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	* Get rid of Reflection.Emit dependency on CPU and Shader projects * Remove useless private sets * Missed those due to the alignment
		
			
				
	
	
		
			20 lines
		
	
	
		
			608 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			20 lines
		
	
	
		
			608 B
		
	
	
	
		
			C#
		
	
	
	
	
	
| namespace ARMeilleure.Decoders
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| {
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|     class OpCodeBImmTest : OpCodeBImm
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|     {
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|         public int Rt  { get; }
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|         public int Bit { get; }
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| 
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|         public new static OpCode Create(InstDescriptor inst, ulong address, int opCode) => new OpCodeBImmTest(inst, address, opCode);
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| 
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|         public OpCodeBImmTest(InstDescriptor inst, ulong address, int opCode) : base(inst, address, opCode)
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|         {
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|             Rt = opCode & 0x1f;
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| 
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|             Immediate = (long)address + DecoderHelper.DecodeImmS14_2(opCode);
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| 
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|             Bit  = (opCode >> 19) & 0x1f;
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|             Bit |= (opCode >> 26) & 0x20;
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|         }
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|     }
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| } |