ulong>();
|
|
HashSet<ulong> funcVisited = new HashSet<ulong>();
|
|
|
|
void EnqueueFunction(ulong funcAddress)
|
|
{
|
|
if (funcVisited.Add(funcAddress))
|
|
{
|
|
funcQueue.Enqueue(funcAddress);
|
|
}
|
|
}
|
|
|
|
funcQueue.Enqueue(0);
|
|
|
|
while (funcQueue.TryDequeue(out ulong funcAddress))
|
|
{
|
|
List<Block> blocks = new List<Block>();
|
|
Queue<Block> workQueue = new Queue<Block>();
|
|
Dictionary<ulong, Block> visited = new Dictionary<ulong, Block>();
|
|
|
|
Block GetBlock(ulong blkAddress)
|
|
{
|
|
if (!visited.TryGetValue(blkAddress, out Block block))
|
|
{
|
|
block = new Block(blkAddress);
|
|
|
|
workQueue.Enqueue(block);
|
|
visited.Add(blkAddress, block);
|
|
}
|
|
|
|
return block;
|
|
}
|
|
|
|
GetBlock(funcAddress);
|
|
|
|
bool hasNewTarget;
|
|
|
|
do
|
|
{
|
|
while (workQueue.TryDequeue(out Block currBlock))
|
|
{
|
|
// Check if the current block is inside another block.
|
|
if (BinarySearch(blocks, currBlock.Address, out int nBlkIndex))
|
|
{
|
|
Block nBlock = blocks[nBlkIndex];
|
|
|
|
if (nBlock.Address == currBlock.Address)
|
|
{
|
|
throw new InvalidOperationException("Found duplicate block address on the list.");
|
|
}
|
|
|
|
nBlock.Split(currBlock);
|
|
blocks.Insert(nBlkIndex + 1, currBlock);
|
|
|
|
continue;
|
|
}
|
|
|
|
// If we have a block after the current one, set the limit address.
|
|
ulong limitAddress = ulong.MaxValue;
|
|
|
|
if (nBlkIndex != blocks.Count)
|
|
{
|
|
Block nBlock = blocks[nBlkIndex];
|
|
|
|
int nextIndex = nBlkIndex + 1;
|
|
|
|
if (nBlock.Address < currBlock.Address && nextIndex < blocks.Count)
|
|
{
|
|
limitAddress = blocks[nextIndex].Address;
|
|
}
|
|
else if (nBlock.Address > currBlock.Address)
|
|
{
|
|
limitAddress = blocks[nBlkIndex].Address;
|
|
}
|
|
}
|
|
|
|
FillBlock(gpuAccessor, currBlock, limitAddress, startAddress, out bool blockHasBindless);
|
|
hasBindless |= blockHasBindless;
|
|
|
|
if (currBlock.OpCodes.Count != 0)
|
|
{
|
|
// We should have blocks for all possible branch targets,
|
|
// including those from SSY/PBK instructions.
|
|
foreach (OpCodePush pushOp in currBlock.PushOpCodes)
|
|
{
|
|
GetBlock(pushOp.GetAbsoluteAddress());
|
|
}
|
|
|
|
// Set child blocks. "Branch" is the block the branch instruction
|
|
// points to (when taken), "Next" is the block at the next address,
|
|
// executed when the branch is not taken. For Unconditional Branches
|
|
// or end of program, Next is null.
|
|
OpCode lastOp = currBlock.GetLastOp();
|
|
|
|
if (lastOp is OpCodeBranch opBr)
|
|
{
|
|
if (lastOp.Emitter == InstEmit.Cal)
|
|
{
|
|
EnqueueFunction(opBr.GetAbsoluteAddress());
|
|
}
|
|
else
|
|
{
|
|
currBlock.Branch = GetBlock(opBr.GetAbsoluteAddress());
|
|
}
|
|
}
|
|
|
|
if (!IsUnconditionalBranch(lastOp))
|
|
{
|
|
currBlock.Next = GetBlock(currBlock.EndAddress);
|
|
}
|
|
}
|
|
|
|
// Insert the new block on the list (sorted by address).
|
|
if (blocks.Count != 0)
|
|
{
|
|
Block nBlock = blocks[nBlkIndex];
|
|
|
|
blocks.Insert(nBlkIndex + (nBlock.Address < currBlock.Address ? 1 : 0), currBlock);
|
|
}
|
|
else
|
|
{
|
|
blocks.Add(currBlock);
|
|
}
|
|
}
|
|
|
|
// Propagate SSY/PBK addresses into their uses (SYNC/BRK).
|
|
foreach (Block block in blocks.Where(x => x.PushOpCodes.Count != 0))
|
|
{
|
|
for (int pushOpIndex = 0; pushOpIndex < block.PushOpCodes.Count; pushOpIndex++)
|
|
{
|
|
PropagatePushOp(visited, block, pushOpIndex);
|
|
}
|
|
}
|
|
|
|
// Try to find target for BRX (indirect branch) instructions.
|
|
hasNewTarget = false;
|
|
|
|
foreach (Block block in blocks)
|
|
{
|
|
if (block.GetLastOp() is OpCodeBranchIndir opBrIndir && opBrIndir.PossibleTargets.Count == 0)
|
|
{
|
|
ulong baseOffset = opBrIndir.Address + 8 + (ulong)opBrIndir.Offset;
|
|
|
|
// An indirect branch could go anywhere,
|
|
// try to get the possible target offsets from the constant buffer.
|
|
(int cbBaseOffset, int cbOffsetsCount) = FindBrxTargetRange(block, opBrIndir.Ra.Index);
|
|
|
|
if (cbOffsetsCount != 0)
|
|
{
|
|
hasNewTarget = true;
|
|
}
|
|
|
|
for (int i = 0; i < cbOffsetsCount; i++)
|
|
{
|
|
uint targetOffset = gpuAccessor.ConstantBuffer1Read(cbBaseOffset + i * 4);
|
|
Block target = GetBlock(baseOffset + targetOffset);
|
|
opBrIndir.PossibleTargets.Add(target);
|
|
target.Predecessors.Add(block);
|
|
}
|
|
}
|
|
}
|
|
|
|
// If we discovered new branch targets from the BRX instruction,
|
|
// we need another round of decoding to decode the new blocks.
|
|
// Additionally, we may have more SSY/PBK targets to propagate,
|
|
// and new BRX instructions.
|
|
}
|
|
while (hasNewTarget);
|
|
|
|
funcs.Add(blocks.ToArray());
|
|
}
|
|
|
|
return funcs.ToArray();
|
|
}
|
|
|
|
private static bool BinarySearch(List<Block> blocks, ulong address, out int index)
|
|
{
|
|
index = 0;
|
|
|
|
int left = 0;
|
|
int right = blocks.Count - 1;
|
|
|
|
while (left <= right)
|
|
{
|
|
int size = right - left;
|
|
|
|
int middle = left + (size >> 1);
|
|
|
|
Block block = blocks[middle];
|
|
|
|
index = middle;
|
|
|
|
if (address >= block.Address && address < block.EndAddress)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
if (address < block.Address)
|
|
{
|
|
right = middle - 1;
|
|
}
|
|
else
|
|
{
|
|
left = middle + 1;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
private static void FillBlock(
|
|
IGpuAccessor gpuAccessor,
|
|
Block block,
|
|
ulong limitAddress,
|
|
ulong startAddress,
|
|
out bool hasBindless)
|
|
{
|
|
ulong address = block.Address;
|
|
hasBindless = false;
|
|
|
|
do
|
|
{
|
|
if (address + 7 >= limitAddress)
|
|
{
|
|
break;
|
|
}
|
|
|
|
// Ignore scheduling instructions, which are written every 32 bytes.
|
|
if ((address & 0x1f) == 0)
|
|
{
|
|
address += 8;
|
|
|
|
continue;
|
|
}
|
|
|
|
ulong opAddress = address;
|
|
|
|
address += 8;
|
|
|
|
long opCode = gpuAccessor.MemoryRead<long>(startAddress + opAddress);
|
|
|
|
(InstEmitter emitter, OpCodeTable.MakeOp makeOp) = OpCodeTable.GetEmitter(opCode);
|
|
|
|
if (emitter == null)
|
|
{
|
|
// TODO: Warning, illegal encoding.
|
|
|
|
block.OpCodes.Add(new OpCode(null, opAddress, opCode));
|
|
|
|
continue;
|
|
}
|
|
|
|
if (makeOp == null)
|
|
{
|
|
throw new ArgumentNullException(nameof(makeOp));
|
|
}
|
|
|
|
OpCode op = makeOp(emitter, opAddress, opCode);
|
|
|
|
// We check these patterns to figure out the presence of bindless access
|
|
hasBindless |= (op is OpCodeImage image && image.IsBindless) ||
|
|
(op is OpCodeTxd txd && txd.IsBindless) ||
|
|
(op is OpCodeTld4B) ||
|
|
(emitter == InstEmit.TexB) ||
|
|
(emitter == InstEmit.TldB) ||
|
|
(emitter == InstEmit.TmmlB) ||
|
|
(emitter == InstEmit.TxqB);
|
|
|
|
block.OpCodes.Add(op);
|
|
}
|
|
while (!IsControlFlowChange(block.GetLastOp()));
|
|
|
|
block.EndAddress = address;
|
|
|
|
block.UpdatePushOps();
|
|
}
|
|
|
|
private static bool IsUnconditionalBranch(OpCode opCode)
|
|
{
|
|
return IsUnconditional(opCode) && IsControlFlowChange(opCode);
|
|
}
|
|
|
|
private static bool IsUnconditional(OpCode opCode)
|
|
{
|
|
if (opCode is OpCodeExit op && op.Condition != Condition.Always)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
return opCode.Predicate.Index == RegisterConsts.PredicateTrueIndex && !opCode.InvertPredicate;
|
|
}
|
|
|
|
private static bool IsControlFlowChange(OpCode opCode)
|
|
{
|
|
return (opCode is OpCodeBranch opBranch && !opBranch.PushTarget) ||
|
|
opCode is OpCodeBranchIndir ||
|
|
opCode is OpCodeBranchPop ||
|
|
opCode is OpCodeExit;
|
|
}
|
|
|
|
private static (int, int) FindBrxTargetRange(Block block, int brxReg)
|
|
{
|
|
// Try to match the following pattern:
|
|
//
|
|
// IMNMX.U32 Rx, Rx, UpperBound, PT
|
|
// SHL Rx, Rx, 0x2
|
|
// LDC Rx, c[0x1][Rx+BaseOffset]
|
|
//
|
|
// Here, Rx is an arbitrary register, "UpperBound" and "BaseOffset" are constants.
|
|
// The above pattern is assumed to be generated by the compiler before BRX,
|
|
// as the instruction is usually used to implement jump tables for switch statement optimizations.
|
|
// On a successful match, "BaseOffset" is the offset in bytes where the jump offsets are
|
|
// located on the constant buffer, and "UpperBound" is the total number of offsets for the BRX, minus 1.
|
|
|
|
HashSet<Block> visited = new HashSet<Block>();
|
|
|
|
var ldcLocation = FindFirstRegWrite(visited, new BlockLocation(block, block.OpCodes.Count - 1), brxReg);
|
|
if (ldcLocation.Block == null || ldcLocation.Block.OpCodes[ldcLocation.Index] is not OpCodeLdc opLdc)
|
|
{
|
|
return (0, 0);
|
|
}
|
|
|
|
if (opLdc.Slot != 1 || opLdc.IndexMode != CbIndexMode.Default)
|
|
{
|
|
return (0, 0);
|
|
}
|
|
|
|
var shlLocation = FindFirstRegWrite(visited, ldcLocation, opLdc.Ra.Index);
|
|
if (shlLocation.Block == null || shlLocation.Block.OpCodes[shlLocation.Index] is not OpCodeAluImm opShl)
|
|
{
|
|
return (0, 0);
|
|
}
|
|
|
|
if (opShl.Emitter != InstEmit.Shl || opShl.Immediate != 2)
|
|
{
|
|
return (0, 0);
|
|
}
|
|
|
|
var imnmxLocation = FindFirstRegWrite(visited, shlLocation, opShl.Ra.Index);
|
|
if (imnmxLocation.Block == null || imnmxLocation.Block.OpCodes[imnmxLocation.Index] is not OpCodeAluImm opImnmx)
|
|
{
|
|
return (0, 0);
|
|
}
|
|
|
|
bool isImnmxS32 = opImnmx.RawOpCode.Extract(48);
|
|
|
|
if (opImnmx.Emitter != InstEmit.Imnmx || isImnmxS32 || !opImnmx.Predicate39.IsPT || opImnmx.InvertP)
|
|
{
|
|
return (0, 0);
|
|
}
|
|
|
|
return (opLdc.Offset, opImnmx.Immediate + 1);
|
|
}
|
|
|
|
private struct BlockLocation
|
|
{
|
|
public Block Block { get; }
|
|
public int Index { get; }
|
|
|
|
public BlockLocation(Block block, int index)
|
|
{
|
|
Block = block;
|
|
Index = index;
|
|
}
|
|
}
|
|
|
|
private static BlockLocation FindFirstRegWrite(HashSet<Block> visited, BlockLocation location, int regIndex)
|
|
{
|
|
Queue<BlockLocation> toVisit = new Queue<BlockLocation>();
|
|
toVisit.Enqueue(location);
|
|
visited.Add(location.Block);
|
|
|
|
while (toVisit.TryDequeue(out var currentLocation))
|
|
{
|
|
Block block = currentLocation.Block;
|
|
for (int i = currentLocation.Index - 1; i >= 0; i--)
|
|
{
|
|
if (WritesToRegister(block.OpCodes[i], regIndex))
|
|
{
|
|
return new BlockLocation(block, i);
|
|
}
|
|
}
|
|
|
|
foreach (Block predecessor in block.Predecessors)
|
|
{
|
|
if (visited.Add(predecessor))
|
|
{
|
|
toVisit.Enqueue(new BlockLocation(predecessor, predecessor.OpCodes.Count));
|
|
}
|
|
}
|
|
}
|
|
|
|
return new BlockLocation(null, 0);
|
|
}
|
|
|
|
private static bool WritesToRegister(OpCode opCode, int regIndex)
|
|
{
|
|
// Predicate instruction only ever writes to predicate, so we shouldn't check those.
|
|
if (opCode.Emitter == InstEmit.Fsetp ||
|
|
opCode.Emitter == InstEmit.Hsetp2 ||
|
|
opCode.Emitter == InstEmit.Isetp ||
|
|
opCode.Emitter == InstEmit.R2p)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
return opCode is IOpCodeRd opRd && opRd.Rd.Index == regIndex;
|
|
}
|
|
|
|
private enum MergeType
|
|
{
|
|
Brk = 0,
|
|
Sync = 1
|
|
}
|
|
|
|
private struct PathBlockState
|
|
{
|
|
public Block Block { get; }
|
|
|
|
private enum RestoreType
|
|
{
|
|
None,
|
|
PopPushOp,
|
|
PushBranchOp
|
|
}
|
|
|
|
private RestoreType _restoreType;
|
|
|
|
private ulong _restoreValue;
|
|
private MergeType _restoreMergeType;
|
|
|
|
public bool ReturningFromVisit => _restoreType != RestoreType.None;
|
|
|
|
public PathBlockState(Block block)
|
|
{
|
|
Block = block;
|
|
_restoreType = RestoreType.None;
|
|
_restoreValue = 0;
|
|
_restoreMergeType = default;
|
|
}
|
|
|
|
public PathBlockState(int oldStackSize)
|
|
{
|
|
Block = null;
|
|
_restoreType = RestoreType.PopPushOp;
|
|
_restoreValue = (ulong)oldStackSize;
|
|
_restoreMergeType = default;
|
|
}
|
|
|
|
public PathBlockState(ulong syncAddress, MergeType mergeType)
|
|
{
|
|
Block = null;
|
|
_restoreType = RestoreType.PushBranchOp;
|
|
_restoreValue = syncAddress;
|
|
_restoreMergeType = mergeType;
|
|
}
|
|
|
|
public void RestoreStackState(Stack<(ulong, MergeType)> branchStack)
|
|
{
|
|
if (_restoreType == RestoreType.PushBranchOp)
|
|
{
|
|
branchStack.Push((_restoreValue, _restoreMergeType));
|
|
}
|
|
else if (_restoreType == RestoreType.PopPushOp)
|
|
{
|
|
while (branchStack.Count > (uint)_restoreValue)
|
|
{
|
|
branchStack.Pop();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
private static void PropagatePushOp(Dictionary<ulong, Block> blocks, Block currBlock, int pushOpIndex)
|
|
{
|
|
OpCodePush pushOp = currBlock.PushOpCodes[pushOpIndex];
|
|
|
|
Block target = blocks[pushOp.GetAbsoluteAddress()];
|
|
|
|
Stack<PathBlockState> workQueue = new Stack<PathBlockState>();
|
|
|
|
HashSet<Block> visited = new HashSet<Block>();
|
|
|
|
Stack<(ulong, MergeType)> branchStack = new Stack<(ulong, MergeType)>();
|
|
|
|
void Push(PathBlockState pbs)
|
|
{
|
|
// When block is null, this means we are pushing a restore operation.
|
|
// Restore operations are used to undo the work done inside a block
|
|
// when we return from it, for example it pops addresses pushed by
|
|
// SSY/PBK instructions inside the block, and pushes addresses poped
|
|
// by SYNC/BRK.
|
|
// For blocks, if it's already visited, we just ignore to avoid going
|
|
// around in circles and getting stuck here.
|
|
if (pbs.Block == null || !visited.Contains(pbs.Block))
|
|
{
|
|
workQueue.Push(pbs);
|
|
}
|
|
}
|
|
|
|
Push(new PathBlockState(currBlock));
|
|
|
|
while (workQueue.TryPop(out PathBlockState pbs))
|
|
{
|
|
if (pbs.ReturningFromVisit)
|
|
{
|
|
pbs.RestoreStackState(branchStack);
|
|
|
|
continue;
|
|
}
|
|
|
|
Block current = pbs.Block;
|
|
|
|
// If the block was already processed, we just ignore it, otherwise
|
|
// we would push the same child blocks of an already processed block,
|
|
// and go around in circles until memory is exhausted.
|
|
if (!visited.Add(current))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
int pushOpsCount = current.PushOpCodes.Count;
|
|
|
|
if (pushOpsCount != 0)
|
|
{
|
|
Push(new PathBlockState(branchStack.Count));
|
|
|
|
for (int index = pushOpIndex; index < pushOpsCount; index++)
|
|
{
|
|
OpCodePush currentPushOp = current.PushOpCodes[index];
|
|
MergeType pushMergeType = currentPushOp.Emitter == InstEmit.Ssy ? MergeType.Sync : MergeType.Brk;
|
|
branchStack.Push((currentPushOp.GetAbsoluteAddress(), pushMergeType));
|
|
}
|
|
}
|
|
|
|
pushOpIndex = 0;
|
|
|
|
if (current.Next != null)
|
|
{
|
|
Push(new PathBlockState(current.Next));
|
|
}
|
|
|
|
if (current.Branch != null)
|
|
{
|
|
Push(new PathBlockState(current.Branch));
|
|
}
|
|
else if (current.GetLastOp() is OpCodeBranchIndir brIndir)
|
|
{
|
|
// By adding them in descending order (sorted by address), we process the blocks
|
|
// in order (of ascending address), since we work with a LIFO.
|
|
foreach (Block possibleTarget in brIndir.PossibleTargets.OrderByDescending(x => x.Address))
|
|
{
|
|
Push(new PathBlockState(possibleTarget));
|
|
}
|
|
}
|
|
else if (current.GetLastOp() is OpCodeBranchPop op)
|
|
{
|
|
MergeType popMergeType = op.Emitter == InstEmit.Sync ? MergeType.Sync : MergeType.Brk;
|
|
|
|
bool found = true;
|
|
ulong targetAddress = 0UL;
|
|
MergeType mergeType;
|
|
|
|
do
|
|
{
|
|
if (branchStack.Count == 0)
|
|
{
|
|
found = false;
|
|
break;
|
|
}
|
|
|
|
(targetAddress, mergeType) = branchStack.Pop();
|
|
|
|
// Push the target address (this will be used to push the address
|
|
// back into the SSY/PBK stack when we return from that block),
|
|
Push(new PathBlockState(targetAddress, mergeType));
|
|
}
|
|
while (mergeType != popMergeType);
|
|
|
|
// Make sure we found the correct address,
|
|
// the push and pop instruction types must match, so:
|
|
// - BRK can only consume addresses pushed by PBK.
|
|
// - SYNC can only consume addresses pushed by SSY.
|
|
if (found)
|
|
{
|
|
if (branchStack.Count == 0)
|
|
{
|
|
// If the entire stack was consumed, then the current pop instruction
|
|
// just consumed the address from our push instruction.
|
|
if (op.Targets.TryAdd(pushOp, op.Targets.Count))
|
|
{
|
|
pushOp.PopOps.Add(op, Local());
|
|
target.Predecessors.Add(current);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Push the block itself into the work "queue" (well, it's a stack)
|
|
// for processing.
|
|
Push(new PathBlockState(blocks[targetAddress]));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
} |