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mirror of https://github.com/Ryujinx/Ryujinx.git synced 2025-08-02 02:42:25 -07:00
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460a98390eba42262aed3ffcaae72dda7eea5eb5
Ryujinx/Ryujinx.Graphics.Shader
History
gdkchan 4047477866 Simplify handling of shader vertex A (#1999)
* Simplify handling of shader vertex A

* Theres no transformation feedback, its transform

* Merge TextureHandlesForCache
2021-02-08 10:42:17 +11:00
..
CodeGen
Implement geometry shader passthrough (#1961)
2021-01-29 14:38:51 +11:00
Decoders
…
Instructions
Support multiple destination operands on shader IR and shuffle predicates (#1964)
2021-01-28 10:59:47 +11:00
IntermediateRepresentation
Use multiple dest operands for shader call instructions (#1975)
2021-02-01 11:13:38 +11:00
StructuredIr
Use multiple dest operands for shader call instructions (#1975)
2021-02-01 11:13:38 +11:00
Translation
Simplify handling of shader vertex A (#1999)
2021-02-08 10:42:17 +11:00
BufferDescriptor.cs
Implement lazy flush-on-read for Buffers (SSBO/Copy) (#1790)
2021-01-17 17:08:06 -03:00
BufferUsageFlags.cs
Implement lazy flush-on-read for Buffers (SSBO/Copy) (#1790)
2021-01-17 17:08:06 -03:00
IGpuAccessor.cs
…
InputTopology.cs
…
OutputTopology.cs
…
Ryujinx.Graphics.Shader.csproj
Add support for shader atomic min/max (S32) (#1948)
2021-01-26 17:38:33 +11:00
SamplerType.cs
…
ShaderProgram.cs
Simplify handling of shader vertex A (#1999)
2021-02-08 10:42:17 +11:00
ShaderProgramInfo.cs
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ShaderStage.cs
…
TextureDescriptor.cs
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TextureFormat.cs
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TextureUsageFlags.cs
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