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mirror of https://github.com/Ryujinx/Ryujinx.git synced 2025-06-28 21:00:47 -07:00
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2ccd995cb27d95d056f8b6f270cb74012bfb7a33
Ryujinx/Ryujinx.Graphics/Gal/OpenGL
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gdkchan 494e6dfa1e [GPU] Set frame buffer texture size to window size
2018-04-14 01:31:27 -03:00
..
FbFragShader.glsl
Somewhat better NvFlinger (I guess) (fixes #30)
2018-02-23 18:48:27 -03:00
FbVtxShader.glsl
Enable hardware frame buffer texture scaling
2018-02-28 23:37:40 -03:00
OGLBlend.cs
Merge shader branch, adding support for GLSL decompilation, a macro
2018-04-08 16:41:38 -03:00
OGLEnumConverter.cs
Fix for current framebuffer issues (#78)
2018-04-13 15:12:58 -03:00
OGLFrameBuffer.cs
[GPU] Set frame buffer texture size to window size
2018-04-14 01:31:27 -03:00
OGLRasterizer.cs
Merge shader branch, adding support for GLSL decompilation, a macro
2018-04-08 16:41:38 -03:00
OGLShader.cs
[GPU] Fix frame buffer being upside down in some cases
2018-04-14 00:39:24 -03:00
OGLTexture.cs
Fix for current framebuffer issues (#78)
2018-04-13 15:12:58 -03:00
OpenGLRenderer.cs
[GPU] Send correct window size to the vertex shader
2018-04-14 01:14:42 -03:00
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