mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-12-28 04:41:21 -08:00
34 lines
1.4 KiB
C#
34 lines
1.4 KiB
C#
using OpenTK.Graphics.OpenGL;
|
|
using Ryujinx.Graphics.GAL.Texture;
|
|
using System;
|
|
|
|
namespace Ryujinx.Graphics.OpenGL
|
|
{
|
|
static class TargetConverter
|
|
{
|
|
public static ImageTarget ConvertToImageTarget(this Target target)
|
|
{
|
|
return (ImageTarget)target.Convert();
|
|
}
|
|
|
|
public static TextureTarget Convert(this Target target)
|
|
{
|
|
switch (target)
|
|
{
|
|
case Target.Texture1D: return TextureTarget.Texture1D;
|
|
case Target.Texture2D: return TextureTarget.Texture2D;
|
|
case Target.Texture3D: return TextureTarget.Texture3D;
|
|
case Target.Texture1DArray: return TextureTarget.Texture1DArray;
|
|
case Target.Texture2DArray: return TextureTarget.Texture2DArray;
|
|
case Target.Texture2DMultisample: return TextureTarget.Texture2DMultisample;
|
|
case Target.Rectangle: return TextureTarget.TextureRectangle;
|
|
case Target.Cubemap: return TextureTarget.TextureCubeMap;
|
|
case Target.CubemapArray: return TextureTarget.TextureCubeMapArray;
|
|
case Target.TextureBuffer: return TextureTarget.TextureBuffer;
|
|
}
|
|
|
|
throw new ArgumentException($"Invalid target \"{target}\".");
|
|
}
|
|
}
|
|
}
|