mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-12-27 02:51:21 -08:00
a7109c767b
* Rewrite shader decoding stage * Fix P2R constant buffer encoding * Fix PSET/PSETP * PR feedback * Log unimplemented shader instructions * Implement NOP * Remove using * PR feedback
776 lines
23 KiB
C#
776 lines
23 KiB
C#
using Ryujinx.Graphics.Shader.Decoders;
|
|
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
|
|
using Ryujinx.Graphics.Shader.Translation;
|
|
using System.Collections.Generic;
|
|
|
|
using static Ryujinx.Graphics.Shader.Instructions.InstEmitHelper;
|
|
using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
|
|
|
|
namespace Ryujinx.Graphics.Shader.Instructions
|
|
{
|
|
static partial class InstEmit
|
|
{
|
|
public static void SuatomB(EmitterContext context)
|
|
{
|
|
InstSuatomB op = context.GetOp<InstSuatomB>();
|
|
|
|
EmitSuatom(
|
|
context,
|
|
op.Dim,
|
|
op.Op,
|
|
op.Size,
|
|
0,
|
|
op.SrcA,
|
|
op.SrcB,
|
|
op.SrcC,
|
|
op.Dest,
|
|
op.Ba,
|
|
isBindless: true,
|
|
compareAndSwap: false);
|
|
}
|
|
|
|
public static void Suatom(EmitterContext context)
|
|
{
|
|
InstSuatom op = context.GetOp<InstSuatom>();
|
|
|
|
EmitSuatom(
|
|
context,
|
|
op.Dim,
|
|
op.Op,
|
|
op.Size,
|
|
op.TidB,
|
|
op.SrcA,
|
|
op.SrcB,
|
|
0,
|
|
op.Dest,
|
|
op.Ba,
|
|
isBindless: false,
|
|
compareAndSwap: false);
|
|
}
|
|
|
|
public static void SuatomB2(EmitterContext context)
|
|
{
|
|
InstSuatomB2 op = context.GetOp<InstSuatomB2>();
|
|
|
|
EmitSuatom(
|
|
context,
|
|
op.Dim,
|
|
op.Op,
|
|
op.Size,
|
|
0,
|
|
op.SrcA,
|
|
op.SrcB,
|
|
op.SrcC,
|
|
op.Dest,
|
|
op.Ba,
|
|
isBindless: true,
|
|
compareAndSwap: false);
|
|
}
|
|
|
|
public static void SuatomCasB(EmitterContext context)
|
|
{
|
|
InstSuatomCasB op = context.GetOp<InstSuatomCasB>();
|
|
|
|
EmitSuatom(
|
|
context,
|
|
op.Dim,
|
|
0,
|
|
op.Size,
|
|
0,
|
|
op.SrcA,
|
|
op.SrcB,
|
|
op.SrcC,
|
|
op.Dest,
|
|
op.Ba,
|
|
isBindless: true,
|
|
compareAndSwap: true);
|
|
}
|
|
|
|
public static void SuatomCas(EmitterContext context)
|
|
{
|
|
InstSuatomCas op = context.GetOp<InstSuatomCas>();
|
|
|
|
EmitSuatom(
|
|
context,
|
|
op.Dim,
|
|
0,
|
|
op.Size,
|
|
op.TidB,
|
|
op.SrcA,
|
|
op.SrcB,
|
|
0,
|
|
op.Dest,
|
|
op.Ba,
|
|
isBindless: false,
|
|
compareAndSwap: true);
|
|
}
|
|
|
|
public static void SuldDB(EmitterContext context)
|
|
{
|
|
InstSuldDB op = context.GetOp<InstSuldDB>();
|
|
|
|
EmitSuld(context, op.Dim, op.Size, 0, 0, op.SrcA, op.Dest, op.SrcC, useComponents: false, op.Ba, isBindless: true);
|
|
}
|
|
|
|
public static void SuldD(EmitterContext context)
|
|
{
|
|
InstSuldD op = context.GetOp<InstSuldD>();
|
|
|
|
EmitSuld(context, op.Dim, op.Size, op.TidB, 0, op.SrcA, op.Dest, 0, useComponents: false, op.Ba, isBindless: false);
|
|
}
|
|
|
|
public static void SuldB(EmitterContext context)
|
|
{
|
|
InstSuldB op = context.GetOp<InstSuldB>();
|
|
|
|
EmitSuld(context, op.Dim, 0, 0, op.Rgba, op.SrcA, op.Dest, 0, useComponents: true, false, isBindless: true);
|
|
}
|
|
|
|
public static void Suld(EmitterContext context)
|
|
{
|
|
InstSuld op = context.GetOp<InstSuld>();
|
|
|
|
EmitSuld(context, op.Dim, 0, op.TidB, op.Rgba, op.SrcA, op.Dest, 0, useComponents: true, false, isBindless: false);
|
|
}
|
|
|
|
public static void SuredB(EmitterContext context)
|
|
{
|
|
InstSuredB op = context.GetOp<InstSuredB>();
|
|
|
|
EmitSured(context, op.Dim, op.Op, op.Size, 0, op.SrcA, op.Dest, op.SrcC, op.Ba, isBindless: true);
|
|
}
|
|
|
|
public static void Sured(EmitterContext context)
|
|
{
|
|
InstSured op = context.GetOp<InstSured>();
|
|
|
|
EmitSured(context, op.Dim, op.Op, op.Size, op.TidB, op.SrcA, op.Dest, 0, op.Ba, isBindless: false);
|
|
}
|
|
|
|
public static void SustDB(EmitterContext context)
|
|
{
|
|
InstSustDB op = context.GetOp<InstSustDB>();
|
|
|
|
EmitSust(context, op.Dim, op.Size, 0, 0, op.SrcA, op.Dest, op.SrcC, useComponents: false, op.Ba, isBindless: true);
|
|
}
|
|
|
|
public static void SustD(EmitterContext context)
|
|
{
|
|
InstSustD op = context.GetOp<InstSustD>();
|
|
|
|
EmitSust(context, op.Dim, op.Size, op.TidB, 0, op.SrcA, op.Dest, 0, useComponents: false, op.Ba, isBindless: false);
|
|
}
|
|
|
|
public static void SustB(EmitterContext context)
|
|
{
|
|
InstSustB op = context.GetOp<InstSustB>();
|
|
|
|
EmitSust(context, op.Dim, 0, 0, op.Rgba, op.SrcA, op.Dest, op.SrcC, useComponents: true, false, isBindless: true);
|
|
}
|
|
|
|
public static void Sust(EmitterContext context)
|
|
{
|
|
InstSust op = context.GetOp<InstSust>();
|
|
|
|
EmitSust(context, op.Dim, 0, op.TidB, op.Rgba, op.SrcA, op.Dest, 0, useComponents: true, false, isBindless: false);
|
|
}
|
|
|
|
private static void EmitSuatom(
|
|
EmitterContext context,
|
|
SuDim dimensions,
|
|
SuatomOp atomicOp,
|
|
SuatomSize size,
|
|
int imm,
|
|
int srcA,
|
|
int srcB,
|
|
int srcC,
|
|
int dest,
|
|
bool byteAddress,
|
|
bool isBindless,
|
|
bool compareAndSwap)
|
|
{
|
|
SamplerType type = ConvertSamplerType(dimensions);
|
|
|
|
if (type == SamplerType.None)
|
|
{
|
|
context.Config.GpuAccessor.Log("Invalid image atomic sampler type.");
|
|
return;
|
|
}
|
|
|
|
Operand Ra()
|
|
{
|
|
if (srcA > RegisterConsts.RegisterZeroIndex)
|
|
{
|
|
return Const(0);
|
|
}
|
|
|
|
return context.Copy(Register(srcA++, RegisterType.Gpr));
|
|
}
|
|
|
|
Operand Rb()
|
|
{
|
|
if (srcB > RegisterConsts.RegisterZeroIndex)
|
|
{
|
|
return Const(0);
|
|
}
|
|
|
|
return context.Copy(Register(srcB++, RegisterType.Gpr));
|
|
}
|
|
|
|
Operand GetDest()
|
|
{
|
|
if (dest > RegisterConsts.RegisterZeroIndex)
|
|
{
|
|
return Const(0);
|
|
}
|
|
|
|
return Register(dest++, RegisterType.Gpr);
|
|
}
|
|
|
|
List<Operand> sourcesList = new List<Operand>();
|
|
|
|
if (isBindless)
|
|
{
|
|
sourcesList.Add(context.Copy(GetSrcReg(context, srcC)));
|
|
}
|
|
|
|
int coordsCount = type.GetDimensions();
|
|
|
|
for (int index = 0; index < coordsCount; index++)
|
|
{
|
|
sourcesList.Add(Ra());
|
|
}
|
|
|
|
if (Sample1DAs2D && (type & SamplerType.Mask) == SamplerType.Texture1D)
|
|
{
|
|
sourcesList.Add(Const(0));
|
|
|
|
type &= ~SamplerType.Mask;
|
|
type |= SamplerType.Texture2D;
|
|
}
|
|
|
|
if (type.HasFlag(SamplerType.Array))
|
|
{
|
|
sourcesList.Add(Ra());
|
|
|
|
type |= SamplerType.Array;
|
|
}
|
|
|
|
if (byteAddress)
|
|
{
|
|
int xIndex = isBindless ? 1 : 0;
|
|
|
|
sourcesList[xIndex] = context.ShiftRightS32(sourcesList[xIndex], Const(GetComponentSizeInBytesLog2(size)));
|
|
}
|
|
|
|
// TODO: FP and 64-bit formats.
|
|
TextureFormat format = !isBindless && (size == SuatomSize.Sd32 || size == SuatomSize.Sd64)
|
|
? context.Config.GetTextureFormatAtomic(imm)
|
|
: GetTextureFormat(size);
|
|
|
|
if (compareAndSwap)
|
|
{
|
|
sourcesList.Add(Rb());
|
|
}
|
|
|
|
sourcesList.Add(Rb());
|
|
|
|
Operand[] sources = sourcesList.ToArray();
|
|
|
|
TextureFlags flags = compareAndSwap ? TextureFlags.CAS : GetAtomicOpFlags(atomicOp);
|
|
|
|
if (isBindless)
|
|
{
|
|
flags |= TextureFlags.Bindless;
|
|
}
|
|
|
|
TextureOperation operation = context.CreateTextureOperation(
|
|
Instruction.ImageAtomic,
|
|
type,
|
|
format,
|
|
flags,
|
|
imm,
|
|
0,
|
|
GetDest(),
|
|
sources);
|
|
|
|
context.Add(operation);
|
|
}
|
|
|
|
private static void EmitSuld(
|
|
EmitterContext context,
|
|
SuDim dimensions,
|
|
SuSize size,
|
|
int imm,
|
|
SuRgba componentMask,
|
|
int srcA,
|
|
int srcB,
|
|
int srcC,
|
|
bool useComponents,
|
|
bool byteAddress,
|
|
bool isBindless)
|
|
{
|
|
context.Config.SetUsedFeature(FeatureFlags.IntegerSampling);
|
|
|
|
SamplerType type = ConvertSamplerType(dimensions);
|
|
|
|
if (type == SamplerType.None)
|
|
{
|
|
context.Config.GpuAccessor.Log("Invalid image store sampler type.");
|
|
return;
|
|
}
|
|
|
|
Operand Ra()
|
|
{
|
|
if (srcA > RegisterConsts.RegisterZeroIndex)
|
|
{
|
|
return Const(0);
|
|
}
|
|
|
|
return context.Copy(Register(srcA++, RegisterType.Gpr));
|
|
}
|
|
|
|
List<Operand> sourcesList = new List<Operand>();
|
|
|
|
if (isBindless)
|
|
{
|
|
sourcesList.Add(context.Copy(Register(srcC, RegisterType.Gpr)));
|
|
}
|
|
|
|
int coordsCount = type.GetDimensions();
|
|
|
|
for (int index = 0; index < coordsCount; index++)
|
|
{
|
|
sourcesList.Add(Ra());
|
|
}
|
|
|
|
if (Sample1DAs2D && (type & SamplerType.Mask) == SamplerType.Texture1D)
|
|
{
|
|
sourcesList.Add(Const(0));
|
|
|
|
type &= ~SamplerType.Mask;
|
|
type |= SamplerType.Texture2D;
|
|
}
|
|
|
|
if (type.HasFlag(SamplerType.Array))
|
|
{
|
|
sourcesList.Add(Ra());
|
|
}
|
|
|
|
Operand[] sources = sourcesList.ToArray();
|
|
|
|
int handle = imm;
|
|
|
|
TextureFlags flags = isBindless ? TextureFlags.Bindless : TextureFlags.None;
|
|
|
|
if (useComponents)
|
|
{
|
|
for (int compMask = (int)componentMask, compIndex = 0; compMask != 0; compMask >>= 1, compIndex++)
|
|
{
|
|
if ((compMask & 1) == 0)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if (srcB == RegisterConsts.RegisterZeroIndex)
|
|
{
|
|
break;
|
|
}
|
|
|
|
Operand rd = Register(srcB++, RegisterType.Gpr);
|
|
|
|
TextureOperation operation = context.CreateTextureOperation(
|
|
Instruction.ImageLoad,
|
|
type,
|
|
flags,
|
|
handle,
|
|
compIndex,
|
|
rd,
|
|
sources);
|
|
|
|
if (!isBindless)
|
|
{
|
|
operation.Format = context.Config.GetTextureFormat(handle);
|
|
}
|
|
|
|
context.Add(operation);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (byteAddress)
|
|
{
|
|
int xIndex = isBindless ? 1 : 0;
|
|
|
|
sources[xIndex] = context.ShiftRightS32(sources[xIndex], Const(GetComponentSizeInBytesLog2(size)));
|
|
}
|
|
|
|
int components = GetComponents(size);
|
|
|
|
for (int compIndex = 0; compIndex < components; compIndex++)
|
|
{
|
|
if (srcB == RegisterConsts.RegisterZeroIndex)
|
|
{
|
|
break;
|
|
}
|
|
|
|
Operand rd = Register(srcB++, RegisterType.Gpr);
|
|
|
|
TextureOperation operation = context.CreateTextureOperation(
|
|
Instruction.ImageLoad,
|
|
type,
|
|
GetTextureFormat(size),
|
|
flags,
|
|
handle,
|
|
compIndex,
|
|
rd,
|
|
sources);
|
|
|
|
context.Add(operation);
|
|
|
|
switch (size)
|
|
{
|
|
case SuSize.U8: context.Copy(rd, ZeroExtendTo32(context, rd, 8)); break;
|
|
case SuSize.U16: context.Copy(rd, ZeroExtendTo32(context, rd, 16)); break;
|
|
case SuSize.S8: context.Copy(rd, SignExtendTo32(context, rd, 8)); break;
|
|
case SuSize.S16: context.Copy(rd, SignExtendTo32(context, rd, 16)); break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
private static void EmitSured(
|
|
EmitterContext context,
|
|
SuDim dimensions,
|
|
RedOp atomicOp,
|
|
SuatomSize size,
|
|
int imm,
|
|
int srcA,
|
|
int srcB,
|
|
int srcC,
|
|
bool byteAddress,
|
|
bool isBindless)
|
|
{
|
|
SamplerType type = ConvertSamplerType(dimensions);
|
|
|
|
if (type == SamplerType.None)
|
|
{
|
|
context.Config.GpuAccessor.Log("Invalid image reduction sampler type.");
|
|
return;
|
|
}
|
|
|
|
Operand Ra()
|
|
{
|
|
if (srcA > RegisterConsts.RegisterZeroIndex)
|
|
{
|
|
return Const(0);
|
|
}
|
|
|
|
return context.Copy(Register(srcA++, RegisterType.Gpr));
|
|
}
|
|
|
|
Operand Rb()
|
|
{
|
|
if (srcB > RegisterConsts.RegisterZeroIndex)
|
|
{
|
|
return Const(0);
|
|
}
|
|
|
|
return context.Copy(Register(srcB++, RegisterType.Gpr));
|
|
}
|
|
|
|
List<Operand> sourcesList = new List<Operand>();
|
|
|
|
if (isBindless)
|
|
{
|
|
sourcesList.Add(context.Copy(GetSrcReg(context, srcC)));
|
|
}
|
|
|
|
int coordsCount = type.GetDimensions();
|
|
|
|
for (int index = 0; index < coordsCount; index++)
|
|
{
|
|
sourcesList.Add(Ra());
|
|
}
|
|
|
|
if (Sample1DAs2D && (type & SamplerType.Mask) == SamplerType.Texture1D)
|
|
{
|
|
sourcesList.Add(Const(0));
|
|
|
|
type &= ~SamplerType.Mask;
|
|
type |= SamplerType.Texture2D;
|
|
}
|
|
|
|
if (type.HasFlag(SamplerType.Array))
|
|
{
|
|
sourcesList.Add(Ra());
|
|
|
|
type |= SamplerType.Array;
|
|
}
|
|
|
|
if (byteAddress)
|
|
{
|
|
int xIndex = isBindless ? 1 : 0;
|
|
|
|
sourcesList[xIndex] = context.ShiftRightS32(sourcesList[xIndex], Const(GetComponentSizeInBytesLog2(size)));
|
|
}
|
|
|
|
// TODO: FP and 64-bit formats.
|
|
TextureFormat format = !isBindless && (size == SuatomSize.Sd32 || size == SuatomSize.Sd64)
|
|
? context.Config.GetTextureFormatAtomic(imm)
|
|
: GetTextureFormat(size);
|
|
|
|
sourcesList.Add(Rb());
|
|
|
|
Operand[] sources = sourcesList.ToArray();
|
|
|
|
TextureFlags flags = GetAtomicOpFlags((SuatomOp)atomicOp);
|
|
|
|
if (isBindless)
|
|
{
|
|
flags |= TextureFlags.Bindless;
|
|
}
|
|
|
|
TextureOperation operation = context.CreateTextureOperation(
|
|
Instruction.ImageAtomic,
|
|
type,
|
|
format,
|
|
flags,
|
|
imm,
|
|
0,
|
|
null,
|
|
sources);
|
|
|
|
context.Add(operation);
|
|
}
|
|
|
|
private static void EmitSust(
|
|
EmitterContext context,
|
|
SuDim dimensions,
|
|
SuSize size,
|
|
int imm,
|
|
SuRgba componentMask,
|
|
int srcA,
|
|
int srcB,
|
|
int srcC,
|
|
bool useComponents,
|
|
bool byteAddress,
|
|
bool isBindless)
|
|
{
|
|
SamplerType type = ConvertSamplerType(dimensions);
|
|
|
|
if (type == SamplerType.None)
|
|
{
|
|
context.Config.GpuAccessor.Log("Invalid image store sampler type.");
|
|
return;
|
|
}
|
|
|
|
Operand Ra()
|
|
{
|
|
if (srcA > RegisterConsts.RegisterZeroIndex)
|
|
{
|
|
return Const(0);
|
|
}
|
|
|
|
return context.Copy(Register(srcA++, RegisterType.Gpr));
|
|
}
|
|
|
|
Operand Rb()
|
|
{
|
|
if (srcB > RegisterConsts.RegisterZeroIndex)
|
|
{
|
|
return Const(0);
|
|
}
|
|
|
|
return context.Copy(Register(srcB++, RegisterType.Gpr));
|
|
}
|
|
|
|
List<Operand> sourcesList = new List<Operand>();
|
|
|
|
if (isBindless)
|
|
{
|
|
sourcesList.Add(context.Copy(Register(srcC, RegisterType.Gpr)));
|
|
}
|
|
|
|
int coordsCount = type.GetDimensions();
|
|
|
|
for (int index = 0; index < coordsCount; index++)
|
|
{
|
|
sourcesList.Add(Ra());
|
|
}
|
|
|
|
if (Sample1DAs2D && (type & SamplerType.Mask) == SamplerType.Texture1D)
|
|
{
|
|
sourcesList.Add(Const(0));
|
|
|
|
type &= ~SamplerType.Mask;
|
|
type |= SamplerType.Texture2D;
|
|
}
|
|
|
|
if (type.HasFlag(SamplerType.Array))
|
|
{
|
|
sourcesList.Add(Ra());
|
|
}
|
|
|
|
TextureFormat format = TextureFormat.Unknown;
|
|
|
|
if (useComponents)
|
|
{
|
|
for (int compMask = (int)componentMask, compIndex = 0; compMask != 0; compMask >>= 1, compIndex++)
|
|
{
|
|
if ((compMask & 1) != 0)
|
|
{
|
|
sourcesList.Add(Rb());
|
|
}
|
|
}
|
|
|
|
if (!isBindless)
|
|
{
|
|
format = context.Config.GetTextureFormat(imm);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (byteAddress)
|
|
{
|
|
int xIndex = isBindless ? 1 : 0;
|
|
|
|
sourcesList[xIndex] = context.ShiftRightS32(sourcesList[xIndex], Const(GetComponentSizeInBytesLog2(size)));
|
|
}
|
|
|
|
int components = GetComponents(size);
|
|
|
|
for (int compIndex = 0; compIndex < components; compIndex++)
|
|
{
|
|
sourcesList.Add(Rb());
|
|
}
|
|
|
|
format = GetTextureFormat(size);
|
|
}
|
|
|
|
Operand[] sources = sourcesList.ToArray();
|
|
|
|
int handle = imm;
|
|
|
|
TextureFlags flags = isBindless ? TextureFlags.Bindless : TextureFlags.None;
|
|
|
|
TextureOperation operation = context.CreateTextureOperation(
|
|
Instruction.ImageStore,
|
|
type,
|
|
format,
|
|
flags,
|
|
handle,
|
|
0,
|
|
null,
|
|
sources);
|
|
|
|
context.Add(operation);
|
|
}
|
|
|
|
private static int GetComponentSizeInBytesLog2(SuatomSize size)
|
|
{
|
|
return size switch
|
|
{
|
|
SuatomSize.U32 => 2,
|
|
SuatomSize.S32 => 2,
|
|
SuatomSize.U64 => 3,
|
|
SuatomSize.F32FtzRn => 2,
|
|
SuatomSize.F16x2FtzRn => 2,
|
|
SuatomSize.S64 => 3,
|
|
SuatomSize.Sd32 => 2,
|
|
SuatomSize.Sd64 => 3,
|
|
_ => 2
|
|
};
|
|
}
|
|
|
|
private static TextureFormat GetTextureFormat(SuatomSize size)
|
|
{
|
|
return size switch
|
|
{
|
|
SuatomSize.U32 => TextureFormat.R32Uint,
|
|
SuatomSize.S32 => TextureFormat.R32Sint,
|
|
SuatomSize.U64 => TextureFormat.R32G32Uint,
|
|
SuatomSize.F32FtzRn => TextureFormat.R32Float,
|
|
SuatomSize.F16x2FtzRn => TextureFormat.R16G16Float,
|
|
SuatomSize.S64 => TextureFormat.R32G32Uint,
|
|
SuatomSize.Sd32 => TextureFormat.R32Uint,
|
|
SuatomSize.Sd64 => TextureFormat.R32G32Uint,
|
|
_ => TextureFormat.R32Uint
|
|
};
|
|
}
|
|
|
|
private static TextureFlags GetAtomicOpFlags(SuatomOp op)
|
|
{
|
|
return op switch
|
|
{
|
|
SuatomOp.Add => TextureFlags.Add,
|
|
SuatomOp.Min => TextureFlags.Minimum,
|
|
SuatomOp.Max => TextureFlags.Maximum,
|
|
SuatomOp.Inc => TextureFlags.Increment,
|
|
SuatomOp.Dec => TextureFlags.Decrement,
|
|
SuatomOp.And => TextureFlags.BitwiseAnd,
|
|
SuatomOp.Or => TextureFlags.BitwiseOr,
|
|
SuatomOp.Xor => TextureFlags.BitwiseXor,
|
|
SuatomOp.Exch => TextureFlags.Swap,
|
|
_ => TextureFlags.Add
|
|
};
|
|
}
|
|
|
|
private static int GetComponents(SuSize size)
|
|
{
|
|
return size switch
|
|
{
|
|
SuSize.B64 => 2,
|
|
SuSize.B128 => 4,
|
|
SuSize.UB128 => 4,
|
|
_ => 1
|
|
};
|
|
}
|
|
|
|
private static int GetComponentSizeInBytesLog2(SuSize size)
|
|
{
|
|
return size switch
|
|
{
|
|
SuSize.U8 => 0,
|
|
SuSize.S8 => 0,
|
|
SuSize.U16 => 1,
|
|
SuSize.S16 => 1,
|
|
SuSize.B32 => 2,
|
|
SuSize.B64 => 3,
|
|
SuSize.B128 => 4,
|
|
SuSize.UB128 => 4,
|
|
_ => 2
|
|
};
|
|
}
|
|
|
|
private static TextureFormat GetTextureFormat(SuSize size)
|
|
{
|
|
return size switch
|
|
{
|
|
SuSize.U8 => TextureFormat.R8Uint,
|
|
SuSize.S8 => TextureFormat.R8Sint,
|
|
SuSize.U16 => TextureFormat.R16Uint,
|
|
SuSize.S16 => TextureFormat.R16Sint,
|
|
SuSize.B32 => TextureFormat.R32Uint,
|
|
SuSize.B64 => TextureFormat.R32G32Uint,
|
|
SuSize.B128 => TextureFormat.R32G32B32A32Uint,
|
|
SuSize.UB128 => TextureFormat.R32G32B32A32Uint,
|
|
_ => TextureFormat.R32Uint
|
|
};
|
|
}
|
|
|
|
private static SamplerType ConvertSamplerType(SuDim target)
|
|
{
|
|
return target switch
|
|
{
|
|
SuDim._1d => SamplerType.Texture1D,
|
|
SuDim._1dBuffer => SamplerType.TextureBuffer,
|
|
SuDim._1dArray => SamplerType.Texture1D | SamplerType.Array,
|
|
SuDim._2d => SamplerType.Texture2D,
|
|
SuDim._2dArray => SamplerType.Texture2D | SamplerType.Array,
|
|
SuDim._3d => SamplerType.Texture3D,
|
|
_ => SamplerType.None
|
|
};
|
|
}
|
|
}
|
|
} |