mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-12-26 22:11:21 -08:00
18 lines
526 B
C#
18 lines
526 B
C#
using Ryujinx.Graphics.Gpu.State;
|
|
|
|
namespace Ryujinx.Graphics.Gpu.Engine
|
|
{
|
|
partial class Methods
|
|
{
|
|
private void UniformBufferUpdate(int argument)
|
|
{
|
|
var uniformBuffer = _context.State.Get<UniformBufferState>(MethodOffset.UniformBufferState);
|
|
|
|
_context.MemoryAccessor.Write(uniformBuffer.Address.Pack() + (uint)uniformBuffer.Offset, argument);
|
|
|
|
_context.State.SetUniformBufferOffset(uniformBuffer.Offset + 4);
|
|
|
|
_context.AdvanceSequence();
|
|
}
|
|
}
|
|
} |