Files
Ryujinx/src/Ryujinx.HLE/HOS/Tamper/CodeEmitters/EndConditionalBlock.cs
TSRBerry 326749498b [Ryujinx.HLE] Address dotnet-format issues (#5380)
* dotnet format style --severity info

Some changes were manually reverted.

* dotnet format analyzers --serverity info

Some changes have been minimally adapted.

* Restore a few unused methods and variables

* Silence dotnet format IDE0060 warnings

* Silence dotnet format IDE0052 warnings

* Address or silence dotnet format IDE1006 warnings

* Address dotnet format CA1816 warnings

* Address or silence dotnet format CA2208 warnings

* Address or silence dotnet format CA1806 and a few CA1854 warnings

* Address dotnet format CA2211 warnings

* Address dotnet format CA1822 warnings

* Address or silence dotnet format CA1069 warnings

* Make dotnet format succeed in style mode

* Address or silence dotnet format CA2211 warnings

* Address review comments

* Address dotnet format CA2208 warnings properly

* Make ProcessResult readonly

* Address most dotnet format whitespace warnings

* Apply dotnet format whitespace formatting

A few of them have been manually reverted and the corresponding warning was silenced

* Add previously silenced warnings back

I have no clue how these disappeared

* Revert formatting changes for while and for-loops

* Format if-blocks correctly

* Run dotnet format style after rebase

* Run dotnet format whitespace after rebase

* Run dotnet format style after rebase

* Run dotnet format analyzers after rebase

* Run dotnet format after rebase and remove unused usings

- analyzers
- style
- whitespace

* Disable 'prefer switch expression' rule

* Add comments to disabled warnings

* Fix a few disabled warnings

* Fix naming rule violation, Convert shader properties to auto-property and convert values to const

* Simplify properties and array initialization, Use const when possible, Remove trailing commas

* Start working on disabled warnings

* Fix and silence a few dotnet-format warnings again

* Run dotnet format after rebase

* Use using declaration instead of block syntax

* Address IDE0251 warnings

* Address a few disabled IDE0060 warnings

* Silence IDE0060 in .editorconfig

* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"

This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.

* dotnet format whitespace after rebase

* First dotnet format pass

* Fix naming rule violations

* Fix typo

* Add trailing commas, use targeted new and use array initializer

* Fix build issues

* Fix remaining build issues

* Remove SuppressMessage for CA1069 where possible

* Address dotnet format issues

* Address formatting issues

Co-authored-by: Ac_K <acoustik666@gmail.com>

* Add GetHashCode implementation for RenderingSurfaceInfo

* Explicitly silence CA1822 for every affected method in Syscall

* Address formatting issues in Demangler.cs

* Address review feedback

Co-authored-by: Ac_K <acoustik666@gmail.com>

* Revert marking service methods as static

* Next dotnet format pass

* Address review feedback

---------

Co-authored-by: Ac_K <acoustik666@gmail.com>
2023-07-16 19:31:14 +02:00

92 lines
3.9 KiB
C#

using Ryujinx.HLE.Exceptions;
using Ryujinx.HLE.HOS.Tamper.Conditions;
using Ryujinx.HLE.HOS.Tamper.Operations;
using System.Collections.Generic;
namespace Ryujinx.HLE.HOS.Tamper.CodeEmitters
{
/// <summary>
/// Code type 2 marks the end of a conditional block (started by Code Type 1, Code Type 8 or Code Type C0).
/// </summary>
class EndConditionalBlock
{
const int TerminationTypeIndex = 1;
private const byte End = 0; // True end of the conditional.
private const byte Else = 1; // End of the 'then' block and beginning of 'else' block.
public static void Emit(byte[] instruction, CompilationContext context)
{
Emit(instruction, context, null);
}
private static void Emit(byte[] instruction, CompilationContext context, IEnumerable<IOperation> operationsElse)
{
// 2X000000
// X: End type (0 = End, 1 = Else).
byte terminationType = instruction[TerminationTypeIndex];
switch (terminationType)
{
case End:
break;
case Else:
// Start a new operation block with the 'else' instruction to signal that there is the 'then' block just above it.
context.BlockStack.Push(new OperationBlock(instruction));
return;
default:
throw new TamperCompilationException($"Unknown conditional termination type {terminationType}");
}
// Use the conditional begin instruction stored in the stack.
var upperInstruction = context.CurrentBlock.BaseInstruction;
CodeType codeType = InstructionHelper.GetCodeType(upperInstruction);
// Pop the current block of operations from the stack so control instructions
// for the conditional can be emitted in the upper block.
IEnumerable<IOperation> operations = context.CurrentOperations;
context.BlockStack.Pop();
// If the else operations are already set, then the upper block must not be another end.
if (operationsElse != null && codeType == CodeType.EndConditionalBlock)
{
throw new TamperCompilationException("Expected an upper 'if' conditional instead of 'end conditional'");
}
ICondition condition;
switch (codeType)
{
case CodeType.BeginMemoryConditionalBlock:
condition = MemoryConditional.Emit(upperInstruction, context);
break;
case CodeType.BeginKeypressConditionalBlock:
condition = KeyPressConditional.Emit(upperInstruction, context);
break;
case CodeType.BeginRegisterConditionalBlock:
condition = RegisterConditional.Emit(upperInstruction, context);
break;
case CodeType.EndConditionalBlock:
terminationType = upperInstruction[TerminationTypeIndex];
// If there is an end instruction above then it must be an else.
if (terminationType != Else)
{
throw new TamperCompilationException($"Expected an upper 'else' conditional instead of {terminationType}");
}
// Re-run the Emit with the else operations set.
Emit(instruction, context, operations);
return;
default:
throw new TamperCompilationException($"Conditional end does not match code type {codeType} in Atmosphere cheat");
}
// Create a conditional block with the current operations and nest it in the upper
// block of the stack.
IfBlock block = new(condition, operations, operationsElse);
context.CurrentOperations.Add(block);
}
}
}