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https://github.com/Ryujinx/Ryujinx.git
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dff138229c
* amadeus: Allow OOB read of GC-ADPCM coefficients Fixes "Ninja Gaiden Sigma 2" and possibly "NINJA GAIDEN 3: Razor's Edge" * amadeus: Fix wrong variable usage in delay effect We should transform the delay line values, not the input. * amadeus: Update GroupedBiquadFilterCommand documentation * amadeus: Simplify PoolMapper alignment checks * amadeus: Update Surround delay effect matrix to REV11 * amadeus: Add drop parameter support and use 32 bits integers for estimate time Also implement accurate ExecuteAudioRendererRendering stub. * Address gdkchan's comments * Address gdkchan's other comments * Address gdkchan's comment
216 lines
7.5 KiB
C#
216 lines
7.5 KiB
C#
using Ryujinx.Audio.Renderer.Dsp.State;
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using Ryujinx.Common.Logging;
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using System;
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using System.Diagnostics;
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using System.Runtime.CompilerServices;
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namespace Ryujinx.Audio.Renderer.Dsp
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{
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public static class AdpcmHelper
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{
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private const int FixedPointPrecision = 11;
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private const int SamplesPerFrame = 14;
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private const int NibblesPerFrame = SamplesPerFrame + 2;
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private const int BytesPerFrame = 8;
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private const int BitsPerFrame = BytesPerFrame * 8;
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static uint GetAdpcmDataSize(int sampleCount)
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{
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Debug.Assert(sampleCount >= 0);
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int frames = sampleCount / SamplesPerFrame;
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int extraSize = 0;
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if ((sampleCount % SamplesPerFrame) != 0)
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{
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extraSize = (sampleCount % SamplesPerFrame) / 2 + 1 + (sampleCount % 2);
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}
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return (uint)(BytesPerFrame * frames + extraSize);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static int GetAdpcmOffsetFromSampleOffset(int sampleOffset)
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{
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Debug.Assert(sampleOffset >= 0);
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return GetNibblesFromSampleCount(sampleOffset) / 2;
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}
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public static int NibbleToSample(int nibble)
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{
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int frames = nibble / NibblesPerFrame;
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int extraNibbles = nibble % NibblesPerFrame;
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int samples = SamplesPerFrame * frames;
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return samples + extraNibbles - 2;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static int GetNibblesFromSampleCount(int sampleCount)
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{
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byte headerSize = 0;
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if ((sampleCount % SamplesPerFrame) != 0)
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{
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headerSize = 2;
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}
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return sampleCount % SamplesPerFrame + NibblesPerFrame * (sampleCount / SamplesPerFrame) + headerSize;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private static short Saturate(int value)
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{
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if (value > short.MaxValue)
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value = short.MaxValue;
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if (value < short.MinValue)
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value = short.MinValue;
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return (short)value;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private static short GetCoefficientAtIndex(ReadOnlySpan<short> coefficients, int index)
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{
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if ((uint)index > (uint)coefficients.Length)
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{
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Logger.Error?.Print(LogClass.AudioRenderer, $"Out of bound read for coefficient at index {index}");
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return 0;
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}
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return coefficients[index];
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static int Decode(Span<short> output, ReadOnlySpan<byte> input, int startSampleOffset, int endSampleOffset, int offset, int count, ReadOnlySpan<short> coefficients, ref AdpcmLoopContext loopContext)
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{
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if (input.IsEmpty || endSampleOffset < startSampleOffset)
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{
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return 0;
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}
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byte predScale = (byte)loopContext.PredScale;
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byte scale = (byte)(predScale & 0xF);
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byte coefficientIndex = (byte)((predScale >> 4) & 0xF);
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short history0 = loopContext.History0;
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short history1 = loopContext.History1;
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short coefficient0 = GetCoefficientAtIndex(coefficients, coefficientIndex * 2 + 0);
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short coefficient1 = GetCoefficientAtIndex(coefficients, coefficientIndex * 2 + 1);
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int decodedCount = Math.Min(count, endSampleOffset - startSampleOffset - offset);
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int nibbles = GetNibblesFromSampleCount(offset + startSampleOffset);
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int remaining = decodedCount;
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int outputBufferIndex = 0;
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int inputIndex = 0;
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ReadOnlySpan<byte> targetInput;
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targetInput = input.Slice(nibbles / 2);
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while (remaining > 0)
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{
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int samplesCount;
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if (((uint)nibbles % NibblesPerFrame) == 0)
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{
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predScale = targetInput[inputIndex++];
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scale = (byte)(predScale & 0xF);
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coefficientIndex = (byte)((predScale >> 4) & 0xF);
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coefficient0 = GetCoefficientAtIndex(coefficients, coefficientIndex * 2);
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coefficient1 = GetCoefficientAtIndex(coefficients, coefficientIndex * 2 + 1);
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nibbles += 2;
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samplesCount = Math.Min(remaining, SamplesPerFrame);
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}
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else
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{
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samplesCount = 1;
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}
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int scaleFixedPoint = FixedPointHelper.ToFixed(1.0f, FixedPointPrecision) << scale;
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if (samplesCount < SamplesPerFrame)
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{
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for (int i = 0; i < samplesCount; i++)
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{
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int value = targetInput[inputIndex];
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int sample;
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if ((nibbles & 1) != 0)
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{
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sample = (value << 28) >> 28;
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inputIndex++;
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}
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else
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{
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sample = (value << 24) >> 28;
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}
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nibbles++;
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int prediction = coefficient0 * history0 + coefficient1 * history1;
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sample = FixedPointHelper.RoundUpAndToInt(sample * scaleFixedPoint + prediction, FixedPointPrecision);
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short saturatedSample = Saturate(sample);
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history1 = history0;
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history0 = saturatedSample;
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output[outputBufferIndex++] = saturatedSample;
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remaining--;
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}
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}
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else
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{
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for (int i = 0; i < SamplesPerFrame / 2; i++)
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{
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int value = targetInput[inputIndex];
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int sample0;
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int sample1;
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sample0 = (value << 24) >> 28;
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sample1 = (value << 28) >> 28;
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inputIndex++;
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int prediction0 = coefficient0 * history0 + coefficient1 * history1;
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sample0 = FixedPointHelper.RoundUpAndToInt(sample0 * scaleFixedPoint + prediction0, FixedPointPrecision);
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short saturatedSample0 = Saturate(sample0);
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int prediction1 = coefficient0 * saturatedSample0 + coefficient1 * history0;
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sample1 = FixedPointHelper.RoundUpAndToInt(sample1 * scaleFixedPoint + prediction1, FixedPointPrecision);
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short saturatedSample1 = Saturate(sample1);
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history1 = saturatedSample0;
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history0 = saturatedSample1;
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output[outputBufferIndex++] = saturatedSample0;
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output[outputBufferIndex++] = saturatedSample1;
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}
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nibbles += SamplesPerFrame;
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remaining -= SamplesPerFrame;
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}
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}
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loopContext.PredScale = predScale;
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loopContext.History0 = history0;
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loopContext.History1 = history1;
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return decodedCount;
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}
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}
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} |